diff options
Diffstat (limited to 'editor/plugins/animation_tree_editor_plugin.cpp')
-rw-r--r-- | editor/plugins/animation_tree_editor_plugin.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/editor/plugins/animation_tree_editor_plugin.cpp b/editor/plugins/animation_tree_editor_plugin.cpp index 414b091475..4dd877a6ee 100644 --- a/editor/plugins/animation_tree_editor_plugin.cpp +++ b/editor/plugins/animation_tree_editor_plugin.cpp @@ -63,7 +63,7 @@ Size2 AnimationTreeEditor::_get_maximum_size() { for (List<StringName>::Element *E = order.front(); E; E = E->next()) { - Point2 pos = anim_tree->node_get_pos(E->get()); + Point2 pos = anim_tree->node_get_position(E->get()); if (click_type == CLICK_NODE && click_node == E->get()) { @@ -257,7 +257,7 @@ void AnimationTreeEditor::_popup_edit_dialog() { filter_button->hide(); edit_check->hide(); - Point2 pos = anim_tree->node_get_pos(edited_node) - Point2(h_scroll->get_value(), v_scroll->get_value()); + Point2 pos = anim_tree->node_get_position(edited_node) - Point2(h_scroll->get_value(), v_scroll->get_value()); Ref<StyleBox> style = get_stylebox("panel", "PopupMenu"); Size2 size = get_node_size(edited_node); Point2 popup_pos(pos.x + style->get_margin(MARGIN_LEFT), pos.y + size.y - style->get_margin(MARGIN_BOTTOM)); @@ -479,7 +479,7 @@ void AnimationTreeEditor::_draw_node(const StringName &p_node) { Ref<Texture> slot_icon = get_icon("VisualShaderPort", "EditorIcons"); Size2 size = get_node_size(p_node); - Point2 pos = anim_tree->node_get_pos(p_node); + Point2 pos = anim_tree->node_get_position(p_node); if (click_type == CLICK_NODE && click_node == p_node) { pos += click_motion - click_pos; @@ -618,7 +618,7 @@ AnimationTreeEditor::ClickType AnimationTreeEditor::_locate_click(const Point2 & AnimationTreePlayer::NodeType type = anim_tree->node_get_type(node); - Point2 pos = anim_tree->node_get_pos(node); + Point2 pos = anim_tree->node_get_position(node); Size2 size = get_node_size(node); pos -= Point2(h_scroll->get_value(), v_scroll->get_value()); @@ -674,7 +674,7 @@ Point2 AnimationTreeEditor::_get_slot_pos(const StringName &p_node_id, bool p_in Ref<Texture> slot_icon = get_icon("VisualShaderPort", "EditorIcons"); Size2 size = get_node_size(p_node_id); - Point2 pos = anim_tree->node_get_pos(p_node_id); + Point2 pos = anim_tree->node_get_position(p_node_id); if (click_type == CLICK_NODE && click_node == p_node_id) { @@ -806,12 +806,12 @@ void AnimationTreeEditor::_gui_input(Ref<InputEvent> p_event) { } break; case CLICK_NODE: { - Point2 new_pos = anim_tree->node_get_pos(click_node) + (click_motion - click_pos); + Point2 new_pos = anim_tree->node_get_position(click_node) + (click_motion - click_pos); if (new_pos.x < 5) new_pos.x = 5; if (new_pos.y < 5) new_pos.y = 5; - anim_tree->node_set_pos(click_node, new_pos); + anim_tree->node_set_position(click_node, new_pos); } break; default: {} @@ -1081,7 +1081,7 @@ StringName AnimationTreeEditor::_add_node(int p_item) { } anim_tree->add_node((AnimationTreePlayer::NodeType)p_item, name); - anim_tree->node_set_pos(name, Point2(last_x, last_y)); + anim_tree->node_set_position(name, Point2(last_x, last_y)); order.push_back(name); last_x += 10; last_y += 10; |