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path: root/editor/plugins/animation_state_machine_editor.cpp
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-rw-r--r--editor/plugins/animation_state_machine_editor.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp
index 26ce6de0df..94990636da 100644
--- a/editor/plugins/animation_state_machine_editor.cpp
+++ b/editor/plugins/animation_state_machine_editor.cpp
@@ -854,10 +854,10 @@ void AnimationNodeStateMachineEditor::_state_machine_pos_draw() {
}
to.y = from.y;
- double len = MAX(0.0001, current_length);
+ float len = MAX(0.0001, current_length);
- double pos = CLAMP(play_pos, 0, len);
- double c = pos / len;
+ float pos = CLAMP(play_pos, 0, len);
+ float c = pos / len;
Color fg = get_theme_color(SNAME("font_color"), SNAME("Label"));
Color bg = fg;
bg.a *= 0.3;