diff options
Diffstat (limited to 'editor/plugins/canvas_item_editor_plugin.cpp')
-rw-r--r-- | editor/plugins/canvas_item_editor_plugin.cpp | 9 |
1 files changed, 2 insertions, 7 deletions
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index 070834b33b..8dc08e3a93 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -4715,12 +4715,10 @@ void CanvasItemEditor::_reset_drag() { } void CanvasItemEditor::_bind_methods() { - ClassDB::bind_method(D_METHOD("_update_override_camera_button", "game_running"), &CanvasItemEditor::_update_override_camera_button); ClassDB::bind_method("_get_editor_data", &CanvasItemEditor::_get_editor_data); ClassDB::bind_method(D_METHOD("set_state"), &CanvasItemEditor::set_state); ClassDB::bind_method(D_METHOD("update_viewport"), &CanvasItemEditor::update_viewport); - ClassDB::bind_method(D_METHOD("_zoom_on_position"), &CanvasItemEditor::_zoom_on_position); ClassDB::bind_method("_set_owner_for_node_and_children", &CanvasItemEditor::_set_owner_for_node_and_children); @@ -4984,8 +4982,8 @@ CanvasItemEditor::CanvasItemEditor() { SceneTreeDock::get_singleton()->connect("node_created", callable_mp(this, &CanvasItemEditor::_node_created)); SceneTreeDock::get_singleton()->connect("add_node_used", callable_mp(this, &CanvasItemEditor::_reset_create_position)); - EditorNode::get_singleton()->call_deferred(SNAME("connect"), "play_pressed", Callable(this, "_update_override_camera_button").bind(true)); - EditorNode::get_singleton()->call_deferred(SNAME("connect"), "stop_pressed", Callable(this, "_update_override_camera_button").bind(false)); + EditorNode::get_singleton()->call_deferred(SNAME("connect"), callable_mp(this, &CanvasItemEditor::_update_override_camera_button).bind(true)); + EditorNode::get_singleton()->call_deferred(SNAME("connect"), "stop_pressed", callable_mp(this, &CanvasItemEditor::_update_override_camera_button).bind(false)); // A fluid container for all toolbars. HFlowContainer *main_flow = memnew(HFlowContainer); @@ -5883,9 +5881,6 @@ void CanvasItemEditorViewport::_notification(int p_what) { } } -void CanvasItemEditorViewport::_bind_methods() { -} - CanvasItemEditorViewport::CanvasItemEditorViewport(CanvasItemEditor *p_canvas_item_editor) { default_texture_node_type = "Sprite2D"; // Node2D |