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+/*************************************************************************/
+/* node_dock.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef NODE_DOCK_H
+#define NODE_DOCK_H
+
+#include "connections_dialog.h"
+#include "groups_editor.h"
+
+class NodeDock : public VBoxContainer {
+
+ GDCLASS(NodeDock,VBoxContainer);
+
+ ToolButton *connections_button;
+ ToolButton *groups_button;
+
+ ConnectionsDock *connections;
+ GroupsEditor *groups;
+
+ HBoxContainer *mode_hb;
+
+ Label* select_a_node;
+
+protected:
+
+ static void _bind_methods();
+ void _notification(int p_what);
+
+public:
+
+ static NodeDock *singleton;
+
+ void set_node(Node* p_node);
+
+ void show_groups();
+ void show_connections();
+
+ NodeDock();
+};
+
+#endif // NODE_DOCK_H