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path: root/editor/plugins/node_3d_editor_plugin.cpp
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Diffstat (limited to 'editor/plugins/node_3d_editor_plugin.cpp')
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp54
1 files changed, 48 insertions, 6 deletions
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index ef9c6a65e7..20f86c6a81 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -6880,8 +6880,46 @@ VSplitContainer *Node3DEditor::get_shader_split() {
return shader_split;
}
-HSplitContainer *Node3DEditor::get_palette_split() {
- return palette_split;
+void Node3DEditor::add_control_to_left_panel(Control *p_control) {
+ left_panel_split->add_child(p_control);
+ left_panel_split->move_child(p_control, 0);
+}
+
+void Node3DEditor::add_control_to_right_panel(Control *p_control) {
+ right_panel_split->add_child(p_control);
+ right_panel_split->move_child(p_control, 1);
+}
+
+void Node3DEditor::remove_control_from_left_panel(Control *p_control) {
+ left_panel_split->remove_child(p_control);
+}
+
+void Node3DEditor::remove_control_from_right_panel(Control *p_control) {
+ right_panel_split->remove_child(p_control);
+}
+
+void Node3DEditor::move_control_to_left_panel(Control *p_control) {
+ ERR_FAIL_NULL(p_control);
+ if (p_control->get_parent() == left_panel_split) {
+ return;
+ }
+
+ ERR_FAIL_COND(p_control->get_parent() != right_panel_split);
+ right_panel_split->remove_child(p_control);
+
+ add_control_to_left_panel(p_control);
+}
+
+void Node3DEditor::move_control_to_right_panel(Control *p_control) {
+ ERR_FAIL_NULL(p_control);
+ if (p_control->get_parent() == right_panel_split) {
+ return;
+ }
+
+ ERR_FAIL_COND(p_control->get_parent() != left_panel_split);
+ left_panel_split->remove_child(p_control);
+
+ add_control_to_right_panel(p_control);
}
void Node3DEditor::_request_gizmo(Object *p_obj) {
@@ -7534,13 +7572,17 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) {
/* REST OF MENU */
- palette_split = memnew(HSplitContainer);
- palette_split->set_v_size_flags(SIZE_EXPAND_FILL);
- vbc->add_child(palette_split);
+ left_panel_split = memnew(HSplitContainer);
+ left_panel_split->set_v_size_flags(SIZE_EXPAND_FILL);
+ vbc->add_child(left_panel_split);
+
+ right_panel_split = memnew(HSplitContainer);
+ right_panel_split->set_v_size_flags(SIZE_EXPAND_FILL);
+ left_panel_split->add_child(right_panel_split);
shader_split = memnew(VSplitContainer);
shader_split->set_h_size_flags(SIZE_EXPAND_FILL);
- palette_split->add_child(shader_split);
+ right_panel_split->add_child(shader_split);
viewport_base = memnew(Node3DEditorViewportContainer);
shader_split->add_child(viewport_base);
viewport_base->set_v_size_flags(SIZE_EXPAND_FILL);