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-rw-r--r--editor/import/dynamic_font_import_settings.cpp14
-rw-r--r--editor/import/resource_importer_dynamic_font.cpp6
-rw-r--r--editor/import/resource_importer_layered_texture.cpp18
-rw-r--r--editor/import/resource_importer_layered_texture.h2
-rw-r--r--editor/import/resource_importer_texture.cpp16
-rw-r--r--editor/import/resource_importer_texture.h4
6 files changed, 40 insertions, 20 deletions
diff --git a/editor/import/dynamic_font_import_settings.cpp b/editor/import/dynamic_font_import_settings.cpp
index f0a2d7d553..2ecc483938 100644
--- a/editor/import/dynamic_font_import_settings.cpp
+++ b/editor/import/dynamic_font_import_settings.cpp
@@ -484,6 +484,14 @@ void DynamicFontImportSettings::_main_prop_changed(const String &p_edited_proper
if (font_preview->get_data_count() > 0) {
font_preview->get_data(0)->set_subpixel_positioning((TextServer::SubpixelPositioning)import_settings_data->get("subpixel_positioning").operator int());
}
+ } else if (p_edited_property == "embolden") {
+ if (font_preview->get_data_count() > 0) {
+ font_preview->get_data(0)->set_embolden(import_settings_data->get("embolden"));
+ }
+ } else if (p_edited_property == "transform") {
+ if (font_preview->get_data_count() > 0) {
+ font_preview->get_data(0)->set_transform(import_settings_data->get("transform"));
+ }
} else if (p_edited_property == "oversampling") {
if (font_preview->get_data_count() > 0) {
font_preview->get_data(0)->set_oversampling(import_settings_data->get("oversampling"));
@@ -924,6 +932,8 @@ void DynamicFontImportSettings::_re_import() {
main_settings["force_autohinter"] = import_settings_data->get("force_autohinter");
main_settings["hinting"] = import_settings_data->get("hinting");
main_settings["subpixel_positioning"] = import_settings_data->get("subpixel_positioning");
+ main_settings["embolden"] = import_settings_data->get("embolden");
+ main_settings["transform"] = import_settings_data->get("transform");
main_settings["oversampling"] = import_settings_data->get("oversampling");
main_settings["compress"] = import_settings_data->get("compress");
@@ -1275,6 +1285,8 @@ void DynamicFontImportSettings::open_settings(const String &p_path) {
font_preview->get_data(0)->set_force_autohinter(import_settings_data->get("force_autohinter"));
font_preview->get_data(0)->set_hinting((TextServer::Hinting)import_settings_data->get("hinting").operator int());
font_preview->get_data(0)->set_subpixel_positioning((TextServer::SubpixelPositioning)import_settings_data->get("subpixel_positioning").operator int());
+ font_preview->get_data(0)->set_embolden(import_settings_data->get("embolden"));
+ font_preview->get_data(0)->set_transform(import_settings_data->get("transform"));
font_preview->get_data(0)->set_oversampling(import_settings_data->get("oversampling"));
}
font_preview_label->add_theme_font_override("font", font_preview);
@@ -1334,6 +1346,8 @@ DynamicFontImportSettings::DynamicFontImportSettings() {
options_general.push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::BOOL, "force_autohinter"), false));
options_general.push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::INT, "hinting", PROPERTY_HINT_ENUM, "None,Light,Normal"), 1));
options_general.push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::INT, "subpixel_positioning", PROPERTY_HINT_ENUM, "Disabled,Auto,One half of a pixel,One quarter of a pixel"), 1));
+ options_general.push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::FLOAT, "embolden", PROPERTY_HINT_RANGE, "-2,2,0.01"), 0.f));
+ options_general.push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::TRANSFORM2D, "transform"), Transform2D()));
options_general.push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::FLOAT, "oversampling", PROPERTY_HINT_RANGE, "0,10,0.1"), 0.0));
options_general.push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::BOOL, "compress", PROPERTY_HINT_NONE, ""), false));
diff --git a/editor/import/resource_importer_dynamic_font.cpp b/editor/import/resource_importer_dynamic_font.cpp
index 70fc87ea3f..077b94bb4e 100644
--- a/editor/import/resource_importer_dynamic_font.cpp
+++ b/editor/import/resource_importer_dynamic_font.cpp
@@ -109,6 +109,8 @@ void ResourceImporterDynamicFont::get_import_options(const String &p_path, List<
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "force_autohinter"), false));
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "hinting", PROPERTY_HINT_ENUM, "None,Light,Normal"), 1));
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "subpixel_positioning", PROPERTY_HINT_ENUM, "Disabled,Auto,One half of a pixel,One quarter of a pixel"), 1));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "embolden", PROPERTY_HINT_RANGE, "-2,2,0.01"), 0.f));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::TRANSFORM2D, "transform"), Transform2D()));
r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "oversampling", PROPERTY_HINT_RANGE, "0,10,0.1"), 0.0));
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "compress"), true));
@@ -186,6 +188,8 @@ Error ResourceImporterDynamicFont::import(const String &p_source_file, const Str
int hinting = p_options["hinting"];
int subpixel_positioning = p_options["subpixel_positioning"];
real_t oversampling = p_options["oversampling"];
+ real_t embolden = p_options["embolden"];
+ Transform2D transform = p_options["transform"];
// Load base font data.
Vector<uint8_t> data = FileAccess::get_file_as_array(p_source_file);
@@ -202,6 +206,8 @@ Error ResourceImporterDynamicFont::import(const String &p_source_file, const Str
font->set_fixed_size(0);
font->set_force_autohinter(autohinter);
font->set_subpixel_positioning((TextServer::SubpixelPositioning)subpixel_positioning);
+ font->set_embolden(embolden);
+ font->set_transform(transform);
font->set_hinting((TextServer::Hinting)hinting);
font->set_oversampling(oversampling);
diff --git a/editor/import/resource_importer_layered_texture.cpp b/editor/import/resource_importer_layered_texture.cpp
index d9dd273ed4..9ddee9c058 100644
--- a/editor/import/resource_importer_layered_texture.cpp
+++ b/editor/import/resource_importer_layered_texture.cpp
@@ -85,16 +85,16 @@ void ResourceImporterLayeredTexture::get_recognized_extensions(List<String> *p_e
String ResourceImporterLayeredTexture::get_save_extension() const {
switch (mode) {
case MODE_CUBEMAP: {
- return "scube";
+ return "ccube";
} break;
case MODE_2D_ARRAY: {
- return "stexarray";
+ return "ctexarray";
} break;
case MODE_CUBEMAP_ARRAY: {
- return "scubearray";
+ return "ccubearray";
} break;
case MODE_3D: {
- return "stex3d";
+ return "ctex3d";
} break;
}
@@ -274,11 +274,11 @@ void ResourceImporterLayeredTexture::_save_tex(Vector<Ref<Image>> p_images, cons
f->store_32(0);
for (int i = 0; i < p_images.size(); i++) {
- ResourceImporterTexture::save_to_stex_format(f, p_images[i], ResourceImporterTexture::CompressMode(p_compress_mode), used_channels, p_vram_compression, p_lossy);
+ ResourceImporterTexture::save_to_ctex_format(f, p_images[i], ResourceImporterTexture::CompressMode(p_compress_mode), used_channels, p_vram_compression, p_lossy);
}
for (int i = 0; i < mipmap_images.size(); i++) {
- ResourceImporterTexture::save_to_stex_format(f, mipmap_images[i], ResourceImporterTexture::CompressMode(p_compress_mode), used_channels, p_vram_compression, p_lossy);
+ ResourceImporterTexture::save_to_ctex_format(f, mipmap_images[i], ResourceImporterTexture::CompressMode(p_compress_mode), used_channels, p_vram_compression, p_lossy);
}
f->close();
@@ -393,7 +393,7 @@ Error ResourceImporterLayeredTexture::import(const String &p_source_file, const
texture_import->bptc_ldr = bptc_ldr;
texture_import->mipmaps = mipmaps;
texture_import->used_channels = used_channels;
- _check_compress_stex(texture_import);
+ _check_compress_ctex(texture_import);
if (r_metadata) {
Dictionary metadata;
metadata["vram_texture"] = compress_mode == COMPRESS_VRAM_COMPRESSED;
@@ -474,7 +474,7 @@ ResourceImporterLayeredTexture::ResourceImporterLayeredTexture() {
ResourceImporterLayeredTexture::~ResourceImporterLayeredTexture() {
}
-void ResourceImporterLayeredTexture::_check_compress_stex(Ref<LayeredTextureImport> r_texture_import) {
+void ResourceImporterLayeredTexture::_check_compress_ctex(Ref<LayeredTextureImport> r_texture_import) {
String extension = get_save_extension();
ERR_FAIL_NULL(r_texture_import->csource);
if (r_texture_import->compress_mode != COMPRESS_VRAM_COMPRESSED) {
@@ -544,5 +544,5 @@ void ResourceImporterLayeredTexture::_check_compress_stex(Ref<LayeredTextureImpo
}
return;
}
- EditorNode::add_io_error("Warning, no suitable PC VRAM compression enabled in Project Settings. This texture will not display correctly on PC.");
+ EditorNode::add_io_error(TTR("Warning, no suitable PC VRAM compression enabled in Project Settings. This texture will not display correctly on PC."));
}
diff --git a/editor/import/resource_importer_layered_texture.h b/editor/import/resource_importer_layered_texture.h
index 58e5c47d8d..5791914a9b 100644
--- a/editor/import/resource_importer_layered_texture.h
+++ b/editor/import/resource_importer_layered_texture.h
@@ -87,7 +87,7 @@ protected:
static ResourceImporterLayeredTexture *singleton;
public:
- void _check_compress_stex(Ref<LayeredTextureImport> r_texture_import);
+ void _check_compress_ctex(Ref<LayeredTextureImport> r_texture_import);
static ResourceImporterLayeredTexture *get_singleton() { return singleton; }
virtual String get_importer_name() const override;
diff --git a/editor/import/resource_importer_texture.cpp b/editor/import/resource_importer_texture.cpp
index 1561fc788c..1dec4b00bb 100644
--- a/editor/import/resource_importer_texture.cpp
+++ b/editor/import/resource_importer_texture.cpp
@@ -225,7 +225,7 @@ void ResourceImporterTexture::get_import_options(const String &p_path, List<Impo
}
}
-void ResourceImporterTexture::save_to_stex_format(FileAccess *f, const Ref<Image> &p_image, CompressMode p_compress_mode, Image::UsedChannels p_channels, Image::CompressMode p_compress_format, float p_lossy_quality) {
+void ResourceImporterTexture::save_to_ctex_format(FileAccess *f, const Ref<Image> &p_image, CompressMode p_compress_mode, Image::UsedChannels p_channels, Image::CompressMode p_compress_format, float p_lossy_quality) {
switch (p_compress_mode) {
case COMPRESS_LOSSLESS: {
bool lossless_force_png = ProjectSettings::get_singleton()->get("rendering/textures/lossless_compression/force_png") ||
@@ -317,7 +317,7 @@ void ResourceImporterTexture::save_to_stex_format(FileAccess *f, const Ref<Image
}
}
-void ResourceImporterTexture::_save_stex(const Ref<Image> &p_image, const String &p_to_path, CompressMode p_compress_mode, float p_lossy_quality, Image::CompressMode p_vram_compression, bool p_mipmaps, bool p_streamable, bool p_detect_3d, bool p_detect_roughness, bool p_detect_normal, bool p_force_normal, bool p_srgb_friendly, bool p_force_po2_for_compressed, uint32_t p_limit_mipmap, const Ref<Image> &p_normal, Image::RoughnessChannel p_roughness_channel) {
+void ResourceImporterTexture::_save_ctex(const Ref<Image> &p_image, const String &p_to_path, CompressMode p_compress_mode, float p_lossy_quality, Image::CompressMode p_vram_compression, bool p_mipmaps, bool p_streamable, bool p_detect_3d, bool p_detect_roughness, bool p_detect_normal, bool p_force_normal, bool p_srgb_friendly, bool p_force_po2_for_compressed, uint32_t p_limit_mipmap, const Ref<Image> &p_normal, Image::RoughnessChannel p_roughness_channel) {
FileAccess *f = FileAccess::open(p_to_path, FileAccess::WRITE);
ERR_FAIL_NULL(f);
f->store_8('G');
@@ -394,7 +394,7 @@ void ResourceImporterTexture::_save_stex(const Ref<Image> &p_image, const String
Image::UsedChannels used_channels = image->detect_used_channels(csource);
- save_to_stex_format(f, image, p_compress_mode, used_channels, p_vram_compression, p_lossy_quality);
+ save_to_ctex_format(f, image, p_compress_mode, used_channels, p_vram_compression, p_lossy_quality);
memdelete(f);
}
@@ -540,29 +540,29 @@ Error ResourceImporterTexture::import(const String &p_source_file, const String
if (!bptc_ldr && can_s3tc && is_ldr) {
image_compress_mode = Image::COMPRESS_S3TC;
}
- _save_stex(image, p_save_path + ".s3tc.ctex", compress_mode, lossy, image_compress_mode, mipmaps, stream, detect_3d, detect_roughness, detect_normal, force_normal, srgb_friendly_pack, false, mipmap_limit, normal_image, roughness_channel);
+ _save_ctex(image, p_save_path + ".s3tc.ctex", compress_mode, lossy, image_compress_mode, mipmaps, stream, detect_3d, detect_roughness, detect_normal, force_normal, srgb_friendly_pack, false, mipmap_limit, normal_image, roughness_channel);
r_platform_variants->push_back("s3tc");
formats_imported.push_back("s3tc");
}
if (ProjectSettings::get_singleton()->get("rendering/textures/vram_compression/import_etc2")) {
- _save_stex(image, p_save_path + ".etc2.ctex", compress_mode, lossy, Image::COMPRESS_ETC2, mipmaps, stream, detect_3d, detect_roughness, detect_normal, force_normal, srgb_friendly_pack, true, mipmap_limit, normal_image, roughness_channel);
+ _save_ctex(image, p_save_path + ".etc2.ctex", compress_mode, lossy, Image::COMPRESS_ETC2, mipmaps, stream, detect_3d, detect_roughness, detect_normal, force_normal, srgb_friendly_pack, true, mipmap_limit, normal_image, roughness_channel);
r_platform_variants->push_back("etc2");
formats_imported.push_back("etc2");
}
if (ProjectSettings::get_singleton()->get("rendering/textures/vram_compression/import_etc")) {
- _save_stex(image, p_save_path + ".etc.ctex", compress_mode, lossy, Image::COMPRESS_ETC, mipmaps, stream, detect_3d, detect_roughness, detect_normal, force_normal, srgb_friendly_pack, true, mipmap_limit, normal_image, roughness_channel);
+ _save_ctex(image, p_save_path + ".etc.ctex", compress_mode, lossy, Image::COMPRESS_ETC, mipmaps, stream, detect_3d, detect_roughness, detect_normal, force_normal, srgb_friendly_pack, true, mipmap_limit, normal_image, roughness_channel);
r_platform_variants->push_back("etc");
formats_imported.push_back("etc");
}
if (!ok_on_pc) {
- EditorNode::add_io_error("Warning, no suitable PC VRAM compression enabled in Project Settings. This texture will not display correctly on PC.");
+ EditorNode::add_io_error(TTR("Warning, no suitable PC VRAM compression enabled in Project Settings. This texture will not display correctly on PC."));
}
} else {
//import normally
- _save_stex(image, p_save_path + ".ctex", compress_mode, lossy, Image::COMPRESS_S3TC /*this is ignored */, mipmaps, stream, detect_3d, detect_roughness, detect_normal, force_normal, srgb_friendly_pack, false, mipmap_limit, normal_image, roughness_channel);
+ _save_ctex(image, p_save_path + ".ctex", compress_mode, lossy, Image::COMPRESS_S3TC /*this is ignored */, mipmaps, stream, detect_3d, detect_roughness, detect_normal, force_normal, srgb_friendly_pack, false, mipmap_limit, normal_image, roughness_channel);
}
if (r_metadata) {
diff --git a/editor/import/resource_importer_texture.h b/editor/import/resource_importer_texture.h
index bd43eaef58..b3a68260fc 100644
--- a/editor/import/resource_importer_texture.h
+++ b/editor/import/resource_importer_texture.h
@@ -74,10 +74,10 @@ protected:
static ResourceImporterTexture *singleton;
static const char *compression_formats[];
- void _save_stex(const Ref<Image> &p_image, const String &p_to_path, CompressMode p_compress_mode, float p_lossy_quality, Image::CompressMode p_vram_compression, bool p_mipmaps, bool p_streamable, bool p_detect_3d, bool p_detect_srgb, bool p_detect_normal, bool p_force_normal, bool p_srgb_friendly, bool p_force_po2_for_compressed, uint32_t p_limit_mipmap, const Ref<Image> &p_normal, Image::RoughnessChannel p_roughness_channel);
+ void _save_ctex(const Ref<Image> &p_image, const String &p_to_path, CompressMode p_compress_mode, float p_lossy_quality, Image::CompressMode p_vram_compression, bool p_mipmaps, bool p_streamable, bool p_detect_3d, bool p_detect_srgb, bool p_detect_normal, bool p_force_normal, bool p_srgb_friendly, bool p_force_po2_for_compressed, uint32_t p_limit_mipmap, const Ref<Image> &p_normal, Image::RoughnessChannel p_roughness_channel);
public:
- static void save_to_stex_format(FileAccess *f, const Ref<Image> &p_image, CompressMode p_compress_mode, Image::UsedChannels p_channels, Image::CompressMode p_compress_format, float p_lossy_quality);
+ static void save_to_ctex_format(FileAccess *f, const Ref<Image> &p_image, CompressMode p_compress_mode, Image::UsedChannels p_channels, Image::CompressMode p_compress_format, float p_lossy_quality);
static ResourceImporterTexture *get_singleton() { return singleton; }
virtual String get_importer_name() const override;