diff options
Diffstat (limited to 'editor/plugins/gradient_editor.cpp')
-rw-r--r-- | editor/plugins/gradient_editor.cpp | 283 |
1 files changed, 126 insertions, 157 deletions
diff --git a/editor/plugins/gradient_editor.cpp b/editor/plugins/gradient_editor.cpp index c13b162db6..2eb17b3f13 100644 --- a/editor/plugins/gradient_editor.cpp +++ b/editor/plugins/gradient_editor.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* gradient_editor.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* gradient_editor.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "gradient_editor.h" @@ -52,12 +52,12 @@ void GradientEditor::reverse_gradient() { int GradientEditor::_get_point_from_pos(int x) { int result = -1; - int total_w = get_size().width - get_size().height - draw_spacing; + int total_w = get_size().width - get_size().height - draw_spacing - handle_width; float min_distance = 1e20; for (int i = 0; i < points.size(); i++) { // Check if we clicked at point. float distance = ABS(x - points[i].offset * total_w); - float min = (draw_point_width / 2 * 1.7); //make it easier to grab + float min = handle_width * 0.85; // Allow the mouse to be more than half a handle width away for ease of grabbing. if (distance <= min && distance < min_distance) { result = i; min_distance = distance; @@ -90,8 +90,8 @@ void GradientEditor::_gradient_changed() { } editing = true; - Vector<Gradient::Point> points = gradient->get_points(); - set_points(points); + Vector<Gradient::Point> grad_points = gradient->get_points(); + set_points(grad_points); set_interpolation_mode(gradient->get_interpolation_mode()); queue_redraw(); editing = false; @@ -99,7 +99,7 @@ void GradientEditor::_gradient_changed() { void GradientEditor::_ramp_changed() { editing = true; - Ref<EditorUndoRedoManager> undo_redo = EditorNode::get_undo_redo(); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Gradient Edited"), UndoRedo::MERGE_ENDS); undo_redo->add_do_method(gradient.ptr(), "set_offsets", get_offsets()); undo_redo->add_do_method(gradient.ptr(), "set_colors", get_colors()); @@ -198,115 +198,87 @@ void GradientEditor::gui_input(const Ref<InputEvent> &p_event) { } Ref<InputEventMouseButton> mb = p_event; - // Show color picker on double click. - if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && mb->is_double_click() && mb->is_pressed()) { - grabbed = _get_point_from_pos(mb->get_position().x); - _show_color_picker(); - accept_event(); - } - - // Delete point on right click. - if (mb.is_valid() && mb->get_button_index() == MouseButton::RIGHT && mb->is_pressed()) { - grabbed = _get_point_from_pos(mb->get_position().x); - if (grabbed != -1) { - points.remove_at(grabbed); - grabbed = -1; - grabbing = false; - queue_redraw(); - emit_signal(SNAME("ramp_changed")); - accept_event(); - } - } - - // Hold alt key to duplicate selected color. - if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && mb->is_pressed() && mb->is_alt_pressed()) { - int x = mb->get_position().x; - grabbed = _get_point_from_pos(x); - if (grabbed != -1) { - int total_w = get_size().width - get_size().height - draw_spacing; - Gradient::Point new_point = points[grabbed]; - new_point.offset = CLAMP(x / float(total_w), 0, 1); + if (mb.is_valid() && mb->is_pressed()) { + float adjusted_mb_x = mb->get_position().x - handle_width / 2; - points.push_back(new_point); - points.sort(); - for (int i = 0; i < points.size(); ++i) { - if (points[i].offset == new_point.offset) { - grabbed = i; - break; - } + // Delete point on right click. + if (mb->get_button_index() == MouseButton::RIGHT) { + grabbed = _get_point_from_pos(adjusted_mb_x); + if (grabbed != -1) { + points.remove_at(grabbed); + grabbed = -1; + grabbing = false; + queue_redraw(); + emit_signal(SNAME("ramp_changed")); + accept_event(); } - - emit_signal(SNAME("ramp_changed")); - queue_redraw(); } - } - // Select. - if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && mb->is_pressed()) { - queue_redraw(); - int x = mb->get_position().x; - int total_w = get_size().width - get_size().height - draw_spacing; - - //Check if color selector was clicked. - if (x > total_w + draw_spacing) { - _show_color_picker(); - return; - } + // Hold Alt key to duplicate selected color. + if (mb->get_button_index() == MouseButton::LEFT && mb->is_alt_pressed()) { + grabbed = _get_point_from_pos(adjusted_mb_x); - grabbing = true; + if (grabbed != -1) { + int total_w = get_size().width - get_size().height - draw_spacing - handle_width; + Gradient::Point new_point = points[grabbed]; + new_point.offset = CLAMP(adjusted_mb_x / float(total_w), 0, 1); + points.push_back(new_point); + points.sort(); + for (int i = 0; i < points.size(); ++i) { + if (points[i].offset == new_point.offset) { + grabbed = i; + break; + } + } - grabbed = _get_point_from_pos(x); - //grab or select - if (grabbed != -1) { - return; + emit_signal(SNAME("ramp_changed")); + queue_redraw(); + } } - // Insert point. - Gradient::Point new_point; - new_point.offset = CLAMP(x / float(total_w), 0, 1); - - Gradient::Point prev; - Gradient::Point next; + // Select. + if (mb->get_button_index() == MouseButton::LEFT) { + queue_redraw(); + int total_w = get_size().width - get_size().height - draw_spacing - handle_width; - int pos = -1; - for (int i = 0; i < points.size(); i++) { - if (points[i].offset < new_point.offset) { - pos = i; + // Check if color selector was clicked or ramp was double-clicked. + if (adjusted_mb_x > total_w + draw_spacing) { + if (!mb->is_double_click()) { + _show_color_picker(); + } + return; + } else if (mb->is_double_click()) { + grabbed = _get_point_from_pos(adjusted_mb_x); + _show_color_picker(); + accept_event(); + return; } - } - if (pos == -1) { - prev.color = Color(0, 0, 0); - prev.offset = 0; - if (points.size()) { - next = points[0]; - } else { - next.color = Color(1, 1, 1); - next.offset = 1.0; - } - } else { - if (pos == points.size() - 1) { - next.color = Color(1, 1, 1); - next.offset = 1.0; - } else { - next = points[pos + 1]; + grabbing = true; + grabbed = _get_point_from_pos(adjusted_mb_x); + + // Grab or select. + if (grabbed != -1) { + return; } - prev = points[pos]; - } - new_point.color = prev.color.lerp(next.color, (new_point.offset - prev.offset) / (next.offset - prev.offset)); + // Insert point. + Gradient::Point new_point; + new_point.offset = CLAMP(adjusted_mb_x / float(total_w), 0, 1); + new_point.color = gradient->get_color_at_offset(new_point.offset); - points.push_back(new_point); - points.sort(); - for (int i = 0; i < points.size(); i++) { - if (points[i].offset == new_point.offset) { - grabbed = i; - break; + points.push_back(new_point); + points.sort(); + for (int i = 0; i < points.size(); i++) { + if (points[i].offset == new_point.offset) { + grabbed = i; + break; + } } - } - emit_signal(SNAME("ramp_changed")); + emit_signal(SNAME("ramp_changed")); + } } if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && !mb->is_pressed()) { @@ -320,18 +292,16 @@ void GradientEditor::gui_input(const Ref<InputEvent> &p_event) { Ref<InputEventMouseMotion> mm = p_event; if (mm.is_valid() && grabbing) { - int total_w = get_size().width - get_size().height - draw_spacing; - - int x = mm->get_position().x; - - float newofs = CLAMP(x / float(total_w), 0, 1); + float adjusted_mm_x = mm->get_position().x - handle_width / 2; + int total_w = get_size().width - get_size().height - draw_spacing - handle_width; + float newofs = CLAMP(adjusted_mm_x / float(total_w), 0, 1); // Snap to "round" coordinates if holding Ctrl. // Be more precise if holding Shift as well. if (mm->is_ctrl_pressed()) { newofs = Math::snapped(newofs, mm->is_shift_pressed() ? 0.025 : 0.1); } else if (mm->is_shift_pressed()) { - // Snap to nearest point if holding just Shift + // Snap to nearest point if holding just Shift. const float snap_threshold = 0.03; float smallest_ofs = snap_threshold; bool found = false; @@ -396,7 +366,7 @@ void GradientEditor::_notification(int p_what) { } case NOTIFICATION_THEME_CHANGED: { draw_spacing = BASE_SPACING * get_theme_default_base_scale(); - draw_point_width = BASE_POINT_WIDTH * get_theme_default_base_scale(); + handle_width = BASE_HANDLE_WIDTH * get_theme_default_base_scale(); } break; case NOTIFICATION_DRAW: { @@ -407,57 +377,56 @@ void GradientEditor::_notification(int p_what) { return; // Safety check. We have division by 'h'. And in any case there is nothing to draw with such size. } - int total_w = get_size().width - get_size().height - draw_spacing; + int total_w = get_size().width - get_size().height - draw_spacing - handle_width; // Draw checker pattern for ramp. - draw_texture_rect(get_theme_icon(SNAME("GuiMiniCheckerboard"), SNAME("EditorIcons")), Rect2(0, 0, total_w, h), true); + draw_texture_rect(get_theme_icon(SNAME("GuiMiniCheckerboard"), SNAME("EditorIcons")), Rect2(handle_width / 2, 0, total_w, h), true); // Draw color ramp. gradient_cache->set_points(points); gradient_cache->set_interpolation_mode(interpolation_mode); preview_texture->set_gradient(gradient_cache); - draw_texture_rect(preview_texture, Rect2(0, 0, total_w, h)); + draw_texture_rect(preview_texture, Rect2(handle_width / 2, 0, total_w, h)); + + // Draw borders around color ramp if in focus. + if (has_focus()) { + draw_rect(Rect2(handle_width / 2, 0, total_w, h), Color(1, 1, 1, 0.9), false, 1); + } // Draw point markers. for (int i = 0; i < points.size(); i++) { - Color col = points[i].color.inverted(); + Color col = points[i].color.get_v() > 0.5 ? Color(0, 0, 0) : Color(1, 1, 1); col.a = 0.9; - draw_line(Vector2(points[i].offset * total_w, 0), Vector2(points[i].offset * total_w, h / 2), col); - Rect2 rect = Rect2(points[i].offset * total_w - draw_point_width / 2, h / 2, draw_point_width, h / 2); + draw_line(Vector2(points[i].offset * total_w + handle_width / 2, 0), Vector2(points[i].offset * total_w + handle_width / 2, h / 2), col); + Rect2 rect = Rect2(points[i].offset * total_w, h / 2, handle_width, h / 2); draw_rect(rect, points[i].color, true); - draw_rect(rect, col, false); + draw_rect(rect, col, false, 1); if (grabbed == i) { + const Color focus_color = get_theme_color(SNAME("accent_color"), SNAME("Editor")); rect = rect.grow(-1); if (has_focus()) { - draw_rect(rect, Color(1, 0, 0, 0.9), false); + draw_rect(rect, focus_color, false, 1); } else { - draw_rect(rect, Color(0.6, 0, 0, 0.9), false); + draw_rect(rect, focus_color.darkened(0.4), false, 1); } rect = rect.grow(-1); - draw_rect(rect, col, false); + draw_rect(rect, col, false, 1); } } // Draw "button" for color selector. - draw_texture_rect(get_theme_icon(SNAME("GuiMiniCheckerboard"), SNAME("EditorIcons")), Rect2(total_w + draw_spacing, 0, h, h), true); + int button_offset = total_w + handle_width + draw_spacing; + draw_texture_rect(get_theme_icon(SNAME("GuiMiniCheckerboard"), SNAME("EditorIcons")), Rect2(button_offset, 0, h, h), true); if (grabbed != -1) { // Draw with selection color. - draw_rect(Rect2(total_w + draw_spacing, 0, h, h), points[grabbed].color); + draw_rect(Rect2(button_offset, 0, h, h), points[grabbed].color); } else { - // If no color selected draw grey color with 'X' on top. - draw_rect(Rect2(total_w + draw_spacing, 0, h, h), Color(0.5, 0.5, 0.5, 1)); - draw_line(Vector2(total_w + draw_spacing, 0), Vector2(total_w + draw_spacing + h, h), Color(1, 1, 1, 0.6)); - draw_line(Vector2(total_w + draw_spacing, h), Vector2(total_w + draw_spacing + h, 0), Color(1, 1, 1, 0.6)); - } - - // Draw borders around color ramp if in focus. - if (has_focus()) { - draw_line(Vector2(-1, -1), Vector2(total_w + 1, -1), Color(1, 1, 1, 0.6)); - draw_line(Vector2(total_w + 1, -1), Vector2(total_w + 1, h + 1), Color(1, 1, 1, 0.6)); - draw_line(Vector2(total_w + 1, h + 1), Vector2(-1, h + 1), Color(1, 1, 1, 0.6)); - draw_line(Vector2(-1, -1), Vector2(-1, h + 1), Color(1, 1, 1, 0.6)); + // If no color selected draw gray color with 'X' on top. + draw_rect(Rect2(button_offset, 0, h, h), Color(0.5, 0.5, 0.5, 1)); + draw_line(Vector2(button_offset, 0), Vector2(button_offset + h, h), Color(1, 1, 1, 0.6)); + draw_line(Vector2(button_offset, h), Vector2(button_offset + h, 0), Color(1, 1, 1, 0.6)); } } break; |