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Diffstat (limited to 'editor/plugins/packed_scene_editor_plugin.cpp')
-rw-r--r-- | editor/plugins/packed_scene_editor_plugin.cpp | 81 |
1 files changed, 81 insertions, 0 deletions
diff --git a/editor/plugins/packed_scene_editor_plugin.cpp b/editor/plugins/packed_scene_editor_plugin.cpp new file mode 100644 index 0000000000..0a1b96dccb --- /dev/null +++ b/editor/plugins/packed_scene_editor_plugin.cpp @@ -0,0 +1,81 @@ +/*************************************************************************/ +/* packed_scene_editor_plugin.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "packed_scene_editor_plugin.h" + +#include "editor/editor_node.h" +#include "scene/gui/button.h" +#include "scene/resources/packed_scene.h" +#include "scene/scene_string_names.h" + +void PackedSceneEditor::_on_open_scene_pressed() { + // Using deferred call because changing scene updates the Inspector and thus destroys this plugin. + callable_mp(EditorNode::get_singleton(), &EditorNode::open_request).call_deferred(packed_scene->get_path()); +} + +void PackedSceneEditor::_notification(int p_what) { + switch (p_what) { + case NOTIFICATION_ENTER_TREE: + case NOTIFICATION_THEME_CHANGED: { + open_scene_button->set_icon(get_theme_icon(SNAME("PackedScene"), SNAME("EditorIcons"))); + } break; + } +} + +PackedSceneEditor::PackedSceneEditor(Ref<PackedScene> &p_packed_scene) { + packed_scene = p_packed_scene; + + open_scene_button = EditorInspector::create_inspector_action_button(TTR("Open Scene")); + open_scene_button->connect(SNAME("pressed"), callable_mp(this, &PackedSceneEditor::_on_open_scene_pressed)); + open_scene_button->set_disabled(!packed_scene->get_path().get_file().is_valid_filename()); + add_child(open_scene_button); + + add_child(memnew(Control)); // Add padding before the regular properties. +} + +/////////////////////// + +bool EditorInspectorPluginPackedScene::can_handle(Object *p_object) { + return Object::cast_to<PackedScene>(p_object) != nullptr; +} + +void EditorInspectorPluginPackedScene::parse_begin(Object *p_object) { + Ref<PackedScene> packed_scene(p_object); + PackedSceneEditor *editor = memnew(PackedSceneEditor(packed_scene)); + add_custom_control(editor); +} + +/////////////////////// + +PackedSceneEditorPlugin::PackedSceneEditorPlugin() { + Ref<EditorInspectorPluginPackedScene> plugin; + plugin.instantiate(); + add_inspector_plugin(plugin); +} |