diff options
Diffstat (limited to 'editor/plugins/material_editor_plugin.h')
-rw-r--r-- | editor/plugins/material_editor_plugin.h | 65 |
1 files changed, 65 insertions, 0 deletions
diff --git a/editor/plugins/material_editor_plugin.h b/editor/plugins/material_editor_plugin.h index 39935d3e12..c3f14c27e5 100644 --- a/editor/plugins/material_editor_plugin.h +++ b/editor/plugins/material_editor_plugin.h @@ -32,6 +32,71 @@ #define MATERIAL_EDITOR_PLUGIN_H #include "editor/property_editor.h" +#include "scene/resources/primitive_meshes.h" + +#include "editor/editor_node.h" +#include "editor/editor_plugin.h" +#include "scene/3d/camera.h" +#include "scene/3d/light.h" +#include "scene/3d/mesh_instance.h" +#include "scene/resources/material.h" + +class MaterialEditor : public Control { + + GDCLASS(MaterialEditor, Control); + + ViewportContainer *vc; + Viewport *viewport; + MeshInstance *sphere_instance; + MeshInstance *box_instance; + DirectionalLight *light1; + DirectionalLight *light2; + Camera *camera; + + Ref<SphereMesh> sphere_mesh; + Ref<CubeMesh> box_mesh; + + TextureButton *sphere_switch; + TextureButton *box_switch; + + TextureButton *light_1_switch; + TextureButton *light_2_switch; + + Ref<Material> material; + + void _button_pressed(Node *p_button); + bool first_enter; + +protected: + void _notification(int p_what); + + static void _bind_methods(); + +public: + void edit(Ref<Material> p_material, const Ref<Environment> &p_env); + MaterialEditor(); +}; + +class EditorInspectorPluginMaterial : public EditorInspectorPlugin { + GDCLASS(EditorInspectorPluginMaterial, EditorInspectorPlugin) + Ref<Environment> env; + +public: + virtual bool can_handle(Object *p_object); + virtual void parse_begin(Object *p_object); + + EditorInspectorPluginMaterial(); +}; + +class MaterialEditorPlugin : public EditorPlugin { + + GDCLASS(MaterialEditorPlugin, EditorPlugin); + +public: + virtual String get_name() const { return "Material"; } + + MaterialEditorPlugin(EditorNode *p_node); +}; class SpatialMaterialConversionPlugin : public EditorResourceConversionPlugin { GDCLASS(SpatialMaterialConversionPlugin, EditorResourceConversionPlugin) |