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path: root/editor/plugins/canvas_item_editor_plugin.h
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Diffstat (limited to 'editor/plugins/canvas_item_editor_plugin.h')
-rw-r--r--editor/plugins/canvas_item_editor_plugin.h51
1 files changed, 43 insertions, 8 deletions
diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h
index 2a85b20424..4e030c63da 100644
--- a/editor/plugins/canvas_item_editor_plugin.h
+++ b/editor/plugins/canvas_item_editor_plugin.h
@@ -39,9 +39,6 @@
#include "scene/gui/label.h"
#include "scene/gui/panel_container.h"
#include "scene/gui/spin_box.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
class CanvasItemEditorViewport;
@@ -83,12 +80,24 @@ public:
TOOL_ROTATE,
TOOL_EDIT_PIVOT,
TOOL_PAN,
+ TOOL_RULER,
TOOL_MAX
};
private:
EditorNode *editor;
+ enum SnapTarget {
+ SNAP_TARGET_NONE = 0,
+ SNAP_TARGET_PARENT,
+ SNAP_TARGET_SELF_ANCHORS,
+ SNAP_TARGET_SELF,
+ SNAP_TARGET_OTHER_NODE,
+ SNAP_TARGET_GUIDE,
+ SNAP_TARGET_GRID,
+ SNAP_TARGET_PIXEL
+ };
+
enum MenuOption {
SNAP_USE,
SNAP_USE_NODE_PARENT,
@@ -170,6 +179,7 @@ private:
ANIM_COPY_POSE,
ANIM_PASTE_POSE,
ANIM_CLEAR_POSE,
+ CLEAR_GUIDES,
VIEW_CENTER_TO_SELECTION,
VIEW_FRAME_TO_SELECTION,
PREVIEW_CANVAS_SCALE,
@@ -267,6 +277,9 @@ private:
bool panning;
bool pan_pressed;
+ bool ruler_tool_active;
+ Point2 ruler_tool_origin;
+
MenuOption last_option;
struct _SelectResult {
@@ -332,6 +345,8 @@ private:
ToolButton *pivot_button;
ToolButton *pan_button;
+ ToolButton *ruler_button;
+
ToolButton *snap_button;
MenuButton *snap_config_menu;
PopupMenu *smartsnap_config_popup;
@@ -443,10 +458,12 @@ private:
void _draw_percentage_at_position(float p_value, Point2 p_position, Margin p_side);
void _draw_straight_line(Point2 p_from, Point2 p_to, Color p_color);
+ void _draw_smart_snapping();
void _draw_rulers();
void _draw_guides();
void _draw_focus();
void _draw_grid();
+ void _draw_ruler_tool();
void _draw_control_anchors(Control *control);
void _draw_control_helpers(Control *control);
void _draw_selection();
@@ -466,7 +483,8 @@ private:
bool _gui_input_resize(const Ref<InputEvent> &p_event);
bool _gui_input_rotate(const Ref<InputEvent> &p_event);
bool _gui_input_select(const Ref<InputEvent> &p_event);
- bool _gui_input_zoom_or_pan(const Ref<InputEvent> &p_event);
+ bool _gui_input_ruler_tool(const Ref<InputEvent> &p_event);
+ bool _gui_input_zoom_or_pan(const Ref<InputEvent> &p_event, bool p_already_accepted);
bool _gui_input_rulers_and_guides(const Ref<InputEvent> &p_event);
bool _gui_input_hover(const Ref<InputEvent> &p_event);
@@ -478,9 +496,25 @@ private:
void _solve_IK(Node2D *leaf_node, Point2 target_position);
- void _snap_if_closer_float(float p_value, float p_target_snap, float &r_current_snap, bool &r_snapped, float p_radius = 10.0);
- void _snap_if_closer_point(Point2 p_value, Point2 p_target_snap, Point2 &r_current_snap, bool (&r_snapped)[2], real_t rotation = 0.0, float p_radius = 10.0);
- void _snap_other_nodes(Point2 p_value, Point2 &r_current_snap, bool (&r_snapped)[2], const Node *p_current, const CanvasItem *p_to_snap = NULL);
+ SnapTarget snap_target[2];
+ Transform2D snap_transform;
+ void _snap_if_closer_float(
+ float p_value,
+ float &r_current_snap, SnapTarget &r_current_snap_target,
+ float p_target_value, SnapTarget p_snap_target,
+ float p_radius = 10.0);
+ void _snap_if_closer_point(
+ Point2 p_value,
+ Point2 &r_current_snap, SnapTarget (&r_current_snap_target)[2],
+ Point2 p_target_value, SnapTarget p_snap_target,
+ real_t rotation = 0.0,
+ float p_radius = 10.0);
+ void _snap_other_nodes(
+ const Point2 p_value,
+ const Transform2D p_transform_to_snap,
+ Point2 &r_current_snap, SnapTarget (&r_current_snap_target)[2],
+ const SnapTarget p_snap_target, List<const CanvasItem *> p_exceptions,
+ const Node *p_current);
void _set_anchors_preset(Control::LayoutPreset p_preset);
void _set_margins_preset(Control::LayoutPreset p_preset);
@@ -561,7 +595,7 @@ public:
SNAP_DEFAULT = SNAP_GRID | SNAP_GUIDES | SNAP_PIXEL,
};
- Point2 snap_point(Point2 p_target, unsigned int p_modes = SNAP_DEFAULT, const CanvasItem *p_canvas_item = NULL, unsigned int p_forced_modes = 0);
+ Point2 snap_point(Point2 p_target, unsigned int p_modes = SNAP_DEFAULT, unsigned int p_forced_modes = 0, const CanvasItem *p_self_canvas_item = NULL, List<CanvasItem *> p_other_nodes_exceptions = List<CanvasItem *>());
float snap_angle(float p_target, float p_start = 0) const;
Transform2D get_canvas_transform() const { return transform; }
@@ -584,6 +618,7 @@ public:
void update_viewport();
Tool get_current_tool() { return tool; }
+ void set_current_tool(Tool p_tool);
void set_undo_redo(UndoRedo *p_undo_redo) { undo_redo = p_undo_redo; }
void edit(CanvasItem *p_canvas_item);