diff options
Diffstat (limited to 'editor/plugins/node_3d_editor_plugin.cpp')
-rw-r--r-- | editor/plugins/node_3d_editor_plugin.cpp | 58 |
1 files changed, 29 insertions, 29 deletions
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index 01868ba77e..afd8d2d075 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -501,7 +501,7 @@ ObjectID Node3DEditorViewport::_select_ray(const Point2 &p_pos, bool p_append, b Node *edited_scene = get_tree()->get_edited_scene_root(); ObjectID closest; - Node *item = NULL; + Node *item = nullptr; float closest_dist = 1e20; int selected_handle = -1; @@ -588,7 +588,7 @@ void Node3DEditorViewport::_find_items_at_pos(const Point2 &p_pos, bool &r_inclu Vector3 normal; int handle = -1; - bool inters = seg->intersect_ray(camera, p_pos, point, normal, NULL, p_alt_select); + bool inters = seg->intersect_ray(camera, p_pos, point, normal, nullptr, p_alt_select); if (!inters) continue; @@ -2273,7 +2273,7 @@ static bool is_shortcut_pressed(const String &p_path) { return false; } InputEventKey *k = Object::cast_to<InputEventKey>(shortcut->get_shortcut().ptr()); - if (k == NULL) { + if (k == nullptr) { return false; } const InputFilter &input = *InputFilter::get_singleton(); @@ -2386,11 +2386,11 @@ void Node3DEditorViewport::_notification(int p_what) { _update_freelook(delta); Node *scene_root = editor->get_scene_tree_dock()->get_editor_data()->get_edited_scene_root(); - if (previewing_cinema && scene_root != NULL) { + if (previewing_cinema && scene_root != nullptr) { Camera3D *cam = scene_root->get_viewport()->get_camera(); - if (cam != NULL && cam != previewing) { + if (cam != nullptr && cam != previewing) { //then switch the viewport's camera to the scene's viewport camera - if (previewing != NULL) { + if (previewing != nullptr) { previewing->disconnect("tree_exited", callable_mp(this, &Node3DEditorViewport::_preview_exited_scene)); } previewing = cam; @@ -2950,7 +2950,7 @@ void Node3DEditorViewport::_menu_option(int p_option) { if (current) { preview_camera->hide(); } else { - if (previewing != NULL) + if (previewing != nullptr) preview_camera->show(); } } break; @@ -3137,7 +3137,7 @@ void Node3DEditorViewport::_toggle_camera_preview(bool p_activate) { if (!p_activate) { previewing->disconnect("tree_exiting", callable_mp(this, &Node3DEditorViewport::_preview_exited_scene)); - previewing = NULL; + previewing = nullptr; RS::get_singleton()->viewport_attach_camera(viewport->get_viewport_rid(), camera->get_camera()); //restore if (!preview) preview_camera->hide(); @@ -3157,10 +3157,10 @@ void Node3DEditorViewport::_toggle_camera_preview(bool p_activate) { void Node3DEditorViewport::_toggle_cinema_preview(bool p_activate) { previewing_cinema = p_activate; if (!previewing_cinema) { - if (previewing != NULL) + if (previewing != nullptr) previewing->disconnect("tree_exited", callable_mp(this, &Node3DEditorViewport::_preview_exited_scene)); - previewing = NULL; + previewing = nullptr; RS::get_singleton()->viewport_attach_camera(viewport->get_viewport_rid(), camera->get_camera()); //restore preview_camera->set_pressed(false); if (!preview) { @@ -3503,7 +3503,7 @@ Vector3 Node3DEditorViewport::_get_instance_position(const Point2 &p_pos) const Vector3 hit_point; Vector3 hit_normal; - bool inters = seg->intersect_ray(camera, p_pos, hit_point, hit_normal, NULL, false); + bool inters = seg->intersect_ray(camera, p_pos, hit_point, hit_normal, nullptr, false); if (!inters) continue; @@ -3568,8 +3568,8 @@ void Node3DEditorViewport::_create_preview(const Vector<String> &files) const { ERR_CONTINUE(res.is_null()); Ref<PackedScene> scene = Ref<PackedScene>(Object::cast_to<PackedScene>(*res)); Ref<Mesh> mesh = Ref<Mesh>(Object::cast_to<Mesh>(*res)); - if (mesh != NULL || scene != NULL) { - if (mesh != NULL) { + if (mesh != nullptr || scene != nullptr) { + if (mesh != nullptr) { MeshInstance3D *mesh_instance = memnew(MeshInstance3D); mesh_instance->set_mesh(mesh); preview_node->add_child(mesh_instance); @@ -3620,10 +3620,10 @@ bool Node3DEditorViewport::_create_instance(Node *parent, String &path, const Po Ref<PackedScene> scene = Ref<PackedScene>(Object::cast_to<PackedScene>(*res)); Ref<Mesh> mesh = Ref<Mesh>(Object::cast_to<Mesh>(*res)); - Node *instanced_scene = NULL; + Node *instanced_scene = nullptr; - if (mesh != NULL || scene != NULL) { - if (mesh != NULL) { + if (mesh != nullptr || scene != nullptr) { + if (mesh != nullptr) { MeshInstance3D *mesh_instance = memnew(MeshInstance3D); mesh_instance->set_mesh(mesh); mesh_instance->set_name(path.get_file().get_basename()); @@ -3637,7 +3637,7 @@ bool Node3DEditorViewport::_create_instance(Node *parent, String &path, const Po } } - if (instanced_scene == NULL) { + if (instanced_scene == nullptr) { return false; } @@ -3648,7 +3648,7 @@ bool Node3DEditorViewport::_create_instance(Node *parent, String &path, const Po } } - if (scene != NULL) { + if (scene != nullptr) { instanced_scene->set_filename(ProjectSettings::get_singleton()->localize_path(path)); } @@ -3689,7 +3689,7 @@ void Node3DEditorViewport::_perform_drop_data() { } Ref<PackedScene> scene = Ref<PackedScene>(Object::cast_to<PackedScene>(*res)); Ref<Mesh> mesh = Ref<Mesh>(Object::cast_to<Mesh>(*res)); - if (mesh != NULL || scene != NULL) { + if (mesh != nullptr || scene != nullptr) { bool success = _create_instance(target_node, path, drop_pos); if (!success) { error_files.push_back(path); @@ -3964,10 +3964,10 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, Edito preview_camera->set_h_size_flags(0); preview_camera->hide(); preview_camera->connect("toggled", callable_mp(this, &Node3DEditorViewport::_toggle_camera_preview)); - previewing = NULL; + previewing = nullptr; gizmo_scale = 1.0; - preview_node = NULL; + preview_node = nullptr; info_label = memnew(Label); info_label->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_END, -90 * EDSCALE); @@ -4030,7 +4030,7 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, Edito surface->add_child(top_right_vbox); - accept = NULL; + accept = nullptr; freelook_active = false; freelook_speed = EditorSettings::get_singleton()->get("editors/3d/freelook/freelook_base_speed"); @@ -4393,7 +4393,7 @@ Node3DEditorViewportContainer::Node3DEditorViewportContainer() { /////////////////////////////////////////////////////////////////// -Node3DEditor *Node3DEditor::singleton = NULL; +Node3DEditor *Node3DEditor::singleton = nullptr; Node3DEditorSelectedItem::~Node3DEditorSelectedItem() { @@ -4479,7 +4479,7 @@ Object *Node3DEditor::_get_editor_data(Object *p_what) { Node3D *sp = Object::cast_to<Node3D>(p_what); if (!sp) - return NULL; + return nullptr; Node3DEditorSelectedItem *si = memnew(Node3DEditorSelectedItem); @@ -5903,7 +5903,7 @@ void Node3DEditor::_toggle_maximize_view(Object *p_viewport) { void Node3DEditor::_node_removed(Node *p_node) { if (p_node == selected) - selected = NULL; + selected = nullptr; } void Node3DEditor::_register_all_gizmos() { @@ -5979,7 +5979,7 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) { undo_redo = p_editor->get_undo_redo(); VBoxContainer *vbc = this; - custom_camera = NULL; + custom_camera = nullptr; singleton = this; editor = p_editor; editor_selection = editor->get_editor_selection(); @@ -6315,7 +6315,7 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) { scenario_debug = RenderingServer::SCENARIO_DEBUG_DISABLED; - selected = NULL; + selected = nullptr; set_process_unhandled_key_input(true); add_to_group("_spatial_editor_group"); @@ -6761,8 +6761,8 @@ EditorNode3DGizmoPlugin::EditorNode3DGizmoPlugin() { EditorNode3DGizmoPlugin::~EditorNode3DGizmoPlugin() { for (int i = 0; i < current_gizmos.size(); ++i) { - current_gizmos[i]->set_plugin(NULL); - current_gizmos[i]->get_spatial_node()->set_gizmo(NULL); + current_gizmos[i]->set_plugin(nullptr); + current_gizmos[i]->get_spatial_node()->set_gizmo(nullptr); } if (Node3DEditor::get_singleton()) { Node3DEditor::get_singleton()->update_all_gizmos(); |