summaryrefslogtreecommitdiff
path: root/editor/plugins/node_3d_editor_gizmos.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'editor/plugins/node_3d_editor_gizmos.cpp')
-rw-r--r--editor/plugins/node_3d_editor_gizmos.cpp53
1 files changed, 53 insertions, 0 deletions
diff --git a/editor/plugins/node_3d_editor_gizmos.cpp b/editor/plugins/node_3d_editor_gizmos.cpp
index 5d1b4d8ead..a23886b9e7 100644
--- a/editor/plugins/node_3d_editor_gizmos.cpp
+++ b/editor/plugins/node_3d_editor_gizmos.cpp
@@ -66,6 +66,7 @@
#include "scene/resources/cylinder_shape_3d.h"
#include "scene/resources/height_map_shape_3d.h"
#include "scene/resources/primitive_meshes.h"
+#include "scene/resources/ray_shape_3d.h"
#include "scene/resources/sphere_shape_3d.h"
#include "scene/resources/surface_tool.h"
#include "scene/resources/world_margin_shape_3d.h"
@@ -4067,6 +4068,10 @@ String CollisionShape3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_g
return p_id == 0 ? "Radius" : "Height";
}
+ if (Object::cast_to<RayShape3D>(*s)) {
+ return "Length";
+ }
+
return "";
}
@@ -4098,6 +4103,11 @@ Variant CollisionShape3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p
return p_id == 0 ? cs2->get_radius() : cs2->get_height();
}
+ if (Object::cast_to<RayShape3D>(*s)) {
+ Ref<RayShape3D> cs2 = s;
+ return cs2->get_length();
+ }
+
return Variant();
}
@@ -4133,6 +4143,22 @@ void CollisionShape3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, i
ss->set_radius(d);
}
+ if (Object::cast_to<RayShape3D>(*s)) {
+ Ref<RayShape3D> rs = s;
+ Vector3 ra, rb;
+ Geometry3D::get_closest_points_between_segments(Vector3(), Vector3(0, 0, 4096), sg[0], sg[1], ra, rb);
+ float d = ra.z;
+ if (Node3DEditor::get_singleton()->is_snap_enabled()) {
+ d = Math::snapped(d, Node3DEditor::get_singleton()->get_translate_snap());
+ }
+
+ if (d < 0.001) {
+ d = 0.001;
+ }
+
+ rs->set_length(d);
+ }
+
if (Object::cast_to<BoxShape3D>(*s)) {
Vector3 axis;
axis[p_id] = 1.0;
@@ -4287,6 +4313,20 @@ void CollisionShape3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo
ur->commit_action();
}
+
+ if (Object::cast_to<RayShape3D>(*s)) {
+ Ref<RayShape3D> ss = s;
+ if (p_cancel) {
+ ss->set_length(p_restore);
+ return;
+ }
+
+ UndoRedo *ur = Node3DEditor::get_singleton()->get_undo_redo();
+ ur->create_action(TTR("Change Ray Shape Length"));
+ ur->add_do_method(ss.ptr(), "set_length", ss->get_length());
+ ur->add_undo_method(ss.ptr(), "set_length", p_restore);
+ ur->commit_action();
+ }
}
void CollisionShape3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
@@ -4557,6 +4597,19 @@ void CollisionShape3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
p_gizmo->add_collision_segments(cs2->get_debug_mesh_lines());
}
+ if (Object::cast_to<RayShape3D>(*s)) {
+ Ref<RayShape3D> rs = s;
+
+ Vector<Vector3> points;
+ points.push_back(Vector3());
+ points.push_back(Vector3(0, 0, rs->get_length()));
+ p_gizmo->add_lines(points, material);
+ p_gizmo->add_collision_segments(points);
+ Vector<Vector3> handles;
+ handles.push_back(Vector3(0, 0, rs->get_length()));
+ p_gizmo->add_handles(handles, handles_material);
+ }
+
if (Object::cast_to<HeightMapShape3D>(*s)) {
Ref<HeightMapShape3D> hms = s;