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+/*************************************************************************/
+/* inspector_dock.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef INSPECTOR_DOCK_H
+#define INSPECTOR_DOCK_H
+
+#include "scene/gui/box_container.h"
+#include "property_editor.h"
+
+
+//this is for now bundled in EditorNode, will be moved away here eventually
+
+#if 0
+class InspectorDock : public VBoxContainer
+{
+ GDCLASS(InspectorDock,VBoxContainer);
+
+ PropertyEditor *property_editor;
+
+ EditorHistory editor_history;
+
+ void _go_next();
+ void _go_prev();
+
+protected:
+
+ static void _bind_methods();
+public:
+
+ EditorHistory &get_editor_history();
+
+ PropertyEditor *get_property_editor();
+
+ InspectorDock();
+};
+
+#endif
+#endif // INSPECTOR_DOCK_H