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-rw-r--r--editor/multi_node_edit.cpp200
1 files changed, 155 insertions, 45 deletions
diff --git a/editor/multi_node_edit.cpp b/editor/multi_node_edit.cpp
index 1077aca7b3..a386fba84d 100644
--- a/editor/multi_node_edit.cpp
+++ b/editor/multi_node_edit.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,7 +31,8 @@
#include "multi_node_edit.h"
#include "core/math/math_fieldwise.h"
-#include "editor_node.h"
+#include "editor/editor_node.h"
+#include "editor/editor_undo_redo_manager.h"
bool MultiNodeEdit::_set(const StringName &p_name, const Variant &p_value) {
return _set_impl(p_name, p_value, "");
@@ -45,30 +46,33 @@ bool MultiNodeEdit::_set_impl(const StringName &p_name, const Variant &p_value,
String name = p_name;
- if (name == "scripts") { // script set is intercepted at object level (check Variant Object::get() ) ,so use a different name
+ if (name == "scripts") { // Script set is intercepted at object level (check Variant Object::get()), so use a different name.
name = "script";
}
- UndoRedo *ur = EditorNode::get_undo_redo();
+ Node *node_path_target = nullptr;
+ if (p_value.get_type() == Variant::NODE_PATH && p_value != NodePath()) {
+ node_path_target = es->get_node(p_value);
+ }
- ur->create_action(TTR("MultiNode Set") + " " + String(name), UndoRedo::MERGE_ENDS);
- for (const List<NodePath>::Element *E = nodes.front(); E; E = E->next()) {
- if (!es->has_node(E->get())) {
- continue;
- }
+ Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo();
- Node *n = es->get_node(E->get());
+ ur->create_action(vformat(TTR("Set %s on %d nodes"), name, get_node_count()), UndoRedo::MERGE_ENDS);
+ for (const NodePath &E : nodes) {
+ Node *n = es->get_node_or_null(E);
if (!n) {
continue;
}
if (p_value.get_type() == Variant::NODE_PATH) {
- Node *tonode = n->get_node(p_value);
- NodePath p_path = n->get_path_to(tonode);
- ur->add_do_property(n, name, p_path);
+ NodePath path;
+ if (node_path_target) {
+ path = n->get_path_to(node_path_target);
+ }
+ ur->add_do_property(n, name, path);
} else {
Variant new_value;
- if (p_field == "") {
+ if (p_field.is_empty()) {
// whole value
new_value = p_value;
} else {
@@ -80,8 +84,6 @@ bool MultiNodeEdit::_set_impl(const StringName &p_name, const Variant &p_value,
ur->add_undo_property(n, name, n->get(name));
}
- ur->add_do_method(EditorNode::get_singleton()->get_inspector(), "refresh");
- ur->add_undo_method(EditorNode::get_singleton()->get_inspector(), "refresh");
ur->commit_action();
return true;
@@ -94,16 +96,12 @@ bool MultiNodeEdit::_get(const StringName &p_name, Variant &r_ret) const {
}
String name = p_name;
- if (name == "scripts") { // script set is intercepted at object level (check Variant Object::get() ) ,so use a different name
+ if (name == "scripts") { // Script set is intercepted at object level (check Variant Object::get()), so use a different name.
name = "script";
}
- for (const List<NodePath>::Element *E = nodes.front(); E; E = E->next()) {
- if (!es->has_node(E->get())) {
- continue;
- }
-
- const Node *n = es->get_node(E->get());
+ for (const NodePath &E : nodes) {
+ const Node *n = es->get_node_or_null(E);
if (!n) {
continue;
}
@@ -130,12 +128,8 @@ void MultiNodeEdit::_get_property_list(List<PropertyInfo> *p_list) const {
List<PLData *> data_list;
- for (const List<NodePath>::Element *E = nodes.front(); E; E = E->next()) {
- if (!es->has_node(E->get())) {
- continue;
- }
-
- Node *n = es->get_node(E->get());
+ for (const NodePath &E : nodes) {
+ Node *n = es->get_node_or_null(E);
if (!n) {
continue;
}
@@ -143,38 +137,94 @@ void MultiNodeEdit::_get_property_list(List<PropertyInfo> *p_list) const {
List<PropertyInfo> plist;
n->get_property_list(&plist, true);
- for (List<PropertyInfo>::Element *F = plist.front(); F; F = F->next()) {
- if (F->get().name == "script") {
- continue; //added later manually, since this is intercepted before being set (check Variant Object::get() )
+ for (const PropertyInfo &F : plist) {
+ if (F.name == "script") {
+ continue; // Added later manually, since this is intercepted before being set (check Variant Object::get()).
}
- if (!usage.has(F->get().name)) {
+ if (!usage.has(F.name)) {
PLData pld;
pld.uses = 0;
- pld.info = F->get();
- usage[F->get().name] = pld;
- data_list.push_back(usage.getptr(F->get().name));
+ pld.info = F;
+ usage[F.name] = pld;
+ data_list.push_back(usage.getptr(F.name));
}
- // Make sure only properties with the same exact PropertyInfo data will appear
- if (usage[F->get().name].info == F->get()) {
- usage[F->get().name].uses++;
+ // Make sure only properties with the same exact PropertyInfo data will appear.
+ if (usage[F.name].info == F) {
+ usage[F.name].uses++;
}
}
nc++;
}
- for (List<PLData *>::Element *E = data_list.front(); E; E = E->next()) {
- if (nc == E->get()->uses) {
- p_list->push_back(E->get()->info);
+ for (const PLData *E : data_list) {
+ if (nc == E->uses) {
+ p_list->push_back(E->info);
}
}
p_list->push_back(PropertyInfo(Variant::OBJECT, "scripts", PROPERTY_HINT_RESOURCE_TYPE, "Script"));
}
-void MultiNodeEdit::clear_nodes() {
- nodes.clear();
+String MultiNodeEdit::_get_editor_name() const {
+ return vformat(TTR("%s (%d Selected)"), get_edited_class_name(), get_node_count());
+}
+
+bool MultiNodeEdit::_property_can_revert(const StringName &p_name) const {
+ Node *es = EditorNode::get_singleton()->get_edited_scene();
+ if (!es) {
+ return false;
+ }
+
+ if (ClassDB::has_property(get_edited_class_name(), p_name)) {
+ StringName class_name;
+ for (const NodePath &E : nodes) {
+ Node *node = es->get_node_or_null(E);
+ if (!node) {
+ continue;
+ }
+
+ class_name = node->get_class_name();
+ }
+
+ Variant default_value = ClassDB::class_get_default_property_value(class_name, p_name);
+ for (const NodePath &E : nodes) {
+ Node *node = es->get_node_or_null(E);
+ if (!node) {
+ continue;
+ }
+
+ if (node->get(p_name) != default_value) {
+ // A node that doesn't have the default value has been found, so show the revert button.
+ return true;
+ }
+ }
+
+ return false;
+ }
+
+ // Don't show the revert button if the edited class doesn't have the property.
+ return false;
+}
+
+bool MultiNodeEdit::_property_get_revert(const StringName &p_name, Variant &r_property) const {
+ Node *es = EditorNode::get_singleton()->get_edited_scene();
+ if (!es) {
+ return false;
+ }
+
+ for (const NodePath &E : nodes) {
+ Node *node = es->get_node_or_null(E);
+ if (!node) {
+ continue;
+ }
+
+ r_property = ClassDB::class_get_default_property_value(node->get_class_name(), p_name);
+ return true;
+ }
+
+ return false;
}
void MultiNodeEdit::add_node(const NodePath &p_node) {
@@ -190,9 +240,69 @@ NodePath MultiNodeEdit::get_node(int p_index) const {
return nodes[p_index];
}
+StringName MultiNodeEdit::get_edited_class_name() const {
+ Node *es = EditorNode::get_singleton()->get_edited_scene();
+ if (!es) {
+ return SNAME("Node");
+ }
+
+ // Get the class name of the first node.
+ StringName class_name;
+ for (const NodePath &E : nodes) {
+ Node *node = es->get_node_or_null(E);
+ if (!node) {
+ continue;
+ }
+
+ class_name = node->get_class_name();
+ break;
+ }
+
+ if (class_name == StringName()) {
+ return SNAME("Node");
+ }
+
+ bool check_again = true;
+ while (check_again) {
+ check_again = false;
+
+ if (class_name == SNAME("Node") || class_name == StringName()) {
+ // All nodes inherit from Node, so no need to continue checking.
+ return SNAME("Node");
+ }
+
+ // Check that all nodes inherit from class_name.
+ for (const NodePath &E : nodes) {
+ Node *node = es->get_node_or_null(E);
+ if (!node) {
+ continue;
+ }
+
+ const StringName node_class_name = node->get_class_name();
+ if (class_name == node_class_name || ClassDB::is_parent_class(node_class_name, class_name)) {
+ // class_name is the same or a parent of the node's class.
+ continue;
+ }
+
+ // class_name is not a parent of the node's class, so check again with the parent class.
+ class_name = ClassDB::get_parent_class(class_name);
+ check_again = true;
+ break;
+ }
+ }
+
+ return class_name;
+}
+
void MultiNodeEdit::set_property_field(const StringName &p_property, const Variant &p_value, const String &p_field) {
_set_impl(p_property, p_value, p_field);
}
+void MultiNodeEdit::_bind_methods() {
+ ClassDB::bind_method("_hide_script_from_inspector", &MultiNodeEdit::_hide_script_from_inspector);
+ ClassDB::bind_method("_hide_metadata_from_inspector", &MultiNodeEdit::_hide_metadata_from_inspector);
+ ClassDB::bind_method("_get_editor_name", &MultiNodeEdit::_get_editor_name);
+}
+
MultiNodeEdit::MultiNodeEdit() {
}