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path: root/editor/plugins/mesh_instance_editor_plugin.cpp
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Diffstat (limited to 'editor/plugins/mesh_instance_editor_plugin.cpp')
-rw-r--r--editor/plugins/mesh_instance_editor_plugin.cpp141
1 files changed, 64 insertions, 77 deletions
diff --git a/editor/plugins/mesh_instance_editor_plugin.cpp b/editor/plugins/mesh_instance_editor_plugin.cpp
index 322e212534..972e92e51e 100644
--- a/editor/plugins/mesh_instance_editor_plugin.cpp
+++ b/editor/plugins/mesh_instance_editor_plugin.cpp
@@ -28,27 +28,23 @@
/*************************************************************************/
#include "mesh_instance_editor_plugin.h"
-#include "scene/3d/physics_body.h"
#include "scene/3d/body_shape.h"
-#include "scene/gui/box_container.h"
#include "scene/3d/navigation_mesh.h"
+#include "scene/3d/physics_body.h"
+#include "scene/gui/box_container.h"
#include "spatial_editor_plugin.h"
void MeshInstanceEditor::_node_removed(Node *p_node) {
- if(p_node==node) {
- node=NULL;
+ if (p_node == node) {
+ node = NULL;
options->hide();
}
-
}
-
-
void MeshInstanceEditor::edit(MeshInstance *p_mesh) {
- node=p_mesh;
-
+ node = p_mesh;
}
void MeshInstanceEditor::_menu_option(int p_option) {
@@ -60,39 +56,39 @@ void MeshInstanceEditor::_menu_option(int p_option) {
return;
}
- switch(p_option) {
+ switch (p_option) {
case MENU_OPTION_CREATE_STATIC_TRIMESH_BODY:
case MENU_OPTION_CREATE_STATIC_CONVEX_BODY: {
- bool trimesh_shape = (p_option==MENU_OPTION_CREATE_STATIC_TRIMESH_BODY);
+ bool trimesh_shape = (p_option == MENU_OPTION_CREATE_STATIC_TRIMESH_BODY);
EditorSelection *editor_selection = EditorNode::get_singleton()->get_editor_selection();
UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
- List<Node*> selection = editor_selection->get_selected_node_list();
+ List<Node *> selection = editor_selection->get_selected_node_list();
if (selection.empty()) {
Ref<Shape> shape = trimesh_shape ? mesh->create_trimesh_shape() : mesh->create_convex_shape();
if (shape.is_null())
return;
- CollisionShape *cshape = memnew( CollisionShape );
+ CollisionShape *cshape = memnew(CollisionShape);
cshape->set_shape(shape);
- StaticBody *body = memnew( StaticBody );
+ StaticBody *body = memnew(StaticBody);
body->add_child(cshape);
- Node *owner = node==get_tree()->get_edited_scene_root() ? node : node->get_owner();
+ Node *owner = node == get_tree()->get_edited_scene_root() ? node : node->get_owner();
if (trimesh_shape)
ur->create_action(TTR("Create Static Trimesh Body"));
else
ur->create_action(TTR("Create Static Convex Body"));
- ur->add_do_method(node,"add_child",body);
- ur->add_do_method(body,"set_owner",owner);
- ur->add_do_method(cshape,"set_owner",owner);
+ ur->add_do_method(node, "add_child", body);
+ ur->add_do_method(body, "set_owner", owner);
+ ur->add_do_method(cshape, "set_owner", owner);
ur->add_do_reference(body);
- ur->add_undo_method(node,"remove_child",body);
+ ur->add_undo_method(node, "remove_child", body);
ur->commit_action();
return;
}
@@ -102,7 +98,7 @@ void MeshInstanceEditor::_menu_option(int p_option) {
else
ur->create_action(TTR("Create Static Convex Body"));
- for (List<Node*>::Element *E=selection.front();E;E=E->next()) {
+ for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
MeshInstance *instance = E->get()->cast_to<MeshInstance>();
if (!instance)
@@ -116,18 +112,18 @@ void MeshInstanceEditor::_menu_option(int p_option) {
if (shape.is_null())
continue;
- CollisionShape *cshape = memnew( CollisionShape );
+ CollisionShape *cshape = memnew(CollisionShape);
cshape->set_shape(shape);
- StaticBody *body = memnew( StaticBody );
+ StaticBody *body = memnew(StaticBody);
body->add_child(cshape);
- Node *owner = instance==get_tree()->get_edited_scene_root() ? instance : instance->get_owner();
+ Node *owner = instance == get_tree()->get_edited_scene_root() ? instance : instance->get_owner();
- ur->add_do_method(instance,"add_child",body);
- ur->add_do_method(body,"set_owner",owner);
- ur->add_do_method(cshape,"set_owner",owner);
+ ur->add_do_method(instance, "add_child", body);
+ ur->add_do_method(body, "set_owner", owner);
+ ur->add_do_method(cshape, "set_owner", owner);
ur->add_do_reference(body);
- ur->add_undo_method(instance,"remove_child",body);
+ ur->add_undo_method(instance, "remove_child", body);
}
ur->commit_action();
@@ -137,22 +133,22 @@ void MeshInstanceEditor::_menu_option(int p_option) {
case MENU_OPTION_CREATE_TRIMESH_COLLISION_SHAPE:
case MENU_OPTION_CREATE_CONVEX_COLLISION_SHAPE: {
- if (node==get_tree()->get_edited_scene_root()) {
+ if (node == get_tree()->get_edited_scene_root()) {
err_dialog->set_text(TTR("This doesn't work on scene root!"));
err_dialog->popup_centered_minsize();
return;
}
- bool trimesh_shape = (p_option==MENU_OPTION_CREATE_TRIMESH_COLLISION_SHAPE);
+ bool trimesh_shape = (p_option == MENU_OPTION_CREATE_TRIMESH_COLLISION_SHAPE);
Ref<Shape> shape = trimesh_shape ? mesh->create_trimesh_shape() : mesh->create_convex_shape();
if (shape.is_null())
return;
- CollisionShape *cshape = memnew( CollisionShape );
+ CollisionShape *cshape = memnew(CollisionShape);
cshape->set_shape(shape);
- Node *owner = node->get_owner();
+ Node *owner = node->get_owner();
UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
@@ -161,36 +157,36 @@ void MeshInstanceEditor::_menu_option(int p_option) {
else
ur->create_action(TTR("Create Convex Shape"));
- ur->add_do_method(node->get_parent(),"add_child",cshape);
- ur->add_do_method(node->get_parent(),"move_child",cshape,node->get_index()+1);
- ur->add_do_method(cshape,"set_owner",owner);
+ ur->add_do_method(node->get_parent(), "add_child", cshape);
+ ur->add_do_method(node->get_parent(), "move_child", cshape, node->get_index() + 1);
+ ur->add_do_method(cshape, "set_owner", owner);
ur->add_do_reference(cshape);
- ur->add_undo_method(node->get_parent(),"remove_child",cshape);
+ ur->add_undo_method(node->get_parent(), "remove_child", cshape);
ur->commit_action();
} break;
case MENU_OPTION_CREATE_NAVMESH: {
- Ref<NavigationMesh> nmesh = memnew( NavigationMesh );
+ Ref<NavigationMesh> nmesh = memnew(NavigationMesh);
if (nmesh.is_null())
return;
nmesh->create_from_mesh(mesh);
- NavigationMeshInstance *nmi = memnew( NavigationMeshInstance );
+ NavigationMeshInstance *nmi = memnew(NavigationMeshInstance);
nmi->set_navigation_mesh(nmesh);
- Node *owner = node==get_tree()->get_edited_scene_root() ? node : node->get_owner();
+ Node *owner = node == get_tree()->get_edited_scene_root() ? node : node->get_owner();
UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
ur->create_action(TTR("Create Navigation Mesh"));
- ur->add_do_method(node,"add_child",nmi);
- ur->add_do_method(nmi,"set_owner",owner);
+ ur->add_do_method(node, "add_child", nmi);
+ ur->add_do_method(nmi, "set_owner", owner);
ur->add_do_reference(nmi);
- ur->add_undo_method(node,"remove_child",nmi);
+ ur->add_undo_method(node, "remove_child", nmi);
ur->commit_action();
} break;
@@ -199,7 +195,6 @@ void MeshInstanceEditor::_menu_option(int p_option) {
outline_dialog->popup_centered(Vector2(200, 90));
} break;
}
-
}
void MeshInstanceEditor::_create_outline_mesh() {
@@ -225,76 +220,73 @@ void MeshInstanceEditor::_create_outline_mesh() {
return;
}
- MeshInstance *mi = memnew( MeshInstance );
+ MeshInstance *mi = memnew(MeshInstance);
mi->set_mesh(mesho);
- Node *owner=node->get_owner();
- if (get_tree()->get_edited_scene_root()==node) {
- owner=node;
+ Node *owner = node->get_owner();
+ if (get_tree()->get_edited_scene_root() == node) {
+ owner = node;
}
UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
ur->create_action(TTR("Create Outline"));
- ur->add_do_method(node,"add_child",mi);
- ur->add_do_method(mi,"set_owner",owner);
+ ur->add_do_method(node, "add_child", mi);
+ ur->add_do_method(mi, "set_owner", owner);
ur->add_do_reference(mi);
- ur->add_undo_method(node,"remove_child",mi);
+ ur->add_undo_method(node, "remove_child", mi);
ur->commit_action();
}
void MeshInstanceEditor::_bind_methods() {
- ClassDB::bind_method("_menu_option",&MeshInstanceEditor::_menu_option);
- ClassDB::bind_method("_create_outline_mesh",&MeshInstanceEditor::_create_outline_mesh);
+ ClassDB::bind_method("_menu_option", &MeshInstanceEditor::_menu_option);
+ ClassDB::bind_method("_create_outline_mesh", &MeshInstanceEditor::_create_outline_mesh);
}
MeshInstanceEditor::MeshInstanceEditor() {
-
- options = memnew( MenuButton );
+ options = memnew(MenuButton);
SpatialEditor::get_singleton()->add_control_to_menu_panel(options);
options->set_text(TTR("Mesh"));
- options->set_icon(EditorNode::get_singleton()->get_gui_base()->get_icon("MeshInstance","EditorIcons"));
+ options->set_icon(EditorNode::get_singleton()->get_gui_base()->get_icon("MeshInstance", "EditorIcons"));
- options->get_popup()->add_item(TTR("Create Trimesh Static Body"),MENU_OPTION_CREATE_STATIC_TRIMESH_BODY);
- options->get_popup()->add_item(TTR("Create Convex Static Body"),MENU_OPTION_CREATE_STATIC_CONVEX_BODY);
+ options->get_popup()->add_item(TTR("Create Trimesh Static Body"), MENU_OPTION_CREATE_STATIC_TRIMESH_BODY);
+ options->get_popup()->add_item(TTR("Create Convex Static Body"), MENU_OPTION_CREATE_STATIC_CONVEX_BODY);
options->get_popup()->add_separator();
- options->get_popup()->add_item(TTR("Create Trimesh Collision Sibling"),MENU_OPTION_CREATE_TRIMESH_COLLISION_SHAPE);
- options->get_popup()->add_item(TTR("Create Convex Collision Sibling"),MENU_OPTION_CREATE_CONVEX_COLLISION_SHAPE);
+ options->get_popup()->add_item(TTR("Create Trimesh Collision Sibling"), MENU_OPTION_CREATE_TRIMESH_COLLISION_SHAPE);
+ options->get_popup()->add_item(TTR("Create Convex Collision Sibling"), MENU_OPTION_CREATE_CONVEX_COLLISION_SHAPE);
options->get_popup()->add_separator();
- options->get_popup()->add_item(TTR("Create Navigation Mesh"),MENU_OPTION_CREATE_NAVMESH);
+ options->get_popup()->add_item(TTR("Create Navigation Mesh"), MENU_OPTION_CREATE_NAVMESH);
options->get_popup()->add_separator();
- options->get_popup()->add_item(TTR("Create Outline Mesh.."),MENU_OPTION_CREATE_OUTLINE_MESH);
+ options->get_popup()->add_item(TTR("Create Outline Mesh.."), MENU_OPTION_CREATE_OUTLINE_MESH);
- options->get_popup()->connect("id_pressed", this,"_menu_option");
+ options->get_popup()->connect("id_pressed", this, "_menu_option");
- outline_dialog = memnew( ConfirmationDialog );
+ outline_dialog = memnew(ConfirmationDialog);
outline_dialog->set_title(TTR("Create Outline Mesh"));
outline_dialog->get_ok()->set_text(TTR("Create"));
- VBoxContainer *outline_dialog_vbc = memnew( VBoxContainer );
+ VBoxContainer *outline_dialog_vbc = memnew(VBoxContainer);
outline_dialog->add_child(outline_dialog_vbc);
//outline_dialog->set_child_rect(outline_dialog_vbc);
- outline_size = memnew( SpinBox );
+ outline_size = memnew(SpinBox);
outline_size->set_min(0.001);
outline_size->set_max(1024);
outline_size->set_step(0.001);
outline_size->set_value(0.05);
- outline_dialog_vbc->add_margin_child(TTR("Outline Size:"),outline_size);
+ outline_dialog_vbc->add_margin_child(TTR("Outline Size:"), outline_size);
add_child(outline_dialog);
- outline_dialog->connect("confirmed",this,"_create_outline_mesh");
+ outline_dialog->connect("confirmed", this, "_create_outline_mesh");
- err_dialog = memnew( AcceptDialog );
+ err_dialog = memnew(AcceptDialog);
add_child(err_dialog);
-
}
-
void MeshInstanceEditorPlugin::edit(Object *p_object) {
mesh_editor->edit(p_object->cast_to<MeshInstance>());
@@ -314,21 +306,16 @@ void MeshInstanceEditorPlugin::make_visible(bool p_visible) {
mesh_editor->options->hide();
mesh_editor->edit(NULL);
}
-
}
MeshInstanceEditorPlugin::MeshInstanceEditorPlugin(EditorNode *p_node) {
- editor=p_node;
- mesh_editor = memnew( MeshInstanceEditor );
+ editor = p_node;
+ mesh_editor = memnew(MeshInstanceEditor);
editor->get_viewport()->add_child(mesh_editor);
mesh_editor->options->hide();
}
-
-MeshInstanceEditorPlugin::~MeshInstanceEditorPlugin()
-{
+MeshInstanceEditorPlugin::~MeshInstanceEditorPlugin() {
}
-
-