diff options
Diffstat (limited to 'editor/plugins/canvas_item_editor_plugin.h')
-rw-r--r-- | editor/plugins/canvas_item_editor_plugin.h | 116 |
1 files changed, 58 insertions, 58 deletions
diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h index 1a9d49a4a8..1b61cdc675 100644 --- a/editor/plugins/canvas_item_editor_plugin.h +++ b/editor/plugins/canvas_item_editor_plugin.h @@ -183,16 +183,16 @@ private: bool selection_menu_additive_selection; Tool tool = TOOL_SELECT; - Control *viewport; - Control *viewport_scrollable; + Control *viewport = nullptr; + Control *viewport_scrollable = nullptr; - HScrollBar *h_scroll; - VScrollBar *v_scroll; - HBoxContainer *hb; + HScrollBar *h_scroll = nullptr; + VScrollBar *v_scroll = nullptr; + HBoxContainer *hb = nullptr; // Used for secondary menu items which are displayed depending on the currently selected node // (such as MeshInstance's "Mesh" menu). - PanelContainer *context_menu_container; - HBoxContainer *hbc_context_menu; + PanelContainer *context_menu_container = nullptr; + HBoxContainer *hbc_context_menu = nullptr; Transform2D transform; GridVisibility grid_visibility = GRID_VISIBILITY_SHOW_WHEN_SNAPPING; @@ -293,47 +293,47 @@ private: }; List<PoseClipboard> pose_clipboard; - Button *select_button; + Button *select_button = nullptr; - Button *move_button; - Button *scale_button; - Button *rotate_button; + Button *move_button = nullptr; + Button *scale_button = nullptr; + Button *rotate_button = nullptr; - Button *list_select_button; - Button *pivot_button; - Button *pan_button; + Button *list_select_button = nullptr; + Button *pivot_button = nullptr; + Button *pan_button = nullptr; - Button *ruler_button; + Button *ruler_button = nullptr; - Button *smart_snap_button; - Button *grid_snap_button; - MenuButton *snap_config_menu; - PopupMenu *smartsnap_config_popup; + Button *smart_snap_button = nullptr; + Button *grid_snap_button = nullptr; + MenuButton *snap_config_menu = nullptr; + PopupMenu *smartsnap_config_popup = nullptr; - Button *lock_button; - Button *unlock_button; + Button *lock_button = nullptr; + Button *unlock_button = nullptr; - Button *group_button; - Button *ungroup_button; + Button *group_button = nullptr; + Button *ungroup_button = nullptr; - MenuButton *skeleton_menu; - Button *override_camera_button; - MenuButton *view_menu; - PopupMenu *grid_menu; - HBoxContainer *animation_hb; - MenuButton *animation_menu; + MenuButton *skeleton_menu = nullptr; + Button *override_camera_button = nullptr; + MenuButton *view_menu = nullptr; + PopupMenu *grid_menu = nullptr; + HBoxContainer *animation_hb = nullptr; + MenuButton *animation_menu = nullptr; - Button *key_loc_button; - Button *key_rot_button; - Button *key_scale_button; - Button *key_insert_button; - Button *key_auto_insert_button; + Button *key_loc_button = nullptr; + Button *key_rot_button = nullptr; + Button *key_scale_button = nullptr; + Button *key_insert_button = nullptr; + Button *key_auto_insert_button = nullptr; - PopupMenu *selection_menu; - PopupMenu *add_node_menu; + PopupMenu *selection_menu = nullptr; + PopupMenu *add_node_menu = nullptr; - Control *top_ruler; - Control *left_ruler; + Control *top_ruler = nullptr; + Control *left_ruler = nullptr; Point2 drag_start_origin; DragType drag_type = DRAG_NONE; @@ -374,9 +374,9 @@ private: void _find_canvas_items_in_rect(const Rect2 &p_rect, Node *p_node, List<CanvasItem *> *r_items, const Transform2D &p_parent_xform = Transform2D(), const Transform2D &p_canvas_xform = Transform2D()); bool _select_click_on_item(CanvasItem *item, Point2 p_click_pos, bool p_append); - ConfirmationDialog *snap_dialog; + ConfirmationDialog *snap_dialog = nullptr; - CanvasItem *ref_item; + CanvasItem *ref_item = nullptr; void _save_canvas_item_state(List<CanvasItem *> p_canvas_items, bool save_bones = false); void _restore_canvas_item_state(List<CanvasItem *> p_canvas_items, bool restore_bones = false); @@ -400,7 +400,7 @@ private: void _prepare_grid_menu(); void _on_grid_menu_id_pressed(int p_id); - UndoRedo *undo_redo; + UndoRedo *undo_redo = nullptr; List<CanvasItem *> _get_edited_canvas_items(bool retrieve_locked = false, bool remove_canvas_item_if_parent_in_selection = true); Rect2 _get_encompassing_rect_from_list(List<CanvasItem *> p_list); @@ -476,8 +476,8 @@ private: const SnapTarget p_snap_target, List<const CanvasItem *> p_exceptions, const Node *p_current); - VBoxContainer *controls_vb; - EditorZoomWidget *zoom_widget; + VBoxContainer *controls_vb = nullptr; + EditorZoomWidget *zoom_widget = nullptr; void _update_zoom(real_t p_zoom); void _shortcut_zoom_set(real_t p_zoom); void _zoom_on_position(real_t p_zoom, Point2 p_position = Point2()); @@ -488,9 +488,9 @@ private: void _update_override_camera_button(bool p_game_running); - HSplitContainer *left_panel_split; - HSplitContainer *right_panel_split; - VSplitContainer *bottom_split; + HSplitContainer *left_panel_split = nullptr; + HSplitContainer *right_panel_split = nullptr; + VSplitContainer *bottom_split = nullptr; void _update_context_menu_stylebox(); @@ -555,7 +555,7 @@ public: void focus_selection(); - EditorSelection *editor_selection; + EditorSelection *editor_selection = nullptr; CanvasItemEditor(); }; @@ -563,7 +563,7 @@ public: class CanvasItemEditorPlugin : public EditorPlugin { GDCLASS(CanvasItemEditorPlugin, EditorPlugin); - CanvasItemEditor *canvas_item_editor; + CanvasItemEditor *canvas_item_editor = nullptr; public: virtual String get_name() const override { return "2D"; } @@ -589,18 +589,18 @@ class CanvasItemEditorViewport : public Control { Vector<String> texture_node_types; Vector<String> selected_files; - Node *target_node; + Node *target_node = nullptr; Point2 drop_pos; - EditorData *editor_data; - CanvasItemEditor *canvas_item_editor; - Control *preview_node; - AcceptDialog *accept; - AcceptDialog *selector; - Label *selector_label; - Label *label; - Label *label_desc; - VBoxContainer *btn_group; + EditorData *editor_data = nullptr; + CanvasItemEditor *canvas_item_editor = nullptr; + Control *preview_node = nullptr; + AcceptDialog *accept = nullptr; + AcceptDialog *selector = nullptr; + Label *selector_label = nullptr; + Label *label = nullptr; + Label *label_desc = nullptr; + VBoxContainer *btn_group = nullptr; Ref<ButtonGroup> button_group; void _on_mouse_exit(); |