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-rw-r--r--editor/plugins/gradient_editor.cpp106
1 files changed, 53 insertions, 53 deletions
diff --git a/editor/plugins/gradient_editor.cpp b/editor/plugins/gradient_editor.cpp
index 822f303d93..3676c2c222 100644
--- a/editor/plugins/gradient_editor.cpp
+++ b/editor/plugins/gradient_editor.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* gradient_editor.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* gradient_editor.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "gradient_editor.h"
@@ -57,7 +57,7 @@ int GradientEditor::_get_point_from_pos(int x) {
for (int i = 0; i < points.size(); i++) {
// Check if we clicked at point.
float distance = ABS(x - points[i].offset * total_w);
- float min = (draw_point_width / 2 * 1.7); //make it easier to grab
+ float min = (handle_width / 2 * 1.7); // Make it easier to grab.
if (distance <= min && distance < min_distance) {
result = i;
min_distance = distance;
@@ -99,7 +99,7 @@ void GradientEditor::_gradient_changed() {
void GradientEditor::_ramp_changed() {
editing = true;
- Ref<EditorUndoRedoManager> undo_redo = EditorNode::get_undo_redo();
+ EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
undo_redo->create_action(TTR("Gradient Edited"), UndoRedo::MERGE_ENDS);
undo_redo->add_do_method(gradient.ptr(), "set_offsets", get_offsets());
undo_redo->add_do_method(gradient.ptr(), "set_colors", get_colors());
@@ -203,6 +203,7 @@ void GradientEditor::gui_input(const Ref<InputEvent> &p_event) {
grabbed = _get_point_from_pos(mb->get_position().x);
_show_color_picker();
accept_event();
+ return;
}
// Delete point on right click.
@@ -396,7 +397,7 @@ void GradientEditor::_notification(int p_what) {
}
case NOTIFICATION_THEME_CHANGED: {
draw_spacing = BASE_SPACING * get_theme_default_base_scale();
- draw_point_width = BASE_POINT_WIDTH * get_theme_default_base_scale();
+ handle_width = BASE_HANDLE_WIDTH * get_theme_default_base_scale();
} break;
case NOTIFICATION_DRAW: {
@@ -407,32 +408,38 @@ void GradientEditor::_notification(int p_what) {
return; // Safety check. We have division by 'h'. And in any case there is nothing to draw with such size.
}
- int total_w = get_size().width - get_size().height - draw_spacing;
+ int total_w = get_size().width - get_size().height - draw_spacing - handle_width;
// Draw checker pattern for ramp.
- draw_texture_rect(get_theme_icon(SNAME("GuiMiniCheckerboard"), SNAME("EditorIcons")), Rect2(0, 0, total_w, h), true);
+ draw_texture_rect(get_theme_icon(SNAME("GuiMiniCheckerboard"), SNAME("EditorIcons")), Rect2(handle_width / 2, 0, total_w, h), true);
// Draw color ramp.
gradient_cache->set_points(points);
gradient_cache->set_interpolation_mode(interpolation_mode);
preview_texture->set_gradient(gradient_cache);
- draw_texture_rect(preview_texture, Rect2(0, 0, total_w, h));
+ draw_texture_rect(preview_texture, Rect2(handle_width / 2, 0, total_w, h));
+
+ // Draw borders around color ramp if in focus.
+ if (has_focus()) {
+ draw_rect(Rect2(handle_width / 2, 0, total_w, h), Color(1, 1, 1, 0.9), false);
+ }
// Draw point markers.
for (int i = 0; i < points.size(); i++) {
- Color col = points[i].color.inverted();
+ Color col = points[i].color.get_v() > 0.5 ? Color(0, 0, 0) : Color(1, 1, 1);
col.a = 0.9;
- draw_line(Vector2(points[i].offset * total_w, 0), Vector2(points[i].offset * total_w, h / 2), col);
- Rect2 rect = Rect2(points[i].offset * total_w - draw_point_width / 2, h / 2, draw_point_width, h / 2);
+ draw_line(Vector2(points[i].offset * total_w + handle_width / 2, 0), Vector2(points[i].offset * total_w + handle_width / 2, h / 2), col);
+ Rect2 rect = Rect2(points[i].offset * total_w, h / 2, handle_width, h / 2);
draw_rect(rect, points[i].color, true);
draw_rect(rect, col, false);
if (grabbed == i) {
+ const Color focus_color = get_theme_color(SNAME("accent_color"), SNAME("Editor"));
rect = rect.grow(-1);
if (has_focus()) {
- draw_rect(rect, Color(1, 0, 0, 0.9), false);
+ draw_rect(rect, focus_color, false);
} else {
- draw_rect(rect, Color(0.6, 0, 0, 0.9), false);
+ draw_rect(rect, focus_color.darkened(0.4), false);
}
rect = rect.grow(-1);
@@ -441,23 +448,16 @@ void GradientEditor::_notification(int p_what) {
}
// Draw "button" for color selector.
- draw_texture_rect(get_theme_icon(SNAME("GuiMiniCheckerboard"), SNAME("EditorIcons")), Rect2(total_w + draw_spacing, 0, h, h), true);
+ int button_offset = total_w + handle_width + draw_spacing;
+ draw_texture_rect(get_theme_icon(SNAME("GuiMiniCheckerboard"), SNAME("EditorIcons")), Rect2(button_offset, 0, h, h), true);
if (grabbed != -1) {
// Draw with selection color.
- draw_rect(Rect2(total_w + draw_spacing, 0, h, h), points[grabbed].color);
+ draw_rect(Rect2(button_offset, 0, h, h), points[grabbed].color);
} else {
// If no color selected draw grey color with 'X' on top.
- draw_rect(Rect2(total_w + draw_spacing, 0, h, h), Color(0.5, 0.5, 0.5, 1));
- draw_line(Vector2(total_w + draw_spacing, 0), Vector2(total_w + draw_spacing + h, h), Color(1, 1, 1, 0.6));
- draw_line(Vector2(total_w + draw_spacing, h), Vector2(total_w + draw_spacing + h, 0), Color(1, 1, 1, 0.6));
- }
-
- // Draw borders around color ramp if in focus.
- if (has_focus()) {
- draw_line(Vector2(-1, -1), Vector2(total_w + 1, -1), Color(1, 1, 1, 0.6));
- draw_line(Vector2(total_w + 1, -1), Vector2(total_w + 1, h + 1), Color(1, 1, 1, 0.6));
- draw_line(Vector2(total_w + 1, h + 1), Vector2(-1, h + 1), Color(1, 1, 1, 0.6));
- draw_line(Vector2(-1, -1), Vector2(-1, h + 1), Color(1, 1, 1, 0.6));
+ draw_rect(Rect2(button_offset, 0, h, h), Color(0.5, 0.5, 0.5, 1));
+ draw_line(Vector2(button_offset, 0), Vector2(button_offset + h, h), Color(1, 1, 1, 0.6));
+ draw_line(Vector2(button_offset, h), Vector2(button_offset + h, 0), Color(1, 1, 1, 0.6));
}
} break;