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path: root/editor/plugins/node_3d_editor_plugin.cpp
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-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp1288
1 files changed, 620 insertions, 668 deletions
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index 7290a39463..ebf593e556 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -35,20 +35,20 @@
#include "core/math/camera_matrix.h"
#include "core/math/math_funcs.h"
#include "core/os/keyboard.h"
-#include "core/string/print_string.h"
#include "core/templates/sort_array.h"
#include "editor/debugger/editor_debugger_node.h"
#include "editor/editor_node.h"
-#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
-#include "editor/node_3d_editor_gizmos.h"
#include "editor/plugins/animation_player_editor_plugin.h"
+#include "editor/plugins/node_3d_editor_gizmos.h"
#include "editor/plugins/script_editor_plugin.h"
#include "scene/3d/camera_3d.h"
#include "scene/3d/collision_shape_3d.h"
+#include "scene/3d/light_3d.h"
#include "scene/3d/mesh_instance_3d.h"
#include "scene/3d/physics_body_3d.h"
#include "scene/3d/visual_instance_3d.h"
+#include "scene/3d/world_environment.h"
#include "scene/gui/center_container.h"
#include "scene/gui/subviewport_container.h"
#include "scene/resources/packed_scene.h"
@@ -58,7 +58,6 @@
#define GIZMO_ARROW_SIZE 0.35
#define GIZMO_RING_HALF_WIDTH 0.1
-#define GIZMO_SCALE_DEFAULT 0.15
#define GIZMO_PLANE_SIZE 0.2
#define GIZMO_PLANE_DST 0.3
#define GIZMO_CIRCLE_SIZE 1.1
@@ -436,16 +435,29 @@ Vector3 Node3DEditorViewport::_get_ray(const Vector2 &p_pos) const {
}
void Node3DEditorViewport::_clear_selected() {
- editor_selection->clear();
-}
-
-void Node3DEditorViewport::_select_clicked(bool p_append, bool p_single, bool p_allow_locked) {
- if (clicked.is_null()) {
- return;
+ _edit.gizmo = Ref<EditorNode3DGizmo>();
+ _edit.gizmo_handle = -1;
+ _edit.gizmo_initial_value = Variant();
+
+ Node3D *selected = spatial_editor->get_single_selected_node();
+ Node3DEditorSelectedItem *se = selected ? editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(selected) : nullptr;
+
+ if (se && se->gizmo.is_valid()) {
+ se->subgizmos.clear();
+ se->gizmo->redraw();
+ se->gizmo.unref();
+ spatial_editor->update_transform_gizmo();
+ } else {
+ editor_selection->clear();
+ Node3DEditor::get_singleton()->edit(nullptr);
}
+}
- Node *node = Object::cast_to<Node>(ObjectDB::get_instance(clicked));
+void Node3DEditorViewport::_select_clicked(bool p_allow_locked) {
+ Node *node = Object::cast_to<Node3D>(ObjectDB::get_instance(clicked));
Node3D *selected = Object::cast_to<Node3D>(node);
+ clicked = ObjectID();
+
if (!selected) {
return;
}
@@ -462,43 +474,27 @@ void Node3DEditorViewport::_select_clicked(bool p_append, bool p_single, bool p_
}
if (p_allow_locked || !_is_node_locked(selected)) {
- _select(selected, clicked_wants_append, true);
- }
-}
-
-void Node3DEditorViewport::_select(Node *p_node, bool p_append, bool p_single) {
- // Add or remove a single node from the selection
- if (p_append && p_single) {
- if (editor_selection->is_selected(p_node)) {
- // Already in the selection, remove it from the selected nodes
- editor_selection->remove_node(p_node);
+ if (clicked_wants_append) {
+ if (editor_selection->is_selected(selected)) {
+ editor_selection->remove_node(selected);
+ } else {
+ editor_selection->add_node(selected);
+ }
} else {
- // Add the item to the selection
- editor_selection->add_node(p_node);
- }
- } else if (p_append && !p_single) {
- // Add the item to the selection
- editor_selection->add_node(p_node);
- } else {
- // No append; single select
- editor_selection->clear();
- editor_selection->add_node(p_node);
- // Reselect
- if (Engine::get_singleton()->is_editor_hint()) {
- editor->call("edit_node", p_node);
+ if (!editor_selection->is_selected(selected)) {
+ editor_selection->clear();
+ editor_selection->add_node(selected);
+ editor->edit_node(selected);
+ }
}
- }
- if (editor_selection->get_selected_node_list().size() == 1) {
- editor->push_item(editor_selection->get_selected_node_list()[0]);
+ if (editor_selection->get_selected_node_list().size() == 1) {
+ editor->edit_node(editor_selection->get_selected_node_list()[0]);
+ }
}
}
-ObjectID Node3DEditorViewport::_select_ray(const Point2 &p_pos, bool p_append, bool &r_includes_current, int *r_gizmo_handle, bool p_alt_select) {
- if (r_gizmo_handle) {
- *r_gizmo_handle = -1;
- }
-
+ObjectID Node3DEditorViewport::_select_ray(const Point2 &p_pos) {
Vector3 ray = _get_ray(p_pos);
Vector3 pos = _get_ray_pos(p_pos);
Vector2 shrinked_pos = p_pos / subviewport_container->get_stretch_shrink();
@@ -514,7 +510,6 @@ ObjectID Node3DEditorViewport::_select_ray(const Point2 &p_pos, bool p_append, b
ObjectID closest;
Node *item = nullptr;
float closest_dist = 1e20;
- int selected_handle = -1;
for (int i = 0; i < instances.size(); i++) {
Node3D *spat = Object::cast_to<Node3D>(ObjectDB::get_instance(instances[i]));
@@ -523,38 +518,40 @@ ObjectID Node3DEditorViewport::_select_ray(const Point2 &p_pos, bool p_append, b
continue;
}
- Ref<EditorNode3DGizmo> seg = spat->get_gizmo();
+ Vector<Ref<Node3DGizmo>> gizmos = spat->get_gizmos();
- if ((!seg.is_valid()) || found_gizmos.has(seg)) {
- continue;
- }
+ for (int j = 0; j < gizmos.size(); j++) {
+ Ref<EditorNode3DGizmo> seg = gizmos[j];
- found_gizmos.insert(seg);
- Vector3 point;
- Vector3 normal;
+ if ((!seg.is_valid()) || found_gizmos.has(seg)) {
+ continue;
+ }
- int handle = -1;
- bool inters = seg->intersect_ray(camera, shrinked_pos, point, normal, &handle, p_alt_select);
+ found_gizmos.insert(seg);
+ Vector3 point;
+ Vector3 normal;
- if (!inters) {
- continue;
- }
+ bool inters = seg->intersect_ray(camera, shrinked_pos, point, normal);
- float dist = pos.distance_to(point);
+ if (!inters) {
+ continue;
+ }
- if (dist < 0) {
- continue;
- }
+ float dist = pos.distance_to(point);
- if (dist < closest_dist) {
- item = Object::cast_to<Node>(spat);
- if (item != edited_scene) {
- item = edited_scene->get_deepest_editable_node(item);
+ if (dist < 0) {
+ continue;
}
- closest = item->get_instance_id();
- closest_dist = dist;
- selected_handle = handle;
+ if (dist < closest_dist) {
+ item = Object::cast_to<Node>(spat);
+ if (item != edited_scene) {
+ item = edited_scene->get_deepest_editable_node(item);
+ }
+
+ closest = item->get_instance_id();
+ closest_dist = dist;
+ }
}
}
@@ -562,23 +559,15 @@ ObjectID Node3DEditorViewport::_select_ray(const Point2 &p_pos, bool p_append, b
return ObjectID();
}
- if (!editor_selection->is_selected(item) || (r_gizmo_handle && selected_handle >= 0)) {
- if (r_gizmo_handle) {
- *r_gizmo_handle = selected_handle;
- }
- }
-
return closest;
}
-void Node3DEditorViewport::_find_items_at_pos(const Point2 &p_pos, bool &r_includes_current, Vector<_RayResult> &results, bool p_alt_select, bool p_include_locked_nodes) {
+void Node3DEditorViewport::_find_items_at_pos(const Point2 &p_pos, Vector<_RayResult> &r_results, bool p_include_locked_nodes) {
Vector3 ray = _get_ray(p_pos);
Vector3 pos = _get_ray_pos(p_pos);
Vector<ObjectID> instances = RenderingServer::get_singleton()->instances_cull_ray(pos, ray, get_tree()->get_root()->get_world_3d()->get_scenario());
- Set<Ref<EditorNode3DGizmo>> found_gizmos;
-
- r_includes_current = false;
+ Set<Node3D *> found_nodes;
for (int i = 0; i < instances.size(); i++) {
Node3D *spat = Object::cast_to<Node3D>(ObjectDB::get_instance(instances[i]));
@@ -587,53 +576,48 @@ void Node3DEditorViewport::_find_items_at_pos(const Point2 &p_pos, bool &r_inclu
continue;
}
- Ref<EditorNode3DGizmo> seg = spat->get_gizmo();
-
- if (!seg.is_valid()) {
+ if (found_nodes.has(spat)) {
continue;
}
- if (found_gizmos.has(seg)) {
+ if (!p_include_locked_nodes && _is_node_locked(spat)) {
continue;
}
- found_gizmos.insert(seg);
- Vector3 point;
- Vector3 normal;
+ Vector<Ref<Node3DGizmo>> gizmos = spat->get_gizmos();
+ for (int j = 0; j < gizmos.size(); j++) {
+ Ref<EditorNode3DGizmo> seg = gizmos[j];
- int handle = -1;
- bool inters = seg->intersect_ray(camera, p_pos, point, normal, nullptr, p_alt_select);
+ if (!seg.is_valid()) {
+ continue;
+ }
- if (!inters) {
- continue;
- }
+ Vector3 point;
+ Vector3 normal;
- float dist = pos.distance_to(point);
+ bool inters = seg->intersect_ray(camera, p_pos, point, normal);
- if (dist < 0) {
- continue;
- }
+ if (!inters) {
+ continue;
+ }
- if (!p_include_locked_nodes && _is_node_locked(spat)) {
- continue;
- }
+ float dist = pos.distance_to(point);
- if (editor_selection->is_selected(spat)) {
- r_includes_current = true;
- }
+ if (dist < 0) {
+ continue;
+ }
- _RayResult res;
- res.item = spat;
- res.depth = dist;
- res.handle = handle;
- results.push_back(res);
- }
+ found_nodes.insert(spat);
- if (results.is_empty()) {
- return;
+ _RayResult res;
+ res.item = spat;
+ res.depth = dist;
+ r_results.push_back(res);
+ break;
+ }
}
- results.sort();
+ r_results.sort();
}
Vector3 Node3DEditorViewport::_get_screen_to_space(const Vector3 &p_vector3) {
@@ -656,6 +640,9 @@ Vector3 Node3DEditorViewport::_get_screen_to_space(const Vector3 &p_vector3) {
void Node3DEditorViewport::_select_region() {
if (cursor.region_begin == cursor.region_end) {
+ if (!clicked_wants_append) {
+ _clear_selected();
+ }
return; //nothing really
}
@@ -702,7 +689,66 @@ void Node3DEditorViewport::_select_region() {
far.d += get_zfar();
frustum.push_back(far);
+ if (spatial_editor->get_single_selected_node()) {
+ Node3D *single_selected = spatial_editor->get_single_selected_node();
+ Node3DEditorSelectedItem *se = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(single_selected);
+
+ Ref<EditorNode3DGizmo> old_gizmo;
+ if (!clicked_wants_append) {
+ se->subgizmos.clear();
+ old_gizmo = se->gizmo;
+ se->gizmo.unref();
+ }
+
+ bool found_subgizmos = false;
+ Vector<Ref<Node3DGizmo>> gizmos = single_selected->get_gizmos();
+ for (int j = 0; j < gizmos.size(); j++) {
+ Ref<EditorNode3DGizmo> seg = gizmos[j];
+ if (!seg.is_valid()) {
+ continue;
+ }
+
+ if (se->gizmo.is_valid() && se->gizmo != seg) {
+ continue;
+ }
+
+ Vector<int> subgizmos = seg->subgizmos_intersect_frustum(camera, frustum);
+ if (!subgizmos.is_empty()) {
+ se->gizmo = seg;
+ for (int i = 0; i < subgizmos.size(); i++) {
+ int subgizmo_id = subgizmos[i];
+ if (!se->subgizmos.has(subgizmo_id)) {
+ se->subgizmos.insert(subgizmo_id, se->gizmo->get_subgizmo_transform(subgizmo_id));
+ }
+ }
+ found_subgizmos = true;
+ break;
+ }
+ }
+
+ if (!clicked_wants_append || found_subgizmos) {
+ if (se->gizmo.is_valid()) {
+ se->gizmo->redraw();
+ }
+
+ if (old_gizmo != se->gizmo && old_gizmo.is_valid()) {
+ old_gizmo->redraw();
+ }
+
+ spatial_editor->update_transform_gizmo();
+ }
+
+ if (found_subgizmos) {
+ return;
+ }
+ }
+
+ if (!clicked_wants_append) {
+ _clear_selected();
+ }
+
Vector<ObjectID> instances = RenderingServer::get_singleton()->instances_cull_convex(frustum, get_tree()->get_root()->get_world_3d()->get_scenario());
+ Set<Node3D *> found_nodes;
Vector<Node *> selected;
Node *edited_scene = get_tree()->get_edited_scene_root();
@@ -713,6 +759,12 @@ void Node3DEditorViewport::_select_region() {
continue;
}
+ if (found_nodes.has(sp)) {
+ continue;
+ }
+
+ found_nodes.insert(sp);
+
Node *item = Object::cast_to<Node>(sp);
if (item != edited_scene) {
item = edited_scene->get_deepest_editable_node(item);
@@ -731,28 +783,31 @@ void Node3DEditorViewport::_select_region() {
item = sel;
}
- if (selected.find(item) != -1) {
- continue;
- }
-
if (_is_node_locked(item)) {
continue;
}
- Ref<EditorNode3DGizmo> seg = sp->get_gizmo();
+ Vector<Ref<Node3DGizmo>> gizmos = sp->get_gizmos();
+ for (int j = 0; j < gizmos.size(); j++) {
+ Ref<EditorNode3DGizmo> seg = gizmos[j];
+ if (!seg.is_valid()) {
+ continue;
+ }
- if (!seg.is_valid()) {
- continue;
+ if (seg->intersect_frustum(camera, frustum)) {
+ selected.push_back(item);
+ }
}
+ }
- if (seg->intersect_frustum(camera, frustum)) {
- selected.push_back(item);
+ for (int i = 0; i < selected.size(); i++) {
+ if (!editor_selection->is_selected(selected[i])) {
+ editor_selection->add_node(selected[i]);
}
}
- bool single = selected.size() == 1;
- for (int i = 0; i < selected.size(); i++) {
- _select(selected[i], true, single);
+ if (editor_selection->get_selected_node_list().size() == 1) {
+ editor->edit_node(editor_selection->get_selected_node_list()[0]);
}
}
@@ -779,21 +834,34 @@ void Node3DEditorViewport::_compute_edit(const Point2 &p_point) {
spatial_editor->update_transform_gizmo();
_edit.center = spatial_editor->get_gizmo_transform().origin;
- List<Node *> &selection = editor_selection->get_selected_node_list();
+ Node3D *selected = spatial_editor->get_single_selected_node();
+ Node3DEditorSelectedItem *se = selected ? editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(selected) : nullptr;
- for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
- Node3D *sp = Object::cast_to<Node3D>(E->get());
- if (!sp) {
- continue;
+ if (se && se->gizmo.is_valid()) {
+ for (Map<int, Transform3D>::Element *E = se->subgizmos.front(); E; E = E->next()) {
+ int subgizmo_id = E->key();
+ se->subgizmos[subgizmo_id] = se->gizmo->get_subgizmo_transform(subgizmo_id);
}
+ se->original_local = selected->get_transform();
+ se->original = selected->get_global_transform();
+ } else {
+ List<Node *> &selection = editor_selection->get_selected_node_list();
- Node3DEditorSelectedItem *se = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(sp);
- if (!se) {
- continue;
- }
+ for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
+ Node3D *sp = Object::cast_to<Node3D>(E->get());
+ if (!sp) {
+ continue;
+ }
+
+ Node3DEditorSelectedItem *sel_item = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(sp);
+
+ if (!sel_item) {
+ continue;
+ }
- se->original = se->sp->get_global_gizmo_transform();
- se->original_local = se->sp->get_local_gizmo_transform();
+ sel_item->original_local = sel_item->sp->get_local_gizmo_transform();
+ sel_item->original = sel_item->sp->get_global_gizmo_transform();
+ }
}
}
@@ -829,7 +897,7 @@ static int _get_key_modifier(Ref<InputEventWithModifiers> e) {
return 0;
}
-bool Node3DEditorViewport::_gizmo_select(const Vector2 &p_screenpos, bool p_highlight_only) {
+bool Node3DEditorViewport::_transform_gizmo_select(const Vector2 &p_screenpos, bool p_highlight_only) {
if (!spatial_editor->is_gizmo_visible()) {
return false;
}
@@ -1015,6 +1083,88 @@ bool Node3DEditorViewport::_gizmo_select(const Vector2 &p_screenpos, bool p_high
return false;
}
+void Node3DEditorViewport::_transform_gizmo_apply(Node3D *p_node, const Transform3D &p_transform, bool p_local) {
+ if (p_transform.basis.determinant() == 0) {
+ return;
+ }
+
+ if (p_local) {
+ p_node->set_transform(p_transform);
+ } else {
+ p_node->set_global_transform(p_transform);
+ }
+}
+
+Transform3D Node3DEditorViewport::_compute_transform(TransformMode p_mode, const Transform3D &p_original, const Transform3D &p_original_local, Vector3 p_motion, double p_extra, bool p_local) {
+ switch (p_mode) {
+ case TRANSFORM_SCALE: {
+ if (p_local) {
+ Basis g = p_original.basis.orthonormalized();
+ Vector3 local_motion = g.inverse().xform(p_motion);
+
+ if (_edit.snap || spatial_editor->is_snap_enabled()) {
+ local_motion.snap(Vector3(p_extra, p_extra, p_extra));
+ }
+
+ Vector3 local_scale = p_original_local.basis.get_scale() * (local_motion + Vector3(1, 1, 1));
+ Transform3D local_t = p_original_local;
+ local_t.basis.set_euler_scale(p_original_local.basis.get_rotation_euler(), local_scale);
+ return local_t;
+ } else {
+ Transform3D base = Transform3D(Basis(), _edit.center);
+ if (_edit.snap || spatial_editor->is_snap_enabled()) {
+ p_motion.snap(Vector3(p_extra, p_extra, p_extra));
+ }
+
+ Transform3D r;
+ r.basis.scale(p_motion + Vector3(1, 1, 1));
+ return base * (r * (base.inverse() * p_original));
+ }
+ }
+ case TRANSFORM_TRANSLATE: {
+ if (p_local) {
+ if (_edit.snap || spatial_editor->is_snap_enabled()) {
+ Basis g = p_original.basis.orthonormalized();
+ Vector3 local_motion = g.inverse().xform(p_motion);
+ local_motion.snap(Vector3(p_extra, p_extra, p_extra));
+
+ p_motion = g.xform(local_motion);
+ }
+
+ } else {
+ if (_edit.snap || spatial_editor->is_snap_enabled()) {
+ p_motion.snap(Vector3(p_extra, p_extra, p_extra));
+ }
+ }
+
+ // Apply translation
+ Transform3D t = p_original;
+ t.origin += p_motion;
+ return t;
+ }
+ case TRANSFORM_ROTATE: {
+ if (p_local) {
+ Basis rot = Basis(p_motion, p_extra);
+
+ Vector3 scale = p_original_local.basis.get_scale();
+ Vector3 euler = (p_original_local.get_basis().orthonormalized() * rot).get_euler();
+ Transform3D t;
+ t.basis.set_euler_scale(euler, scale);
+ t.origin = p_original_local.origin;
+ return t;
+ } else {
+ Transform3D r;
+ r.basis.rotate(p_motion, p_extra);
+ Transform3D base = Transform3D(Basis(), _edit.center);
+ return base * r * base.inverse() * p_original;
+ }
+ }
+ default: {
+ ERR_FAIL_V_MSG(Transform3D(), "Invalid mode in '_compute_transform'");
+ }
+ }
+}
+
void Node3DEditorViewport::_surface_mouse_enter() {
if (!surface->has_focus() && (!get_focus_owner() || !get_focus_owner()->is_text_field())) {
surface->grab_focus();
@@ -1038,7 +1188,7 @@ bool Node3DEditorViewport ::_is_node_locked(const Node *p_node) {
}
void Node3DEditorViewport::_list_select(Ref<InputEventMouseButton> b) {
- _find_items_at_pos(b->get_position(), clicked_includes_current, selection_results, b->is_shift_pressed(), spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT);
+ _find_items_at_pos(b->get_position(), selection_results, spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT);
Node *scene = editor->get_edited_scene();
@@ -1058,10 +1208,8 @@ void Node3DEditorViewport::_list_select(Ref<InputEventMouseButton> b) {
selection_results.clear();
if (clicked.is_valid()) {
- _select_clicked(clicked_wants_append, true, spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT);
- clicked = ObjectID();
+ _select_clicked(spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT);
}
-
} else if (!selection_results.is_empty()) {
NodePath root_path = get_tree()->get_edited_scene_root()->get_path();
StringName root_name = root_path.get_name(root_path.get_name_count() - 1);
@@ -1190,7 +1338,20 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
continue;
}
- sp->set_global_transform(se->original);
+ if (se->gizmo.is_valid()) {
+ Vector<int> ids;
+ Vector<Transform3D> restore;
+
+ for (Map<int, Transform3D>::Element *GE = se->subgizmos.front(); GE; GE = GE->next()) {
+ ids.push_back(GE->key());
+ restore.push_back(GE->value());
+ }
+
+ se->gizmo->commit_subgizmos(ids, restore, true);
+ spatial_editor->update_transform_gizmo();
+ } else {
+ sp->set_global_transform(se->original);
+ }
}
surface->update();
set_message(TTR("Transform Aborted."), 3);
@@ -1271,28 +1432,65 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
can_select_gizmos = view_menu->get_popup()->is_item_checked(idx);
}
- if (can_select_gizmos && spatial_editor->get_selected()) {
- Ref<EditorNode3DGizmo> seg = spatial_editor->get_selected()->get_gizmo();
- if (seg.is_valid()) {
- int handle = -1;
- Vector3 point;
- Vector3 normal;
- bool inters = seg->intersect_ray(camera, _edit.mouse_pos, point, normal, &handle, b->is_shift_pressed());
- if (inters && handle != -1) {
+ if (can_select_gizmos && spatial_editor->get_single_selected_node()) {
+ Node3DEditorSelectedItem *se = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(spatial_editor->get_single_selected_node());
+ Vector<Ref<Node3DGizmo>> gizmos = spatial_editor->get_single_selected_node()->get_gizmos();
+
+ bool intersected_handle = false;
+ for (int i = 0; i < gizmos.size(); i++) {
+ Ref<EditorNode3DGizmo> seg = gizmos[i];
+
+ if ((!seg.is_valid())) {
+ continue;
+ }
+
+ int subgizmo_id = seg->subgizmos_intersect_ray(camera, _edit.mouse_pos);
+ if (subgizmo_id != -1) {
+ ERR_CONTINUE(!se);
+ if (b->is_shift_pressed()) {
+ if (se->subgizmos.has(subgizmo_id)) {
+ se->subgizmos.erase(subgizmo_id);
+ } else {
+ se->subgizmos.insert(subgizmo_id, seg->get_subgizmo_transform(subgizmo_id));
+ }
+ } else {
+ se->subgizmos.clear();
+ se->subgizmos.insert(subgizmo_id, seg->get_subgizmo_transform(subgizmo_id));
+ }
+
+ if (se->subgizmos.is_empty()) {
+ se->gizmo = Ref<EditorNode3DGizmo>();
+ } else {
+ se->gizmo = seg;
+ }
+
+ seg->redraw();
+ spatial_editor->update_transform_gizmo();
+ intersected_handle = true;
+ break;
+ }
+
+ int gizmo_handle = -1;
+ seg->handles_intersect_ray(camera, _edit.mouse_pos, b->is_shift_pressed(), gizmo_handle);
+ if (gizmo_handle != -1) {
_edit.gizmo = seg;
- _edit.gizmo_handle = handle;
- _edit.gizmo_initial_value = seg->get_handle_value(handle);
+ _edit.gizmo_handle = gizmo_handle;
+ _edit.gizmo_initial_value = seg->get_handle_value(gizmo_handle);
+ intersected_handle = true;
break;
}
}
+
+ if (intersected_handle) {
+ break;
+ }
}
- if (_gizmo_select(_edit.mouse_pos)) {
+ if (_transform_gizmo_select(_edit.mouse_pos)) {
break;
}
clicked = ObjectID();
- clicked_includes_current = false;
if ((spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT && b->is_command_pressed()) || spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_ROTATE) {
/* HANDLE ROTATION */
@@ -1325,40 +1523,19 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
break;
}
- // todo scale
-
- int gizmo_handle = -1;
-
- clicked = _select_ray(b->get_position(), b->is_shift_pressed(), clicked_includes_current, &gizmo_handle, b->is_shift_pressed());
+ clicked = _select_ray(b->get_position());
//clicking is always deferred to either move or release
clicked_wants_append = b->is_shift_pressed();
if (clicked.is_null()) {
- if (!clicked_wants_append) {
- _clear_selected();
- }
-
//default to regionselect
cursor.region_select = true;
cursor.region_begin = b->get_position();
cursor.region_end = b->get_position();
}
- if (clicked.is_valid() && gizmo_handle >= 0) {
- Node3D *spa = Object::cast_to<Node3D>(ObjectDB::get_instance(clicked));
- if (spa) {
- Ref<EditorNode3DGizmo> seg = spa->get_gizmo();
- if (seg.is_valid()) {
- _edit.gizmo = seg;
- _edit.gizmo_handle = gizmo_handle;
- _edit.gizmo_initial_value = seg->get_handle_value(gizmo_handle);
- break;
- }
- }
- }
-
surface->update();
} else {
if (_edit.gizmo.is_valid()) {
@@ -1366,47 +1543,57 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
_edit.gizmo = Ref<EditorNode3DGizmo>();
break;
}
+
if (clicked.is_valid()) {
- _select_clicked(clicked_wants_append, true);
- // Processing was deferred.
- clicked = ObjectID();
+ _select_clicked(false);
}
if (cursor.region_select) {
- if (!clicked_wants_append) {
- _clear_selected();
- }
-
_select_region();
cursor.region_select = false;
surface->update();
}
if (_edit.mode != TRANSFORM_NONE) {
- static const char *_transform_name[4] = { "None", "Rotate", "Translate", "Scale" };
- undo_redo->create_action(_transform_name[_edit.mode]);
+ Node3D *selected = spatial_editor->get_single_selected_node();
+ Node3DEditorSelectedItem *se = selected ? editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(selected) : nullptr;
- List<Node *> &selection = editor_selection->get_selected_node_list();
+ if (se && se->gizmo.is_valid()) {
+ Vector<int> ids;
+ Vector<Transform3D> restore;
- for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
- Node3D *sp = Object::cast_to<Node3D>(E->get());
- if (!sp) {
- continue;
+ for (Map<int, Transform3D>::Element *GE = se->subgizmos.front(); GE; GE = GE->next()) {
+ ids.push_back(GE->key());
+ restore.push_back(GE->value());
}
- Node3DEditorSelectedItem *se = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(sp);
- if (!se) {
- continue;
- }
+ se->gizmo->commit_subgizmos(ids, restore, false);
+ spatial_editor->update_transform_gizmo();
+ } else {
+ static const char *_transform_name[4] = { "None", "Rotate", "Translate", "Scale" };
+ undo_redo->create_action(_transform_name[_edit.mode]);
+
+ List<Node *> &selection = editor_selection->get_selected_node_list();
+
+ for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
+ Node3D *sp = Object::cast_to<Node3D>(E->get());
+ if (!sp) {
+ continue;
+ }
+
+ Node3DEditorSelectedItem *sel_item = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(sp);
+ if (!sel_item) {
+ continue;
+ }
- undo_redo->add_do_method(sp, "set_global_transform", sp->get_global_gizmo_transform());
- undo_redo->add_undo_method(sp, "set_global_transform", se->original);
+ undo_redo->add_do_method(sp, "set_global_transform", sp->get_global_gizmo_transform());
+ undo_redo->add_undo_method(sp, "set_global_transform", sel_item->original);
+ }
+ undo_redo->commit_action();
}
- undo_redo->commit_action();
_edit.mode = TRANSFORM_NONE;
set_message("");
}
-
surface->update();
}
@@ -1421,31 +1608,39 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
if (m.is_valid()) {
_edit.mouse_pos = m->get_position();
- if (spatial_editor->get_selected()) {
- Ref<EditorNode3DGizmo> seg = spatial_editor->get_selected()->get_gizmo();
- if (seg.is_valid()) {
- int selected_handle = -1;
-
- int handle = -1;
- Vector3 point;
- Vector3 normal;
- bool inters = seg->intersect_ray(camera, _edit.mouse_pos, point, normal, &handle, false);
- if (inters && handle != -1) {
- selected_handle = handle;
+ if (spatial_editor->get_single_selected_node()) {
+ Vector<Ref<Node3DGizmo>> gizmos = spatial_editor->get_single_selected_node()->get_gizmos();
+
+ Ref<EditorNode3DGizmo> found_gizmo;
+ int found_handle = -1;
+
+ for (int i = 0; i < gizmos.size(); i++) {
+ Ref<EditorNode3DGizmo> seg = gizmos[i];
+ if (!seg.is_valid()) {
+ continue;
}
- if (selected_handle != spatial_editor->get_over_gizmo_handle()) {
- spatial_editor->set_over_gizmo_handle(selected_handle);
- spatial_editor->get_selected()->update_gizmo();
- if (selected_handle != -1) {
- spatial_editor->select_gizmo_highlight_axis(-1);
- }
+ seg->handles_intersect_ray(camera, _edit.mouse_pos, false, found_handle);
+
+ if (found_handle != -1) {
+ found_gizmo = seg;
+ break;
}
}
+
+ if (found_gizmo.is_valid()) {
+ spatial_editor->select_gizmo_highlight_axis(-1);
+ }
+
+ if (found_gizmo != spatial_editor->get_current_hover_gizmo() || found_handle != spatial_editor->get_current_hover_gizmo_handle()) {
+ spatial_editor->set_current_hover_gizmo(found_gizmo);
+ spatial_editor->set_current_hover_gizmo_handle(found_handle);
+ spatial_editor->get_single_selected_node()->update_gizmos();
+ }
}
- if (spatial_editor->get_over_gizmo_handle() == -1 && !(m->get_button_mask() & 1) && !_edit.gizmo.is_valid()) {
- _gizmo_select(_edit.mouse_pos, true);
+ if (spatial_editor->get_current_hover_gizmo().is_null() && !(m->get_button_mask() & 1) && !_edit.gizmo.is_valid()) {
+ _transform_gizmo_select(_edit.mouse_pos, true);
}
NavigationScheme nav_scheme = (NavigationScheme)EditorSettings::get_singleton()->get("editors/3d/navigation/navigation_scheme").operator int();
@@ -1469,11 +1664,6 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
} else {
const bool movement_threshold_passed = _edit.original_mouse_pos.distance_to(_edit.mouse_pos) > 8 * EDSCALE;
if (clicked.is_valid() && movement_threshold_passed) {
- if (!clicked_includes_current) {
- _select_clicked(clicked_wants_append, true);
- // Processing was deferred.
- }
-
_compute_edit(_edit.mouse_pos);
clicked = ObjectID();
@@ -1568,8 +1758,6 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
motion = Vector3(scale, scale, scale);
}
- List<Node *> &selection = editor_selection->get_selected_node_list();
-
// Disable local transformation for TRANSFORM_VIEW
bool local_coords = (spatial_editor->are_local_coords_enabled() && _edit.plane != TRANSFORM_VIEW);
@@ -1582,6 +1770,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
set_message(TTR("Scaling: ") + "(" + String::num(motion_snapped.x, snap_step_decimals) + ", " +
String::num(motion_snapped.y, snap_step_decimals) + ", " + String::num(motion_snapped.z, snap_step_decimals) + ")");
+ List<Node *> &selection = editor_selection->get_selected_node_list();
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
Node3D *sp = Object::cast_to<Node3D>(E->get());
if (!sp) {
@@ -1597,44 +1786,22 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
continue;
}
- Transform3D original = se->original;
- Transform3D original_local = se->original_local;
- Transform3D base = Transform3D(Basis(), _edit.center);
- Transform3D t;
- Vector3 local_scale;
-
- if (local_coords) {
- Basis g = original.basis.orthonormalized();
- Vector3 local_motion = g.inverse().xform(motion);
-
- if (_edit.snap || spatial_editor->is_snap_enabled()) {
- local_motion.snap(Vector3(snap, snap, snap));
- }
-
- local_scale = original_local.basis.get_scale() * (local_motion + Vector3(1, 1, 1));
-
- // Prevent scaling to 0 it would break the gizmo
- Basis check = original_local.basis;
- check.scale(local_scale);
- if (check.determinant() != 0) {
- // Apply scale
- sp->set_scale(local_scale);
+ if (se->gizmo.is_valid()) {
+ for (Map<int, Transform3D>::Element *GE = se->subgizmos.front(); GE; GE = GE->next()) {
+ Transform3D xform = GE->get();
+ Transform3D new_xform = _compute_transform(TRANSFORM_SCALE, se->original * xform, xform, motion, snap, local_coords);
+ if (!local_coords) {
+ new_xform = se->original.inverse() * new_xform;
+ }
+ se->gizmo->set_subgizmo_transform(GE->key(), new_xform);
}
-
} else {
- if (_edit.snap || spatial_editor->is_snap_enabled()) {
- motion.snap(Vector3(snap, snap, snap));
- }
-
- Transform3D r;
- r.basis.scale(motion + Vector3(1, 1, 1));
- t = base * (r * (base.inverse() * original));
-
- // Apply scale
- sp->set_global_transform(t);
+ Transform3D new_xform = _compute_transform(TRANSFORM_SCALE, se->original, se->original_local, motion, snap, local_coords);
+ _transform_gizmo_apply(se->sp, new_xform, local_coords);
}
}
+ spatial_editor->update_transform_gizmo();
surface->update();
} break;
@@ -1691,8 +1858,6 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
}
}
- List<Node *> &selection = editor_selection->get_selected_node_list();
-
// Disable local transformation for TRANSFORM_VIEW
bool local_coords = (spatial_editor->are_local_coords_enabled() && _edit.plane != TRANSFORM_VIEW);
@@ -1704,6 +1869,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
set_message(TTR("Translating: ") + "(" + String::num(motion_snapped.x, snap_step_decimals) + ", " +
String::num(motion_snapped.y, snap_step_decimals) + ", " + String::num(motion_snapped.z, snap_step_decimals) + ")");
+ List<Node *> &selection = editor_selection->get_selected_node_list();
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
Node3D *sp = Object::cast_to<Node3D>(E->get());
if (!sp) {
@@ -1719,30 +1885,20 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
continue;
}
- Transform3D original = se->original;
- Transform3D t;
-
- if (local_coords) {
- if (_edit.snap || spatial_editor->is_snap_enabled()) {
- Basis g = original.basis.orthonormalized();
- Vector3 local_motion = g.inverse().xform(motion);
- local_motion.snap(Vector3(snap, snap, snap));
-
- motion = g.xform(local_motion);
+ if (se->gizmo.is_valid()) {
+ for (Map<int, Transform3D>::Element *GE = se->subgizmos.front(); GE; GE = GE->next()) {
+ Transform3D xform = GE->get();
+ Transform3D new_xform = _compute_transform(TRANSFORM_TRANSLATE, se->original * xform, xform, motion, snap, local_coords);
+ new_xform = se->original.inverse() * new_xform;
+ se->gizmo->set_subgizmo_transform(GE->key(), new_xform);
}
-
} else {
- if (_edit.snap || spatial_editor->is_snap_enabled()) {
- motion.snap(Vector3(snap, snap, snap));
- }
+ Transform3D new_xform = _compute_transform(TRANSFORM_TRANSLATE, se->original, se->original_local, motion, snap, local_coords);
+ _transform_gizmo_apply(se->sp, new_xform, false);
}
-
- // Apply translation
- t = original;
- t.origin += motion;
- sp->set_global_transform(t);
}
+ spatial_editor->update_transform_gizmo();
surface->update();
} break;
@@ -1796,10 +1952,9 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
set_message(vformat(TTR("Rotating %s degrees."), String::num(angle, snap_step_decimals)));
angle = Math::deg2rad(angle);
- List<Node *> &selection = editor_selection->get_selected_node_list();
-
bool local_coords = (spatial_editor->are_local_coords_enabled() && _edit.plane != TRANSFORM_VIEW); // Disable local transformation for TRANSFORM_VIEW
+ List<Node *> &selection = editor_selection->get_selected_node_list();
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
Node3D *sp = Object::cast_to<Node3D>(E->get());
if (!sp) {
@@ -1815,32 +1970,24 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
continue;
}
- Transform3D t;
-
- if (local_coords) {
- Transform3D original_local = se->original_local;
- Basis rot = Basis(axis, angle);
-
- t.basis = original_local.get_basis().orthonormalized() * rot;
- t.origin = original_local.origin;
-
- // Apply rotation
- sp->set_transform(t);
- sp->set_scale(original_local.basis.get_scale()); // re-apply original scale
+ Vector3 compute_axis = local_coords ? axis : plane.normal;
+ if (se->gizmo.is_valid()) {
+ for (Map<int, Transform3D>::Element *GE = se->subgizmos.front(); GE; GE = GE->next()) {
+ Transform3D xform = GE->get();
+ Transform3D new_xform = _compute_transform(TRANSFORM_ROTATE, se->original * xform, xform, compute_axis, angle, local_coords);
+ if (!local_coords) {
+ new_xform = se->original.inverse() * new_xform;
+ }
+ se->gizmo->set_subgizmo_transform(GE->key(), new_xform);
+ }
} else {
- Transform3D original = se->original;
- Transform3D r;
- Transform3D base = Transform3D(Basis(), _edit.center);
-
- r.basis.rotate(plane.normal, angle);
- t = base * r * base.inverse() * original;
-
- // Apply rotation
- sp->set_global_transform(t);
+ Transform3D new_xform = _compute_transform(TRANSFORM_ROTATE, se->original, se->original_local, compute_axis, angle, local_coords);
+ _transform_gizmo_apply(se->sp, new_xform, local_coords);
}
}
+ spatial_editor->update_transform_gizmo();
surface->update();
} break;
@@ -3310,8 +3457,7 @@ void Node3DEditorViewport::_selection_result_pressed(int p_result) {
clicked = selection_results[p_result].item->get_instance_id();
if (clicked.is_valid()) {
- _select_clicked(clicked_wants_append, true, spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT);
- clicked = ObjectID();
+ _select_clicked(spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT);
}
}
@@ -3606,6 +3752,13 @@ void Node3DEditorViewport::focus_selection() {
continue;
}
+ if (se->gizmo.is_valid()) {
+ for (Map<int, Transform3D>::Element *GE = se->subgizmos.front(); GE; GE = GE->next()) {
+ center += se->gizmo->get_subgizmo_transform(GE->key()).origin;
+ count++;
+ }
+ }
+
center += sp->get_global_gizmo_transform().origin;
count++;
}
@@ -3644,34 +3797,39 @@ Vector3 Node3DEditorViewport::_get_instance_position(const Point2 &p_pos) const
continue;
}
- Ref<EditorNode3DGizmo> seg = mesh_instance->get_gizmo();
+ Vector<Ref<Node3DGizmo>> gizmos = mesh_instance->get_gizmos();
- if ((!seg.is_valid()) || found_gizmos.has(seg)) {
- continue;
- }
+ for (int j = 0; j < gizmos.size(); j++) {
+ Ref<EditorNode3DGizmo> seg = gizmos[j];
- found_gizmos.insert(seg);
+ if ((!seg.is_valid()) || found_gizmos.has(seg)) {
+ continue;
+ }
- Vector3 hit_point;
- Vector3 hit_normal;
- bool inters = seg->intersect_ray(camera, p_pos, hit_point, hit_normal, nullptr, false);
+ found_gizmos.insert(seg);
- if (!inters) {
- continue;
- }
+ Vector3 hit_point;
+ Vector3 hit_normal;
+ bool inters = seg->intersect_ray(camera, p_pos, hit_point, hit_normal);
- float dist = world_pos.distance_to(hit_point);
+ if (!inters) {
+ continue;
+ }
- if (dist < 0) {
- continue;
- }
+ float dist = world_pos.distance_to(hit_point);
- if (dist < closest_dist) {
- closest_dist = dist;
- point = hit_point;
- normal = hit_normal;
+ if (dist < 0) {
+ continue;
+ }
+
+ if (dist < closest_dist) {
+ closest_dist = dist;
+ point = hit_point;
+ normal = hit_normal;
+ }
}
}
+
Vector3 offset = Vector3();
for (int i = 0; i < 3; i++) {
if (normal[i] > 0.0) {
@@ -3972,9 +4130,8 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, Edito
_edit.mode = TRANSFORM_NONE;
_edit.plane = TRANSFORM_VIEW;
- _edit.edited_gizmo = 0;
_edit.snap = true;
- _edit.gizmo_handle = 0;
+ _edit.gizmo_handle = -1;
index = p_index;
editor = p_editor;
@@ -3982,7 +4139,6 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, Edito
editor_selection = editor->get_editor_selection();
undo_redo = editor->get_undo_redo();
- clicked_includes_current = false;
orthogonal = false;
auto_orthogonal = false;
lock_rotation = false;
@@ -4005,7 +4161,7 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, Edito
surface->set_anchors_and_offsets_preset(Control::PRESET_WIDE);
surface->set_clip_contents(true);
camera = memnew(Camera3D);
- camera->set_disable_gizmo(true);
+ camera->set_disable_gizmos(true);
camera->set_cull_mask(((1 << 20) - 1) | (1 << (GIZMO_BASE_LAYER + p_index)) | (1 << GIZMO_EDIT_LAYER) | (1 << GIZMO_GRID_LAYER) | (1 << MISC_TOOL_LAYER));
viewport->add_child(camera);
camera->make_current();
@@ -4574,43 +4730,54 @@ void Node3DEditor::select_gizmo_highlight_axis(int p_axis) {
}
void Node3DEditor::update_transform_gizmo() {
- List<Node *> &selection = editor_selection->get_selected_node_list();
- AABB center;
- bool first = true;
+ int count = 0;
+ bool local_gizmo_coords = are_local_coords_enabled();
+ Vector3 gizmo_center;
Basis gizmo_basis;
- bool local_gizmo_coords = are_local_coords_enabled();
- for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
- Node3D *sp = Object::cast_to<Node3D>(E->get());
- if (!sp) {
- continue;
- }
+ Node3DEditorSelectedItem *se = selected ? editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(selected) : nullptr;
- Node3DEditorSelectedItem *se = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(sp);
- if (!se) {
- continue;
+ if (se && se->gizmo.is_valid()) {
+ for (Map<int, Transform3D>::Element *E = se->subgizmos.front(); E; E = E->next()) {
+ Transform3D xf = se->sp->get_global_transform() * se->gizmo->get_subgizmo_transform(E->key());
+ gizmo_center += xf.origin;
+ if (count == 0 && local_gizmo_coords) {
+ gizmo_basis = xf.basis;
+ gizmo_basis.orthonormalize();
+ }
+ count++;
}
+ } else {
+ List<Node *> &selection = editor_selection->get_selected_node_list();
+ for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
+ Node3D *sp = Object::cast_to<Node3D>(E->get());
+ if (!sp) {
+ continue;
+ }
- Transform3D xf = se->sp->get_global_gizmo_transform();
+ if (sp->has_meta("_edit_lock_")) {
+ continue;
+ }
+
+ Node3DEditorSelectedItem *sel_item = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(sp);
+ if (!sel_item) {
+ continue;
+ }
- if (first) {
- center.position = xf.origin;
- first = false;
- if (local_gizmo_coords) {
+ Transform3D xf = sel_item->sp->get_global_transform();
+ gizmo_center += xf.origin;
+ if (count == 0 && local_gizmo_coords) {
gizmo_basis = xf.basis;
gizmo_basis.orthonormalize();
}
- } else {
- center.expand_to(xf.origin);
- gizmo_basis = Basis();
+ count++;
}
}
- Vector3 pcenter = center.position + center.size * 0.5;
- gizmo.visible = !first;
- gizmo.transform.origin = pcenter;
- gizmo.transform.basis = gizmo_basis;
+ gizmo.visible = count > 0;
+ gizmo.transform.origin = (count > 0) ? gizmo_center / count : Vector3();
+ gizmo.transform.basis = (count == 1) ? gizmo_basis : Basis();
for (uint32_t i = 0; i < VIEWPORTS_COUNT; i++) {
viewports[i]->update_transform_gizmo_view();
@@ -4621,7 +4788,7 @@ void _update_all_gizmos(Node *p_node) {
for (int i = p_node->get_child_count() - 1; 0 <= i; --i) {
Node3D *spatial_node = Object::cast_to<Node3D>(p_node->get_child(i));
if (spatial_node) {
- spatial_node->update_gizmo();
+ spatial_node->update_gizmos();
}
_update_all_gizmos(p_node->get_child(i));
@@ -4940,22 +5107,38 @@ void Node3DEditor::set_state(const Dictionary &p_state) {
void Node3DEditor::edit(Node3D *p_spatial) {
if (p_spatial != selected) {
if (selected) {
- Ref<EditorNode3DGizmo> seg = selected->get_gizmo();
- if (seg.is_valid()) {
+ Vector<Ref<Node3DGizmo>> gizmos = selected->get_gizmos();
+ for (int i = 0; i < gizmos.size(); i++) {
+ Ref<EditorNode3DGizmo> seg = gizmos[i];
+ if (!seg.is_valid()) {
+ continue;
+ }
seg->set_selected(false);
- selected->update_gizmo();
}
+
+ Node3DEditorSelectedItem *se = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(selected);
+ if (se) {
+ se->gizmo.unref();
+ se->subgizmos.clear();
+ }
+
+ selected->update_gizmos();
}
selected = p_spatial;
- over_gizmo_handle = -1;
+ current_hover_gizmo = Ref<EditorNode3DGizmo>();
+ current_hover_gizmo_handle = -1;
if (selected) {
- Ref<EditorNode3DGizmo> seg = selected->get_gizmo();
- if (seg.is_valid()) {
+ Vector<Ref<Node3DGizmo>> gizmos = selected->get_gizmos();
+ for (int i = 0; i < gizmos.size(); i++) {
+ Ref<EditorNode3DGizmo> seg = gizmos[i];
+ if (!seg.is_valid()) {
+ continue;
+ }
seg->set_selected(true);
- selected->update_gizmo();
}
+ selected->update_gizmos();
}
}
}
@@ -6027,13 +6210,27 @@ void Node3DEditor::update_grid() {
_init_grid();
}
-bool Node3DEditor::is_any_freelook_active() const {
- for (unsigned int i = 0; i < VIEWPORTS_COUNT; ++i) {
- if (viewports[i]->is_freelook_active()) {
- return true;
+void Node3DEditor::_selection_changed() {
+ _refresh_menu_icons();
+ if (selected && editor_selection->get_selected_node_list().size() != 1) {
+ Vector<Ref<Node3DGizmo>> gizmos = selected->get_gizmos();
+ for (int i = 0; i < gizmos.size(); i++) {
+ Ref<EditorNode3DGizmo> seg = gizmos[i];
+ if (!seg.is_valid()) {
+ continue;
+ }
+ seg->set_selected(false);
+ }
+
+ Node3DEditorSelectedItem *se = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(selected);
+ if (se) {
+ se->gizmo.unref();
+ se->subgizmos.clear();
}
+ selected->update_gizmos();
+ selected = nullptr;
}
- return false;
+ update_transform_gizmo();
}
void Node3DEditor::_refresh_menu_icons() {
@@ -6325,7 +6522,7 @@ void Node3DEditor::_notification(int p_what) {
get_tree()->connect("node_removed", callable_mp(this, &Node3DEditor::_node_removed));
get_tree()->connect("node_added", callable_mp(this, &Node3DEditor::_node_added));
EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor()->connect("node_changed", callable_mp(this, &Node3DEditor::_refresh_menu_icons));
- editor_selection->connect("selection_changed", callable_mp(this, &Node3DEditor::_refresh_menu_icons));
+ editor_selection->connect("selection_changed", callable_mp(this, &Node3DEditor::_selection_changed));
editor->connect("stop_pressed", callable_mp(this, &Node3DEditor::_update_camera_override_button), make_binds(false));
editor->connect("play_pressed", callable_mp(this, &Node3DEditor::_update_camera_override_button), make_binds(true));
@@ -6384,6 +6581,34 @@ void Node3DEditor::_notification(int p_what) {
}
}
+bool Node3DEditor::is_subgizmo_selected(int p_id) {
+ Node3DEditorSelectedItem *se = selected ? editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(selected) : nullptr;
+ if (se) {
+ return se->subgizmos.has(p_id);
+ }
+ return false;
+}
+
+bool Node3DEditor::is_current_selected_gizmo(const EditorNode3DGizmo *p_gizmo) {
+ Node3DEditorSelectedItem *se = selected ? editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(selected) : nullptr;
+ if (se) {
+ return se->gizmo == p_gizmo;
+ }
+ return false;
+}
+
+Vector<int> Node3DEditor::get_subgizmo_selection() {
+ Node3DEditorSelectedItem *se = selected ? editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(selected) : nullptr;
+
+ Vector<int> ret;
+ if (se) {
+ for (Map<int, Transform3D>::Element *E = se->subgizmos.front(); E; E = E->next()) {
+ ret.push_back(E->key());
+ }
+ }
+ return ret;
+}
+
void Node3DEditor::add_control_to_menu_panel(Control *p_control) {
hbc_menu->add_child(p_control);
}
@@ -6411,23 +6636,43 @@ void Node3DEditor::_request_gizmo(Object *p_obj) {
if (!sp) {
return;
}
- if (editor->get_edited_scene() && (sp == editor->get_edited_scene() || (sp->get_owner() && editor->get_edited_scene()->is_ancestor_of(sp)))) {
- Ref<EditorNode3DGizmo> seg;
+ bool is_selected = (sp == selected);
+
+ if (editor->get_edited_scene() && (sp == editor->get_edited_scene() || (sp->get_owner() && editor->get_edited_scene()->is_ancestor_of(sp)))) {
for (int i = 0; i < gizmo_plugins_by_priority.size(); ++i) {
- seg = gizmo_plugins_by_priority.write[i]->get_gizmo(sp);
+ Ref<EditorNode3DGizmo> seg = gizmo_plugins_by_priority.write[i]->get_gizmo(sp);
if (seg.is_valid()) {
- sp->set_gizmo(seg);
+ sp->add_gizmo(seg);
- if (sp == selected) {
- seg->set_selected(true);
- selected->update_gizmo();
+ if (is_selected != seg->is_selected()) {
+ seg->set_selected(is_selected);
}
-
- break;
}
}
+ sp->update_gizmos();
+ }
+}
+
+void Node3DEditor::_clear_subgizmo_selection(Object *p_obj) {
+ Node3D *sp = nullptr;
+ if (p_obj) {
+ sp = Object::cast_to<Node3D>(p_obj);
+ } else {
+ sp = selected;
+ }
+
+ if (!sp) {
+ return;
+ }
+
+ Node3DEditorSelectedItem *se = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(sp);
+ if (se) {
+ se->subgizmos.clear();
+ se->gizmo.unref();
+ sp->update_gizmos();
+ update_transform_gizmo();
}
}
@@ -6516,7 +6761,13 @@ void Node3DEditor::_node_removed(Node *p_node) {
}
if (p_node == selected) {
+ Node3DEditorSelectedItem *se = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(selected);
+ if (se) {
+ se->gizmo.unref();
+ se->subgizmos.clear();
+ }
selected = nullptr;
+ update_transform_gizmo();
}
}
@@ -6554,6 +6805,7 @@ void Node3DEditor::_bind_methods() {
ClassDB::bind_method("_unhandled_key_input", &Node3DEditor::_unhandled_key_input);
ClassDB::bind_method("_get_editor_data", &Node3DEditor::_get_editor_data);
ClassDB::bind_method("_request_gizmo", &Node3DEditor::_request_gizmo);
+ ClassDB::bind_method("_clear_subgizmo_selection", &Node3DEditor::_clear_subgizmo_selection);
ClassDB::bind_method("_refresh_menu_icons", &Node3DEditor::_refresh_menu_icons);
ADD_SIGNAL(MethodInfo("transform_key_request"));
@@ -7130,7 +7382,7 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) {
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::FLOAT, "editors/3d/manipulator_gizmo_opacity", PROPERTY_HINT_RANGE, "0,1,0.01"));
EDITOR_DEF("editors/3d/navigation/show_viewport_rotation_gizmo", true);
- over_gizmo_handle = -1;
+ current_hover_gizmo_handle = -1;
{
//sun popup
@@ -7444,303 +7696,3 @@ Node3DEditorPlugin::Node3DEditorPlugin(EditorNode *p_node) {
Node3DEditorPlugin::~Node3DEditorPlugin() {
}
-
-void EditorNode3DGizmoPlugin::create_material(const String &p_name, const Color &p_color, bool p_billboard, bool p_on_top, bool p_use_vertex_color) {
- Color instantiated_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/instantiated", Color(0.7, 0.7, 0.7, 0.6));
-
- Vector<Ref<StandardMaterial3D>> mats;
-
- for (int i = 0; i < 4; i++) {
- bool selected = i % 2 == 1;
- bool instantiated = i < 2;
-
- Ref<StandardMaterial3D> material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D));
-
- Color color = instantiated ? instantiated_color : p_color;
-
- if (!selected) {
- color.a *= 0.3;
- }
-
- material->set_albedo(color);
- material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
- material->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA);
- material->set_render_priority(StandardMaterial3D::RENDER_PRIORITY_MIN + 1);
- material->set_cull_mode(StandardMaterial3D::CULL_DISABLED);
-
- if (p_use_vertex_color) {
- material->set_flag(StandardMaterial3D::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
- material->set_flag(StandardMaterial3D::FLAG_SRGB_VERTEX_COLOR, true);
- }
-
- if (p_billboard) {
- material->set_billboard_mode(StandardMaterial3D::BILLBOARD_ENABLED);
- }
-
- if (p_on_top && selected) {
- material->set_on_top_of_alpha();
- }
-
- mats.push_back(material);
- }
-
- materials[p_name] = mats;
-}
-
-void EditorNode3DGizmoPlugin::create_icon_material(const String &p_name, const Ref<Texture2D> &p_texture, bool p_on_top, const Color &p_albedo) {
- Color instantiated_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/instantiated", Color(0.7, 0.7, 0.7, 0.6));
-
- Vector<Ref<StandardMaterial3D>> icons;
-
- for (int i = 0; i < 4; i++) {
- bool selected = i % 2 == 1;
- bool instantiated = i < 2;
-
- Ref<StandardMaterial3D> icon = Ref<StandardMaterial3D>(memnew(StandardMaterial3D));
-
- Color color = instantiated ? instantiated_color : p_albedo;
-
- if (!selected) {
- color.a *= 0.85;
- }
-
- icon->set_albedo(color);
-
- icon->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
- icon->set_flag(StandardMaterial3D::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
- icon->set_flag(StandardMaterial3D::FLAG_SRGB_VERTEX_COLOR, true);
- icon->set_cull_mode(StandardMaterial3D::CULL_DISABLED);
- icon->set_depth_draw_mode(StandardMaterial3D::DEPTH_DRAW_DISABLED);
- icon->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA);
- icon->set_texture(StandardMaterial3D::TEXTURE_ALBEDO, p_texture);
- icon->set_flag(StandardMaterial3D::FLAG_FIXED_SIZE, true);
- icon->set_billboard_mode(StandardMaterial3D::BILLBOARD_ENABLED);
- icon->set_render_priority(StandardMaterial3D::RENDER_PRIORITY_MIN);
-
- if (p_on_top && selected) {
- icon->set_on_top_of_alpha();
- }
-
- icons.push_back(icon);
- }
-
- materials[p_name] = icons;
-}
-
-void EditorNode3DGizmoPlugin::create_handle_material(const String &p_name, bool p_billboard, const Ref<Texture2D> &p_icon) {
- Ref<StandardMaterial3D> handle_material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D));
-
- handle_material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
- handle_material->set_flag(StandardMaterial3D::FLAG_USE_POINT_SIZE, true);
- Ref<Texture2D> handle_t = p_icon != nullptr ? p_icon : Node3DEditor::get_singleton()->get_theme_icon(SNAME("Editor3DHandle"), SNAME("EditorIcons"));
- handle_material->set_point_size(handle_t->get_width());
- handle_material->set_texture(StandardMaterial3D::TEXTURE_ALBEDO, handle_t);
- handle_material->set_albedo(Color(1, 1, 1));
- handle_material->set_flag(StandardMaterial3D::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
- handle_material->set_flag(StandardMaterial3D::FLAG_SRGB_VERTEX_COLOR, true);
- handle_material->set_on_top_of_alpha();
- if (p_billboard) {
- handle_material->set_billboard_mode(StandardMaterial3D::BILLBOARD_ENABLED);
- handle_material->set_on_top_of_alpha();
- }
- handle_material->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA);
-
- materials[p_name] = Vector<Ref<StandardMaterial3D>>();
- materials[p_name].push_back(handle_material);
-}
-
-void EditorNode3DGizmoPlugin::add_material(const String &p_name, Ref<StandardMaterial3D> p_material) {
- materials[p_name] = Vector<Ref<StandardMaterial3D>>();
- materials[p_name].push_back(p_material);
-}
-
-Ref<StandardMaterial3D> EditorNode3DGizmoPlugin::get_material(const String &p_name, const Ref<EditorNode3DGizmo> &p_gizmo) {
- ERR_FAIL_COND_V(!materials.has(p_name), Ref<StandardMaterial3D>());
- ERR_FAIL_COND_V(materials[p_name].size() == 0, Ref<StandardMaterial3D>());
-
- if (p_gizmo.is_null() || materials[p_name].size() == 1) {
- return materials[p_name][0];
- }
-
- int index = (p_gizmo->is_selected() ? 1 : 0) + (p_gizmo->is_editable() ? 2 : 0);
-
- Ref<StandardMaterial3D> mat = materials[p_name][index];
-
- if (current_state == ON_TOP && p_gizmo->is_selected()) {
- mat->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, true);
- } else {
- mat->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, false);
- }
-
- return mat;
-}
-
-String EditorNode3DGizmoPlugin::get_gizmo_name() const {
- if (get_script_instance() && get_script_instance()->has_method("_get_gizmo_name")) {
- return get_script_instance()->call("_get_gizmo_name");
- }
- return TTR("Nameless gizmo");
-}
-
-int EditorNode3DGizmoPlugin::get_priority() const {
- if (get_script_instance() && get_script_instance()->has_method("_get_priority")) {
- return get_script_instance()->call("_get_priority");
- }
- return 0;
-}
-
-Ref<EditorNode3DGizmo> EditorNode3DGizmoPlugin::get_gizmo(Node3D *p_spatial) {
- if (get_script_instance() && get_script_instance()->has_method("get_gizmo")) {
- return get_script_instance()->call("get_gizmo", p_spatial);
- }
-
- Ref<EditorNode3DGizmo> ref = create_gizmo(p_spatial);
-
- if (ref.is_null()) {
- return ref;
- }
-
- ref->set_plugin(this);
- ref->set_spatial_node(p_spatial);
- ref->set_hidden(current_state == HIDDEN);
-
- current_gizmos.push_back(ref.ptr());
- return ref;
-}
-
-void EditorNode3DGizmoPlugin::_bind_methods() {
-#define GIZMO_REF PropertyInfo(Variant::OBJECT, "gizmo", PROPERTY_HINT_RESOURCE_TYPE, "EditorNode3DGizmo")
-
- BIND_VMETHOD(MethodInfo(Variant::BOOL, "_has_gizmo", PropertyInfo(Variant::OBJECT, "spatial", PROPERTY_HINT_RESOURCE_TYPE, "Node3D")));
- BIND_VMETHOD(MethodInfo(GIZMO_REF, "_create_gizmo", PropertyInfo(Variant::OBJECT, "spatial", PROPERTY_HINT_RESOURCE_TYPE, "Node3D")));
-
- ClassDB::bind_method(D_METHOD("create_material", "name", "color", "billboard", "on_top", "use_vertex_color"), &EditorNode3DGizmoPlugin::create_material, DEFVAL(false), DEFVAL(false), DEFVAL(false));
- ClassDB::bind_method(D_METHOD("create_icon_material", "name", "texture", "on_top", "color"), &EditorNode3DGizmoPlugin::create_icon_material, DEFVAL(false), DEFVAL(Color(1, 1, 1, 1)));
- ClassDB::bind_method(D_METHOD("create_handle_material", "name", "billboard", "texture"), &EditorNode3DGizmoPlugin::create_handle_material, DEFVAL(false), DEFVAL(Variant()));
- ClassDB::bind_method(D_METHOD("add_material", "name", "material"), &EditorNode3DGizmoPlugin::add_material);
-
- ClassDB::bind_method(D_METHOD("get_material", "name", "gizmo"), &EditorNode3DGizmoPlugin::get_material, DEFVAL(Ref<EditorNode3DGizmo>()));
-
- BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_gizmo_name"));
- BIND_VMETHOD(MethodInfo(Variant::INT, "_get_priority"));
- BIND_VMETHOD(MethodInfo(Variant::BOOL, "_can_be_hidden"));
- BIND_VMETHOD(MethodInfo(Variant::BOOL, "_is_selectable_when_hidden"));
-
- BIND_VMETHOD(MethodInfo("_redraw", GIZMO_REF));
- BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_handle_name", GIZMO_REF, PropertyInfo(Variant::INT, "index")));
-
- MethodInfo hvget(Variant::NIL, "_get_handle_value", GIZMO_REF, PropertyInfo(Variant::INT, "index"));
- hvget.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT;
- BIND_VMETHOD(hvget);
-
- BIND_VMETHOD(MethodInfo("_set_handle", GIZMO_REF, PropertyInfo(Variant::INT, "index"), PropertyInfo(Variant::OBJECT, "camera", PROPERTY_HINT_RESOURCE_TYPE, "Camera3D"), PropertyInfo(Variant::VECTOR2, "point")));
- MethodInfo cm = MethodInfo("_commit_handle", GIZMO_REF, PropertyInfo(Variant::INT, "index"), PropertyInfo(Variant::NIL, "restore"), PropertyInfo(Variant::BOOL, "cancel"));
- cm.default_arguments.push_back(false);
- BIND_VMETHOD(cm);
-
- BIND_VMETHOD(MethodInfo(Variant::BOOL, "_is_handle_highlighted", GIZMO_REF, PropertyInfo(Variant::INT, "index")));
-
-#undef GIZMO_REF
-}
-
-bool EditorNode3DGizmoPlugin::has_gizmo(Node3D *p_spatial) {
- if (get_script_instance() && get_script_instance()->has_method("_has_gizmo")) {
- return get_script_instance()->call("_has_gizmo", p_spatial);
- }
- return false;
-}
-
-Ref<EditorNode3DGizmo> EditorNode3DGizmoPlugin::create_gizmo(Node3D *p_spatial) {
- if (get_script_instance() && get_script_instance()->has_method("_create_gizmo")) {
- return get_script_instance()->call("_create_gizmo", p_spatial);
- }
-
- Ref<EditorNode3DGizmo> ref;
- if (has_gizmo(p_spatial)) {
- ref.instantiate();
- }
- return ref;
-}
-
-bool EditorNode3DGizmoPlugin::can_be_hidden() const {
- if (get_script_instance() && get_script_instance()->has_method("_can_be_hidden")) {
- return get_script_instance()->call("_can_be_hidden");
- }
- return true;
-}
-
-bool EditorNode3DGizmoPlugin::is_selectable_when_hidden() const {
- if (get_script_instance() && get_script_instance()->has_method("_is_selectable_when_hidden")) {
- return get_script_instance()->call("_is_selectable_when_hidden");
- }
- return false;
-}
-
-void EditorNode3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
- if (get_script_instance() && get_script_instance()->has_method("_redraw")) {
- Ref<EditorNode3DGizmo> ref(p_gizmo);
- get_script_instance()->call("_redraw", ref);
- }
-}
-
-String EditorNode3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const {
- if (get_script_instance() && get_script_instance()->has_method("_get_handle_name")) {
- return get_script_instance()->call("_get_handle_name", p_gizmo, p_idx);
- }
- return "";
-}
-
-Variant EditorNode3DGizmoPlugin::get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const {
- if (get_script_instance() && get_script_instance()->has_method("_get_handle_value")) {
- return get_script_instance()->call("_get_handle_value", p_gizmo, p_idx);
- }
- return Variant();
-}
-
-void EditorNode3DGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point) {
- if (get_script_instance() && get_script_instance()->has_method("_set_handle")) {
- get_script_instance()->call("_set_handle", p_gizmo, p_idx, p_camera, p_point);
- }
-}
-
-void EditorNode3DGizmoPlugin::commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) {
- if (get_script_instance() && get_script_instance()->has_method("_commit_handle")) {
- get_script_instance()->call("_commit_handle", p_gizmo, p_idx, p_restore, p_cancel);
- }
-}
-
-bool EditorNode3DGizmoPlugin::is_handle_highlighted(const EditorNode3DGizmo *p_gizmo, int p_idx) const {
- if (get_script_instance() && get_script_instance()->has_method("_is_handle_highlighted")) {
- return get_script_instance()->call("_is_handle_highlighted", p_gizmo, p_idx);
- }
- return false;
-}
-
-void EditorNode3DGizmoPlugin::set_state(int p_state) {
- current_state = p_state;
- for (int i = 0; i < current_gizmos.size(); ++i) {
- current_gizmos[i]->set_hidden(current_state == HIDDEN);
- }
-}
-
-int EditorNode3DGizmoPlugin::get_state() const {
- return current_state;
-}
-
-void EditorNode3DGizmoPlugin::unregister_gizmo(EditorNode3DGizmo *p_gizmo) {
- current_gizmos.erase(p_gizmo);
-}
-
-EditorNode3DGizmoPlugin::EditorNode3DGizmoPlugin() {
- current_state = VISIBLE;
-}
-
-EditorNode3DGizmoPlugin::~EditorNode3DGizmoPlugin() {
- for (int i = 0; i < current_gizmos.size(); ++i) {
- current_gizmos[i]->set_plugin(nullptr);
- current_gizmos[i]->get_spatial_node()->set_gizmo(nullptr);
- }
- if (Node3DEditor::get_singleton()) {
- Node3DEditor::get_singleton()->update_all_gizmos();
- }
-}