diff options
Diffstat (limited to 'editor/import')
-rw-r--r-- | editor/import/dynamic_font_import_settings.cpp | 20 | ||||
-rw-r--r-- | editor/import/editor_import_plugin.cpp | 22 | ||||
-rw-r--r-- | editor/import/editor_import_plugin.h | 5 | ||||
-rw-r--r-- | editor/import/resource_importer_imagefont.cpp | 2 | ||||
-rw-r--r-- | editor/import/resource_importer_layered_texture.cpp | 124 | ||||
-rw-r--r-- | editor/import/resource_importer_layered_texture.h | 2 | ||||
-rw-r--r-- | editor/import/resource_importer_scene.cpp | 77 | ||||
-rw-r--r-- | editor/import/resource_importer_scene.h | 20 | ||||
-rw-r--r-- | editor/import/resource_importer_texture.cpp | 114 | ||||
-rw-r--r-- | editor/import/scene_import_settings.cpp | 19 | ||||
-rw-r--r-- | editor/import/scene_import_settings.h | 2 |
11 files changed, 273 insertions, 134 deletions
diff --git a/editor/import/dynamic_font_import_settings.cpp b/editor/import/dynamic_font_import_settings.cpp index cfbe34b868..b34656c481 100644 --- a/editor/import/dynamic_font_import_settings.cpp +++ b/editor/import/dynamic_font_import_settings.cpp @@ -36,7 +36,9 @@ #include "editor/editor_inspector.h" #include "editor/editor_locale_dialog.h" #include "editor/editor_node.h" +#include "editor/editor_property_name_processor.h" #include "editor/editor_scale.h" +#include "editor/editor_settings.h" /*************************************************************************/ /* Settings data */ @@ -528,7 +530,7 @@ void DynamicFontImportSettings::_variation_selected() { inspector_vars->edit(import_variation_data.ptr()); import_variation_data->notify_property_list_changed(); - label_glyphs->set_text(TTR("Preloaded glyphs: ") + itos(import_variation_data->selected_glyphs.size())); + label_glyphs->set_text(vformat(TTR("Preloaded glyphs: %d"), import_variation_data->selected_glyphs.size())); _range_selected(); _change_text_opts(); @@ -659,7 +661,7 @@ void DynamicFontImportSettings::_glyph_update_lbl() { } } int unlinked_glyphs = import_variation_data->selected_glyphs.size() - linked_glyphs; - label_glyphs->set_text(TTR("Preloaded glyphs:") + " " + itos(unlinked_glyphs + import_variation_data->selected_chars.size())); + label_glyphs->set_text(vformat(TTR("Preloaded glyphs: %d"), unlinked_glyphs + import_variation_data->selected_chars.size())); } void DynamicFontImportSettings::_glyph_clear() { @@ -926,6 +928,15 @@ void DynamicFontImportSettings::_notification(int p_what) { case NOTIFICATION_THEME_CHANGED: { add_var->set_icon(get_theme_icon(SNAME("Add"), SNAME("EditorIcons"))); } break; + + case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: { + if (EditorSettings::get_singleton()->check_changed_settings_in_group("interface/editor/localize_settings")) { + EditorPropertyNameProcessor::Style style = EditorPropertyNameProcessor::get_singleton()->get_settings_style(); + inspector_general->set_property_name_style(style); + inspector_vars->set_property_name_style(style); + inspector_text->set_property_name_style(style); + } + } break; } } @@ -1334,6 +1345,7 @@ DynamicFontImportSettings::DynamicFontImportSettings() { inspector_general->set_v_size_flags(Control::SIZE_EXPAND_FILL); inspector_general->set_custom_minimum_size(Size2(300 * EDSCALE, 250 * EDSCALE)); inspector_general->connect("property_edited", callable_mp(this, &DynamicFontImportSettings::_main_prop_changed)); + inspector_general->set_property_name_style(EditorPropertyNameProcessor::get_singleton()->get_settings_style()); page1_hb->add_child(inspector_general); // Page 2 layout: Configurations @@ -1386,6 +1398,7 @@ DynamicFontImportSettings::DynamicFontImportSettings() { inspector_vars = memnew(EditorInspector); inspector_vars->set_v_size_flags(Control::SIZE_EXPAND_FILL); inspector_vars->connect("property_edited", callable_mp(this, &DynamicFontImportSettings::_variation_changed)); + inspector_vars->set_property_name_style(EditorPropertyNameProcessor::get_singleton()->get_settings_style()); page2_side_vb->add_child(inspector_vars); VBoxContainer *preload_pages_vb = memnew(VBoxContainer); @@ -1403,7 +1416,7 @@ DynamicFontImportSettings::DynamicFontImportSettings() { label_glyphs = memnew(Label); gl_hb->add_child(label_glyphs); - label_glyphs->set_text(TTR("Preloaded glyphs:") + " " + itos(0)); + label_glyphs->set_text(vformat(TTR("Preloaded glyphs: %d"), 0)); label_glyphs->set_custom_minimum_size(Size2(50 * EDSCALE, 0)); Button *btn_clear = memnew(Button); @@ -1461,6 +1474,7 @@ DynamicFontImportSettings::DynamicFontImportSettings() { inspector_text->set_v_size_flags(Control::SIZE_EXPAND_FILL); inspector_text->set_custom_minimum_size(Size2(300 * EDSCALE, 250 * EDSCALE)); inspector_text->connect("property_edited", callable_mp(this, &DynamicFontImportSettings::_change_text_opts)); + inspector_text->set_property_name_style(EditorPropertyNameProcessor::get_singleton()->get_settings_style()); page2_1_hb->add_child(inspector_text); text_edit = memnew(TextEdit); diff --git a/editor/import/editor_import_plugin.cpp b/editor/import/editor_import_plugin.cpp index fb14dcf888..7afce116b8 100644 --- a/editor/import/editor_import_plugin.cpp +++ b/editor/import/editor_import_plugin.cpp @@ -31,6 +31,7 @@ #include "editor_import_plugin.h" #include "core/object/script_language.h" +#include "editor/editor_file_system.h" EditorImportPlugin::EditorImportPlugin() { } @@ -172,21 +173,33 @@ Error EditorImportPlugin::import(const String &p_source_file, const String &p_sa ++E; } - int err = 0; + Error err = OK; if (GDVIRTUAL_CALL(_import, p_source_file, p_save_path, options, platform_variants, gen_files, err)) { - Error ret_err = Error(err); - for (int i = 0; i < platform_variants.size(); i++) { r_platform_variants->push_back(platform_variants[i]); } for (int i = 0; i < gen_files.size(); i++) { r_gen_files->push_back(gen_files[i]); } - return ret_err; + return err; } ERR_FAIL_V_MSG(ERR_METHOD_NOT_FOUND, "Unimplemented _import in add-on."); } +Error EditorImportPlugin::_append_import_external_resource(const String &p_file, const Dictionary &p_custom_options, const String &p_custom_importer, Variant p_generator_parameters) { + HashMap<StringName, Variant> options; + List<Variant> keys; + p_custom_options.get_key_list(&keys); + for (const Variant &K : keys) { + options.insert(K, p_custom_options[K]); + } + return append_import_external_resource(p_file, options, p_custom_importer, p_generator_parameters); +} + +Error EditorImportPlugin::append_import_external_resource(const String &p_file, const HashMap<StringName, Variant> &p_custom_options, const String &p_custom_importer, Variant p_generator_parameters) { + return EditorFileSystem::get_singleton()->reimport_append(p_file, p_custom_options, p_custom_importer, p_generator_parameters); +} + void EditorImportPlugin::_bind_methods() { GDVIRTUAL_BIND(_get_importer_name) GDVIRTUAL_BIND(_get_visible_name) @@ -200,4 +213,5 @@ void EditorImportPlugin::_bind_methods() { GDVIRTUAL_BIND(_get_import_order) GDVIRTUAL_BIND(_get_option_visibility, "path", "option_name", "options") GDVIRTUAL_BIND(_import, "source_file", "save_path", "options", "platform_variants", "gen_files"); + ClassDB::bind_method(D_METHOD("append_import_external_resource", "path", "custom_options", "custom_importer", "generator_parameters"), &EditorImportPlugin::_append_import_external_resource, DEFVAL(Dictionary()), DEFVAL(String()), DEFVAL(Variant())); } diff --git a/editor/import/editor_import_plugin.h b/editor/import/editor_import_plugin.h index 0f79ba4783..fb164c7f15 100644 --- a/editor/import/editor_import_plugin.h +++ b/editor/import/editor_import_plugin.h @@ -51,7 +51,9 @@ protected: GDVIRTUAL0RC(float, _get_priority) GDVIRTUAL0RC(int, _get_import_order) GDVIRTUAL3RC(bool, _get_option_visibility, String, StringName, Dictionary) - GDVIRTUAL5RC(int, _import, String, String, Dictionary, TypedArray<String>, TypedArray<String>) + GDVIRTUAL5RC(Error, _import, String, String, Dictionary, TypedArray<String>, TypedArray<String>) + + Error _append_import_external_resource(const String &p_file, const Dictionary &p_custom_options = Dictionary(), const String &p_custom_importer = String(), Variant p_generator_parameters = Variant()); public: EditorImportPlugin(); @@ -67,6 +69,7 @@ public: virtual void get_import_options(const String &p_path, List<ImportOption> *r_options, int p_preset) const override; virtual bool get_option_visibility(const String &p_path, const String &p_option, const HashMap<StringName, Variant> &p_options) const override; virtual Error import(const String &p_source_file, const String &p_save_path, const HashMap<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files, Variant *r_metadata = nullptr) override; + Error append_import_external_resource(const String &p_file, const HashMap<StringName, Variant> &p_custom_options = HashMap<StringName, Variant>(), const String &p_custom_importer = String(), Variant p_generator_parameters = Variant()); }; #endif // EDITOR_IMPORT_PLUGIN_H diff --git a/editor/import/resource_importer_imagefont.cpp b/editor/import/resource_importer_imagefont.cpp index a3f595ddfc..e6ba84294a 100644 --- a/editor/import/resource_importer_imagefont.cpp +++ b/editor/import/resource_importer_imagefont.cpp @@ -147,6 +147,7 @@ Error ResourceImporterImageFont::import(const String &p_source_file, const Strin continue; } for (int32_t idx = start; idx <= end; idx++) { + ERR_FAIL_COND_V_MSG(pos >= count, ERR_CANT_CREATE, "Too many characters in range, should be " + itos(columns * rows)); int x = pos % columns; int y = pos / columns; font->set_glyph_advance(0, chr_height, idx, Vector2(chr_width, 0)); @@ -155,7 +156,6 @@ Error ResourceImporterImageFont::import(const String &p_source_file, const Strin font->set_glyph_uv_rect(0, Vector2i(chr_height, 0), idx, Rect2(img_margin.position.x + chr_cell_width * x + char_margin.position.x, img_margin.position.y + chr_cell_height * y + char_margin.position.y, chr_width, chr_height)); font->set_glyph_texture_idx(0, Vector2i(chr_height, 0), idx, 0); pos++; - ERR_FAIL_COND_V_MSG(pos >= count, ERR_CANT_CREATE, "Too many characters in range, should be " + itos(columns * rows)); } } font->set_cache_ascent(0, chr_height, 0.5 * chr_height); diff --git a/editor/import/resource_importer_layered_texture.cpp b/editor/import/resource_importer_layered_texture.cpp index bc4ced7ea2..10a0c2662f 100644 --- a/editor/import/resource_importer_layered_texture.cpp +++ b/editor/import/resource_importer_layered_texture.cpp @@ -123,6 +123,9 @@ bool ResourceImporterLayeredTexture::get_option_visibility(const String &p_path, if (p_option == "compress/lossy_quality" && p_options.has("compress/mode")) { return int(p_options["compress/mode"]) == COMPRESS_LOSSY; } + if ((p_option == "compress/high_quality" || p_option == "compress/hdr_compression") && p_options.has("compress/mode")) { + return int(p_options["compress/mode"]) == COMPRESS_VRAM_COMPRESSED; + } return true; } @@ -136,9 +139,9 @@ String ResourceImporterLayeredTexture::get_preset_name(int p_idx) const { void ResourceImporterLayeredTexture::get_import_options(const String &p_path, List<ImportOption> *r_options, int p_preset) const { r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/mode", PROPERTY_HINT_ENUM, "Lossless,Lossy,VRAM Compressed,VRAM Uncompressed,Basis Universal", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), 1)); + r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "compress/high_quality"), false)); r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "compress/lossy_quality", PROPERTY_HINT_RANGE, "0,1,0.01"), 0.7)); r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/hdr_compression", PROPERTY_HINT_ENUM, "Disabled,Opaque Only,Always"), 1)); - r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/bptc_ldr", PROPERTY_HINT_ENUM, "Disabled,Enabled,RGBA Only"), 0)); r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/channel_pack", PROPERTY_HINT_ENUM, "sRGB Friendly,Optimized,Normal Map (RG Channels)"), 0)); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "mipmaps/generate"), true)); r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "mipmaps/limit", PROPERTY_HINT_RANGE, "-1,256"), -1)); @@ -283,8 +286,8 @@ void ResourceImporterLayeredTexture::_save_tex(Vector<Ref<Image>> p_images, cons Error ResourceImporterLayeredTexture::import(const String &p_source_file, const String &p_save_path, const HashMap<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files, Variant *r_metadata) { int compress_mode = p_options["compress/mode"]; float lossy = p_options["compress/lossy_quality"]; + float high_quality = p_options["compress/high_quality"]; int hdr_compression = p_options["compress/hdr_compression"]; - int bptc_ldr = p_options["compress/bptc_ldr"]; bool mipmaps = p_options["mipmaps/generate"]; int channel_pack = p_options["compress/channel_pack"]; @@ -389,9 +392,10 @@ Error ResourceImporterLayeredTexture::import(const String &p_source_file, const texture_import->compress_mode = compress_mode; texture_import->lossy = lossy; texture_import->hdr_compression = hdr_compression; - texture_import->bptc_ldr = bptc_ldr; texture_import->mipmaps = mipmaps; texture_import->used_channels = used_channels; + texture_import->high_quality = high_quality; + _check_compress_ctex(p_source_file, texture_import); if (r_metadata) { Dictionary meta; @@ -406,12 +410,11 @@ Error ResourceImporterLayeredTexture::import(const String &p_source_file, const } const char *ResourceImporterLayeredTexture::compression_formats[] = { - "bptc", - "s3tc", - "etc", - "etc2", + "s3tc_bptc", + "etc2_astc", nullptr }; + String ResourceImporterLayeredTexture::get_import_settings_string() const { String s; @@ -450,12 +453,16 @@ bool ResourceImporterLayeredTexture::are_import_settings_valid(const String &p_p bool valid = true; while (compression_formats[index]) { String setting_path = "rendering/textures/vram_compression/import_" + String(compression_formats[index]); - bool test = GLOBAL_GET(setting_path); - if (test) { - if (!formats_imported.has(compression_formats[index])) { - valid = false; - break; + if (ProjectSettings::get_singleton()->has_setting(setting_path)) { + bool test = GLOBAL_GET(setting_path); + if (test) { + if (!formats_imported.has(compression_formats[index])) { + valid = false; + break; + } } + } else { + WARN_PRINT("Setting for imported format not found: " + setting_path); } index++; } @@ -484,64 +491,83 @@ void ResourceImporterLayeredTexture::_check_compress_ctex(const String &p_source // Must import in all formats, in order of priority (so platform choses the best supported one. IE, etc2 over etc). // Android, GLES 2.x - bool can_bptc = GLOBAL_GET("rendering/textures/vram_compression/import_bptc"); - if (can_bptc) { - r_texture_import->formats_imported.push_back("bptc"); // BPTC needs to be added anyway. + const bool can_s3tc_bptc = GLOBAL_GET("rendering/textures/vram_compression/import_s3tc_bptc") || OS::get_singleton()->get_preferred_texture_format() == OS::PREFERRED_TEXTURE_FORMAT_S3TC_BPTC; + const bool can_etc2_astc = GLOBAL_GET("rendering/textures/vram_compression/import_etc2_astc") || OS::get_singleton()->get_preferred_texture_format() == OS::PREFERRED_TEXTURE_FORMAT_ETC2_ASTC; + + // Add list of formats imported + if (can_s3tc_bptc) { + r_texture_import->formats_imported.push_back("s3tc_bptc"); } + if (can_etc2_astc) { + r_texture_import->formats_imported.push_back("etc2_astc"); + } + bool can_compress_hdr = r_texture_import->hdr_compression > 0; ERR_FAIL_NULL(r_texture_import->image); bool is_hdr = (r_texture_import->image->get_format() >= Image::FORMAT_RF && r_texture_import->image->get_format() <= Image::FORMAT_RGBE9995); - bool is_ldr = (r_texture_import->image->get_format() >= Image::FORMAT_L8 && r_texture_import->image->get_format() <= Image::FORMAT_RGB565); - bool can_s3tc = GLOBAL_GET("rendering/textures/vram_compression/import_s3tc"); ERR_FAIL_NULL(r_texture_import->slices); // Can compress hdr, but hdr with alpha is not compressible. - if (r_texture_import->hdr_compression == 2) { - // The user selected to compress hdr anyway, so force an alpha-less format. - if (r_texture_import->image->get_format() == Image::FORMAT_RGBAF) { - for (int i = 0; i < r_texture_import->slices->size(); i++) { - r_texture_import->slices->write[i]->convert(Image::FORMAT_RGBF); - } + bool use_uncompressed = false; + + if (is_hdr) { + if (r_texture_import->used_channels == Image::USED_CHANNELS_LA || r_texture_import->used_channels == Image::USED_CHANNELS_RGBA) { + if (r_texture_import->hdr_compression == 2) { + // The user selected to compress hdr anyway, so force an alpha-less format. + if (r_texture_import->image->get_format() == Image::FORMAT_RGBAF) { + for (int i = 0; i < r_texture_import->slices->size(); i++) { + r_texture_import->slices->write[i]->convert(Image::FORMAT_RGBF); + } - } else if (r_texture_import->image->get_format() == Image::FORMAT_RGBAH) { - for (int i = 0; i < r_texture_import->slices->size(); i++) { - r_texture_import->slices->write[i]->convert(Image::FORMAT_RGBH); + } else if (r_texture_import->image->get_format() == Image::FORMAT_RGBAH) { + for (int i = 0; i < r_texture_import->slices->size(); i++) { + r_texture_import->slices->write[i]->convert(Image::FORMAT_RGBH); + } + } + } else { + can_compress_hdr = false; } } - } else { - can_compress_hdr = false; - } - if (is_hdr && can_compress_hdr) { - if (!can_bptc) { + if (!can_compress_hdr) { //default to rgbe if (r_texture_import->image->get_format() != Image::FORMAT_RGBE9995) { for (int i = 0; i < r_texture_import->slices->size(); i++) { r_texture_import->slices->write[i]->convert(Image::FORMAT_RGBE9995); } } + use_uncompressed = true; } - } else { - can_bptc = false; } - if (is_ldr && can_bptc) { - if (r_texture_import->bptc_ldr == 0 || (r_texture_import->bptc_ldr == 1 && !(r_texture_import->used_channels == Image::USED_CHANNELS_LA || r_texture_import->used_channels == Image::USED_CHANNELS_RGBA))) { - can_bptc = false; - } - } - if (!(r_texture_import->used_channels == Image::USED_CHANNELS_LA || r_texture_import->used_channels == Image::USED_CHANNELS_RGBA)) { - if (GLOBAL_GET("rendering/textures/vram_compression/import_etc2")) { - _save_tex(*r_texture_import->slices, r_texture_import->save_path + ".etc2." + extension, r_texture_import->compress_mode, r_texture_import->lossy, Image::COMPRESS_ETC2, *r_texture_import->csource, r_texture_import->used_channels, r_texture_import->mipmaps, true); - r_texture_import->platform_variants->push_back("etc2"); - r_texture_import->formats_imported.push_back("etc2"); + if (use_uncompressed) { + _save_tex(*r_texture_import->slices, r_texture_import->save_path + "." + extension, COMPRESS_VRAM_UNCOMPRESSED, r_texture_import->lossy, Image::COMPRESS_S3TC /* IGNORED */, *r_texture_import->csource, r_texture_import->used_channels, r_texture_import->mipmaps, false); + } else { + if (can_s3tc_bptc) { + Image::CompressMode image_compress_mode; + String image_compress_format; + if (r_texture_import->high_quality || is_hdr) { + image_compress_mode = Image::COMPRESS_BPTC; + image_compress_format = "bptc"; + } else { + image_compress_mode = Image::COMPRESS_S3TC; + image_compress_format = "s3tc"; + } + _save_tex(*r_texture_import->slices, r_texture_import->save_path + "." + image_compress_format + "." + extension, r_texture_import->compress_mode, r_texture_import->lossy, image_compress_mode, *r_texture_import->csource, r_texture_import->used_channels, r_texture_import->mipmaps, true); + r_texture_import->platform_variants->push_back(image_compress_format); } - if (can_bptc || can_s3tc) { - _save_tex(*r_texture_import->slices, r_texture_import->save_path + ".s3tc." + extension, r_texture_import->compress_mode, r_texture_import->lossy, can_bptc ? Image::COMPRESS_BPTC : Image::COMPRESS_S3TC, *r_texture_import->csource, r_texture_import->used_channels, r_texture_import->mipmaps, false); - r_texture_import->platform_variants->push_back("s3tc"); - r_texture_import->formats_imported.push_back("s3tc"); + if (can_etc2_astc) { + Image::CompressMode image_compress_mode; + String image_compress_format; + if (r_texture_import->high_quality || is_hdr) { + image_compress_mode = Image::COMPRESS_ASTC; + image_compress_format = "astc"; + } else { + image_compress_mode = Image::COMPRESS_ETC2; + image_compress_format = "etc2"; + } + _save_tex(*r_texture_import->slices, r_texture_import->save_path + "." + image_compress_format + "." + extension, r_texture_import->compress_mode, r_texture_import->lossy, image_compress_mode, *r_texture_import->csource, r_texture_import->used_channels, r_texture_import->mipmaps, true); + r_texture_import->platform_variants->push_back(image_compress_format); } - return; } - EditorNode::add_io_error(vformat(TTR("%s: No suitable PC VRAM compression algorithm enabled in Project Settings (S3TC or BPTC). This texture may not display correctly on desktop platforms."), p_source_file)); } diff --git a/editor/import/resource_importer_layered_texture.h b/editor/import/resource_importer_layered_texture.h index 5118ad7ba4..52fd37639d 100644 --- a/editor/import/resource_importer_layered_texture.h +++ b/editor/import/resource_importer_layered_texture.h @@ -51,8 +51,8 @@ public: int compress_mode = 0; float lossy = 1.0; int hdr_compression = 0; - int bptc_ldr = 0; bool mipmaps = true; + bool high_quality = false; Image::UsedChannels used_channels = Image::USED_CHANNELS_RGBA; virtual ~LayeredTextureImport() {} }; diff --git a/editor/import/resource_importer_scene.cpp b/editor/import/resource_importer_scene.cpp index 102fa903b8..d0f04cb46f 100644 --- a/editor/import/resource_importer_scene.cpp +++ b/editor/import/resource_importer_scene.cpp @@ -54,7 +54,7 @@ #include "scene/resources/world_boundary_shape_3d.h" uint32_t EditorSceneFormatImporter::get_import_flags() const { - int ret; + uint32_t ret; if (GDVIRTUAL_CALL(_get_import_flags, ret)) { return ret; } @@ -1085,10 +1085,10 @@ Node *ResourceImporterScene::_post_fix_animations(Node *p_node, Node *p_root, co return p_node; } -Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, HashMap<Ref<ImporterMesh>, Vector<Ref<Shape3D>>> &collision_map, Pair<PackedVector3Array, PackedInt32Array> &r_occluder_arrays, HashSet<Ref<ImporterMesh>> &r_scanned_meshes, const Dictionary &p_node_data, const Dictionary &p_material_data, const Dictionary &p_animation_data, float p_animation_fps) { +Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, HashMap<Ref<ImporterMesh>, Vector<Ref<Shape3D>>> &collision_map, Pair<PackedVector3Array, PackedInt32Array> &r_occluder_arrays, HashSet<Ref<ImporterMesh>> &r_scanned_meshes, const Dictionary &p_node_data, const Dictionary &p_material_data, const Dictionary &p_animation_data, float p_animation_fps, float p_applied_root_scale) { // children first for (int i = 0; i < p_node->get_child_count(); i++) { - Node *r = _post_fix_node(p_node->get_child(i), p_root, collision_map, r_occluder_arrays, r_scanned_meshes, p_node_data, p_material_data, p_animation_data, p_animation_fps); + Node *r = _post_fix_node(p_node->get_child(i), p_root, collision_map, r_occluder_arrays, r_scanned_meshes, p_node_data, p_material_data, p_animation_data, p_animation_fps, p_applied_root_scale); if (!r) { i--; //was erased } @@ -1231,7 +1231,8 @@ Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, HashMap< } else { shapes = get_collision_shapes( m->get_mesh(), - node_settings); + node_settings, + p_applied_root_scale); } if (shapes.size()) { @@ -1242,6 +1243,7 @@ Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, HashMap< p_node->add_child(col, true); col->set_owner(p_node->get_owner()); col->set_transform(get_collision_shapes_transform(node_settings)); + col->set_position(p_applied_root_scale * col->get_position()); base = col; } break; case MESH_PHYSICS_RIGID_BODY_AND_MESH: { @@ -1249,6 +1251,7 @@ Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, HashMap< rigid_body->set_name(p_node->get_name()); p_node->replace_by(rigid_body); rigid_body->set_transform(mi->get_transform() * get_collision_shapes_transform(node_settings)); + rigid_body->set_position(p_applied_root_scale * rigid_body->get_position()); p_node = rigid_body; mi->set_transform(Transform3D()); rigid_body->add_child(mi, true); @@ -1258,6 +1261,7 @@ Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, HashMap< case MESH_PHYSICS_STATIC_COLLIDER_ONLY: { StaticBody3D *col = memnew(StaticBody3D); col->set_transform(mi->get_transform() * get_collision_shapes_transform(node_settings)); + col->set_position(p_applied_root_scale * col->get_position()); col->set_name(p_node->get_name()); p_node->replace_by(col); memdelete(p_node); @@ -1267,6 +1271,7 @@ Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, HashMap< case MESH_PHYSICS_AREA_ONLY: { Area3D *area = memnew(Area3D); area->set_transform(mi->get_transform() * get_collision_shapes_transform(node_settings)); + area->set_position(p_applied_root_scale * area->get_position()); area->set_name(p_node->get_name()); p_node->replace_by(area); memdelete(p_node); @@ -1865,6 +1870,7 @@ void ResourceImporterScene::get_import_options(const String &p_path, List<Import r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "animation/import"), true)); r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "animation/fps", PROPERTY_HINT_RANGE, "1,120,1"), 30)); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "animation/trimming"), false)); + r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "animation/remove_immutable_tracks"), true)); r_options->push_back(ImportOption(PropertyInfo(Variant::STRING, "import_script/path", PROPERTY_HINT_FILE, script_ext_hint), "")); r_options->push_back(ImportOption(PropertyInfo(Variant::DICTIONARY, "_subresources", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), Dictionary())); @@ -2283,7 +2289,14 @@ Node *ResourceImporterScene::pre_import(const String &p_source_file, const HashM ERR_FAIL_COND_V(!importer.is_valid(), nullptr); Error err = OK; - Node *scene = importer->import_scene(p_source_file, EditorSceneFormatImporter::IMPORT_ANIMATION | EditorSceneFormatImporter::IMPORT_GENERATE_TANGENT_ARRAYS, p_options, nullptr, &err); + HashMap<StringName, Variant> options_dupe = p_options; + + // By default, the GLTF importer will extract embedded images into files on disk + // However, we do not want the advanced settings dialog to be able to write files on disk. + // To avoid this and also avoid compressing to basis every time, we are using the uncompressed option. + options_dupe["gltf/embedded_image_handling"] = 3; // Embed as Uncompressed defined in GLTFState::GLTFHandleBinary::HANDLE_BINARY_EMBED_AS_UNCOMPRESSED + + Node *scene = importer->import_scene(p_source_file, EditorSceneFormatImporter::IMPORT_ANIMATION | EditorSceneFormatImporter::IMPORT_GENERATE_TANGENT_ARRAYS, options_dupe, nullptr, &err); if (!scene || err != OK) { return nullptr; } @@ -2397,7 +2410,7 @@ Error ResourceImporterScene::import(const String &p_source_file, const String &p fps = (float)p_options[SNAME("animation/fps")]; } _pre_fix_animations(scene, scene, node_data, animation_data, fps); - _post_fix_node(scene, scene, collision_map, occluder_arrays, scanned_meshes, node_data, material_data, animation_data, fps); + _post_fix_node(scene, scene, collision_map, occluder_arrays, scanned_meshes, node_data, material_data, animation_data, fps, apply_root ? root_scale : 1.0); _post_fix_animations(scene, scene, node_data, animation_data, fps); String root_type = p_options["nodes/root_type"]; @@ -2614,8 +2627,58 @@ Node *EditorSceneFormatImporterESCN::import_scene(const String &p_path, uint32_t Error error; Ref<PackedScene> ps = ResourceFormatLoaderText::singleton->load(p_path, p_path, &error); ERR_FAIL_COND_V_MSG(!ps.is_valid(), nullptr, "Cannot load scene as text resource from path '" + p_path + "'."); - Node *scene = ps->instantiate(); + TypedArray<Node> nodes = scene->find_children("*", "MeshInstance3D"); + for (int32_t node_i = 0; node_i < nodes.size(); node_i++) { + MeshInstance3D *mesh_3d = cast_to<MeshInstance3D>(nodes[node_i]); + Ref<ImporterMesh> mesh; + mesh.instantiate(); + // Ignore the aabb, it will be recomputed. + ImporterMeshInstance3D *importer_mesh_3d = memnew(ImporterMeshInstance3D); + importer_mesh_3d->set_name(mesh_3d->get_name()); + importer_mesh_3d->set_transform(mesh_3d->get_relative_transform(mesh_3d->get_parent())); + importer_mesh_3d->set_skin(mesh_3d->get_skin()); + importer_mesh_3d->set_skeleton_path(mesh_3d->get_skeleton_path()); + Ref<ArrayMesh> array_mesh_3d_mesh = mesh_3d->get_mesh(); + if (array_mesh_3d_mesh.is_valid()) { + // For the MeshInstance3D nodes, we need to convert the ArrayMesh to an ImporterMesh specially. + mesh->set_name(array_mesh_3d_mesh->get_name()); + for (int32_t blend_i = 0; blend_i < array_mesh_3d_mesh->get_blend_shape_count(); blend_i++) { + mesh->add_blend_shape(array_mesh_3d_mesh->get_blend_shape_name(blend_i)); + } + for (int32_t surface_i = 0; surface_i < array_mesh_3d_mesh->get_surface_count(); surface_i++) { + mesh->add_surface(array_mesh_3d_mesh->surface_get_primitive_type(surface_i), + array_mesh_3d_mesh->surface_get_arrays(surface_i), + array_mesh_3d_mesh->surface_get_blend_shape_arrays(surface_i), + array_mesh_3d_mesh->surface_get_lods(surface_i), + array_mesh_3d_mesh->surface_get_material(surface_i), + array_mesh_3d_mesh->surface_get_name(surface_i), + array_mesh_3d_mesh->surface_get_format(surface_i)); + } + mesh->set_blend_shape_mode(array_mesh_3d_mesh->get_blend_shape_mode()); + importer_mesh_3d->set_mesh(mesh); + mesh_3d->replace_by(importer_mesh_3d); + continue; + } + Ref<Mesh> mesh_3d_mesh = mesh_3d->get_mesh(); + if (mesh_3d_mesh.is_valid()) { + // For the MeshInstance3D nodes, we need to convert the Mesh to an ImporterMesh specially. + mesh->set_name(mesh_3d_mesh->get_name()); + for (int32_t surface_i = 0; surface_i < mesh_3d_mesh->get_surface_count(); surface_i++) { + mesh->add_surface(mesh_3d_mesh->surface_get_primitive_type(surface_i), + mesh_3d_mesh->surface_get_arrays(surface_i), + Array(), + mesh_3d_mesh->surface_get_lods(surface_i), + mesh_3d_mesh->surface_get_material(surface_i), + mesh_3d_mesh->surface_get_material(surface_i).is_valid() ? mesh_3d_mesh->surface_get_material(surface_i)->get_name() : String(), + mesh_3d_mesh->surface_get_format(surface_i)); + } + importer_mesh_3d->set_mesh(mesh); + mesh_3d->replace_by(importer_mesh_3d); + continue; + } + } + ERR_FAIL_COND_V(!scene, nullptr); return scene; diff --git a/editor/import/resource_importer_scene.h b/editor/import/resource_importer_scene.h index 2d08d4df50..d6d83a45d3 100644 --- a/editor/import/resource_importer_scene.h +++ b/editor/import/resource_importer_scene.h @@ -56,7 +56,7 @@ protected: Node *import_scene_wrapper(const String &p_path, uint32_t p_flags, Dictionary p_options); Ref<Animation> import_animation_wrapper(const String &p_path, uint32_t p_flags, Dictionary p_options); - GDVIRTUAL0RC(int, _get_import_flags) + GDVIRTUAL0RC(uint32_t, _get_import_flags) GDVIRTUAL0RC(Vector<String>, _get_extensions) GDVIRTUAL3R(Object *, _import_scene, String, uint32_t, Dictionary) GDVIRTUAL1(_get_import_options, String) @@ -279,7 +279,7 @@ public: Node *_pre_fix_node(Node *p_node, Node *p_root, HashMap<Ref<ImporterMesh>, Vector<Ref<Shape3D>>> &r_collision_map, Pair<PackedVector3Array, PackedInt32Array> *r_occluder_arrays, List<Pair<NodePath, Node *>> &r_node_renames); Node *_pre_fix_animations(Node *p_node, Node *p_root, const Dictionary &p_node_data, const Dictionary &p_animation_data, float p_animation_fps); - Node *_post_fix_node(Node *p_node, Node *p_root, HashMap<Ref<ImporterMesh>, Vector<Ref<Shape3D>>> &collision_map, Pair<PackedVector3Array, PackedInt32Array> &r_occluder_arrays, HashSet<Ref<ImporterMesh>> &r_scanned_meshes, const Dictionary &p_node_data, const Dictionary &p_material_data, const Dictionary &p_animation_data, float p_animation_fps); + Node *_post_fix_node(Node *p_node, Node *p_root, HashMap<Ref<ImporterMesh>, Vector<Ref<Shape3D>>> &collision_map, Pair<PackedVector3Array, PackedInt32Array> &r_occluder_arrays, HashSet<Ref<ImporterMesh>> &r_scanned_meshes, const Dictionary &p_node_data, const Dictionary &p_material_data, const Dictionary &p_animation_data, float p_animation_fps, float p_applied_root_scale); Node *_post_fix_animations(Node *p_node, Node *p_root, const Dictionary &p_node_data, const Dictionary &p_animation_data, float p_animation_fps); Ref<Animation> _save_animation_to_file(Ref<Animation> anim, bool p_save_to_file, String p_save_to_path, bool p_keep_custom_tracks); @@ -298,7 +298,7 @@ public: ResourceImporterScene(bool p_animation_import = false); template <class M> - static Vector<Ref<Shape3D>> get_collision_shapes(const Ref<Mesh> &p_mesh, const M &p_options); + static Vector<Ref<Shape3D>> get_collision_shapes(const Ref<Mesh> &p_mesh, const M &p_options, float p_applied_root_scale); template <class M> static Transform3D get_collision_shapes_transform(const M &p_options); @@ -314,7 +314,7 @@ public: }; template <class M> -Vector<Ref<Shape3D>> ResourceImporterScene::get_collision_shapes(const Ref<Mesh> &p_mesh, const M &p_options) { +Vector<Ref<Shape3D>> ResourceImporterScene::get_collision_shapes(const Ref<Mesh> &p_mesh, const M &p_options, float p_applied_root_scale) { ShapeType generate_shape_type = SHAPE_TYPE_DECOMPOSE_CONVEX; if (p_options.has(SNAME("physics/shape_type"))) { generate_shape_type = (ShapeType)p_options[SNAME("physics/shape_type")].operator int(); @@ -409,7 +409,7 @@ Vector<Ref<Shape3D>> ResourceImporterScene::get_collision_shapes(const Ref<Mesh> Ref<BoxShape3D> box; box.instantiate(); if (p_options.has(SNAME("primitive/size"))) { - box->set_size(p_options[SNAME("primitive/size")]); + box->set_size(p_options[SNAME("primitive/size")].operator Vector3() * p_applied_root_scale); } Vector<Ref<Shape3D>> shapes; @@ -420,7 +420,7 @@ Vector<Ref<Shape3D>> ResourceImporterScene::get_collision_shapes(const Ref<Mesh> Ref<SphereShape3D> sphere; sphere.instantiate(); if (p_options.has(SNAME("primitive/radius"))) { - sphere->set_radius(p_options[SNAME("primitive/radius")]); + sphere->set_radius(p_options[SNAME("primitive/radius")].operator float() * p_applied_root_scale); } Vector<Ref<Shape3D>> shapes; @@ -430,10 +430,10 @@ Vector<Ref<Shape3D>> ResourceImporterScene::get_collision_shapes(const Ref<Mesh> Ref<CylinderShape3D> cylinder; cylinder.instantiate(); if (p_options.has(SNAME("primitive/height"))) { - cylinder->set_height(p_options[SNAME("primitive/height")]); + cylinder->set_height(p_options[SNAME("primitive/height")].operator float() * p_applied_root_scale); } if (p_options.has(SNAME("primitive/radius"))) { - cylinder->set_radius(p_options[SNAME("primitive/radius")]); + cylinder->set_radius(p_options[SNAME("primitive/radius")].operator float() * p_applied_root_scale); } Vector<Ref<Shape3D>> shapes; @@ -443,10 +443,10 @@ Vector<Ref<Shape3D>> ResourceImporterScene::get_collision_shapes(const Ref<Mesh> Ref<CapsuleShape3D> capsule; capsule.instantiate(); if (p_options.has(SNAME("primitive/height"))) { - capsule->set_height(p_options[SNAME("primitive/height")]); + capsule->set_height(p_options[SNAME("primitive/height")].operator float() * p_applied_root_scale); } if (p_options.has(SNAME("primitive/radius"))) { - capsule->set_radius(p_options[SNAME("primitive/radius")]); + capsule->set_radius(p_options[SNAME("primitive/radius")].operator float() * p_applied_root_scale); } Vector<Ref<Shape3D>> shapes; diff --git a/editor/import/resource_importer_texture.cpp b/editor/import/resource_importer_texture.cpp index b9b6391432..c05e7582eb 100644 --- a/editor/import/resource_importer_texture.cpp +++ b/editor/import/resource_importer_texture.cpp @@ -169,9 +169,14 @@ String ResourceImporterTexture::get_resource_type() const { } bool ResourceImporterTexture::get_option_visibility(const String &p_path, const String &p_option, const HashMap<StringName, Variant> &p_options) const { - if (p_option == "compress/lossy_quality") { + if (p_option == "compress/high_quality" || p_option == "compress/hdr_compression") { int compress_mode = int(p_options["compress/mode"]); - if (compress_mode != COMPRESS_LOSSY && compress_mode != COMPRESS_VRAM_COMPRESSED) { + if (compress_mode != COMPRESS_VRAM_COMPRESSED) { + return false; + } + } else if (p_option == "compress/lossy_quality") { + int compress_mode = int(p_options["compress/mode"]); + if (compress_mode != COMPRESS_LOSSY) { return false; } } else if (p_option == "compress/hdr_mode") { @@ -186,15 +191,6 @@ bool ResourceImporterTexture::get_option_visibility(const String &p_path, const } } else if (p_option == "mipmaps/limit") { return p_options["mipmaps/generate"]; - - } else if (p_option == "compress/bptc_ldr") { - int compress_mode = int(p_options["compress/mode"]); - if (compress_mode < COMPRESS_VRAM_COMPRESSED) { - return false; - } - if (!GLOBAL_GET("rendering/textures/vram_compression/import_bptc")) { - return false; - } } return true; @@ -216,9 +212,9 @@ String ResourceImporterTexture::get_preset_name(int p_idx) const { void ResourceImporterTexture::get_import_options(const String &p_path, List<ImportOption> *r_options, int p_preset) const { r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/mode", PROPERTY_HINT_ENUM, "Lossless,Lossy,VRAM Compressed,VRAM Uncompressed,Basis Universal", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), p_preset == PRESET_3D ? 2 : 0)); + r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "compress/high_quality"), false)); r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "compress/lossy_quality", PROPERTY_HINT_RANGE, "0,1,0.01"), 0.7)); r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/hdr_compression", PROPERTY_HINT_ENUM, "Disabled,Opaque Only,Always"), 1)); - r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/bptc_ldr", PROPERTY_HINT_ENUM, "Disabled,Enabled,RGBA Only"), 0)); r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/normal_map", PROPERTY_HINT_ENUM, "Detect,Enable,Disabled"), 0)); r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/channel_pack", PROPERTY_HINT_ENUM, "sRGB Friendly,Optimized"), 0)); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "mipmaps/generate"), (p_preset == PRESET_3D ? true : false))); @@ -289,7 +285,7 @@ void ResourceImporterTexture::save_to_ctex_format(Ref<FileAccess> f, const Ref<I case COMPRESS_VRAM_COMPRESSED: { Ref<Image> image = p_image->duplicate(); - image->compress_from_channels(p_compress_format, p_channels, p_lossy_quality); + image->compress_from_channels(p_compress_format, p_channels); f->store_32(CompressedTexture2D::DATA_FORMAT_IMAGE); f->store_16(image->get_width()); @@ -421,7 +417,7 @@ Error ResourceImporterTexture::import(const String &p_source_file, const String const int pack_channels = p_options["compress/channel_pack"]; const int normal = p_options["compress/normal_map"]; const int hdr_compression = p_options["compress/hdr_compression"]; - const int bptc_ldr = p_options["compress/bptc_ldr"]; + const int high_quality = p_options["compress/high_quality"]; // Mipmaps. const bool mipmaps = p_options["mipmaps/generate"]; @@ -594,19 +590,22 @@ Error ResourceImporterTexture::import(const String &p_source_file, const String // Android, GLES 2.x const bool is_hdr = (image->get_format() >= Image::FORMAT_RF && image->get_format() <= Image::FORMAT_RGBE9995); - bool is_ldr = (image->get_format() >= Image::FORMAT_L8 && image->get_format() <= Image::FORMAT_RGB565); - const bool can_bptc = GLOBAL_GET("rendering/textures/vram_compression/import_bptc"); - const bool can_s3tc = GLOBAL_GET("rendering/textures/vram_compression/import_s3tc"); + const bool can_s3tc_bptc = GLOBAL_GET("rendering/textures/vram_compression/import_s3tc_bptc") || OS::get_singleton()->get_preferred_texture_format() == OS::PREFERRED_TEXTURE_FORMAT_S3TC_BPTC; + const bool can_etc2_astc = GLOBAL_GET("rendering/textures/vram_compression/import_etc2_astc") || OS::get_singleton()->get_preferred_texture_format() == OS::PREFERRED_TEXTURE_FORMAT_ETC2_ASTC; - if (can_bptc) { - // Add to the list anyway. - formats_imported.push_back("bptc"); + // Add list of formats imported + if (can_s3tc_bptc) { + formats_imported.push_back("s3tc_bptc"); + } + if (can_etc2_astc) { + formats_imported.push_back("etc2_astc"); } bool can_compress_hdr = hdr_compression > 0; bool has_alpha = image->detect_alpha() != Image::ALPHA_NONE; + bool use_uncompressed = false; - if (is_hdr && can_compress_hdr) { + if (is_hdr) { if (has_alpha) { // Can compress HDR, but HDR with alpha is not compressible. if (hdr_compression == 2) { @@ -625,36 +624,41 @@ Error ResourceImporterTexture::import(const String &p_source_file, const String // Fallback to RGBE99995. if (image->get_format() != Image::FORMAT_RGBE9995) { image->convert(Image::FORMAT_RGBE9995); + use_uncompressed = true; } } } - bool ok_on_pc = false; - if (can_bptc || can_s3tc) { - ok_on_pc = true; - Image::CompressMode image_compress_mode = Image::COMPRESS_BPTC; - if (!bptc_ldr && can_s3tc && is_ldr) { - image_compress_mode = Image::COMPRESS_S3TC; + if (use_uncompressed) { + _save_ctex(image, p_save_path + ".ctex", COMPRESS_VRAM_UNCOMPRESSED, lossy, Image::COMPRESS_S3TC /*this is ignored */, mipmaps, stream, detect_3d, detect_roughness, detect_normal, force_normal, srgb_friendly_pack, false, mipmap_limit, normal_image, roughness_channel); + } else { + if (can_s3tc_bptc) { + Image::CompressMode image_compress_mode; + String image_compress_format; + if (high_quality || is_hdr) { + image_compress_mode = Image::COMPRESS_BPTC; + image_compress_format = "bptc"; + } else { + image_compress_mode = Image::COMPRESS_S3TC; + image_compress_format = "s3tc"; + } + _save_ctex(image, p_save_path + "." + image_compress_format + ".ctex", compress_mode, lossy, image_compress_mode, mipmaps, stream, detect_3d, detect_roughness, detect_normal, force_normal, srgb_friendly_pack, false, mipmap_limit, normal_image, roughness_channel); + r_platform_variants->push_back(image_compress_format); } - _save_ctex(image, p_save_path + ".s3tc.ctex", compress_mode, lossy, image_compress_mode, mipmaps, stream, detect_3d, detect_roughness, detect_normal, force_normal, srgb_friendly_pack, false, mipmap_limit, normal_image, roughness_channel); - r_platform_variants->push_back("s3tc"); - formats_imported.push_back("s3tc"); - } - - if (GLOBAL_GET("rendering/textures/vram_compression/import_etc2")) { - _save_ctex(image, p_save_path + ".etc2.ctex", compress_mode, lossy, Image::COMPRESS_ETC2, mipmaps, stream, detect_3d, detect_roughness, detect_normal, force_normal, srgb_friendly_pack, true, mipmap_limit, normal_image, roughness_channel); - r_platform_variants->push_back("etc2"); - formats_imported.push_back("etc2"); - } - if (GLOBAL_GET("rendering/textures/vram_compression/import_etc")) { - _save_ctex(image, p_save_path + ".etc.ctex", compress_mode, lossy, Image::COMPRESS_ETC, mipmaps, stream, detect_3d, detect_roughness, detect_normal, force_normal, srgb_friendly_pack, true, mipmap_limit, normal_image, roughness_channel); - r_platform_variants->push_back("etc"); - formats_imported.push_back("etc"); - } - - if (!ok_on_pc) { - EditorNode::add_io_error(vformat(TTR("%s: No suitable desktop VRAM compression algorithm enabled in Project Settings (S3TC or BPTC). This texture may not display correctly on desktop platforms."), p_source_file)); + if (can_etc2_astc) { + Image::CompressMode image_compress_mode; + String image_compress_format; + if (high_quality || is_hdr) { + image_compress_mode = Image::COMPRESS_ASTC; + image_compress_format = "astc"; + } else { + image_compress_mode = Image::COMPRESS_ETC2; + image_compress_format = "etc2"; + } + _save_ctex(image, p_save_path + "." + image_compress_format + ".ctex", compress_mode, lossy, image_compress_mode, mipmaps, stream, detect_3d, detect_roughness, detect_normal, force_normal, srgb_friendly_pack, false, mipmap_limit, normal_image, roughness_channel); + r_platform_variants->push_back(image_compress_format); + } } } else { // Import normally. @@ -688,10 +692,8 @@ Error ResourceImporterTexture::import(const String &p_source_file, const String } const char *ResourceImporterTexture::compression_formats[] = { - "bptc", - "s3tc", - "etc", - "etc2", + "s3tc_bptc", + "etc2_astc", nullptr }; String ResourceImporterTexture::get_import_settings_string() const { @@ -741,12 +743,16 @@ bool ResourceImporterTexture::are_import_settings_valid(const String &p_path) co bool valid = true; while (compression_formats[index]) { String setting_path = "rendering/textures/vram_compression/import_" + String(compression_formats[index]); - bool test = GLOBAL_GET(setting_path); - if (test) { - if (!formats_imported.has(compression_formats[index])) { - valid = false; - break; + if (ProjectSettings::get_singleton()->has_setting(setting_path)) { + bool test = GLOBAL_GET(setting_path); + if (test) { + if (!formats_imported.has(compression_formats[index])) { + valid = false; + break; + } } + } else { + WARN_PRINT("Setting for imported format not found: " + setting_path); } index++; } diff --git a/editor/import/scene_import_settings.cpp b/editor/import/scene_import_settings.cpp index 044f7475c2..6eebb84216 100644 --- a/editor/import/scene_import_settings.cpp +++ b/editor/import/scene_import_settings.cpp @@ -64,6 +64,11 @@ class SceneImportSettingsData : public Object { current[p_name] = p_value; + // SceneImportSettings must decide if a new collider should be generated or not + if (category == ResourceImporterScene::INTERNAL_IMPORT_CATEGORY_MESH_3D_NODE) { + SceneImportSettings::get_singleton()->request_generate_collider(); + } + if (SceneImportSettings::get_singleton()->is_editing_animation()) { if (category == ResourceImporterScene::INTERNAL_IMPORT_CATEGORY_MAX) { if (ResourceImporterScene::get_animation_singleton()->get_option_visibility(path, p_name, current)) { @@ -420,9 +425,9 @@ void SceneImportSettings::_update_view_gizmos() { return; } for (const KeyValue<String, NodeData> &e : node_map) { - bool generate_collider = false; + bool show_collider_view = false; if (e.value.settings.has(SNAME("generate/physics"))) { - generate_collider = e.value.settings[SNAME("generate/physics")]; + show_collider_view = e.value.settings[SNAME("generate/physics")]; } MeshInstance3D *mesh_node = Object::cast_to<MeshInstance3D>(e.value.node); @@ -436,12 +441,12 @@ void SceneImportSettings::_update_view_gizmos() { CRASH_COND_MSG(descendants.is_empty(), "This is unreachable, since the collider view is always created even when the collision is not used! If this is triggered there is a bug on the function `_fill_scene`."); MeshInstance3D *collider_view = static_cast<MeshInstance3D *>(descendants[0].operator Object *()); - collider_view->set_visible(generate_collider); + collider_view->set_visible(show_collider_view); if (generate_collider) { // This collider_view doesn't have a mesh so we need to generate a new one. // Generate the mesh collider. - Vector<Ref<Shape3D>> shapes = ResourceImporterScene::get_collision_shapes(mesh_node->get_mesh(), e.value.settings); + Vector<Ref<Shape3D>> shapes = ResourceImporterScene::get_collision_shapes(mesh_node->get_mesh(), e.value.settings, 1.0); const Transform3D transform = ResourceImporterScene::get_collision_shapes_transform(e.value.settings); Ref<ArrayMesh> collider_view_mesh; @@ -466,6 +471,8 @@ void SceneImportSettings::_update_view_gizmos() { collider_view->set_transform(transform); } } + + generate_collider = false; } void SceneImportSettings::_update_camera() { @@ -530,6 +537,10 @@ void SceneImportSettings::_load_default_subresource_settings(HashMap<StringName, } } +void SceneImportSettings::request_generate_collider() { + generate_collider = true; +} + void SceneImportSettings::update_view() { update_view_timer->start(); } diff --git a/editor/import/scene_import_settings.h b/editor/import/scene_import_settings.h index 6481221ad6..69bf58b627 100644 --- a/editor/import/scene_import_settings.h +++ b/editor/import/scene_import_settings.h @@ -191,6 +191,7 @@ class SceneImportSettings : public ConfirmationDialog { void _load_default_subresource_settings(HashMap<StringName, Variant> &settings, const String &p_type, const String &p_import_id, ResourceImporterScene::InternalImportCategory p_category); bool editing_animation = false; + bool generate_collider = false; Timer *update_view_timer = nullptr; @@ -199,6 +200,7 @@ protected: public: bool is_editing_animation() const { return editing_animation; } + void request_generate_collider(); void update_view(); void open_settings(const String &p_path, bool p_for_animation = false); static SceneImportSettings *get_singleton(); |