diff options
Diffstat (limited to 'editor/plugins/canvas_item_editor_plugin.cpp')
-rw-r--r-- | editor/plugins/canvas_item_editor_plugin.cpp | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index c7ddcd5e46..d8b9fb4d8f 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -503,7 +503,7 @@ Object *CanvasItemEditor::_get_editor_data(Object *p_what) { CanvasItem *ci = Object::cast_to<CanvasItem>(p_what); if (!ci) - return NULL; + return nullptr; return memnew(CanvasItemEditorSelectedItem); } @@ -667,7 +667,7 @@ void CanvasItemEditor::_get_bones_at_pos(const Point2 &p_pos, Vector<_SelectResu Node2D *from_node = Object::cast_to<Node2D>(ObjectDB::get_instance(E->key().from)); Vector<Vector2> bone_shape; - if (!_get_bone_shape(&bone_shape, NULL, E)) + if (!_get_bone_shape(&bone_shape, nullptr, E)) continue; // Check if the point is inside the Polygon2D @@ -1343,7 +1343,7 @@ bool CanvasItemEditor::_gui_input_pivot(const Ref<InputEvent> &p_event) { if (drag_selection.size() == 1) { new_pos = snap_point(drag_from, SNAP_NODE_SIDES | SNAP_NODE_CENTER | SNAP_NODE_ANCHORS | SNAP_OTHER_NODES | SNAP_GRID | SNAP_PIXEL, 0, drag_selection[0]); } else { - new_pos = snap_point(drag_from, SNAP_OTHER_NODES | SNAP_GRID | SNAP_PIXEL, 0, NULL, drag_selection); + new_pos = snap_point(drag_from, SNAP_OTHER_NODES | SNAP_GRID | SNAP_PIXEL, 0, nullptr, drag_selection); } for (List<CanvasItem *>::Element *E = drag_selection.front(); E; E = E->next()) { CanvasItem *canvas_item = E->get(); @@ -2031,7 +2031,7 @@ bool CanvasItemEditor::_gui_input_move(const Ref<InputEvent> &p_event) { Vector<List<Dictionary>> all_bones_ik_states; for (List<CanvasItem *>::Element *E = drag_selection.front(); E; E = E->next()) { List<Dictionary> bones_ik_states; - _save_canvas_item_ik_chain(E->get(), NULL, &bones_ik_states); + _save_canvas_item_ik_chain(E->get(), nullptr, &bones_ik_states); all_bones_ik_states.push_back(bones_ik_states); } @@ -2046,7 +2046,7 @@ bool CanvasItemEditor::_gui_input_move(const Ref<InputEvent> &p_event) { previous_pos = _get_encompassing_rect_from_list(drag_selection).position; } - Point2 new_pos = snap_point(previous_pos + (drag_to - drag_from), SNAP_GRID | SNAP_GUIDES | SNAP_PIXEL | SNAP_NODE_PARENT | SNAP_NODE_ANCHORS | SNAP_OTHER_NODES, 0, NULL, drag_selection); + Point2 new_pos = snap_point(previous_pos + (drag_to - drag_from), SNAP_GRID | SNAP_GUIDES | SNAP_PIXEL | SNAP_NODE_PARENT | SNAP_NODE_ANCHORS | SNAP_OTHER_NODES, 0, nullptr, drag_selection); if (drag_type == DRAG_MOVE_X) { new_pos.y = previous_pos.y; @@ -2133,7 +2133,7 @@ bool CanvasItemEditor::_gui_input_move(const Ref<InputEvent> &p_event) { Vector<List<Dictionary>> all_bones_ik_states; for (List<CanvasItem *>::Element *E = drag_selection.front(); E; E = E->next()) { List<Dictionary> bones_ik_states; - _save_canvas_item_ik_chain(E->get(), NULL, &bones_ik_states); + _save_canvas_item_ik_chain(E->get(), nullptr, &bones_ik_states); all_bones_ik_states.push_back(bones_ik_states); } @@ -2299,7 +2299,7 @@ bool CanvasItemEditor::_gui_input_select(const Ref<InputEvent> &p_event) { return true; // Find the item to select - CanvasItem *canvas_item = NULL; + CanvasItem *canvas_item = nullptr; // Retrieve the bones Vector<_SelectResult> selection = Vector<_SelectResult>(); @@ -5800,7 +5800,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { call_deferred("set_state", get_state()); } -CanvasItemEditor *CanvasItemEditor::singleton = NULL; +CanvasItemEditor *CanvasItemEditor::singleton = nullptr; void CanvasItemEditorPlugin::edit(Object *p_object) { @@ -5886,8 +5886,8 @@ void CanvasItemEditorViewport::_create_preview(const Vector<String> &files) cons ERR_FAIL_COND(res.is_null()); Ref<Texture2D> texture = Ref<Texture2D>(Object::cast_to<Texture2D>(*res)); Ref<PackedScene> scene = Ref<PackedScene>(Object::cast_to<PackedScene>(*res)); - if (texture != NULL || scene != NULL) { - if (texture != NULL) { + if (texture != nullptr || scene != nullptr) { + if (texture != nullptr) { Sprite2D *sprite = memnew(Sprite2D); sprite->set_texture(texture); sprite->set_modulate(Color(1, 1, 1, 0.7f)); @@ -5953,7 +5953,7 @@ void CanvasItemEditorViewport::_create_nodes(Node *parent, Node *child, String & editor_data->get_undo_redo().add_do_method(editor, "set_edited_scene", child); editor_data->get_undo_redo().add_do_method(child, "set_owner", editor->get_edited_scene()); editor_data->get_undo_redo().add_do_reference(child); - editor_data->get_undo_redo().add_undo_method(editor, "set_edited_scene", (Object *)NULL); + editor_data->get_undo_redo().add_undo_method(editor, "set_edited_scene", (Object *)nullptr); } if (parent) { @@ -6064,7 +6064,7 @@ void CanvasItemEditorViewport::_perform_drop_data() { continue; } Ref<PackedScene> scene = Ref<PackedScene>(Object::cast_to<PackedScene>(*res)); - if (scene != NULL && scene.is_valid()) { + if (scene != nullptr && scene.is_valid()) { if (!target_node) { // Without root node act the same as "Load Inherited Scene" Error err = EditorNode::get_singleton()->load_scene(path, false, true); @@ -6079,7 +6079,7 @@ void CanvasItemEditorViewport::_perform_drop_data() { } } else { Ref<Texture2D> texture = Ref<Texture2D>(Object::cast_to<Texture2D>(*res)); - if (texture != NULL && texture.is_valid()) { + if (texture != nullptr && texture.is_valid()) { Node *child; if (default_type == "Light2D") child = memnew(Light2D); @@ -6209,7 +6209,7 @@ void CanvasItemEditorViewport::drop_data(const Point2 &p_point, const Variant &p list.push_back(root_node); } else { drop_pos = p_point; - target_node = NULL; + target_node = nullptr; } } @@ -6258,7 +6258,7 @@ CanvasItemEditorViewport::CanvasItemEditorViewport(EditorNode *p_node, CanvasIte types.push_back("TextureRect"); types.push_back("NinePatchRect"); - target_node = NULL; + target_node = nullptr; editor = p_node; editor_data = editor->get_scene_tree_dock()->get_editor_data(); canvas_item_editor = p_canvas_item_editor; |