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Diffstat (limited to 'editor/plugins/canvas_item_editor_plugin.cpp')
-rw-r--r-- | editor/plugins/canvas_item_editor_plugin.cpp | 4063 |
1 files changed, 4063 insertions, 0 deletions
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp new file mode 100644 index 0000000000..1a0791d864 --- /dev/null +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -0,0 +1,4063 @@ +/*************************************************************************/ +/* canvas_item_editor_plugin.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "canvas_item_editor_plugin.h" + +#include "print_string.h" +#include "editor/editor_node.h" +#include "os/keyboard.h" +#include "scene/main/viewport.h" +#include "scene/main/canvas_layer.h" +#include "scene/2d/sprite.h" +#include "scene/2d/light_2d.h" +#include "scene/2d/particles_2d.h" +#include "scene/2d/polygon_2d.h" +#include "scene/2d/screen_button.h" +#include "global_config.h" +#include "os/input.h" +#include "editor/editor_settings.h" +#include "scene/gui/grid_container.h" +#include "scene/gui/patch_9_rect.h" +#include "editor/animation_editor.h" +#include "editor/plugins/animation_player_editor_plugin.h" +#include "editor/script_editor_debugger.h" +#include "editor/plugins/script_editor_plugin.h" +#include "scene/resources/packed_scene.h" + + +#define MIN_ZOOM 0.01 +#define MAX_ZOOM 100 + + +class SnapDialog : public ConfirmationDialog { + + GDCLASS(SnapDialog,ConfirmationDialog); + +friend class CanvasItemEditor; + + SpinBox *grid_offset_x; + SpinBox *grid_offset_y; + SpinBox *grid_step_x; + SpinBox *grid_step_y; + SpinBox *rotation_offset; + SpinBox *rotation_step; + +public: + SnapDialog() : ConfirmationDialog() { + const int SPIN_BOX_GRID_RANGE = 256; + const int SPIN_BOX_ROTATION_RANGE = 360; + Label *label; + VBoxContainer *container; + GridContainer *child_container; + + set_title(TTR("Configure Snap")); + get_ok()->set_text(TTR("Close")); + + container = memnew( VBoxContainer ); + add_child(container); + //set_child_rect(container); + + child_container = memnew( GridContainer ); + child_container->set_columns(3); + container->add_child(child_container); + + label = memnew( Label ); + label->set_text(TTR("Grid Offset:")); + child_container->add_child(label); + label->set_h_size_flags(SIZE_EXPAND_FILL); + + grid_offset_x = memnew( SpinBox ); + grid_offset_x->set_min(-SPIN_BOX_GRID_RANGE); + grid_offset_x->set_max(SPIN_BOX_GRID_RANGE); + grid_offset_x->set_suffix("px"); + child_container->add_child(grid_offset_x); + + grid_offset_y = memnew( SpinBox ); + grid_offset_y->set_min(-SPIN_BOX_GRID_RANGE); + grid_offset_y->set_max(SPIN_BOX_GRID_RANGE); + grid_offset_y->set_suffix("px"); + child_container->add_child(grid_offset_y); + + label = memnew( Label ); + label->set_text(TTR("Grid Step:")); + child_container->add_child(label); + label->set_h_size_flags(SIZE_EXPAND_FILL); + + grid_step_x = memnew( SpinBox ); + grid_step_x->set_min(-SPIN_BOX_GRID_RANGE); + grid_step_x->set_max(SPIN_BOX_GRID_RANGE); + grid_step_x->set_suffix("px"); + child_container->add_child(grid_step_x); + + grid_step_y = memnew( SpinBox ); + grid_step_y->set_min(-SPIN_BOX_GRID_RANGE); + grid_step_y->set_max(SPIN_BOX_GRID_RANGE); + grid_step_y->set_suffix("px"); + child_container->add_child(grid_step_y); + + container->add_child( memnew( HSeparator ) ); + + child_container = memnew( GridContainer ); + child_container->set_columns(2); + container->add_child(child_container); + + label = memnew( Label ); + label->set_text(TTR("Rotation Offset:")); + child_container->add_child(label); + label->set_h_size_flags(SIZE_EXPAND_FILL); + + rotation_offset = memnew( SpinBox ); + rotation_offset->set_min(-SPIN_BOX_ROTATION_RANGE); + rotation_offset->set_max(SPIN_BOX_ROTATION_RANGE); + rotation_offset->set_suffix("deg"); + child_container->add_child(rotation_offset); + + label = memnew( Label ); + label->set_text(TTR("Rotation Step:")); + child_container->add_child(label); + label->set_h_size_flags(SIZE_EXPAND_FILL); + + rotation_step = memnew( SpinBox ); + rotation_step->set_min(-SPIN_BOX_ROTATION_RANGE); + rotation_step->set_max(SPIN_BOX_ROTATION_RANGE); + rotation_step->set_suffix("deg"); + child_container->add_child(rotation_step); + } + + void set_fields(const Point2 p_grid_offset, const Size2 p_grid_step, const float p_rotation_offset, const float p_rotation_step) { + grid_offset_x->set_value(p_grid_offset.x); + grid_offset_y->set_value(p_grid_offset.y); + grid_step_x->set_value(p_grid_step.x); + grid_step_y->set_value(p_grid_step.y); + rotation_offset->set_value(p_rotation_offset * (180 / Math_PI)); + rotation_step->set_value(p_rotation_step * (180 / Math_PI)); + } + + void get_fields(Point2 &p_grid_offset, Size2 &p_grid_step, float &p_rotation_offset, float &p_rotation_step) { + p_grid_offset.x = grid_offset_x->get_value(); + p_grid_offset.y = grid_offset_y->get_value(); + p_grid_step.x = grid_step_x->get_value(); + p_grid_step.y = grid_step_y->get_value(); + p_rotation_offset = rotation_offset->get_value() / (180 / Math_PI); + p_rotation_step = rotation_step->get_value() / (180 / Math_PI); + } +}; + +void CanvasItemEditor::_edit_set_pivot(const Vector2& mouse_pos) { + List<Node*> &selection = editor_selection->get_selected_node_list(); + + undo_redo->create_action(TTR("Move Pivot")); + + for(List<Node*>::Element *E=selection.front();E;E=E->next()) { + + Node2D *n2d = E->get()->cast_to<Node2D>(); + + if (n2d && n2d->edit_has_pivot()) { + + Vector2 offset = n2d->edit_get_pivot(); + Vector2 gpos = n2d->get_global_position(); + + Vector2 local_mouse_pos = n2d->get_canvas_transform().affine_inverse().xform(mouse_pos); + + Vector2 motion_ofs = gpos-local_mouse_pos; + + undo_redo->add_do_method(n2d,"set_global_pos",local_mouse_pos); + undo_redo->add_do_method(n2d,"edit_set_pivot",offset+n2d->get_global_transform().affine_inverse().basis_xform(motion_ofs)); + undo_redo->add_undo_method(n2d,"set_global_pos",gpos); + undo_redo->add_undo_method(n2d,"edit_set_pivot",offset); + for(int i=0;i<n2d->get_child_count();i++) { + Node2D *n2dc = n2d->get_child(i)->cast_to<Node2D>(); + if (!n2dc) + continue; + + undo_redo->add_do_method(n2dc,"set_global_pos",n2dc->get_global_position()); + undo_redo->add_undo_method(n2dc,"set_global_pos",n2dc->get_global_position()); + + } + + } + + } + + undo_redo->commit_action(); + +} + +void CanvasItemEditor::_unhandled_key_input(const InputEvent& p_ev) { + + if (!is_visible_in_tree() || get_viewport()->gui_has_modal_stack()) + return; + + if (p_ev.key.mod.control) + return; + + if (p_ev.key.pressed && !p_ev.key.echo && p_ev.key.scancode==KEY_V && drag==DRAG_NONE && can_move_pivot) { + + if (p_ev.key.mod.shift) { + //move drag pivot + drag=DRAG_PIVOT; + } else if (!Input::get_singleton()->is_mouse_button_pressed(0)) { + + List<Node*> &selection = editor_selection->get_selected_node_list(); + + Vector2 mouse_pos = viewport->get_local_mouse_pos(); + if (selection.size() && viewport->get_rect().has_point(mouse_pos)) { + //just in case, make it work if over viewport + mouse_pos=transform.affine_inverse().xform(mouse_pos); + mouse_pos=snap_point(mouse_pos); + + _edit_set_pivot(mouse_pos); + } + + } + } + +} + +void CanvasItemEditor::_tool_select(int p_index) { + + + ToolButton *tb[TOOL_MAX]={select_button,list_select_button,move_button,rotate_button,pivot_button,pan_button}; + for(int i=0;i<TOOL_MAX;i++) { + + tb[i]->set_pressed(i==p_index); + } + + + viewport->update(); + tool=(Tool)p_index; + +} + +Object *CanvasItemEditor::_get_editor_data(Object *p_what) { + + CanvasItem *ci = p_what->cast_to<CanvasItem>(); + if (!ci) + return NULL; + + return memnew( CanvasItemEditorSelectedItem ); +} + +inline float _snap_scalar(float p_offset, float p_step, bool p_snap_relative, float p_target, float p_start) { + float offset = p_snap_relative ? p_start : p_offset; + return p_step != 0 ? Math::stepify(p_target - offset, p_step) + offset : p_target; +} + +Vector2 CanvasItemEditor::snap_point(Vector2 p_target, Vector2 p_start) const { + if (snap_grid) { + p_target.x = _snap_scalar(snap_offset.x, snap_step.x, snap_relative, p_target.x, p_start.x); + p_target.y = _snap_scalar(snap_offset.y, snap_step.y, snap_relative, p_target.y, p_start.y); + } + if (snap_pixel) + p_target = p_target.snapped(Size2(1, 1)); + + return p_target; +} + +float CanvasItemEditor::snap_angle(float p_target, float p_start) const { + return snap_rotation ? _snap_scalar(snap_rotation_offset, snap_rotation_step, snap_relative, p_target, p_start) : p_target; +} + +Dictionary CanvasItemEditor::get_state() const { + + Dictionary state; + state["zoom"]=zoom; + state["ofs"]=Point2(h_scroll->get_value(),v_scroll->get_value()); + //state["ofs"]=-transform.get_origin(); + state["snap_offset"]=snap_offset; + state["snap_step"]=snap_step; + state["snap_rotation_offset"]=snap_rotation_offset; + state["snap_rotation_step"]=snap_rotation_step; + state["snap_grid"]=snap_grid; + state["snap_show_grid"]=snap_show_grid; + state["snap_rotation"]=snap_rotation; + state["snap_relative"]=snap_relative; + state["snap_pixel"]=snap_pixel; + state["skeleton_show_bones"]=skeleton_show_bones; + return state; +} +void CanvasItemEditor::set_state(const Dictionary& p_state){ + + Dictionary state=p_state; + if (state.has("zoom")) { + zoom=p_state["zoom"]; + } + + if (state.has("ofs")) { + _update_scrollbars(); // i wonder how safe is calling this here.. + Point2 ofs=p_state["ofs"]; + h_scroll->set_value(ofs.x); + v_scroll->set_value(ofs.y); + } + + if (state.has("snap_step")) { + snap_step=state["snap_step"]; + } + + if (state.has("snap_offset")) { + snap_offset=state["snap_offset"]; + } + + if (state.has("snap_rotation_step")) { + snap_rotation_step=state["snap_rotation_step"]; + } + + if (state.has("snap_rotation_offset")) { + snap_rotation_offset=state["snap_rotation_offset"]; + } + + if (state.has("snap_grid")) { + snap_grid=state["snap_grid"]; + int idx = edit_menu->get_popup()->get_item_index(SNAP_USE); + edit_menu->get_popup()->set_item_checked(idx,snap_grid); + } + + if (state.has("snap_show_grid")) { + snap_show_grid=state["snap_show_grid"]; + int idx = edit_menu->get_popup()->get_item_index(SNAP_SHOW_GRID); + edit_menu->get_popup()->set_item_checked(idx,snap_show_grid); + } + + if (state.has("snap_rotation")) { + snap_rotation=state["snap_rotation"]; + int idx = edit_menu->get_popup()->get_item_index(SNAP_USE_ROTATION); + edit_menu->get_popup()->set_item_checked(idx,snap_rotation); + } + + if (state.has("snap_relative")) { + snap_relative=state["snap_relative"]; + int idx = edit_menu->get_popup()->get_item_index(SNAP_RELATIVE); + edit_menu->get_popup()->set_item_checked(idx,snap_relative); + } + + if (state.has("snap_pixel")) { + snap_pixel=state["snap_pixel"]; + int idx = edit_menu->get_popup()->get_item_index(SNAP_USE_PIXEL); + edit_menu->get_popup()->set_item_checked(idx,snap_pixel); + } + + if (state.has("skeleton_show_bones")) { + skeleton_show_bones=state["skeleton_show_bones"]; + int idx = skeleton_menu->get_item_index(SKELETON_SHOW_BONES); + skeleton_menu->set_item_checked(idx,skeleton_show_bones); + } +} + + +void CanvasItemEditor::_add_canvas_item(CanvasItem *p_canvas_item) { + + editor_selection->add_node(p_canvas_item); +#if 0 + if (canvas_items.has(p_canvas_item)) + return; + + canvas_items.insert(p_canvas_item,p_info); + p_canvas_item->connect("hide",this,"_visibility_changed",varray(p_canvas_item->get_instance_ID()),CONNECT_ONESHOT); +#endif +} + +void CanvasItemEditor::_remove_canvas_item(CanvasItem *p_canvas_item) { + + editor_selection->remove_node(p_canvas_item); +#if 0 + p_canvas_item->disconnect("hide",this,"_visibility_changed"); + canvas_items.erase(p_canvas_item); +#endif + +} +void CanvasItemEditor::_clear_canvas_items() { + + editor_selection->clear(); +#if 0 + while(canvas_items.size()) + _remove_canvas_item(canvas_items.front()->key()); +#endif +} + +void CanvasItemEditor::_visibility_changed(ObjectID p_canvas_item) { +#if 0 + Object *c = ObjectDB::get_instance(p_canvas_item); + if (!c) + return; + CanvasItem *ct = c->cast_to<CanvasItem>(); + if (!ct) + return; + canvas_items.erase(ct); + //_remove_canvas_item(ct); + update(); +#endif +} + + +void CanvasItemEditor::_node_removed(Node *p_node) { +#if 0 + CanvasItem *canvas_item = (CanvasItem*)p_node; //not a good cast, but safe + if (canvas_items.has(canvas_item)) + _remove_canvas_item(canvas_item); + + update(); +#endif +} + +void CanvasItemEditor::_keying_changed() { + + if (AnimationPlayerEditor::singleton->get_key_editor()->is_visible_in_tree()) + animation_hb->show(); + else + animation_hb->hide(); +} + +bool CanvasItemEditor::_is_part_of_subscene(CanvasItem *p_item) { + + Node* scene_node = get_tree()->get_edited_scene_root(); + Node* item_owner = p_item->get_owner(); + + return item_owner && item_owner!=scene_node && p_item!=scene_node && item_owner->get_filename()!=""; +} + +// slow but modern computers should have no problem +CanvasItem* CanvasItemEditor::_select_canvas_item_at_pos(const Point2& p_pos,Node* p_node,const Transform2D& p_parent_xform,const Transform2D& p_canvas_xform) { + + if (!p_node) + return NULL; + if (p_node->cast_to<Viewport>()) + return NULL; + + CanvasItem *c=p_node->cast_to<CanvasItem>(); + + + for (int i=p_node->get_child_count()-1;i>=0;i--) { + + CanvasItem *r=NULL; + + if (c && !c->is_set_as_toplevel()) + r=_select_canvas_item_at_pos(p_pos,p_node->get_child(i),p_parent_xform * c->get_transform(),p_canvas_xform); + else { + CanvasLayer *cl = p_node->cast_to<CanvasLayer>(); + r=_select_canvas_item_at_pos(p_pos,p_node->get_child(i),transform ,cl ? cl->get_transform() : p_canvas_xform); //use base transform + } + + if (r) + return r; + } + + if (c && c->is_visible_in_tree() && !c->has_meta("_edit_lock_") && !_is_part_of_subscene(c) && !c->cast_to<CanvasLayer>()) { + + Rect2 rect = c->get_item_rect(); + Point2 local_pos = (p_parent_xform * p_canvas_xform * c->get_transform()).affine_inverse().xform(p_pos); + + + if (rect.has_point(local_pos)) + return c; + + } + + return NULL; +} + +void CanvasItemEditor::_find_canvas_items_at_pos(const Point2 &p_pos,Node* p_node,const Transform2D& p_parent_xform,const Transform2D& p_canvas_xform, Vector<_SelectResult> &r_items) { + if (!p_node) + return; + if (p_node->cast_to<Viewport>()) + return; + + CanvasItem *c=p_node->cast_to<CanvasItem>(); + + for (int i=p_node->get_child_count()-1;i>=0;i--) { + + if (c && !c->is_set_as_toplevel()) + _find_canvas_items_at_pos(p_pos,p_node->get_child(i),p_parent_xform * c->get_transform(),p_canvas_xform, r_items); + else { + CanvasLayer *cl = p_node->cast_to<CanvasLayer>(); + _find_canvas_items_at_pos(p_pos,p_node->get_child(i),transform ,cl ? cl->get_transform() : p_canvas_xform, r_items); //use base transform + } + } + + + if (c && c->is_visible_in_tree() && !c->has_meta("_edit_lock_") && !c->cast_to<CanvasLayer>()) { + + Rect2 rect = c->get_item_rect(); + Point2 local_pos = (p_parent_xform * p_canvas_xform * c->get_transform()).affine_inverse().xform(p_pos); + + + if (rect.has_point(local_pos)) { + Node2D *node=c->cast_to<Node2D>(); + + _SelectResult res; + res.item=c; + res.z=node?node->get_z():0; + res.has_z=node; + r_items.push_back(res); + } + + } + + return; +} + +void CanvasItemEditor::_find_canvas_items_at_rect(const Rect2& p_rect,Node* p_node,const Transform2D& p_parent_xform,const Transform2D& p_canvas_xform,List<CanvasItem*> *r_items) { + + if (!p_node) + return; + if (p_node->cast_to<Viewport>()) + return; + + CanvasItem *c=p_node->cast_to<CanvasItem>(); + + + bool inherited=p_node!=get_tree()->get_edited_scene_root() && p_node->get_filename()!=""; + bool editable=false; + if (inherited){ + editable=EditorNode::get_singleton()->get_edited_scene()->is_editable_instance(p_node); + } + bool lock_children=p_node->has_meta("_edit_group_") && p_node->get_meta("_edit_group_"); + if (!lock_children && (!inherited || editable)) { + for (int i=p_node->get_child_count()-1;i>=0;i--) { + + if (c && !c->is_set_as_toplevel()) + _find_canvas_items_at_rect(p_rect,p_node->get_child(i),p_parent_xform * c->get_transform(),p_canvas_xform,r_items); + else { + CanvasLayer *cl = p_node->cast_to<CanvasLayer>(); + _find_canvas_items_at_rect(p_rect,p_node->get_child(i),transform,cl?cl->get_transform():p_canvas_xform,r_items); + } + } + } + + if (c && c->is_visible_in_tree() && !c->has_meta("_edit_lock_") && !c->cast_to<CanvasLayer>()) { + + Rect2 rect = c->get_item_rect(); + Transform2D xform = p_parent_xform * p_canvas_xform * c->get_transform(); + + if ( p_rect.has_point( xform.xform( rect.pos ) ) && + p_rect.has_point( xform.xform( rect.pos+Vector2(rect.size.x,0) ) ) && + p_rect.has_point( xform.xform( rect.pos+Vector2(rect.size.x,rect.size.y) ) ) && + p_rect.has_point( xform.xform( rect.pos+Vector2(0,rect.size.y) ) ) ) { + + r_items->push_back(c); + + } + } + + +} + +bool CanvasItemEditor::_select(CanvasItem *item, Point2 p_click_pos, bool p_append, bool p_drag) { + + if (p_append) { + //additive selection + + if (!item) { + + if (p_drag) { + drag_from=transform.affine_inverse().xform(p_click_pos); + + box_selecting=true; + box_selecting_to=drag_from; + } + + return false; //nothing to add + } + + if (editor_selection->is_selected(item)) { + //already in here, erase it + editor_selection->remove_node(item); + //_remove_canvas_item(c); + + viewport->update(); + return false; + + } + _append_canvas_item(item); + viewport->update(); + + return true; + + } else { + //regular selection + + if (!item) { + //clear because nothing clicked + editor_selection->clear(); + + if (p_drag) { + drag_from=transform.affine_inverse().xform(p_click_pos); + + box_selecting=true; + box_selecting_to=drag_from; + } + + viewport->update(); + return false; + } + + if (!editor_selection->is_selected(item)) { + //select a new one and clear previous selection + editor_selection->clear(); + editor_selection->add_node(item); + //reselect + if (get_tree()->is_editor_hint()) { + editor->call("edit_node",item); + } + + } + + if (p_drag) { + //prepare to move! + + List<Node*> &selection = editor_selection->get_selected_node_list(); + + for(List<Node*>::Element *E=selection.front();E;E=E->next()) { + + CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>(); + if (!canvas_item || !canvas_item->is_visible_in_tree()) + continue; + if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root()) + continue; + + CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item); + if (!se) + continue; + + se->undo_state=canvas_item->edit_get_state(); + if (canvas_item->cast_to<Node2D>()) + se->undo_pivot=canvas_item->cast_to<Node2D>()->edit_get_pivot(); + + } + + drag=DRAG_ALL; + drag_from=transform.affine_inverse().xform(p_click_pos); + drag_point_from=_find_topleftmost_point(); + } + + viewport->update(); + + return true; + + } +} + +void CanvasItemEditor::_key_move(const Vector2& p_dir, bool p_snap, KeyMoveMODE p_move_mode) { + + + if (drag!=DRAG_NONE) + return; + + if (editor_selection->get_selected_node_list().empty()) + return; + + undo_redo->create_action(TTR("Move Action"),UndoRedo::MERGE_ENDS); + + List<Node*> &selection = editor_selection->get_selected_node_list(); + + for(List<Node*>::Element *E=selection.front();E;E=E->next()) { + + CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>(); + if (!canvas_item || !canvas_item->is_visible_in_tree()) + continue; + if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root()) + continue; + + CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item); + if (!se) + continue; + + if (canvas_item->has_meta("_edit_lock_")) + continue; + + + Vector2 drag = p_dir; + if (p_snap) + drag*=snap_step; + + undo_redo->add_undo_method(canvas_item,"edit_set_state",canvas_item->edit_get_state()); + + if (p_move_mode == MOVE_VIEW_BASE) { + + // drag = transform.affine_inverse().basis_xform(p_dir); // zoom sensitive + drag = canvas_item->get_global_transform_with_canvas().affine_inverse().basis_xform(drag); + Rect2 local_rect = canvas_item->get_item_rect(); + local_rect.pos+=drag; + undo_redo->add_do_method(canvas_item,"edit_set_rect",local_rect); + + } else { // p_move_mode==MOVE_LOCAL_BASE || p_move_mode==MOVE_LOCAL_WITH_ROT + + if (Node2D *node_2d = canvas_item->cast_to<Node2D>()) { + + if (p_move_mode == MOVE_LOCAL_WITH_ROT) { + Transform2D m; + m.rotate( node_2d->get_rotation() ); + drag = m.xform(drag); + } + node_2d->set_position(node_2d->get_position() + drag); + + } else if (Control *control = canvas_item->cast_to<Control>()) { + + control->set_pos(control->get_pos()+drag); + } + } + } + + undo_redo->commit_action(); +} + +Point2 CanvasItemEditor::_find_topleftmost_point() { + + + + Vector2 tl=Point2(1e10,1e10); + Rect2 r2; + r2.pos=tl; + + + List<Node*> &selection = editor_selection->get_selected_node_list(); + + for(List<Node*>::Element *E=selection.front();E;E=E->next()) { + + CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>(); + if (!canvas_item || !canvas_item->is_visible_in_tree()) + continue; + if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root()) + continue; + + + + + Rect2 rect=canvas_item->get_item_rect(); + Transform2D xform=canvas_item->get_global_transform_with_canvas(); + + r2.expand_to(xform.xform(rect.pos)); + r2.expand_to(xform.xform(rect.pos+Vector2(rect.size.x,0))); + r2.expand_to(xform.xform(rect.pos+rect.size)); + r2.expand_to(xform.xform(rect.pos+Vector2(0,rect.size.y))); + + } + + return r2.pos; +} + + + +int CanvasItemEditor::get_item_count() { + + List<Node*> &selection = editor_selection->get_selected_node_list(); + + int ic=0; + for(List<Node*>::Element *E=selection.front();E;E=E->next()) { + + CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>(); + if (!canvas_item || !canvas_item->is_visible_in_tree()) + continue; + + if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root()) + continue; + + ic++; + }; + + return ic; +} + +CanvasItem *CanvasItemEditor::get_single_item() { + + + Map<Node*,Object*> &selection = editor_selection->get_selection(); + + CanvasItem *single_item=NULL; + + for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) { + + CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>(); + if (!canvas_item || !canvas_item->is_visible_in_tree()) + continue; + if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root()) + continue; + + if (single_item) + return NULL; //morethan one + + single_item=canvas_item; + }; + + return single_item; +} + +CanvasItemEditor::DragType CanvasItemEditor::_find_drag_type(const Transform2D& p_xform, const Rect2& p_local_rect, const Point2& p_click, Vector2& r_point) { + + CanvasItem *canvas_item = get_single_item(); + + ERR_FAIL_COND_V(!canvas_item,DRAG_NONE); + + Rect2 rect=canvas_item->get_item_rect(); + Transform2D xforml=canvas_item->get_global_transform_with_canvas(); + Transform2D xform=transform * xforml; + + Vector2 endpoints[4]={ + + xform.xform(rect.pos), + xform.xform(rect.pos+Vector2(rect.size.x,0)), + xform.xform(rect.pos+rect.size), + xform.xform(rect.pos+Vector2(0,rect.size.y)) + }; + + Vector2 endpointsl[4]={ + + xforml.xform(rect.pos), + xforml.xform(rect.pos+Vector2(rect.size.x,0)), + xforml.xform(rect.pos+rect.size), + xforml.xform(rect.pos+Vector2(0,rect.size.y)) + }; + + DragType dragger[]={ + DRAG_TOP_LEFT, + DRAG_TOP, + DRAG_TOP_RIGHT, + DRAG_RIGHT, + DRAG_BOTTOM_RIGHT, + DRAG_BOTTOM, + DRAG_BOTTOM_LEFT, + DRAG_LEFT + }; + + float radius = (select_handle->get_size().width/2)*1.5; + + //try draggers + + for(int i=0;i<4;i++) { + + int prev = (i+3)%4; + int next = (i+1)%4; + + r_point=endpointsl[i]; + + Vector2 ofs = ((endpoints[i] - endpoints[prev]).normalized() + ((endpoints[i] - endpoints[next]).normalized())).normalized(); + ofs*=1.4144*(select_handle->get_size().width/2); + + ofs+=endpoints[i]; + + if (ofs.distance_to(p_click)<radius) + return dragger[i*2]; + + ofs = (endpoints[i]+endpoints[next])/2; + ofs += (endpoints[next]-endpoints[i]).tangent().normalized()*(select_handle->get_size().width/2); + + r_point=(endpointsl[i]+endpointsl[next])/2; + + + if (ofs.distance_to(p_click)<radius) + return dragger[i*2+1]; + + } + + /* + if (rect.has_point(xform.affine_inverse().xform(p_click))) { + r_point=_find_topleftmost_point(); + return DRAG_ALL; + }*/ + + //try draggers + + return DRAG_NONE; +} + +void CanvasItemEditor::incbeg(float& beg,float &end, float inc, float minsize,bool p_symmetric) { + + if (minsize<0) { + + beg+=inc; + if (p_symmetric) + end-=inc; + } else { + + if (p_symmetric) { + beg+=inc; + end-=inc; + if (end-beg < minsize) { + float center = (beg+end)/2.0; + beg=center-minsize/2.0; + end=center+minsize/2.0; + } + + } else { + if (end-(beg+inc) < minsize) + beg=end-minsize; + else + beg+=inc; + } + + } +} + +void CanvasItemEditor::incend(float &beg,float& end, float inc, float minsize,bool p_symmetric) { + + if (minsize<0) { + + end+=inc; + if (p_symmetric) + beg-=inc; + } else { + + if (p_symmetric) { + + end+=inc; + beg-=inc; + if (end-beg < minsize) { + float center = (beg+end)/2.0; + beg=center-minsize/2.0; + end=center+minsize/2.0; + } + + } else { + if ((end+inc)-beg < minsize) + end=beg+minsize; + else + end+=inc; + } + + } +} + +void CanvasItemEditor::_append_canvas_item(CanvasItem *c) { + + editor_selection->add_node(c); + +} + + +void CanvasItemEditor::_snap_changed() { + ((SnapDialog *)snap_dialog)->get_fields(snap_offset, snap_step, snap_rotation_offset, snap_rotation_step); + viewport->update(); +} + +void CanvasItemEditor::_dialog_value_changed(double) { + + if (updating_value_dialog) + return; + + switch(last_option) { + + case ZOOM_SET: { + + zoom=dialog_val->get_value()/100.0; + _update_scroll(0); + viewport->update(); + + } break; + default:{} + } +} + +void CanvasItemEditor::_selection_result_pressed(int p_result) { + + if (selection_results.size() <= p_result) + return; + + CanvasItem *item=selection_results[p_result].item; + + if (item) + _select(item, Point2(), additive_selection, false); +} + +void CanvasItemEditor::_selection_menu_hide() { + + selection_results.clear(); + selection_menu->clear(); + selection_menu->set_size(Vector2(0, 0)); +} + +bool CanvasItemEditor::get_remove_list(List<Node*> *p_list) { + + + return false;//!p_list->empty(); +} + + +void CanvasItemEditor::_list_select(const InputEventMouseButton& b) { + + Point2 click=Point2(b.x,b.y); + + Node* scene = editor->get_edited_scene(); + if (!scene) + return; + + _find_canvas_items_at_pos(click, scene,transform,Transform2D(), selection_results); + + for(int i=0;i<selection_results.size();i++) { + CanvasItem *item=selection_results[i].item; + if (item!=scene && item->get_owner()!=scene && !scene->is_editable_instance(item->get_owner())) { + //invalid result + selection_results.remove(i); + i--; + } + + } + + if (selection_results.size() == 1) { + + CanvasItem *item = selection_results[0].item; + selection_results.clear(); + + additive_selection=b.mod.shift; + if (!_select(item, click, additive_selection, false)) + return; + + } else if (!selection_results.empty()) { + + selection_results.sort(); + + NodePath root_path = get_tree()->get_edited_scene_root()->get_path(); + StringName root_name = root_path.get_name(root_path.get_name_count()-1); + + for (int i = 0; i < selection_results.size(); i++) { + + CanvasItem *item=selection_results[i].item; + + + Ref<Texture> icon; + if (item->has_meta("_editor_icon")) + icon=item->get_meta("_editor_icon"); + else + icon=get_icon( has_icon(item->get_class(),"EditorIcons")?item->get_class():String("Object"),"EditorIcons"); + + String node_path="/"+root_name+"/"+root_path.rel_path_to(item->get_path()); + + selection_menu->add_item(item->get_name()); + selection_menu->set_item_icon(i, icon ); + selection_menu->set_item_metadata(i, node_path); + selection_menu->set_item_tooltip(i,String(item->get_name())+ + "\nType: "+item->get_class()+"\nPath: "+node_path); + } + + additive_selection=b.mod.shift; + + selection_menu->set_global_pos(Vector2( b.global_x, b.global_y )); + selection_menu->popup(); + selection_menu->call_deferred("grab_click_focus"); + selection_menu->set_invalidate_click_until_motion(); + + + return; + } + +} + +void CanvasItemEditor::_viewport_gui_input(const InputEvent& p_event) { + + { + + EditorNode *en = editor; + EditorPluginList *over_plugin_list = en->get_editor_plugins_over(); + + if (!over_plugin_list->empty()) { + bool discard = over_plugin_list->forward_gui_input(transform,p_event); + if (discard) { + accept_event(); + return; + } + } + } + + + if (p_event.type==InputEvent::MOUSE_BUTTON) { + + const InputEventMouseButton &b=p_event.mouse_button; + + + if (b.button_index==BUTTON_WHEEL_DOWN) { + + if (zoom<MIN_ZOOM) + return; + + float prev_zoom=zoom; + zoom=zoom*0.95; + { + Point2 ofs(b.x,b.y); + ofs = ofs/prev_zoom - ofs/zoom; + h_scroll->set_value( h_scroll->get_value() + ofs.x ); + v_scroll->set_value( v_scroll->get_value() + ofs.y ); + } + _update_scroll(0); + viewport->update(); + return; + } + + if (b.button_index==BUTTON_WHEEL_UP) { + + if (zoom>MAX_ZOOM) + return; + + float prev_zoom=zoom; + zoom=zoom*(1.0/0.95); + { + Point2 ofs(b.x,b.y); + ofs = ofs/prev_zoom - ofs/zoom; + h_scroll->set_value( h_scroll->get_value() + ofs.x ); + v_scroll->set_value( v_scroll->get_value() + ofs.y ); + } + + _update_scroll(0); + viewport->update(); + return; + } + + if (b.button_index==BUTTON_RIGHT) { + + + if (b.pressed && (tool==TOOL_SELECT && b.mod.alt)) { + + _list_select(b); + return; + } + + if (get_item_count() > 0 && drag!=DRAG_NONE) { + //cancel drag + + if (bone_ik_list.size()) { + + for(List<BoneIK>::Element *E=bone_ik_list.back();E;E=E->prev()) { + + E->get().node->edit_set_state(E->get().orig_state); + } + + bone_ik_list.clear(); + + } else { + + + List<Node*> &selection = editor_selection->get_selected_node_list(); + + for(List<Node*>::Element *E=selection.front();E;E=E->next()) { + + CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>(); + if (!canvas_item || !canvas_item->is_visible_in_tree()) + continue; + if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root()) + continue; + + + CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item); + if (!se) + continue; + + canvas_item->edit_set_state(se->undo_state); + if (canvas_item->cast_to<Node2D>()) + canvas_item->cast_to<Node2D>()->edit_set_pivot(se->undo_pivot); + + } + } + + drag=DRAG_NONE; + viewport->update(); + can_move_pivot=false; + + } else if (box_selecting) { + box_selecting=false; + viewport->update(); + } else if (b.pressed) { +#if 0 + ref_item = NULL; + Node* scene = get_scene()->get_root_node()->cast_to<EditorNode>()->get_edited_scene(); + if ( scene ) ref_item =_select_canvas_item_at_pos( Point2( b.x, b.y ), scene, transform ); +#endif + //popup->set_pos(Point2(b.x,b.y)); + //popup->popup(); + } + return; + } + /* + if (!canvas_items.size()) + return; + */ + + if (b.button_index==BUTTON_LEFT && tool==TOOL_LIST_SELECT) { + if (b.pressed) + _list_select(b); + return; + } + + + if (b.button_index==BUTTON_LEFT && tool==TOOL_EDIT_PIVOT) { + if (b.pressed) { + + Point2 mouse_pos(b.x,b.y); + mouse_pos=transform.affine_inverse().xform(mouse_pos); + mouse_pos=snap_point(mouse_pos); + _edit_set_pivot(mouse_pos); + } + return; + } + + + + if (tool==TOOL_PAN || b.button_index!=BUTTON_LEFT || Input::get_singleton()->is_key_pressed(KEY_SPACE)) + return; + + if (!b.pressed) { + + if (drag!=DRAG_NONE) { + + if (undo_redo) { + + + if (bone_ik_list.size()) { + + + undo_redo->create_action(TTR("Edit IK Chain")); + + for(List<BoneIK>::Element *E=bone_ik_list.back();E;E=E->prev()) { + + undo_redo->add_do_method(E->get().node,"edit_set_state",E->get().node->edit_get_state()); + undo_redo->add_undo_method(E->get().node,"edit_set_state",E->get().orig_state); + } + + undo_redo->add_do_method(viewport,"update"); + undo_redo->add_undo_method(viewport,"update"); + + bone_ik_list.clear(); + + undo_redo->commit_action(); + } else { + + undo_redo->create_action(TTR("Edit CanvasItem")); + + + List<Node*> &selection = editor_selection->get_selected_node_list(); + + for(List<Node*>::Element *E=selection.front();E;E=E->next()) { + + CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>(); + if (!canvas_item || !canvas_item->is_visible_in_tree()) + continue; + if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root()) + continue; + + CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item); + if (!se) + continue; + + Variant state=canvas_item->edit_get_state(); + undo_redo->add_do_method(canvas_item,"edit_set_state",state); + undo_redo->add_undo_method(canvas_item,"edit_set_state",se->undo_state); + if (canvas_item->cast_to<Node2D>()) { + Node2D *pvt = canvas_item->cast_to<Node2D>(); + if (pvt->edit_has_pivot()) { + undo_redo->add_do_method(canvas_item,"edit_set_pivot",pvt->edit_get_pivot()); + undo_redo->add_undo_method(canvas_item,"edit_set_pivot",se->undo_pivot); + } + } + } + undo_redo->commit_action(); + } + } + + drag=DRAG_NONE; + viewport->update(); + can_move_pivot=false; + + } + + if (box_selecting) { +#if 0 + if ( ! b.mod.shift ) _clear_canvas_items(); + if ( box_selection_end() ) return; +#endif + + Node* scene = editor->get_edited_scene(); + if (scene) { + + List<CanvasItem*> selitems; + + Point2 bsfrom = transform.xform(drag_from); + Point2 bsto= transform.xform(box_selecting_to); + if (bsfrom.x>bsto.x) + SWAP(bsfrom.x,bsto.x); + if (bsfrom.y>bsto.y) + SWAP(bsfrom.y,bsto.y); + + _find_canvas_items_at_rect(Rect2(bsfrom,bsto-bsfrom),scene,transform,Transform2D(),&selitems); + + for(List<CanvasItem*>::Element *E=selitems.front();E;E=E->next()) { + + _append_canvas_item(E->get()); + } + + } + + box_selecting=false; + viewport->update(); + + } + return; + } + + + Map<ObjectID,BoneList>::Element *Cbone=NULL; //closest + + { + bone_ik_list.clear(); + float closest_dist=1e20; + int bone_width = EditorSettings::get_singleton()->get("editors/2d/bone_width"); + for(Map<ObjectID,BoneList>::Element *E=bone_list.front();E;E=E->next()) { + + if (E->get().from == E->get().to) + continue; + Vector2 s[2]={ + E->get().from, + E->get().to + }; + + Vector2 p = Geometry::get_closest_point_to_segment_2d(Vector2(b.x,b.y),s); + float d = p.distance_to(Vector2(b.x,b.y)); + if (d<bone_width && d<closest_dist) { + Cbone=E; + closest_dist=d; + } + } + + if (Cbone) { + Node2D *b=NULL; + Object* obj=ObjectDB::get_instance(Cbone->get().bone); + if (obj) + b=obj->cast_to<Node2D>(); + + if (b) { + + + bool ik_found=false; + bool first=true; + + + + while(b) { + + CanvasItem *pi=b->get_parent_item(); + if (!pi) + break; + + float len=pi->get_global_transform().get_origin().distance_to(b->get_global_position()); + b=pi->cast_to<Node2D>(); + if (!b) + break; + + if (first) { + + bone_orig_xform=b->get_global_transform(); + first=false; + } + + BoneIK bik; + bik.node=b; + bik.len=len; + bik.orig_state=b->edit_get_state(); + + bone_ik_list.push_back(bik); + + if (b->has_meta("_edit_ik_")) { + + ik_found=bone_ik_list.size()>1; + break; + } + + if (!pi->has_meta("_edit_bone_")) + break; + + } + + if (!ik_found) + bone_ik_list.clear(); + + } + } + } + + CanvasItem *single_item = get_single_item(); + + if (single_item) { + //try single canvas_item edit + + CanvasItem *canvas_item = single_item; + CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item); + ERR_FAIL_COND(!se); + + + Point2 click(b.x,b.y); + + if ((b.mod.control && tool==TOOL_SELECT) || tool==TOOL_ROTATE) { + + drag=DRAG_ROTATE; + drag_from=transform.affine_inverse().xform(click); + se->undo_state=canvas_item->edit_get_state(); + if (canvas_item->cast_to<Node2D>()) + se->undo_pivot=canvas_item->cast_to<Node2D>()->edit_get_pivot(); + if (canvas_item->cast_to<Control>()) + se->undo_pivot=Vector2(); + return; + } + + Transform2D xform = transform * canvas_item->get_global_transform_with_canvas(); + Rect2 rect=canvas_item->get_item_rect(); + //float handle_radius = handle_len * 1.4144; //magic number, guess what it means! + + if (tool==TOOL_SELECT) { + drag = _find_drag_type(xform,rect,click,drag_point_from); + + if (b.doubleclick) { + + if (canvas_item->get_filename()!="" && canvas_item!=editor->get_edited_scene()) { + + editor->open_request(canvas_item->get_filename()); + return; + } + } + + if (drag!=DRAG_NONE && (!Cbone || drag!=DRAG_ALL)) { + drag_from=transform.affine_inverse().xform(click); + se->undo_state=canvas_item->edit_get_state(); + if (canvas_item->cast_to<Node2D>()) + se->undo_pivot=canvas_item->cast_to<Node2D>()->edit_get_pivot(); + + return; + } + } else { + + drag=DRAG_NONE; + } + } + + //multi canvas_item edit + + + Point2 click=Point2(b.x,b.y); + + if ((b.mod.alt || tool==TOOL_MOVE) && get_item_count()) { + + + List<Node*> &selection = editor_selection->get_selected_node_list(); + + for(List<Node*>::Element *E=selection.front();E;E=E->next()) { + + CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>(); + if (!canvas_item || !canvas_item->is_visible_in_tree()) + continue; + if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root()) + continue; + + CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item); + if (!se) + continue; + + se->undo_state=canvas_item->edit_get_state(); + if (canvas_item->cast_to<Node2D>()) + se->undo_pivot=canvas_item->cast_to<Node2D>()->edit_get_pivot(); + + } + + + drag=DRAG_ALL; + drag_from=transform.affine_inverse().xform(click); + drag_point_from=_find_topleftmost_point(); + viewport->update(); + return; + + } + + Node* scene = editor->get_edited_scene(); + if (!scene) + return; + + /* + if (current_window) { + //no window.... ? + click-=current_window->get_scroll(); + }*/ + CanvasItem *c=NULL; + + if (Cbone) { + + Object* obj=ObjectDB::get_instance(Cbone->get().bone); + if (obj) + c=obj->cast_to<CanvasItem>(); + if (c) + c=c->get_parent_item(); + + + } + if (!c) { + c =_select_canvas_item_at_pos(click, scene,transform,Transform2D()); + + + CanvasItem* cn = c; + + while(cn) { + if (cn->has_meta("_edit_group_")) { + c=cn; + } + cn=cn->get_parent_item(); + } + } + + Node* n = c; + + while ((n && n != scene && n->get_owner() != scene) || (n && !n->is_class("CanvasItem"))) { + n = n->get_parent(); + }; + c = n->cast_to<CanvasItem>(); +#if 0 + if ( b.pressed ) box_selection_start( click ); +#endif + + additive_selection=b.mod.shift; + if (!_select(c, click, additive_selection)) + return; + + } + + if (p_event.type==InputEvent::MOUSE_MOTION) { + + if (!viewport->has_focus() && (!get_focus_owner() || !get_focus_owner()->is_text_field())) + viewport->call_deferred("grab_focus"); + + const InputEventMouseMotion &m=p_event.mouse_motion; + + if (box_selecting) { + + box_selecting_to=transform.affine_inverse().xform(Point2(m.x,m.y)); + viewport->update(); + return; + + } + + + if (drag==DRAG_NONE) { + + + if ( (m.button_mask&BUTTON_MASK_LEFT && tool == TOOL_PAN) || m.button_mask&BUTTON_MASK_MIDDLE || (m.button_mask&BUTTON_MASK_LEFT && Input::get_singleton()->is_key_pressed(KEY_SPACE))) { + h_scroll->set_value( h_scroll->get_value() - m.relative_x/zoom); + v_scroll->set_value( v_scroll->get_value() - m.relative_y/zoom); + } + + return; + + } + + List<Node*> &selection = editor_selection->get_selected_node_list(); + + + for(List<Node*>::Element *E=selection.front();E;E=E->next()) { + + CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>(); + if (!canvas_item || !canvas_item->is_visible_in_tree()) + continue; + if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root()) + continue; + + CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item); + if (!se) + continue; + + bool dragging_bone = drag==DRAG_ALL && selection.size()==1 && bone_ik_list.size(); + + + if (!dragging_bone) { + canvas_item->edit_set_state(se->undo_state); //reset state and reapply + if (canvas_item->cast_to<Node2D>()) + canvas_item->cast_to<Node2D>()->edit_set_pivot(se->undo_pivot); + } + + + Vector2 dfrom = drag_from; + Vector2 dto = transform.affine_inverse().xform(Point2(m.x,m.y)); + if (canvas_item->has_meta("_edit_lock_")) + continue; + + + if (drag==DRAG_ROTATE) { + + Vector2 center = canvas_item->get_global_transform_with_canvas().get_origin(); + { + Node2D *node = canvas_item->cast_to<Node2D>(); + + + if (node) { + real_t angle = node->get_rotation(); + node->set_rotation(snap_angle( angle + (dfrom - center).angle_to(dto-center), angle )); + display_rotate_to = dto; + display_rotate_from = center; + viewport->update(); + } + } + + { + Control *node = canvas_item->cast_to<Control>(); + + + if (node) { + real_t angle = node->get_rotation(); + node->set_rotation(snap_angle( angle + (dfrom - center).angle_to(dto-center), angle )); + display_rotate_to = dto; + display_rotate_from = center; + viewport->update(); + } + } + + continue; + } + + + bool uniform = m.mod.shift; + bool symmetric=m.mod.alt; + + dto = dto - (drag == DRAG_ALL ? drag_from - drag_point_from : Vector2(0, 0)); + + if(uniform && drag == DRAG_ALL) { + if(ABS(dto.x - drag_point_from.x) > ABS(dto.y - drag_point_from.y)) { + dto.y = drag_point_from.y; + } else { + dto.x = drag_point_from.x; + } + } + + dfrom = drag_point_from; + dto = snap_point(dto, drag_point_from); + + Vector2 drag_vector = + canvas_item->get_global_transform_with_canvas().affine_inverse().xform(dto) - + canvas_item->get_global_transform_with_canvas().affine_inverse().xform(dfrom); + + Rect2 local_rect = canvas_item->get_item_rect(); + Vector2 begin=local_rect.pos; + Vector2 end=local_rect.pos+local_rect.size; + Vector2 minsize = canvas_item->edit_get_minimum_size(); + + if (uniform) { + float aspect = local_rect.size.aspect(); + switch(drag) { + case DRAG_BOTTOM_LEFT: + case DRAG_TOP_RIGHT: { + if (aspect > 1.0) { // width > height, take x as reference + drag_vector.y = -drag_vector.x/aspect; + } else { // height > width, take y as reference + drag_vector.x = -drag_vector.y*aspect; + } + } break; + case DRAG_BOTTOM_RIGHT: + case DRAG_TOP_LEFT: { + if (aspect > 1.0) { // width > height, take x as reference + drag_vector.y = drag_vector.x/aspect; + } else { // height > width, take y as reference + drag_vector.x = drag_vector.y*aspect; + } + } break; + default: {} + } + } + + switch(drag) { + case DRAG_ALL: { + begin+=drag_vector; + end+=drag_vector; + } break; + case DRAG_RIGHT: { + + incend(begin.x,end.x,drag_vector.x,minsize.x,symmetric); + + } break; + case DRAG_BOTTOM: { + + incend(begin.y,end.y,drag_vector.y,minsize.y,symmetric); + + } break; + case DRAG_BOTTOM_RIGHT: { + + incend(begin.x,end.x,drag_vector.x,minsize.x,symmetric); + incend(begin.y,end.y,drag_vector.y,minsize.y,symmetric); + } break; + case DRAG_TOP_LEFT: { + + incbeg(begin.x,end.x,drag_vector.x,minsize.x,symmetric); + incbeg(begin.y,end.y,drag_vector.y,minsize.y,symmetric); + } break; + case DRAG_TOP: { + + incbeg(begin.y,end.y,drag_vector.y,minsize.y,symmetric); + + } break; + case DRAG_LEFT: { + + incbeg(begin.x,end.x,drag_vector.x,minsize.x,symmetric); + + } break; + case DRAG_TOP_RIGHT: { + + incbeg(begin.y,end.y,drag_vector.y,minsize.y,symmetric); + incend(begin.x,end.x,drag_vector.x,minsize.x,symmetric); + + } break; + case DRAG_BOTTOM_LEFT: { + + incbeg(begin.x,end.x,drag_vector.x,minsize.x,symmetric); + incend(begin.y,end.y,drag_vector.y,minsize.y,symmetric); + } break; + case DRAG_PIVOT: { + + if (canvas_item->cast_to<Node2D>()) { + Node2D *n2d =canvas_item->cast_to<Node2D>(); + n2d->edit_set_pivot(se->undo_pivot+drag_vector); + + } + continue; + } break; + + default:{} + } + + + + if (!dragging_bone) { + + local_rect.pos=begin; + local_rect.size=end-begin; + canvas_item->edit_set_rect(local_rect); + + } else { + //ok, all that had to be done was done, now solve IK + + + + + Node2D *n2d = canvas_item->cast_to<Node2D>(); + Transform2D final_xform = bone_orig_xform; + + + + if (n2d) { + + float total_len = 0; + for (List<BoneIK>::Element *E=bone_ik_list.front();E;E=E->next()) { + if (E->prev()) + total_len+=E->get().len; + E->get().pos = E->get().node->get_global_transform().get_origin(); + } + + { + + final_xform.elements[2]+=dto-dfrom;//final_xform.affine_inverse().basis_xform_inv(drag_vector); + //n2d->set_global_transform(final_xform); + + } + + + CanvasItem *last = bone_ik_list.back()->get().node; + if (!last) + break; + + Vector2 root_pos = last->get_global_transform().get_origin(); + Vector2 leaf_pos = final_xform.get_origin(); + + if ((leaf_pos.distance_to(root_pos)) > total_len) { + //oops dude you went too far + //print_line("TOO FAR!"); + Vector2 rel = leaf_pos - root_pos; + rel = rel.normalized() * total_len; + leaf_pos=root_pos+rel; + + } + + bone_ik_list.front()->get().pos=leaf_pos; + + //print_line("BONE IK LIST "+itos(bone_ik_list.size())); + + + if (bone_ik_list.size()>2) { + int solver_iterations=64; + float solver_k=0.3; + + for(int i=0;i<solver_iterations;i++) { + + for (List<BoneIK>::Element *E=bone_ik_list.front();E;E=E->next()) { + + + + if (E==bone_ik_list.back()) { + + break; + } + + float len = E->next()->get().len; + + if (E->next()==bone_ik_list.back()) { + + //print_line("back"); + + Vector2 rel = E->get().pos - E->next()->get().pos; + //print_line("PREV "+E->get().pos); + Vector2 desired = E->next()->get().pos+rel.normalized()*len; + //print_line("DESIRED "+desired); + E->get().pos=E->get().pos.linear_interpolate(desired,solver_k); + //print_line("POST "+E->get().pos); + + + } else if (E==bone_ik_list.front()) { + //only adjust parent + //print_line("front"); + Vector2 rel = E->next()->get().pos - E->get().pos; + //print_line("PREV "+E->next()->get().pos); + Vector2 desired = E->get().pos+rel.normalized()*len; + //print_line("DESIRED "+desired); + E->next()->get().pos=E->next()->get().pos.linear_interpolate(desired,solver_k); + //print_line("POST "+E->next()->get().pos); + } else { + + Vector2 rel = E->next()->get().pos - E->get().pos; + Vector2 cen = (E->next()->get().pos + E->get().pos)*0.5; + rel=rel.linear_interpolate(rel.normalized()*len,solver_k); + rel*=0.5; + E->next()->get().pos=cen+rel; + E->get().pos=cen-rel; + //print_line("mid"); + + } + } + } + } + } + + for (List<BoneIK>::Element *E=bone_ik_list.back();E;E=E->prev()) { + + Node2D *n = E->get().node; + + if (!E->prev()) { + //last goes to what it was + final_xform.set_origin(n->get_global_position()); + n->set_global_transform(final_xform); + + } else { + Vector2 rel = (E->prev()->get().node->get_global_position() - n->get_global_position()).normalized(); + Vector2 rel2 = (E->prev()->get().pos - E->get().pos).normalized(); + float rot = rel.angle_to(rel2); + if (n->get_global_transform().basis_determinant()<0) { + //mirrored, rotate the other way + rot=-rot; + } + + n->rotate(rot); + } + + } + + + + break; + } + } + } + + if (p_event.type==InputEvent::KEY) { + + const InputEventKey &k=p_event.key; + + if (k.pressed && drag==DRAG_NONE) { + + KeyMoveMODE move_mode = MOVE_VIEW_BASE; + if (k.mod.alt) move_mode = MOVE_LOCAL_BASE; + if (k.mod.control || k.mod.meta) move_mode = MOVE_LOCAL_WITH_ROT; + + if (k.scancode==KEY_UP) + _key_move( Vector2(0,-1), k.mod.shift, move_mode ); + else if (k.scancode==KEY_DOWN) + _key_move( Vector2(0,1), k.mod.shift, move_mode ); + else if (k.scancode==KEY_LEFT) + _key_move( Vector2(-1,0), k.mod.shift, move_mode ); + else if (k.scancode==KEY_RIGHT) + _key_move( Vector2(1,0), k.mod.shift, move_mode ); + else if (k.scancode==KEY_ESCAPE) { + editor_selection->clear(); + viewport->update(); + } + else + return; + + accept_event(); + } + + } + + + + +} + +void CanvasItemEditor::_viewport_draw() { + + // TODO fetch the viewport? + + Ref<Texture> pivot = get_icon("EditorPivot","EditorIcons"); + _update_scrollbars(); + RID ci=viewport->get_canvas_item(); + + if (snap_show_grid) { + Size2 s = viewport->get_size(); + int last_cell; + Transform2D xform = transform.affine_inverse(); + + if (snap_step.x!=0) { + for(int i=0;i<s.width;i++) { + int cell = Math::fast_ftoi(Math::floor((xform.xform(Vector2(i,0)).x-snap_offset.x)/snap_step.x)); + if (i==0) + last_cell=cell; + if (last_cell!=cell) + viewport->draw_line(Point2(i,0),Point2(i,s.height),Color(0.3,0.7,1,0.3)); + last_cell=cell; + } + } + + if (snap_step.y!=0) { + for(int i=0;i<s.height;i++) { + int cell = Math::fast_ftoi(Math::floor((xform.xform(Vector2(0,i)).y-snap_offset.y)/snap_step.y)); + if (i==0) + last_cell=cell; + if (last_cell!=cell) + viewport->draw_line(Point2(0,i),Point2(s.width,i),Color(0.3,0.7,1,0.3)); + last_cell=cell; + } + } + } + + if (viewport->has_focus()) { + Size2 size = viewport->get_size(); + if (v_scroll->is_visible_in_tree()) + size.width-=v_scroll->get_size().width; + if (h_scroll->is_visible_in_tree()) + size.height-=h_scroll->get_size().height; + + get_stylebox("EditorFocus","EditorStyles")->draw(ci,Rect2(Point2(),size)); + } + + Ref<Texture> lock = get_icon("Lock","EditorIcons"); + Ref<Texture> group = get_icon("Group","EditorIcons"); + + + bool single = get_single_item()!=NULL; + + Map<Node*,Object*> &selection = editor_selection->get_selection(); + + bool pivot_found=false; + + for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) { + + + CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>(); + if (!canvas_item || !canvas_item->is_visible_in_tree()) + continue; + if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root()) + continue; + CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item); + if (!se) + continue; + + + Rect2 rect=canvas_item->get_item_rect(); + + Transform2D xform=transform * canvas_item->get_global_transform_with_canvas(); + VisualServer::get_singleton()->canvas_item_add_set_transform(ci,xform); + + Vector2 endpoints[4]={ + + xform.xform(rect.pos), + xform.xform(rect.pos+Vector2(rect.size.x,0)), + xform.xform(rect.pos+rect.size), + xform.xform(rect.pos+Vector2(0,rect.size.y)) + }; + + Color c = Color(1,0.6,0.4,0.7); + + VisualServer::get_singleton()->canvas_item_add_set_transform(ci,Transform2D()); + + for(int i=0;i<4;i++) { + viewport->draw_line(endpoints[i],endpoints[(i+1)%4],c,2); + } + + if (single && (tool==TOOL_SELECT || tool == TOOL_MOVE || tool == TOOL_ROTATE || tool==TOOL_EDIT_PIVOT)) { //kind of sucks + + if (canvas_item->cast_to<Node2D>()) { + + + if (canvas_item->cast_to<Node2D>()->edit_has_pivot()) { + viewport->draw_texture(pivot,xform.get_origin()+(-pivot->get_size()/2).floor()); + can_move_pivot=true; + pivot_found=true; + } + + } + + + if (tool==TOOL_SELECT) { + + + for(int i=0;i<4;i++) { + + int prev = (i+3)%4; + int next = (i+1)%4; + + Vector2 ofs = ((endpoints[i] - endpoints[prev]).normalized() + ((endpoints[i] - endpoints[next]).normalized())).normalized(); + ofs*=1.4144*(select_handle->get_size().width/2); + + select_handle->draw(ci,(endpoints[i]+ofs-(select_handle->get_size()/2)).floor()); + + ofs = (endpoints[i]+endpoints[next])/2; + ofs += (endpoints[next]-endpoints[i]).tangent().normalized()*(select_handle->get_size().width/2); + + select_handle->draw(ci,(ofs-(select_handle->get_size()/2)).floor()); + + } + + } + } + + + + //DRAW_EMPTY_RECT( Rect2( current_window->get_scroll()-Point2(1,1), get_size()+Size2(2,2)), Color(0.8,0.8,1.0,0.8) ); + //E->get().last_rect = rect; + } + + pivot_button->set_disabled(!pivot_found); + VisualServer::get_singleton()->canvas_item_add_set_transform(ci,Transform2D()); + + + + Color x_axis_color(1.0,0.4,0.4,0.6); + Color y_axis_color(0.4,1.0,0.4,0.6); + Color area_axis_color(0.4,0.4,1.0,0.4); + Color rotate_color(0.4,0.7,1.0,0.8); + + VisualServer::get_singleton()->canvas_item_add_line(ci,Point2(h_scroll->get_min(),0)+transform.get_origin(),Point2(h_scroll->get_max(),0)+transform.get_origin(),x_axis_color); + VisualServer::get_singleton()->canvas_item_add_line(ci,Point2(0,v_scroll->get_min())+transform.get_origin(),Point2(0,v_scroll->get_max())+transform.get_origin(),y_axis_color); + + + if (box_selecting) { + + Point2 bsfrom = transform.xform(drag_from); + Point2 bsto= transform.xform(box_selecting_to); + + + VisualServer::get_singleton()->canvas_item_add_rect(ci,Rect2(bsfrom,bsto-bsfrom),Color(0.7,0.7,1.0,0.3)); + } + + if (drag==DRAG_ROTATE) { + VisualServer::get_singleton()->canvas_item_add_line(ci,transform.xform(display_rotate_from), transform.xform(display_rotate_to),rotate_color); + } + + Size2 screen_size = Size2( GlobalConfig::get_singleton()->get("display/window/width"), GlobalConfig::get_singleton()->get("display/window/height") ); + + Vector2 screen_endpoints[4]= { + transform.xform(Vector2(0,0)), + transform.xform(Vector2(screen_size.width,0)), + transform.xform(Vector2(screen_size.width,screen_size.height)), + transform.xform(Vector2(0,screen_size.height)) + }; + + for(int i=0;i<4;i++) { + + VisualServer::get_singleton()->canvas_item_add_line(ci,screen_endpoints[i], screen_endpoints[(i+1)%4],area_axis_color); + + } + + for(List<LockList>::Element*E=lock_list.front();E;E=E->next()) { + + Vector2 ofs = transform.xform(E->get().pos); + if (E->get().lock) { + + lock->draw(ci,ofs); + ofs.x+=lock->get_width(); + } + if (E->get().group) { + + group->draw(ci,ofs); + } + + } + + { + + EditorNode *en = editor; + EditorPluginList *over_plugin_list = en->get_editor_plugins_over(); + + if (!over_plugin_list->empty()) { + + over_plugin_list->forward_draw_over_canvas(transform,viewport); + + } + } + + if (skeleton_show_bones) { + int bone_width = EditorSettings::get_singleton()->get("editors/2d/bone_width"); + Color bone_color1 = EditorSettings::get_singleton()->get("editors/2d/bone_color1"); + Color bone_color2 = EditorSettings::get_singleton()->get("editors/2d/bone_color2"); + Color bone_ik_color = EditorSettings::get_singleton()->get("editors/2d/bone_ik_color"); + Color bone_selected_color = EditorSettings::get_singleton()->get("editors/2d/bone_selected_color"); + + for(Map<ObjectID,BoneList>::Element*E=bone_list.front();E;E=E->next()) { + + E->get().from=Vector2(); + E->get().to=Vector2(); + + Object *obj = ObjectDB::get_instance(E->get().bone); + if (!obj) + continue; + + Node2D* n2d = obj->cast_to<Node2D>(); + if (!n2d) + continue; + + if (!n2d->get_parent()) + continue; + + CanvasItem *pi = n2d->get_parent_item(); + + + Node2D* pn2d=n2d->get_parent()->cast_to<Node2D>(); + + if (!pn2d) + continue; + + Vector2 from = transform.xform(pn2d->get_global_position()); + Vector2 to = transform.xform(n2d->get_global_position()); + + E->get().from=from; + E->get().to=to; + + Vector2 rel = to-from; + Vector2 relt = rel.tangent().normalized()*bone_width; + + + + Vector<Vector2> bone_shape; + bone_shape.push_back(from); + bone_shape.push_back(from+rel*0.2+relt); + bone_shape.push_back(to); + bone_shape.push_back(from+rel*0.2-relt); + Vector<Color> colors; + if (pi->has_meta("_edit_ik_")) { + + colors.push_back(bone_ik_color); + colors.push_back(bone_ik_color); + colors.push_back(bone_ik_color); + colors.push_back(bone_ik_color); + } else { + colors.push_back(bone_color1); + colors.push_back(bone_color2); + colors.push_back(bone_color1); + colors.push_back(bone_color2); + } + + + VisualServer::get_singleton()->canvas_item_add_primitive(ci,bone_shape,colors,Vector<Vector2>(),RID()); + + if (editor_selection->is_selected(pi)) { + for(int i=0;i<bone_shape.size();i++) { + + VisualServer::get_singleton()->canvas_item_add_line(ci,bone_shape[i],bone_shape[(i+1)%bone_shape.size()],bone_selected_color,2); + } + } + + } + } +} + +void CanvasItemEditor::_notification(int p_what) { + + if (p_what==NOTIFICATION_FIXED_PROCESS) { + + List<Node*> &selection = editor_selection->get_selected_node_list(); + + bool all_control=true; + bool has_control=false; + + for(List<Node*>::Element *E=selection.front();E;E=E->next()) { + + CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>(); + if (!canvas_item || !canvas_item->is_visible_in_tree()) + continue; + + if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root()) + continue; + + if (canvas_item->cast_to<Control>()) + has_control=true; + else + all_control=false; + + CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item); + if (!se) + continue; + + Rect2 r=canvas_item->get_item_rect(); + + Transform2D xform = canvas_item->get_transform(); + + if (r != se->prev_rect || xform!=se->prev_xform) { + viewport->update(); + se->prev_rect=r; + se->prev_xform=xform; + } + + } + + bool show_anchor = all_control && has_control; + if (show_anchor != anchor_menu->is_visible()) { + if (show_anchor) + anchor_menu->show(); + else + anchor_menu->hide(); + } + + for(Map<ObjectID,BoneList>::Element *E=bone_list.front();E;E=E->next()) { + + Object *b = ObjectDB::get_instance(E->get().bone); + if (!b) { + + viewport->update(); + break; + } + + Node2D *b2 = b->cast_to<Node2D>(); + if (!b2) { + continue; + } + + if (b2->get_global_transform()!=E->get().xform) { + + E->get().xform=b2->get_global_transform(); + viewport->update(); + } + } + } + + if (p_what==NOTIFICATION_ENTER_TREE) { + + select_sb->set_texture( get_icon("EditorRect2D","EditorIcons") ); + for(int i=0;i<4;i++) { + select_sb->set_margin_size(Margin(i),4); + select_sb->set_default_margin(Margin(i),4); + } + + select_button->set_icon( get_icon("ToolSelect","EditorIcons")); + list_select_button->set_icon( get_icon("ListSelect","EditorIcons")); + move_button->set_icon( get_icon("ToolMove","EditorIcons")); + rotate_button->set_icon( get_icon("ToolRotate","EditorIcons")); + pan_button->set_icon( get_icon("ToolPan", "EditorIcons")); + pivot_button->set_icon( get_icon("EditPivot", "EditorIcons")); + select_handle=get_icon("EditorHandle","EditorIcons"); + lock_button->set_icon(get_icon("Lock","EditorIcons")); + unlock_button->set_icon(get_icon("Unlock","EditorIcons")); + group_button->set_icon(get_icon("Group","EditorIcons")); + ungroup_button->set_icon(get_icon("Ungroup","EditorIcons")); + key_insert_button->set_icon(get_icon("Key","EditorIcons")); + + + //anchor_menu->add_icon_override("Align Top Left"); + anchor_menu->set_icon(get_icon("Anchor","EditorIcons")); + PopupMenu *p=anchor_menu->get_popup(); + + p->add_icon_item(get_icon("ControlAlignTopLeft","EditorIcons"),"Top Left",ANCHOR_ALIGN_TOP_LEFT); + p->add_icon_item(get_icon("ControlAlignTopRight","EditorIcons"),"Top Right",ANCHOR_ALIGN_TOP_RIGHT); + p->add_icon_item(get_icon("ControlAlignBottomRight","EditorIcons"),"Bottom Right",ANCHOR_ALIGN_BOTTOM_RIGHT); + p->add_icon_item(get_icon("ControlAlignBottomLeft","EditorIcons"),"Bottom Left",ANCHOR_ALIGN_BOTTOM_LEFT); + p->add_separator(); + p->add_icon_item(get_icon("ControlAlignLeftCenter","EditorIcons"),"Center Left",ANCHOR_ALIGN_CENTER_LEFT); + p->add_icon_item(get_icon("ControlAlignTopCenter","EditorIcons"),"Center Top",ANCHOR_ALIGN_CENTER_TOP); + p->add_icon_item(get_icon("ControlAlignRightCenter","EditorIcons"),"Center Right",ANCHOR_ALIGN_CENTER_RIGHT); + p->add_icon_item(get_icon("ControlAlignBottomCenter","EditorIcons"),"Center Bottom",ANCHOR_ALIGN_CENTER_BOTTOM); + p->add_icon_item(get_icon("ControlAlignCenter","EditorIcons"),"Center",ANCHOR_ALIGN_CENTER); + p->add_separator(); + p->add_icon_item(get_icon("ControlAlignLeftWide","EditorIcons"),"Left Wide",ANCHOR_ALIGN_LEFT_WIDE); + p->add_icon_item(get_icon("ControlAlignTopWide","EditorIcons"),"Top Wide",ANCHOR_ALIGN_TOP_WIDE); + p->add_icon_item(get_icon("ControlAlignRightWide","EditorIcons"),"Right Wide",ANCHOR_ALIGN_RIGHT_WIDE); + p->add_icon_item(get_icon("ControlAlignBottomWide","EditorIcons"),"Bottom Wide",ANCHOR_ALIGN_BOTTOM_WIDE); + p->add_icon_item(get_icon("ControlVcenterWide","EditorIcons"),"VCenter Wide ",ANCHOR_ALIGN_VCENTER_WIDE); + p->add_icon_item(get_icon("ControlHcenterWide","EditorIcons"),"HCenter Wide ",ANCHOR_ALIGN_HCENTER_WIDE); + p->add_separator(); + p->add_icon_item(get_icon("ControlAlignWide","EditorIcons"),"Full Rect",ANCHOR_ALIGN_WIDE); + + + AnimationPlayerEditor::singleton->get_key_editor()->connect("visibility_changed",this,"_keying_changed"); + _keying_changed(); + } + + if (p_what==NOTIFICATION_READY) { + + get_tree()->connect("node_removed",this,"_node_removed"); + } + + if (p_what==NOTIFICATION_DRAW) { + + + + } +} + +void CanvasItemEditor::edit(CanvasItem *p_canvas_item) { + + drag=DRAG_NONE; + + editor_selection->clear();//_clear_canvas_items(); + editor_selection->add_node(p_canvas_item); + //_add_canvas_item(p_canvas_item); + viewport->update(); + +} + + +void CanvasItemEditor::_find_canvas_items_span(Node *p_node, Rect2& r_rect, const Transform2D& p_xform) { + + + + if (!p_node) + return; + + CanvasItem *c=p_node->cast_to<CanvasItem>(); + + + for (int i=p_node->get_child_count()-1;i>=0;i--) { + + //CanvasItem *r=NULL; + + if (c && !c->is_set_as_toplevel()) + _find_canvas_items_span(p_node->get_child(i),r_rect,p_xform * c->get_transform()); + else + _find_canvas_items_span(p_node->get_child(i),r_rect,Transform2D()); + } + + + + if (c && c->is_visible_in_tree()) { + + Rect2 rect = c->get_item_rect(); + Transform2D xform = p_xform * c->get_transform(); + + + LockList lock; + lock.lock=c->has_meta("_edit_lock_"); + lock.group=c->has_meta("_edit_group_"); + + if (lock.group || lock.lock) { + lock.pos=xform.xform(rect.pos); + lock_list.push_back(lock); + } + + if (c->has_meta("_edit_bone_")) { + + ObjectID id = c->get_instance_ID(); + if (!bone_list.has(id)) { + BoneList bone; + bone.bone=id; + bone_list[id]=bone; + } + + bone_list[id].last_pass=bone_last_frame; + } + + r_rect.expand_to( xform.xform(rect.pos) ); + r_rect.expand_to( xform.xform(rect.pos+Point2(rect.size.x,0)) ); + r_rect.expand_to( xform.xform(rect.pos+Point2(0,rect.size.y)) ); + r_rect.expand_to( xform.xform(rect.pos+rect.size) ); + + } + +} + +void CanvasItemEditor::_update_scrollbars() { + + + updating_scroll=true; + + Size2 size = viewport->get_size(); + Size2 hmin = h_scroll->get_minimum_size(); + Size2 vmin = v_scroll->get_minimum_size(); + + v_scroll->set_begin( Point2(size.width - vmin.width, 0) ); + v_scroll->set_end( Point2(size.width, size.height) ); + + h_scroll->set_begin( Point2( 0, size.height - hmin.height) ); + h_scroll->set_end( Point2(size.width-vmin.width, size.height) ); + + + Size2 screen_rect = Size2( GlobalConfig::get_singleton()->get("display/window/width"), GlobalConfig::get_singleton()->get("display/window/height") ); + + + Rect2 local_rect = Rect2(Point2(),viewport->get_size()-Size2(vmin.width,hmin.height)); + + Rect2 canvas_item_rect=Rect2(Point2(),screen_rect); + + lock_list.clear(); + bone_last_frame++; + + + + if (editor->get_edited_scene()) + _find_canvas_items_span(editor->get_edited_scene(),canvas_item_rect,Transform2D()); + + List<Map<ObjectID,BoneList>::Element*> bone_to_erase; + + for(Map<ObjectID,BoneList>::Element*E=bone_list.front();E;E=E->next()) { + + if (E->get().last_pass!=bone_last_frame) { + bone_to_erase.push_back(E); + } + } + + while(bone_to_erase.size()) { + bone_list.erase(bone_to_erase.front()->get()); + bone_to_erase.pop_front(); + } + + //expand area so it's easier to do animations and stuff at 0,0 + canvas_item_rect.size+=screen_rect*2; + canvas_item_rect.pos-=screen_rect; + + Point2 ofs; + + + if (canvas_item_rect.size.height <= (local_rect.size.y/zoom)) { + + v_scroll->hide(); + ofs.y=canvas_item_rect.pos.y; + } else { + + v_scroll->show(); + v_scroll->set_min(canvas_item_rect.pos.y); + v_scroll->set_max(canvas_item_rect.pos.y+canvas_item_rect.size.y); + v_scroll->set_page(local_rect.size.y/zoom); + if (first_update) { + //so 0,0 is visible + v_scroll->set_value(-10); + h_scroll->set_value(-10); + first_update=false; + + } + + ofs.y=v_scroll->get_value(); + } + + if (canvas_item_rect.size.width <= (local_rect.size.x/zoom)) { + + h_scroll->hide(); + ofs.x=canvas_item_rect.pos.x; + } else { + + h_scroll->show(); + h_scroll->set_min(canvas_item_rect.pos.x); + h_scroll->set_max(canvas_item_rect.pos.x+canvas_item_rect.size.x); + h_scroll->set_page(local_rect.size.x/zoom); + ofs.x=h_scroll->get_value(); + } + + //transform=Matrix32(); + transform.elements[2]=-ofs*zoom; + + editor->get_scene_root()->set_global_canvas_transform(transform); + + + updating_scroll=false; + + //transform.scale_basis(Vector2(zoom,zoom)); + + +} + +void CanvasItemEditor::_update_scroll(float) { + + + if (updating_scroll) + return; + + Point2 ofs; + ofs.x=h_scroll->get_value(); + ofs.y=v_scroll->get_value(); + + //current_window->set_scroll(-ofs); + + transform=Transform2D(); + + transform.scale_basis(Size2(zoom,zoom)); + transform.elements[2]=-ofs; + + editor->get_scene_root()->set_global_canvas_transform(transform); + + + viewport->update(); + +} + +void CanvasItemEditor::_set_anchor(Control::AnchorType p_left,Control::AnchorType p_top,Control::AnchorType p_right,Control::AnchorType p_bottom) { + List<Node*> &selection = editor_selection->get_selected_node_list(); + + undo_redo->create_action(TTR("Change Anchors")); + for(List<Node*>::Element *E=selection.front();E;E=E->next()) { + + Control *c = E->get()->cast_to<Control>(); + + undo_redo->add_do_method(c,"set_anchor",MARGIN_LEFT,p_left); + undo_redo->add_do_method(c,"set_anchor",MARGIN_TOP,p_top); + undo_redo->add_do_method(c,"set_anchor",MARGIN_RIGHT,p_right); + undo_redo->add_do_method(c,"set_anchor",MARGIN_BOTTOM,p_bottom); + undo_redo->add_undo_method(c,"set_anchor",MARGIN_LEFT,c->get_anchor(MARGIN_LEFT)); + undo_redo->add_undo_method(c,"set_anchor",MARGIN_TOP,c->get_anchor(MARGIN_TOP)); + undo_redo->add_undo_method(c,"set_anchor",MARGIN_RIGHT,c->get_anchor(MARGIN_RIGHT)); + undo_redo->add_undo_method(c,"set_anchor",MARGIN_BOTTOM,c->get_anchor(MARGIN_BOTTOM)); + } + + undo_redo->commit_action(); + +} + +void CanvasItemEditor::_popup_callback(int p_op) { + + last_option=MenuOption(p_op); + switch(p_op) { + + case SNAP_USE: { + snap_grid = !snap_grid; + int idx = edit_menu->get_popup()->get_item_index(SNAP_USE); + edit_menu->get_popup()->set_item_checked(idx,snap_grid); + } break; + case SNAP_SHOW_GRID: { + snap_show_grid = !snap_show_grid; + int idx = edit_menu->get_popup()->get_item_index(SNAP_SHOW_GRID); + edit_menu->get_popup()->set_item_checked(idx,snap_show_grid); + viewport->update(); + } break; + case SNAP_USE_ROTATION: { + snap_rotation = !snap_rotation; + int idx = edit_menu->get_popup()->get_item_index(SNAP_USE_ROTATION); + edit_menu->get_popup()->set_item_checked(idx,snap_rotation); + } break; + case SNAP_RELATIVE: { + snap_relative = !snap_relative; + int idx = edit_menu->get_popup()->get_item_index(SNAP_RELATIVE); + edit_menu->get_popup()->set_item_checked(idx,snap_relative); + } break; + case SNAP_USE_PIXEL: { + snap_pixel = !snap_pixel; + int idx = edit_menu->get_popup()->get_item_index(SNAP_USE_PIXEL); + edit_menu->get_popup()->set_item_checked(idx,snap_pixel); + } break; + case SNAP_CONFIGURE: { + ((SnapDialog *)snap_dialog)->set_fields(snap_offset, snap_step, snap_rotation_offset, snap_rotation_step); + snap_dialog->popup_centered(Size2(220,160)); + } break; + case SKELETON_SHOW_BONES: { + skeleton_show_bones = !skeleton_show_bones; + int idx = skeleton_menu->get_item_index(SKELETON_SHOW_BONES); + skeleton_menu->set_item_checked(idx,skeleton_show_bones); + viewport->update(); + } break; + case ZOOM_IN: { + if (zoom>MAX_ZOOM) + return; + zoom=zoom*(1.0/0.5); + _update_scroll(0); + viewport->update(); + return; + } break; + case ZOOM_OUT: { + if (zoom<MIN_ZOOM) + return; + + zoom=zoom*0.5; + _update_scroll(0); + viewport->update(); + return; + + } break; + case ZOOM_RESET: { + + zoom=1; + _update_scroll(0); + viewport->update(); + return; + + } break; + case ZOOM_SET: { + + updating_value_dialog=true; + + dialog_label->set_text(TTR("Zoom (%):")); + dialog_val->set_min(0.1); + dialog_val->set_step(0.1); + dialog_val->set_max(800); + dialog_val->set_value(zoom*100); + value_dialog->popup_centered(Size2(200,85)); + updating_value_dialog=false; + + + } break; + case LOCK_SELECTED: { + + List<Node*> &selection = editor_selection->get_selected_node_list(); + + for(List<Node*>::Element *E=selection.front();E;E=E->next()) { + + CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>(); + if (!canvas_item || !canvas_item->is_visible_in_tree()) + continue; + + if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root()) + continue; + + canvas_item->set_meta("_edit_lock_",true); + emit_signal("item_lock_status_changed"); + } + viewport->update(); + } break; + case UNLOCK_SELECTED: { + + List<Node*> &selection = editor_selection->get_selected_node_list(); + + for(List<Node*>::Element *E=selection.front();E;E=E->next()) { + + CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>(); + if (!canvas_item || !canvas_item->is_visible_in_tree()) + continue; + + if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root()) + continue; + + + canvas_item->set_meta("_edit_lock_",Variant()); + emit_signal("item_lock_status_changed"); + } + + viewport->update(); + + } break; + case GROUP_SELECTED: { + + List<Node*> &selection = editor_selection->get_selected_node_list(); + + for(List<Node*>::Element *E=selection.front();E;E=E->next()) { + + CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>(); + if (!canvas_item || !canvas_item->is_visible_in_tree()) + continue; + + if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root()) + continue; + + canvas_item->set_meta("_edit_group_",true); + emit_signal("item_group_status_changed"); + } + viewport->update(); + } break; + case UNGROUP_SELECTED: { + + List<Node*> &selection = editor_selection->get_selected_node_list(); + + for(List<Node*>::Element *E=selection.front();E;E=E->next()) { + + CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>(); + if (!canvas_item || !canvas_item->is_visible_in_tree()) + continue; + + if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root()) + continue; + + canvas_item->set_meta("_edit_group_",Variant()); + emit_signal("item_group_status_changed"); + } + + viewport->update(); + + } break; + + case EXPAND_TO_PARENT: { + + List<Node*> &selection = editor_selection->get_selected_node_list(); + + for(List<Node*>::Element *E=selection.front();E;E=E->next()) { + + CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>(); + if (!canvas_item || !canvas_item->is_visible_in_tree()) + continue; + + if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root()) + continue; + + + Control *c = canvas_item->cast_to<Control>(); + if (!c) + continue; + c->set_area_as_parent_rect(); + + } + + viewport->update(); + + } break; + + case ALIGN_VERTICAL: { +#if 0 + if ( ref_item && canvas_items.size() > 1 ) { + Vector2 ref_pos = ref_item->get_global_transform().elements[2]; + Rect2 ref_r = ref_item->get_item_rect(); + for ( CanvasItemMap::Element *E = canvas_items.front(); E; E = E->next() ) { + CanvasItem *it_curr = E->key(); + if ( it_curr == ref_item ) continue; + Vector2 v = it_curr->get_global_transform().elements[2]; + Rect2 r = it_curr->get_item_rect(); + r.pos.x = ( ref_pos.x + ref_r.size.x / 2 ) - ( v.x + r.size.x / 2 ); + it_curr->edit_set_rect( r ); + } + viewport->update(); + } +#endif + } break; + + case ALIGN_HORIZONTAL: { +#if 0 + if ( ref_item && canvas_items.size() > 1 ) { + Vector2 ref_pos = ref_item->get_global_transform().elements[2]; + Rect2 ref_r = ref_item->get_item_rect(); + for ( CanvasItemMap::Element *E = canvas_items.front(); E; E = E->next() ) { + CanvasItem *it_curr = E->key(); + if ( it_curr == ref_item ) continue; + Vector2 v = it_curr->get_global_transform().elements[2]; + Rect2 r = it_curr->get_item_rect(); + r.pos.y = ( ref_pos.y + ref_r.size.y / 2 ) - ( v.y + r.size.y / 2 ); + it_curr->edit_set_rect( r ); + } + viewport->update(); + } +#endif + } break; + + case SPACE_HORIZONTAL: { + //space_selected_items< proj_vector2_x, compare_items_x >(); + } break; + + case SPACE_VERTICAL: { + //space_selected_items< proj_vector2_y, compare_items_y >(); + } break; + case ANCHOR_ALIGN_TOP_LEFT: { + _set_anchor(ANCHOR_BEGIN,ANCHOR_BEGIN,ANCHOR_BEGIN,ANCHOR_BEGIN); + } break; + case ANCHOR_ALIGN_TOP_RIGHT: { + _set_anchor(ANCHOR_END,ANCHOR_BEGIN,ANCHOR_END,ANCHOR_BEGIN); + } break; + case ANCHOR_ALIGN_BOTTOM_LEFT: { + _set_anchor(ANCHOR_BEGIN,ANCHOR_END,ANCHOR_BEGIN,ANCHOR_END); + } break; + case ANCHOR_ALIGN_BOTTOM_RIGHT: { + _set_anchor(ANCHOR_END,ANCHOR_END,ANCHOR_END,ANCHOR_END); + } break; + case ANCHOR_ALIGN_CENTER_LEFT: { + _set_anchor(ANCHOR_BEGIN,ANCHOR_CENTER,ANCHOR_BEGIN,ANCHOR_CENTER); + } break; + case ANCHOR_ALIGN_CENTER_RIGHT: { + + _set_anchor(ANCHOR_END,ANCHOR_CENTER,ANCHOR_END,ANCHOR_CENTER); + } break; + case ANCHOR_ALIGN_CENTER_TOP: { + _set_anchor(ANCHOR_CENTER,ANCHOR_BEGIN,ANCHOR_CENTER,ANCHOR_BEGIN); + } break; + case ANCHOR_ALIGN_CENTER_BOTTOM: { + _set_anchor(ANCHOR_CENTER,ANCHOR_END,ANCHOR_CENTER,ANCHOR_END); + } break; + case ANCHOR_ALIGN_CENTER: { + _set_anchor(ANCHOR_CENTER,ANCHOR_CENTER,ANCHOR_CENTER,ANCHOR_CENTER); + } break; + case ANCHOR_ALIGN_TOP_WIDE: { + _set_anchor(ANCHOR_BEGIN,ANCHOR_BEGIN,ANCHOR_END,ANCHOR_BEGIN); + } break; + case ANCHOR_ALIGN_LEFT_WIDE: { + _set_anchor(ANCHOR_BEGIN,ANCHOR_BEGIN,ANCHOR_BEGIN,ANCHOR_END); + } break; + case ANCHOR_ALIGN_RIGHT_WIDE: { + _set_anchor(ANCHOR_END,ANCHOR_BEGIN,ANCHOR_END,ANCHOR_END); + } break; + case ANCHOR_ALIGN_BOTTOM_WIDE: { + _set_anchor(ANCHOR_BEGIN,ANCHOR_END,ANCHOR_END,ANCHOR_END); + } break; + case ANCHOR_ALIGN_VCENTER_WIDE: { + _set_anchor(ANCHOR_CENTER,ANCHOR_BEGIN,ANCHOR_CENTER,ANCHOR_END); + } break; + case ANCHOR_ALIGN_HCENTER_WIDE: { + _set_anchor(ANCHOR_BEGIN,ANCHOR_CENTER,ANCHOR_END,ANCHOR_CENTER); + } break; + case ANCHOR_ALIGN_WIDE: { + _set_anchor(ANCHOR_BEGIN,ANCHOR_BEGIN,ANCHOR_END,ANCHOR_END); + } break; + + case ANIM_INSERT_KEY: + case ANIM_INSERT_KEY_EXISTING: { + + bool existing = p_op==ANIM_INSERT_KEY_EXISTING; + + Map<Node*,Object*> &selection = editor_selection->get_selection(); + + for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) { + + CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>(); + if (!canvas_item || !canvas_item->is_visible_in_tree()) + continue; + + if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root()) + continue; + + if (canvas_item->cast_to<Node2D>()) { + Node2D *n2d = canvas_item->cast_to<Node2D>(); + + if (key_pos) + AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(n2d,"transform/pos",n2d->get_position(),existing); + if (key_rot) + AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(n2d,"transform/rot",Math::rad2deg(n2d->get_rotation()),existing); + if (key_scale) + AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(n2d,"transform/scale",n2d->get_scale(),existing); + + + if (n2d->has_meta("_edit_bone_") && n2d->get_parent_item()) { + //look for an IK chain + List<Node2D*> ik_chain; + + Node2D *n = n2d->get_parent_item()->cast_to<Node2D>(); + bool has_chain=false; + + while(n) { + + ik_chain.push_back(n); + if (n->has_meta("_edit_ik_")) { + has_chain=true; + break; + } + + if (!n->get_parent_item()) + break; + n=n->get_parent_item()->cast_to<Node2D>(); + } + + if (has_chain && ik_chain.size()) { + + for(List<Node2D*>::Element *F=ik_chain.front();F;F=F->next()) { + + if (key_pos) + AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(F->get(),"transform/pos",F->get()->get_position(),existing); + if (key_rot) + AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(F->get(),"transform/rot",Math::rad2deg(F->get()->get_rotation()),existing); + if (key_scale) + AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(F->get(),"transform/scale",F->get()->get_scale(),existing); + + + } + } + } + + } else if (canvas_item->cast_to<Control>()) { + + Control *ctrl = canvas_item->cast_to<Control>(); + + if (key_pos) + AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(ctrl,"rect/pos",ctrl->get_pos(),existing); + if (key_scale) + AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(ctrl,"rect/size",ctrl->get_size(),existing); + } + + } + + } break; + case ANIM_INSERT_POS: { + + key_pos = key_loc_button->is_pressed(); + } break; + case ANIM_INSERT_ROT: { + + key_rot = key_rot_button->is_pressed(); + } break; + case ANIM_INSERT_SCALE: { + + key_scale = key_scale_button->is_pressed(); + } break; + /* + case ANIM_INSERT_POS_ROT + case ANIM_INSERT_POS_SCALE: + case ANIM_INSERT_ROT_SCALE: + case ANIM_INSERT_POS_ROT_SCALE: { + + static const bool key_toggles[7][3]={ + {true,false,false}, + {false,true,false}, + {false,false,true}, + {true,true,false}, + {true,false,true}, + {false,true,true}, + {true,true,true} + }; + key_pos=key_toggles[p_op-ANIM_INSERT_POS][0]; + key_rot=key_toggles[p_op-ANIM_INSERT_POS][1]; + key_scale=key_toggles[p_op-ANIM_INSERT_POS][2]; + + for(int i=ANIM_INSERT_POS;i<=ANIM_INSERT_POS_ROT_SCALE;i++) { + int idx = animation_menu->get_popup()->get_item_index(i); + animation_menu->get_popup()->set_item_checked(idx,i==p_op); + } + + } break;*/ + case ANIM_COPY_POSE: { + + pose_clipboard.clear(); + + + Map<Node*,Object*> &selection = editor_selection->get_selection(); + + for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) { + + CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>(); + if (!canvas_item || !canvas_item->is_visible_in_tree()) + continue; + + if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root()) + continue; + + + if (canvas_item->cast_to<Node2D>()) { + + Node2D *n2d = canvas_item->cast_to<Node2D>(); + PoseClipboard pc; + pc.pos=n2d->get_position(); + pc.rot=n2d->get_rotation(); + pc.scale=n2d->get_scale(); + pc.id=n2d->get_instance_ID(); + pose_clipboard.push_back(pc); + } + } + + + } break; + case ANIM_PASTE_POSE: { + + if (!pose_clipboard.size()) + break; + + undo_redo->create_action(TTR("Paste Pose")); + for (List<PoseClipboard>::Element *E=pose_clipboard.front();E;E=E->next()) { + + Object *o = ObjectDB::get_instance(E->get().id); + if (!o) + continue; + Node2D *n2d = o->cast_to<Node2D>(); + if (!n2d) + continue; + undo_redo->add_do_method(n2d,"set_pos",E->get().pos); + undo_redo->add_do_method(n2d,"set_rot",E->get().rot); + undo_redo->add_do_method(n2d,"set_scale",E->get().scale); + undo_redo->add_undo_method(n2d,"set_pos",n2d->get_position()); + undo_redo->add_undo_method(n2d,"set_rot",n2d->get_rotation()); + undo_redo->add_undo_method(n2d,"set_scale",n2d->get_scale()); + } + undo_redo->commit_action(); + + } break; + case ANIM_CLEAR_POSE: { + + Map<Node*,Object*> &selection = editor_selection->get_selection(); + + for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) { + + CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>(); + if (!canvas_item || !canvas_item->is_visible_in_tree()) + continue; + + if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root()) + continue; + + if (canvas_item->cast_to<Node2D>()) { + Node2D *n2d = canvas_item->cast_to<Node2D>(); + + if (key_pos) + n2d->set_position(Vector2()); + if (key_rot) + n2d->set_rotation(0); + if (key_scale) + n2d->set_scale(Vector2(1,1)); + } else if (canvas_item->cast_to<Control>()) { + + Control *ctrl = canvas_item->cast_to<Control>(); + + if (key_pos) + ctrl->set_pos(Point2()); + /* + if (key_scale) + AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(ctrl,"rect/size",ctrl->get_size()); + */ + } + + } + + + } break; + case VIEW_CENTER_TO_SELECTION: + case VIEW_FRAME_TO_SELECTION: { + + _focus_selection(p_op); + + } break; + case SKELETON_MAKE_BONES: { + + + + Map<Node*,Object*> &selection = editor_selection->get_selection(); + + for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) { + + Node2D *n2d = E->key()->cast_to<Node2D>(); + if (!n2d) + continue; + if (!n2d->is_visible_in_tree()) + continue; + if (!n2d->get_parent_item()) + continue; + + n2d->set_meta("_edit_bone_",true); + if (!skeleton_show_bones) + skeleton_menu->activate_item(skeleton_menu->get_item_index(SKELETON_SHOW_BONES)); + + } + viewport->update(); + + } break; + case SKELETON_CLEAR_BONES: { + + Map<Node*,Object*> &selection = editor_selection->get_selection(); + + for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) { + + Node2D *n2d = E->key()->cast_to<Node2D>(); + if (!n2d) + continue; + if (!n2d->is_visible_in_tree()) + continue; + + n2d->set_meta("_edit_bone_",Variant()); + if (!skeleton_show_bones) + skeleton_menu->activate_item(skeleton_menu->get_item_index(SKELETON_SHOW_BONES)); + + } + viewport->update(); + + } break; + case SKELETON_SET_IK_CHAIN: { + + List<Node*> &selection = editor_selection->get_selected_node_list(); + + for(List<Node*>::Element *E=selection.front();E;E=E->next()) { + + CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>(); + if (!canvas_item || !canvas_item->is_visible_in_tree()) + continue; + + if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root()) + continue; + + canvas_item->set_meta("_edit_ik_",true); + if (!skeleton_show_bones) + skeleton_menu->activate_item(skeleton_menu->get_item_index(SKELETON_SHOW_BONES)); + + } + + viewport->update(); + + } break; + case SKELETON_CLEAR_IK_CHAIN: { + + Map<Node*,Object*> &selection = editor_selection->get_selection(); + + for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) { + + CanvasItem *n2d = E->key()->cast_to<CanvasItem>(); + if (!n2d) + continue; + if (!n2d->is_visible_in_tree()) + continue; + + n2d->set_meta("_edit_ik_",Variant()); + if (!skeleton_show_bones) + skeleton_menu->activate_item(skeleton_menu->get_item_index(SKELETON_SHOW_BONES)); + + } + viewport->update(); + + } break; + + } +} +#if 0 +template< class P, class C > void CanvasItemEditor::space_selected_items() { + P p; + if ( canvas_items.size() > 2 ) { + Vector< CanvasItem * > items; + for ( CanvasItemMap::Element *E = canvas_items.front(); E; E = E->next() ) { + CanvasItem *it_curr = E->key(); + items.push_back( it_curr ); + } + items.sort_custom< C >(); + + float width_s = p.get( items[0]->get_item_rect().size ); + float width_e = p.get( items[ items.size() - 1 ]->get_item_rect().size ); + float start_x = p.get( items[0]->get_global_transform().elements[2] ) + ( width_s / 2 ); + float end_x = p.get( items[ items.size() - 1 ]->get_global_transform().elements[2] ) + ( width_e / 2 ); + float sp = ( end_x - start_x ) / ( items.size() - 1 ); + + for ( int i = 0; i < items.size(); i++ ) { + CanvasItem *it_curr = items[i]; + Vector2 v = it_curr->get_global_transform().elements[2]; + Rect2 r = it_curr->get_item_rect(); + p.set( r.pos, ( start_x + sp * i ) - ( p.get( v ) + p.get( r.size ) / 2 ) ); + it_curr->edit_set_rect( r ); + } + viewport->update(); + } +} +#endif + + +void CanvasItemEditor::_focus_selection(int p_op) { + Vector2 center(0.f, 0.f); + Rect2 rect; + int count = 0; + + Map<Node*,Object*> &selection = editor_selection->get_selection(); + for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) { + CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>(); + if (!canvas_item) continue; + if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root()) + continue; + + + // counting invisible items, for now + //if (!canvas_item->is_visible_in_tree()) continue; + ++count; + + Rect2 item_rect = canvas_item->get_item_rect(); + + Vector2 pos = canvas_item->get_global_transform().get_origin(); + Vector2 scale = canvas_item->get_global_transform().get_scale(); + real_t angle = canvas_item->get_global_transform().get_rotation(); + + Transform2D t(angle, Vector2(0.f,0.f)); + item_rect = t.xform(item_rect); + Rect2 canvas_item_rect(pos + scale*item_rect.pos, scale*item_rect.size); + if (count == 1) { + rect = canvas_item_rect; + } else { + rect = rect.merge(canvas_item_rect); + } + }; + if (count==0) return; + + if (p_op == VIEW_CENTER_TO_SELECTION) { + + center = rect.pos + rect.size/2; + Vector2 offset = viewport->get_size()/2 - editor->get_scene_root()->get_global_canvas_transform().xform(center); + h_scroll->set_value(h_scroll->get_value() - offset.x/zoom); + v_scroll->set_value(v_scroll->get_value() - offset.y/zoom); + + } else { // VIEW_FRAME_TO_SELECTION + + if (rect.size.x > CMP_EPSILON && rect.size.y > CMP_EPSILON) { + float scale_x = viewport->get_size().x/rect.size.x; + float scale_y = viewport->get_size().y/rect.size.y; + zoom = scale_x < scale_y? scale_x:scale_y; + zoom *= 0.90; + _update_scroll(0); + call_deferred("_popup_callback", VIEW_CENTER_TO_SELECTION); + } + } +} + + +void CanvasItemEditor::_bind_methods() { + + ClassDB::bind_method("_node_removed",&CanvasItemEditor::_node_removed); + ClassDB::bind_method("_update_scroll",&CanvasItemEditor::_update_scroll); + ClassDB::bind_method("_popup_callback",&CanvasItemEditor::_popup_callback); + ClassDB::bind_method("_visibility_changed",&CanvasItemEditor::_visibility_changed); + ClassDB::bind_method("_dialog_value_changed",&CanvasItemEditor::_dialog_value_changed); + ClassDB::bind_method("_get_editor_data",&CanvasItemEditor::_get_editor_data); + ClassDB::bind_method("_tool_select",&CanvasItemEditor::_tool_select); + ClassDB::bind_method("_keying_changed",&CanvasItemEditor::_keying_changed); + ClassDB::bind_method("_unhandled_key_input",&CanvasItemEditor::_unhandled_key_input); + ClassDB::bind_method("_viewport_draw",&CanvasItemEditor::_viewport_draw); + ClassDB::bind_method("_viewport_gui_input",&CanvasItemEditor::_viewport_gui_input); + ClassDB::bind_method("_snap_changed",&CanvasItemEditor::_snap_changed); + ClassDB::bind_method(D_METHOD("_selection_result_pressed"),&CanvasItemEditor::_selection_result_pressed); + ClassDB::bind_method(D_METHOD("_selection_menu_hide"),&CanvasItemEditor::_selection_menu_hide); + + ADD_SIGNAL( MethodInfo("item_lock_status_changed") ); + ADD_SIGNAL( MethodInfo("item_group_status_changed") ); + +} + +#if 0 +void CanvasItemEditor::end_drag() { + print_line( "end drag" ); + + if (undo_redo) { + + undo_redo->create_action("Edit CanvasItem"); + for(CanvasItemMap::Element *E=canvas_items.front();E;E=E->next()) { + CanvasItem *canvas_item = E->key(); + Variant state=canvas_item->edit_get_state(); + undo_redo->add_do_method(canvas_item,"edit_set_state",state); + undo_redo->add_undo_method(canvas_item,"edit_set_state",E->get().undo_state); + } + undo_redo->commit_action(); + } + + drag=DRAG_NONE; + viewport->update(); +} + +void CanvasItemEditor::box_selection_start( Point2 &click ) { + print_line( "box selection start" ); + + drag_from=transform.affine_inverse().xform(click); + + box_selecting=true; + box_selecting_to=drag_from; + viewport->update(); +} + +bool CanvasItemEditor::box_selection_end() { + print_line( "box selection end" ); + + Node* scene = get_scene()->get_root_node()->cast_to<EditorNode>()->get_edited_scene(); + if (scene) { + + List<CanvasItem*> selitems; + + Point2 bsfrom = transform.xform(drag_from); + Point2 bsto= transform.xform(box_selecting_to); + if (bsfrom.x>bsto.x) + SWAP(bsfrom.x,bsto.x); + if (bsfrom.y>bsto.y) + SWAP(bsfrom.y,bsto.y); + + if ( bsfrom.distance_to( bsto ) < 3 ) { + print_line( "box selection too small" ); + box_selecting=false; + viewport->update(); + return false; + } + + _find_canvas_items_at_rect(Rect2(bsfrom,bsto-bsfrom),scene,transform,&selitems); + + for(List<CanvasItem*>::Element *E=selitems.front();E;E=E->next()) { + + _append_canvas_item(E->get()); + } + + } + + box_selecting=false; + viewport->update(); + + return true; +} +#endif + +void CanvasItemEditor::add_control_to_menu_panel(Control *p_control) { + + hb->add_child(p_control); +} + +HSplitContainer *CanvasItemEditor::get_palette_split() { + + return palette_split; +} + +VSplitContainer *CanvasItemEditor::get_bottom_split() { + + return bottom_split; +} + + +void CanvasItemEditor::focus_selection() { + _focus_selection(VIEW_CENTER_TO_SELECTION); +} + + +CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { + + tool = TOOL_SELECT; + undo_redo=p_editor->get_undo_redo(); + editor=p_editor; + editor_selection=p_editor->get_editor_selection(); + editor_selection->add_editor_plugin(this); + editor_selection->connect("selection_changed",this,"update"); + + + hb = memnew( HBoxContainer ); + add_child( hb ); + hb->set_area_as_parent_rect(); + + bottom_split = memnew( VSplitContainer ); + bottom_split->set_v_size_flags(SIZE_EXPAND_FILL); + add_child(bottom_split); + + palette_split = memnew( HSplitContainer); + palette_split->set_v_size_flags(SIZE_EXPAND_FILL); + bottom_split->add_child(palette_split); + + Control *vp_base = memnew (Control); + vp_base->set_v_size_flags(SIZE_EXPAND_FILL); + palette_split->add_child(vp_base); + + ViewportContainer *vp = memnew (ViewportContainer); + vp->set_stretch(true); + vp_base->add_child(vp); + vp->set_area_as_parent_rect(); + vp->add_child(p_editor->get_scene_root()); + + + viewport = memnew( CanvasItemEditorViewport(p_editor, this) ); + vp_base->add_child(viewport); + viewport->set_area_as_parent_rect(); + viewport->set_clip_contents(true); + + h_scroll = memnew( HScrollBar ); + v_scroll = memnew( VScrollBar ); + + viewport->add_child(h_scroll); + viewport->add_child(v_scroll); + viewport->connect("draw",this,"_viewport_draw"); + viewport->connect("gui_input",this,"_viewport_gui_input"); + + + h_scroll->connect("value_changed", this,"_update_scroll",Vector<Variant>(),Object::CONNECT_DEFERRED); + v_scroll->connect("value_changed", this,"_update_scroll",Vector<Variant>(),Object::CONNECT_DEFERRED); + + h_scroll->hide(); + v_scroll->hide(); + updating_scroll=false; + viewport->set_focus_mode(FOCUS_ALL); + handle_len=10; + first_update=true; + + + select_button = memnew( ToolButton ); + select_button->set_toggle_mode(true); + hb->add_child(select_button); + select_button->connect("pressed",this,"_tool_select",make_binds(TOOL_SELECT)); + select_button->set_pressed(true); + select_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/select_mode",TTR("Select Mode"),KEY_Q)); + select_button->set_tooltip(TTR("Select Mode")+" $sc\n"+keycode_get_string(KEY_MASK_CMD)+TTR("Drag: Rotate")+"\n"+TTR("Alt+Drag: Move")+"\n"+TTR("Press 'v' to Change Pivot, 'Shift+v' to Drag Pivot (while moving).")+"\n"+TTR("Alt+RMB: Depth list selection")); + + + move_button = memnew( ToolButton ); + move_button->set_toggle_mode(true); + hb->add_child(move_button); + move_button->connect("pressed",this,"_tool_select",make_binds(TOOL_MOVE)); + move_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/move_mode",TTR("Move Mode"),KEY_W)); + move_button->set_tooltip(TTR("Move Mode")); + + rotate_button = memnew( ToolButton ); + rotate_button->set_toggle_mode(true); + hb->add_child(rotate_button); + rotate_button->connect("pressed",this,"_tool_select",make_binds(TOOL_ROTATE)); + rotate_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/rotate_mode",TTR("Rotate Mode"),KEY_E)); + rotate_button->set_tooltip(TTR("Rotate Mode")); + + hb->add_child(memnew(VSeparator)); + + list_select_button = memnew( ToolButton ); + list_select_button->set_toggle_mode(true); + hb->add_child(list_select_button); + list_select_button->connect("pressed",this,"_tool_select",make_binds(TOOL_LIST_SELECT)); + list_select_button->set_tooltip(TTR("Show a list of all objects at the position clicked\n(same as Alt+RMB in select mode).")); + + pivot_button = memnew( ToolButton ); + pivot_button->set_toggle_mode(true); + hb->add_child(pivot_button); + pivot_button->connect("pressed",this,"_tool_select",make_binds(TOOL_EDIT_PIVOT)); + pivot_button->set_tooltip(TTR("Click to change object's rotation pivot.")); + + pan_button = memnew( ToolButton ); + pan_button->set_toggle_mode(true); + hb->add_child(pan_button); + pan_button->connect("pressed",this,"_tool_select",make_binds(TOOL_PAN)); + pan_button->set_tooltip(TTR("Pan Mode")); + + hb->add_child(memnew(VSeparator)); + + lock_button = memnew( ToolButton ); + hb->add_child(lock_button); + + lock_button->connect("pressed",this,"_popup_callback",varray(LOCK_SELECTED)); + lock_button->set_tooltip(TTR("Lock the selected object in place (can't be moved).")); + + unlock_button = memnew( ToolButton ); + hb->add_child(unlock_button); + unlock_button->connect("pressed",this,"_popup_callback",varray(UNLOCK_SELECTED)); + unlock_button->set_tooltip(TTR("Unlock the selected object (can be moved).")); + + group_button = memnew( ToolButton ); + hb->add_child(group_button); + group_button->connect("pressed",this,"_popup_callback",varray(GROUP_SELECTED)); + group_button->set_tooltip(TTR("Makes sure the object's children are not selectable.")); + + ungroup_button = memnew( ToolButton ); + hb->add_child(ungroup_button); + ungroup_button->connect("pressed",this,"_popup_callback",varray(UNGROUP_SELECTED)); + ungroup_button->set_tooltip(TTR("Restores the object's children's ability to be selected.")); + + hb->add_child(memnew(VSeparator)); + + edit_menu = memnew( MenuButton ); + edit_menu->set_text(TTR("Edit")); + hb->add_child(edit_menu); + edit_menu->get_popup()->connect("id_pressed", this,"_popup_callback"); + + PopupMenu *p; + p = edit_menu->get_popup(); + p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/use_snap", TTR("Use Snap")), SNAP_USE); + p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_grid", TTR("Show Grid")), SNAP_SHOW_GRID); + p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/use_rotation_snap", TTR("Use Rotation Snap")), SNAP_USE_ROTATION); + p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_relative", TTR("Snap Relative")), SNAP_RELATIVE); + p->add_shortcut(ED_SHORTCUT("canvas_item_editor/configure_snap", TTR("Configure Snap..")), SNAP_CONFIGURE); + p->add_separator(); + p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/use_pixel_snap", TTR("Use Pixel Snap")), SNAP_USE_PIXEL); + p->add_separator(); + p->add_shortcut(ED_SHORTCUT("canvas_item_editor/expand_to_parent", TTR("Expand to Parent"), KEY_MASK_CMD | KEY_P), EXPAND_TO_PARENT); + p->add_separator(); + p->add_submenu_item(TTR("Skeleton.."),"skeleton"); + skeleton_menu = memnew(PopupMenu); + p->add_child(skeleton_menu); + skeleton_menu->set_name("skeleton"); + skeleton_menu->add_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_make_bones", TTR("Make Bones"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_B ),SKELETON_MAKE_BONES); + skeleton_menu->add_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_clear_bones", TTR("Clear Bones")), SKELETON_CLEAR_BONES); + skeleton_menu->add_separator(); + skeleton_menu->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_show_bones", TTR("Show Bones")), SKELETON_SHOW_BONES); + skeleton_menu->add_separator(); + skeleton_menu->add_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_set_ik_chain", TTR("Make IK Chain")), SKELETON_SET_IK_CHAIN); + skeleton_menu->add_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_clear_ik_chain", TTR("Clear IK Chain")), SKELETON_CLEAR_IK_CHAIN); + skeleton_menu->connect("id_pressed", this,"_popup_callback"); + + + /* + p->add_item("Align Horizontal",ALIGN_HORIZONTAL); + p->add_item("Align Vertical",ALIGN_VERTICAL); + p->add_item("Space Horizontal",SPACE_HORIZONTAL); + p->add_item("Space Vertical",SPACE_VERTICAL);*/ + + view_menu = memnew( MenuButton ); + view_menu->set_text(TTR("View")); + hb->add_child(view_menu); + view_menu->get_popup()->connect("id_pressed", this,"_popup_callback"); + + p = view_menu->get_popup(); + + p->add_shortcut(ED_SHORTCUT("canvas_item_editor/zoom_in", TTR("Zoom In")), ZOOM_IN); + p->add_shortcut(ED_SHORTCUT("canvas_item_editor/zoom_out", TTR("Zoom Out")), ZOOM_OUT); + p->add_shortcut(ED_SHORTCUT("canvas_item_editor/zoom_reset", TTR("Zoom Reset")), ZOOM_RESET); + p->add_shortcut(ED_SHORTCUT("canvas_item_editor/zoom_set", TTR("Zoom Set..")), ZOOM_SET); + p->add_separator(); + p->add_shortcut(ED_SHORTCUT("canvas_item_editor/center_selection", TTR("Center Selection"), KEY_F), VIEW_CENTER_TO_SELECTION); + p->add_shortcut(ED_SHORTCUT("canvas_item_editor/frame_selection", TTR("Frame Selection"), KEY_MASK_SHIFT | KEY_F), VIEW_FRAME_TO_SELECTION); + + anchor_menu = memnew( MenuButton ); + anchor_menu->set_text(TTR("Anchor")); + hb->add_child(anchor_menu); + anchor_menu->get_popup()->connect("id_pressed", this,"_popup_callback"); + anchor_menu->hide(); + + //p = anchor_menu->get_popup(); + + + + animation_hb = memnew( HBoxContainer ); + hb->add_child(animation_hb); + animation_hb->add_child( memnew( VSeparator )); + animation_hb->hide(); + + key_loc_button = memnew( Button("loc")); + key_loc_button->set_toggle_mode(true); + key_loc_button->set_pressed(true); + key_loc_button->set_focus_mode(FOCUS_NONE); + key_loc_button->add_color_override("font_color",Color(1,0.6,0.6)); + key_loc_button->add_color_override("font_color_pressed",Color(0.6,1,0.6)); + key_loc_button->connect("pressed",this,"_popup_callback",varray(ANIM_INSERT_POS)); + animation_hb->add_child(key_loc_button); + key_rot_button = memnew( Button("rot")); + key_rot_button->set_toggle_mode(true); + key_rot_button->set_pressed(true); + key_rot_button->set_focus_mode(FOCUS_NONE); + key_rot_button->add_color_override("font_color",Color(1,0.6,0.6)); + key_rot_button->add_color_override("font_color_pressed",Color(0.6,1,0.6)); + key_rot_button->connect("pressed",this,"_popup_callback",varray(ANIM_INSERT_ROT)); + animation_hb->add_child(key_rot_button); + key_scale_button = memnew( Button("scl")); + key_scale_button->set_toggle_mode(true); + key_scale_button->set_focus_mode(FOCUS_NONE); + key_scale_button->add_color_override("font_color",Color(1,0.6,0.6)); + key_scale_button->add_color_override("font_color_pressed",Color(0.6,1,0.6)); + key_scale_button->connect("pressed",this,"_popup_callback",varray(ANIM_INSERT_SCALE)); + animation_hb->add_child(key_scale_button); + key_insert_button = memnew( Button ); + key_insert_button->set_focus_mode(FOCUS_NONE); + key_insert_button->connect("pressed",this,"_popup_callback",varray(ANIM_INSERT_KEY)); + key_insert_button->set_tooltip(TTR("Insert Keys")); + key_insert_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/anim_insert_key", TTR("Insert Key"), KEY_INSERT)); + + animation_hb->add_child(key_insert_button); + + animation_menu = memnew( MenuButton ); + animation_menu->set_text(TTR("Animation")); + animation_hb->add_child(animation_menu); + animation_menu->get_popup()->connect("id_pressed", this,"_popup_callback"); + + p = animation_menu->get_popup(); + + p->add_shortcut(ED_GET_SHORTCUT("canvas_item_editor/anim_insert_key"), ANIM_INSERT_KEY); + p->add_shortcut(ED_SHORTCUT("canvas_item_editor/anim_insert_key_existing_tracks", TTR("Insert Key (Existing Tracks)"), KEY_MASK_CMD+KEY_INSERT), ANIM_INSERT_KEY_EXISTING); + p->add_separator(); + p->add_shortcut(ED_SHORTCUT("canvas_item_editor/anim_copy_pose", TTR("Copy Pose")), ANIM_COPY_POSE); + p->add_shortcut(ED_SHORTCUT("canvas_item_editor/anim_paste_pose", TTR("Paste Pose")), ANIM_PASTE_POSE); + p->add_shortcut(ED_SHORTCUT("canvas_item_editor/anim_clear_pose", TTR("Clear Pose"), KEY_MASK_SHIFT | KEY_K), ANIM_CLEAR_POSE); + + snap_dialog = memnew( SnapDialog ); + snap_dialog->connect("confirmed",this,"_snap_changed"); + add_child(snap_dialog); + + value_dialog = memnew( AcceptDialog ); + value_dialog->set_title(TTR("Set a Value")); + value_dialog->get_ok()->set_text(TTR("Close")); + add_child(value_dialog); + + Label *l = memnew(Label); + l->set_text(TTR("Snap (Pixels):")); + l->set_pos(Point2(5,5)); + value_dialog->add_child(l); + dialog_label=l; + + dialog_val=memnew(SpinBox); + dialog_val->set_anchor(MARGIN_RIGHT,ANCHOR_END); + dialog_val->set_begin(Point2(15,25)); + dialog_val->set_end(Point2(10,25)); + value_dialog->add_child(dialog_val); + dialog_val->connect("value_changed",this,"_dialog_value_changed"); + select_sb = Ref<StyleBoxTexture>( memnew( StyleBoxTexture) ); + + selection_menu = memnew( PopupMenu ); + add_child(selection_menu); + selection_menu->set_custom_minimum_size(Vector2(100, 0)); + selection_menu->connect("id_pressed", this, "_selection_result_pressed"); + selection_menu->connect("popup_hide", this, "_selection_menu_hide"); + + key_pos=true; + key_rot=true; + key_scale=false; + + zoom=1; + snap_offset=Vector2(0, 0); + snap_step=Vector2(10, 10); + snap_rotation_offset=0; + snap_rotation_step=15 / (180 / Math_PI); + snap_grid=false; + snap_show_grid=false; + snap_rotation=false; + snap_pixel=false; + skeleton_show_bones=true; + skeleton_menu->set_item_checked(skeleton_menu->get_item_index(SKELETON_SHOW_BONES),true); + updating_value_dialog=false; + box_selecting=false; + //zoom=0.5; + singleton=this; + + set_process_unhandled_key_input(true); + can_move_pivot=false; + drag=DRAG_NONE; + bone_last_frame=0; + additive_selection=false; +} + +CanvasItemEditor *CanvasItemEditor::singleton=NULL; + +void CanvasItemEditorPlugin::edit(Object *p_object) { + + canvas_item_editor->set_undo_redo(&get_undo_redo()); + canvas_item_editor->edit(p_object->cast_to<CanvasItem>()); +} + +bool CanvasItemEditorPlugin::handles(Object *p_object) const { + + return p_object->is_class("CanvasItem"); +} + +void CanvasItemEditorPlugin::make_visible(bool p_visible) { + + if (p_visible) { + canvas_item_editor->show(); + canvas_item_editor->set_fixed_process(true); + VisualServer::get_singleton()->viewport_set_hide_canvas(editor->get_scene_root()->get_viewport_rid(),false); + canvas_item_editor->viewport->grab_focus(); + + } else { + + canvas_item_editor->hide(); + canvas_item_editor->set_fixed_process(false); + VisualServer::get_singleton()->viewport_set_hide_canvas(editor->get_scene_root()->get_viewport_rid(),true); + } + +} + +Dictionary CanvasItemEditorPlugin::get_state() const { + + return canvas_item_editor->get_state(); +} +void CanvasItemEditorPlugin::set_state(const Dictionary& p_state) { + + canvas_item_editor->set_state(p_state); +} + +CanvasItemEditorPlugin::CanvasItemEditorPlugin(EditorNode *p_node) { + + editor=p_node; + canvas_item_editor = memnew( CanvasItemEditor(editor) ); + canvas_item_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL); + editor->get_viewport()->add_child(canvas_item_editor); + canvas_item_editor->set_area_as_parent_rect(); + canvas_item_editor->hide(); + +} + + +CanvasItemEditorPlugin::~CanvasItemEditorPlugin() +{ +} + + +void CanvasItemEditorViewport::_on_mouse_exit() { + if (!selector->is_visible()){ + _remove_preview(); + } +} + +void CanvasItemEditorViewport::_on_select_type(Object* selected) { + CheckBox* check = selected->cast_to<CheckBox>(); + String type = check->get_text(); + selector_label->set_text(vformat(TTR("Add %s"),type)); + label->set_text(vformat(TTR("Adding %s..."),type)); +} + +void CanvasItemEditorViewport::_on_change_type() { + if (!button_group->get_pressed_button()) + return; + + CheckBox* check=button_group->get_pressed_button()->cast_to<CheckBox>(); + default_type=check->get_text(); + _perform_drop_data(); + selector->hide(); +} + +void CanvasItemEditorViewport::_create_preview(const Vector<String>& files) const { + label->set_pos(get_global_pos()+Point2(14,14)); + label_desc->set_pos(label->get_pos()+Point2(0,label->get_size().height)); + for (int i=0;i<files.size();i++) { + String path=files[i]; + RES res=ResourceLoader::load(path); + String type=res->get_class(); + if (type=="ImageTexture" || type=="PackedScene") { + if (type=="ImageTexture") { + Ref<ImageTexture> texture=Ref<ImageTexture> ( ResourceCache::get(path)->cast_to<ImageTexture>() ); + Sprite* sprite=memnew(Sprite); + sprite->set_texture(texture); + sprite->set_modulate(Color(1,1,1,0.7f)); + preview->add_child(sprite); + label->show(); + label_desc->show(); + } else if (type=="PackedScene") { + Ref<PackedScene> scn=ResourceLoader::load(path); + if (scn.is_valid()){ + Node* instance=scn->instance(); + if (instance){ + preview->add_child(instance); + } + } + } + editor->get_scene_root()->add_child(preview); + } + } +} + +void CanvasItemEditorViewport::_remove_preview() { + if (preview->get_parent()){ + editor->get_scene_root()->remove_child(preview); + for (int i=preview->get_child_count()-1;i>=0;i--){ + Node* node=preview->get_child(i); + memdelete(node); + } + label->hide(); + label_desc->hide(); + } +} + +bool CanvasItemEditorViewport::_cyclical_dependency_exists(const String& p_target_scene_path, Node* p_desired_node) { + if (p_desired_node->get_filename()==p_target_scene_path) { + return true; + } + + int childCount=p_desired_node->get_child_count(); + for (int i=0;i<childCount;i++) { + Node* child=p_desired_node->get_child(i); + if(_cyclical_dependency_exists(p_target_scene_path,child)) { + return true; + } + } + return false; +} + +void CanvasItemEditorViewport::_create_nodes(Node* parent, Node* child, String& path, const Point2& p_point) { + child->set_name(path.get_file().get_basename()); + Ref<ImageTexture> texture=Ref<ImageTexture> ( ResourceCache::get(path)->cast_to<ImageTexture>() ); + Size2 texture_size = texture->get_size(); + + editor_data->get_undo_redo().add_do_method(parent,"add_child",child); + editor_data->get_undo_redo().add_do_method(child,"set_owner",editor->get_edited_scene()); + editor_data->get_undo_redo().add_do_reference(child); + editor_data->get_undo_redo().add_undo_method(parent,"remove_child",child); + + String new_name=parent->validate_child_name(child); + ScriptEditorDebugger *sed=ScriptEditor::get_singleton()->get_debugger(); + editor_data->get_undo_redo().add_do_method(sed,"live_debug_create_node",editor->get_edited_scene()->get_path_to(parent),child->get_class(),new_name); + editor_data->get_undo_redo().add_undo_method(sed,"live_debug_remove_node",NodePath(String(editor->get_edited_scene()->get_path_to(parent))+"/"+new_name)); + + // handle with different property for texture + String property = "texture"; + List<PropertyInfo> props; + child->get_property_list(&props); + for(const List<PropertyInfo>::Element *E=props.front();E;E=E->next() ) { + if (E->get().name=="config/texture") { // Particles2D + property="config/texture"; + break; + } else if (E->get().name=="texture/texture") { // Polygon2D + property="texture/texture"; + break; + } else if (E->get().name=="normal") { // TouchScreenButton + property="normal"; + break; + } + } + editor_data->get_undo_redo().add_do_property(child,property,texture); + + // make visible for certain node type + if (default_type=="Patch9Rect") { + editor_data->get_undo_redo().add_do_property(child,"rect/size",texture_size); + } else if (default_type=="Polygon2D") { + PoolVector<Vector2> list; + list.push_back(Vector2(0,0)); + list.push_back(Vector2(texture_size.width,0)); + list.push_back(Vector2(texture_size.width,texture_size.height)); + list.push_back(Vector2(0,texture_size.height)); + editor_data->get_undo_redo().add_do_property(child,"polygon",list); + } + + // locate at preview position + Point2 pos; + if (parent->has_method("get_global_pos")) { + pos=parent->call("get_global_pos"); + } + Transform2D trans=canvas->get_canvas_transform(); + Point2 target_pos = (p_point-trans.get_origin())/trans.get_scale().x-pos; + if (default_type=="Polygon2D" || default_type=="TouchScreenButton" || default_type=="TextureRect" || default_type=="Patch9Rect") { + target_pos -= texture_size/2; + } + editor_data->get_undo_redo().add_do_method(child,"set_pos",target_pos); +} + +bool CanvasItemEditorViewport::_create_instance(Node* parent, String& path, const Point2& p_point) { + Ref<PackedScene> sdata=ResourceLoader::load(path); + if (!sdata.is_valid()) { // invalid scene + return false; + } + + Node* instanced_scene=sdata->instance(PackedScene::GEN_EDIT_STATE_INSTANCE); + if (!instanced_scene) { // error on instancing + return false; + } + + if (editor->get_edited_scene()->get_filename()!="") { // cyclical instancing + if (_cyclical_dependency_exists(editor->get_edited_scene()->get_filename(), instanced_scene)) { + memdelete(instanced_scene); + return false; + } + } + + instanced_scene->set_filename( GlobalConfig::get_singleton()->localize_path(path) ); + + editor_data->get_undo_redo().add_do_method(parent,"add_child",instanced_scene); + editor_data->get_undo_redo().add_do_method(instanced_scene,"set_owner",editor->get_edited_scene()); + editor_data->get_undo_redo().add_do_reference(instanced_scene); + editor_data->get_undo_redo().add_undo_method(parent,"remove_child",instanced_scene); + + String new_name=parent->validate_child_name(instanced_scene); + ScriptEditorDebugger *sed=ScriptEditor::get_singleton()->get_debugger(); + editor_data->get_undo_redo().add_do_method(sed,"live_debug_instance_node",editor->get_edited_scene()->get_path_to(parent),path,new_name); + editor_data->get_undo_redo().add_undo_method(sed,"live_debug_remove_node",NodePath(String(editor->get_edited_scene()->get_path_to(parent))+"/"+new_name)); + + Point2 pos; + Node2D* parent_node2d=parent->cast_to<Node2D>(); + if (parent_node2d) { + pos=parent_node2d->get_global_position(); + } else { + Control* parent_control=parent->cast_to<Control>(); + if (parent_control) { + pos=parent_control->get_global_pos(); + } + } + Transform2D trans=canvas->get_canvas_transform(); + editor_data->get_undo_redo().add_do_method(instanced_scene,"set_pos",(p_point-trans.get_origin())/trans.get_scale().x-pos); + + return true; +} + +void CanvasItemEditorViewport::_perform_drop_data(){ + _remove_preview(); + + Vector<String> error_files; + + editor_data->get_undo_redo().create_action(TTR("Create Node")); + + for (int i=0;i<selected_files.size();i++) { + String path=selected_files[i]; + RES res=ResourceLoader::load(path); + if (res.is_null()) { + continue; + } + String type=res->get_class(); + if (type=="ImageTexture") { + Node* child; + if (default_type=="Light2D") child=memnew(Light2D); + else if (default_type=="Particles2D") child=memnew(Particles2D); + else if (default_type=="Polygon2D") child=memnew(Polygon2D); + else if (default_type=="TouchScreenButton") child=memnew(TouchScreenButton); + else if (default_type=="TextureRect") child=memnew(TextureRect); + else if (default_type=="Patch9Rect") child=memnew(NinePatchRect); + else child=memnew(Sprite); // default + + _create_nodes(target_node, child, path, drop_pos); + } else if (type=="PackedScene") { + bool success=_create_instance(target_node, path, drop_pos); + if (!success) { + error_files.push_back(path); + } + } + } + + editor_data->get_undo_redo().commit_action(); + + if (error_files.size()>0) { + String files_str; + for (int i=0;i<error_files.size();i++) { + files_str += error_files[i].get_file().get_basename() + ","; + } + files_str=files_str.substr(0,files_str.length()-1); + accept->get_ok()->set_text(TTR("Ugh")); + accept->set_text(vformat(TTR("Error instancing scene from %s"),files_str.c_str())); + accept->popup_centered_minsize(); + } +} + +bool CanvasItemEditorViewport::can_drop_data(const Point2& p_point,const Variant& p_data) const { + Dictionary d=p_data; + if (d.has("type")) { + if (String(d["type"])=="files") { + Vector<String> files=d["files"]; + bool can_instance=false; + for (int i=0;i<files.size();i++) { // check if dragged files contain resource or scene can be created at least one + RES res=ResourceLoader::load(files[i]); + if (res.is_null()) { + continue; + } + String type=res->get_class(); + if (type=="PackedScene") { + Ref<PackedScene> sdata=ResourceLoader::load(files[i]); + Node* instanced_scene=sdata->instance(PackedScene::GEN_EDIT_STATE_INSTANCE); + if (!instanced_scene) { + continue; + } + memdelete(instanced_scene); + } + can_instance=true; + break; + } + if (can_instance) { + if (!preview->get_parent()){ // create preview only once + _create_preview(files); + } + Transform2D trans=canvas->get_canvas_transform(); + preview->set_position((p_point-trans.get_origin())/trans.get_scale().x); + label->set_text(vformat(TTR("Adding %s..."),default_type)); + } + return can_instance; + } + } + label->hide(); + return false; +} + +void CanvasItemEditorViewport::drop_data(const Point2& p_point,const Variant& p_data) { + bool is_shift=Input::get_singleton()->is_key_pressed(KEY_SHIFT); + bool is_alt=Input::get_singleton()->is_key_pressed(KEY_ALT); + + selected_files.clear(); + Dictionary d=p_data; + if (d.has("type") && String(d["type"])=="files"){ + selected_files=d["files"]; + } + + List<Node*> list=editor->get_editor_selection()->get_selected_node_list(); + if (list.size()==0) { + accept->get_ok()->set_text(TTR("OK :(")); + accept->set_text(TTR("No parent to instance a child at.")); + accept->popup_centered_minsize(); + _remove_preview(); + return; + } + if (list.size()!=1) { + accept->get_ok()->set_text(TTR("I see..")); + accept->set_text(TTR("This operation requires a single selected node.")); + accept->popup_centered_minsize(); + _remove_preview(); + return; + } + + target_node=list[0]; + if (is_shift && target_node!=editor->get_edited_scene()) { + target_node=target_node->get_parent(); + } + drop_pos=p_point; + + if (is_alt) { + List<BaseButton*> btn_list; + button_group->get_buttons(&btn_list); + + for (int i=0;i<btn_list.size();i++) { + CheckBox* check=btn_list[i]->cast_to<CheckBox>(); + check->set_pressed(check->get_text()==default_type); + } + selector_label->set_text(vformat(TTR("Add %s"),default_type)); + selector->popup_centered_minsize(); + } else { + _perform_drop_data(); + } +} + +void CanvasItemEditorViewport::_notification(int p_what) { + if (p_what==NOTIFICATION_ENTER_TREE) { + connect("mouse_exited",this,"_on_mouse_exit"); + } else if (p_what==NOTIFICATION_EXIT_TREE) { + disconnect("mouse_exited",this,"_on_mouse_exit"); + } +} + +void CanvasItemEditorViewport::_bind_methods() { + ClassDB::bind_method(D_METHOD("_on_select_type"),&CanvasItemEditorViewport::_on_select_type); + ClassDB::bind_method(D_METHOD("_on_change_type"),&CanvasItemEditorViewport::_on_change_type); + ClassDB::bind_method(D_METHOD("_on_mouse_exit"),&CanvasItemEditorViewport::_on_mouse_exit); +} + +CanvasItemEditorViewport::CanvasItemEditorViewport(EditorNode *p_node, CanvasItemEditor* p_canvas) { + default_type="Sprite"; + // Node2D + types.push_back("Sprite"); + types.push_back("Light2D"); + types.push_back("Particles2D"); + types.push_back("Polygon2D"); + types.push_back("TouchScreenButton"); + // Control + types.push_back("TextureRect"); + types.push_back("Patch9Rect"); + + target_node=NULL; + editor=p_node; + editor_data=editor->get_scene_tree_dock()->get_editor_data(); + canvas=p_canvas; + preview=memnew( Node2D ); + accept=memnew( AcceptDialog ); + editor->get_gui_base()->add_child(accept); + + selector=memnew( WindowDialog ); + selector->set_title(TTR("Change default type")); + + VBoxContainer* vbc=memnew(VBoxContainer); + vbc->add_constant_override("separation",10*EDSCALE); + vbc->set_custom_minimum_size(Size2(200,260)*EDSCALE); + + selector_label=memnew(Label); + selector_label->set_align(Label::ALIGN_CENTER); + selector_label->set_valign(Label::VALIGN_BOTTOM); + selector_label->set_custom_minimum_size(Size2(0,30)*EDSCALE); + vbc->add_child(selector_label); + + button_group.instance(); + + btn_group=memnew( VBoxContainer ); + btn_group->set_h_size_flags(0); + btn_group->connect("button_selected", this, "_on_select_type"); + + for (int i=0;i<types.size();i++) { + CheckBox* check=memnew(CheckBox); + check->set_text(types[i]); + btn_group->add_child(check); + check->set_button_group(button_group); + } + vbc->add_child(btn_group); + + Button* ok=memnew(Button); + ok->set_text(TTR("OK")); + ok->set_h_size_flags(0); + vbc->add_child(ok); + ok->connect("pressed", this, "_on_change_type"); + + selector->add_child(vbc); + editor->get_gui_base()->add_child(selector); + + label=memnew(Label); + label->add_color_override("font_color", Color(1,1,0,1)); + label->add_color_override("font_color_shadow", Color(0,0,0,1)); + label->add_constant_override("shadow_as_outline", 1*EDSCALE); + label->hide(); + editor->get_gui_base()->add_child(label); + + label_desc=memnew(Label); + label_desc->set_text(TTR("Drag & drop + Shift : Add node as sibling\nDrag & drop + Alt : Change node type")); + label_desc->add_color_override("font_color", Color(0.6,0.6,0.6,1)); + label_desc->add_color_override("font_color_shadow", Color(0.2,0.2,0.2,1)); + label_desc->add_constant_override("shadow_as_outline", 1*EDSCALE); + label_desc->add_constant_override("line_spacing", 0); + label_desc->hide(); + editor->get_gui_base()->add_child(label_desc); +} |