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path: root/editor/plugins/polygon_2d_editor_plugin.cpp
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Diffstat (limited to 'editor/plugins/polygon_2d_editor_plugin.cpp')
-rw-r--r--editor/plugins/polygon_2d_editor_plugin.cpp37
1 files changed, 24 insertions, 13 deletions
diff --git a/editor/plugins/polygon_2d_editor_plugin.cpp b/editor/plugins/polygon_2d_editor_plugin.cpp
index 28a17d0bef..33157bc88f 100644
--- a/editor/plugins/polygon_2d_editor_plugin.cpp
+++ b/editor/plugins/polygon_2d_editor_plugin.cpp
@@ -45,6 +45,7 @@ Node2D *Polygon2DEditor::_get_node() const {
void Polygon2DEditor::_set_node(Node *p_polygon) {
node = Object::cast_to<Polygon2D>(p_polygon);
+ _update_polygon_editing_state();
}
Vector2 Polygon2DEditor::_get_offset(int p_idx) const {
@@ -52,17 +53,8 @@ Vector2 Polygon2DEditor::_get_offset(int p_idx) const {
return node->get_offset();
}
-String Polygon2DEditor::_why_cant_edit_polygon() const {
-
- if (node->get_internal_vertex_count() > 0) {
-
- return TTR("Polygon 2D has internal vertices, so it can no longer be edited in the viewport.");
- }
-
- return String();
-}
-
int Polygon2DEditor::_get_polygon_count() const {
+
if (node->get_internal_vertex_count() > 0) {
return 0; //do not edit if internal vertices exist
} else {
@@ -375,6 +367,8 @@ void Polygon2DEditor::_cancel_editing() {
node->set_vertex_colors(uv_create_colors_prev);
node->call("_set_bones", uv_create_bones_prev);
node->set_polygons(polygons_prev);
+
+ _update_polygon_editing_state();
} else if (uv_drag) {
uv_drag = false;
if (uv_edit_mode[0]->is_pressed()) { // Edit UV.
@@ -387,9 +381,20 @@ void Polygon2DEditor::_cancel_editing() {
polygon_create.clear();
}
+void Polygon2DEditor::_update_polygon_editing_state() {
+
+ if (!_get_node())
+ return;
+
+ if (node->get_internal_vertex_count() > 0)
+ disable_polygon_editing(true, TTR("Polygon 2D has internal vertices, so it can no longer be edited in the viewport."));
+ else
+ disable_polygon_editing(false, String());
+}
+
void Polygon2DEditor::_commit_action() {
- // Makes that undo/redoing actions made outside of the UV editor still affects its polygon.
+ // Makes that undo/redoing actions made outside of the UV editor still affect its polygon.
undo_redo->add_do_method(uv_edit_draw, "update");
undo_redo->add_undo_method(uv_edit_draw, "update");
undo_redo->add_do_method(CanvasItemEditor::get_singleton(), "update_viewport");
@@ -490,6 +495,7 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
uv_create_colors_prev = node->get_vertex_colors();
uv_create_bones_prev = node->call("_get_bones");
polygons_prev = node->get_polygons();
+ disable_polygon_editing(false, String());
node->set_polygon(points_prev);
node->set_uv(points_prev);
node->set_internal_vertex_count(0);
@@ -511,6 +517,8 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
undo_redo->add_undo_method(node, "set_vertex_colors", uv_create_colors_prev);
undo_redo->add_do_method(node, "clear_bones");
undo_redo->add_undo_method(node, "_set_bones", uv_create_bones_prev);
+ undo_redo->add_do_method(this, "_update_polygon_editing_state");
+ undo_redo->add_undo_method(this, "_update_polygon_editing_state");
undo_redo->add_do_method(uv_edit_draw, "update");
undo_redo->add_undo_method(uv_edit_draw, "update");
undo_redo->commit_action();
@@ -562,7 +570,8 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
}
undo_redo->add_do_method(node, "set_internal_vertex_count", internal_vertices + 1);
undo_redo->add_undo_method(node, "set_internal_vertex_count", internal_vertices);
-
+ undo_redo->add_do_method(this, "_update_polygon_editing_state");
+ undo_redo->add_undo_method(this, "_update_polygon_editing_state");
undo_redo->add_do_method(uv_edit_draw, "update");
undo_redo->add_undo_method(uv_edit_draw, "update");
undo_redo->commit_action();
@@ -616,7 +625,8 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
}
undo_redo->add_do_method(node, "set_internal_vertex_count", internal_vertices - 1);
undo_redo->add_undo_method(node, "set_internal_vertex_count", internal_vertices);
-
+ undo_redo->add_do_method(this, "_update_polygon_editing_state");
+ undo_redo->add_undo_method(this, "_update_polygon_editing_state");
undo_redo->add_do_method(uv_edit_draw, "update");
undo_redo->add_undo_method(uv_edit_draw, "update");
undo_redo->commit_action();
@@ -1233,6 +1243,7 @@ void Polygon2DEditor::_bind_methods() {
ClassDB::bind_method(D_METHOD("_uv_edit_popup_hide"), &Polygon2DEditor::_uv_edit_popup_hide);
ClassDB::bind_method(D_METHOD("_sync_bones"), &Polygon2DEditor::_sync_bones);
ClassDB::bind_method(D_METHOD("_update_bone_list"), &Polygon2DEditor::_update_bone_list);
+ ClassDB::bind_method(D_METHOD("_update_polygon_editing_state"), &Polygon2DEditor::_update_polygon_editing_state);
ClassDB::bind_method(D_METHOD("_bone_paint_selected"), &Polygon2DEditor::_bone_paint_selected);
}