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Diffstat (limited to 'editor/inspector_dock.h')
-rw-r--r-- | editor/inspector_dock.h | 137 |
1 files changed, 137 insertions, 0 deletions
diff --git a/editor/inspector_dock.h b/editor/inspector_dock.h new file mode 100644 index 0000000000..688c8beed7 --- /dev/null +++ b/editor/inspector_dock.h @@ -0,0 +1,137 @@ +/*************************************************************************/ +/* inspector_dock.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef INSPECTOR_DOCK_H +#define INSPECTOR_DOCK_H + +#include "editor/animation_editor.h" +#include "editor/connections_dialog.h" +#include "editor/create_dialog.h" +#include "editor/editor_data.h" +#include "editor/editor_inspector.h" +#include "editor/editor_path.h" +#include "scene/gui/box_container.h" +#include "scene/gui/button.h" +#include "scene/gui/control.h" +#include "scene/gui/label.h" +#include "scene/gui/popup_menu.h" +#include "scene/gui/tool_button.h" + +class EditorNode; + +class InspectorDock : public VBoxContainer { + + GDCLASS(InspectorDock, VBoxContainer); + + enum MenuOptions { + RESOURCE_NEW, + RESOURCE_LOAD, + RESOURCE_SAVE, + RESOURCE_SAVE_AS, + RESOURCE_UNREF, + RESOURCE_COPY, + RESOURCE_PASTE, + OBJECT_COPY_PARAMS, + OBJECT_PASTE_PARAMS, + OBJECT_UNIQUE_RESOURCES, + OBJECT_REQUEST_HELP, + + COLLAPSE_ALL, + EXPAND_ALL, + + OBJECT_METHOD_BASE = 500 + }; + + EditorNode *editor; + EditorData *editor_data; + + EditorInspector *inspector; + + Object *current; + + ToolButton *backward_button; + ToolButton *forward_button; + + EditorFileDialog *load_resource_dialog; + CreateDialog *new_resource_dialog; + ToolButton *resource_new_button; + ToolButton *resource_load_button; + MenuButton *resource_save_button; + MenuButton *history_menu; + LineEdit *search; + + MenuButton *object_menu; + EditorPath *editor_path; + + Button *warning; + AcceptDialog *warning_dialog; + + void _menu_option(int p_option); + + void _new_resource(); + void _load_resource(const String &p_type = ""); + void _open_resource_selector() { _load_resource(); }; // just used to call from arg-less signal + void _resource_file_selected(String p_file); + void _save_resource(bool save_as) const; + void _unref_resource() const; + void _copy_resource() const; + void _paste_resource() const; + + void _warning_pressed(); + void _resource_created() const; + void _resource_selected(const RES &p_res, const String &p_property = "") const; + void _edit_forward(); + void _edit_back(); + void _menu_collapseall(); + void _menu_expandall(); + void _select_history(int p_idx) const; + void _prepare_history(); + + void _property_keyed(const String &p_keyed, const Variant &p_value, bool p_advance); + void _transform_keyed(Object *sp, const String &p_sub, const Transform &p_key); + +protected: + static void _bind_methods(); + +public: + void update_keying(); + void edit_resource(const Ref<Resource> &p_resource); + void open_resource(const String &p_type); + void clear(); + void set_warning(const String &p_message); + void update(Object *p_object); + Container *get_addon_area(); + EditorInspector *get_inspector() { return inspector; } + + InspectorDock(EditorNode *p_editor, EditorData &p_editor_data); + ~InspectorDock(); +}; + +#endif |