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path: root/editor/plugins/animation_state_machine_editor.cpp
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Diffstat (limited to 'editor/plugins/animation_state_machine_editor.cpp')
-rw-r--r--editor/plugins/animation_state_machine_editor.cpp77
1 files changed, 47 insertions, 30 deletions
diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp
index ef4ae3dca4..ecba4ba888 100644
--- a/editor/plugins/animation_state_machine_editor.cpp
+++ b/editor/plugins/animation_state_machine_editor.cpp
@@ -56,7 +56,11 @@ bool AnimationNodeStateMachineEditor::can_edit(const Ref<AnimationNode> &p_node)
void AnimationNodeStateMachineEditor::edit(const Ref<AnimationNode> &p_node) {
state_machine = p_node;
+ read_only = false;
+
if (state_machine.is_valid()) {
+ read_only = EditorNode::get_singleton()->is_resource_read_only(state_machine);
+
selected_transition_from = StringName();
selected_transition_to = StringName();
selected_transition_index = -1;
@@ -66,6 +70,9 @@ void AnimationNodeStateMachineEditor::edit(const Ref<AnimationNode> &p_node) {
_update_mode();
_update_graph();
}
+
+ tool_create->set_disabled(read_only);
+ tool_connect->set_disabled(read_only);
}
void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEvent> &p_event) {
@@ -77,7 +84,9 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv
Ref<InputEventKey> k = p_event;
if (tool_select->is_pressed() && k.is_valid() && k->is_pressed() && k->get_keycode() == Key::KEY_DELETE && !k->is_echo()) {
if (selected_node != StringName() || !selected_nodes.is_empty() || selected_transition_to != StringName() || selected_transition_from != StringName()) {
- _erase_selected();
+ if (!read_only) {
+ _erase_selected();
+ }
accept_event();
}
}
@@ -95,9 +104,11 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv
Ref<InputEventMouseButton> mb = p_event;
// Add new node
- if (mb.is_valid() && mb->is_pressed() && !box_selecting && !connecting && ((tool_select->is_pressed() && mb->get_button_index() == MouseButton::RIGHT) || (tool_create->is_pressed() && mb->get_button_index() == MouseButton::LEFT))) {
- connecting_from = StringName();
- _open_menu(mb->get_position());
+ if (!read_only) {
+ if (mb.is_valid() && mb->is_pressed() && !box_selecting && !connecting && ((tool_select->is_pressed() && mb->get_button_index() == MouseButton::RIGHT) || (tool_create->is_pressed() && mb->get_button_index() == MouseButton::LEFT))) {
+ connecting_from = StringName();
+ _open_menu(mb->get_position());
+ }
}
// Select node or push a field inside
@@ -121,22 +132,24 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv
return;
}
- if (node_rects[i].name.has_point(mb->get_position()) && state_machine->can_edit_node(node_rects[i].node_name)) { // edit name
- Ref<StyleBox> line_sb = get_theme_stylebox(SNAME("normal"), SNAME("LineEdit"));
+ if (!read_only) {
+ if (node_rects[i].name.has_point(mb->get_position()) && state_machine->can_edit_node(node_rects[i].node_name)) { // edit name
+ Ref<StyleBox> line_sb = get_theme_stylebox(SNAME("normal"), SNAME("LineEdit"));
- Rect2 edit_rect = node_rects[i].name;
- edit_rect.position -= line_sb->get_offset();
- edit_rect.size += line_sb->get_minimum_size();
+ Rect2 edit_rect = node_rects[i].name;
+ edit_rect.position -= line_sb->get_offset();
+ edit_rect.size += line_sb->get_minimum_size();
- name_edit_popup->set_position(state_machine_draw->get_screen_position() + edit_rect.position);
- name_edit_popup->set_size(edit_rect.size);
- name_edit->set_text(node_rects[i].node_name);
- name_edit_popup->popup();
- name_edit->grab_focus();
- name_edit->select_all();
+ name_edit_popup->set_position(state_machine_draw->get_screen_position() + edit_rect.position);
+ name_edit_popup->set_size(edit_rect.size);
+ name_edit->set_text(node_rects[i].node_name);
+ name_edit_popup->popup();
+ name_edit->grab_focus();
+ name_edit->select_all();
- prev_name = node_rects[i].node_name;
- return;
+ prev_name = node_rects[i].node_name;
+ return;
+ }
}
if (node_rects[i].edit.has_point(mb->get_position())) { //edit name
@@ -319,7 +332,7 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv
}
// Move mouse while connecting
- if (mm.is_valid() && connecting) {
+ if (mm.is_valid() && connecting && !read_only) {
connecting_to = mm->get_position();
connecting_to_node = StringName();
state_machine_draw->update();
@@ -333,7 +346,7 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv
}
// Move mouse while moving a node
- if (mm.is_valid() && dragging_selected_attempt) {
+ if (mm.is_valid() && dragging_selected_attempt && !read_only) {
dragging_selected = true;
drag_ofs = mm->get_position() - drag_from;
snap_x = StringName();
@@ -478,17 +491,21 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv
}
Control::CursorShape AnimationNodeStateMachineEditor::get_cursor_shape(const Point2 &p_pos) const {
- // Put ibeam (text cursor) over names to make it clearer that they are editable.
- Transform2D xform = panel->get_transform() * state_machine_draw->get_transform();
- Point2 pos = xform.xform_inv(p_pos);
Control::CursorShape cursor_shape = get_default_cursor_shape();
-
- for (int i = node_rects.size() - 1; i >= 0; i--) { // Inverse to draw order.
- if (node_rects[i].node.has_point(pos)) {
- if (node_rects[i].name.has_point(pos)) {
- cursor_shape = Control::CURSOR_IBEAM;
+ if (!read_only) {
+ // Put ibeam (text cursor) over names to make it clearer that they are editable.
+ Transform2D xform = panel->get_transform() * state_machine_draw->get_transform();
+ Point2 pos = xform.xform_inv(p_pos);
+
+ for (int i = node_rects.size() - 1; i >= 0; i--) { // Inverse to draw order.
+ if (node_rects[i].node.has_point(pos)) {
+ if (node_rects[i].name.has_point(pos)) {
+ if (state_machine->can_edit_node(node_rects[i].node_name)) {
+ cursor_shape = Control::CURSOR_IBEAM;
+ }
+ }
+ break;
}
- break;
}
}
return cursor_shape;
@@ -1848,9 +1865,9 @@ void AnimationNodeStateMachineEditor::_update_mode() {
tool_erase_hb->show();
bool nothing_selected = selected_nodes.is_empty() && selected_transition_from == StringName() && selected_transition_to == StringName();
bool start_end_selected = selected_nodes.size() == 1 && (*selected_nodes.begin() == state_machine->start_node || *selected_nodes.begin() == state_machine->end_node);
- tool_erase->set_disabled(nothing_selected || start_end_selected);
+ tool_erase->set_disabled(nothing_selected || start_end_selected || read_only);
- if (selected_nodes.is_empty() || start_end_selected) {
+ if (selected_nodes.is_empty() || start_end_selected || read_only) {
tool_group->set_disabled(true);
tool_group->set_visible(true);
tool_ungroup->set_visible(false);