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path: root/editor/plugins/abstract_polygon_2d_editor.cpp
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diff --git a/editor/plugins/abstract_polygon_2d_editor.cpp b/editor/plugins/abstract_polygon_2d_editor.cpp
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+/*************************************************************************/
+/* abstract_polygon_2d_editor.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "abstract_polygon_2d_editor.h"
+
+#include "canvas_item_editor_plugin.h"
+
+bool AbstractPolygon2DEditor::_is_empty() const {
+
+ if (!_get_node())
+ return true;
+
+ const int n = _get_polygon_count();
+
+ for (int i = 0; i < n; i++) {
+
+ Vector<Vector2> vertices = _get_polygon(i);
+
+ if (vertices.size() != 0)
+ return false;
+ }
+
+ return true;
+}
+
+int AbstractPolygon2DEditor::_get_polygon_count() const {
+
+ return 1;
+}
+
+Variant AbstractPolygon2DEditor::_get_polygon(int p_idx) const {
+
+ return _get_node()->get("polygon");
+}
+
+void AbstractPolygon2DEditor::_set_polygon(int p_idx, const Variant &p_polygon) const {
+
+ _get_node()->set("polygon", p_polygon);
+}
+
+void AbstractPolygon2DEditor::_action_set_polygon(int p_idx, const Variant &p_previous, const Variant &p_polygon) {
+
+ Node2D *node = _get_node();
+ undo_redo->add_do_method(node, "set_polygon", p_polygon);
+ undo_redo->add_undo_method(node, "set_polygon", p_previous);
+}
+
+Vector2 AbstractPolygon2DEditor::_get_offset(int p_idx) const {
+
+ return Vector2(0, 0);
+}
+
+void AbstractPolygon2DEditor::_commit_action() {
+
+ undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
+ undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
+ undo_redo->commit_action();
+}
+
+void AbstractPolygon2DEditor::_action_add_polygon(const Variant &p_polygon) {
+
+ _action_set_polygon(0, p_polygon);
+}
+
+void AbstractPolygon2DEditor::_action_remove_polygon(int p_idx) {
+
+ _action_set_polygon(p_idx, _get_polygon(p_idx), PoolVector<Vector2>());
+}
+
+void AbstractPolygon2DEditor::_action_set_polygon(int p_idx, const Variant &p_polygon) {
+
+ _action_set_polygon(p_idx, _get_polygon(p_idx), p_polygon);
+}
+
+bool AbstractPolygon2DEditor::_has_resource() const {
+
+ return true;
+}
+
+void AbstractPolygon2DEditor::_create_resource() {
+}
+
+void AbstractPolygon2DEditor::_menu_option(int p_option) {
+
+ switch (p_option) {
+
+ case MODE_CREATE: {
+
+ mode = MODE_CREATE;
+ button_create->set_pressed(true);
+ button_edit->set_pressed(false);
+ } break;
+ case MODE_EDIT: {
+
+ mode = MODE_EDIT;
+ button_create->set_pressed(false);
+ button_edit->set_pressed(true);
+ } break;
+ }
+}
+
+void AbstractPolygon2DEditor::_notification(int p_what) {
+
+ switch (p_what) {
+
+ case NOTIFICATION_READY: {
+
+ button_create->set_icon(get_icon("Edit", "EditorIcons"));
+ button_edit->set_icon(get_icon("MovePoint", "EditorIcons"));
+ button_edit->set_pressed(true);
+
+ get_tree()->connect("node_removed", this, "_node_removed");
+
+ create_resource->connect("confirmed", this, "_create_resource");
+
+ } break;
+ case NOTIFICATION_PHYSICS_PROCESS: {
+
+ } break;
+ }
+}
+
+void AbstractPolygon2DEditor::_node_removed(Node *p_node) {
+
+ if (p_node == _get_node()) {
+ edit(NULL);
+ hide();
+
+ canvas_item_editor->get_viewport_control()->update();
+ }
+}
+
+void AbstractPolygon2DEditor::_wip_close() {
+
+ if (wip.size() >= 3) {
+
+ undo_redo->create_action(TTR("Create Poly"));
+ _action_add_polygon(wip);
+ _commit_action();
+
+ mode = MODE_EDIT;
+ button_edit->set_pressed(true);
+ button_create->set_pressed(false);
+ }
+
+ wip.clear();
+ wip_active = false;
+ edited_point = -1;
+}
+
+bool AbstractPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
+
+ if (!_get_node())
+ return false;
+
+ Ref<InputEventMouseButton> mb = p_event;
+
+ if (!_has_resource()) {
+
+ if (mb.is_valid() && mb->get_button_index() == 1 && mb->is_pressed()) {
+ create_resource->set_text(String("No polygon resource on this node.\nCreate and assign one?"));
+ create_resource->popup_centered_minsize();
+ }
+ return (mb.is_valid() && mb->get_button_index() == 1);
+ }
+
+ if (mb.is_valid()) {
+
+ Transform2D xform = canvas_item_editor->get_canvas_transform() * _get_node()->get_global_transform();
+
+ Vector2 gpoint = mb->get_position();
+ Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
+ cpoint = canvas_item_editor->snap_point(cpoint);
+ cpoint = _get_node()->get_global_transform().affine_inverse().xform(cpoint);
+
+ //first check if a point is to be added (segment split)
+ real_t grab_threshold = EDITOR_DEF("editors/poly_editor/point_grab_radius", 8);
+
+ if (mode == MODE_CREATE) {
+
+ if (mb->get_button_index() == BUTTON_LEFT && mb->is_pressed()) {
+
+ if (!wip_active) {
+
+ wip.clear();
+ wip.push_back(cpoint);
+ wip_active = true;
+ edited_point_pos = cpoint;
+ edited_polygon = -1;
+ edited_point = 1;
+ canvas_item_editor->get_viewport_control()->update();
+ return true;
+ } else {
+
+ if (wip.size() > 1 && xform.xform(wip[0]).distance_to(gpoint) < grab_threshold) {
+ //wip closed
+ _wip_close();
+
+ return true;
+ } else {
+
+ wip.push_back(cpoint);
+ edited_point = wip.size();
+ canvas_item_editor->get_viewport_control()->update();
+ return true;
+
+ //add wip point
+ }
+ }
+ } else if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed() && wip_active) {
+ _wip_close();
+ }
+ } else if (mode == MODE_EDIT) {
+
+ if (mb->get_button_index() == BUTTON_LEFT) {
+
+ if (mb->is_pressed()) {
+
+ if (mb->get_control()) {
+
+ const int n_polygons = _get_polygon_count();
+
+ if (n_polygons >= 1) {
+
+ Vector<Vector2> vertices = _get_polygon(n_polygons - 1);
+
+ if (vertices.size() < 3) {
+
+ vertices.push_back(cpoint);
+ undo_redo->create_action(TTR("Edit Poly"));
+ _action_set_polygon(n_polygons - 1, vertices);
+ _commit_action();
+ return true;
+ }
+ }
+
+ //search edges
+ int closest_poly = -1;
+ int closest_idx = -1;
+ Vector2 closest_pos;
+ real_t closest_dist = 1e10;
+
+ for (int j = 0; j < n_polygons; j++) {
+
+ PoolVector<Vector2> points = _get_polygon(j);
+ const Vector2 offset = _get_offset(j);
+ const int n_points = points.size();
+
+ for (int i = 0; i < n_points; i++) {
+
+ Vector2 p[2] = { xform.xform(points[i] + offset),
+ xform.xform(points[(i + 1) % n_points] + offset) };
+
+ Vector2 cp = Geometry::get_closest_point_to_segment_2d(gpoint, p);
+ if (cp.distance_squared_to(points[0]) < CMP_EPSILON2 || cp.distance_squared_to(points[1]) < CMP_EPSILON2)
+ continue; //not valid to reuse point
+
+ real_t d = cp.distance_to(gpoint);
+ if (d < closest_dist && d < grab_threshold) {
+ closest_poly = j;
+ closest_dist = d;
+ closest_pos = cp;
+ closest_idx = i;
+ }
+ }
+ }
+
+ if (closest_idx >= 0) {
+
+ Vector<Vector2> vertices = _get_polygon(closest_poly);
+ pre_move_edit = vertices;
+ vertices.insert(closest_idx + 1, xform.affine_inverse().xform(closest_pos));
+ edited_point = closest_idx + 1;
+ edited_polygon = closest_poly;
+ edited_point_pos = xform.affine_inverse().xform(closest_pos);
+
+ undo_redo->create_action(TTR("Insert Point"));
+ _action_set_polygon(closest_poly, vertices);
+ _commit_action();
+
+ return true;
+ }
+ } else {
+
+ //look for points to move
+ int closest_poly = -1;
+ int closest_idx = -1;
+ Vector2 closest_pos;
+ real_t closest_dist = 1e10;
+
+ const int n_polygons = _get_polygon_count();
+
+ for (int j = 0; j < n_polygons; j++) {
+
+ PoolVector<Vector2> points = _get_polygon(j);
+ const Vector2 offset = _get_offset(j);
+ const int n_points = points.size();
+
+ for (int i = 0; i < n_points; i++) {
+
+ Vector2 cp = xform.xform(points[i] + offset);
+
+ real_t d = cp.distance_to(gpoint);
+ if (d < closest_dist && d < grab_threshold) {
+ closest_poly = j;
+ closest_dist = d;
+ closest_pos = cp;
+ closest_idx = i;
+ }
+ }
+ }
+
+ if (closest_idx >= 0) {
+
+ pre_move_edit = _get_polygon(closest_poly);
+ edited_polygon = closest_poly;
+ edited_point = closest_idx;
+ edited_point_pos = xform.affine_inverse().xform(closest_pos);
+ canvas_item_editor->get_viewport_control()->update();
+ return true;
+ }
+ }
+ } else {
+
+ if (edited_point != -1) {
+
+ //apply
+
+ Vector<Vector2> vertices = _get_polygon(edited_polygon);
+ ERR_FAIL_INDEX_V(edited_point, vertices.size(), false);
+ vertices[edited_point] = edited_point_pos - _get_offset(edited_polygon);
+
+ undo_redo->create_action(TTR("Edit Poly"));
+ _action_set_polygon(edited_polygon, pre_move_edit, vertices);
+ _commit_action();
+
+ edited_point = -1;
+ return true;
+ }
+ }
+ } else if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed() && edited_point == -1) {
+
+ int closest_poly = -1;
+ int closest_idx = -1;
+ Vector2 closest_pos;
+ real_t closest_dist = 1e10;
+ const int n_polygons = _get_polygon_count();
+
+ for (int j = 0; j < n_polygons; j++) {
+
+ PoolVector<Vector2> points = _get_polygon(j);
+ const int n_points = points.size();
+ const Vector2 offset = _get_offset(j);
+
+ for (int i = 0; i < n_points; i++) {
+
+ Vector2 cp = xform.xform(points[i] + offset);
+
+ real_t d = cp.distance_to(gpoint);
+ if (d < closest_dist && d < grab_threshold) {
+ closest_poly = j;
+ closest_dist = d;
+ closest_pos = cp;
+ closest_idx = i;
+ }
+ }
+ }
+
+ if (closest_idx >= 0) {
+
+ PoolVector<Vector2> vertices = _get_polygon(closest_poly);
+
+ if (vertices.size() > 3) {
+
+ vertices.remove(closest_idx);
+
+ undo_redo->create_action(TTR("Edit Poly (Remove Point)"));
+ _action_set_polygon(closest_poly, vertices);
+ _commit_action();
+ } else {
+
+ undo_redo->create_action(TTR("Remove Poly And Point"));
+ _action_remove_polygon(closest_poly);
+ _commit_action();
+ }
+
+ if (_is_empty())
+ _menu_option(MODE_CREATE);
+ return true;
+ }
+ }
+ }
+ }
+
+ Ref<InputEventMouseMotion> mm = p_event;
+
+ if (mm.is_valid()) {
+
+ if (edited_point != -1 && (wip_active || (mm->get_button_mask() & BUTTON_MASK_LEFT))) {
+
+ Vector2 gpoint = mm->get_position();
+ Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
+ cpoint = canvas_item_editor->snap_point(cpoint);
+ edited_point_pos = _get_node()->get_global_transform().affine_inverse().xform(cpoint);
+
+ if (!wip_active) {
+
+ Vector<Vector2> vertices = _get_polygon(edited_polygon);
+ ERR_FAIL_INDEX_V(edited_point, vertices.size(), false);
+ vertices[edited_point] = edited_point_pos - _get_offset(edited_polygon);
+ _set_polygon(edited_polygon, vertices);
+ }
+
+ canvas_item_editor->get_viewport_control()->update();
+ }
+ }
+
+ return false;
+}
+
+void AbstractPolygon2DEditor::_canvas_draw() {
+
+ if (!_get_node())
+ return;
+
+ Control *vpc = canvas_item_editor->get_viewport_control();
+
+ Transform2D xform = canvas_item_editor->get_canvas_transform() * _get_node()->get_global_transform();
+ Ref<Texture> handle = get_icon("EditorHandle", "EditorIcons");
+ const int n_polygons = _get_polygon_count();
+
+ for (int j = -1; j < n_polygons; j++) {
+
+ if (wip_active && wip_destructive && j != -1)
+ continue;
+
+ PoolVector<Vector2> points;
+ Vector2 offset;
+
+ if (wip_active && j == edited_polygon) {
+
+ points = Variant(wip);
+ offset = Vector2(0, 0);
+ } else {
+
+ if (j == -1)
+ continue;
+ points = _get_polygon(j);
+ offset = _get_offset(j);
+ }
+
+ if (!wip_active && j == edited_polygon && edited_point >= 0 && EDITOR_DEF("editors/poly_editor/show_previous_outline", true)) {
+
+ const Color col = Color(0.5, 0.5, 0.5); // FIXME polygon->get_outline_color();
+ const int n = pre_move_edit.size();
+ for (int i = 0; i < n; i++) {
+
+ Vector2 p, p2;
+ p = pre_move_edit[i] + offset;
+ p2 = pre_move_edit[(i + 1) % n] + offset;
+
+ Vector2 point = xform.xform(p);
+ Vector2 next_point = xform.xform(p2);
+
+ vpc->draw_line(point, next_point, col, 2);
+ }
+ }
+
+ const int n_points = points.size();
+ const Color col = Color(1, 0.3, 0.1, 0.8);
+
+ for (int i = 0; i < n_points; i++) {
+
+ Vector2 p, p2;
+ p = (j == edited_polygon && i == edited_point) ? edited_point_pos : (points[i] + offset);
+ if (j == edited_polygon && ((wip_active && i == n_points - 1) || (((i + 1) % n_points) == edited_point)))
+ p2 = edited_point_pos;
+ else
+ p2 = points[(i + 1) % n_points] + offset;
+
+ Vector2 point = xform.xform(p);
+ Vector2 next_point = xform.xform(p2);
+
+ vpc->draw_line(point, next_point, col, 2);
+ vpc->draw_texture(handle, point - handle->get_size() * 0.5);
+ }
+ }
+}
+
+void AbstractPolygon2DEditor::edit(Node *p_polygon) {
+
+ if (!canvas_item_editor) {
+ canvas_item_editor = CanvasItemEditor::get_singleton();
+ }
+
+ if (p_polygon) {
+
+ _set_node(p_polygon);
+
+ //Enable the pencil tool if the polygon is empty
+ if (_is_empty())
+ _menu_option(MODE_CREATE);
+
+ if (!canvas_item_editor->get_viewport_control()->is_connected("draw", this, "_canvas_draw"))
+ canvas_item_editor->get_viewport_control()->connect("draw", this, "_canvas_draw");
+
+ wip.clear();
+ wip_active = false;
+ edited_point = -1;
+
+ canvas_item_editor->get_viewport_control()->update();
+
+ } else {
+
+ _set_node(NULL);
+
+ if (canvas_item_editor->get_viewport_control()->is_connected("draw", this, "_canvas_draw"))
+ canvas_item_editor->get_viewport_control()->disconnect("draw", this, "_canvas_draw");
+ }
+}
+
+void AbstractPolygon2DEditor::_bind_methods() {
+
+ ClassDB::bind_method(D_METHOD("_canvas_draw"), &AbstractPolygon2DEditor::_canvas_draw);
+ ClassDB::bind_method(D_METHOD("_node_removed"), &AbstractPolygon2DEditor::_node_removed);
+ ClassDB::bind_method(D_METHOD("_menu_option"), &AbstractPolygon2DEditor::_menu_option);
+ ClassDB::bind_method(D_METHOD("_create_resource"), &AbstractPolygon2DEditor::_create_resource);
+}
+
+AbstractPolygon2DEditor::AbstractPolygon2DEditor(EditorNode *p_editor, bool p_wip_destructive) {
+
+ canvas_item_editor = NULL;
+ editor = p_editor;
+ undo_redo = editor->get_undo_redo();
+
+ wip_active = false;
+ edited_polygon = -1;
+ wip_destructive = p_wip_destructive;
+
+ add_child(memnew(VSeparator));
+ button_create = memnew(ToolButton);
+ add_child(button_create);
+ button_create->connect("pressed", this, "_menu_option", varray(MODE_CREATE));
+ button_create->set_toggle_mode(true);
+ button_create->set_tooltip(TTR("Create a new polygon from scratch."));
+
+ button_edit = memnew(ToolButton);
+ add_child(button_edit);
+ button_edit->connect("pressed", this, "_menu_option", varray(MODE_EDIT));
+ button_edit->set_toggle_mode(true);
+ button_edit->set_tooltip(TTR("Edit existing polygon:\nLMB: Move Point.\nCtrl+LMB: Split Segment.\nRMB: Erase Point."));
+
+ create_resource = memnew(ConfirmationDialog);
+ add_child(create_resource);
+ create_resource->get_ok()->set_text(TTR("Create"));
+
+ mode = MODE_EDIT;
+}
+
+void AbstractPolygon2DEditorPlugin::edit(Object *p_object) {
+
+ polygon_editor->edit(Object::cast_to<Node>(p_object));
+}
+
+bool AbstractPolygon2DEditorPlugin::handles(Object *p_object) const {
+
+ return p_object->is_class(klass);
+}
+
+void AbstractPolygon2DEditorPlugin::make_visible(bool p_visible) {
+
+ if (p_visible) {
+
+ polygon_editor->show();
+ } else {
+
+ polygon_editor->hide();
+ polygon_editor->edit(NULL);
+ }
+}
+
+AbstractPolygon2DEditorPlugin::AbstractPolygon2DEditorPlugin(EditorNode *p_node, AbstractPolygon2DEditor *p_polygon_editor, String p_class) {
+
+ editor = p_node;
+ polygon_editor = p_polygon_editor;
+ klass = p_class;
+ CanvasItemEditor::get_singleton()->add_control_to_menu_panel(polygon_editor);
+
+ polygon_editor->hide();
+}
+
+AbstractPolygon2DEditorPlugin::~AbstractPolygon2DEditorPlugin() {
+}