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Diffstat (limited to 'editor/io_plugins/editor_atlas.cpp')
-rw-r--r-- | editor/io_plugins/editor_atlas.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/io_plugins/editor_atlas.cpp b/editor/io_plugins/editor_atlas.cpp index 1aa480f442..4be22c34c7 100644 --- a/editor/io_plugins/editor_atlas.cpp +++ b/editor/io_plugins/editor_atlas.cpp @@ -49,7 +49,7 @@ void EditorAtlas::fit(const Vector<Size2i> &p_rects, Vector<Point2i> &r_result, //super simple, almost brute force scanline stacking fitter //it's pretty basic for now, but it tries to make sure that the aspect ratio of the - //resulting atlas is somehow square. This is necesary because video cards have limits + //resulting atlas is somehow square. This is necessary because video cards have limits //on texture size (usually 2048 or 4096), so the more square a texture, the more chances //it will work in every hardware. // for example, it will prioritize a 1024x1024 atlas (works everywhere) instead of a |