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Diffstat (limited to 'editor/inspector_dock.h')
-rw-r--r-- | editor/inspector_dock.h | 63 |
1 files changed, 63 insertions, 0 deletions
diff --git a/editor/inspector_dock.h b/editor/inspector_dock.h new file mode 100644 index 0000000000..be6ed5fa87 --- /dev/null +++ b/editor/inspector_dock.h @@ -0,0 +1,63 @@ +/*************************************************************************/ +/* inspector_dock.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef INSPECTOR_DOCK_H +#define INSPECTOR_DOCK_H + +#include "scene/gui/box_container.h" +#include "property_editor.h" + + +//this is for now bundled in EditorNode, will be moved away here eventually + +#if 0 +class InspectorDock : public VBoxContainer +{ + GDCLASS(InspectorDock,VBoxContainer); + + PropertyEditor *property_editor; + + EditorHistory editor_history; + + void _go_next(); + void _go_prev(); + +protected: + + static void _bind_methods(); +public: + + EditorHistory &get_editor_history(); + + PropertyEditor *get_property_editor(); + + InspectorDock(); +}; + +#endif +#endif // INSPECTOR_DOCK_H |