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Diffstat (limited to 'editor/plugins/audio_stream_editor_plugin.h')
-rw-r--r-- | editor/plugins/audio_stream_editor_plugin.h | 93 |
1 files changed, 93 insertions, 0 deletions
diff --git a/editor/plugins/audio_stream_editor_plugin.h b/editor/plugins/audio_stream_editor_plugin.h new file mode 100644 index 0000000000..1887874b74 --- /dev/null +++ b/editor/plugins/audio_stream_editor_plugin.h @@ -0,0 +1,93 @@ +/*************************************************************************/ +/* audio_stream_editor_plugin.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef AUDIO_STREAM_EDITOR_PLUGIN_H +#define AUDIO_STREAM_EDITOR_PLUGIN_H + +#include "editor/editor_node.h" +#include "editor/editor_plugin.h" +#include "scene/audio/audio_player.h" +#include "scene/gui/color_rect.h" +#include "scene/resources/texture.h" + +class AudioStreamEditor : public ColorRect { + + GDCLASS(AudioStreamEditor, ColorRect); + + Ref<AudioStream> stream; + AudioStreamPlayer *_player; + ColorRect *_preview; + Control *_indicator; + Label *_current_label; + Label *_duration_label; + + ToolButton *_play_button; + ToolButton *_stop_button; + + float _current; + bool _dragging; + +protected: + void _notification(int p_what); + void _preview_changed(ObjectID p_which); + void _play(); + void _stop(); + void _on_finished(); + void _draw_preview(); + void _draw_indicator(); + void _on_input_indicator(Ref<InputEvent> p_event); + void _seek_to(real_t p_x); + void _changed_callback(Object *p_changed, const char *p_prop); + static void _bind_methods(); + +public: + void edit(Ref<AudioStream> p_stream); + AudioStreamEditor(); +}; + +class AudioStreamEditorPlugin : public EditorPlugin { + + GDCLASS(AudioStreamEditorPlugin, EditorPlugin); + + AudioStreamEditor *audio_editor; + EditorNode *editor; + +public: + virtual String get_name() const { return "Audio"; } + bool has_main_screen() const { return false; } + virtual void edit(Object *p_object); + virtual bool handles(Object *p_object) const; + virtual void make_visible(bool p_visible); + + AudioStreamEditorPlugin(EditorNode *p_node); + ~AudioStreamEditorPlugin(); +}; + +#endif // AUDIO_STREAM_EDITOR_PLUGIN_H |