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path: root/editor/plugins/animation_state_machine_editor.cpp
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-rw-r--r--editor/plugins/animation_state_machine_editor.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp
index e83773257b..990c77430f 100644
--- a/editor/plugins/animation_state_machine_editor.cpp
+++ b/editor/plugins/animation_state_machine_editor.cpp
@@ -849,7 +849,7 @@ void AnimationNodeStateMachineEditor::_state_machine_pos_draw() {
return;
int idx = -1;
- for (int i = 0; node_rects.size(); i++) {
+ for (int i = 0; i < node_rects.size(); i++) {
if (node_rects[i].node_name == playback->get_current_node()) {
idx = i;
break;