diff options
Diffstat (limited to 'editor/plugins/node_3d_editor_plugin.cpp')
-rw-r--r-- | editor/plugins/node_3d_editor_plugin.cpp | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index d3821f2f81..291cafab2b 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -5598,6 +5598,8 @@ void Node3DEditor::_init_indicators() { Ref<Shader> grid_shader = memnew(Shader); grid_shader->set_code(R"( +// 3D editor grid shader. + shader_type spatial; render_mode unshaded; @@ -5839,6 +5841,8 @@ void fragment() { Ref<Shader> rotate_shader = memnew(Shader); rotate_shader->set_code(R"( +// 3D editor rotation manipulator gizmo shader. + shader_type spatial; render_mode unshaded, depth_test_disabled; @@ -5887,6 +5891,8 @@ void fragment() { Ref<Shader> border_shader = memnew(Shader); border_shader->set_code(R"( +// 3D editor rotation manipulator gizmo shader (white outline). + shader_type spatial; render_mode unshaded, depth_test_disabled; @@ -7506,6 +7512,8 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) { sun_direction_shader.instantiate(); sun_direction_shader->set_code(R"( +// 3D editor Preview Sun direction shader. + shader_type canvas_item; uniform vec3 sun_direction; |