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-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp4063
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diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
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+/*************************************************************************/
+/* canvas_item_editor_plugin.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "canvas_item_editor_plugin.h"
+
+#include "print_string.h"
+#include "editor/editor_node.h"
+#include "os/keyboard.h"
+#include "scene/main/viewport.h"
+#include "scene/main/canvas_layer.h"
+#include "scene/2d/sprite.h"
+#include "scene/2d/light_2d.h"
+#include "scene/2d/particles_2d.h"
+#include "scene/2d/polygon_2d.h"
+#include "scene/2d/screen_button.h"
+#include "global_config.h"
+#include "os/input.h"
+#include "editor/editor_settings.h"
+#include "scene/gui/grid_container.h"
+#include "scene/gui/patch_9_rect.h"
+#include "editor/animation_editor.h"
+#include "editor/plugins/animation_player_editor_plugin.h"
+#include "editor/script_editor_debugger.h"
+#include "editor/plugins/script_editor_plugin.h"
+#include "scene/resources/packed_scene.h"
+
+
+#define MIN_ZOOM 0.01
+#define MAX_ZOOM 100
+
+
+class SnapDialog : public ConfirmationDialog {
+
+ GDCLASS(SnapDialog,ConfirmationDialog);
+
+friend class CanvasItemEditor;
+
+ SpinBox *grid_offset_x;
+ SpinBox *grid_offset_y;
+ SpinBox *grid_step_x;
+ SpinBox *grid_step_y;
+ SpinBox *rotation_offset;
+ SpinBox *rotation_step;
+
+public:
+ SnapDialog() : ConfirmationDialog() {
+ const int SPIN_BOX_GRID_RANGE = 256;
+ const int SPIN_BOX_ROTATION_RANGE = 360;
+ Label *label;
+ VBoxContainer *container;
+ GridContainer *child_container;
+
+ set_title(TTR("Configure Snap"));
+ get_ok()->set_text(TTR("Close"));
+
+ container = memnew( VBoxContainer );
+ add_child(container);
+ //set_child_rect(container);
+
+ child_container = memnew( GridContainer );
+ child_container->set_columns(3);
+ container->add_child(child_container);
+
+ label = memnew( Label );
+ label->set_text(TTR("Grid Offset:"));
+ child_container->add_child(label);
+ label->set_h_size_flags(SIZE_EXPAND_FILL);
+
+ grid_offset_x = memnew( SpinBox );
+ grid_offset_x->set_min(-SPIN_BOX_GRID_RANGE);
+ grid_offset_x->set_max(SPIN_BOX_GRID_RANGE);
+ grid_offset_x->set_suffix("px");
+ child_container->add_child(grid_offset_x);
+
+ grid_offset_y = memnew( SpinBox );
+ grid_offset_y->set_min(-SPIN_BOX_GRID_RANGE);
+ grid_offset_y->set_max(SPIN_BOX_GRID_RANGE);
+ grid_offset_y->set_suffix("px");
+ child_container->add_child(grid_offset_y);
+
+ label = memnew( Label );
+ label->set_text(TTR("Grid Step:"));
+ child_container->add_child(label);
+ label->set_h_size_flags(SIZE_EXPAND_FILL);
+
+ grid_step_x = memnew( SpinBox );
+ grid_step_x->set_min(-SPIN_BOX_GRID_RANGE);
+ grid_step_x->set_max(SPIN_BOX_GRID_RANGE);
+ grid_step_x->set_suffix("px");
+ child_container->add_child(grid_step_x);
+
+ grid_step_y = memnew( SpinBox );
+ grid_step_y->set_min(-SPIN_BOX_GRID_RANGE);
+ grid_step_y->set_max(SPIN_BOX_GRID_RANGE);
+ grid_step_y->set_suffix("px");
+ child_container->add_child(grid_step_y);
+
+ container->add_child( memnew( HSeparator ) );
+
+ child_container = memnew( GridContainer );
+ child_container->set_columns(2);
+ container->add_child(child_container);
+
+ label = memnew( Label );
+ label->set_text(TTR("Rotation Offset:"));
+ child_container->add_child(label);
+ label->set_h_size_flags(SIZE_EXPAND_FILL);
+
+ rotation_offset = memnew( SpinBox );
+ rotation_offset->set_min(-SPIN_BOX_ROTATION_RANGE);
+ rotation_offset->set_max(SPIN_BOX_ROTATION_RANGE);
+ rotation_offset->set_suffix("deg");
+ child_container->add_child(rotation_offset);
+
+ label = memnew( Label );
+ label->set_text(TTR("Rotation Step:"));
+ child_container->add_child(label);
+ label->set_h_size_flags(SIZE_EXPAND_FILL);
+
+ rotation_step = memnew( SpinBox );
+ rotation_step->set_min(-SPIN_BOX_ROTATION_RANGE);
+ rotation_step->set_max(SPIN_BOX_ROTATION_RANGE);
+ rotation_step->set_suffix("deg");
+ child_container->add_child(rotation_step);
+ }
+
+ void set_fields(const Point2 p_grid_offset, const Size2 p_grid_step, const float p_rotation_offset, const float p_rotation_step) {
+ grid_offset_x->set_value(p_grid_offset.x);
+ grid_offset_y->set_value(p_grid_offset.y);
+ grid_step_x->set_value(p_grid_step.x);
+ grid_step_y->set_value(p_grid_step.y);
+ rotation_offset->set_value(p_rotation_offset * (180 / Math_PI));
+ rotation_step->set_value(p_rotation_step * (180 / Math_PI));
+ }
+
+ void get_fields(Point2 &p_grid_offset, Size2 &p_grid_step, float &p_rotation_offset, float &p_rotation_step) {
+ p_grid_offset.x = grid_offset_x->get_value();
+ p_grid_offset.y = grid_offset_y->get_value();
+ p_grid_step.x = grid_step_x->get_value();
+ p_grid_step.y = grid_step_y->get_value();
+ p_rotation_offset = rotation_offset->get_value() / (180 / Math_PI);
+ p_rotation_step = rotation_step->get_value() / (180 / Math_PI);
+ }
+};
+
+void CanvasItemEditor::_edit_set_pivot(const Vector2& mouse_pos) {
+ List<Node*> &selection = editor_selection->get_selected_node_list();
+
+ undo_redo->create_action(TTR("Move Pivot"));
+
+ for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
+
+ Node2D *n2d = E->get()->cast_to<Node2D>();
+
+ if (n2d && n2d->edit_has_pivot()) {
+
+ Vector2 offset = n2d->edit_get_pivot();
+ Vector2 gpos = n2d->get_global_position();
+
+ Vector2 local_mouse_pos = n2d->get_canvas_transform().affine_inverse().xform(mouse_pos);
+
+ Vector2 motion_ofs = gpos-local_mouse_pos;
+
+ undo_redo->add_do_method(n2d,"set_global_pos",local_mouse_pos);
+ undo_redo->add_do_method(n2d,"edit_set_pivot",offset+n2d->get_global_transform().affine_inverse().basis_xform(motion_ofs));
+ undo_redo->add_undo_method(n2d,"set_global_pos",gpos);
+ undo_redo->add_undo_method(n2d,"edit_set_pivot",offset);
+ for(int i=0;i<n2d->get_child_count();i++) {
+ Node2D *n2dc = n2d->get_child(i)->cast_to<Node2D>();
+ if (!n2dc)
+ continue;
+
+ undo_redo->add_do_method(n2dc,"set_global_pos",n2dc->get_global_position());
+ undo_redo->add_undo_method(n2dc,"set_global_pos",n2dc->get_global_position());
+
+ }
+
+ }
+
+ }
+
+ undo_redo->commit_action();
+
+}
+
+void CanvasItemEditor::_unhandled_key_input(const InputEvent& p_ev) {
+
+ if (!is_visible_in_tree() || get_viewport()->gui_has_modal_stack())
+ return;
+
+ if (p_ev.key.mod.control)
+ return;
+
+ if (p_ev.key.pressed && !p_ev.key.echo && p_ev.key.scancode==KEY_V && drag==DRAG_NONE && can_move_pivot) {
+
+ if (p_ev.key.mod.shift) {
+ //move drag pivot
+ drag=DRAG_PIVOT;
+ } else if (!Input::get_singleton()->is_mouse_button_pressed(0)) {
+
+ List<Node*> &selection = editor_selection->get_selected_node_list();
+
+ Vector2 mouse_pos = viewport->get_local_mouse_pos();
+ if (selection.size() && viewport->get_rect().has_point(mouse_pos)) {
+ //just in case, make it work if over viewport
+ mouse_pos=transform.affine_inverse().xform(mouse_pos);
+ mouse_pos=snap_point(mouse_pos);
+
+ _edit_set_pivot(mouse_pos);
+ }
+
+ }
+ }
+
+}
+
+void CanvasItemEditor::_tool_select(int p_index) {
+
+
+ ToolButton *tb[TOOL_MAX]={select_button,list_select_button,move_button,rotate_button,pivot_button,pan_button};
+ for(int i=0;i<TOOL_MAX;i++) {
+
+ tb[i]->set_pressed(i==p_index);
+ }
+
+
+ viewport->update();
+ tool=(Tool)p_index;
+
+}
+
+Object *CanvasItemEditor::_get_editor_data(Object *p_what) {
+
+ CanvasItem *ci = p_what->cast_to<CanvasItem>();
+ if (!ci)
+ return NULL;
+
+ return memnew( CanvasItemEditorSelectedItem );
+}
+
+inline float _snap_scalar(float p_offset, float p_step, bool p_snap_relative, float p_target, float p_start) {
+ float offset = p_snap_relative ? p_start : p_offset;
+ return p_step != 0 ? Math::stepify(p_target - offset, p_step) + offset : p_target;
+}
+
+Vector2 CanvasItemEditor::snap_point(Vector2 p_target, Vector2 p_start) const {
+ if (snap_grid) {
+ p_target.x = _snap_scalar(snap_offset.x, snap_step.x, snap_relative, p_target.x, p_start.x);
+ p_target.y = _snap_scalar(snap_offset.y, snap_step.y, snap_relative, p_target.y, p_start.y);
+ }
+ if (snap_pixel)
+ p_target = p_target.snapped(Size2(1, 1));
+
+ return p_target;
+}
+
+float CanvasItemEditor::snap_angle(float p_target, float p_start) const {
+ return snap_rotation ? _snap_scalar(snap_rotation_offset, snap_rotation_step, snap_relative, p_target, p_start) : p_target;
+}
+
+Dictionary CanvasItemEditor::get_state() const {
+
+ Dictionary state;
+ state["zoom"]=zoom;
+ state["ofs"]=Point2(h_scroll->get_value(),v_scroll->get_value());
+ //state["ofs"]=-transform.get_origin();
+ state["snap_offset"]=snap_offset;
+ state["snap_step"]=snap_step;
+ state["snap_rotation_offset"]=snap_rotation_offset;
+ state["snap_rotation_step"]=snap_rotation_step;
+ state["snap_grid"]=snap_grid;
+ state["snap_show_grid"]=snap_show_grid;
+ state["snap_rotation"]=snap_rotation;
+ state["snap_relative"]=snap_relative;
+ state["snap_pixel"]=snap_pixel;
+ state["skeleton_show_bones"]=skeleton_show_bones;
+ return state;
+}
+void CanvasItemEditor::set_state(const Dictionary& p_state){
+
+ Dictionary state=p_state;
+ if (state.has("zoom")) {
+ zoom=p_state["zoom"];
+ }
+
+ if (state.has("ofs")) {
+ _update_scrollbars(); // i wonder how safe is calling this here..
+ Point2 ofs=p_state["ofs"];
+ h_scroll->set_value(ofs.x);
+ v_scroll->set_value(ofs.y);
+ }
+
+ if (state.has("snap_step")) {
+ snap_step=state["snap_step"];
+ }
+
+ if (state.has("snap_offset")) {
+ snap_offset=state["snap_offset"];
+ }
+
+ if (state.has("snap_rotation_step")) {
+ snap_rotation_step=state["snap_rotation_step"];
+ }
+
+ if (state.has("snap_rotation_offset")) {
+ snap_rotation_offset=state["snap_rotation_offset"];
+ }
+
+ if (state.has("snap_grid")) {
+ snap_grid=state["snap_grid"];
+ int idx = edit_menu->get_popup()->get_item_index(SNAP_USE);
+ edit_menu->get_popup()->set_item_checked(idx,snap_grid);
+ }
+
+ if (state.has("snap_show_grid")) {
+ snap_show_grid=state["snap_show_grid"];
+ int idx = edit_menu->get_popup()->get_item_index(SNAP_SHOW_GRID);
+ edit_menu->get_popup()->set_item_checked(idx,snap_show_grid);
+ }
+
+ if (state.has("snap_rotation")) {
+ snap_rotation=state["snap_rotation"];
+ int idx = edit_menu->get_popup()->get_item_index(SNAP_USE_ROTATION);
+ edit_menu->get_popup()->set_item_checked(idx,snap_rotation);
+ }
+
+ if (state.has("snap_relative")) {
+ snap_relative=state["snap_relative"];
+ int idx = edit_menu->get_popup()->get_item_index(SNAP_RELATIVE);
+ edit_menu->get_popup()->set_item_checked(idx,snap_relative);
+ }
+
+ if (state.has("snap_pixel")) {
+ snap_pixel=state["snap_pixel"];
+ int idx = edit_menu->get_popup()->get_item_index(SNAP_USE_PIXEL);
+ edit_menu->get_popup()->set_item_checked(idx,snap_pixel);
+ }
+
+ if (state.has("skeleton_show_bones")) {
+ skeleton_show_bones=state["skeleton_show_bones"];
+ int idx = skeleton_menu->get_item_index(SKELETON_SHOW_BONES);
+ skeleton_menu->set_item_checked(idx,skeleton_show_bones);
+ }
+}
+
+
+void CanvasItemEditor::_add_canvas_item(CanvasItem *p_canvas_item) {
+
+ editor_selection->add_node(p_canvas_item);
+#if 0
+ if (canvas_items.has(p_canvas_item))
+ return;
+
+ canvas_items.insert(p_canvas_item,p_info);
+ p_canvas_item->connect("hide",this,"_visibility_changed",varray(p_canvas_item->get_instance_ID()),CONNECT_ONESHOT);
+#endif
+}
+
+void CanvasItemEditor::_remove_canvas_item(CanvasItem *p_canvas_item) {
+
+ editor_selection->remove_node(p_canvas_item);
+#if 0
+ p_canvas_item->disconnect("hide",this,"_visibility_changed");
+ canvas_items.erase(p_canvas_item);
+#endif
+
+}
+void CanvasItemEditor::_clear_canvas_items() {
+
+ editor_selection->clear();
+#if 0
+ while(canvas_items.size())
+ _remove_canvas_item(canvas_items.front()->key());
+#endif
+}
+
+void CanvasItemEditor::_visibility_changed(ObjectID p_canvas_item) {
+#if 0
+ Object *c = ObjectDB::get_instance(p_canvas_item);
+ if (!c)
+ return;
+ CanvasItem *ct = c->cast_to<CanvasItem>();
+ if (!ct)
+ return;
+ canvas_items.erase(ct);
+ //_remove_canvas_item(ct);
+ update();
+#endif
+}
+
+
+void CanvasItemEditor::_node_removed(Node *p_node) {
+#if 0
+ CanvasItem *canvas_item = (CanvasItem*)p_node; //not a good cast, but safe
+ if (canvas_items.has(canvas_item))
+ _remove_canvas_item(canvas_item);
+
+ update();
+#endif
+}
+
+void CanvasItemEditor::_keying_changed() {
+
+ if (AnimationPlayerEditor::singleton->get_key_editor()->is_visible_in_tree())
+ animation_hb->show();
+ else
+ animation_hb->hide();
+}
+
+bool CanvasItemEditor::_is_part_of_subscene(CanvasItem *p_item) {
+
+ Node* scene_node = get_tree()->get_edited_scene_root();
+ Node* item_owner = p_item->get_owner();
+
+ return item_owner && item_owner!=scene_node && p_item!=scene_node && item_owner->get_filename()!="";
+}
+
+// slow but modern computers should have no problem
+CanvasItem* CanvasItemEditor::_select_canvas_item_at_pos(const Point2& p_pos,Node* p_node,const Transform2D& p_parent_xform,const Transform2D& p_canvas_xform) {
+
+ if (!p_node)
+ return NULL;
+ if (p_node->cast_to<Viewport>())
+ return NULL;
+
+ CanvasItem *c=p_node->cast_to<CanvasItem>();
+
+
+ for (int i=p_node->get_child_count()-1;i>=0;i--) {
+
+ CanvasItem *r=NULL;
+
+ if (c && !c->is_set_as_toplevel())
+ r=_select_canvas_item_at_pos(p_pos,p_node->get_child(i),p_parent_xform * c->get_transform(),p_canvas_xform);
+ else {
+ CanvasLayer *cl = p_node->cast_to<CanvasLayer>();
+ r=_select_canvas_item_at_pos(p_pos,p_node->get_child(i),transform ,cl ? cl->get_transform() : p_canvas_xform); //use base transform
+ }
+
+ if (r)
+ return r;
+ }
+
+ if (c && c->is_visible_in_tree() && !c->has_meta("_edit_lock_") && !_is_part_of_subscene(c) && !c->cast_to<CanvasLayer>()) {
+
+ Rect2 rect = c->get_item_rect();
+ Point2 local_pos = (p_parent_xform * p_canvas_xform * c->get_transform()).affine_inverse().xform(p_pos);
+
+
+ if (rect.has_point(local_pos))
+ return c;
+
+ }
+
+ return NULL;
+}
+
+void CanvasItemEditor::_find_canvas_items_at_pos(const Point2 &p_pos,Node* p_node,const Transform2D& p_parent_xform,const Transform2D& p_canvas_xform, Vector<_SelectResult> &r_items) {
+ if (!p_node)
+ return;
+ if (p_node->cast_to<Viewport>())
+ return;
+
+ CanvasItem *c=p_node->cast_to<CanvasItem>();
+
+ for (int i=p_node->get_child_count()-1;i>=0;i--) {
+
+ if (c && !c->is_set_as_toplevel())
+ _find_canvas_items_at_pos(p_pos,p_node->get_child(i),p_parent_xform * c->get_transform(),p_canvas_xform, r_items);
+ else {
+ CanvasLayer *cl = p_node->cast_to<CanvasLayer>();
+ _find_canvas_items_at_pos(p_pos,p_node->get_child(i),transform ,cl ? cl->get_transform() : p_canvas_xform, r_items); //use base transform
+ }
+ }
+
+
+ if (c && c->is_visible_in_tree() && !c->has_meta("_edit_lock_") && !c->cast_to<CanvasLayer>()) {
+
+ Rect2 rect = c->get_item_rect();
+ Point2 local_pos = (p_parent_xform * p_canvas_xform * c->get_transform()).affine_inverse().xform(p_pos);
+
+
+ if (rect.has_point(local_pos)) {
+ Node2D *node=c->cast_to<Node2D>();
+
+ _SelectResult res;
+ res.item=c;
+ res.z=node?node->get_z():0;
+ res.has_z=node;
+ r_items.push_back(res);
+ }
+
+ }
+
+ return;
+}
+
+void CanvasItemEditor::_find_canvas_items_at_rect(const Rect2& p_rect,Node* p_node,const Transform2D& p_parent_xform,const Transform2D& p_canvas_xform,List<CanvasItem*> *r_items) {
+
+ if (!p_node)
+ return;
+ if (p_node->cast_to<Viewport>())
+ return;
+
+ CanvasItem *c=p_node->cast_to<CanvasItem>();
+
+
+ bool inherited=p_node!=get_tree()->get_edited_scene_root() && p_node->get_filename()!="";
+ bool editable=false;
+ if (inherited){
+ editable=EditorNode::get_singleton()->get_edited_scene()->is_editable_instance(p_node);
+ }
+ bool lock_children=p_node->has_meta("_edit_group_") && p_node->get_meta("_edit_group_");
+ if (!lock_children && (!inherited || editable)) {
+ for (int i=p_node->get_child_count()-1;i>=0;i--) {
+
+ if (c && !c->is_set_as_toplevel())
+ _find_canvas_items_at_rect(p_rect,p_node->get_child(i),p_parent_xform * c->get_transform(),p_canvas_xform,r_items);
+ else {
+ CanvasLayer *cl = p_node->cast_to<CanvasLayer>();
+ _find_canvas_items_at_rect(p_rect,p_node->get_child(i),transform,cl?cl->get_transform():p_canvas_xform,r_items);
+ }
+ }
+ }
+
+ if (c && c->is_visible_in_tree() && !c->has_meta("_edit_lock_") && !c->cast_to<CanvasLayer>()) {
+
+ Rect2 rect = c->get_item_rect();
+ Transform2D xform = p_parent_xform * p_canvas_xform * c->get_transform();
+
+ if ( p_rect.has_point( xform.xform( rect.pos ) ) &&
+ p_rect.has_point( xform.xform( rect.pos+Vector2(rect.size.x,0) ) ) &&
+ p_rect.has_point( xform.xform( rect.pos+Vector2(rect.size.x,rect.size.y) ) ) &&
+ p_rect.has_point( xform.xform( rect.pos+Vector2(0,rect.size.y) ) ) ) {
+
+ r_items->push_back(c);
+
+ }
+ }
+
+
+}
+
+bool CanvasItemEditor::_select(CanvasItem *item, Point2 p_click_pos, bool p_append, bool p_drag) {
+
+ if (p_append) {
+ //additive selection
+
+ if (!item) {
+
+ if (p_drag) {
+ drag_from=transform.affine_inverse().xform(p_click_pos);
+
+ box_selecting=true;
+ box_selecting_to=drag_from;
+ }
+
+ return false; //nothing to add
+ }
+
+ if (editor_selection->is_selected(item)) {
+ //already in here, erase it
+ editor_selection->remove_node(item);
+ //_remove_canvas_item(c);
+
+ viewport->update();
+ return false;
+
+ }
+ _append_canvas_item(item);
+ viewport->update();
+
+ return true;
+
+ } else {
+ //regular selection
+
+ if (!item) {
+ //clear because nothing clicked
+ editor_selection->clear();
+
+ if (p_drag) {
+ drag_from=transform.affine_inverse().xform(p_click_pos);
+
+ box_selecting=true;
+ box_selecting_to=drag_from;
+ }
+
+ viewport->update();
+ return false;
+ }
+
+ if (!editor_selection->is_selected(item)) {
+ //select a new one and clear previous selection
+ editor_selection->clear();
+ editor_selection->add_node(item);
+ //reselect
+ if (get_tree()->is_editor_hint()) {
+ editor->call("edit_node",item);
+ }
+
+ }
+
+ if (p_drag) {
+ //prepare to move!
+
+ List<Node*> &selection = editor_selection->get_selected_node_list();
+
+ for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
+
+ CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
+ if (!canvas_item || !canvas_item->is_visible_in_tree())
+ continue;
+ if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root())
+ continue;
+
+ CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
+ if (!se)
+ continue;
+
+ se->undo_state=canvas_item->edit_get_state();
+ if (canvas_item->cast_to<Node2D>())
+ se->undo_pivot=canvas_item->cast_to<Node2D>()->edit_get_pivot();
+
+ }
+
+ drag=DRAG_ALL;
+ drag_from=transform.affine_inverse().xform(p_click_pos);
+ drag_point_from=_find_topleftmost_point();
+ }
+
+ viewport->update();
+
+ return true;
+
+ }
+}
+
+void CanvasItemEditor::_key_move(const Vector2& p_dir, bool p_snap, KeyMoveMODE p_move_mode) {
+
+
+ if (drag!=DRAG_NONE)
+ return;
+
+ if (editor_selection->get_selected_node_list().empty())
+ return;
+
+ undo_redo->create_action(TTR("Move Action"),UndoRedo::MERGE_ENDS);
+
+ List<Node*> &selection = editor_selection->get_selected_node_list();
+
+ for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
+
+ CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
+ if (!canvas_item || !canvas_item->is_visible_in_tree())
+ continue;
+ if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root())
+ continue;
+
+ CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
+ if (!se)
+ continue;
+
+ if (canvas_item->has_meta("_edit_lock_"))
+ continue;
+
+
+ Vector2 drag = p_dir;
+ if (p_snap)
+ drag*=snap_step;
+
+ undo_redo->add_undo_method(canvas_item,"edit_set_state",canvas_item->edit_get_state());
+
+ if (p_move_mode == MOVE_VIEW_BASE) {
+
+ // drag = transform.affine_inverse().basis_xform(p_dir); // zoom sensitive
+ drag = canvas_item->get_global_transform_with_canvas().affine_inverse().basis_xform(drag);
+ Rect2 local_rect = canvas_item->get_item_rect();
+ local_rect.pos+=drag;
+ undo_redo->add_do_method(canvas_item,"edit_set_rect",local_rect);
+
+ } else { // p_move_mode==MOVE_LOCAL_BASE || p_move_mode==MOVE_LOCAL_WITH_ROT
+
+ if (Node2D *node_2d = canvas_item->cast_to<Node2D>()) {
+
+ if (p_move_mode == MOVE_LOCAL_WITH_ROT) {
+ Transform2D m;
+ m.rotate( node_2d->get_rotation() );
+ drag = m.xform(drag);
+ }
+ node_2d->set_position(node_2d->get_position() + drag);
+
+ } else if (Control *control = canvas_item->cast_to<Control>()) {
+
+ control->set_pos(control->get_pos()+drag);
+ }
+ }
+ }
+
+ undo_redo->commit_action();
+}
+
+Point2 CanvasItemEditor::_find_topleftmost_point() {
+
+
+
+ Vector2 tl=Point2(1e10,1e10);
+ Rect2 r2;
+ r2.pos=tl;
+
+
+ List<Node*> &selection = editor_selection->get_selected_node_list();
+
+ for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
+
+ CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
+ if (!canvas_item || !canvas_item->is_visible_in_tree())
+ continue;
+ if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root())
+ continue;
+
+
+
+
+ Rect2 rect=canvas_item->get_item_rect();
+ Transform2D xform=canvas_item->get_global_transform_with_canvas();
+
+ r2.expand_to(xform.xform(rect.pos));
+ r2.expand_to(xform.xform(rect.pos+Vector2(rect.size.x,0)));
+ r2.expand_to(xform.xform(rect.pos+rect.size));
+ r2.expand_to(xform.xform(rect.pos+Vector2(0,rect.size.y)));
+
+ }
+
+ return r2.pos;
+}
+
+
+
+int CanvasItemEditor::get_item_count() {
+
+ List<Node*> &selection = editor_selection->get_selected_node_list();
+
+ int ic=0;
+ for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
+
+ CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
+ if (!canvas_item || !canvas_item->is_visible_in_tree())
+ continue;
+
+ if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root())
+ continue;
+
+ ic++;
+ };
+
+ return ic;
+}
+
+CanvasItem *CanvasItemEditor::get_single_item() {
+
+
+ Map<Node*,Object*> &selection = editor_selection->get_selection();
+
+ CanvasItem *single_item=NULL;
+
+ for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) {
+
+ CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>();
+ if (!canvas_item || !canvas_item->is_visible_in_tree())
+ continue;
+ if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root())
+ continue;
+
+ if (single_item)
+ return NULL; //morethan one
+
+ single_item=canvas_item;
+ };
+
+ return single_item;
+}
+
+CanvasItemEditor::DragType CanvasItemEditor::_find_drag_type(const Transform2D& p_xform, const Rect2& p_local_rect, const Point2& p_click, Vector2& r_point) {
+
+ CanvasItem *canvas_item = get_single_item();
+
+ ERR_FAIL_COND_V(!canvas_item,DRAG_NONE);
+
+ Rect2 rect=canvas_item->get_item_rect();
+ Transform2D xforml=canvas_item->get_global_transform_with_canvas();
+ Transform2D xform=transform * xforml;
+
+ Vector2 endpoints[4]={
+
+ xform.xform(rect.pos),
+ xform.xform(rect.pos+Vector2(rect.size.x,0)),
+ xform.xform(rect.pos+rect.size),
+ xform.xform(rect.pos+Vector2(0,rect.size.y))
+ };
+
+ Vector2 endpointsl[4]={
+
+ xforml.xform(rect.pos),
+ xforml.xform(rect.pos+Vector2(rect.size.x,0)),
+ xforml.xform(rect.pos+rect.size),
+ xforml.xform(rect.pos+Vector2(0,rect.size.y))
+ };
+
+ DragType dragger[]={
+ DRAG_TOP_LEFT,
+ DRAG_TOP,
+ DRAG_TOP_RIGHT,
+ DRAG_RIGHT,
+ DRAG_BOTTOM_RIGHT,
+ DRAG_BOTTOM,
+ DRAG_BOTTOM_LEFT,
+ DRAG_LEFT
+ };
+
+ float radius = (select_handle->get_size().width/2)*1.5;
+
+ //try draggers
+
+ for(int i=0;i<4;i++) {
+
+ int prev = (i+3)%4;
+ int next = (i+1)%4;
+
+ r_point=endpointsl[i];
+
+ Vector2 ofs = ((endpoints[i] - endpoints[prev]).normalized() + ((endpoints[i] - endpoints[next]).normalized())).normalized();
+ ofs*=1.4144*(select_handle->get_size().width/2);
+
+ ofs+=endpoints[i];
+
+ if (ofs.distance_to(p_click)<radius)
+ return dragger[i*2];
+
+ ofs = (endpoints[i]+endpoints[next])/2;
+ ofs += (endpoints[next]-endpoints[i]).tangent().normalized()*(select_handle->get_size().width/2);
+
+ r_point=(endpointsl[i]+endpointsl[next])/2;
+
+
+ if (ofs.distance_to(p_click)<radius)
+ return dragger[i*2+1];
+
+ }
+
+ /*
+ if (rect.has_point(xform.affine_inverse().xform(p_click))) {
+ r_point=_find_topleftmost_point();
+ return DRAG_ALL;
+ }*/
+
+ //try draggers
+
+ return DRAG_NONE;
+}
+
+void CanvasItemEditor::incbeg(float& beg,float &end, float inc, float minsize,bool p_symmetric) {
+
+ if (minsize<0) {
+
+ beg+=inc;
+ if (p_symmetric)
+ end-=inc;
+ } else {
+
+ if (p_symmetric) {
+ beg+=inc;
+ end-=inc;
+ if (end-beg < minsize) {
+ float center = (beg+end)/2.0;
+ beg=center-minsize/2.0;
+ end=center+minsize/2.0;
+ }
+
+ } else {
+ if (end-(beg+inc) < minsize)
+ beg=end-minsize;
+ else
+ beg+=inc;
+ }
+
+ }
+}
+
+void CanvasItemEditor::incend(float &beg,float& end, float inc, float minsize,bool p_symmetric) {
+
+ if (minsize<0) {
+
+ end+=inc;
+ if (p_symmetric)
+ beg-=inc;
+ } else {
+
+ if (p_symmetric) {
+
+ end+=inc;
+ beg-=inc;
+ if (end-beg < minsize) {
+ float center = (beg+end)/2.0;
+ beg=center-minsize/2.0;
+ end=center+minsize/2.0;
+ }
+
+ } else {
+ if ((end+inc)-beg < minsize)
+ end=beg+minsize;
+ else
+ end+=inc;
+ }
+
+ }
+}
+
+void CanvasItemEditor::_append_canvas_item(CanvasItem *c) {
+
+ editor_selection->add_node(c);
+
+}
+
+
+void CanvasItemEditor::_snap_changed() {
+ ((SnapDialog *)snap_dialog)->get_fields(snap_offset, snap_step, snap_rotation_offset, snap_rotation_step);
+ viewport->update();
+}
+
+void CanvasItemEditor::_dialog_value_changed(double) {
+
+ if (updating_value_dialog)
+ return;
+
+ switch(last_option) {
+
+ case ZOOM_SET: {
+
+ zoom=dialog_val->get_value()/100.0;
+ _update_scroll(0);
+ viewport->update();
+
+ } break;
+ default:{}
+ }
+}
+
+void CanvasItemEditor::_selection_result_pressed(int p_result) {
+
+ if (selection_results.size() <= p_result)
+ return;
+
+ CanvasItem *item=selection_results[p_result].item;
+
+ if (item)
+ _select(item, Point2(), additive_selection, false);
+}
+
+void CanvasItemEditor::_selection_menu_hide() {
+
+ selection_results.clear();
+ selection_menu->clear();
+ selection_menu->set_size(Vector2(0, 0));
+}
+
+bool CanvasItemEditor::get_remove_list(List<Node*> *p_list) {
+
+
+ return false;//!p_list->empty();
+}
+
+
+void CanvasItemEditor::_list_select(const InputEventMouseButton& b) {
+
+ Point2 click=Point2(b.x,b.y);
+
+ Node* scene = editor->get_edited_scene();
+ if (!scene)
+ return;
+
+ _find_canvas_items_at_pos(click, scene,transform,Transform2D(), selection_results);
+
+ for(int i=0;i<selection_results.size();i++) {
+ CanvasItem *item=selection_results[i].item;
+ if (item!=scene && item->get_owner()!=scene && !scene->is_editable_instance(item->get_owner())) {
+ //invalid result
+ selection_results.remove(i);
+ i--;
+ }
+
+ }
+
+ if (selection_results.size() == 1) {
+
+ CanvasItem *item = selection_results[0].item;
+ selection_results.clear();
+
+ additive_selection=b.mod.shift;
+ if (!_select(item, click, additive_selection, false))
+ return;
+
+ } else if (!selection_results.empty()) {
+
+ selection_results.sort();
+
+ NodePath root_path = get_tree()->get_edited_scene_root()->get_path();
+ StringName root_name = root_path.get_name(root_path.get_name_count()-1);
+
+ for (int i = 0; i < selection_results.size(); i++) {
+
+ CanvasItem *item=selection_results[i].item;
+
+
+ Ref<Texture> icon;
+ if (item->has_meta("_editor_icon"))
+ icon=item->get_meta("_editor_icon");
+ else
+ icon=get_icon( has_icon(item->get_class(),"EditorIcons")?item->get_class():String("Object"),"EditorIcons");
+
+ String node_path="/"+root_name+"/"+root_path.rel_path_to(item->get_path());
+
+ selection_menu->add_item(item->get_name());
+ selection_menu->set_item_icon(i, icon );
+ selection_menu->set_item_metadata(i, node_path);
+ selection_menu->set_item_tooltip(i,String(item->get_name())+
+ "\nType: "+item->get_class()+"\nPath: "+node_path);
+ }
+
+ additive_selection=b.mod.shift;
+
+ selection_menu->set_global_pos(Vector2( b.global_x, b.global_y ));
+ selection_menu->popup();
+ selection_menu->call_deferred("grab_click_focus");
+ selection_menu->set_invalidate_click_until_motion();
+
+
+ return;
+ }
+
+}
+
+void CanvasItemEditor::_viewport_gui_input(const InputEvent& p_event) {
+
+ {
+
+ EditorNode *en = editor;
+ EditorPluginList *over_plugin_list = en->get_editor_plugins_over();
+
+ if (!over_plugin_list->empty()) {
+ bool discard = over_plugin_list->forward_gui_input(transform,p_event);
+ if (discard) {
+ accept_event();
+ return;
+ }
+ }
+ }
+
+
+ if (p_event.type==InputEvent::MOUSE_BUTTON) {
+
+ const InputEventMouseButton &b=p_event.mouse_button;
+
+
+ if (b.button_index==BUTTON_WHEEL_DOWN) {
+
+ if (zoom<MIN_ZOOM)
+ return;
+
+ float prev_zoom=zoom;
+ zoom=zoom*0.95;
+ {
+ Point2 ofs(b.x,b.y);
+ ofs = ofs/prev_zoom - ofs/zoom;
+ h_scroll->set_value( h_scroll->get_value() + ofs.x );
+ v_scroll->set_value( v_scroll->get_value() + ofs.y );
+ }
+ _update_scroll(0);
+ viewport->update();
+ return;
+ }
+
+ if (b.button_index==BUTTON_WHEEL_UP) {
+
+ if (zoom>MAX_ZOOM)
+ return;
+
+ float prev_zoom=zoom;
+ zoom=zoom*(1.0/0.95);
+ {
+ Point2 ofs(b.x,b.y);
+ ofs = ofs/prev_zoom - ofs/zoom;
+ h_scroll->set_value( h_scroll->get_value() + ofs.x );
+ v_scroll->set_value( v_scroll->get_value() + ofs.y );
+ }
+
+ _update_scroll(0);
+ viewport->update();
+ return;
+ }
+
+ if (b.button_index==BUTTON_RIGHT) {
+
+
+ if (b.pressed && (tool==TOOL_SELECT && b.mod.alt)) {
+
+ _list_select(b);
+ return;
+ }
+
+ if (get_item_count() > 0 && drag!=DRAG_NONE) {
+ //cancel drag
+
+ if (bone_ik_list.size()) {
+
+ for(List<BoneIK>::Element *E=bone_ik_list.back();E;E=E->prev()) {
+
+ E->get().node->edit_set_state(E->get().orig_state);
+ }
+
+ bone_ik_list.clear();
+
+ } else {
+
+
+ List<Node*> &selection = editor_selection->get_selected_node_list();
+
+ for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
+
+ CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
+ if (!canvas_item || !canvas_item->is_visible_in_tree())
+ continue;
+ if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root())
+ continue;
+
+
+ CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
+ if (!se)
+ continue;
+
+ canvas_item->edit_set_state(se->undo_state);
+ if (canvas_item->cast_to<Node2D>())
+ canvas_item->cast_to<Node2D>()->edit_set_pivot(se->undo_pivot);
+
+ }
+ }
+
+ drag=DRAG_NONE;
+ viewport->update();
+ can_move_pivot=false;
+
+ } else if (box_selecting) {
+ box_selecting=false;
+ viewport->update();
+ } else if (b.pressed) {
+#if 0
+ ref_item = NULL;
+ Node* scene = get_scene()->get_root_node()->cast_to<EditorNode>()->get_edited_scene();
+ if ( scene ) ref_item =_select_canvas_item_at_pos( Point2( b.x, b.y ), scene, transform );
+#endif
+ //popup->set_pos(Point2(b.x,b.y));
+ //popup->popup();
+ }
+ return;
+ }
+ /*
+ if (!canvas_items.size())
+ return;
+ */
+
+ if (b.button_index==BUTTON_LEFT && tool==TOOL_LIST_SELECT) {
+ if (b.pressed)
+ _list_select(b);
+ return;
+ }
+
+
+ if (b.button_index==BUTTON_LEFT && tool==TOOL_EDIT_PIVOT) {
+ if (b.pressed) {
+
+ Point2 mouse_pos(b.x,b.y);
+ mouse_pos=transform.affine_inverse().xform(mouse_pos);
+ mouse_pos=snap_point(mouse_pos);
+ _edit_set_pivot(mouse_pos);
+ }
+ return;
+ }
+
+
+
+ if (tool==TOOL_PAN || b.button_index!=BUTTON_LEFT || Input::get_singleton()->is_key_pressed(KEY_SPACE))
+ return;
+
+ if (!b.pressed) {
+
+ if (drag!=DRAG_NONE) {
+
+ if (undo_redo) {
+
+
+ if (bone_ik_list.size()) {
+
+
+ undo_redo->create_action(TTR("Edit IK Chain"));
+
+ for(List<BoneIK>::Element *E=bone_ik_list.back();E;E=E->prev()) {
+
+ undo_redo->add_do_method(E->get().node,"edit_set_state",E->get().node->edit_get_state());
+ undo_redo->add_undo_method(E->get().node,"edit_set_state",E->get().orig_state);
+ }
+
+ undo_redo->add_do_method(viewport,"update");
+ undo_redo->add_undo_method(viewport,"update");
+
+ bone_ik_list.clear();
+
+ undo_redo->commit_action();
+ } else {
+
+ undo_redo->create_action(TTR("Edit CanvasItem"));
+
+
+ List<Node*> &selection = editor_selection->get_selected_node_list();
+
+ for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
+
+ CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
+ if (!canvas_item || !canvas_item->is_visible_in_tree())
+ continue;
+ if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root())
+ continue;
+
+ CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
+ if (!se)
+ continue;
+
+ Variant state=canvas_item->edit_get_state();
+ undo_redo->add_do_method(canvas_item,"edit_set_state",state);
+ undo_redo->add_undo_method(canvas_item,"edit_set_state",se->undo_state);
+ if (canvas_item->cast_to<Node2D>()) {
+ Node2D *pvt = canvas_item->cast_to<Node2D>();
+ if (pvt->edit_has_pivot()) {
+ undo_redo->add_do_method(canvas_item,"edit_set_pivot",pvt->edit_get_pivot());
+ undo_redo->add_undo_method(canvas_item,"edit_set_pivot",se->undo_pivot);
+ }
+ }
+ }
+ undo_redo->commit_action();
+ }
+ }
+
+ drag=DRAG_NONE;
+ viewport->update();
+ can_move_pivot=false;
+
+ }
+
+ if (box_selecting) {
+#if 0
+ if ( ! b.mod.shift ) _clear_canvas_items();
+ if ( box_selection_end() ) return;
+#endif
+
+ Node* scene = editor->get_edited_scene();
+ if (scene) {
+
+ List<CanvasItem*> selitems;
+
+ Point2 bsfrom = transform.xform(drag_from);
+ Point2 bsto= transform.xform(box_selecting_to);
+ if (bsfrom.x>bsto.x)
+ SWAP(bsfrom.x,bsto.x);
+ if (bsfrom.y>bsto.y)
+ SWAP(bsfrom.y,bsto.y);
+
+ _find_canvas_items_at_rect(Rect2(bsfrom,bsto-bsfrom),scene,transform,Transform2D(),&selitems);
+
+ for(List<CanvasItem*>::Element *E=selitems.front();E;E=E->next()) {
+
+ _append_canvas_item(E->get());
+ }
+
+ }
+
+ box_selecting=false;
+ viewport->update();
+
+ }
+ return;
+ }
+
+
+ Map<ObjectID,BoneList>::Element *Cbone=NULL; //closest
+
+ {
+ bone_ik_list.clear();
+ float closest_dist=1e20;
+ int bone_width = EditorSettings::get_singleton()->get("editors/2d/bone_width");
+ for(Map<ObjectID,BoneList>::Element *E=bone_list.front();E;E=E->next()) {
+
+ if (E->get().from == E->get().to)
+ continue;
+ Vector2 s[2]={
+ E->get().from,
+ E->get().to
+ };
+
+ Vector2 p = Geometry::get_closest_point_to_segment_2d(Vector2(b.x,b.y),s);
+ float d = p.distance_to(Vector2(b.x,b.y));
+ if (d<bone_width && d<closest_dist) {
+ Cbone=E;
+ closest_dist=d;
+ }
+ }
+
+ if (Cbone) {
+ Node2D *b=NULL;
+ Object* obj=ObjectDB::get_instance(Cbone->get().bone);
+ if (obj)
+ b=obj->cast_to<Node2D>();
+
+ if (b) {
+
+
+ bool ik_found=false;
+ bool first=true;
+
+
+
+ while(b) {
+
+ CanvasItem *pi=b->get_parent_item();
+ if (!pi)
+ break;
+
+ float len=pi->get_global_transform().get_origin().distance_to(b->get_global_position());
+ b=pi->cast_to<Node2D>();
+ if (!b)
+ break;
+
+ if (first) {
+
+ bone_orig_xform=b->get_global_transform();
+ first=false;
+ }
+
+ BoneIK bik;
+ bik.node=b;
+ bik.len=len;
+ bik.orig_state=b->edit_get_state();
+
+ bone_ik_list.push_back(bik);
+
+ if (b->has_meta("_edit_ik_")) {
+
+ ik_found=bone_ik_list.size()>1;
+ break;
+ }
+
+ if (!pi->has_meta("_edit_bone_"))
+ break;
+
+ }
+
+ if (!ik_found)
+ bone_ik_list.clear();
+
+ }
+ }
+ }
+
+ CanvasItem *single_item = get_single_item();
+
+ if (single_item) {
+ //try single canvas_item edit
+
+ CanvasItem *canvas_item = single_item;
+ CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
+ ERR_FAIL_COND(!se);
+
+
+ Point2 click(b.x,b.y);
+
+ if ((b.mod.control && tool==TOOL_SELECT) || tool==TOOL_ROTATE) {
+
+ drag=DRAG_ROTATE;
+ drag_from=transform.affine_inverse().xform(click);
+ se->undo_state=canvas_item->edit_get_state();
+ if (canvas_item->cast_to<Node2D>())
+ se->undo_pivot=canvas_item->cast_to<Node2D>()->edit_get_pivot();
+ if (canvas_item->cast_to<Control>())
+ se->undo_pivot=Vector2();
+ return;
+ }
+
+ Transform2D xform = transform * canvas_item->get_global_transform_with_canvas();
+ Rect2 rect=canvas_item->get_item_rect();
+ //float handle_radius = handle_len * 1.4144; //magic number, guess what it means!
+
+ if (tool==TOOL_SELECT) {
+ drag = _find_drag_type(xform,rect,click,drag_point_from);
+
+ if (b.doubleclick) {
+
+ if (canvas_item->get_filename()!="" && canvas_item!=editor->get_edited_scene()) {
+
+ editor->open_request(canvas_item->get_filename());
+ return;
+ }
+ }
+
+ if (drag!=DRAG_NONE && (!Cbone || drag!=DRAG_ALL)) {
+ drag_from=transform.affine_inverse().xform(click);
+ se->undo_state=canvas_item->edit_get_state();
+ if (canvas_item->cast_to<Node2D>())
+ se->undo_pivot=canvas_item->cast_to<Node2D>()->edit_get_pivot();
+
+ return;
+ }
+ } else {
+
+ drag=DRAG_NONE;
+ }
+ }
+
+ //multi canvas_item edit
+
+
+ Point2 click=Point2(b.x,b.y);
+
+ if ((b.mod.alt || tool==TOOL_MOVE) && get_item_count()) {
+
+
+ List<Node*> &selection = editor_selection->get_selected_node_list();
+
+ for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
+
+ CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
+ if (!canvas_item || !canvas_item->is_visible_in_tree())
+ continue;
+ if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root())
+ continue;
+
+ CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
+ if (!se)
+ continue;
+
+ se->undo_state=canvas_item->edit_get_state();
+ if (canvas_item->cast_to<Node2D>())
+ se->undo_pivot=canvas_item->cast_to<Node2D>()->edit_get_pivot();
+
+ }
+
+
+ drag=DRAG_ALL;
+ drag_from=transform.affine_inverse().xform(click);
+ drag_point_from=_find_topleftmost_point();
+ viewport->update();
+ return;
+
+ }
+
+ Node* scene = editor->get_edited_scene();
+ if (!scene)
+ return;
+
+ /*
+ if (current_window) {
+ //no window.... ?
+ click-=current_window->get_scroll();
+ }*/
+ CanvasItem *c=NULL;
+
+ if (Cbone) {
+
+ Object* obj=ObjectDB::get_instance(Cbone->get().bone);
+ if (obj)
+ c=obj->cast_to<CanvasItem>();
+ if (c)
+ c=c->get_parent_item();
+
+
+ }
+ if (!c) {
+ c =_select_canvas_item_at_pos(click, scene,transform,Transform2D());
+
+
+ CanvasItem* cn = c;
+
+ while(cn) {
+ if (cn->has_meta("_edit_group_")) {
+ c=cn;
+ }
+ cn=cn->get_parent_item();
+ }
+ }
+
+ Node* n = c;
+
+ while ((n && n != scene && n->get_owner() != scene) || (n && !n->is_class("CanvasItem"))) {
+ n = n->get_parent();
+ };
+ c = n->cast_to<CanvasItem>();
+#if 0
+ if ( b.pressed ) box_selection_start( click );
+#endif
+
+ additive_selection=b.mod.shift;
+ if (!_select(c, click, additive_selection))
+ return;
+
+ }
+
+ if (p_event.type==InputEvent::MOUSE_MOTION) {
+
+ if (!viewport->has_focus() && (!get_focus_owner() || !get_focus_owner()->is_text_field()))
+ viewport->call_deferred("grab_focus");
+
+ const InputEventMouseMotion &m=p_event.mouse_motion;
+
+ if (box_selecting) {
+
+ box_selecting_to=transform.affine_inverse().xform(Point2(m.x,m.y));
+ viewport->update();
+ return;
+
+ }
+
+
+ if (drag==DRAG_NONE) {
+
+
+ if ( (m.button_mask&BUTTON_MASK_LEFT && tool == TOOL_PAN) || m.button_mask&BUTTON_MASK_MIDDLE || (m.button_mask&BUTTON_MASK_LEFT && Input::get_singleton()->is_key_pressed(KEY_SPACE))) {
+ h_scroll->set_value( h_scroll->get_value() - m.relative_x/zoom);
+ v_scroll->set_value( v_scroll->get_value() - m.relative_y/zoom);
+ }
+
+ return;
+
+ }
+
+ List<Node*> &selection = editor_selection->get_selected_node_list();
+
+
+ for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
+
+ CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
+ if (!canvas_item || !canvas_item->is_visible_in_tree())
+ continue;
+ if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root())
+ continue;
+
+ CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
+ if (!se)
+ continue;
+
+ bool dragging_bone = drag==DRAG_ALL && selection.size()==1 && bone_ik_list.size();
+
+
+ if (!dragging_bone) {
+ canvas_item->edit_set_state(se->undo_state); //reset state and reapply
+ if (canvas_item->cast_to<Node2D>())
+ canvas_item->cast_to<Node2D>()->edit_set_pivot(se->undo_pivot);
+ }
+
+
+ Vector2 dfrom = drag_from;
+ Vector2 dto = transform.affine_inverse().xform(Point2(m.x,m.y));
+ if (canvas_item->has_meta("_edit_lock_"))
+ continue;
+
+
+ if (drag==DRAG_ROTATE) {
+
+ Vector2 center = canvas_item->get_global_transform_with_canvas().get_origin();
+ {
+ Node2D *node = canvas_item->cast_to<Node2D>();
+
+
+ if (node) {
+ real_t angle = node->get_rotation();
+ node->set_rotation(snap_angle( angle + (dfrom - center).angle_to(dto-center), angle ));
+ display_rotate_to = dto;
+ display_rotate_from = center;
+ viewport->update();
+ }
+ }
+
+ {
+ Control *node = canvas_item->cast_to<Control>();
+
+
+ if (node) {
+ real_t angle = node->get_rotation();
+ node->set_rotation(snap_angle( angle + (dfrom - center).angle_to(dto-center), angle ));
+ display_rotate_to = dto;
+ display_rotate_from = center;
+ viewport->update();
+ }
+ }
+
+ continue;
+ }
+
+
+ bool uniform = m.mod.shift;
+ bool symmetric=m.mod.alt;
+
+ dto = dto - (drag == DRAG_ALL ? drag_from - drag_point_from : Vector2(0, 0));
+
+ if(uniform && drag == DRAG_ALL) {
+ if(ABS(dto.x - drag_point_from.x) > ABS(dto.y - drag_point_from.y)) {
+ dto.y = drag_point_from.y;
+ } else {
+ dto.x = drag_point_from.x;
+ }
+ }
+
+ dfrom = drag_point_from;
+ dto = snap_point(dto, drag_point_from);
+
+ Vector2 drag_vector =
+ canvas_item->get_global_transform_with_canvas().affine_inverse().xform(dto) -
+ canvas_item->get_global_transform_with_canvas().affine_inverse().xform(dfrom);
+
+ Rect2 local_rect = canvas_item->get_item_rect();
+ Vector2 begin=local_rect.pos;
+ Vector2 end=local_rect.pos+local_rect.size;
+ Vector2 minsize = canvas_item->edit_get_minimum_size();
+
+ if (uniform) {
+ float aspect = local_rect.size.aspect();
+ switch(drag) {
+ case DRAG_BOTTOM_LEFT:
+ case DRAG_TOP_RIGHT: {
+ if (aspect > 1.0) { // width > height, take x as reference
+ drag_vector.y = -drag_vector.x/aspect;
+ } else { // height > width, take y as reference
+ drag_vector.x = -drag_vector.y*aspect;
+ }
+ } break;
+ case DRAG_BOTTOM_RIGHT:
+ case DRAG_TOP_LEFT: {
+ if (aspect > 1.0) { // width > height, take x as reference
+ drag_vector.y = drag_vector.x/aspect;
+ } else { // height > width, take y as reference
+ drag_vector.x = drag_vector.y*aspect;
+ }
+ } break;
+ default: {}
+ }
+ }
+
+ switch(drag) {
+ case DRAG_ALL: {
+ begin+=drag_vector;
+ end+=drag_vector;
+ } break;
+ case DRAG_RIGHT: {
+
+ incend(begin.x,end.x,drag_vector.x,minsize.x,symmetric);
+
+ } break;
+ case DRAG_BOTTOM: {
+
+ incend(begin.y,end.y,drag_vector.y,minsize.y,symmetric);
+
+ } break;
+ case DRAG_BOTTOM_RIGHT: {
+
+ incend(begin.x,end.x,drag_vector.x,minsize.x,symmetric);
+ incend(begin.y,end.y,drag_vector.y,minsize.y,symmetric);
+ } break;
+ case DRAG_TOP_LEFT: {
+
+ incbeg(begin.x,end.x,drag_vector.x,minsize.x,symmetric);
+ incbeg(begin.y,end.y,drag_vector.y,minsize.y,symmetric);
+ } break;
+ case DRAG_TOP: {
+
+ incbeg(begin.y,end.y,drag_vector.y,minsize.y,symmetric);
+
+ } break;
+ case DRAG_LEFT: {
+
+ incbeg(begin.x,end.x,drag_vector.x,minsize.x,symmetric);
+
+ } break;
+ case DRAG_TOP_RIGHT: {
+
+ incbeg(begin.y,end.y,drag_vector.y,minsize.y,symmetric);
+ incend(begin.x,end.x,drag_vector.x,minsize.x,symmetric);
+
+ } break;
+ case DRAG_BOTTOM_LEFT: {
+
+ incbeg(begin.x,end.x,drag_vector.x,minsize.x,symmetric);
+ incend(begin.y,end.y,drag_vector.y,minsize.y,symmetric);
+ } break;
+ case DRAG_PIVOT: {
+
+ if (canvas_item->cast_to<Node2D>()) {
+ Node2D *n2d =canvas_item->cast_to<Node2D>();
+ n2d->edit_set_pivot(se->undo_pivot+drag_vector);
+
+ }
+ continue;
+ } break;
+
+ default:{}
+ }
+
+
+
+ if (!dragging_bone) {
+
+ local_rect.pos=begin;
+ local_rect.size=end-begin;
+ canvas_item->edit_set_rect(local_rect);
+
+ } else {
+ //ok, all that had to be done was done, now solve IK
+
+
+
+
+ Node2D *n2d = canvas_item->cast_to<Node2D>();
+ Transform2D final_xform = bone_orig_xform;
+
+
+
+ if (n2d) {
+
+ float total_len = 0;
+ for (List<BoneIK>::Element *E=bone_ik_list.front();E;E=E->next()) {
+ if (E->prev())
+ total_len+=E->get().len;
+ E->get().pos = E->get().node->get_global_transform().get_origin();
+ }
+
+ {
+
+ final_xform.elements[2]+=dto-dfrom;//final_xform.affine_inverse().basis_xform_inv(drag_vector);
+ //n2d->set_global_transform(final_xform);
+
+ }
+
+
+ CanvasItem *last = bone_ik_list.back()->get().node;
+ if (!last)
+ break;
+
+ Vector2 root_pos = last->get_global_transform().get_origin();
+ Vector2 leaf_pos = final_xform.get_origin();
+
+ if ((leaf_pos.distance_to(root_pos)) > total_len) {
+ //oops dude you went too far
+ //print_line("TOO FAR!");
+ Vector2 rel = leaf_pos - root_pos;
+ rel = rel.normalized() * total_len;
+ leaf_pos=root_pos+rel;
+
+ }
+
+ bone_ik_list.front()->get().pos=leaf_pos;
+
+ //print_line("BONE IK LIST "+itos(bone_ik_list.size()));
+
+
+ if (bone_ik_list.size()>2) {
+ int solver_iterations=64;
+ float solver_k=0.3;
+
+ for(int i=0;i<solver_iterations;i++) {
+
+ for (List<BoneIK>::Element *E=bone_ik_list.front();E;E=E->next()) {
+
+
+
+ if (E==bone_ik_list.back()) {
+
+ break;
+ }
+
+ float len = E->next()->get().len;
+
+ if (E->next()==bone_ik_list.back()) {
+
+ //print_line("back");
+
+ Vector2 rel = E->get().pos - E->next()->get().pos;
+ //print_line("PREV "+E->get().pos);
+ Vector2 desired = E->next()->get().pos+rel.normalized()*len;
+ //print_line("DESIRED "+desired);
+ E->get().pos=E->get().pos.linear_interpolate(desired,solver_k);
+ //print_line("POST "+E->get().pos);
+
+
+ } else if (E==bone_ik_list.front()) {
+ //only adjust parent
+ //print_line("front");
+ Vector2 rel = E->next()->get().pos - E->get().pos;
+ //print_line("PREV "+E->next()->get().pos);
+ Vector2 desired = E->get().pos+rel.normalized()*len;
+ //print_line("DESIRED "+desired);
+ E->next()->get().pos=E->next()->get().pos.linear_interpolate(desired,solver_k);
+ //print_line("POST "+E->next()->get().pos);
+ } else {
+
+ Vector2 rel = E->next()->get().pos - E->get().pos;
+ Vector2 cen = (E->next()->get().pos + E->get().pos)*0.5;
+ rel=rel.linear_interpolate(rel.normalized()*len,solver_k);
+ rel*=0.5;
+ E->next()->get().pos=cen+rel;
+ E->get().pos=cen-rel;
+ //print_line("mid");
+
+ }
+ }
+ }
+ }
+ }
+
+ for (List<BoneIK>::Element *E=bone_ik_list.back();E;E=E->prev()) {
+
+ Node2D *n = E->get().node;
+
+ if (!E->prev()) {
+ //last goes to what it was
+ final_xform.set_origin(n->get_global_position());
+ n->set_global_transform(final_xform);
+
+ } else {
+ Vector2 rel = (E->prev()->get().node->get_global_position() - n->get_global_position()).normalized();
+ Vector2 rel2 = (E->prev()->get().pos - E->get().pos).normalized();
+ float rot = rel.angle_to(rel2);
+ if (n->get_global_transform().basis_determinant()<0) {
+ //mirrored, rotate the other way
+ rot=-rot;
+ }
+
+ n->rotate(rot);
+ }
+
+ }
+
+
+
+ break;
+ }
+ }
+ }
+
+ if (p_event.type==InputEvent::KEY) {
+
+ const InputEventKey &k=p_event.key;
+
+ if (k.pressed && drag==DRAG_NONE) {
+
+ KeyMoveMODE move_mode = MOVE_VIEW_BASE;
+ if (k.mod.alt) move_mode = MOVE_LOCAL_BASE;
+ if (k.mod.control || k.mod.meta) move_mode = MOVE_LOCAL_WITH_ROT;
+
+ if (k.scancode==KEY_UP)
+ _key_move( Vector2(0,-1), k.mod.shift, move_mode );
+ else if (k.scancode==KEY_DOWN)
+ _key_move( Vector2(0,1), k.mod.shift, move_mode );
+ else if (k.scancode==KEY_LEFT)
+ _key_move( Vector2(-1,0), k.mod.shift, move_mode );
+ else if (k.scancode==KEY_RIGHT)
+ _key_move( Vector2(1,0), k.mod.shift, move_mode );
+ else if (k.scancode==KEY_ESCAPE) {
+ editor_selection->clear();
+ viewport->update();
+ }
+ else
+ return;
+
+ accept_event();
+ }
+
+ }
+
+
+
+
+}
+
+void CanvasItemEditor::_viewport_draw() {
+
+ // TODO fetch the viewport?
+
+ Ref<Texture> pivot = get_icon("EditorPivot","EditorIcons");
+ _update_scrollbars();
+ RID ci=viewport->get_canvas_item();
+
+ if (snap_show_grid) {
+ Size2 s = viewport->get_size();
+ int last_cell;
+ Transform2D xform = transform.affine_inverse();
+
+ if (snap_step.x!=0) {
+ for(int i=0;i<s.width;i++) {
+ int cell = Math::fast_ftoi(Math::floor((xform.xform(Vector2(i,0)).x-snap_offset.x)/snap_step.x));
+ if (i==0)
+ last_cell=cell;
+ if (last_cell!=cell)
+ viewport->draw_line(Point2(i,0),Point2(i,s.height),Color(0.3,0.7,1,0.3));
+ last_cell=cell;
+ }
+ }
+
+ if (snap_step.y!=0) {
+ for(int i=0;i<s.height;i++) {
+ int cell = Math::fast_ftoi(Math::floor((xform.xform(Vector2(0,i)).y-snap_offset.y)/snap_step.y));
+ if (i==0)
+ last_cell=cell;
+ if (last_cell!=cell)
+ viewport->draw_line(Point2(0,i),Point2(s.width,i),Color(0.3,0.7,1,0.3));
+ last_cell=cell;
+ }
+ }
+ }
+
+ if (viewport->has_focus()) {
+ Size2 size = viewport->get_size();
+ if (v_scroll->is_visible_in_tree())
+ size.width-=v_scroll->get_size().width;
+ if (h_scroll->is_visible_in_tree())
+ size.height-=h_scroll->get_size().height;
+
+ get_stylebox("EditorFocus","EditorStyles")->draw(ci,Rect2(Point2(),size));
+ }
+
+ Ref<Texture> lock = get_icon("Lock","EditorIcons");
+ Ref<Texture> group = get_icon("Group","EditorIcons");
+
+
+ bool single = get_single_item()!=NULL;
+
+ Map<Node*,Object*> &selection = editor_selection->get_selection();
+
+ bool pivot_found=false;
+
+ for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) {
+
+
+ CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>();
+ if (!canvas_item || !canvas_item->is_visible_in_tree())
+ continue;
+ if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root())
+ continue;
+ CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
+ if (!se)
+ continue;
+
+
+ Rect2 rect=canvas_item->get_item_rect();
+
+ Transform2D xform=transform * canvas_item->get_global_transform_with_canvas();
+ VisualServer::get_singleton()->canvas_item_add_set_transform(ci,xform);
+
+ Vector2 endpoints[4]={
+
+ xform.xform(rect.pos),
+ xform.xform(rect.pos+Vector2(rect.size.x,0)),
+ xform.xform(rect.pos+rect.size),
+ xform.xform(rect.pos+Vector2(0,rect.size.y))
+ };
+
+ Color c = Color(1,0.6,0.4,0.7);
+
+ VisualServer::get_singleton()->canvas_item_add_set_transform(ci,Transform2D());
+
+ for(int i=0;i<4;i++) {
+ viewport->draw_line(endpoints[i],endpoints[(i+1)%4],c,2);
+ }
+
+ if (single && (tool==TOOL_SELECT || tool == TOOL_MOVE || tool == TOOL_ROTATE || tool==TOOL_EDIT_PIVOT)) { //kind of sucks
+
+ if (canvas_item->cast_to<Node2D>()) {
+
+
+ if (canvas_item->cast_to<Node2D>()->edit_has_pivot()) {
+ viewport->draw_texture(pivot,xform.get_origin()+(-pivot->get_size()/2).floor());
+ can_move_pivot=true;
+ pivot_found=true;
+ }
+
+ }
+
+
+ if (tool==TOOL_SELECT) {
+
+
+ for(int i=0;i<4;i++) {
+
+ int prev = (i+3)%4;
+ int next = (i+1)%4;
+
+ Vector2 ofs = ((endpoints[i] - endpoints[prev]).normalized() + ((endpoints[i] - endpoints[next]).normalized())).normalized();
+ ofs*=1.4144*(select_handle->get_size().width/2);
+
+ select_handle->draw(ci,(endpoints[i]+ofs-(select_handle->get_size()/2)).floor());
+
+ ofs = (endpoints[i]+endpoints[next])/2;
+ ofs += (endpoints[next]-endpoints[i]).tangent().normalized()*(select_handle->get_size().width/2);
+
+ select_handle->draw(ci,(ofs-(select_handle->get_size()/2)).floor());
+
+ }
+
+ }
+ }
+
+
+
+ //DRAW_EMPTY_RECT( Rect2( current_window->get_scroll()-Point2(1,1), get_size()+Size2(2,2)), Color(0.8,0.8,1.0,0.8) );
+ //E->get().last_rect = rect;
+ }
+
+ pivot_button->set_disabled(!pivot_found);
+ VisualServer::get_singleton()->canvas_item_add_set_transform(ci,Transform2D());
+
+
+
+ Color x_axis_color(1.0,0.4,0.4,0.6);
+ Color y_axis_color(0.4,1.0,0.4,0.6);
+ Color area_axis_color(0.4,0.4,1.0,0.4);
+ Color rotate_color(0.4,0.7,1.0,0.8);
+
+ VisualServer::get_singleton()->canvas_item_add_line(ci,Point2(h_scroll->get_min(),0)+transform.get_origin(),Point2(h_scroll->get_max(),0)+transform.get_origin(),x_axis_color);
+ VisualServer::get_singleton()->canvas_item_add_line(ci,Point2(0,v_scroll->get_min())+transform.get_origin(),Point2(0,v_scroll->get_max())+transform.get_origin(),y_axis_color);
+
+
+ if (box_selecting) {
+
+ Point2 bsfrom = transform.xform(drag_from);
+ Point2 bsto= transform.xform(box_selecting_to);
+
+
+ VisualServer::get_singleton()->canvas_item_add_rect(ci,Rect2(bsfrom,bsto-bsfrom),Color(0.7,0.7,1.0,0.3));
+ }
+
+ if (drag==DRAG_ROTATE) {
+ VisualServer::get_singleton()->canvas_item_add_line(ci,transform.xform(display_rotate_from), transform.xform(display_rotate_to),rotate_color);
+ }
+
+ Size2 screen_size = Size2( GlobalConfig::get_singleton()->get("display/window/width"), GlobalConfig::get_singleton()->get("display/window/height") );
+
+ Vector2 screen_endpoints[4]= {
+ transform.xform(Vector2(0,0)),
+ transform.xform(Vector2(screen_size.width,0)),
+ transform.xform(Vector2(screen_size.width,screen_size.height)),
+ transform.xform(Vector2(0,screen_size.height))
+ };
+
+ for(int i=0;i<4;i++) {
+
+ VisualServer::get_singleton()->canvas_item_add_line(ci,screen_endpoints[i], screen_endpoints[(i+1)%4],area_axis_color);
+
+ }
+
+ for(List<LockList>::Element*E=lock_list.front();E;E=E->next()) {
+
+ Vector2 ofs = transform.xform(E->get().pos);
+ if (E->get().lock) {
+
+ lock->draw(ci,ofs);
+ ofs.x+=lock->get_width();
+ }
+ if (E->get().group) {
+
+ group->draw(ci,ofs);
+ }
+
+ }
+
+ {
+
+ EditorNode *en = editor;
+ EditorPluginList *over_plugin_list = en->get_editor_plugins_over();
+
+ if (!over_plugin_list->empty()) {
+
+ over_plugin_list->forward_draw_over_canvas(transform,viewport);
+
+ }
+ }
+
+ if (skeleton_show_bones) {
+ int bone_width = EditorSettings::get_singleton()->get("editors/2d/bone_width");
+ Color bone_color1 = EditorSettings::get_singleton()->get("editors/2d/bone_color1");
+ Color bone_color2 = EditorSettings::get_singleton()->get("editors/2d/bone_color2");
+ Color bone_ik_color = EditorSettings::get_singleton()->get("editors/2d/bone_ik_color");
+ Color bone_selected_color = EditorSettings::get_singleton()->get("editors/2d/bone_selected_color");
+
+ for(Map<ObjectID,BoneList>::Element*E=bone_list.front();E;E=E->next()) {
+
+ E->get().from=Vector2();
+ E->get().to=Vector2();
+
+ Object *obj = ObjectDB::get_instance(E->get().bone);
+ if (!obj)
+ continue;
+
+ Node2D* n2d = obj->cast_to<Node2D>();
+ if (!n2d)
+ continue;
+
+ if (!n2d->get_parent())
+ continue;
+
+ CanvasItem *pi = n2d->get_parent_item();
+
+
+ Node2D* pn2d=n2d->get_parent()->cast_to<Node2D>();
+
+ if (!pn2d)
+ continue;
+
+ Vector2 from = transform.xform(pn2d->get_global_position());
+ Vector2 to = transform.xform(n2d->get_global_position());
+
+ E->get().from=from;
+ E->get().to=to;
+
+ Vector2 rel = to-from;
+ Vector2 relt = rel.tangent().normalized()*bone_width;
+
+
+
+ Vector<Vector2> bone_shape;
+ bone_shape.push_back(from);
+ bone_shape.push_back(from+rel*0.2+relt);
+ bone_shape.push_back(to);
+ bone_shape.push_back(from+rel*0.2-relt);
+ Vector<Color> colors;
+ if (pi->has_meta("_edit_ik_")) {
+
+ colors.push_back(bone_ik_color);
+ colors.push_back(bone_ik_color);
+ colors.push_back(bone_ik_color);
+ colors.push_back(bone_ik_color);
+ } else {
+ colors.push_back(bone_color1);
+ colors.push_back(bone_color2);
+ colors.push_back(bone_color1);
+ colors.push_back(bone_color2);
+ }
+
+
+ VisualServer::get_singleton()->canvas_item_add_primitive(ci,bone_shape,colors,Vector<Vector2>(),RID());
+
+ if (editor_selection->is_selected(pi)) {
+ for(int i=0;i<bone_shape.size();i++) {
+
+ VisualServer::get_singleton()->canvas_item_add_line(ci,bone_shape[i],bone_shape[(i+1)%bone_shape.size()],bone_selected_color,2);
+ }
+ }
+
+ }
+ }
+}
+
+void CanvasItemEditor::_notification(int p_what) {
+
+ if (p_what==NOTIFICATION_FIXED_PROCESS) {
+
+ List<Node*> &selection = editor_selection->get_selected_node_list();
+
+ bool all_control=true;
+ bool has_control=false;
+
+ for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
+
+ CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
+ if (!canvas_item || !canvas_item->is_visible_in_tree())
+ continue;
+
+ if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root())
+ continue;
+
+ if (canvas_item->cast_to<Control>())
+ has_control=true;
+ else
+ all_control=false;
+
+ CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
+ if (!se)
+ continue;
+
+ Rect2 r=canvas_item->get_item_rect();
+
+ Transform2D xform = canvas_item->get_transform();
+
+ if (r != se->prev_rect || xform!=se->prev_xform) {
+ viewport->update();
+ se->prev_rect=r;
+ se->prev_xform=xform;
+ }
+
+ }
+
+ bool show_anchor = all_control && has_control;
+ if (show_anchor != anchor_menu->is_visible()) {
+ if (show_anchor)
+ anchor_menu->show();
+ else
+ anchor_menu->hide();
+ }
+
+ for(Map<ObjectID,BoneList>::Element *E=bone_list.front();E;E=E->next()) {
+
+ Object *b = ObjectDB::get_instance(E->get().bone);
+ if (!b) {
+
+ viewport->update();
+ break;
+ }
+
+ Node2D *b2 = b->cast_to<Node2D>();
+ if (!b2) {
+ continue;
+ }
+
+ if (b2->get_global_transform()!=E->get().xform) {
+
+ E->get().xform=b2->get_global_transform();
+ viewport->update();
+ }
+ }
+ }
+
+ if (p_what==NOTIFICATION_ENTER_TREE) {
+
+ select_sb->set_texture( get_icon("EditorRect2D","EditorIcons") );
+ for(int i=0;i<4;i++) {
+ select_sb->set_margin_size(Margin(i),4);
+ select_sb->set_default_margin(Margin(i),4);
+ }
+
+ select_button->set_icon( get_icon("ToolSelect","EditorIcons"));
+ list_select_button->set_icon( get_icon("ListSelect","EditorIcons"));
+ move_button->set_icon( get_icon("ToolMove","EditorIcons"));
+ rotate_button->set_icon( get_icon("ToolRotate","EditorIcons"));
+ pan_button->set_icon( get_icon("ToolPan", "EditorIcons"));
+ pivot_button->set_icon( get_icon("EditPivot", "EditorIcons"));
+ select_handle=get_icon("EditorHandle","EditorIcons");
+ lock_button->set_icon(get_icon("Lock","EditorIcons"));
+ unlock_button->set_icon(get_icon("Unlock","EditorIcons"));
+ group_button->set_icon(get_icon("Group","EditorIcons"));
+ ungroup_button->set_icon(get_icon("Ungroup","EditorIcons"));
+ key_insert_button->set_icon(get_icon("Key","EditorIcons"));
+
+
+ //anchor_menu->add_icon_override("Align Top Left");
+ anchor_menu->set_icon(get_icon("Anchor","EditorIcons"));
+ PopupMenu *p=anchor_menu->get_popup();
+
+ p->add_icon_item(get_icon("ControlAlignTopLeft","EditorIcons"),"Top Left",ANCHOR_ALIGN_TOP_LEFT);
+ p->add_icon_item(get_icon("ControlAlignTopRight","EditorIcons"),"Top Right",ANCHOR_ALIGN_TOP_RIGHT);
+ p->add_icon_item(get_icon("ControlAlignBottomRight","EditorIcons"),"Bottom Right",ANCHOR_ALIGN_BOTTOM_RIGHT);
+ p->add_icon_item(get_icon("ControlAlignBottomLeft","EditorIcons"),"Bottom Left",ANCHOR_ALIGN_BOTTOM_LEFT);
+ p->add_separator();
+ p->add_icon_item(get_icon("ControlAlignLeftCenter","EditorIcons"),"Center Left",ANCHOR_ALIGN_CENTER_LEFT);
+ p->add_icon_item(get_icon("ControlAlignTopCenter","EditorIcons"),"Center Top",ANCHOR_ALIGN_CENTER_TOP);
+ p->add_icon_item(get_icon("ControlAlignRightCenter","EditorIcons"),"Center Right",ANCHOR_ALIGN_CENTER_RIGHT);
+ p->add_icon_item(get_icon("ControlAlignBottomCenter","EditorIcons"),"Center Bottom",ANCHOR_ALIGN_CENTER_BOTTOM);
+ p->add_icon_item(get_icon("ControlAlignCenter","EditorIcons"),"Center",ANCHOR_ALIGN_CENTER);
+ p->add_separator();
+ p->add_icon_item(get_icon("ControlAlignLeftWide","EditorIcons"),"Left Wide",ANCHOR_ALIGN_LEFT_WIDE);
+ p->add_icon_item(get_icon("ControlAlignTopWide","EditorIcons"),"Top Wide",ANCHOR_ALIGN_TOP_WIDE);
+ p->add_icon_item(get_icon("ControlAlignRightWide","EditorIcons"),"Right Wide",ANCHOR_ALIGN_RIGHT_WIDE);
+ p->add_icon_item(get_icon("ControlAlignBottomWide","EditorIcons"),"Bottom Wide",ANCHOR_ALIGN_BOTTOM_WIDE);
+ p->add_icon_item(get_icon("ControlVcenterWide","EditorIcons"),"VCenter Wide ",ANCHOR_ALIGN_VCENTER_WIDE);
+ p->add_icon_item(get_icon("ControlHcenterWide","EditorIcons"),"HCenter Wide ",ANCHOR_ALIGN_HCENTER_WIDE);
+ p->add_separator();
+ p->add_icon_item(get_icon("ControlAlignWide","EditorIcons"),"Full Rect",ANCHOR_ALIGN_WIDE);
+
+
+ AnimationPlayerEditor::singleton->get_key_editor()->connect("visibility_changed",this,"_keying_changed");
+ _keying_changed();
+ }
+
+ if (p_what==NOTIFICATION_READY) {
+
+ get_tree()->connect("node_removed",this,"_node_removed");
+ }
+
+ if (p_what==NOTIFICATION_DRAW) {
+
+
+
+ }
+}
+
+void CanvasItemEditor::edit(CanvasItem *p_canvas_item) {
+
+ drag=DRAG_NONE;
+
+ editor_selection->clear();//_clear_canvas_items();
+ editor_selection->add_node(p_canvas_item);
+ //_add_canvas_item(p_canvas_item);
+ viewport->update();
+
+}
+
+
+void CanvasItemEditor::_find_canvas_items_span(Node *p_node, Rect2& r_rect, const Transform2D& p_xform) {
+
+
+
+ if (!p_node)
+ return;
+
+ CanvasItem *c=p_node->cast_to<CanvasItem>();
+
+
+ for (int i=p_node->get_child_count()-1;i>=0;i--) {
+
+ //CanvasItem *r=NULL;
+
+ if (c && !c->is_set_as_toplevel())
+ _find_canvas_items_span(p_node->get_child(i),r_rect,p_xform * c->get_transform());
+ else
+ _find_canvas_items_span(p_node->get_child(i),r_rect,Transform2D());
+ }
+
+
+
+ if (c && c->is_visible_in_tree()) {
+
+ Rect2 rect = c->get_item_rect();
+ Transform2D xform = p_xform * c->get_transform();
+
+
+ LockList lock;
+ lock.lock=c->has_meta("_edit_lock_");
+ lock.group=c->has_meta("_edit_group_");
+
+ if (lock.group || lock.lock) {
+ lock.pos=xform.xform(rect.pos);
+ lock_list.push_back(lock);
+ }
+
+ if (c->has_meta("_edit_bone_")) {
+
+ ObjectID id = c->get_instance_ID();
+ if (!bone_list.has(id)) {
+ BoneList bone;
+ bone.bone=id;
+ bone_list[id]=bone;
+ }
+
+ bone_list[id].last_pass=bone_last_frame;
+ }
+
+ r_rect.expand_to( xform.xform(rect.pos) );
+ r_rect.expand_to( xform.xform(rect.pos+Point2(rect.size.x,0)) );
+ r_rect.expand_to( xform.xform(rect.pos+Point2(0,rect.size.y)) );
+ r_rect.expand_to( xform.xform(rect.pos+rect.size) );
+
+ }
+
+}
+
+void CanvasItemEditor::_update_scrollbars() {
+
+
+ updating_scroll=true;
+
+ Size2 size = viewport->get_size();
+ Size2 hmin = h_scroll->get_minimum_size();
+ Size2 vmin = v_scroll->get_minimum_size();
+
+ v_scroll->set_begin( Point2(size.width - vmin.width, 0) );
+ v_scroll->set_end( Point2(size.width, size.height) );
+
+ h_scroll->set_begin( Point2( 0, size.height - hmin.height) );
+ h_scroll->set_end( Point2(size.width-vmin.width, size.height) );
+
+
+ Size2 screen_rect = Size2( GlobalConfig::get_singleton()->get("display/window/width"), GlobalConfig::get_singleton()->get("display/window/height") );
+
+
+ Rect2 local_rect = Rect2(Point2(),viewport->get_size()-Size2(vmin.width,hmin.height));
+
+ Rect2 canvas_item_rect=Rect2(Point2(),screen_rect);
+
+ lock_list.clear();
+ bone_last_frame++;
+
+
+
+ if (editor->get_edited_scene())
+ _find_canvas_items_span(editor->get_edited_scene(),canvas_item_rect,Transform2D());
+
+ List<Map<ObjectID,BoneList>::Element*> bone_to_erase;
+
+ for(Map<ObjectID,BoneList>::Element*E=bone_list.front();E;E=E->next()) {
+
+ if (E->get().last_pass!=bone_last_frame) {
+ bone_to_erase.push_back(E);
+ }
+ }
+
+ while(bone_to_erase.size()) {
+ bone_list.erase(bone_to_erase.front()->get());
+ bone_to_erase.pop_front();
+ }
+
+ //expand area so it's easier to do animations and stuff at 0,0
+ canvas_item_rect.size+=screen_rect*2;
+ canvas_item_rect.pos-=screen_rect;
+
+ Point2 ofs;
+
+
+ if (canvas_item_rect.size.height <= (local_rect.size.y/zoom)) {
+
+ v_scroll->hide();
+ ofs.y=canvas_item_rect.pos.y;
+ } else {
+
+ v_scroll->show();
+ v_scroll->set_min(canvas_item_rect.pos.y);
+ v_scroll->set_max(canvas_item_rect.pos.y+canvas_item_rect.size.y);
+ v_scroll->set_page(local_rect.size.y/zoom);
+ if (first_update) {
+ //so 0,0 is visible
+ v_scroll->set_value(-10);
+ h_scroll->set_value(-10);
+ first_update=false;
+
+ }
+
+ ofs.y=v_scroll->get_value();
+ }
+
+ if (canvas_item_rect.size.width <= (local_rect.size.x/zoom)) {
+
+ h_scroll->hide();
+ ofs.x=canvas_item_rect.pos.x;
+ } else {
+
+ h_scroll->show();
+ h_scroll->set_min(canvas_item_rect.pos.x);
+ h_scroll->set_max(canvas_item_rect.pos.x+canvas_item_rect.size.x);
+ h_scroll->set_page(local_rect.size.x/zoom);
+ ofs.x=h_scroll->get_value();
+ }
+
+ //transform=Matrix32();
+ transform.elements[2]=-ofs*zoom;
+
+ editor->get_scene_root()->set_global_canvas_transform(transform);
+
+
+ updating_scroll=false;
+
+ //transform.scale_basis(Vector2(zoom,zoom));
+
+
+}
+
+void CanvasItemEditor::_update_scroll(float) {
+
+
+ if (updating_scroll)
+ return;
+
+ Point2 ofs;
+ ofs.x=h_scroll->get_value();
+ ofs.y=v_scroll->get_value();
+
+ //current_window->set_scroll(-ofs);
+
+ transform=Transform2D();
+
+ transform.scale_basis(Size2(zoom,zoom));
+ transform.elements[2]=-ofs;
+
+ editor->get_scene_root()->set_global_canvas_transform(transform);
+
+
+ viewport->update();
+
+}
+
+void CanvasItemEditor::_set_anchor(Control::AnchorType p_left,Control::AnchorType p_top,Control::AnchorType p_right,Control::AnchorType p_bottom) {
+ List<Node*> &selection = editor_selection->get_selected_node_list();
+
+ undo_redo->create_action(TTR("Change Anchors"));
+ for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
+
+ Control *c = E->get()->cast_to<Control>();
+
+ undo_redo->add_do_method(c,"set_anchor",MARGIN_LEFT,p_left);
+ undo_redo->add_do_method(c,"set_anchor",MARGIN_TOP,p_top);
+ undo_redo->add_do_method(c,"set_anchor",MARGIN_RIGHT,p_right);
+ undo_redo->add_do_method(c,"set_anchor",MARGIN_BOTTOM,p_bottom);
+ undo_redo->add_undo_method(c,"set_anchor",MARGIN_LEFT,c->get_anchor(MARGIN_LEFT));
+ undo_redo->add_undo_method(c,"set_anchor",MARGIN_TOP,c->get_anchor(MARGIN_TOP));
+ undo_redo->add_undo_method(c,"set_anchor",MARGIN_RIGHT,c->get_anchor(MARGIN_RIGHT));
+ undo_redo->add_undo_method(c,"set_anchor",MARGIN_BOTTOM,c->get_anchor(MARGIN_BOTTOM));
+ }
+
+ undo_redo->commit_action();
+
+}
+
+void CanvasItemEditor::_popup_callback(int p_op) {
+
+ last_option=MenuOption(p_op);
+ switch(p_op) {
+
+ case SNAP_USE: {
+ snap_grid = !snap_grid;
+ int idx = edit_menu->get_popup()->get_item_index(SNAP_USE);
+ edit_menu->get_popup()->set_item_checked(idx,snap_grid);
+ } break;
+ case SNAP_SHOW_GRID: {
+ snap_show_grid = !snap_show_grid;
+ int idx = edit_menu->get_popup()->get_item_index(SNAP_SHOW_GRID);
+ edit_menu->get_popup()->set_item_checked(idx,snap_show_grid);
+ viewport->update();
+ } break;
+ case SNAP_USE_ROTATION: {
+ snap_rotation = !snap_rotation;
+ int idx = edit_menu->get_popup()->get_item_index(SNAP_USE_ROTATION);
+ edit_menu->get_popup()->set_item_checked(idx,snap_rotation);
+ } break;
+ case SNAP_RELATIVE: {
+ snap_relative = !snap_relative;
+ int idx = edit_menu->get_popup()->get_item_index(SNAP_RELATIVE);
+ edit_menu->get_popup()->set_item_checked(idx,snap_relative);
+ } break;
+ case SNAP_USE_PIXEL: {
+ snap_pixel = !snap_pixel;
+ int idx = edit_menu->get_popup()->get_item_index(SNAP_USE_PIXEL);
+ edit_menu->get_popup()->set_item_checked(idx,snap_pixel);
+ } break;
+ case SNAP_CONFIGURE: {
+ ((SnapDialog *)snap_dialog)->set_fields(snap_offset, snap_step, snap_rotation_offset, snap_rotation_step);
+ snap_dialog->popup_centered(Size2(220,160));
+ } break;
+ case SKELETON_SHOW_BONES: {
+ skeleton_show_bones = !skeleton_show_bones;
+ int idx = skeleton_menu->get_item_index(SKELETON_SHOW_BONES);
+ skeleton_menu->set_item_checked(idx,skeleton_show_bones);
+ viewport->update();
+ } break;
+ case ZOOM_IN: {
+ if (zoom>MAX_ZOOM)
+ return;
+ zoom=zoom*(1.0/0.5);
+ _update_scroll(0);
+ viewport->update();
+ return;
+ } break;
+ case ZOOM_OUT: {
+ if (zoom<MIN_ZOOM)
+ return;
+
+ zoom=zoom*0.5;
+ _update_scroll(0);
+ viewport->update();
+ return;
+
+ } break;
+ case ZOOM_RESET: {
+
+ zoom=1;
+ _update_scroll(0);
+ viewport->update();
+ return;
+
+ } break;
+ case ZOOM_SET: {
+
+ updating_value_dialog=true;
+
+ dialog_label->set_text(TTR("Zoom (%):"));
+ dialog_val->set_min(0.1);
+ dialog_val->set_step(0.1);
+ dialog_val->set_max(800);
+ dialog_val->set_value(zoom*100);
+ value_dialog->popup_centered(Size2(200,85));
+ updating_value_dialog=false;
+
+
+ } break;
+ case LOCK_SELECTED: {
+
+ List<Node*> &selection = editor_selection->get_selected_node_list();
+
+ for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
+
+ CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
+ if (!canvas_item || !canvas_item->is_visible_in_tree())
+ continue;
+
+ if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root())
+ continue;
+
+ canvas_item->set_meta("_edit_lock_",true);
+ emit_signal("item_lock_status_changed");
+ }
+ viewport->update();
+ } break;
+ case UNLOCK_SELECTED: {
+
+ List<Node*> &selection = editor_selection->get_selected_node_list();
+
+ for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
+
+ CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
+ if (!canvas_item || !canvas_item->is_visible_in_tree())
+ continue;
+
+ if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root())
+ continue;
+
+
+ canvas_item->set_meta("_edit_lock_",Variant());
+ emit_signal("item_lock_status_changed");
+ }
+
+ viewport->update();
+
+ } break;
+ case GROUP_SELECTED: {
+
+ List<Node*> &selection = editor_selection->get_selected_node_list();
+
+ for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
+
+ CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
+ if (!canvas_item || !canvas_item->is_visible_in_tree())
+ continue;
+
+ if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root())
+ continue;
+
+ canvas_item->set_meta("_edit_group_",true);
+ emit_signal("item_group_status_changed");
+ }
+ viewport->update();
+ } break;
+ case UNGROUP_SELECTED: {
+
+ List<Node*> &selection = editor_selection->get_selected_node_list();
+
+ for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
+
+ CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
+ if (!canvas_item || !canvas_item->is_visible_in_tree())
+ continue;
+
+ if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root())
+ continue;
+
+ canvas_item->set_meta("_edit_group_",Variant());
+ emit_signal("item_group_status_changed");
+ }
+
+ viewport->update();
+
+ } break;
+
+ case EXPAND_TO_PARENT: {
+
+ List<Node*> &selection = editor_selection->get_selected_node_list();
+
+ for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
+
+ CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
+ if (!canvas_item || !canvas_item->is_visible_in_tree())
+ continue;
+
+ if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root())
+ continue;
+
+
+ Control *c = canvas_item->cast_to<Control>();
+ if (!c)
+ continue;
+ c->set_area_as_parent_rect();
+
+ }
+
+ viewport->update();
+
+ } break;
+
+ case ALIGN_VERTICAL: {
+#if 0
+ if ( ref_item && canvas_items.size() > 1 ) {
+ Vector2 ref_pos = ref_item->get_global_transform().elements[2];
+ Rect2 ref_r = ref_item->get_item_rect();
+ for ( CanvasItemMap::Element *E = canvas_items.front(); E; E = E->next() ) {
+ CanvasItem *it_curr = E->key();
+ if ( it_curr == ref_item ) continue;
+ Vector2 v = it_curr->get_global_transform().elements[2];
+ Rect2 r = it_curr->get_item_rect();
+ r.pos.x = ( ref_pos.x + ref_r.size.x / 2 ) - ( v.x + r.size.x / 2 );
+ it_curr->edit_set_rect( r );
+ }
+ viewport->update();
+ }
+#endif
+ } break;
+
+ case ALIGN_HORIZONTAL: {
+#if 0
+ if ( ref_item && canvas_items.size() > 1 ) {
+ Vector2 ref_pos = ref_item->get_global_transform().elements[2];
+ Rect2 ref_r = ref_item->get_item_rect();
+ for ( CanvasItemMap::Element *E = canvas_items.front(); E; E = E->next() ) {
+ CanvasItem *it_curr = E->key();
+ if ( it_curr == ref_item ) continue;
+ Vector2 v = it_curr->get_global_transform().elements[2];
+ Rect2 r = it_curr->get_item_rect();
+ r.pos.y = ( ref_pos.y + ref_r.size.y / 2 ) - ( v.y + r.size.y / 2 );
+ it_curr->edit_set_rect( r );
+ }
+ viewport->update();
+ }
+#endif
+ } break;
+
+ case SPACE_HORIZONTAL: {
+ //space_selected_items< proj_vector2_x, compare_items_x >();
+ } break;
+
+ case SPACE_VERTICAL: {
+ //space_selected_items< proj_vector2_y, compare_items_y >();
+ } break;
+ case ANCHOR_ALIGN_TOP_LEFT: {
+ _set_anchor(ANCHOR_BEGIN,ANCHOR_BEGIN,ANCHOR_BEGIN,ANCHOR_BEGIN);
+ } break;
+ case ANCHOR_ALIGN_TOP_RIGHT: {
+ _set_anchor(ANCHOR_END,ANCHOR_BEGIN,ANCHOR_END,ANCHOR_BEGIN);
+ } break;
+ case ANCHOR_ALIGN_BOTTOM_LEFT: {
+ _set_anchor(ANCHOR_BEGIN,ANCHOR_END,ANCHOR_BEGIN,ANCHOR_END);
+ } break;
+ case ANCHOR_ALIGN_BOTTOM_RIGHT: {
+ _set_anchor(ANCHOR_END,ANCHOR_END,ANCHOR_END,ANCHOR_END);
+ } break;
+ case ANCHOR_ALIGN_CENTER_LEFT: {
+ _set_anchor(ANCHOR_BEGIN,ANCHOR_CENTER,ANCHOR_BEGIN,ANCHOR_CENTER);
+ } break;
+ case ANCHOR_ALIGN_CENTER_RIGHT: {
+
+ _set_anchor(ANCHOR_END,ANCHOR_CENTER,ANCHOR_END,ANCHOR_CENTER);
+ } break;
+ case ANCHOR_ALIGN_CENTER_TOP: {
+ _set_anchor(ANCHOR_CENTER,ANCHOR_BEGIN,ANCHOR_CENTER,ANCHOR_BEGIN);
+ } break;
+ case ANCHOR_ALIGN_CENTER_BOTTOM: {
+ _set_anchor(ANCHOR_CENTER,ANCHOR_END,ANCHOR_CENTER,ANCHOR_END);
+ } break;
+ case ANCHOR_ALIGN_CENTER: {
+ _set_anchor(ANCHOR_CENTER,ANCHOR_CENTER,ANCHOR_CENTER,ANCHOR_CENTER);
+ } break;
+ case ANCHOR_ALIGN_TOP_WIDE: {
+ _set_anchor(ANCHOR_BEGIN,ANCHOR_BEGIN,ANCHOR_END,ANCHOR_BEGIN);
+ } break;
+ case ANCHOR_ALIGN_LEFT_WIDE: {
+ _set_anchor(ANCHOR_BEGIN,ANCHOR_BEGIN,ANCHOR_BEGIN,ANCHOR_END);
+ } break;
+ case ANCHOR_ALIGN_RIGHT_WIDE: {
+ _set_anchor(ANCHOR_END,ANCHOR_BEGIN,ANCHOR_END,ANCHOR_END);
+ } break;
+ case ANCHOR_ALIGN_BOTTOM_WIDE: {
+ _set_anchor(ANCHOR_BEGIN,ANCHOR_END,ANCHOR_END,ANCHOR_END);
+ } break;
+ case ANCHOR_ALIGN_VCENTER_WIDE: {
+ _set_anchor(ANCHOR_CENTER,ANCHOR_BEGIN,ANCHOR_CENTER,ANCHOR_END);
+ } break;
+ case ANCHOR_ALIGN_HCENTER_WIDE: {
+ _set_anchor(ANCHOR_BEGIN,ANCHOR_CENTER,ANCHOR_END,ANCHOR_CENTER);
+ } break;
+ case ANCHOR_ALIGN_WIDE: {
+ _set_anchor(ANCHOR_BEGIN,ANCHOR_BEGIN,ANCHOR_END,ANCHOR_END);
+ } break;
+
+ case ANIM_INSERT_KEY:
+ case ANIM_INSERT_KEY_EXISTING: {
+
+ bool existing = p_op==ANIM_INSERT_KEY_EXISTING;
+
+ Map<Node*,Object*> &selection = editor_selection->get_selection();
+
+ for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) {
+
+ CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>();
+ if (!canvas_item || !canvas_item->is_visible_in_tree())
+ continue;
+
+ if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root())
+ continue;
+
+ if (canvas_item->cast_to<Node2D>()) {
+ Node2D *n2d = canvas_item->cast_to<Node2D>();
+
+ if (key_pos)
+ AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(n2d,"transform/pos",n2d->get_position(),existing);
+ if (key_rot)
+ AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(n2d,"transform/rot",Math::rad2deg(n2d->get_rotation()),existing);
+ if (key_scale)
+ AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(n2d,"transform/scale",n2d->get_scale(),existing);
+
+
+ if (n2d->has_meta("_edit_bone_") && n2d->get_parent_item()) {
+ //look for an IK chain
+ List<Node2D*> ik_chain;
+
+ Node2D *n = n2d->get_parent_item()->cast_to<Node2D>();
+ bool has_chain=false;
+
+ while(n) {
+
+ ik_chain.push_back(n);
+ if (n->has_meta("_edit_ik_")) {
+ has_chain=true;
+ break;
+ }
+
+ if (!n->get_parent_item())
+ break;
+ n=n->get_parent_item()->cast_to<Node2D>();
+ }
+
+ if (has_chain && ik_chain.size()) {
+
+ for(List<Node2D*>::Element *F=ik_chain.front();F;F=F->next()) {
+
+ if (key_pos)
+ AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(F->get(),"transform/pos",F->get()->get_position(),existing);
+ if (key_rot)
+ AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(F->get(),"transform/rot",Math::rad2deg(F->get()->get_rotation()),existing);
+ if (key_scale)
+ AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(F->get(),"transform/scale",F->get()->get_scale(),existing);
+
+
+ }
+ }
+ }
+
+ } else if (canvas_item->cast_to<Control>()) {
+
+ Control *ctrl = canvas_item->cast_to<Control>();
+
+ if (key_pos)
+ AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(ctrl,"rect/pos",ctrl->get_pos(),existing);
+ if (key_scale)
+ AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(ctrl,"rect/size",ctrl->get_size(),existing);
+ }
+
+ }
+
+ } break;
+ case ANIM_INSERT_POS: {
+
+ key_pos = key_loc_button->is_pressed();
+ } break;
+ case ANIM_INSERT_ROT: {
+
+ key_rot = key_rot_button->is_pressed();
+ } break;
+ case ANIM_INSERT_SCALE: {
+
+ key_scale = key_scale_button->is_pressed();
+ } break;
+ /*
+ case ANIM_INSERT_POS_ROT
+ case ANIM_INSERT_POS_SCALE:
+ case ANIM_INSERT_ROT_SCALE:
+ case ANIM_INSERT_POS_ROT_SCALE: {
+
+ static const bool key_toggles[7][3]={
+ {true,false,false},
+ {false,true,false},
+ {false,false,true},
+ {true,true,false},
+ {true,false,true},
+ {false,true,true},
+ {true,true,true}
+ };
+ key_pos=key_toggles[p_op-ANIM_INSERT_POS][0];
+ key_rot=key_toggles[p_op-ANIM_INSERT_POS][1];
+ key_scale=key_toggles[p_op-ANIM_INSERT_POS][2];
+
+ for(int i=ANIM_INSERT_POS;i<=ANIM_INSERT_POS_ROT_SCALE;i++) {
+ int idx = animation_menu->get_popup()->get_item_index(i);
+ animation_menu->get_popup()->set_item_checked(idx,i==p_op);
+ }
+
+ } break;*/
+ case ANIM_COPY_POSE: {
+
+ pose_clipboard.clear();
+
+
+ Map<Node*,Object*> &selection = editor_selection->get_selection();
+
+ for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) {
+
+ CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>();
+ if (!canvas_item || !canvas_item->is_visible_in_tree())
+ continue;
+
+ if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root())
+ continue;
+
+
+ if (canvas_item->cast_to<Node2D>()) {
+
+ Node2D *n2d = canvas_item->cast_to<Node2D>();
+ PoseClipboard pc;
+ pc.pos=n2d->get_position();
+ pc.rot=n2d->get_rotation();
+ pc.scale=n2d->get_scale();
+ pc.id=n2d->get_instance_ID();
+ pose_clipboard.push_back(pc);
+ }
+ }
+
+
+ } break;
+ case ANIM_PASTE_POSE: {
+
+ if (!pose_clipboard.size())
+ break;
+
+ undo_redo->create_action(TTR("Paste Pose"));
+ for (List<PoseClipboard>::Element *E=pose_clipboard.front();E;E=E->next()) {
+
+ Object *o = ObjectDB::get_instance(E->get().id);
+ if (!o)
+ continue;
+ Node2D *n2d = o->cast_to<Node2D>();
+ if (!n2d)
+ continue;
+ undo_redo->add_do_method(n2d,"set_pos",E->get().pos);
+ undo_redo->add_do_method(n2d,"set_rot",E->get().rot);
+ undo_redo->add_do_method(n2d,"set_scale",E->get().scale);
+ undo_redo->add_undo_method(n2d,"set_pos",n2d->get_position());
+ undo_redo->add_undo_method(n2d,"set_rot",n2d->get_rotation());
+ undo_redo->add_undo_method(n2d,"set_scale",n2d->get_scale());
+ }
+ undo_redo->commit_action();
+
+ } break;
+ case ANIM_CLEAR_POSE: {
+
+ Map<Node*,Object*> &selection = editor_selection->get_selection();
+
+ for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) {
+
+ CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>();
+ if (!canvas_item || !canvas_item->is_visible_in_tree())
+ continue;
+
+ if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root())
+ continue;
+
+ if (canvas_item->cast_to<Node2D>()) {
+ Node2D *n2d = canvas_item->cast_to<Node2D>();
+
+ if (key_pos)
+ n2d->set_position(Vector2());
+ if (key_rot)
+ n2d->set_rotation(0);
+ if (key_scale)
+ n2d->set_scale(Vector2(1,1));
+ } else if (canvas_item->cast_to<Control>()) {
+
+ Control *ctrl = canvas_item->cast_to<Control>();
+
+ if (key_pos)
+ ctrl->set_pos(Point2());
+ /*
+ if (key_scale)
+ AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(ctrl,"rect/size",ctrl->get_size());
+ */
+ }
+
+ }
+
+
+ } break;
+ case VIEW_CENTER_TO_SELECTION:
+ case VIEW_FRAME_TO_SELECTION: {
+
+ _focus_selection(p_op);
+
+ } break;
+ case SKELETON_MAKE_BONES: {
+
+
+
+ Map<Node*,Object*> &selection = editor_selection->get_selection();
+
+ for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) {
+
+ Node2D *n2d = E->key()->cast_to<Node2D>();
+ if (!n2d)
+ continue;
+ if (!n2d->is_visible_in_tree())
+ continue;
+ if (!n2d->get_parent_item())
+ continue;
+
+ n2d->set_meta("_edit_bone_",true);
+ if (!skeleton_show_bones)
+ skeleton_menu->activate_item(skeleton_menu->get_item_index(SKELETON_SHOW_BONES));
+
+ }
+ viewport->update();
+
+ } break;
+ case SKELETON_CLEAR_BONES: {
+
+ Map<Node*,Object*> &selection = editor_selection->get_selection();
+
+ for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) {
+
+ Node2D *n2d = E->key()->cast_to<Node2D>();
+ if (!n2d)
+ continue;
+ if (!n2d->is_visible_in_tree())
+ continue;
+
+ n2d->set_meta("_edit_bone_",Variant());
+ if (!skeleton_show_bones)
+ skeleton_menu->activate_item(skeleton_menu->get_item_index(SKELETON_SHOW_BONES));
+
+ }
+ viewport->update();
+
+ } break;
+ case SKELETON_SET_IK_CHAIN: {
+
+ List<Node*> &selection = editor_selection->get_selected_node_list();
+
+ for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
+
+ CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
+ if (!canvas_item || !canvas_item->is_visible_in_tree())
+ continue;
+
+ if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root())
+ continue;
+
+ canvas_item->set_meta("_edit_ik_",true);
+ if (!skeleton_show_bones)
+ skeleton_menu->activate_item(skeleton_menu->get_item_index(SKELETON_SHOW_BONES));
+
+ }
+
+ viewport->update();
+
+ } break;
+ case SKELETON_CLEAR_IK_CHAIN: {
+
+ Map<Node*,Object*> &selection = editor_selection->get_selection();
+
+ for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) {
+
+ CanvasItem *n2d = E->key()->cast_to<CanvasItem>();
+ if (!n2d)
+ continue;
+ if (!n2d->is_visible_in_tree())
+ continue;
+
+ n2d->set_meta("_edit_ik_",Variant());
+ if (!skeleton_show_bones)
+ skeleton_menu->activate_item(skeleton_menu->get_item_index(SKELETON_SHOW_BONES));
+
+ }
+ viewport->update();
+
+ } break;
+
+ }
+}
+#if 0
+template< class P, class C > void CanvasItemEditor::space_selected_items() {
+ P p;
+ if ( canvas_items.size() > 2 ) {
+ Vector< CanvasItem * > items;
+ for ( CanvasItemMap::Element *E = canvas_items.front(); E; E = E->next() ) {
+ CanvasItem *it_curr = E->key();
+ items.push_back( it_curr );
+ }
+ items.sort_custom< C >();
+
+ float width_s = p.get( items[0]->get_item_rect().size );
+ float width_e = p.get( items[ items.size() - 1 ]->get_item_rect().size );
+ float start_x = p.get( items[0]->get_global_transform().elements[2] ) + ( width_s / 2 );
+ float end_x = p.get( items[ items.size() - 1 ]->get_global_transform().elements[2] ) + ( width_e / 2 );
+ float sp = ( end_x - start_x ) / ( items.size() - 1 );
+
+ for ( int i = 0; i < items.size(); i++ ) {
+ CanvasItem *it_curr = items[i];
+ Vector2 v = it_curr->get_global_transform().elements[2];
+ Rect2 r = it_curr->get_item_rect();
+ p.set( r.pos, ( start_x + sp * i ) - ( p.get( v ) + p.get( r.size ) / 2 ) );
+ it_curr->edit_set_rect( r );
+ }
+ viewport->update();
+ }
+}
+#endif
+
+
+void CanvasItemEditor::_focus_selection(int p_op) {
+ Vector2 center(0.f, 0.f);
+ Rect2 rect;
+ int count = 0;
+
+ Map<Node*,Object*> &selection = editor_selection->get_selection();
+ for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) {
+ CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>();
+ if (!canvas_item) continue;
+ if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root())
+ continue;
+
+
+ // counting invisible items, for now
+ //if (!canvas_item->is_visible_in_tree()) continue;
+ ++count;
+
+ Rect2 item_rect = canvas_item->get_item_rect();
+
+ Vector2 pos = canvas_item->get_global_transform().get_origin();
+ Vector2 scale = canvas_item->get_global_transform().get_scale();
+ real_t angle = canvas_item->get_global_transform().get_rotation();
+
+ Transform2D t(angle, Vector2(0.f,0.f));
+ item_rect = t.xform(item_rect);
+ Rect2 canvas_item_rect(pos + scale*item_rect.pos, scale*item_rect.size);
+ if (count == 1) {
+ rect = canvas_item_rect;
+ } else {
+ rect = rect.merge(canvas_item_rect);
+ }
+ };
+ if (count==0) return;
+
+ if (p_op == VIEW_CENTER_TO_SELECTION) {
+
+ center = rect.pos + rect.size/2;
+ Vector2 offset = viewport->get_size()/2 - editor->get_scene_root()->get_global_canvas_transform().xform(center);
+ h_scroll->set_value(h_scroll->get_value() - offset.x/zoom);
+ v_scroll->set_value(v_scroll->get_value() - offset.y/zoom);
+
+ } else { // VIEW_FRAME_TO_SELECTION
+
+ if (rect.size.x > CMP_EPSILON && rect.size.y > CMP_EPSILON) {
+ float scale_x = viewport->get_size().x/rect.size.x;
+ float scale_y = viewport->get_size().y/rect.size.y;
+ zoom = scale_x < scale_y? scale_x:scale_y;
+ zoom *= 0.90;
+ _update_scroll(0);
+ call_deferred("_popup_callback", VIEW_CENTER_TO_SELECTION);
+ }
+ }
+}
+
+
+void CanvasItemEditor::_bind_methods() {
+
+ ClassDB::bind_method("_node_removed",&CanvasItemEditor::_node_removed);
+ ClassDB::bind_method("_update_scroll",&CanvasItemEditor::_update_scroll);
+ ClassDB::bind_method("_popup_callback",&CanvasItemEditor::_popup_callback);
+ ClassDB::bind_method("_visibility_changed",&CanvasItemEditor::_visibility_changed);
+ ClassDB::bind_method("_dialog_value_changed",&CanvasItemEditor::_dialog_value_changed);
+ ClassDB::bind_method("_get_editor_data",&CanvasItemEditor::_get_editor_data);
+ ClassDB::bind_method("_tool_select",&CanvasItemEditor::_tool_select);
+ ClassDB::bind_method("_keying_changed",&CanvasItemEditor::_keying_changed);
+ ClassDB::bind_method("_unhandled_key_input",&CanvasItemEditor::_unhandled_key_input);
+ ClassDB::bind_method("_viewport_draw",&CanvasItemEditor::_viewport_draw);
+ ClassDB::bind_method("_viewport_gui_input",&CanvasItemEditor::_viewport_gui_input);
+ ClassDB::bind_method("_snap_changed",&CanvasItemEditor::_snap_changed);
+ ClassDB::bind_method(D_METHOD("_selection_result_pressed"),&CanvasItemEditor::_selection_result_pressed);
+ ClassDB::bind_method(D_METHOD("_selection_menu_hide"),&CanvasItemEditor::_selection_menu_hide);
+
+ ADD_SIGNAL( MethodInfo("item_lock_status_changed") );
+ ADD_SIGNAL( MethodInfo("item_group_status_changed") );
+
+}
+
+#if 0
+void CanvasItemEditor::end_drag() {
+ print_line( "end drag" );
+
+ if (undo_redo) {
+
+ undo_redo->create_action("Edit CanvasItem");
+ for(CanvasItemMap::Element *E=canvas_items.front();E;E=E->next()) {
+ CanvasItem *canvas_item = E->key();
+ Variant state=canvas_item->edit_get_state();
+ undo_redo->add_do_method(canvas_item,"edit_set_state",state);
+ undo_redo->add_undo_method(canvas_item,"edit_set_state",E->get().undo_state);
+ }
+ undo_redo->commit_action();
+ }
+
+ drag=DRAG_NONE;
+ viewport->update();
+}
+
+void CanvasItemEditor::box_selection_start( Point2 &click ) {
+ print_line( "box selection start" );
+
+ drag_from=transform.affine_inverse().xform(click);
+
+ box_selecting=true;
+ box_selecting_to=drag_from;
+ viewport->update();
+}
+
+bool CanvasItemEditor::box_selection_end() {
+ print_line( "box selection end" );
+
+ Node* scene = get_scene()->get_root_node()->cast_to<EditorNode>()->get_edited_scene();
+ if (scene) {
+
+ List<CanvasItem*> selitems;
+
+ Point2 bsfrom = transform.xform(drag_from);
+ Point2 bsto= transform.xform(box_selecting_to);
+ if (bsfrom.x>bsto.x)
+ SWAP(bsfrom.x,bsto.x);
+ if (bsfrom.y>bsto.y)
+ SWAP(bsfrom.y,bsto.y);
+
+ if ( bsfrom.distance_to( bsto ) < 3 ) {
+ print_line( "box selection too small" );
+ box_selecting=false;
+ viewport->update();
+ return false;
+ }
+
+ _find_canvas_items_at_rect(Rect2(bsfrom,bsto-bsfrom),scene,transform,&selitems);
+
+ for(List<CanvasItem*>::Element *E=selitems.front();E;E=E->next()) {
+
+ _append_canvas_item(E->get());
+ }
+
+ }
+
+ box_selecting=false;
+ viewport->update();
+
+ return true;
+}
+#endif
+
+void CanvasItemEditor::add_control_to_menu_panel(Control *p_control) {
+
+ hb->add_child(p_control);
+}
+
+HSplitContainer *CanvasItemEditor::get_palette_split() {
+
+ return palette_split;
+}
+
+VSplitContainer *CanvasItemEditor::get_bottom_split() {
+
+ return bottom_split;
+}
+
+
+void CanvasItemEditor::focus_selection() {
+ _focus_selection(VIEW_CENTER_TO_SELECTION);
+}
+
+
+CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
+
+ tool = TOOL_SELECT;
+ undo_redo=p_editor->get_undo_redo();
+ editor=p_editor;
+ editor_selection=p_editor->get_editor_selection();
+ editor_selection->add_editor_plugin(this);
+ editor_selection->connect("selection_changed",this,"update");
+
+
+ hb = memnew( HBoxContainer );
+ add_child( hb );
+ hb->set_area_as_parent_rect();
+
+ bottom_split = memnew( VSplitContainer );
+ bottom_split->set_v_size_flags(SIZE_EXPAND_FILL);
+ add_child(bottom_split);
+
+ palette_split = memnew( HSplitContainer);
+ palette_split->set_v_size_flags(SIZE_EXPAND_FILL);
+ bottom_split->add_child(palette_split);
+
+ Control *vp_base = memnew (Control);
+ vp_base->set_v_size_flags(SIZE_EXPAND_FILL);
+ palette_split->add_child(vp_base);
+
+ ViewportContainer *vp = memnew (ViewportContainer);
+ vp->set_stretch(true);
+ vp_base->add_child(vp);
+ vp->set_area_as_parent_rect();
+ vp->add_child(p_editor->get_scene_root());
+
+
+ viewport = memnew( CanvasItemEditorViewport(p_editor, this) );
+ vp_base->add_child(viewport);
+ viewport->set_area_as_parent_rect();
+ viewport->set_clip_contents(true);
+
+ h_scroll = memnew( HScrollBar );
+ v_scroll = memnew( VScrollBar );
+
+ viewport->add_child(h_scroll);
+ viewport->add_child(v_scroll);
+ viewport->connect("draw",this,"_viewport_draw");
+ viewport->connect("gui_input",this,"_viewport_gui_input");
+
+
+ h_scroll->connect("value_changed", this,"_update_scroll",Vector<Variant>(),Object::CONNECT_DEFERRED);
+ v_scroll->connect("value_changed", this,"_update_scroll",Vector<Variant>(),Object::CONNECT_DEFERRED);
+
+ h_scroll->hide();
+ v_scroll->hide();
+ updating_scroll=false;
+ viewport->set_focus_mode(FOCUS_ALL);
+ handle_len=10;
+ first_update=true;
+
+
+ select_button = memnew( ToolButton );
+ select_button->set_toggle_mode(true);
+ hb->add_child(select_button);
+ select_button->connect("pressed",this,"_tool_select",make_binds(TOOL_SELECT));
+ select_button->set_pressed(true);
+ select_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/select_mode",TTR("Select Mode"),KEY_Q));
+ select_button->set_tooltip(TTR("Select Mode")+" $sc\n"+keycode_get_string(KEY_MASK_CMD)+TTR("Drag: Rotate")+"\n"+TTR("Alt+Drag: Move")+"\n"+TTR("Press 'v' to Change Pivot, 'Shift+v' to Drag Pivot (while moving).")+"\n"+TTR("Alt+RMB: Depth list selection"));
+
+
+ move_button = memnew( ToolButton );
+ move_button->set_toggle_mode(true);
+ hb->add_child(move_button);
+ move_button->connect("pressed",this,"_tool_select",make_binds(TOOL_MOVE));
+ move_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/move_mode",TTR("Move Mode"),KEY_W));
+ move_button->set_tooltip(TTR("Move Mode"));
+
+ rotate_button = memnew( ToolButton );
+ rotate_button->set_toggle_mode(true);
+ hb->add_child(rotate_button);
+ rotate_button->connect("pressed",this,"_tool_select",make_binds(TOOL_ROTATE));
+ rotate_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/rotate_mode",TTR("Rotate Mode"),KEY_E));
+ rotate_button->set_tooltip(TTR("Rotate Mode"));
+
+ hb->add_child(memnew(VSeparator));
+
+ list_select_button = memnew( ToolButton );
+ list_select_button->set_toggle_mode(true);
+ hb->add_child(list_select_button);
+ list_select_button->connect("pressed",this,"_tool_select",make_binds(TOOL_LIST_SELECT));
+ list_select_button->set_tooltip(TTR("Show a list of all objects at the position clicked\n(same as Alt+RMB in select mode)."));
+
+ pivot_button = memnew( ToolButton );
+ pivot_button->set_toggle_mode(true);
+ hb->add_child(pivot_button);
+ pivot_button->connect("pressed",this,"_tool_select",make_binds(TOOL_EDIT_PIVOT));
+ pivot_button->set_tooltip(TTR("Click to change object's rotation pivot."));
+
+ pan_button = memnew( ToolButton );
+ pan_button->set_toggle_mode(true);
+ hb->add_child(pan_button);
+ pan_button->connect("pressed",this,"_tool_select",make_binds(TOOL_PAN));
+ pan_button->set_tooltip(TTR("Pan Mode"));
+
+ hb->add_child(memnew(VSeparator));
+
+ lock_button = memnew( ToolButton );
+ hb->add_child(lock_button);
+
+ lock_button->connect("pressed",this,"_popup_callback",varray(LOCK_SELECTED));
+ lock_button->set_tooltip(TTR("Lock the selected object in place (can't be moved)."));
+
+ unlock_button = memnew( ToolButton );
+ hb->add_child(unlock_button);
+ unlock_button->connect("pressed",this,"_popup_callback",varray(UNLOCK_SELECTED));
+ unlock_button->set_tooltip(TTR("Unlock the selected object (can be moved)."));
+
+ group_button = memnew( ToolButton );
+ hb->add_child(group_button);
+ group_button->connect("pressed",this,"_popup_callback",varray(GROUP_SELECTED));
+ group_button->set_tooltip(TTR("Makes sure the object's children are not selectable."));
+
+ ungroup_button = memnew( ToolButton );
+ hb->add_child(ungroup_button);
+ ungroup_button->connect("pressed",this,"_popup_callback",varray(UNGROUP_SELECTED));
+ ungroup_button->set_tooltip(TTR("Restores the object's children's ability to be selected."));
+
+ hb->add_child(memnew(VSeparator));
+
+ edit_menu = memnew( MenuButton );
+ edit_menu->set_text(TTR("Edit"));
+ hb->add_child(edit_menu);
+ edit_menu->get_popup()->connect("id_pressed", this,"_popup_callback");
+
+ PopupMenu *p;
+ p = edit_menu->get_popup();
+ p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/use_snap", TTR("Use Snap")), SNAP_USE);
+ p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_grid", TTR("Show Grid")), SNAP_SHOW_GRID);
+ p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/use_rotation_snap", TTR("Use Rotation Snap")), SNAP_USE_ROTATION);
+ p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_relative", TTR("Snap Relative")), SNAP_RELATIVE);
+ p->add_shortcut(ED_SHORTCUT("canvas_item_editor/configure_snap", TTR("Configure Snap..")), SNAP_CONFIGURE);
+ p->add_separator();
+ p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/use_pixel_snap", TTR("Use Pixel Snap")), SNAP_USE_PIXEL);
+ p->add_separator();
+ p->add_shortcut(ED_SHORTCUT("canvas_item_editor/expand_to_parent", TTR("Expand to Parent"), KEY_MASK_CMD | KEY_P), EXPAND_TO_PARENT);
+ p->add_separator();
+ p->add_submenu_item(TTR("Skeleton.."),"skeleton");
+ skeleton_menu = memnew(PopupMenu);
+ p->add_child(skeleton_menu);
+ skeleton_menu->set_name("skeleton");
+ skeleton_menu->add_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_make_bones", TTR("Make Bones"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_B ),SKELETON_MAKE_BONES);
+ skeleton_menu->add_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_clear_bones", TTR("Clear Bones")), SKELETON_CLEAR_BONES);
+ skeleton_menu->add_separator();
+ skeleton_menu->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_show_bones", TTR("Show Bones")), SKELETON_SHOW_BONES);
+ skeleton_menu->add_separator();
+ skeleton_menu->add_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_set_ik_chain", TTR("Make IK Chain")), SKELETON_SET_IK_CHAIN);
+ skeleton_menu->add_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_clear_ik_chain", TTR("Clear IK Chain")), SKELETON_CLEAR_IK_CHAIN);
+ skeleton_menu->connect("id_pressed", this,"_popup_callback");
+
+
+ /*
+ p->add_item("Align Horizontal",ALIGN_HORIZONTAL);
+ p->add_item("Align Vertical",ALIGN_VERTICAL);
+ p->add_item("Space Horizontal",SPACE_HORIZONTAL);
+ p->add_item("Space Vertical",SPACE_VERTICAL);*/
+
+ view_menu = memnew( MenuButton );
+ view_menu->set_text(TTR("View"));
+ hb->add_child(view_menu);
+ view_menu->get_popup()->connect("id_pressed", this,"_popup_callback");
+
+ p = view_menu->get_popup();
+
+ p->add_shortcut(ED_SHORTCUT("canvas_item_editor/zoom_in", TTR("Zoom In")), ZOOM_IN);
+ p->add_shortcut(ED_SHORTCUT("canvas_item_editor/zoom_out", TTR("Zoom Out")), ZOOM_OUT);
+ p->add_shortcut(ED_SHORTCUT("canvas_item_editor/zoom_reset", TTR("Zoom Reset")), ZOOM_RESET);
+ p->add_shortcut(ED_SHORTCUT("canvas_item_editor/zoom_set", TTR("Zoom Set..")), ZOOM_SET);
+ p->add_separator();
+ p->add_shortcut(ED_SHORTCUT("canvas_item_editor/center_selection", TTR("Center Selection"), KEY_F), VIEW_CENTER_TO_SELECTION);
+ p->add_shortcut(ED_SHORTCUT("canvas_item_editor/frame_selection", TTR("Frame Selection"), KEY_MASK_SHIFT | KEY_F), VIEW_FRAME_TO_SELECTION);
+
+ anchor_menu = memnew( MenuButton );
+ anchor_menu->set_text(TTR("Anchor"));
+ hb->add_child(anchor_menu);
+ anchor_menu->get_popup()->connect("id_pressed", this,"_popup_callback");
+ anchor_menu->hide();
+
+ //p = anchor_menu->get_popup();
+
+
+
+ animation_hb = memnew( HBoxContainer );
+ hb->add_child(animation_hb);
+ animation_hb->add_child( memnew( VSeparator ));
+ animation_hb->hide();
+
+ key_loc_button = memnew( Button("loc"));
+ key_loc_button->set_toggle_mode(true);
+ key_loc_button->set_pressed(true);
+ key_loc_button->set_focus_mode(FOCUS_NONE);
+ key_loc_button->add_color_override("font_color",Color(1,0.6,0.6));
+ key_loc_button->add_color_override("font_color_pressed",Color(0.6,1,0.6));
+ key_loc_button->connect("pressed",this,"_popup_callback",varray(ANIM_INSERT_POS));
+ animation_hb->add_child(key_loc_button);
+ key_rot_button = memnew( Button("rot"));
+ key_rot_button->set_toggle_mode(true);
+ key_rot_button->set_pressed(true);
+ key_rot_button->set_focus_mode(FOCUS_NONE);
+ key_rot_button->add_color_override("font_color",Color(1,0.6,0.6));
+ key_rot_button->add_color_override("font_color_pressed",Color(0.6,1,0.6));
+ key_rot_button->connect("pressed",this,"_popup_callback",varray(ANIM_INSERT_ROT));
+ animation_hb->add_child(key_rot_button);
+ key_scale_button = memnew( Button("scl"));
+ key_scale_button->set_toggle_mode(true);
+ key_scale_button->set_focus_mode(FOCUS_NONE);
+ key_scale_button->add_color_override("font_color",Color(1,0.6,0.6));
+ key_scale_button->add_color_override("font_color_pressed",Color(0.6,1,0.6));
+ key_scale_button->connect("pressed",this,"_popup_callback",varray(ANIM_INSERT_SCALE));
+ animation_hb->add_child(key_scale_button);
+ key_insert_button = memnew( Button );
+ key_insert_button->set_focus_mode(FOCUS_NONE);
+ key_insert_button->connect("pressed",this,"_popup_callback",varray(ANIM_INSERT_KEY));
+ key_insert_button->set_tooltip(TTR("Insert Keys"));
+ key_insert_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/anim_insert_key", TTR("Insert Key"), KEY_INSERT));
+
+ animation_hb->add_child(key_insert_button);
+
+ animation_menu = memnew( MenuButton );
+ animation_menu->set_text(TTR("Animation"));
+ animation_hb->add_child(animation_menu);
+ animation_menu->get_popup()->connect("id_pressed", this,"_popup_callback");
+
+ p = animation_menu->get_popup();
+
+ p->add_shortcut(ED_GET_SHORTCUT("canvas_item_editor/anim_insert_key"), ANIM_INSERT_KEY);
+ p->add_shortcut(ED_SHORTCUT("canvas_item_editor/anim_insert_key_existing_tracks", TTR("Insert Key (Existing Tracks)"), KEY_MASK_CMD+KEY_INSERT), ANIM_INSERT_KEY_EXISTING);
+ p->add_separator();
+ p->add_shortcut(ED_SHORTCUT("canvas_item_editor/anim_copy_pose", TTR("Copy Pose")), ANIM_COPY_POSE);
+ p->add_shortcut(ED_SHORTCUT("canvas_item_editor/anim_paste_pose", TTR("Paste Pose")), ANIM_PASTE_POSE);
+ p->add_shortcut(ED_SHORTCUT("canvas_item_editor/anim_clear_pose", TTR("Clear Pose"), KEY_MASK_SHIFT | KEY_K), ANIM_CLEAR_POSE);
+
+ snap_dialog = memnew( SnapDialog );
+ snap_dialog->connect("confirmed",this,"_snap_changed");
+ add_child(snap_dialog);
+
+ value_dialog = memnew( AcceptDialog );
+ value_dialog->set_title(TTR("Set a Value"));
+ value_dialog->get_ok()->set_text(TTR("Close"));
+ add_child(value_dialog);
+
+ Label *l = memnew(Label);
+ l->set_text(TTR("Snap (Pixels):"));
+ l->set_pos(Point2(5,5));
+ value_dialog->add_child(l);
+ dialog_label=l;
+
+ dialog_val=memnew(SpinBox);
+ dialog_val->set_anchor(MARGIN_RIGHT,ANCHOR_END);
+ dialog_val->set_begin(Point2(15,25));
+ dialog_val->set_end(Point2(10,25));
+ value_dialog->add_child(dialog_val);
+ dialog_val->connect("value_changed",this,"_dialog_value_changed");
+ select_sb = Ref<StyleBoxTexture>( memnew( StyleBoxTexture) );
+
+ selection_menu = memnew( PopupMenu );
+ add_child(selection_menu);
+ selection_menu->set_custom_minimum_size(Vector2(100, 0));
+ selection_menu->connect("id_pressed", this, "_selection_result_pressed");
+ selection_menu->connect("popup_hide", this, "_selection_menu_hide");
+
+ key_pos=true;
+ key_rot=true;
+ key_scale=false;
+
+ zoom=1;
+ snap_offset=Vector2(0, 0);
+ snap_step=Vector2(10, 10);
+ snap_rotation_offset=0;
+ snap_rotation_step=15 / (180 / Math_PI);
+ snap_grid=false;
+ snap_show_grid=false;
+ snap_rotation=false;
+ snap_pixel=false;
+ skeleton_show_bones=true;
+ skeleton_menu->set_item_checked(skeleton_menu->get_item_index(SKELETON_SHOW_BONES),true);
+ updating_value_dialog=false;
+ box_selecting=false;
+ //zoom=0.5;
+ singleton=this;
+
+ set_process_unhandled_key_input(true);
+ can_move_pivot=false;
+ drag=DRAG_NONE;
+ bone_last_frame=0;
+ additive_selection=false;
+}
+
+CanvasItemEditor *CanvasItemEditor::singleton=NULL;
+
+void CanvasItemEditorPlugin::edit(Object *p_object) {
+
+ canvas_item_editor->set_undo_redo(&get_undo_redo());
+ canvas_item_editor->edit(p_object->cast_to<CanvasItem>());
+}
+
+bool CanvasItemEditorPlugin::handles(Object *p_object) const {
+
+ return p_object->is_class("CanvasItem");
+}
+
+void CanvasItemEditorPlugin::make_visible(bool p_visible) {
+
+ if (p_visible) {
+ canvas_item_editor->show();
+ canvas_item_editor->set_fixed_process(true);
+ VisualServer::get_singleton()->viewport_set_hide_canvas(editor->get_scene_root()->get_viewport_rid(),false);
+ canvas_item_editor->viewport->grab_focus();
+
+ } else {
+
+ canvas_item_editor->hide();
+ canvas_item_editor->set_fixed_process(false);
+ VisualServer::get_singleton()->viewport_set_hide_canvas(editor->get_scene_root()->get_viewport_rid(),true);
+ }
+
+}
+
+Dictionary CanvasItemEditorPlugin::get_state() const {
+
+ return canvas_item_editor->get_state();
+}
+void CanvasItemEditorPlugin::set_state(const Dictionary& p_state) {
+
+ canvas_item_editor->set_state(p_state);
+}
+
+CanvasItemEditorPlugin::CanvasItemEditorPlugin(EditorNode *p_node) {
+
+ editor=p_node;
+ canvas_item_editor = memnew( CanvasItemEditor(editor) );
+ canvas_item_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL);
+ editor->get_viewport()->add_child(canvas_item_editor);
+ canvas_item_editor->set_area_as_parent_rect();
+ canvas_item_editor->hide();
+
+}
+
+
+CanvasItemEditorPlugin::~CanvasItemEditorPlugin()
+{
+}
+
+
+void CanvasItemEditorViewport::_on_mouse_exit() {
+ if (!selector->is_visible()){
+ _remove_preview();
+ }
+}
+
+void CanvasItemEditorViewport::_on_select_type(Object* selected) {
+ CheckBox* check = selected->cast_to<CheckBox>();
+ String type = check->get_text();
+ selector_label->set_text(vformat(TTR("Add %s"),type));
+ label->set_text(vformat(TTR("Adding %s..."),type));
+}
+
+void CanvasItemEditorViewport::_on_change_type() {
+ if (!button_group->get_pressed_button())
+ return;
+
+ CheckBox* check=button_group->get_pressed_button()->cast_to<CheckBox>();
+ default_type=check->get_text();
+ _perform_drop_data();
+ selector->hide();
+}
+
+void CanvasItemEditorViewport::_create_preview(const Vector<String>& files) const {
+ label->set_pos(get_global_pos()+Point2(14,14));
+ label_desc->set_pos(label->get_pos()+Point2(0,label->get_size().height));
+ for (int i=0;i<files.size();i++) {
+ String path=files[i];
+ RES res=ResourceLoader::load(path);
+ String type=res->get_class();
+ if (type=="ImageTexture" || type=="PackedScene") {
+ if (type=="ImageTexture") {
+ Ref<ImageTexture> texture=Ref<ImageTexture> ( ResourceCache::get(path)->cast_to<ImageTexture>() );
+ Sprite* sprite=memnew(Sprite);
+ sprite->set_texture(texture);
+ sprite->set_modulate(Color(1,1,1,0.7f));
+ preview->add_child(sprite);
+ label->show();
+ label_desc->show();
+ } else if (type=="PackedScene") {
+ Ref<PackedScene> scn=ResourceLoader::load(path);
+ if (scn.is_valid()){
+ Node* instance=scn->instance();
+ if (instance){
+ preview->add_child(instance);
+ }
+ }
+ }
+ editor->get_scene_root()->add_child(preview);
+ }
+ }
+}
+
+void CanvasItemEditorViewport::_remove_preview() {
+ if (preview->get_parent()){
+ editor->get_scene_root()->remove_child(preview);
+ for (int i=preview->get_child_count()-1;i>=0;i--){
+ Node* node=preview->get_child(i);
+ memdelete(node);
+ }
+ label->hide();
+ label_desc->hide();
+ }
+}
+
+bool CanvasItemEditorViewport::_cyclical_dependency_exists(const String& p_target_scene_path, Node* p_desired_node) {
+ if (p_desired_node->get_filename()==p_target_scene_path) {
+ return true;
+ }
+
+ int childCount=p_desired_node->get_child_count();
+ for (int i=0;i<childCount;i++) {
+ Node* child=p_desired_node->get_child(i);
+ if(_cyclical_dependency_exists(p_target_scene_path,child)) {
+ return true;
+ }
+ }
+ return false;
+}
+
+void CanvasItemEditorViewport::_create_nodes(Node* parent, Node* child, String& path, const Point2& p_point) {
+ child->set_name(path.get_file().get_basename());
+ Ref<ImageTexture> texture=Ref<ImageTexture> ( ResourceCache::get(path)->cast_to<ImageTexture>() );
+ Size2 texture_size = texture->get_size();
+
+ editor_data->get_undo_redo().add_do_method(parent,"add_child",child);
+ editor_data->get_undo_redo().add_do_method(child,"set_owner",editor->get_edited_scene());
+ editor_data->get_undo_redo().add_do_reference(child);
+ editor_data->get_undo_redo().add_undo_method(parent,"remove_child",child);
+
+ String new_name=parent->validate_child_name(child);
+ ScriptEditorDebugger *sed=ScriptEditor::get_singleton()->get_debugger();
+ editor_data->get_undo_redo().add_do_method(sed,"live_debug_create_node",editor->get_edited_scene()->get_path_to(parent),child->get_class(),new_name);
+ editor_data->get_undo_redo().add_undo_method(sed,"live_debug_remove_node",NodePath(String(editor->get_edited_scene()->get_path_to(parent))+"/"+new_name));
+
+ // handle with different property for texture
+ String property = "texture";
+ List<PropertyInfo> props;
+ child->get_property_list(&props);
+ for(const List<PropertyInfo>::Element *E=props.front();E;E=E->next() ) {
+ if (E->get().name=="config/texture") { // Particles2D
+ property="config/texture";
+ break;
+ } else if (E->get().name=="texture/texture") { // Polygon2D
+ property="texture/texture";
+ break;
+ } else if (E->get().name=="normal") { // TouchScreenButton
+ property="normal";
+ break;
+ }
+ }
+ editor_data->get_undo_redo().add_do_property(child,property,texture);
+
+ // make visible for certain node type
+ if (default_type=="Patch9Rect") {
+ editor_data->get_undo_redo().add_do_property(child,"rect/size",texture_size);
+ } else if (default_type=="Polygon2D") {
+ PoolVector<Vector2> list;
+ list.push_back(Vector2(0,0));
+ list.push_back(Vector2(texture_size.width,0));
+ list.push_back(Vector2(texture_size.width,texture_size.height));
+ list.push_back(Vector2(0,texture_size.height));
+ editor_data->get_undo_redo().add_do_property(child,"polygon",list);
+ }
+
+ // locate at preview position
+ Point2 pos;
+ if (parent->has_method("get_global_pos")) {
+ pos=parent->call("get_global_pos");
+ }
+ Transform2D trans=canvas->get_canvas_transform();
+ Point2 target_pos = (p_point-trans.get_origin())/trans.get_scale().x-pos;
+ if (default_type=="Polygon2D" || default_type=="TouchScreenButton" || default_type=="TextureRect" || default_type=="Patch9Rect") {
+ target_pos -= texture_size/2;
+ }
+ editor_data->get_undo_redo().add_do_method(child,"set_pos",target_pos);
+}
+
+bool CanvasItemEditorViewport::_create_instance(Node* parent, String& path, const Point2& p_point) {
+ Ref<PackedScene> sdata=ResourceLoader::load(path);
+ if (!sdata.is_valid()) { // invalid scene
+ return false;
+ }
+
+ Node* instanced_scene=sdata->instance(PackedScene::GEN_EDIT_STATE_INSTANCE);
+ if (!instanced_scene) { // error on instancing
+ return false;
+ }
+
+ if (editor->get_edited_scene()->get_filename()!="") { // cyclical instancing
+ if (_cyclical_dependency_exists(editor->get_edited_scene()->get_filename(), instanced_scene)) {
+ memdelete(instanced_scene);
+ return false;
+ }
+ }
+
+ instanced_scene->set_filename( GlobalConfig::get_singleton()->localize_path(path) );
+
+ editor_data->get_undo_redo().add_do_method(parent,"add_child",instanced_scene);
+ editor_data->get_undo_redo().add_do_method(instanced_scene,"set_owner",editor->get_edited_scene());
+ editor_data->get_undo_redo().add_do_reference(instanced_scene);
+ editor_data->get_undo_redo().add_undo_method(parent,"remove_child",instanced_scene);
+
+ String new_name=parent->validate_child_name(instanced_scene);
+ ScriptEditorDebugger *sed=ScriptEditor::get_singleton()->get_debugger();
+ editor_data->get_undo_redo().add_do_method(sed,"live_debug_instance_node",editor->get_edited_scene()->get_path_to(parent),path,new_name);
+ editor_data->get_undo_redo().add_undo_method(sed,"live_debug_remove_node",NodePath(String(editor->get_edited_scene()->get_path_to(parent))+"/"+new_name));
+
+ Point2 pos;
+ Node2D* parent_node2d=parent->cast_to<Node2D>();
+ if (parent_node2d) {
+ pos=parent_node2d->get_global_position();
+ } else {
+ Control* parent_control=parent->cast_to<Control>();
+ if (parent_control) {
+ pos=parent_control->get_global_pos();
+ }
+ }
+ Transform2D trans=canvas->get_canvas_transform();
+ editor_data->get_undo_redo().add_do_method(instanced_scene,"set_pos",(p_point-trans.get_origin())/trans.get_scale().x-pos);
+
+ return true;
+}
+
+void CanvasItemEditorViewport::_perform_drop_data(){
+ _remove_preview();
+
+ Vector<String> error_files;
+
+ editor_data->get_undo_redo().create_action(TTR("Create Node"));
+
+ for (int i=0;i<selected_files.size();i++) {
+ String path=selected_files[i];
+ RES res=ResourceLoader::load(path);
+ if (res.is_null()) {
+ continue;
+ }
+ String type=res->get_class();
+ if (type=="ImageTexture") {
+ Node* child;
+ if (default_type=="Light2D") child=memnew(Light2D);
+ else if (default_type=="Particles2D") child=memnew(Particles2D);
+ else if (default_type=="Polygon2D") child=memnew(Polygon2D);
+ else if (default_type=="TouchScreenButton") child=memnew(TouchScreenButton);
+ else if (default_type=="TextureRect") child=memnew(TextureRect);
+ else if (default_type=="Patch9Rect") child=memnew(NinePatchRect);
+ else child=memnew(Sprite); // default
+
+ _create_nodes(target_node, child, path, drop_pos);
+ } else if (type=="PackedScene") {
+ bool success=_create_instance(target_node, path, drop_pos);
+ if (!success) {
+ error_files.push_back(path);
+ }
+ }
+ }
+
+ editor_data->get_undo_redo().commit_action();
+
+ if (error_files.size()>0) {
+ String files_str;
+ for (int i=0;i<error_files.size();i++) {
+ files_str += error_files[i].get_file().get_basename() + ",";
+ }
+ files_str=files_str.substr(0,files_str.length()-1);
+ accept->get_ok()->set_text(TTR("Ugh"));
+ accept->set_text(vformat(TTR("Error instancing scene from %s"),files_str.c_str()));
+ accept->popup_centered_minsize();
+ }
+}
+
+bool CanvasItemEditorViewport::can_drop_data(const Point2& p_point,const Variant& p_data) const {
+ Dictionary d=p_data;
+ if (d.has("type")) {
+ if (String(d["type"])=="files") {
+ Vector<String> files=d["files"];
+ bool can_instance=false;
+ for (int i=0;i<files.size();i++) { // check if dragged files contain resource or scene can be created at least one
+ RES res=ResourceLoader::load(files[i]);
+ if (res.is_null()) {
+ continue;
+ }
+ String type=res->get_class();
+ if (type=="PackedScene") {
+ Ref<PackedScene> sdata=ResourceLoader::load(files[i]);
+ Node* instanced_scene=sdata->instance(PackedScene::GEN_EDIT_STATE_INSTANCE);
+ if (!instanced_scene) {
+ continue;
+ }
+ memdelete(instanced_scene);
+ }
+ can_instance=true;
+ break;
+ }
+ if (can_instance) {
+ if (!preview->get_parent()){ // create preview only once
+ _create_preview(files);
+ }
+ Transform2D trans=canvas->get_canvas_transform();
+ preview->set_position((p_point-trans.get_origin())/trans.get_scale().x);
+ label->set_text(vformat(TTR("Adding %s..."),default_type));
+ }
+ return can_instance;
+ }
+ }
+ label->hide();
+ return false;
+}
+
+void CanvasItemEditorViewport::drop_data(const Point2& p_point,const Variant& p_data) {
+ bool is_shift=Input::get_singleton()->is_key_pressed(KEY_SHIFT);
+ bool is_alt=Input::get_singleton()->is_key_pressed(KEY_ALT);
+
+ selected_files.clear();
+ Dictionary d=p_data;
+ if (d.has("type") && String(d["type"])=="files"){
+ selected_files=d["files"];
+ }
+
+ List<Node*> list=editor->get_editor_selection()->get_selected_node_list();
+ if (list.size()==0) {
+ accept->get_ok()->set_text(TTR("OK :("));
+ accept->set_text(TTR("No parent to instance a child at."));
+ accept->popup_centered_minsize();
+ _remove_preview();
+ return;
+ }
+ if (list.size()!=1) {
+ accept->get_ok()->set_text(TTR("I see.."));
+ accept->set_text(TTR("This operation requires a single selected node."));
+ accept->popup_centered_minsize();
+ _remove_preview();
+ return;
+ }
+
+ target_node=list[0];
+ if (is_shift && target_node!=editor->get_edited_scene()) {
+ target_node=target_node->get_parent();
+ }
+ drop_pos=p_point;
+
+ if (is_alt) {
+ List<BaseButton*> btn_list;
+ button_group->get_buttons(&btn_list);
+
+ for (int i=0;i<btn_list.size();i++) {
+ CheckBox* check=btn_list[i]->cast_to<CheckBox>();
+ check->set_pressed(check->get_text()==default_type);
+ }
+ selector_label->set_text(vformat(TTR("Add %s"),default_type));
+ selector->popup_centered_minsize();
+ } else {
+ _perform_drop_data();
+ }
+}
+
+void CanvasItemEditorViewport::_notification(int p_what) {
+ if (p_what==NOTIFICATION_ENTER_TREE) {
+ connect("mouse_exited",this,"_on_mouse_exit");
+ } else if (p_what==NOTIFICATION_EXIT_TREE) {
+ disconnect("mouse_exited",this,"_on_mouse_exit");
+ }
+}
+
+void CanvasItemEditorViewport::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("_on_select_type"),&CanvasItemEditorViewport::_on_select_type);
+ ClassDB::bind_method(D_METHOD("_on_change_type"),&CanvasItemEditorViewport::_on_change_type);
+ ClassDB::bind_method(D_METHOD("_on_mouse_exit"),&CanvasItemEditorViewport::_on_mouse_exit);
+}
+
+CanvasItemEditorViewport::CanvasItemEditorViewport(EditorNode *p_node, CanvasItemEditor* p_canvas) {
+ default_type="Sprite";
+ // Node2D
+ types.push_back("Sprite");
+ types.push_back("Light2D");
+ types.push_back("Particles2D");
+ types.push_back("Polygon2D");
+ types.push_back("TouchScreenButton");
+ // Control
+ types.push_back("TextureRect");
+ types.push_back("Patch9Rect");
+
+ target_node=NULL;
+ editor=p_node;
+ editor_data=editor->get_scene_tree_dock()->get_editor_data();
+ canvas=p_canvas;
+ preview=memnew( Node2D );
+ accept=memnew( AcceptDialog );
+ editor->get_gui_base()->add_child(accept);
+
+ selector=memnew( WindowDialog );
+ selector->set_title(TTR("Change default type"));
+
+ VBoxContainer* vbc=memnew(VBoxContainer);
+ vbc->add_constant_override("separation",10*EDSCALE);
+ vbc->set_custom_minimum_size(Size2(200,260)*EDSCALE);
+
+ selector_label=memnew(Label);
+ selector_label->set_align(Label::ALIGN_CENTER);
+ selector_label->set_valign(Label::VALIGN_BOTTOM);
+ selector_label->set_custom_minimum_size(Size2(0,30)*EDSCALE);
+ vbc->add_child(selector_label);
+
+ button_group.instance();
+
+ btn_group=memnew( VBoxContainer );
+ btn_group->set_h_size_flags(0);
+ btn_group->connect("button_selected", this, "_on_select_type");
+
+ for (int i=0;i<types.size();i++) {
+ CheckBox* check=memnew(CheckBox);
+ check->set_text(types[i]);
+ btn_group->add_child(check);
+ check->set_button_group(button_group);
+ }
+ vbc->add_child(btn_group);
+
+ Button* ok=memnew(Button);
+ ok->set_text(TTR("OK"));
+ ok->set_h_size_flags(0);
+ vbc->add_child(ok);
+ ok->connect("pressed", this, "_on_change_type");
+
+ selector->add_child(vbc);
+ editor->get_gui_base()->add_child(selector);
+
+ label=memnew(Label);
+ label->add_color_override("font_color", Color(1,1,0,1));
+ label->add_color_override("font_color_shadow", Color(0,0,0,1));
+ label->add_constant_override("shadow_as_outline", 1*EDSCALE);
+ label->hide();
+ editor->get_gui_base()->add_child(label);
+
+ label_desc=memnew(Label);
+ label_desc->set_text(TTR("Drag & drop + Shift : Add node as sibling\nDrag & drop + Alt : Change node type"));
+ label_desc->add_color_override("font_color", Color(0.6,0.6,0.6,1));
+ label_desc->add_color_override("font_color_shadow", Color(0.2,0.2,0.2,1));
+ label_desc->add_constant_override("shadow_as_outline", 1*EDSCALE);
+ label_desc->add_constant_override("line_spacing", 0);
+ label_desc->hide();
+ editor->get_gui_base()->add_child(label_desc);
+}