diff options
Diffstat (limited to 'editor/import')
31 files changed, 4785 insertions, 435 deletions
diff --git a/editor/import/collada.cpp b/editor/import/collada.cpp index e38034dd8c..b6d0927ce6 100644 --- a/editor/import/collada.cpp +++ b/editor/import/collada.cpp @@ -50,8 +50,8 @@ String Collada::Effect::get_texture_path(const String &p_source, Collada &state) return state.state.image_map[image].path; } -Transform Collada::get_root_transform() const { - Transform unit_scale_transform; +Transform3D Collada::get_root_transform() const { + Transform3D unit_scale_transform; #ifndef COLLADA_IMPORT_SCALE_SCENE unit_scale_transform.scale(Vector3(state.unit_scale, state.unit_scale, state.unit_scale)); #endif @@ -74,8 +74,8 @@ static String _uri_to_id(const String &p_uri) { /** HELPER FUNCTIONS **/ -Transform Collada::fix_transform(const Transform &p_transform) { - Transform tr = p_transform; +Transform3D Collada::fix_transform(const Transform3D &p_transform) { + Transform3D tr = p_transform; #ifndef NO_UP_AXIS_SWAP @@ -102,8 +102,8 @@ Transform Collada::fix_transform(const Transform &p_transform) { //return state.matrix_fix * p_transform; } -static Transform _read_transform_from_array(const Vector<float> &array, int ofs = 0) { - Transform tr; +static Transform3D _read_transform_from_array(const Vector<float> &array, int ofs = 0) { + Transform3D tr; // i wonder why collada matrices are transposed, given that's opposed to opengl.. tr.basis.elements[0][0] = array[0 + ofs]; tr.basis.elements[0][1] = array[1 + ofs]; @@ -122,11 +122,11 @@ static Transform _read_transform_from_array(const Vector<float> &array, int ofs /* STRUCTURES */ -Transform Collada::Node::compute_transform(Collada &state) const { - Transform xform; +Transform3D Collada::Node::compute_transform(Collada &state) const { + Transform3D xform; for (int i = 0; i < xform_list.size(); i++) { - Transform xform_step; + Transform3D xform_step; const XForm &xf = xform_list[i]; switch (xf.op) { case XForm::OP_ROTATE: { @@ -165,11 +165,11 @@ Transform Collada::Node::compute_transform(Collada &state) const { return xform; } -Transform Collada::Node::get_transform() const { +Transform3D Collada::Node::get_transform() const { return default_transform; } -Transform Collada::Node::get_global_transform() const { +Transform3D Collada::Node::get_global_transform() const { if (parent) { return parent->get_global_transform() * default_transform; } else { @@ -201,14 +201,14 @@ Vector<float> Collada::AnimationTrack::get_value_at_time(float p_time) const { if (keys[i].data.size() == 16) { //interpolate a matrix - Transform src = _read_transform_from_array(keys[i - 1].data); - Transform dst = _read_transform_from_array(keys[i].data); + Transform3D src = _read_transform_from_array(keys[i - 1].data); + Transform3D dst = _read_transform_from_array(keys[i].data); - Transform interp = c < 0.001 ? src : src.interpolate_with(dst, c); + Transform3D interp = c < 0.001 ? src : src.interpolate_with(dst, c); Vector<float> ret; ret.resize(16); - Transform tr; + Transform3D tr; // i wonder why collada matrices are transposed, given that's opposed to opengl.. ret.write[0] = interp.basis.elements[0][0]; ret.write[1] = interp.basis.elements[0][1]; @@ -287,7 +287,7 @@ void Collada::_parse_image(XMLParser &parser) { if (state.version < State::Version(1, 4, 0)) { /* <1.4 */ String path = parser.get_attribute_value("source").strip_edges(); - if (path.find("://") == -1 && path.is_rel_path()) { + if (path.find("://") == -1 && path.is_relative_path()) { // path is relative to file being loaded, so convert to a resource path image.path = ProjectSettings::get_singleton()->localize_path(state.local_path.get_base_dir().plus_file(path.uri_decode())); } @@ -300,7 +300,7 @@ void Collada::_parse_image(XMLParser &parser) { parser.read(); String path = parser.get_node_data().strip_edges().uri_decode(); - if (path.find("://") == -1 && path.is_rel_path()) { + if (path.find("://") == -1 && path.is_relative_path()) { // path is relative to file being loaded, so convert to a resource path path = ProjectSettings::get_singleton()->localize_path(state.local_path.get_base_dir().plus_file(path)); @@ -410,10 +410,9 @@ Vector<String> Collada::_read_string_array(XMLParser &parser) { return array; } -Transform Collada::_read_transform(XMLParser &parser) { - if (parser.is_empty()) { - return Transform(); - } +Transform3D Collada::_read_transform(XMLParser &parser) { + if (parser.is_empty()) + return Transform3D(); Vector<String> array; while (parser.read() == OK) { @@ -429,7 +428,7 @@ Transform Collada::_read_transform(XMLParser &parser) { } } - ERR_FAIL_COND_V(array.size() != 16, Transform()); + ERR_FAIL_COND_V(array.size() != 16, Transform3D()); Vector<float> farr; farr.resize(16); for (int i = 0; i < 16; i++) { @@ -961,6 +960,7 @@ void Collada::_parse_mesh_geometry(XMLParser &parser, String p_id, String p_name } else if (section == "vertices") { MeshData::Vertices vert; String id = parser.get_attribute_value("id"); + int last_ref = 0; while (parser.read() == OK) { if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { @@ -968,6 +968,10 @@ void Collada::_parse_mesh_geometry(XMLParser &parser, String p_id, String p_name String semantic = parser.get_attribute_value("semantic"); String source = _uri_to_id(parser.get_attribute_value("source")); + if (semantic == "TEXCOORD") { + semantic = "TEXCOORD" + itos(last_ref++); + } + vert.sources[semantic] = source; COLLADA_PRINT(section + " input semantic: " + semantic + " source: " + source); @@ -1197,7 +1201,7 @@ void Collada::_parse_skin_controller(XMLParser &parser, String p_id) { /* STORE REST MATRICES */ - Vector<Transform> rests; + Vector<Transform3D> rests; ERR_FAIL_COND(!skindata.joints.sources.has("JOINT")); ERR_FAIL_COND(!skindata.joints.sources.has("INV_BIND_MATRIX")); @@ -1214,7 +1218,7 @@ void Collada::_parse_skin_controller(XMLParser &parser, String p_id) { for (int i = 0; i < joint_source.sarray.size(); i++) { String name = joint_source.sarray[i]; - Transform xform = _read_transform_from_array(ibm_source.array, i * 16); //<- this is a mistake, it must be applied to vertices + Transform3D xform = _read_transform_from_array(ibm_source.array, i * 16); //<- this is a mistake, it must be applied to vertices xform.affine_invert(); // inverse for rest, because it's an inverse #ifdef COLLADA_IMPORT_SCALE_SCENE xform.origin *= state.unit_scale; @@ -2096,7 +2100,7 @@ void Collada::_merge_skeletons2(VisualScene *p_vscene) { NodeSkeleton *skeleton = nullptr; - for (Map<String, Transform>::Element *F = cd.bone_rest_map.front(); F; F = F->next()) { + for (Map<String, Transform3D>::Element *F = cd.bone_rest_map.front(); F; F = F->next()) { String name; if (!state.sid_to_node_map.has(F->key())) { @@ -2240,11 +2244,11 @@ bool Collada::_move_geometry_to_skeletons(VisualScene *p_vscene, Node *p_node, L //this should be correct ERR_FAIL_COND_V(!state.skin_controller_data_map.has(ng->source), false); SkinControllerData &skin = state.skin_controller_data_map[ng->source]; - Transform skel_inv = sk->get_global_transform().affine_inverse(); + Transform3D skel_inv = sk->get_global_transform().affine_inverse(); p_node->default_transform = skel_inv * (skin.bind_shape /* p_node->get_global_transform()*/); // i honestly have no idea what to do with a previous model xform.. most exporters ignore it //make rests relative to the skeleton (they seem to be always relative to world) - for (Map<String, Transform>::Element *E = skin.bone_rest_map.front(); E; E = E->next()) { + for (Map<String, Transform3D>::Element *E = skin.bone_rest_map.front(); E; E = E->next()) { E->get() = skel_inv * E->get(); //make the bone rest local to the skeleton state.bone_rest_map[E->key()] = E->get(); // make it remember where the bone is globally, now that it's relative } @@ -2252,7 +2256,7 @@ bool Collada::_move_geometry_to_skeletons(VisualScene *p_vscene, Node *p_node, L //but most exporters seem to work only if i do this.. //p_node->default_transform = p_node->get_global_transform(); - //p_node->default_transform=Transform(); //this seems to be correct, because bind shape makes the object local to the skeleton + //p_node->default_transform=Transform3D(); //this seems to be correct, because bind shape makes the object local to the skeleton p_node->ignore_anim = true; // collada may animate this later, if it does, then this is not supported (redo your original asset and don't animate the base mesh) p_node->parent = sk; //sk->children.push_back(0,p_node); //avoid INFINITE loop diff --git a/editor/import/collada.h b/editor/import/collada.h index 2c3f0a3006..5e38637504 100644 --- a/editor/import/collada.h +++ b/editor/import/collada.h @@ -182,7 +182,7 @@ public: String base; bool use_idrefs = false; - Transform bind_shape; + Transform3D bind_shape; struct Source { Vector<String> sarray; //maybe for names @@ -210,7 +210,7 @@ public: int count = 0; } weights; - Map<String, Transform> bone_rest_map; + Map<String, Transform3D> bone_rest_map; SkinControllerData() {} }; @@ -342,15 +342,15 @@ public: String empty_draw_type; bool noname = false; Vector<XForm> xform_list; - Transform default_transform; - Transform post_transform; + Transform3D default_transform; + Transform3D post_transform; Vector<Node *> children; Node *parent = nullptr; - Transform compute_transform(Collada &state) const; - Transform get_global_transform() const; - Transform get_transform() const; + Transform3D compute_transform(Collada &state) const; + Transform3D get_global_transform() const; + Transform3D get_transform() const; bool ignore_anim = false; @@ -497,7 +497,7 @@ public: Map<String, String> sid_to_node_map; //Map<String,NodeJoint*> bone_map; - Map<String, Transform> bone_rest_map; + Map<String, Transform3D> bone_rest_map; String local_path; String root_visual_scene; @@ -517,9 +517,9 @@ public: Collada(); - Transform fix_transform(const Transform &p_transform); + Transform3D fix_transform(const Transform3D &p_transform); - Transform get_root_transform() const; + Transform3D get_root_transform() const; int get_uv_channel(String p_name); @@ -557,7 +557,7 @@ private: // private stuff Variant _parse_param(XMLParser &parser); Vector<float> _read_float_array(XMLParser &parser); Vector<String> _read_string_array(XMLParser &parser); - Transform _read_transform(XMLParser &parser); + Transform3D _read_transform(XMLParser &parser); String _read_empty_draw_type(XMLParser &parser); void _joint_set_owner(Collada::Node *p_node, NodeSkeleton *p_owner); diff --git a/editor/import/dynamicfont_import_settings.cpp b/editor/import/dynamicfont_import_settings.cpp new file mode 100644 index 0000000000..37ca40287f --- /dev/null +++ b/editor/import/dynamicfont_import_settings.cpp @@ -0,0 +1,1889 @@ +/*************************************************************************/ +/* dynamicfont_import_settings.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "dynamicfont_import_settings.h" + +#include "editor/editor_node.h" +#include "editor/editor_scale.h" + +/*************************************************************************/ +/* Settings data */ +/*************************************************************************/ + +class DynamicFontImportSettingsData : public RefCounted { + GDCLASS(DynamicFontImportSettingsData, RefCounted) + friend class DynamicFontImportSettings; + + Map<StringName, Variant> settings; + Map<StringName, Variant> defaults; + List<ResourceImporter::ImportOption> options; + DynamicFontImportSettings *owner = nullptr; + + bool _set(const StringName &p_name, const Variant &p_value) { + if (defaults.has(p_name) && defaults[p_name] == p_value) { + settings.erase(p_name); + } else { + settings[p_name] = p_value; + } + return true; + } + + bool _get(const StringName &p_name, Variant &r_ret) const { + if (settings.has(p_name)) { + r_ret = settings[p_name]; + return true; + } + if (defaults.has(p_name)) { + r_ret = defaults[p_name]; + return true; + } + return false; + } + + void _get_property_list(List<PropertyInfo> *p_list) const { + for (const List<ResourceImporter::ImportOption>::Element *E = options.front(); E; E = E->next()) { + if (owner && owner->import_settings_data.is_valid()) { + if (owner->import_settings_data->get("multichannel_signed_distance_field") && (E->get().option.name == "size" || E->get().option.name == "outline_size" || E->get().option.name == "oversampling")) { + continue; + } + if (!owner->import_settings_data->get("multichannel_signed_distance_field") && (E->get().option.name == "msdf_pixel_range" || E->get().option.name == "msdf_size")) { + continue; + } + } + p_list->push_back(E->get().option); + } + } +}; + +/*************************************************************************/ +/* Glyph ranges */ +/*************************************************************************/ + +struct UniRange { + int32_t start; + int32_t end; + String name; +}; + +static UniRange unicode_ranges[] = { + { 0x0000, 0x007F, U"Basic Latin" }, + { 0x0080, 0x00FF, U"Latin-1 Supplement" }, + { 0x0100, 0x017F, U"Latin Extended-A" }, + { 0x0180, 0x024F, U"Latin Extended-B" }, + { 0x0250, 0x02AF, U"IPA Extensions" }, + { 0x02B0, 0x02FF, U"Spacing Modifier Letters" }, + { 0x0300, 0x036F, U"Combining Diacritical Marks" }, + { 0x0370, 0x03FF, U"Greek and Coptic" }, + { 0x0400, 0x04FF, U"Cyrillic" }, + { 0x0500, 0x052F, U"Cyrillic Supplement" }, + { 0x0530, 0x058F, U"Armenian" }, + { 0x0590, 0x05FF, U"Hebrew" }, + { 0x0600, 0x06FF, U"Arabic" }, + { 0x0700, 0x074F, U"Syriac" }, + { 0x0750, 0x077F, U"Arabic Supplement" }, + { 0x0780, 0x07BF, U"Thaana" }, + { 0x07C0, 0x07FF, U"N'Ko" }, + { 0x0800, 0x083F, U"Samaritan" }, + { 0x0840, 0x085F, U"Mandaic" }, + { 0x0860, 0x086F, U"Syriac Supplement" }, + { 0x08A0, 0x08FF, U"Arabic Extended-A" }, + { 0x0900, 0x097F, U"Devanagari" }, + { 0x0980, 0x09FF, U"Bengali" }, + { 0x0A00, 0x0A7F, U"Gurmukhi" }, + { 0x0A80, 0x0AFF, U"Gujarati" }, + { 0x0B00, 0x0B7F, U"Oriya" }, + { 0x0B80, 0x0BFF, U"Tamil" }, + { 0x0C00, 0x0C7F, U"Telugu" }, + { 0x0C80, 0x0CFF, U"Kannada" }, + { 0x0D00, 0x0D7F, U"Malayalam" }, + { 0x0D80, 0x0DFF, U"Sinhala" }, + { 0x0E00, 0x0E7F, U"Thai" }, + { 0x0E80, 0x0EFF, U"Lao" }, + { 0x0F00, 0x0FFF, U"Tibetan" }, + { 0x1000, 0x109F, U"Myanmar" }, + { 0x10A0, 0x10FF, U"Georgian" }, + { 0x1100, 0x11FF, U"Hangul Jamo" }, + { 0x1200, 0x137F, U"Ethiopic" }, + { 0x1380, 0x139F, U"Ethiopic Supplement" }, + { 0x13A0, 0x13FF, U"Cherokee" }, + { 0x1400, 0x167F, U"Unified Canadian Aboriginal Syllabics" }, + { 0x1680, 0x169F, U"Ogham" }, + { 0x16A0, 0x16FF, U"Runic" }, + { 0x1700, 0x171F, U"Tagalog" }, + { 0x1720, 0x173F, U"Hanunoo" }, + { 0x1740, 0x175F, U"Buhid" }, + { 0x1760, 0x177F, U"Tagbanwa" }, + { 0x1780, 0x17FF, U"Khmer" }, + { 0x1800, 0x18AF, U"Mongolian" }, + { 0x18B0, 0x18FF, U"Unified Canadian Aboriginal Syllabics Extended" }, + { 0x1900, 0x194F, U"Limbu" }, + { 0x1950, 0x197F, U"Tai Le" }, + { 0x1980, 0x19DF, U"New Tai Lue" }, + { 0x19E0, 0x19FF, U"Khmer Symbols" }, + { 0x1A00, 0x1A1F, U"Buginese" }, + { 0x1A20, 0x1AAF, U"Tai Tham" }, + { 0x1AB0, 0x1AFF, U"Combining Diacritical Marks Extended" }, + { 0x1B00, 0x1B7F, U"Balinese" }, + { 0x1B80, 0x1BBF, U"Sundanese" }, + { 0x1BC0, 0x1BFF, U"Batak" }, + { 0x1C00, 0x1C4F, U"Lepcha" }, + { 0x1C50, 0x1C7F, U"Ol Chiki" }, + { 0x1C80, 0x1C8F, U"Cyrillic Extended-C" }, + { 0x1C90, 0x1CBF, U"Georgian Extended" }, + { 0x1CC0, 0x1CCF, U"Sundanese Supplement" }, + { 0x1CD0, 0x1CFF, U"Vedic Extensions" }, + { 0x1D00, 0x1D7F, U"Phonetic Extensions" }, + { 0x1D80, 0x1DBF, U"Phonetic Extensions Supplement" }, + { 0x1DC0, 0x1DFF, U"Combining Diacritical Marks Supplement" }, + { 0x1E00, 0x1EFF, U"Latin Extended Additional" }, + { 0x1F00, 0x1FFF, U"Greek Extended" }, + { 0x2000, 0x206F, U"General Punctuation" }, + { 0x2070, 0x209F, U"Superscripts and Subscripts" }, + { 0x20A0, 0x20CF, U"Currency Symbols" }, + { 0x20D0, 0x20FF, U"Combining Diacritical Marks for Symbols" }, + { 0x2100, 0x214F, U"Letterlike Symbols" }, + { 0x2150, 0x218F, U"Number Forms" }, + { 0x2190, 0x21FF, U"Arrows" }, + { 0x2200, 0x22FF, U"Mathematical Operators" }, + { 0x2300, 0x23FF, U"Miscellaneous Technical" }, + { 0x2400, 0x243F, U"Control Pictures" }, + { 0x2440, 0x245F, U"Optical Character Recognition" }, + { 0x2460, 0x24FF, U"Enclosed Alphanumerics" }, + { 0x2500, 0x257F, U"Box Drawing" }, + { 0x2580, 0x259F, U"Block Elements" }, + { 0x25A0, 0x25FF, U"Geometric Shapes" }, + { 0x2600, 0x26FF, U"Miscellaneous Symbols" }, + { 0x2700, 0x27BF, U"Dingbats" }, + { 0x27C0, 0x27EF, U"Miscellaneous Mathematical Symbols-A" }, + { 0x27F0, 0x27FF, U"Supplemental Arrows-A" }, + { 0x2800, 0x28FF, U"Braille Patterns" }, + { 0x2900, 0x297F, U"Supplemental Arrows-B" }, + { 0x2980, 0x29FF, U"Miscellaneous Mathematical Symbols-B" }, + { 0x2A00, 0x2AFF, U"Supplemental Mathematical Operators" }, + { 0x2B00, 0x2BFF, U"Miscellaneous Symbols and Arrows" }, + { 0x2C00, 0x2C5F, U"Glagolitic" }, + { 0x2C60, 0x2C7F, U"Latin Extended-C" }, + { 0x2C80, 0x2CFF, U"Coptic" }, + { 0x2D00, 0x2D2F, U"Georgian Supplement" }, + { 0x2D30, 0x2D7F, U"Tifinagh" }, + { 0x2D80, 0x2DDF, U"Ethiopic Extended" }, + { 0x2DE0, 0x2DFF, U"Cyrillic Extended-A" }, + { 0x2E00, 0x2E7F, U"Supplemental Punctuation" }, + { 0x2E80, 0x2EFF, U"CJK Radicals Supplement" }, + { 0x2F00, 0x2FDF, U"Kangxi Radicals" }, + { 0x2FF0, 0x2FFF, U"Ideographic Description Characters" }, + { 0x3000, 0x303F, U"CJK Symbols and Punctuation" }, + { 0x3040, 0x309F, U"Hiragana" }, + { 0x30A0, 0x30FF, U"Katakana" }, + { 0x3100, 0x312F, U"Bopomofo" }, + { 0x3130, 0x318F, U"Hangul Compatibility Jamo" }, + { 0x3190, 0x319F, U"Kanbun" }, + { 0x31A0, 0x31BF, U"Bopomofo Extended" }, + { 0x31C0, 0x31EF, U"CJK Strokes" }, + { 0x31F0, 0x31FF, U"Katakana Phonetic Extensions" }, + { 0x3200, 0x32FF, U"Enclosed CJK Letters and Months" }, + { 0x3300, 0x33FF, U"CJK Compatibility" }, + { 0x3400, 0x4DBF, U"CJK Unified Ideographs Extension A" }, + { 0x4DC0, 0x4DFF, U"Yijing Hexagram Symbols" }, + { 0x4E00, 0x9FFF, U"CJK Unified Ideographs" }, + { 0xA000, 0xA48F, U"Yi Syllables" }, + { 0xA490, 0xA4CF, U"Yi Radicals" }, + { 0xA4D0, 0xA4FF, U"Lisu" }, + { 0xA500, 0xA63F, U"Vai" }, + { 0xA640, 0xA69F, U"Cyrillic Extended-B" }, + { 0xA6A0, 0xA6FF, U"Bamum" }, + { 0xA700, 0xA71F, U"Modifier Tone Letters" }, + { 0xA720, 0xA7FF, U"Latin Extended-D" }, + { 0xA800, 0xA82F, U"Syloti Nagri" }, + { 0xA830, 0xA83F, U"Common Indic Number Forms" }, + { 0xA840, 0xA87F, U"Phags-pa" }, + { 0xA880, 0xA8DF, U"Saurashtra" }, + { 0xA8E0, 0xA8FF, U"Devanagari Extended" }, + { 0xA900, 0xA92F, U"Kayah Li" }, + { 0xA930, 0xA95F, U"Rejang" }, + { 0xA960, 0xA97F, U"Hangul Jamo Extended-A" }, + { 0xA980, 0xA9DF, U"Javanese" }, + { 0xA9E0, 0xA9FF, U"Myanmar Extended-B" }, + { 0xAA00, 0xAA5F, U"Cham" }, + { 0xAA60, 0xAA7F, U"Myanmar Extended-A" }, + { 0xAA80, 0xAADF, U"Tai Viet" }, + { 0xAAE0, 0xAAFF, U"Meetei Mayek Extensions" }, + { 0xAB00, 0xAB2F, U"Ethiopic Extended-A" }, + { 0xAB30, 0xAB6F, U"Latin Extended-E" }, + { 0xAB70, 0xABBF, U"Cherokee Supplement" }, + { 0xABC0, 0xABFF, U"Meetei Mayek" }, + { 0xD7B0, 0xD7FF, U"Hangul Jamo Extended-B" }, + //{ 0xF800, 0xDFFF, U"Surrogates" }, + { 0xE000, 0xE2FE, U"Private Use Area" }, + { 0xF900, 0xFAFF, U"CJK Compatibility Ideographs" }, + { 0xFB00, 0xFB4F, U"Alphabetic Presentation Forms" }, + { 0xFB50, 0xFDFF, U"Arabic Presentation Forms-A" }, + //{ 0xFE00, 0xFE0F, U"Variation Selectors" }, + { 0xFE10, 0xFE1F, U"Vertical Forms" }, + { 0xFE20, 0xFE2F, U"Combining Half Marks" }, + { 0xFE30, 0xFE4F, U"CJK Compatibility Forms" }, + { 0xFE50, 0xFE6F, U"Small Form Variants" }, + { 0xFE70, 0xFEFF, U"Arabic Presentation Forms-B" }, + { 0xFF00, 0xFFEF, U"Halfwidth and Fullwidth Forms" }, + //{ 0xFFF0, 0xFFFF, U"Specials" }, + { 0x10000, 0x1007F, U"Linear B Syllabary" }, + { 0x10080, 0x100FF, U"Linear B Ideograms" }, + { 0x10100, 0x1013F, U"Aegean Numbers" }, + { 0x10140, 0x1018F, U"Ancient Greek Numbers" }, + { 0x10190, 0x101CF, U"Ancient Symbols" }, + { 0x101D0, 0x101FF, U"Phaistos Disc" }, + { 0x10280, 0x1029F, U"Lycian" }, + { 0x102A0, 0x102DF, U"Carian" }, + { 0x102E0, 0x102FF, U"Coptic Epact Numbers" }, + { 0x10300, 0x1032F, U"Old Italic" }, + { 0x10330, 0x1034F, U"Gothic" }, + { 0x10350, 0x1037F, U"Old Permic" }, + { 0x10380, 0x1039F, U"Ugaritic" }, + { 0x103A0, 0x103DF, U"Old Persian" }, + { 0x10400, 0x1044F, U"Deseret" }, + { 0x10450, 0x1047F, U"Shavian" }, + { 0x10480, 0x104AF, U"Osmanya" }, + { 0x104B0, 0x104FF, U"Osage" }, + { 0x10500, 0x1052F, U"Elbasan" }, + { 0x10530, 0x1056F, U"Caucasian Albanian" }, + { 0x10600, 0x1077F, U"Linear A" }, + { 0x10800, 0x1083F, U"Cypriot Syllabary" }, + { 0x10840, 0x1085F, U"Imperial Aramaic" }, + { 0x10860, 0x1087F, U"Palmyrene" }, + { 0x10880, 0x108AF, U"Nabataean" }, + { 0x108E0, 0x108FF, U"Hatran" }, + { 0x10900, 0x1091F, U"Phoenician" }, + { 0x10920, 0x1093F, U"Lydian" }, + { 0x10980, 0x1099F, U"Meroitic Hieroglyphs" }, + { 0x109A0, 0x109FF, U"Meroitic Cursive" }, + { 0x10A00, 0x10A5F, U"Kharoshthi" }, + { 0x10A60, 0x10A7F, U"Old South Arabian" }, + { 0x10A80, 0x10A9F, U"Old North Arabian" }, + { 0x10AC0, 0x10AFF, U"Manichaean" }, + { 0x10B00, 0x10B3F, U"Avestan" }, + { 0x10B40, 0x10B5F, U"Inscriptional Parthian" }, + { 0x10B60, 0x10B7F, U"Inscriptional Pahlavi" }, + { 0x10B80, 0x10BAF, U"Psalter Pahlavi" }, + { 0x10C00, 0x10C4F, U"Old Turkic" }, + { 0x10C80, 0x10CFF, U"Old Hungarian" }, + { 0x10D00, 0x10D3F, U"Hanifi Rohingya" }, + { 0x10E60, 0x10E7F, U"Rumi Numeral Symbols" }, + { 0x10E80, 0x10EBF, U"Yezidi" }, + { 0x10F00, 0x10F2F, U"Old Sogdian" }, + { 0x10F30, 0x10F6F, U"Sogdian" }, + { 0x10FB0, 0x10FDF, U"Chorasmian" }, + { 0x10FE0, 0x10FFF, U"Elymaic" }, + { 0x11000, 0x1107F, U"Brahmi" }, + { 0x11080, 0x110CF, U"Kaithi" }, + { 0x110D0, 0x110FF, U"Sora Sompeng" }, + { 0x11100, 0x1114F, U"Chakma" }, + { 0x11150, 0x1117F, U"Mahajani" }, + { 0x11180, 0x111DF, U"Sharada" }, + { 0x111E0, 0x111FF, U"Sinhala Archaic Numbers" }, + { 0x11200, 0x1124F, U"Khojki" }, + { 0x11280, 0x112AF, U"Multani" }, + { 0x112B0, 0x112FF, U"Khudawadi" }, + { 0x11300, 0x1137F, U"Grantha" }, + { 0x11400, 0x1147F, U"Newa" }, + { 0x11480, 0x114DF, U"Tirhuta" }, + { 0x11580, 0x115FF, U"Siddham" }, + { 0x11600, 0x1165F, U"Modi" }, + { 0x11660, 0x1167F, U"Mongolian Supplement" }, + { 0x11680, 0x116CF, U"Takri" }, + { 0x11700, 0x1173F, U"Ahom" }, + { 0x11800, 0x1184F, U"Dogra" }, + { 0x118A0, 0x118FF, U"Warang Citi" }, + { 0x11900, 0x1195F, U"Dives Akuru" }, + { 0x119A0, 0x119FF, U"Nandinagari" }, + { 0x11A00, 0x11A4F, U"Zanabazar Square" }, + { 0x11A50, 0x11AAF, U"Soyombo" }, + { 0x11AC0, 0x11AFF, U"Pau Cin Hau" }, + { 0x11C00, 0x11C6F, U"Bhaiksuki" }, + { 0x11C70, 0x11CBF, U"Marchen" }, + { 0x11D00, 0x11D5F, U"Masaram Gondi" }, + { 0x11D60, 0x11DAF, U"Gunjala Gondi" }, + { 0x11EE0, 0x11EFF, U"Makasar" }, + { 0x11FB0, 0x11FBF, U"Lisu Supplement" }, + { 0x11FC0, 0x11FFF, U"Tamil Supplement" }, + { 0x12000, 0x123FF, U"Cuneiform" }, + { 0x12400, 0x1247F, U"Cuneiform Numbers and Punctuation" }, + { 0x12480, 0x1254F, U"Early Dynastic Cuneiform" }, + { 0x13000, 0x1342F, U"Egyptian Hieroglyphs" }, + { 0x13430, 0x1343F, U"Egyptian Hieroglyph Format Controls" }, + { 0x14400, 0x1467F, U"Anatolian Hieroglyphs" }, + { 0x16800, 0x16A3F, U"Bamum Supplement" }, + { 0x16A40, 0x16A6F, U"Mro" }, + { 0x16AD0, 0x16AFF, U"Bassa Vah" }, + { 0x16B00, 0x16B8F, U"Pahawh Hmong" }, + { 0x16E40, 0x16E9F, U"Medefaidrin" }, + { 0x16F00, 0x16F9F, U"Miao" }, + { 0x16FE0, 0x16FFF, U"Ideographic Symbols and Punctuation" }, + { 0x17000, 0x187FF, U"Tangut" }, + { 0x18800, 0x18AFF, U"Tangut Components" }, + { 0x18B00, 0x18CFF, U"Khitan Small Script" }, + { 0x18D00, 0x18D8F, U"Tangut Supplement" }, + { 0x1B000, 0x1B0FF, U"Kana Supplement" }, + { 0x1B100, 0x1B12F, U"Kana Extended-A" }, + { 0x1B130, 0x1B16F, U"Small Kana Extension" }, + { 0x1B170, 0x1B2FF, U"Nushu" }, + { 0x1BC00, 0x1BC9F, U"Duployan" }, + { 0x1BCA0, 0x1BCAF, U"Shorthand Format Controls" }, + { 0x1D000, 0x1D0FF, U"Byzantine Musical Symbols" }, + { 0x1D100, 0x1D1FF, U"Musical Symbols" }, + { 0x1D200, 0x1D24F, U"Ancient Greek Musical Notation" }, + { 0x1D2E0, 0x1D2FF, U"Mayan Numerals" }, + { 0x1D300, 0x1D35F, U"Tai Xuan Jing Symbols" }, + { 0x1D360, 0x1D37F, U"Counting Rod Numerals" }, + { 0x1D400, 0x1D7FF, U"Mathematical Alphanumeric Symbols" }, + { 0x1D800, 0x1DAAF, U"Sutton SignWriting" }, + { 0x1E000, 0x1E02F, U"Glagolitic Supplement" }, + { 0x1E100, 0x1E14F, U"Nyiakeng Puachue Hmong" }, + { 0x1E2C0, 0x1E2FF, U"Wancho" }, + { 0x1E800, 0x1E8DF, U"Mende Kikakui" }, + { 0x1E900, 0x1E95F, U"Adlam" }, + { 0x1EC70, 0x1ECBF, U"Indic Siyaq Numbers" }, + { 0x1ED00, 0x1ED4F, U"Ottoman Siyaq Numbers" }, + { 0x1EE00, 0x1EEFF, U"Arabic Mathematical Alphabetic Symbols" }, + { 0x1F000, 0x1F02F, U"Mahjong Tiles" }, + { 0x1F030, 0x1F09F, U"Domino Tiles" }, + { 0x1F0A0, 0x1F0FF, U"Playing Cards" }, + { 0x1F100, 0x1F1FF, U"Enclosed Alphanumeric Supplement" }, + { 0x1F200, 0x1F2FF, U"Enclosed Ideographic Supplement" }, + { 0x1F300, 0x1F5FF, U"Miscellaneous Symbols and Pictographs" }, + { 0x1F600, 0x1F64F, U"Emoticons" }, + { 0x1F650, 0x1F67F, U"Ornamental Dingbats" }, + { 0x1F680, 0x1F6FF, U"Transport and Map Symbols" }, + { 0x1F700, 0x1F77F, U"Alchemical Symbols" }, + { 0x1F780, 0x1F7FF, U"Geometric Shapes Extended" }, + { 0x1F800, 0x1F8FF, U"Supplemental Arrows-C" }, + { 0x1F900, 0x1F9FF, U"Supplemental Symbols and Pictographs" }, + { 0x1FA00, 0x1FA6F, U"Chess Symbols" }, + { 0x1FA70, 0x1FAFF, U"Symbols and Pictographs Extended-A" }, + { 0x1FB00, 0x1FBFF, U"Symbols for Legacy Computing" }, + { 0x20000, 0x2A6DF, U"CJK Unified Ideographs Extension B" }, + { 0x2A700, 0x2B73F, U"CJK Unified Ideographs Extension C" }, + { 0x2B740, 0x2B81F, U"CJK Unified Ideographs Extension D" }, + { 0x2B820, 0x2CEAF, U"CJK Unified Ideographs Extension E" }, + { 0x2CEB0, 0x2EBEF, U"CJK Unified Ideographs Extension F" }, + { 0x2F800, 0x2FA1F, U"CJK Compatibility Ideographs Supplement" }, + { 0x30000, 0x3134F, U"CJK Unified Ideographs Extension G" }, + //{ 0xE0000, 0xE007F, U"Tags" }, + //{ 0xE0100, 0xE01EF, U"Variation Selectors Supplement" }, + { 0xF0000, 0xFFFFD, U"Supplementary Private Use Area-A" }, + { 0x100000, 0x10FFFD, U"Supplementary Private Use Area-B" }, + { 0x10FFFF, 0x10FFFF, String() } +}; + +void DynamicFontImportSettings::_add_glyph_range_item(int32_t p_start, int32_t p_end, const String &p_name) { + const int page_size = 512; + int pages = (p_end - p_start) / page_size; + int remain = (p_end - p_start) % page_size; + + int32_t start = p_start; + for (int i = 0; i < pages; i++) { + TreeItem *item = glyph_tree->create_item(glyph_root); + ERR_FAIL_NULL(item); + item->set_text(0, _pad_zeros(String::num_int64(start, 16)) + " - " + _pad_zeros(String::num_int64(start + page_size, 16))); + item->set_text(1, p_name); + item->set_metadata(0, Vector2i(start, start + page_size)); + start += page_size; + } + if (remain > 0) { + TreeItem *item = glyph_tree->create_item(glyph_root); + ERR_FAIL_NULL(item); + item->set_text(0, _pad_zeros(String::num_int64(start, 16)) + " - " + _pad_zeros(String::num_int64(p_end, 16))); + item->set_text(1, p_name); + item->set_metadata(0, Vector2i(start, p_end)); + } +} + +/*************************************************************************/ +/* Languages and scripts */ +/*************************************************************************/ + +struct CodeInfo { + String name; + String code; +}; + +static CodeInfo langs[] = { + { U"Custom", U"xx" }, + { U"-", U"-" }, + { U"Abkhazian", U"ab" }, + { U"Afar", U"aa" }, + { U"Afrikaans", U"af" }, + { U"Akan", U"ak" }, + { U"Albanian", U"sq" }, + { U"Amharic", U"am" }, + { U"Arabic", U"ar" }, + { U"Aragonese", U"an" }, + { U"Armenian", U"hy" }, + { U"Assamese", U"as" }, + { U"Avaric", U"av" }, + { U"Avestan", U"ae" }, + { U"Aymara", U"ay" }, + { U"Azerbaijani", U"az" }, + { U"Bambara", U"bm" }, + { U"Bashkir", U"ba" }, + { U"Basque", U"eu" }, + { U"Belarusian", U"be" }, + { U"Bengali", U"bn" }, + { U"Bihari", U"bh" }, + { U"Bislama", U"bi" }, + { U"Bosnian", U"bs" }, + { U"Breton", U"br" }, + { U"Bulgarian", U"bg" }, + { U"Burmese", U"my" }, + { U"Catalan", U"ca" }, + { U"Chamorro", U"ch" }, + { U"Chechen", U"ce" }, + { U"Chichewa", U"ny" }, + { U"Chinese", U"zh" }, + { U"Chuvash", U"cv" }, + { U"Cornish", U"kw" }, + { U"Corsican", U"co" }, + { U"Cree", U"cr" }, + { U"Croatian", U"hr" }, + { U"Czech", U"cs" }, + { U"Danish", U"da" }, + { U"Divehi", U"dv" }, + { U"Dutch", U"nl" }, + { U"Dzongkha", U"dz" }, + { U"English", U"en" }, + { U"Esperanto", U"eo" }, + { U"Estonian", U"et" }, + { U"Ewe", U"ee" }, + { U"Faroese", U"fo" }, + { U"Fijian", U"fj" }, + { U"Finnish", U"fi" }, + { U"French", U"fr" }, + { U"Fulah", U"ff" }, + { U"Galician", U"gl" }, + { U"Georgian", U"ka" }, + { U"German", U"de" }, + { U"Greek", U"el" }, + { U"Guarani", U"gn" }, + { U"Gujarati", U"gu" }, + { U"Haitian", U"ht" }, + { U"Hausa", U"ha" }, + { U"Hebrew", U"he" }, + { U"Herero", U"hz" }, + { U"Hindi", U"hi" }, + { U"Hiri Motu", U"ho" }, + { U"Hungarian", U"hu" }, + { U"Interlingua", U"ia" }, + { U"Indonesian", U"id" }, + { U"Interlingue", U"ie" }, + { U"Irish", U"ga" }, + { U"Igbo", U"ig" }, + { U"Inupiaq", U"ik" }, + { U"Ido", U"io" }, + { U"Icelandic", U"is" }, + { U"Italian", U"it" }, + { U"Inuktitut", U"iu" }, + { U"Japanese", U"ja" }, + { U"Javanese", U"jv" }, + { U"Kalaallisut", U"kl" }, + { U"Kannada", U"kn" }, + { U"Kanuri", U"kr" }, + { U"Kashmiri", U"ks" }, + { U"Kazakh", U"kk" }, + { U"Central Khmer", U"km" }, + { U"Kikuyu", U"ki" }, + { U"Kinyarwanda", U"rw" }, + { U"Kirghiz", U"ky" }, + { U"Komi", U"kv" }, + { U"Kongo", U"kg" }, + { U"Korean", U"ko" }, + { U"Kurdish", U"ku" }, + { U"Kuanyama", U"kj" }, + { U"Latin", U"la" }, + { U"Luxembourgish", U"lb" }, + { U"Ganda", U"lg" }, + { U"Limburgan", U"li" }, + { U"Lingala", U"ln" }, + { U"Lao", U"lo" }, + { U"Lithuanian", U"lt" }, + { U"Luba-Katanga", U"lu" }, + { U"Latvian", U"lv" }, + { U"Man", U"gv" }, + { U"Macedonian", U"mk" }, + { U"Malagasy", U"mg" }, + { U"Malay", U"ms" }, + { U"Malayalam", U"ml" }, + { U"Maltese", U"mt" }, + { U"Maori", U"mi" }, + { U"Marathi", U"mr" }, + { U"Marshallese", U"mh" }, + { U"Mongolian", U"mn" }, + { U"Nauru", U"na" }, + { U"Navajo", U"nv" }, + { U"North Ndebele", U"nd" }, + { U"Nepali", U"ne" }, + { U"Ndonga", U"ng" }, + { U"Norwegian Bokmål", U"nb" }, + { U"Norwegian Nynorsk", U"nn" }, + { U"Norwegian", U"no" }, + { U"Sichuan Yi, Nuosu", U"ii" }, + { U"South Ndebele", U"nr" }, + { U"Occitan", U"oc" }, + { U"Ojibwa", U"oj" }, + { U"Church Slavic", U"cu" }, + { U"Oromo", U"om" }, + { U"Oriya", U"or" }, + { U"Ossetian", U"os" }, + { U"Punjabi", U"pa" }, + { U"Pali", U"pi" }, + { U"Persian", U"fa" }, + { U"Polish", U"pl" }, + { U"Pashto", U"ps" }, + { U"Portuguese", U"pt" }, + { U"Quechua", U"qu" }, + { U"Romansh", U"rm" }, + { U"Rundi", U"rn" }, + { U"Romanian", U"ro" }, + { U"Russian", U"ru" }, + { U"Sanskrit", U"sa" }, + { U"Sardinian", U"sc" }, + { U"Sindhi", U"sd" }, + { U"Northern Sami", U"se" }, + { U"Samoan", U"sm" }, + { U"Sango", U"sg" }, + { U"Serbian", U"sr" }, + { U"Gaelic", U"gd" }, + { U"Shona", U"sn" }, + { U"Sinhala", U"si" }, + { U"Slovak", U"sk" }, + { U"Slovenian", U"sl" }, + { U"Somali", U"so" }, + { U"Southern Sotho", U"st" }, + { U"Spanish", U"es" }, + { U"Sundanese", U"su" }, + { U"Swahili", U"sw" }, + { U"Swati", U"ss" }, + { U"Swedish", U"sv" }, + { U"Tamil", U"ta" }, + { U"Telugu", U"te" }, + { U"Tajik", U"tg" }, + { U"Thai", U"th" }, + { U"Tigrinya", U"ti" }, + { U"Tibetan", U"bo" }, + { U"Turkmen", U"tk" }, + { U"Tagalog", U"tl" }, + { U"Tswana", U"tn" }, + { U"Tonga", U"to" }, + { U"Turkish", U"tr" }, + { U"Tsonga", U"ts" }, + { U"Tatar", U"tt" }, + { U"Twi", U"tw" }, + { U"Tahitian", U"ty" }, + { U"Uighur", U"ug" }, + { U"Ukrainian", U"uk" }, + { U"Urdu", U"ur" }, + { U"Uzbek", U"uz" }, + { U"Venda", U"ve" }, + { U"Vietnamese", U"vi" }, + { U"Volapük", U"vo" }, + { U"Walloon", U"wa" }, + { U"Welsh", U"cy" }, + { U"Wolof", U"wo" }, + { U"Western Frisian", U"fy" }, + { U"Xhosa", U"xh" }, + { U"Yiddish", U"yi" }, + { U"Yoruba", U"yo" }, + { U"Zhuang", U"za" }, + { U"Zulu", U"zu" }, + { String(), String() } +}; + +static CodeInfo scripts[] = { + { U"Custom", U"Qaaa" }, + { U"-", U"-" }, + { U"Adlam", U"Adlm" }, + { U"Afaka", U"Afak" }, + { U"Caucasian Albanian", U"Aghb" }, + { U"Ahom", U"Ahom" }, + { U"Arabic", U"Arab" }, + { U"Imperial Aramaic", U"Armi" }, + { U"Armenian", U"Armn" }, + { U"Avestan", U"Avst" }, + { U"Balinese", U"Bali" }, + { U"Bamum", U"Bamu" }, + { U"Bassa Vah", U"Bass" }, + { U"Batak", U"Batk" }, + { U"Bengali", U"Beng" }, + { U"Bhaiksuki", U"Bhks" }, + { U"Blissymbols", U"Blis" }, + { U"Bopomofo", U"Bopo" }, + { U"Brahmi", U"Brah" }, + { U"Braille", U"Brai" }, + { U"Buginese", U"Bugi" }, + { U"Buhid", U"Buhd" }, + { U"Chakma", U"Cakm" }, + { U"Unified Canadian Aboriginal", U"Cans" }, + { U"Carian", U"Cari" }, + { U"Cham", U"Cham" }, + { U"Cherokee", U"Cher" }, + { U"Chorasmian", U"Chrs" }, + { U"Cirth", U"Cirt" }, + { U"Coptic", U"Copt" }, + { U"Cypro-Minoan", U"Cpmn" }, + { U"Cypriot", U"Cprt" }, + { U"Cyrillic", U"Cyrl" }, + { U"Devanagari", U"Deva" }, + { U"Dives Akuru", U"Diak" }, + { U"Dogra", U"Dogr" }, + { U"Deseret", U"Dsrt" }, + { U"Duployan", U"Dupl" }, + { U"Egyptian demotic", U"Egyd" }, + { U"Egyptian hieratic", U"Egyh" }, + { U"Egyptian hieroglyphs", U"Egyp" }, + { U"Elbasan", U"Elba" }, + { U"Elymaic", U"Elym" }, + { U"Ethiopic", U"Ethi" }, + { U"Khutsuri", U"Geok" }, + { U"Georgian", U"Geor" }, + { U"Glagolitic", U"Glag" }, + { U"Gunjala Gondi", U"Gong" }, + { U"Masaram Gondi", U"Gonm" }, + { U"Gothic", U"Goth" }, + { U"Grantha", U"Gran" }, + { U"Greek", U"Grek" }, + { U"Gujarati", U"Gujr" }, + { U"Gurmukhi", U"Guru" }, + { U"Hangul", U"Hang" }, + { U"Han", U"Hani" }, + { U"Hanunoo", U"Hano" }, + { U"Hatran", U"Hatr" }, + { U"Hebrew", U"Hebr" }, + { U"Hiragana", U"Hira" }, + { U"Anatolian Hieroglyphs", U"Hluw" }, + { U"Pahawh Hmong", U"Hmng" }, + { U"Nyiakeng Puachue Hmong", U"Hmnp" }, + { U"Old Hungarian", U"Hung" }, + { U"Indus", U"Inds" }, + { U"Old Italic", U"Ital" }, + { U"Javanese", U"Java" }, + { U"Jurchen", U"Jurc" }, + { U"Kayah Li", U"Kali" }, + { U"Katakana", U"Kana" }, + { U"Kharoshthi", U"Khar" }, + { U"Khmer", U"Khmr" }, + { U"Khojki", U"Khoj" }, + { U"Khitan large script", U"Kitl" }, + { U"Khitan small script", U"Kits" }, + { U"Kannada", U"Knda" }, + { U"Kpelle", U"Kpel" }, + { U"Kaithi", U"Kthi" }, + { U"Tai Tham", U"Lana" }, + { U"Lao", U"Laoo" }, + { U"Latin", U"Latn" }, + { U"Leke", U"Leke" }, + { U"Lepcha", U"Lepc" }, + { U"Limbu", U"Limb" }, + { U"Linear A", U"Lina" }, + { U"Linear B", U"Linb" }, + { U"Lisu", U"Lisu" }, + { U"Loma", U"Loma" }, + { U"Lycian", U"Lyci" }, + { U"Lydian", U"Lydi" }, + { U"Mahajani", U"Mahj" }, + { U"Makasar", U"Maka" }, + { U"Mandaic", U"Mand" }, + { U"Manichaean", U"Mani" }, + { U"Marchen", U"Marc" }, + { U"Mayan Hieroglyphs", U"Maya" }, + { U"Medefaidrin", U"Medf" }, + { U"Mende Kikakui", U"Mend" }, + { U"Meroitic Cursive", U"Merc" }, + { U"Meroitic Hieroglyphs", U"Mero" }, + { U"Malayalam", U"Mlym" }, + { U"Modi", U"Modi" }, + { U"Mongolian", U"Mong" }, + { U"Moon", U"Moon" }, + { U"Mro", U"Mroo" }, + { U"Meitei Mayek", U"Mtei" }, + { U"Multani", U"Mult" }, + { U"Myanmar (Burmese)", U"Mymr" }, + { U"Nandinagari", U"Nand" }, + { U"Old North Arabian", U"Narb" }, + { U"Nabataean", U"Nbat" }, + { U"Newa", U"Newa" }, + { U"Naxi Dongba", U"Nkdb" }, + { U"Nakhi Geba", U"Nkgb" }, + { U"N’Ko", U"Nkoo" }, + { U"Nüshu", U"Nshu" }, + { U"Ogham", U"Ogam" }, + { U"Ol Chiki", U"Olck" }, + { U"Old Turkic", U"Orkh" }, + { U"Oriya", U"Orya" }, + { U"Osage", U"Osge" }, + { U"Osmanya", U"Osma" }, + { U"Old Uyghur", U"Ougr" }, + { U"Palmyrene", U"Palm" }, + { U"Pau Cin Hau", U"Pauc" }, + { U"Proto-Cuneiform", U"Pcun" }, + { U"Proto-Elamite", U"Pelm" }, + { U"Old Permic", U"Perm" }, + { U"Phags-pa", U"Phag" }, + { U"Inscriptional Pahlavi", U"Phli" }, + { U"Psalter Pahlavi", U"Phlp" }, + { U"Book Pahlavi", U"Phlv" }, + { U"Phoenician", U"Phnx" }, + { U"Klingon", U"Piqd" }, + { U"Miao", U"Plrd" }, + { U"Inscriptional Parthian", U"Prti" }, + { U"Proto-Sinaitic", U"Psin" }, + { U"Ranjana", U"Ranj" }, + { U"Rejang", U"Rjng" }, + { U"Hanifi Rohingya", U"Rohg" }, + { U"Rongorongo", U"Roro" }, + { U"Runic", U"Runr" }, + { U"Samaritan", U"Samr" }, + { U"Sarati", U"Sara" }, + { U"Old South Arabian", U"Sarb" }, + { U"Saurashtra", U"Saur" }, + { U"SignWriting", U"Sgnw" }, + { U"Shavian", U"Shaw" }, + { U"Sharada", U"Shrd" }, + { U"Shuishu", U"Shui" }, + { U"Siddham", U"Sidd" }, + { U"Khudawadi", U"Sind" }, + { U"Sinhala", U"Sinh" }, + { U"Sogdian", U"Sogd" }, + { U"Old Sogdian", U"Sogo" }, + { U"Sora Sompeng", U"Sora" }, + { U"Soyombo", U"Soyo" }, + { U"Sundanese", U"Sund" }, + { U"Syloti Nagri", U"Sylo" }, + { U"Syriac", U"Syrc" }, + { U"Tagbanwa", U"Tagb" }, + { U"Takri", U"Takr" }, + { U"Tai Le", U"Tale" }, + { U"New Tai Lue", U"Talu" }, + { U"Tamil", U"Taml" }, + { U"Tangut", U"Tang" }, + { U"Tai Viet", U"Tavt" }, + { U"Telugu", U"Telu" }, + { U"Tengwar", U"Teng" }, + { U"Tifinagh", U"Tfng" }, + { U"Tagalog", U"Tglg" }, + { U"Thaana", U"Thaa" }, + { U"Thai", U"Thai" }, + { U"Tibetan", U"Tibt" }, + { U"Tirhuta", U"Tirh" }, + { U"Tangsa", U"Tnsa" }, + { U"Toto", U"Toto" }, + { U"Ugaritic", U"Ugar" }, + { U"Vai", U"Vaii" }, + { U"Visible Speech", U"Visp" }, + { U"Vithkuqi", U"Vith" }, + { U"Warang Citi", U"Wara" }, + { U"Wancho", U"Wcho" }, + { U"Woleai", U"Wole" }, + { U"Old Persian", U"Xpeo" }, + { U"Cuneiform", U"Xsux" }, + { U"Yezidi", U"Yezi" }, + { U"Yi", U"Yiii" }, + { U"Zanabazar Square", U"Zanb" }, + { String(), String() } +}; + +/*************************************************************************/ +/* Page 1 callbacks: Rendering Options */ +/*************************************************************************/ + +void DynamicFontImportSettings::_main_prop_changed(const String &p_edited_property) { + // Update font preview. + + if (p_edited_property == "antialiased") { + if (font_preview->get_data_count() > 0) { + font_preview->get_data(0)->set_antialiased(import_settings_data->get("antialiased")); + } + } else if (p_edited_property == "multichannel_signed_distance_field") { + if (font_preview->get_data_count() > 0) { + font_preview->get_data(0)->set_multichannel_signed_distance_field(import_settings_data->get("multichannel_signed_distance_field")); + } + _variation_selected(); + _variations_validate(); + } else if (p_edited_property == "msdf_pixel_range") { + if (font_preview->get_data_count() > 0) { + font_preview->get_data(0)->set_msdf_pixel_range(import_settings_data->get("msdf_pixel_range")); + } + } else if (p_edited_property == "msdf_size") { + if (font_preview->get_data_count() > 0) { + font_preview->get_data(0)->set_msdf_size(import_settings_data->get("msdf_size")); + } + } else if (p_edited_property == "force_autohinter") { + if (font_preview->get_data_count() > 0) { + font_preview->get_data(0)->set_force_autohinter(import_settings_data->get("force_autohinter")); + } + } else if (p_edited_property == "hinting") { + if (font_preview->get_data_count() > 0) { + font_preview->get_data(0)->set_hinting((TextServer::Hinting)import_settings_data->get("hinting").operator int()); + } + } else if (p_edited_property == "oversampling") { + if (font_preview->get_data_count() > 0) { + font_preview->get_data(0)->set_oversampling(import_settings_data->get("oversampling")); + } + } + font_preview_label->add_theme_font_override("font", font_preview); + font_preview_label->update(); +} + +/*************************************************************************/ +/* Page 2 callbacks: Configurations */ +/*************************************************************************/ + +void DynamicFontImportSettings::_variation_add() { + TreeItem *vars_item = vars_list->create_item(vars_list_root); + ERR_FAIL_NULL(vars_item); + + vars_item->set_text(0, TTR("New configuration")); + vars_item->set_editable(0, true); + vars_item->add_button(1, vars_list->get_theme_icon("Remove", "EditorIcons"), BUTTON_REMOVE_VAR, false, TTR("Remove Variation")); + vars_item->set_button_color(1, 0, Color(1, 1, 1, 0.75)); + + Ref<DynamicFontImportSettingsData> import_variation_data; + import_variation_data.instantiate(); + import_variation_data->owner = this; + ERR_FAIL_NULL(import_variation_data); + + for (List<ResourceImporter::ImportOption>::Element *E = options_variations.front(); E; E = E->next()) { + import_variation_data->defaults[E->get().option.name] = E->get().default_value; + } + + import_variation_data->options = options_variations; + inspector_vars->edit(import_variation_data.ptr()); + import_variation_data->notify_property_list_changed(); + + vars_item->set_metadata(0, import_variation_data); + + _variations_validate(); +} + +void DynamicFontImportSettings::_variation_selected() { + TreeItem *vars_item = vars_list->get_selected(); + if (vars_item) { + Ref<DynamicFontImportSettingsData> import_variation_data = vars_item->get_metadata(0); + ERR_FAIL_NULL(import_variation_data); + + inspector_vars->edit(import_variation_data.ptr()); + import_variation_data->notify_property_list_changed(); + } +} + +void DynamicFontImportSettings::_variation_remove(Object *p_item, int p_column, int p_id) { + TreeItem *vars_item = (TreeItem *)p_item; + ERR_FAIL_NULL(vars_item); + + inspector_vars->edit(nullptr); + + vars_list_root->remove_child(vars_item); + memdelete(vars_item); + + if (vars_list_root->get_first_child()) { + Ref<DynamicFontImportSettingsData> import_variation_data = vars_list_root->get_first_child()->get_metadata(0); + inspector_vars->edit(import_variation_data.ptr()); + import_variation_data->notify_property_list_changed(); + } + + _variations_validate(); +} + +void DynamicFontImportSettings::_variation_changed(const String &p_edited_property) { + _variations_validate(); +} + +void DynamicFontImportSettings::_variations_validate() { + String warn; + if (!vars_list_root->get_first_child()) { + warn = TTR("Warinig: There are no configurations specified, no glyphs will be pre-rendered."); + } + for (TreeItem *vars_item_a = vars_list_root->get_first_child(); vars_item_a; vars_item_a = vars_item_a->get_next()) { + Ref<DynamicFontImportSettingsData> import_variation_data_a = vars_item_a->get_metadata(0); + ERR_FAIL_NULL(import_variation_data_a); + + for (TreeItem *vars_item_b = vars_list_root->get_first_child(); vars_item_b; vars_item_b = vars_item_b->get_next()) { + if (vars_item_b != vars_item_a) { + bool match = true; + for (Map<StringName, Variant>::Element *E = import_variation_data_a->settings.front(); E; E = E->next()) { + Ref<DynamicFontImportSettingsData> import_variation_data_b = vars_item_b->get_metadata(0); + ERR_FAIL_NULL(import_variation_data_b); + match = match && (import_variation_data_b->settings[E->key()] == E->get()); + } + if (match) { + warn = TTR("Warinig: Multiple configurations have identical settings. Duplicates will be ignored."); + break; + } + } + } + } + if (warn.is_empty()) { + label_warn->set_text(""); + label_warn->hide(); + } else { + label_warn->set_text(warn); + label_warn->show(); + } +} + +/*************************************************************************/ +/* Page 3 callbacks: Text to select glyphs */ +/*************************************************************************/ + +void DynamicFontImportSettings::_change_text_opts() { + Vector<String> ftr = ftr_edit->get_text().split(","); + for (int i = 0; i < ftr.size(); i++) { + Vector<String> tokens = ftr[i].split("="); + if (tokens.size() == 2) { + text_edit->set_opentype_feature(tokens[0], tokens[1].to_int()); + } else if (tokens.size() == 1) { + text_edit->set_opentype_feature(tokens[0], 1); + } + } + text_edit->set_language(lang_edit->get_text()); +} + +void DynamicFontImportSettings::_glyph_clear() { + selected_glyphs.clear(); + label_glyphs->set_text(TTR("Preloaded glyphs: ") + itos(selected_glyphs.size())); + _range_selected(); +} + +void DynamicFontImportSettings::_glyph_text_selected() { + Dictionary ftrs; + Vector<String> ftr = ftr_edit->get_text().split(","); + for (int i = 0; i < ftr.size(); i++) { + Vector<String> tokens = ftr[i].split("="); + if (tokens.size() == 2) { + ftrs[tokens[0]] = tokens[1].to_int(); + } else if (tokens.size() == 1) { + ftrs[tokens[0]] = 1; + } + } + + RID text_rid = TS->create_shaped_text(); + if (text_rid.is_valid()) { + TS->shaped_text_add_string(text_rid, text_edit->get_text(), font_main->get_rids(), 16, ftrs, text_edit->get_language()); + TS->shaped_text_shape(text_rid); + const Vector<TextServer::Glyph> &gl = TS->shaped_text_get_glyphs(text_rid); + + for (int i = 0; i < gl.size(); i++) { + if (gl[i].font_rid.is_valid() && gl[i].index != 0) { + selected_glyphs.insert(gl[i].index); + } + } + TS->free(text_rid); + label_glyphs->set_text(TTR("Preloaded glyphs: ") + itos(selected_glyphs.size())); + } + _range_selected(); +} + +/*************************************************************************/ +/* Page 4 callbacks: Character map */ +/*************************************************************************/ + +void DynamicFontImportSettings::_glyph_selected() { + TreeItem *item = glyph_table->get_selected(); + ERR_FAIL_NULL(item); + + Color scol = glyph_table->get_theme_color("box_selection_fill_color", "Editor"); + Color fcol = glyph_table->get_theme_color("font_selected_color", "Editor"); + scol.a = 1.f; + + int32_t c = item->get_metadata(glyph_table->get_selected_column()); + if (font_main->has_char(c)) { + if (_char_update(c)) { + item->set_custom_color(glyph_table->get_selected_column(), fcol); + item->set_custom_bg_color(glyph_table->get_selected_column(), scol); + } else { + item->clear_custom_color(glyph_table->get_selected_column()); + item->clear_custom_bg_color(glyph_table->get_selected_column()); + } + } + label_glyphs->set_text(TTR("Preloaded glyphs: ") + itos(selected_glyphs.size())); +} + +void DynamicFontImportSettings::_range_edited() { + TreeItem *item = glyph_tree->get_selected(); + ERR_FAIL_NULL(item); + Vector2i range = item->get_metadata(0); + _range_update(range.x, range.y); +} + +void DynamicFontImportSettings::_range_selected() { + TreeItem *item = glyph_tree->get_selected(); + if (item) { + Vector2i range = item->get_metadata(0); + _edit_range(range.x, range.y); + } +} + +void DynamicFontImportSettings::_edit_range(int32_t p_start, int32_t p_end) { + glyph_table->clear(); + + TreeItem *root = glyph_table->create_item(); + ERR_FAIL_NULL(root); + + Color scol = glyph_table->get_theme_color("box_selection_fill_color", "Editor"); + Color fcol = glyph_table->get_theme_color("font_selected_color", "Editor"); + scol.a = 1.f; + + TreeItem *item = nullptr; + int col = 0; + + for (int32_t c = p_start; c <= p_end; c++) { + if (col == 0) { + item = glyph_table->create_item(root); + ERR_FAIL_NULL(item); + item->set_text(0, _pad_zeros(String::num_int64(c, 16))); + item->set_text_align(0, TreeItem::ALIGN_LEFT); + item->set_selectable(0, false); + item->set_custom_bg_color(0, glyph_table->get_theme_color("dark_color_3", "Editor")); + } + if (font_main->has_char(c)) { + item->set_text(col + 1, String::chr(c)); + item->set_custom_color(col + 1, Color(1, 1, 1)); + if (selected_chars.has(c) || (font_main->get_data(0).is_valid() && selected_glyphs.has(font_main->get_data(0)->get_glyph_index(get_theme_font_size("font_size") * 2, c)))) { + item->set_custom_color(col + 1, fcol); + item->set_custom_bg_color(col + 1, scol); + } else { + item->clear_custom_color(col + 1); + item->clear_custom_bg_color(col + 1); + } + } else { + item->set_custom_bg_color(col + 1, glyph_table->get_theme_color("dark_color_2", "Editor")); + } + item->set_metadata(col + 1, c); + item->set_text_align(col + 1, TreeItem::ALIGN_CENTER); + item->set_selectable(col + 1, true); + item->set_custom_font(col + 1, font_main); + item->set_custom_font_size(col + 1, get_theme_font_size("font_size") * 2); + + col++; + if (col == 16) { + col = 0; + } + } + label_glyphs->set_text(TTR("Preloaded glyphs: ") + itos(selected_glyphs.size())); +} + +bool DynamicFontImportSettings::_char_update(int32_t p_char) { + if (selected_chars.has(p_char)) { + selected_chars.erase(p_char); + return false; + } else if (font_main->get_data(0).is_valid() && selected_glyphs.has(font_main->get_data(0)->get_glyph_index(get_theme_font_size("font_size") * 2, p_char))) { + selected_glyphs.erase(font_main->get_data(0)->get_glyph_index(get_theme_font_size("font_size") * 2, p_char)); + return false; + } else { + selected_chars.insert(p_char); + return true; + } + label_glyphs->set_text(TTR("Preloaded glyphs: ") + itos(selected_glyphs.size())); +} + +void DynamicFontImportSettings::_range_update(int32_t p_start, int32_t p_end) { + bool all_selected = true; + for (int32_t i = p_start; i <= p_end; i++) { + if (font_main->has_char(i)) { + if (font_main->get_data(0).is_valid()) { + all_selected = all_selected && (selected_chars.has(i) || (font_main->get_data(0).is_valid() && selected_glyphs.has(font_main->get_data(0)->get_glyph_index(get_theme_font_size("font_size") * 2, i)))); + } else { + all_selected = all_selected && selected_chars.has(i); + } + } + } + for (int32_t i = p_start; i <= p_end; i++) { + if (font_main->has_char(i)) { + if (!all_selected) { + selected_chars.insert(i); + } else { + selected_chars.erase(i); + if (font_main->get_data(0).is_valid()) { + selected_glyphs.erase(font_main->get_data(0)->get_glyph_index(get_theme_font_size("font_size") * 2, i)); + } + } + } + } + _edit_range(p_start, p_end); +} + +/*************************************************************************/ +/* Page 5 callbacks: CMetadata override */ +/*************************************************************************/ + +void DynamicFontImportSettings::_lang_add() { + menu_langs->set_position(lang_list->get_screen_transform().xform(lang_list->get_local_mouse_position())); + menu_langs->set_size(Vector2(1, 1)); + menu_langs->popup(); +} + +void DynamicFontImportSettings::_lang_add_item(int p_option) { + TreeItem *lang_item = lang_list->create_item(lang_list_root); + ERR_FAIL_NULL(lang_item); + + lang_item->set_cell_mode(0, TreeItem::CELL_MODE_CHECK); + lang_item->set_editable(0, true); + lang_item->set_checked(0, false); + lang_item->set_text(1, langs[p_option].code); + lang_item->set_editable(1, true); + lang_item->add_button(2, lang_list->get_theme_icon("Remove", "EditorIcons"), BUTTON_REMOVE_VAR, false, TTR("Remove")); + lang_item->set_button_color(2, 0, Color(1, 1, 1, 0.75)); +} + +void DynamicFontImportSettings::_lang_remove(Object *p_item, int p_column, int p_id) { + TreeItem *lang_item = (TreeItem *)p_item; + ERR_FAIL_NULL(lang_item); + + lang_list_root->remove_child(lang_item); + memdelete(lang_item); +} + +void DynamicFontImportSettings::_script_add() { + menu_scripts->set_position(script_list->get_screen_transform().xform(script_list->get_local_mouse_position())); + menu_scripts->set_size(Vector2(1, 1)); + menu_scripts->popup(); +} + +void DynamicFontImportSettings::_script_add_item(int p_option) { + TreeItem *script_item = script_list->create_item(script_list_root); + ERR_FAIL_NULL(script_item); + + script_item->set_cell_mode(0, TreeItem::CELL_MODE_CHECK); + script_item->set_editable(0, true); + script_item->set_checked(0, false); + script_item->set_text(1, scripts[p_option].code); + script_item->set_editable(1, true); + script_item->add_button(2, lang_list->get_theme_icon("Remove", "EditorIcons"), BUTTON_REMOVE_VAR, false, TTR("Remove")); + script_item->set_button_color(2, 0, Color(1, 1, 1, 0.75)); +} + +void DynamicFontImportSettings::_script_remove(Object *p_item, int p_column, int p_id) { + TreeItem *script_item = (TreeItem *)p_item; + ERR_FAIL_NULL(script_item); + + script_list_root->remove_child(script_item); + memdelete(script_item); +} + +/*************************************************************************/ +/* Common */ +/*************************************************************************/ + +DynamicFontImportSettings *DynamicFontImportSettings::singleton = nullptr; + +String DynamicFontImportSettings::_pad_zeros(const String &p_hex) const { + int len = CLAMP(5 - p_hex.length(), 0, 5); + return String("0").repeat(len) + p_hex; +} + +void DynamicFontImportSettings::_notification(int p_what) { + if (p_what == NOTIFICATION_READY) { + connect("confirmed", callable_mp(this, &DynamicFontImportSettings::_re_import)); + } else if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) { + add_lang->set_icon(add_var->get_theme_icon("Add", "EditorIcons")); + add_script->set_icon(add_var->get_theme_icon("Add", "EditorIcons")); + add_var->set_icon(add_var->get_theme_icon("Add", "EditorIcons")); + } +} + +void DynamicFontImportSettings::_re_import() { + Map<StringName, Variant> main_settings; + + main_settings["antialiased"] = import_settings_data->get("antialiased"); + main_settings["multichannel_signed_distance_field"] = import_settings_data->get("multichannel_signed_distance_field"); + main_settings["msdf_pixel_range"] = import_settings_data->get("msdf_pixel_range"); + main_settings["msdf_size"] = import_settings_data->get("msdf_size"); + main_settings["force_autohinter"] = import_settings_data->get("force_autohinter"); + main_settings["hinting"] = import_settings_data->get("hinting"); + main_settings["oversampling"] = import_settings_data->get("oversampling"); + main_settings["compress"] = import_settings_data->get("compress"); + + Vector<String> variations; + for (TreeItem *vars_item = vars_list_root->get_first_child(); vars_item; vars_item = vars_item->get_next()) { + String variation; + Ref<DynamicFontImportSettingsData> import_variation_data = vars_item->get_metadata(0); + ERR_FAIL_NULL(import_variation_data); + + String name = vars_item->get_text(0); + variation += ("name=" + name); + for (Map<StringName, Variant>::Element *E = import_variation_data->settings.front(); E; E = E->next()) { + if (!variation.is_empty()) { + variation += ","; + } + variation += (String(E->key()) + "=" + String(E->get())); + } + variations.push_back(variation); + } + main_settings["preload/configurations"] = variations; + + Vector<String> langs_enabled; + Vector<String> langs_disabled; + for (TreeItem *lang_item = lang_list_root->get_first_child(); lang_item; lang_item = lang_item->get_next()) { + bool selected = lang_item->is_checked(0); + String name = lang_item->get_text(1); + if (selected) { + langs_enabled.push_back(name); + } else { + langs_disabled.push_back(name); + } + } + main_settings["support_overrides/language_enabled"] = langs_enabled; + main_settings["support_overrides/language_disabled"] = langs_disabled; + + Vector<String> scripts_enabled; + Vector<String> scripts_disabled; + for (TreeItem *script_item = script_list_root->get_first_child(); script_item; script_item = script_item->get_next()) { + bool selected = script_item->is_checked(0); + String name = script_item->get_text(1); + if (selected) { + scripts_enabled.push_back(name); + } else { + scripts_disabled.push_back(name); + } + } + main_settings["support_overrides/script_enabled"] = scripts_enabled; + main_settings["support_overrides/script_disabled"] = scripts_disabled; + + if (!selected_chars.is_empty()) { + Vector<String> ranges; + char32_t start = selected_chars.front()->get(); + for (Set<char32_t>::Element *E = selected_chars.front()->next(); E; E = E->next()) { + if (E->prev() && ((E->prev()->get() + 1) != E->get())) { + ranges.push_back(String("0x") + String::num_int64(start, 16) + String("-0x") + String::num_int64(E->prev()->get(), 16)); + start = E->get(); + } + } + ranges.push_back(String("0x") + String::num_int64(start, 16) + String("-0x") + String::num_int64(selected_chars.back()->get(), 16)); + main_settings["preload/char_ranges"] = ranges; + } + + if (!selected_glyphs.is_empty()) { + Vector<String> ranges; + int32_t start = selected_glyphs.front()->get(); + for (Set<int32_t>::Element *E = selected_glyphs.front()->next(); E; E = E->next()) { + if (E->prev() && ((E->prev()->get() + 1) != E->get())) { + ranges.push_back(String("0x") + String::num_int64(start, 16) + String("-0x") + String::num_int64(E->prev()->get(), 16)); + start = E->get(); + } + } + ranges.push_back(String("0x") + String::num_int64(start, 16) + String("-0x") + String::num_int64(selected_glyphs.back()->get(), 16)); + main_settings["preload/glyph_ranges"] = ranges; + } + + if (OS::get_singleton()->is_stdout_verbose()) { + print_line("Import settings:"); + for (Map<StringName, Variant>::Element *E = main_settings.front(); E; E = E->next()) { + print_line(String(" ") + String(E->key()).utf8().get_data() + " == " + String(E->get()).utf8().get_data()); + } + } + + EditorFileSystem::get_singleton()->reimport_file_with_custom_parameters(base_path, "font_data_dynamic", main_settings); +} + +void DynamicFontImportSettings::open_settings(const String &p_path) { + // Load base font data. + Vector<uint8_t> data = FileAccess::get_file_as_array(p_path); + + // Load font for preview. + Ref<FontData> dfont_prev; + dfont_prev.instantiate(); + dfont_prev->set_data(data); + + font_preview.instantiate(); + font_preview->add_data(dfont_prev); + + String sample; + static const String sample_base = U"12漢字ԱբΑαАбΑαאבابܐܒހށआআਆઆଆஆఆಆആආกิກິༀကႠა한글ሀᎣᐁᚁᚠᜀᜠᝀᝠកᠠᤁᥐAb😀"; + for (int i = 0; i < sample_base.length(); i++) { + if (dfont_prev->has_char(sample_base[i])) { + sample += sample_base[i]; + } + } + if (sample.is_empty()) { + sample = dfont_prev->get_supported_chars().substr(0, 6); + } + font_preview_label->set_text(sample); + + // Load second copy of font with MSDF disabled for the glyph table and metadata extraction. + Ref<FontData> dfont_main; + dfont_main.instantiate(); + dfont_main->set_data(data); + dfont_main->set_multichannel_signed_distance_field(false); + + font_main.instantiate(); + font_main->add_data(dfont_main); + text_edit->add_theme_font_override("font", font_main); + + base_path = p_path; + + inspector_vars->edit(nullptr); + inspector_general->edit(nullptr); + + int gww = get_theme_font("font")->get_string_size("00000", get_theme_font_size("font_size")).x + 50; + glyph_table->set_column_custom_minimum_width(0, gww); + + glyph_table->clear(); + vars_list->clear(); + lang_list->clear(); + script_list->clear(); + + selected_chars.clear(); + selected_glyphs.clear(); + text_edit->set_text(String()); + + vars_list_root = vars_list->create_item(); + lang_list_root = lang_list->create_item(); + script_list_root = script_list->create_item(); + + options_variations.clear(); + Dictionary var_list = dfont_main->get_supported_variation_list(); + for (int i = 0; i < var_list.size(); i++) { + int32_t tag = var_list.get_key_at_index(i); + Vector3i value = var_list.get_value_at_index(i); + options_variations.push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::FLOAT, TS->tag_to_name(tag), PROPERTY_HINT_RANGE, itos(value.x) + "," + itos(value.y) + ",1"), value.z)); + } + options_variations.push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::INT, "size", PROPERTY_HINT_RANGE, "0,127,1"), 16)); + options_variations.push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::INT, "outline_size", PROPERTY_HINT_RANGE, "0,127,1"), 0)); + options_variations.push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::INT, "extra_spacing_glyph"), 0)); + options_variations.push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::INT, "extra_spacing_space"), 0)); + + import_settings_data->defaults.clear(); + for (List<ResourceImporter::ImportOption>::Element *E = options_general.front(); E; E = E->next()) { + import_settings_data->defaults[E->get().option.name] = E->get().default_value; + } + + Ref<ConfigFile> config; + config.instantiate(); + ERR_FAIL_NULL(config); + + Error err = config->load(p_path + ".import"); + print_verbose("Loading import settings:"); + if (err == OK) { + List<String> keys; + config->get_section_keys("params", &keys); + for (List<String>::Element *E = keys.front(); E; E = E->next()) { + String key = E->get(); + print_verbose(String(" ") + key + " == " + String(config->get_value("params", key))); + if (key == "preload/char_ranges") { + Vector<String> ranges = config->get_value("params", key); + for (int i = 0; i < ranges.size(); i++) { + int32_t start, end; + Vector<String> tokens = ranges[i].split("-"); + if (tokens.size() == 2) { + if (!ResourceImporterDynamicFont::_decode_range(tokens[0], start) || !ResourceImporterDynamicFont::_decode_range(tokens[1], end)) { + WARN_PRINT("Invalid range: \"" + ranges[i] + "\""); + continue; + } + } else if (tokens.size() == 1) { + if (!ResourceImporterDynamicFont::_decode_range(tokens[0], start)) { + WARN_PRINT("Invalid range: \"" + ranges[i] + "\""); + continue; + } + end = start; + } else { + WARN_PRINT("Invalid range: \"" + ranges[i] + "\""); + continue; + } + for (int32_t j = start; j <= end; j++) { + selected_chars.insert(j); + } + } + } else if (key == "preload/glyph_ranges") { + Vector<String> ranges = config->get_value("params", key); + for (int i = 0; i < ranges.size(); i++) { + int32_t start, end; + Vector<String> tokens = ranges[i].split("-"); + if (tokens.size() == 2) { + if (!ResourceImporterDynamicFont::_decode_range(tokens[0], start) || !ResourceImporterDynamicFont::_decode_range(tokens[1], end)) { + WARN_PRINT("Invalid range: \"" + ranges[i] + "\""); + continue; + } + } else if (tokens.size() == 1) { + if (!ResourceImporterDynamicFont::_decode_range(tokens[0], start)) { + WARN_PRINT("Invalid range: \"" + ranges[i] + "\""); + continue; + } + end = start; + } else { + WARN_PRINT("Invalid range: \"" + ranges[i] + "\""); + continue; + } + for (int32_t j = start; j <= end; j++) { + selected_glyphs.insert(j); + } + } + } else if (key == "preload/configurations") { + Vector<String> variations = config->get_value("params", key); + for (int i = 0; i < variations.size(); i++) { + TreeItem *vars_item = vars_list->create_item(vars_list_root); + ERR_FAIL_NULL(vars_item); + + vars_item->set_text(0, TTR("Configuration") + " " + itos(i)); + vars_item->set_editable(0, true); + vars_item->add_button(1, vars_list->get_theme_icon("Remove", "EditorIcons"), BUTTON_REMOVE_VAR, false, TTR("Remove Variation")); + vars_item->set_button_color(1, 0, Color(1, 1, 1, 0.75)); + + Ref<DynamicFontImportSettingsData> import_variation_data_custom; + import_variation_data_custom.instantiate(); + import_variation_data_custom->owner = this; + ERR_FAIL_NULL(import_variation_data_custom); + + for (List<ResourceImporter::ImportOption>::Element *F = options_variations.front(); F; F = F->next()) { + import_variation_data_custom->defaults[F->get().option.name] = F->get().default_value; + } + + import_variation_data_custom->options = options_variations; + + vars_item->set_metadata(0, import_variation_data_custom); + Vector<String> variation_tags = variations[i].split(","); + for (int j = 0; j < variation_tags.size(); j++) { + Vector<String> tokens = variation_tags[j].split("="); + if (tokens[0] == "name") { + vars_item->set_text(0, tokens[1]); + } else if (tokens[0] == "size" || tokens[0] == "outline_size" || tokens[0] == "extra_spacing_space" || tokens[0] == "extra_spacing_glyph") { + import_variation_data_custom->set(tokens[0], tokens[1].to_int()); + } else { + import_variation_data_custom->set(tokens[0], tokens[1].to_float()); + } + } + } + } else if (key == "support_overrides/language_enabled") { + PackedStringArray _langs = config->get_value("params", key); + for (int i = 0; i < _langs.size(); i++) { + TreeItem *lang_item = lang_list->create_item(lang_list_root); + ERR_FAIL_NULL(lang_item); + + lang_item->set_cell_mode(0, TreeItem::CELL_MODE_CHECK); + lang_item->set_editable(0, true); + lang_item->set_checked(0, true); + lang_item->set_text(1, _langs[i]); + lang_item->set_editable(1, true); + lang_item->add_button(2, lang_list->get_theme_icon("Remove", "EditorIcons"), BUTTON_REMOVE_VAR, false, TTR("Remove")); + } + } else if (key == "support_overrides/language_disabled") { + PackedStringArray _langs = config->get_value("params", key); + for (int i = 0; i < _langs.size(); i++) { + TreeItem *lang_item = lang_list->create_item(lang_list_root); + ERR_FAIL_NULL(lang_item); + + lang_item->set_cell_mode(0, TreeItem::CELL_MODE_CHECK); + lang_item->set_editable(0, true); + lang_item->set_checked(0, false); + lang_item->set_text(1, _langs[i]); + lang_item->set_editable(1, true); + lang_item->add_button(2, lang_list->get_theme_icon("Remove", "EditorIcons"), BUTTON_REMOVE_VAR, false, TTR("Remove")); + } + } else if (key == "support_overrides/script_enabled") { + PackedStringArray _scripts = config->get_value("params", key); + for (int i = 0; i < _scripts.size(); i++) { + TreeItem *script_item = script_list->create_item(script_list_root); + ERR_FAIL_NULL(script_item); + + script_item->set_cell_mode(0, TreeItem::CELL_MODE_CHECK); + script_item->set_editable(0, true); + script_item->set_checked(0, true); + script_item->set_text(1, _scripts[i]); + script_item->set_editable(1, true); + script_item->add_button(2, lang_list->get_theme_icon("Remove", "EditorIcons"), BUTTON_REMOVE_VAR, false, TTR("Remove")); + } + } else if (key == "support_overrides/script_disabled") { + PackedStringArray _scripts = config->get_value("params", key); + for (int i = 0; i < _scripts.size(); i++) { + TreeItem *script_item = script_list->create_item(script_list_root); + ERR_FAIL_NULL(script_item); + + script_item->set_cell_mode(0, TreeItem::CELL_MODE_CHECK); + script_item->set_editable(0, true); + script_item->set_checked(0, false); + script_item->set_text(1, _scripts[i]); + script_item->set_editable(1, true); + script_item->add_button(2, lang_list->get_theme_icon("Remove", "EditorIcons"), BUTTON_REMOVE_VAR, false, TTR("Remove")); + } + } else { + Variant value = config->get_value("params", key); + import_settings_data->defaults[key] = value; + } + } + } + label_glyphs->set_text(TTR("Preloaded glyphs: ") + itos(selected_glyphs.size())); + + import_settings_data->options = options_general; + inspector_general->edit(import_settings_data.ptr()); + import_settings_data->notify_property_list_changed(); + + if (font_preview->get_data_count() > 0) { + font_preview->get_data(0)->set_antialiased(import_settings_data->get("antialiased")); + font_preview->get_data(0)->set_multichannel_signed_distance_field(import_settings_data->get("multichannel_signed_distance_field")); + font_preview->get_data(0)->set_msdf_pixel_range(import_settings_data->get("msdf_pixel_range")); + font_preview->get_data(0)->set_msdf_size(import_settings_data->get("msdf_size")); + font_preview->get_data(0)->set_force_autohinter(import_settings_data->get("force_autohinter")); + font_preview->get_data(0)->set_hinting((TextServer::Hinting)import_settings_data->get("hinting").operator int()); + font_preview->get_data(0)->set_oversampling(import_settings_data->get("oversampling")); + } + font_preview_label->add_theme_font_override("font", font_preview); + font_preview_label->update(); + + _variations_validate(); + + popup_centered_ratio(); + + set_title(vformat(TTR("Advanced Import Settings for '%s'"), base_path.get_file())); +} + +DynamicFontImportSettings *DynamicFontImportSettings::get_singleton() { + return singleton; +} + +DynamicFontImportSettings::DynamicFontImportSettings() { + singleton = this; + + options_general.push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::BOOL, "antialiased"), true)); + options_general.push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::BOOL, "multichannel_signed_distance_field", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), true)); + options_general.push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::INT, "msdf_pixel_range", PROPERTY_HINT_RANGE, "1,100,1"), 8)); + options_general.push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::INT, "msdf_size", PROPERTY_HINT_RANGE, "1,250,1"), 48)); + options_general.push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::BOOL, "force_autohinter"), false)); + options_general.push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::INT, "hinting", PROPERTY_HINT_ENUM, "None,Light,Normal"), 1)); + options_general.push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::FLOAT, "oversampling", PROPERTY_HINT_RANGE, "0,10,0.1"), 0.0)); + options_general.push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::BOOL, "compress", PROPERTY_HINT_NONE, ""), false)); + + // Popup menus + + menu_langs = memnew(PopupMenu); + menu_langs->set_name("Language"); + for (int i = 0; langs[i].name != String(); i++) { + if (langs[i].name == "-") { + menu_langs->add_separator(); + } else { + menu_langs->add_item(langs[i].name + " (" + langs[i].code + ")", i); + } + } + add_child(menu_langs); + menu_langs->connect("id_pressed", callable_mp(this, &DynamicFontImportSettings::_lang_add_item)); + + menu_scripts = memnew(PopupMenu); + menu_scripts->set_name("Script"); + for (int i = 0; scripts[i].name != String(); i++) { + if (scripts[i].name == "-") { + menu_scripts->add_separator(); + } else { + menu_scripts->add_item(scripts[i].name + " (" + scripts[i].code + ")", i); + } + } + add_child(menu_scripts); + menu_scripts->connect("id_pressed", callable_mp(this, &DynamicFontImportSettings::_script_add_item)); + + Color warn_color = (EditorNode::get_singleton()) ? EditorNode::get_singleton()->get_gui_base()->get_theme_color("warning_color", "Editor") : Color(1, 1, 0); + + // Root layout + + VBoxContainer *root_vb = memnew(VBoxContainer); + add_child(root_vb); + + main_pages = memnew(TabContainer); + main_pages->set_v_size_flags(Control::SIZE_EXPAND_FILL); + main_pages->set_h_size_flags(Control::SIZE_EXPAND_FILL); + root_vb->add_child(main_pages); + + label_warn = memnew(Label); + label_warn->set_align(Label::ALIGN_CENTER); + label_warn->set_text(""); + root_vb->add_child(label_warn); + label_warn->add_theme_color_override("font_color", warn_color); + label_warn->hide(); + + // Page 1 layout: Rendering Options + + VBoxContainer *page1_vb = memnew(VBoxContainer); + page1_vb->set_meta("_tab_name", TTR("Rendering options")); + main_pages->add_child(page1_vb); + + page1_description = memnew(Label); + page1_description->set_text(TTR("Select font rendering options:")); + page1_description->set_h_size_flags(Control::SIZE_EXPAND_FILL); + page1_vb->add_child(page1_description); + + HSplitContainer *page1_hb = memnew(HSplitContainer); + page1_hb->set_v_size_flags(Control::SIZE_EXPAND_FILL); + page1_hb->set_h_size_flags(Control::SIZE_EXPAND_FILL); + page1_vb->add_child(page1_hb); + + font_preview_label = memnew(Label); + font_preview_label->add_theme_font_size_override("font_size", 200 * EDSCALE); + font_preview_label->set_align(Label::ALIGN_CENTER); + font_preview_label->set_valign(Label::VALIGN_CENTER); + font_preview_label->set_autowrap_mode(Label::AUTOWRAP_ARBITRARY); + font_preview_label->set_clip_text(true); + font_preview_label->set_v_size_flags(Control::SIZE_EXPAND_FILL); + font_preview_label->set_h_size_flags(Control::SIZE_EXPAND_FILL); + page1_hb->add_child(font_preview_label); + + inspector_general = memnew(EditorInspector); + inspector_general->set_v_size_flags(Control::SIZE_EXPAND_FILL); + inspector_general->set_custom_minimum_size(Size2(300 * EDSCALE, 250 * EDSCALE)); + inspector_general->connect("property_edited", callable_mp(this, &DynamicFontImportSettings::_main_prop_changed)); + page1_hb->add_child(inspector_general); + + // Page 2 layout: Configurations + VBoxContainer *page2_vb = memnew(VBoxContainer); + page2_vb->set_meta("_tab_name", TTR("Sizes and variations")); + main_pages->add_child(page2_vb); + + page2_description = memnew(Label); + page2_description->set_text(TTR("Add font size, variation coordinates, and extra spacing combinations to pre-render:")); + page2_description->set_h_size_flags(Control::SIZE_EXPAND_FILL); + page2_description->set_autowrap_mode(Label::AUTOWRAP_WORD_SMART); + page2_vb->add_child(page2_description); + + HSplitContainer *page2_hb = memnew(HSplitContainer); + page2_hb->set_v_size_flags(Control::SIZE_EXPAND_FILL); + page2_hb->set_h_size_flags(Control::SIZE_EXPAND_FILL); + page2_vb->add_child(page2_hb); + + VBoxContainer *page2_side_vb = memnew(VBoxContainer); + page2_hb->add_child(page2_side_vb); + + HBoxContainer *page2_hb_vars = memnew(HBoxContainer); + page2_side_vb->add_child(page2_hb_vars); + + label_vars = memnew(Label); + page2_hb_vars->add_child(label_vars); + label_vars->set_align(Label::ALIGN_CENTER); + label_vars->set_h_size_flags(Control::SIZE_EXPAND_FILL); + label_vars->set_text(TTR("Configuration:")); + + add_var = memnew(Button); + page2_hb_vars->add_child(add_var); + add_var->set_tooltip(TTR("Add configuration")); + add_var->set_icon(add_var->get_theme_icon("Add", "EditorIcons")); + add_var->connect("pressed", callable_mp(this, &DynamicFontImportSettings::_variation_add)); + + vars_list = memnew(Tree); + page2_side_vb->add_child(vars_list); + vars_list->set_custom_minimum_size(Size2(300 * EDSCALE, 0)); + vars_list->set_hide_root(true); + vars_list->set_columns(2); + vars_list->set_column_expand(0, true); + vars_list->set_column_custom_minimum_width(0, 80 * EDSCALE); + vars_list->set_column_expand(1, false); + vars_list->set_column_custom_minimum_width(1, 50 * EDSCALE); + vars_list->connect("item_selected", callable_mp(this, &DynamicFontImportSettings::_variation_selected)); + vars_list->connect("button_pressed", callable_mp(this, &DynamicFontImportSettings::_variation_remove)); + vars_list->set_v_size_flags(Control::SIZE_EXPAND_FILL); + + inspector_vars = memnew(EditorInspector); + inspector_vars->set_v_size_flags(Control::SIZE_EXPAND_FILL); + inspector_vars->connect("property_edited", callable_mp(this, &DynamicFontImportSettings::_variation_changed)); + page2_hb->add_child(inspector_vars); + + // Page 3 layout: Text to select glyphs + VBoxContainer *page3_vb = memnew(VBoxContainer); + page3_vb->set_meta("_tab_name", TTR("Glyphs from the text")); + main_pages->add_child(page3_vb); + + page3_description = memnew(Label); + page3_description->set_text(TTR("Enter a text to shape and add all required glyphs to pre-render list:")); + page3_description->set_h_size_flags(Control::SIZE_EXPAND_FILL); + page3_description->set_autowrap_mode(Label::AUTOWRAP_WORD_SMART); + page3_vb->add_child(page3_description); + + HBoxContainer *ot_hb = memnew(HBoxContainer); + page3_vb->add_child(ot_hb); + ot_hb->set_h_size_flags(Control::SIZE_EXPAND_FILL); + + Label *label_ed_ftr = memnew(Label); + ot_hb->add_child(label_ed_ftr); + label_ed_ftr->set_text(TTR("OpenType features:")); + + ftr_edit = memnew(LineEdit); + ot_hb->add_child(ftr_edit); + ftr_edit->connect("text_changed", callable_mp(this, &DynamicFontImportSettings::_change_text_opts)); + ftr_edit->set_h_size_flags(Control::SIZE_EXPAND_FILL); + + Label *label_ed_lang = memnew(Label); + ot_hb->add_child(label_ed_lang); + label_ed_lang->set_text(TTR("Text language:")); + + lang_edit = memnew(LineEdit); + ot_hb->add_child(lang_edit); + lang_edit->connect("text_changed", callable_mp(this, &DynamicFontImportSettings::_change_text_opts)); + lang_edit->set_h_size_flags(Control::SIZE_EXPAND_FILL); + + text_edit = memnew(TextEdit); + page3_vb->add_child(text_edit); + text_edit->set_v_size_flags(Control::SIZE_EXPAND_FILL); + text_edit->set_h_size_flags(Control::SIZE_EXPAND_FILL); + + HBoxContainer *text_hb = memnew(HBoxContainer); + page3_vb->add_child(text_hb); + text_hb->set_h_size_flags(Control::SIZE_EXPAND_FILL); + + label_glyphs = memnew(Label); + text_hb->add_child(label_glyphs); + label_glyphs->set_text(TTR("Preloaded glyphs: ") + itos(0)); + label_glyphs->set_custom_minimum_size(Size2(50 * EDSCALE, 0)); + + Button *btn_fill = memnew(Button); + text_hb->add_child(btn_fill); + btn_fill->set_text(TTR("Shape text and add glyphs")); + btn_fill->connect("pressed", callable_mp(this, &DynamicFontImportSettings::_glyph_text_selected)); + + Button *btn_clear = memnew(Button); + text_hb->add_child(btn_clear); + btn_clear->set_text(TTR("Clear glyph list")); + btn_clear->connect("pressed", callable_mp(this, &DynamicFontImportSettings::_glyph_clear)); + + // Page 4 layout: Character map + VBoxContainer *page4_vb = memnew(VBoxContainer); + page4_vb->set_meta("_tab_name", TTR("Glyphs from the character map")); + main_pages->add_child(page4_vb); + + page4_description = memnew(Label); + page4_description->set_text(TTR("Add or remove additional glyphs from the character map to pre-render list:\nNote: Some stylistic alternatives and glyph variants do not have one-to-one correspondence to character, and not shown in this map, use \"Glyphs from the text\" to add these.")); + page4_description->set_h_size_flags(Control::SIZE_EXPAND_FILL); + page4_description->set_autowrap_mode(Label::AUTOWRAP_WORD_SMART); + page4_vb->add_child(page4_description); + + HSplitContainer *glyphs_split = memnew(HSplitContainer); + glyphs_split->set_v_size_flags(Control::SIZE_EXPAND_FILL); + glyphs_split->set_h_size_flags(Control::SIZE_EXPAND_FILL); + page4_vb->add_child(glyphs_split); + + glyph_table = memnew(Tree); + glyphs_split->add_child(glyph_table); + glyph_table->set_custom_minimum_size(Size2((30 * 16 + 100) * EDSCALE, 0)); + glyph_table->set_columns(17); + glyph_table->set_column_expand(0, false); + glyph_table->set_hide_root(true); + glyph_table->set_allow_reselect(true); + glyph_table->set_select_mode(Tree::SELECT_SINGLE); + glyph_table->connect("item_activated", callable_mp(this, &DynamicFontImportSettings::_glyph_selected)); + glyph_table->set_column_titles_visible(true); + for (int i = 0; i < 16; i++) { + glyph_table->set_column_title(i + 1, String::num_int64(i, 16)); + } + glyph_table->add_theme_style_override("selected", glyph_table->get_theme_stylebox("bg")); + glyph_table->add_theme_style_override("selected_focus", glyph_table->get_theme_stylebox("bg")); + glyph_table->add_theme_constant_override("hseparation", 0); + glyph_table->set_h_size_flags(Control::SIZE_EXPAND_FILL); + glyph_table->set_v_size_flags(Control::SIZE_EXPAND_FILL); + + glyph_tree = memnew(Tree); + glyphs_split->add_child(glyph_tree); + glyph_tree->set_custom_minimum_size(Size2(300 * EDSCALE, 0)); + glyph_tree->set_columns(3); + glyph_tree->set_hide_root(true); + glyph_tree->set_column_expand(0, false); + glyph_tree->set_column_expand(1, true); + glyph_tree->set_column_custom_minimum_width(0, 120 * EDSCALE); + glyph_tree->connect("item_activated", callable_mp(this, &DynamicFontImportSettings::_range_edited)); + glyph_tree->connect("item_selected", callable_mp(this, &DynamicFontImportSettings::_range_selected)); + glyph_tree->set_v_size_flags(Control::SIZE_EXPAND_FILL); + glyph_root = glyph_tree->create_item(); + for (int i = 0; unicode_ranges[i].name != String(); i++) { + _add_glyph_range_item(unicode_ranges[i].start, unicode_ranges[i].end, unicode_ranges[i].name); + } + + // Page 4 layout: Metadata override + VBoxContainer *page5_vb = memnew(VBoxContainer); + page5_vb->set_meta("_tab_name", TTR("Metadata override")); + main_pages->add_child(page5_vb); + + page5_description = memnew(Label); + page5_description->set_text(TTR("Add or remove language and script support overrides, to control fallback font selection order:")); + page5_description->set_h_size_flags(Control::SIZE_EXPAND_FILL); + page5_description->set_autowrap_mode(Label::AUTOWRAP_WORD_SMART); + page5_vb->add_child(page5_description); + + HBoxContainer *hb_lang = memnew(HBoxContainer); + page5_vb->add_child(hb_lang); + + label_langs = memnew(Label); + label_langs->set_align(Label::ALIGN_CENTER); + label_langs->set_h_size_flags(Control::SIZE_EXPAND_FILL); + label_langs->set_text(TTR("Language support overrides")); + hb_lang->add_child(label_langs); + + add_lang = memnew(Button); + hb_lang->add_child(add_lang); + add_lang->set_tooltip(TTR("Add language override")); + add_lang->set_icon(add_var->get_theme_icon("Add", "EditorIcons")); + add_lang->connect("pressed", callable_mp(this, &DynamicFontImportSettings::_lang_add)); + + lang_list = memnew(Tree); + page5_vb->add_child(lang_list); + lang_list->set_hide_root(true); + lang_list->set_columns(3); + lang_list->set_column_expand(0, false); // Check + lang_list->set_column_custom_minimum_width(0, 50 * EDSCALE); + lang_list->set_column_expand(1, true); + lang_list->set_column_custom_minimum_width(1, 80 * EDSCALE); + lang_list->set_column_expand(2, false); + lang_list->set_column_custom_minimum_width(2, 50 * EDSCALE); + lang_list->connect("button_pressed", callable_mp(this, &DynamicFontImportSettings::_lang_remove)); + lang_list->set_v_size_flags(Control::SIZE_EXPAND_FILL); + + HBoxContainer *hb_script = memnew(HBoxContainer); + page5_vb->add_child(hb_script); + + label_script = memnew(Label); + label_script->set_align(Label::ALIGN_CENTER); + label_script->set_h_size_flags(Control::SIZE_EXPAND_FILL); + label_script->set_text(TTR("Script support overrides")); + hb_script->add_child(label_script); + + add_script = memnew(Button); + hb_script->add_child(add_script); + add_script->set_tooltip(TTR("Add script override")); + add_script->set_icon(add_var->get_theme_icon("Add", "EditorIcons")); + add_script->connect("pressed", callable_mp(this, &DynamicFontImportSettings::_script_add)); + + script_list = memnew(Tree); + page5_vb->add_child(script_list); + script_list->set_hide_root(true); + script_list->set_columns(3); + script_list->set_column_expand(0, false); + script_list->set_column_custom_minimum_width(0, 50 * EDSCALE); + script_list->set_column_expand(1, true); + script_list->set_column_custom_minimum_width(1, 80 * EDSCALE); + script_list->set_column_expand(2, false); + script_list->set_column_custom_minimum_width(2, 50 * EDSCALE); + script_list->connect("button_pressed", callable_mp(this, &DynamicFontImportSettings::_script_remove)); + script_list->set_v_size_flags(Control::SIZE_EXPAND_FILL); + + // Common + + import_settings_data.instantiate(); + import_settings_data->owner = this; + + get_ok_button()->set_text(TTR("Reimport")); + get_cancel_button()->set_text(TTR("Close")); +} diff --git a/editor/import/dynamicfont_import_settings.h b/editor/import/dynamicfont_import_settings.h new file mode 100644 index 0000000000..05f5e8e00b --- /dev/null +++ b/editor/import/dynamicfont_import_settings.h @@ -0,0 +1,167 @@ +/*************************************************************************/ +/* dynamicfont_import_settings.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef FONTDATA_IMPORT_SETTINGS_H +#define FONTDATA_IMPORT_SETTINGS_H + +#include "editor/editor_file_dialog.h" +#include "editor/editor_inspector.h" + +#include "editor/import/resource_importer_dynamicfont.h" + +#include "scene/gui/dialogs.h" +#include "scene/gui/item_list.h" +#include "scene/gui/option_button.h" +#include "scene/gui/split_container.h" +#include "scene/gui/subviewport_container.h" +#include "scene/gui/tab_container.h" +#include "scene/gui/text_edit.h" +#include "scene/gui/tree.h" + +#include "scene/resources/font.h" +#include "servers/text_server.h" + +class DynamicFontImportSettingsData; + +class DynamicFontImportSettings : public ConfirmationDialog { + GDCLASS(DynamicFontImportSettings, ConfirmationDialog) + friend class DynamicFontImportSettingsData; + + enum ItemButton { + BUTTON_ADD_VAR, + BUTTON_REMOVE_VAR, + }; + + static DynamicFontImportSettings *singleton; + + String base_path; + + Ref<DynamicFontImportSettingsData> import_settings_data; + List<ResourceImporter::ImportOption> options_variations; + List<ResourceImporter::ImportOption> options_general; + + // Root layout + Label *label_warn = nullptr; + TabContainer *main_pages = nullptr; + + // Page 1 layout: Rendering Options + Label *page1_description = nullptr; + Label *font_preview_label = nullptr; + EditorInspector *inspector_general = nullptr; + + void _main_prop_changed(const String &p_edited_property); + + // Page 2 layout: Configurations + Label *page2_description = nullptr; + Label *label_vars = nullptr; + Button *add_var = nullptr; + Tree *vars_list = nullptr; + TreeItem *vars_list_root = nullptr; + EditorInspector *inspector_vars = nullptr; + + void _variation_add(); + void _variation_selected(); + void _variation_remove(Object *p_item, int p_column, int p_id); + void _variation_changed(const String &p_edited_property); + void _variations_validate(); + + // Page 3 layout: Text to select glyphs + Label *page3_description = nullptr; + Label *label_glyphs = nullptr; + TextEdit *text_edit = nullptr; + LineEdit *ftr_edit = nullptr; + LineEdit *lang_edit = nullptr; + + void _change_text_opts(); + void _glyph_text_selected(); + void _glyph_clear(); + + // Page 4 layout: Character map + Label *page4_description = nullptr; + Tree *glyph_table = nullptr; + Tree *glyph_tree = nullptr; + TreeItem *glyph_root = nullptr; + + void _glyph_selected(); + void _range_edited(); + void _range_selected(); + void _edit_range(int32_t p_start, int32_t p_end); + bool _char_update(int32_t p_char); + void _range_update(int32_t p_start, int32_t p_end); + + // Page 5 layout: Metadata override + Label *page5_description = nullptr; + Button *add_lang = nullptr; + Button *add_script = nullptr; + + PopupMenu *menu_langs = nullptr; + PopupMenu *menu_scripts = nullptr; + + Tree *lang_list = nullptr; + TreeItem *lang_list_root = nullptr; + + Tree *script_list = nullptr; + TreeItem *script_list_root = nullptr; + Label *label_langs = nullptr; + Label *label_script = nullptr; + + void _lang_add(); + void _lang_add_item(int p_option); + void _lang_remove(Object *p_item, int p_column, int p_id); + + void _script_add(); + void _script_add_item(int p_option); + void _script_remove(Object *p_item, int p_column, int p_id); + + // Common + + void _add_glyph_range_item(int32_t p_start, int32_t p_end, const String &p_name); + + Ref<Font> font_preview; + Ref<Font> font_main; + + Set<char32_t> selected_chars; + Set<int32_t> selected_glyphs; + + void _re_import(); + + String _pad_zeros(const String &p_hex) const; + +protected: + void _notification(int p_what); + +public: + void open_settings(const String &p_path); + static DynamicFontImportSettings *get_singleton(); + + DynamicFontImportSettings(); +}; + +#endif // FONTDATA_IMPORT_SETTINGS_H diff --git a/editor/import/editor_import_collada.cpp b/editor/import/editor_import_collada.cpp index d3183e5a8d..7ab80ac3b4 100644 --- a/editor/import/editor_import_collada.cpp +++ b/editor/import/editor_import_collada.cpp @@ -87,7 +87,7 @@ struct ColladaImport { Error _create_scene(Collada::Node *p_node, Node3D *p_parent); Error _create_resources(Collada::Node *p_node, bool p_use_compression); Error _create_material(const String &p_target); - Error _create_mesh_surfaces(bool p_optimize, Ref<EditorSceneImporterMesh> &p_mesh, const Map<String, Collada::NodeGeometry::Material> &p_material_map, const Collada::MeshData &meshdata, const Transform &p_local_xform, const Vector<int> &bone_remap, const Collada::SkinControllerData *p_skin_controller, const Collada::MorphControllerData *p_morph_data, Vector<Ref<EditorSceneImporterMesh>> p_morph_meshes = Vector<Ref<EditorSceneImporterMesh>>(), bool p_use_compression = false, bool p_use_mesh_material = false); + Error _create_mesh_surfaces(bool p_optimize, Ref<EditorSceneImporterMesh> &p_mesh, const Map<String, Collada::NodeGeometry::Material> &p_material_map, const Collada::MeshData &meshdata, const Transform3D &p_local_xform, const Vector<int> &bone_remap, const Collada::SkinControllerData *p_skin_controller, const Collada::MorphControllerData *p_morph_data, Vector<Ref<EditorSceneImporterMesh>> p_morph_meshes = Vector<Ref<EditorSceneImporterMesh>>(), bool p_use_compression = false, bool p_use_mesh_material = false); Error load(const String &p_path, int p_flags, bool p_force_make_tangents = false, bool p_use_compression = false); void _fix_param_animation_tracks(); void create_animation(int p_clip, bool p_make_tracks_in_all_bones, bool p_import_value_tracks); @@ -300,7 +300,7 @@ Error ColladaImport::_create_scene(Collada::Node *p_node, Node3D *p_parent) { nm.node = node; node_map[p_node->id] = nm; node_name_map[node->get_name()] = p_node->id; - Transform xf = p_node->default_transform; + Transform3D xf = p_node->default_transform; xf = collada.fix_transform(xf) * p_node->post_transform; node->set_transform(xf); @@ -457,7 +457,7 @@ Error ColladaImport::_create_material(const String &p_target) { return OK; } -Error ColladaImport::_create_mesh_surfaces(bool p_optimize, Ref<EditorSceneImporterMesh> &p_mesh, const Map<String, Collada::NodeGeometry::Material> &p_material_map, const Collada::MeshData &meshdata, const Transform &p_local_xform, const Vector<int> &bone_remap, const Collada::SkinControllerData *p_skin_controller, const Collada::MorphControllerData *p_morph_data, Vector<Ref<EditorSceneImporterMesh>> p_morph_meshes, bool p_use_compression, bool p_use_mesh_material) { +Error ColladaImport::_create_mesh_surfaces(bool p_optimize, Ref<EditorSceneImporterMesh> &p_mesh, const Map<String, Collada::NodeGeometry::Material> &p_material_map, const Collada::MeshData &meshdata, const Transform3D &p_local_xform, const Vector<int> &bone_remap, const Collada::SkinControllerData *p_skin_controller, const Collada::MorphControllerData *p_morph_data, Vector<Ref<EditorSceneImporterMesh>> p_morph_meshes, bool p_use_compression, bool p_use_mesh_material) { bool local_xform_mirror = p_local_xform.basis.determinant() < 0; if (p_morph_data) { @@ -504,61 +504,121 @@ Error ColladaImport::_create_mesh_surfaces(bool p_optimize, Ref<EditorSceneImpor const Collada::MeshData::Source *normal_src = nullptr; int normal_ofs = 0; - if (p.sources.has("NORMAL")) { - String normal_source_id = p.sources["NORMAL"].source; - normal_ofs = p.sources["NORMAL"].offset; - ERR_FAIL_COND_V(!meshdata.sources.has(normal_source_id), ERR_INVALID_DATA); - normal_src = &meshdata.sources[normal_source_id]; + { + String normal_source_id = ""; + + if (p.sources.has("NORMAL")) { + normal_source_id = p.sources["NORMAL"].source; + normal_ofs = p.sources["NORMAL"].offset; + } else if (meshdata.vertices[vertex_src_id].sources.has("NORMAL")) { + normal_source_id = meshdata.vertices[vertex_src_id].sources["NORMAL"]; + normal_ofs = vertex_ofs; + } + + if (normal_source_id != "") { + ERR_FAIL_COND_V(!meshdata.sources.has(normal_source_id), ERR_INVALID_DATA); + normal_src = &meshdata.sources[normal_source_id]; + } } const Collada::MeshData::Source *binormal_src = nullptr; int binormal_ofs = 0; - if (p.sources.has("TEXBINORMAL")) { - String binormal_source_id = p.sources["TEXBINORMAL"].source; - binormal_ofs = p.sources["TEXBINORMAL"].offset; - ERR_FAIL_COND_V(!meshdata.sources.has(binormal_source_id), ERR_INVALID_DATA); - binormal_src = &meshdata.sources[binormal_source_id]; + { + String binormal_source_id = ""; + + if (p.sources.has("TEXBINORMAL")) { + binormal_source_id = p.sources["TEXBINORMAL"].source; + binormal_ofs = p.sources["TEXBINORMAL"].offset; + } else if (meshdata.vertices[vertex_src_id].sources.has("TEXBINORMAL")) { + binormal_source_id = meshdata.vertices[vertex_src_id].sources["TEXBINORMAL"]; + binormal_ofs = vertex_ofs; + } + + if (binormal_source_id != "") { + ERR_FAIL_COND_V(!meshdata.sources.has(binormal_source_id), ERR_INVALID_DATA); + binormal_src = &meshdata.sources[binormal_source_id]; + } } const Collada::MeshData::Source *tangent_src = nullptr; int tangent_ofs = 0; - if (p.sources.has("TEXTANGENT")) { - String tangent_source_id = p.sources["TEXTANGENT"].source; - tangent_ofs = p.sources["TEXTANGENT"].offset; - ERR_FAIL_COND_V(!meshdata.sources.has(tangent_source_id), ERR_INVALID_DATA); - tangent_src = &meshdata.sources[tangent_source_id]; + { + String tangent_source_id = ""; + + if (p.sources.has("TEXTANGENT")) { + tangent_source_id = p.sources["TEXTANGENT"].source; + tangent_ofs = p.sources["TEXTANGENT"].offset; + } else if (meshdata.vertices[vertex_src_id].sources.has("TEXTANGENT")) { + tangent_source_id = meshdata.vertices[vertex_src_id].sources["TEXTANGENT"]; + tangent_ofs = vertex_ofs; + } + + if (tangent_source_id != "") { + ERR_FAIL_COND_V(!meshdata.sources.has(tangent_source_id), ERR_INVALID_DATA); + tangent_src = &meshdata.sources[tangent_source_id]; + } } const Collada::MeshData::Source *uv_src = nullptr; int uv_ofs = 0; - if (p.sources.has("TEXCOORD0")) { - String uv_source_id = p.sources["TEXCOORD0"].source; - uv_ofs = p.sources["TEXCOORD0"].offset; - ERR_FAIL_COND_V(!meshdata.sources.has(uv_source_id), ERR_INVALID_DATA); - uv_src = &meshdata.sources[uv_source_id]; + { + String uv_source_id = ""; + + if (p.sources.has("TEXCOORD0")) { + uv_source_id = p.sources["TEXCOORD0"].source; + uv_ofs = p.sources["TEXCOORD0"].offset; + } else if (meshdata.vertices[vertex_src_id].sources.has("TEXCOORD0")) { + uv_source_id = meshdata.vertices[vertex_src_id].sources["TEXCOORD0"]; + uv_ofs = vertex_ofs; + } + + if (uv_source_id != "") { + ERR_FAIL_COND_V(!meshdata.sources.has(uv_source_id), ERR_INVALID_DATA); + uv_src = &meshdata.sources[uv_source_id]; + } } const Collada::MeshData::Source *uv2_src = nullptr; int uv2_ofs = 0; - if (p.sources.has("TEXCOORD1")) { - String uv2_source_id = p.sources["TEXCOORD1"].source; - uv2_ofs = p.sources["TEXCOORD1"].offset; - ERR_FAIL_COND_V(!meshdata.sources.has(uv2_source_id), ERR_INVALID_DATA); - uv2_src = &meshdata.sources[uv2_source_id]; + { + String uv2_source_id = ""; + + if (p.sources.has("TEXCOORD1")) { + uv2_source_id = p.sources["TEXCOORD1"].source; + uv2_ofs = p.sources["TEXCOORD1"].offset; + } else if (meshdata.vertices[vertex_src_id].sources.has("TEXCOORD1")) { + uv2_source_id = meshdata.vertices[vertex_src_id].sources["TEXCOORD1"]; + uv2_ofs = vertex_ofs; + } + + if (uv2_source_id != "") { + ERR_FAIL_COND_V(!meshdata.sources.has(uv2_source_id), ERR_INVALID_DATA); + uv2_src = &meshdata.sources[uv2_source_id]; + } } const Collada::MeshData::Source *color_src = nullptr; int color_ofs = 0; - if (p.sources.has("COLOR")) { - String color_source_id = p.sources["COLOR"].source; - color_ofs = p.sources["COLOR"].offset; - ERR_FAIL_COND_V(!meshdata.sources.has(color_source_id), ERR_INVALID_DATA); - color_src = &meshdata.sources[color_source_id]; + { + String color_source_id = ""; + + if (p.sources.has("COLOR")) { + color_source_id = p.sources["COLOR"].source; + color_ofs = p.sources["COLOR"].offset; + } else if (meshdata.vertices[vertex_src_id].sources.has("COLOR")) { + color_source_id = meshdata.vertices[vertex_src_id].sources["COLOR"]; + color_ofs = vertex_ofs; + } + + if (color_source_id != "") { + ERR_FAIL_COND_V(!meshdata.sources.has(color_source_id), ERR_INVALID_DATA); + color_src = &meshdata.sources[color_source_id]; + } } //find largest source.. @@ -811,7 +871,7 @@ Error ColladaImport::_create_mesh_surfaces(bool p_optimize, Ref<EditorSceneImpor if (has_weights) { //if skeleton, localize - Transform local_xform = p_local_xform; + Transform3D local_xform = p_local_xform; for (int i = 0; i < vertex_array.size(); i++) { vertex_array.write[i].vertex = local_xform.xform(vertex_array[i].vertex); vertex_array.write[i].normal = local_xform.basis.xform(vertex_array[i].normal).normalized(); @@ -850,7 +910,7 @@ Error ColladaImport::_create_mesh_surfaces(bool p_optimize, Ref<EditorSceneImpor } Ref<SurfaceTool> surftool; - surftool.instance(); + surftool.instantiate(); surftool->begin(Mesh::PRIMITIVE_TRIANGLES); for (int k = 0; k < vertex_array.size(); k++) { @@ -894,8 +954,8 @@ Error ColladaImport::_create_mesh_surfaces(bool p_optimize, Ref<EditorSceneImpor surftool->add_vertex(vertex_array[k].vertex); } - for (List<int>::Element *E = indices_list.front(); E; E = E->next()) { - surftool->add_index(E->get()); + for (int &E : indices_list) { + surftool->add_index(E); } if (!normal_src) { @@ -1037,7 +1097,7 @@ Error ColladaImport::_create_resources(Collada::Node *p_node, bool p_use_compres Collada::SkinControllerData *skin = nullptr; Collada::MorphControllerData *morph = nullptr; String meshid; - Transform apply_xform; + Transform3D apply_xform; Vector<int> bone_remap; Vector<Ref<EditorSceneImporterMesh>> morphs; @@ -1073,9 +1133,9 @@ Error ColladaImport::_create_resources(Collada::Node *p_node, bool p_use_compres if (apply_mesh_xform_to_vertices) { apply_xform = collada.fix_transform(p_node->default_transform); - node->set_transform(Transform()); + node->set_transform(Transform3D()); } else { - apply_xform = Transform(); + apply_xform = Transform3D(); } ERR_FAIL_COND_V(!skin->weights.sources.has("JOINT"), ERR_INVALID_DATA); @@ -1414,7 +1474,7 @@ void ColladaImport::create_animation(int p_clip, bool p_make_tracks_in_all_bones //animation->set_loop(true); //create animation tracks - Vector<float> base_snapshots; + Vector<real_t> base_snapshots; float f = 0; float snapshot_interval = 1.0 / bake_fps; //should be customizable somewhere... @@ -1461,12 +1521,12 @@ void ColladaImport::create_animation(int p_clip, bool p_make_tracks_in_all_bones continue; } - animation->add_track(Animation::TYPE_TRANSFORM); + animation->add_track(Animation::TYPE_TRANSFORM3D); int track = animation->get_track_count() - 1; animation->track_set_path(track, path); animation->track_set_imported(track, true); //helps merging later - Vector<float> snapshots = base_snapshots; + Vector<real_t> snapshots = base_snapshots; if (nm.anim_tracks.size() == 1) { //use snapshot keys from anim track instead, because this was most likely exported baked @@ -1530,7 +1590,7 @@ void ColladaImport::create_animation(int p_clip, bool p_make_tracks_in_all_bones } } - Transform xform = cn->compute_transform(collada); + Transform3D xform = cn->compute_transform(collada); xform = collada.fix_transform(xform) * cn->post_transform; if (nm.bone >= 0) { @@ -1544,8 +1604,8 @@ void ColladaImport::create_animation(int p_clip, bool p_make_tracks_in_all_bones } Vector3 s = xform.basis.get_scale(); - bool singular_matrix = Math::is_equal_approx(s.x, 0.0f) || Math::is_equal_approx(s.y, 0.0f) || Math::is_equal_approx(s.z, 0.0f); - Quat q = singular_matrix ? Quat() : xform.basis.get_rotation_quat(); + bool singular_matrix = Math::is_zero_approx(s.x) || Math::is_zero_approx(s.y) || Math::is_zero_approx(s.z); + Quaternion q = singular_matrix ? Quaternion() : xform.basis.get_rotation_quaternion(); Vector3 l = xform.origin; animation->transform_track_insert_key(track, snapshots[i], l, q, s); @@ -1584,19 +1644,19 @@ void ColladaImport::create_animation(int p_clip, bool p_make_tracks_in_all_bones continue; } - animation->add_track(Animation::TYPE_TRANSFORM); + animation->add_track(Animation::TYPE_TRANSFORM3D); int track = animation->get_track_count() - 1; animation->track_set_path(track, path); animation->track_set_imported(track, true); //helps merging later - Transform xform = cn->compute_transform(collada); + Transform3D xform = cn->compute_transform(collada); xform = collada.fix_transform(xform) * cn->post_transform; xform = sk->get_bone_rest(nm.bone).affine_inverse() * xform; Vector3 s = xform.basis.get_scale(); - bool singular_matrix = Math::is_equal_approx(s.x, 0.0f) || Math::is_equal_approx(s.y, 0.0f) || Math::is_equal_approx(s.z, 0.0f); - Quat q = singular_matrix ? Quat() : xform.basis.get_rotation_quat(); + bool singular_matrix = Math::is_zero_approx(s.x) || Math::is_zero_approx(s.y) || Math::is_zero_approx(s.z); + Quaternion q = singular_matrix ? Quaternion() : xform.basis.get_rotation_quaternion(); Vector3 l = xform.origin; animation->transform_track_insert_key(track, 0, l, q, s); diff --git a/editor/import/editor_import_plugin.cpp b/editor/import/editor_import_plugin.cpp index 44aff874eb..d219f6e325 100644 --- a/editor/import/editor_import_plugin.cpp +++ b/editor/import/editor_import_plugin.cpp @@ -35,102 +35,131 @@ EditorImportPlugin::EditorImportPlugin() { } String EditorImportPlugin::get_importer_name() const { - ERR_FAIL_COND_V(!(get_script_instance() && get_script_instance()->has_method("get_importer_name")), ""); - return get_script_instance()->call("get_importer_name"); + String ret; + if (GDVIRTUAL_CALL(_get_importer_name, ret)) { + return ret; + } + ERR_FAIL_V_MSG(String(), "Unimplemented _get_importer_name in add-on."); } String EditorImportPlugin::get_visible_name() const { - ERR_FAIL_COND_V(!(get_script_instance() && get_script_instance()->has_method("get_visible_name")), ""); - return get_script_instance()->call("get_visible_name"); + String ret; + if (GDVIRTUAL_CALL(_get_visible_name, ret)) { + return ret; + } + ERR_FAIL_V_MSG(String(), "Unimplemented _get_visible_name in add-on."); } void EditorImportPlugin::get_recognized_extensions(List<String> *p_extensions) const { - ERR_FAIL_COND(!(get_script_instance() && get_script_instance()->has_method("get_recognized_extensions"))); - Array extensions = get_script_instance()->call("get_recognized_extensions"); - for (int i = 0; i < extensions.size(); i++) { - p_extensions->push_back(extensions[i]); + Vector<String> extensions; + + if (GDVIRTUAL_CALL(_get_recognized_extensions, extensions)) { + for (int i = 0; i < extensions.size(); i++) { + p_extensions->push_back(extensions[i]); + } } + ERR_FAIL_MSG("Unimplemented _get_recognized_extensions in add-on."); } String EditorImportPlugin::get_preset_name(int p_idx) const { - ERR_FAIL_COND_V(!(get_script_instance() && get_script_instance()->has_method("get_preset_name")), ""); - return get_script_instance()->call("get_preset_name", p_idx); + String ret; + if (GDVIRTUAL_CALL(_get_preset_name, p_idx, ret)) { + return ret; + } + ERR_FAIL_V_MSG(String(), "Unimplemented _get_preset_name in add-on."); } int EditorImportPlugin::get_preset_count() const { - ERR_FAIL_COND_V(!(get_script_instance() && get_script_instance()->has_method("get_preset_count")), 0); - return get_script_instance()->call("get_preset_count"); + int ret; + if (GDVIRTUAL_CALL(_get_preset_count, ret)) { + return ret; + } + ERR_FAIL_V_MSG(-1, "Unimplemented _get_preset_count in add-on."); } String EditorImportPlugin::get_save_extension() const { - ERR_FAIL_COND_V(!(get_script_instance() && get_script_instance()->has_method("get_save_extension")), ""); - return get_script_instance()->call("get_save_extension"); + String ret; + if (GDVIRTUAL_CALL(_get_save_extension, ret)) { + return ret; + } + ERR_FAIL_V_MSG(String(), "Unimplemented _get_save_extension in add-on."); } String EditorImportPlugin::get_resource_type() const { - ERR_FAIL_COND_V(!(get_script_instance() && get_script_instance()->has_method("get_resource_type")), ""); - return get_script_instance()->call("get_resource_type"); + String ret; + if (GDVIRTUAL_CALL(_get_resource_type, ret)) { + return ret; + } + ERR_FAIL_V_MSG(String(), "Unimplemented _get_resource_type in add-on."); } float EditorImportPlugin::get_priority() const { - if (!(get_script_instance() && get_script_instance()->has_method("get_priority"))) { - return ResourceImporter::get_priority(); + float ret; + if (GDVIRTUAL_CALL(_get_priority, ret)) { + return ret; } - return get_script_instance()->call("get_priority"); + ERR_FAIL_V_MSG(-1, "Unimplemented _get_priority in add-on."); } int EditorImportPlugin::get_import_order() const { - if (!(get_script_instance() && get_script_instance()->has_method("get_import_order"))) { - return ResourceImporter::get_import_order(); + int ret; + if (GDVIRTUAL_CALL(_get_import_order, ret)) { + return ret; } - return get_script_instance()->call("get_import_order"); + ERR_FAIL_V_MSG(-1, "Unimplemented _get_import_order in add-on."); } void EditorImportPlugin::get_import_options(List<ResourceImporter::ImportOption> *r_options, int p_preset) const { - ERR_FAIL_COND(!(get_script_instance() && get_script_instance()->has_method("get_import_options"))); Array needed; needed.push_back("name"); needed.push_back("default_value"); - Array options = get_script_instance()->call("get_import_options", p_preset); - for (int i = 0; i < options.size(); i++) { - Dictionary d = options[i]; - ERR_FAIL_COND(!d.has_all(needed)); - String name = d["name"]; - Variant default_value = d["default_value"]; - - PropertyHint hint = PROPERTY_HINT_NONE; - if (d.has("property_hint")) { - hint = (PropertyHint)d["property_hint"].operator int64_t(); - } - - String hint_string; - if (d.has("hint_string")) { - hint_string = d["hint_string"]; + Array options; + if (GDVIRTUAL_CALL(_get_import_options, p_preset, options)) { + for (int i = 0; i < options.size(); i++) { + Dictionary d = options[i]; + ERR_FAIL_COND(!d.has_all(needed)); + String name = d["name"]; + Variant default_value = d["default_value"]; + + PropertyHint hint = PROPERTY_HINT_NONE; + if (d.has("property_hint")) { + hint = (PropertyHint)d["property_hint"].operator int64_t(); + } + + String hint_string; + if (d.has("hint_string")) { + hint_string = d["hint_string"]; + } + + uint32_t usage = PROPERTY_USAGE_DEFAULT; + if (d.has("usage")) { + usage = d["usage"]; + } + + ImportOption option(PropertyInfo(default_value.get_type(), name, hint, hint_string, usage), default_value); + r_options->push_back(option); } - - uint32_t usage = PROPERTY_USAGE_DEFAULT; - if (d.has("usage")) { - usage = d["usage"]; - } - - ImportOption option(PropertyInfo(default_value.get_type(), name, hint, hint_string, usage), default_value); - r_options->push_back(option); } + + ERR_FAIL_MSG("Unimplemented _get_import_options in add-on."); } bool EditorImportPlugin::get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const { - ERR_FAIL_COND_V(!(get_script_instance() && get_script_instance()->has_method("get_option_visibility")), true); Dictionary d; Map<StringName, Variant>::Element *E = p_options.front(); while (E) { d[E->key()] = E->get(); E = E->next(); } - return get_script_instance()->call("get_option_visibility", p_option, d); + bool visible; + if (GDVIRTUAL_CALL(_get_option_visibility, p_option, d, visible)) { + return visible; + } + + ERR_FAIL_V_MSG(false, "Unimplemented _get_option_visibility in add-on."); } Error EditorImportPlugin::import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files, Variant *r_metadata) { - ERR_FAIL_COND_V(!(get_script_instance() && get_script_instance()->has_method("import")), ERR_UNAVAILABLE); Dictionary options; Array platform_variants, gen_files; @@ -139,28 +168,33 @@ Error EditorImportPlugin::import(const String &p_source_file, const String &p_sa options[E->key()] = E->get(); E = E->next(); } - Error err = (Error)get_script_instance()->call("import", p_source_file, p_save_path, options, platform_variants, gen_files).operator int64_t(); - for (int i = 0; i < platform_variants.size(); i++) { - r_platform_variants->push_back(platform_variants[i]); - } - for (int i = 0; i < gen_files.size(); i++) { - r_gen_files->push_back(gen_files[i]); + int err; + if (GDVIRTUAL_CALL(_import, p_source_file, p_save_path, options, platform_variants, gen_files, err)) { + Error ret_err = Error(err); + + for (int i = 0; i < platform_variants.size(); i++) { + r_platform_variants->push_back(platform_variants[i]); + } + for (int i = 0; i < gen_files.size(); i++) { + r_gen_files->push_back(gen_files[i]); + } + return ret_err; } - return err; + ERR_FAIL_V_MSG(ERR_METHOD_NOT_FOUND, "Unimplemented _import in add-on."); } void EditorImportPlugin::_bind_methods() { - ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::STRING, "get_importer_name")); - ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::STRING, "get_visible_name")); - ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::INT, "get_preset_count")); - ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::STRING, "get_preset_name", PropertyInfo(Variant::INT, "preset"))); - ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::ARRAY, "get_recognized_extensions")); - ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::ARRAY, "get_import_options", PropertyInfo(Variant::INT, "preset"))); - ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::STRING, "get_save_extension")); - ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::STRING, "get_resource_type")); - ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::FLOAT, "get_priority")); - ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::INT, "get_import_order")); - ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "get_option_visibility", PropertyInfo(Variant::STRING, "option"), PropertyInfo(Variant::DICTIONARY, "options"))); - ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::INT, "import", PropertyInfo(Variant::STRING, "source_file"), PropertyInfo(Variant::STRING, "save_path"), PropertyInfo(Variant::DICTIONARY, "options"), PropertyInfo(Variant::ARRAY, "platform_variants"), PropertyInfo(Variant::ARRAY, "gen_files"))); + GDVIRTUAL_BIND(_get_importer_name) + GDVIRTUAL_BIND(_get_visible_name) + GDVIRTUAL_BIND(_get_preset_count) + GDVIRTUAL_BIND(_get_preset_name, "preset_index") + GDVIRTUAL_BIND(_get_recognized_extensions) + GDVIRTUAL_BIND(_get_import_options, "preset_index") + GDVIRTUAL_BIND(_get_save_extension) + GDVIRTUAL_BIND(_get_resource_type) + GDVIRTUAL_BIND(_get_priority) + GDVIRTUAL_BIND(_get_import_order) + GDVIRTUAL_BIND(_get_option_visibility, "option_name", "options") + GDVIRTUAL_BIND(_import, "source_file", "save_path", "options", "platform_variants", "gen_files"); } diff --git a/editor/import/editor_import_plugin.h b/editor/import/editor_import_plugin.h index 345a40e96d..49c959ab44 100644 --- a/editor/import/editor_import_plugin.h +++ b/editor/import/editor_import_plugin.h @@ -39,6 +39,19 @@ class EditorImportPlugin : public ResourceImporter { protected: static void _bind_methods(); + GDVIRTUAL0RC(String, _get_importer_name) + GDVIRTUAL0RC(String, _get_visible_name) + GDVIRTUAL0RC(int, _get_preset_count) + GDVIRTUAL1RC(String, _get_preset_name, int) + GDVIRTUAL0RC(Vector<String>, _get_recognized_extensions) + GDVIRTUAL1RC(Array, _get_import_options, int) + GDVIRTUAL0RC(String, _get_save_extension) + GDVIRTUAL0RC(String, _get_resource_type) + GDVIRTUAL0RC(float, _get_priority) + GDVIRTUAL0RC(int, _get_import_order) + GDVIRTUAL2RC(bool, _get_option_visibility, StringName, Dictionary) + GDVIRTUAL5RC(int, _import, String, String, Dictionary, Array, Array) + public: EditorImportPlugin(); virtual String get_importer_name() const override; diff --git a/editor/import/editor_importer_bake_reset.cpp b/editor/import/editor_importer_bake_reset.cpp new file mode 100644 index 0000000000..00dce6850e --- /dev/null +++ b/editor/import/editor_importer_bake_reset.cpp @@ -0,0 +1,234 @@ +/*************************************************************************/ +/* editor_importer_bake_reset.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "editor/import/editor_importer_bake_reset.h" + +#include "core/error/error_list.h" +#include "core/error/error_macros.h" +#include "core/math/transform_3d.h" +#include "editor/import/scene_importer_mesh_node_3d.h" +#include "resource_importer_scene.h" +#include "scene/3d/mesh_instance_3d.h" +#include "scene/3d/node_3d.h" +#include "scene/3d/skeleton_3d.h" +#include "scene/animation/animation_player.h" + +// Given that an engineering team has made a reference character, one wants ten animators to create animations. +// Currently, a tech artist needs to combine the ten files into one exported gltf2 to import into Godot Engine. +// We bake the RESET animation and then set it to identity, +// so that rigs with corresponding RESET animation can have their animations transferred with ease. +// +// The original algorithm for the code was used to change skeleton bone rolls to be parent to child. +// +// Reference https://github.com/godotengine/godot-proposals/issues/2961 +void BakeReset::_bake_animation_pose(Node *scene, const String &p_bake_anim) { + Map<StringName, BakeResetRestBone> r_rest_bones; + Vector<Node3D *> r_meshes; + List<Node *> queue; + queue.push_back(scene); + while (!queue.is_empty()) { + List<Node *>::Element *E = queue.front(); + Node *node = E->get(); + AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(node); + // Step 1: import scene with animations into the rest bones data structure. + _fetch_reset_animation(ap, r_rest_bones, p_bake_anim); + + int child_count = node->get_child_count(); + for (int i = 0; i < child_count; i++) { + queue.push_back(node->get_child(i)); + } + queue.pop_front(); + } + + queue.push_back(scene); + while (!queue.is_empty()) { + List<Node *>::Element *E = queue.front(); + Node *node = E->get(); + EditorSceneImporterMeshNode3D *editor_mesh_3d = scene->cast_to<EditorSceneImporterMeshNode3D>(node); + MeshInstance3D *mesh_3d = scene->cast_to<MeshInstance3D>(node); + if (scene->cast_to<Skeleton3D>(node)) { + Skeleton3D *skeleton = Object::cast_to<Skeleton3D>(node); + + // Step 2: Bake the RESET animation from the RestBone to the skeleton. + _fix_skeleton(skeleton, r_rest_bones); + } + if (editor_mesh_3d) { + NodePath path = editor_mesh_3d->get_skeleton_path(); + if (!path.is_empty() && editor_mesh_3d->get_node_or_null(path) && Object::cast_to<Skeleton3D>(editor_mesh_3d->get_node_or_null(path))) { + r_meshes.push_back(editor_mesh_3d); + } + } else if (mesh_3d) { + NodePath path = mesh_3d->get_skeleton_path(); + if (!path.is_empty() && mesh_3d->get_node_or_null(path) && Object::cast_to<Skeleton3D>(mesh_3d->get_node_or_null(path))) { + r_meshes.push_back(mesh_3d); + } + } + int child_count = node->get_child_count(); + for (int i = 0; i < child_count; i++) { + queue.push_back(node->get_child(i)); + } + queue.pop_front(); + } + + queue.push_back(scene); + while (!queue.is_empty()) { + List<Node *>::Element *E = queue.front(); + Node *node = E->get(); + AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(node); + if (ap) { + // Step 3: Key all RESET animation frames to identity. + _align_animations(ap, r_rest_bones); + } + + int child_count = node->get_child_count(); + for (int i = 0; i < child_count; i++) { + queue.push_back(node->get_child(i)); + } + queue.pop_front(); + } +} + +void BakeReset::_align_animations(AnimationPlayer *p_ap, const Map<StringName, BakeResetRestBone> &r_rest_bones) { + ERR_FAIL_NULL(p_ap); + List<StringName> anim_names; + p_ap->get_animation_list(&anim_names); + for (List<StringName>::Element *anim_i = anim_names.front(); anim_i; anim_i = anim_i->next()) { + Ref<Animation> a = p_ap->get_animation(anim_i->get()); + ERR_CONTINUE(a.is_null()); + for (Map<StringName, BakeResetRestBone>::Element *rest_bone_i = r_rest_bones.front(); rest_bone_i; rest_bone_i = rest_bone_i->next()) { + int track = a->find_track(NodePath(rest_bone_i->key())); + if (track == -1) { + continue; + } + int new_track = a->add_track(Animation::TYPE_TRANSFORM3D); + NodePath new_path = NodePath(rest_bone_i->key()); + BakeResetRestBone rest_bone = rest_bone_i->get(); + a->track_set_path(new_track, new_path); + for (int key_i = 0; key_i < a->track_get_key_count(track); key_i++) { + Vector3 loc; + Quaternion rot; + Vector3 scale; + Error err = a->transform_track_get_key(track, key_i, &loc, &rot, &scale); + ERR_CONTINUE(err); + real_t time = a->track_get_key_time(track, key_i); + rot.normalize(); + loc = loc - rest_bone.loc; + rot = rest_bone.rest_delta.get_rotation_quaternion().inverse() * rot; + rot.normalize(); + scale = Vector3(1, 1, 1) - (rest_bone.rest_delta.get_scale() - scale); + // Apply the reverse of the rest changes to make the key be close to identity transform. + a->transform_track_insert_key(new_track, time, loc, rot, scale); + } + a->remove_track(track); + } + } +} + +void BakeReset::_fetch_reset_animation(AnimationPlayer *p_ap, Map<StringName, BakeResetRestBone> &r_rest_bones, const String &p_bake_anim) { + if (!p_ap) { + return; + } + List<StringName> anim_names; + p_ap->get_animation_list(&anim_names); + Node *root = p_ap->get_owner(); + ERR_FAIL_NULL(root); + if (!p_ap->has_animation(p_bake_anim)) { + return; + } + Ref<Animation> a = p_ap->get_animation(p_bake_anim); + if (a.is_null()) { + return; + } + for (int32_t track = 0; track < a->get_track_count(); track++) { + NodePath path = a->track_get_path(track); + String string_path = path; + Skeleton3D *skeleton = root->cast_to<Skeleton3D>(root->get_node(string_path.get_slice(":", 0))); + if (!skeleton) { + continue; + } + String bone_name = string_path.get_slice(":", 1); + for (int key_i = 0; key_i < a->track_get_key_count(track); key_i++) { + Vector3 loc; + Quaternion rot; + Vector3 scale; + Error err = a->transform_track_get_key(track, key_i, &loc, &rot, &scale); + if (err != OK) { + ERR_PRINT_ONCE("Reset animation baker can't get key."); + continue; + } + rot.normalize(); + Basis rot_basis = Basis(rot, scale); + BakeResetRestBone rest_bone; + rest_bone.rest_delta = rot_basis; + rest_bone.loc = loc; + // Store the animation into the RestBone. + r_rest_bones[StringName(String(skeleton->get_owner()->get_path_to(skeleton)) + ":" + bone_name)] = rest_bone; + break; + } + } +} + +void BakeReset::_fix_skeleton(Skeleton3D *p_skeleton, Map<StringName, BakeReset::BakeResetRestBone> &r_rest_bones) { + int bone_count = p_skeleton->get_bone_count(); + + // First iterate through all the bones and update the RestBone. + for (int j = 0; j < bone_count; j++) { + StringName final_path = String(p_skeleton->get_owner()->get_path_to(p_skeleton)) + String(":") + p_skeleton->get_bone_name(j); + BakeResetRestBone &rest_bone = r_rest_bones[final_path]; + rest_bone.rest_local = p_skeleton->get_bone_rest(j); + } + for (int i = 0; i < bone_count; i++) { + int parent_bone = p_skeleton->get_bone_parent(i); + String path = p_skeleton->get_owner()->get_path_to(p_skeleton); + StringName final_path = String(path) + String(":") + p_skeleton->get_bone_name(parent_bone); + if (parent_bone >= 0) { + r_rest_bones[path].children.push_back(i); + } + } + + // When we apply transform to a bone, we also have to move all of its children in the opposite direction. + for (int i = 0; i < bone_count; i++) { + StringName final_path = String(p_skeleton->get_owner()->get_path_to(p_skeleton)) + String(":") + p_skeleton->get_bone_name(i); + r_rest_bones[final_path].rest_local = r_rest_bones[final_path].rest_local * Transform3D(r_rest_bones[final_path].rest_delta, r_rest_bones[final_path].loc); + // Iterate through the children and move in the opposite direction. + for (int j = 0; j < r_rest_bones[final_path].children.size(); j++) { + int child_index = r_rest_bones[final_path].children[j]; + StringName children_path = String(p_skeleton->get_name()) + String(":") + p_skeleton->get_bone_name(child_index); + r_rest_bones[children_path].rest_local = Transform3D(r_rest_bones[final_path].rest_delta, r_rest_bones[final_path].loc).affine_inverse() * r_rest_bones[children_path].rest_local; + } + } + + for (int i = 0; i < bone_count; i++) { + StringName final_path = String(p_skeleton->get_owner()->get_path_to(p_skeleton)) + String(":") + p_skeleton->get_bone_name(i); + ERR_CONTINUE(!r_rest_bones.has(final_path)); + Transform3D rest_transform = r_rest_bones[final_path].rest_local; + p_skeleton->set_bone_rest(i, rest_transform); + } +} diff --git a/editor/import/editor_importer_bake_reset.h b/editor/import/editor_importer_bake_reset.h new file mode 100644 index 0000000000..e36ae86181 --- /dev/null +++ b/editor/import/editor_importer_bake_reset.h @@ -0,0 +1,54 @@ +/*************************************************************************/ +/* editor_importer_bake_reset.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef RESOURCE_IMPORTER_BAKE_RESET_H +#define RESOURCE_IMPORTER_BAKE_RESET_H + +#include "scene/main/node.h" + +class Skeleton3D; +class AnimationPlayer; +class BakeReset { + struct BakeResetRestBone { + Transform3D rest_local; + Basis rest_delta; + Vector3 loc; + Vector<int> children; + }; + +public: + void _bake_animation_pose(Node *scene, const String &p_bake_anim); + +private: + void _fix_skeleton(Skeleton3D *p_skeleton, Map<StringName, BakeReset::BakeResetRestBone> &r_rest_bones); + void _align_animations(AnimationPlayer *p_ap, const Map<StringName, BakeResetRestBone> &r_rest_bones); + void _fetch_reset_animation(AnimationPlayer *p_ap, Map<StringName, BakeResetRestBone> &r_rest_bones, const String &p_bake_anim); +}; +#endif diff --git a/editor/import/resource_importer_bitmask.cpp b/editor/import/resource_importer_bitmask.cpp index ffef759c07..7fd9230284 100644 --- a/editor/import/resource_importer_bitmask.cpp +++ b/editor/import/resource_importer_bitmask.cpp @@ -78,7 +78,7 @@ Error ResourceImporterBitMap::import(const String &p_source_file, const String & int create_from = p_options["create_from"]; float threshold = p_options["threshold"]; Ref<Image> image; - image.instance(); + image.instantiate(); Error err = ImageLoader::load_image(p_source_file, image); if (err != OK) { return err; @@ -88,7 +88,7 @@ Error ResourceImporterBitMap::import(const String &p_source_file, const String & int h = image->get_height(); Ref<BitMap> bitmap; - bitmap.instance(); + bitmap.instantiate(); bitmap->create(Size2(w, h)); for (int i = 0; i < h; i++) { diff --git a/editor/import/resource_importer_bmfont.cpp b/editor/import/resource_importer_bmfont.cpp new file mode 100644 index 0000000000..2e7ef1402b --- /dev/null +++ b/editor/import/resource_importer_bmfont.cpp @@ -0,0 +1,797 @@ +/*************************************************************************/ +/* resource_importer_bmfont.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "resource_importer_bmfont.h" + +#include "core/io/image_loader.h" +#include "core/io/resource_saver.h" + +String ResourceImporterBMFont::get_importer_name() const { + return "font_data_bmfont"; +} + +String ResourceImporterBMFont::get_visible_name() const { + return "Font Data (AngelCode BMFont)"; +} + +void ResourceImporterBMFont::get_recognized_extensions(List<String> *p_extensions) const { + if (p_extensions) { + p_extensions->push_back("font"); + p_extensions->push_back("fnt"); + } +} + +String ResourceImporterBMFont::get_save_extension() const { + return "fontdata"; +} + +String ResourceImporterBMFont::get_resource_type() const { + return "FontData"; +} + +bool ResourceImporterBMFont::get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const { + return true; +} + +void ResourceImporterBMFont::get_import_options(List<ImportOption> *r_options, int p_preset) const { + r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "compress"), true)); +} + +void _convert_packed_8bit(Ref<FontData> &r_font, Ref<Image> &p_source, int p_page, int p_sz) { + int w = p_source->get_width(); + int h = p_source->get_height(); + + PackedByteArray imgdata = p_source->get_data(); + const uint8_t *r = imgdata.ptr(); + + PackedByteArray imgdata_r; + imgdata_r.resize(w * h * 2); + uint8_t *wr = imgdata_r.ptrw(); + + PackedByteArray imgdata_g; + imgdata_g.resize(w * h * 2); + uint8_t *wg = imgdata_g.ptrw(); + + PackedByteArray imgdata_b; + imgdata_b.resize(w * h * 2); + uint8_t *wb = imgdata_b.ptrw(); + + PackedByteArray imgdata_a; + imgdata_a.resize(w * h * 2); + uint8_t *wa = imgdata_a.ptrw(); + + for (int i = 0; i < h; i++) { + for (int j = 0; j < w; j++) { + int ofs_src = (i * w + j) * 4; + int ofs_dst = (i * w + j) * 2; + wr[ofs_dst + 0] = 255; + wr[ofs_dst + 1] = r[ofs_src + 0]; + wg[ofs_dst + 0] = 255; + wg[ofs_dst + 1] = r[ofs_src + 1]; + wb[ofs_dst + 0] = 255; + wb[ofs_dst + 1] = r[ofs_src + 2]; + wa[ofs_dst + 0] = 255; + wa[ofs_dst + 1] = r[ofs_src + 3]; + } + } + Ref<Image> img_r = memnew(Image(w, h, 0, Image::FORMAT_LA8, imgdata_r)); + r_font->set_texture_image(0, Vector2i(p_sz, 0), p_page * 4 + 0, img_r); + Ref<Image> img_g = memnew(Image(w, h, 0, Image::FORMAT_LA8, imgdata_g)); + r_font->set_texture_image(0, Vector2i(p_sz, 0), p_page * 4 + 1, img_g); + Ref<Image> img_b = memnew(Image(w, h, 0, Image::FORMAT_LA8, imgdata_b)); + r_font->set_texture_image(0, Vector2i(p_sz, 0), p_page * 4 + 2, img_b); + Ref<Image> img_a = memnew(Image(w, h, 0, Image::FORMAT_LA8, imgdata_a)); + r_font->set_texture_image(0, Vector2i(p_sz, 0), p_page * 4 + 3, img_a); +} + +void _convert_packed_4bit(Ref<FontData> &r_font, Ref<Image> &p_source, int p_page, int p_sz) { + int w = p_source->get_width(); + int h = p_source->get_height(); + + PackedByteArray imgdata = p_source->get_data(); + const uint8_t *r = imgdata.ptr(); + + PackedByteArray imgdata_r; + imgdata_r.resize(w * h * 2); + uint8_t *wr = imgdata_r.ptrw(); + + PackedByteArray imgdata_g; + imgdata_g.resize(w * h * 2); + uint8_t *wg = imgdata_g.ptrw(); + + PackedByteArray imgdata_b; + imgdata_b.resize(w * h * 2); + uint8_t *wb = imgdata_b.ptrw(); + + PackedByteArray imgdata_a; + imgdata_a.resize(w * h * 2); + uint8_t *wa = imgdata_a.ptrw(); + + PackedByteArray imgdata_ro; + imgdata_ro.resize(w * h * 2); + uint8_t *wro = imgdata_ro.ptrw(); + + PackedByteArray imgdata_go; + imgdata_go.resize(w * h * 2); + uint8_t *wgo = imgdata_go.ptrw(); + + PackedByteArray imgdata_bo; + imgdata_bo.resize(w * h * 2); + uint8_t *wbo = imgdata_bo.ptrw(); + + PackedByteArray imgdata_ao; + imgdata_ao.resize(w * h * 2); + uint8_t *wao = imgdata_ao.ptrw(); + + for (int i = 0; i < h; i++) { + for (int j = 0; j < w; j++) { + int ofs_src = (i * w + j) * 4; + int ofs_dst = (i * w + j) * 2; + wr[ofs_dst + 0] = 255; + wro[ofs_dst + 0] = 255; + if (r[ofs_src + 0] > 0x0F) { + wr[ofs_dst + 1] = (r[ofs_src + 0] - 0x0F) * 2; + wro[ofs_dst + 1] = 0; + } else { + wr[ofs_dst + 1] = 0; + wro[ofs_dst + 1] = r[ofs_src + 0] * 2; + } + wg[ofs_dst + 0] = 255; + wgo[ofs_dst + 0] = 255; + if (r[ofs_src + 1] > 0x0F) { + wg[ofs_dst + 1] = (r[ofs_src + 1] - 0x0F) * 2; + wgo[ofs_dst + 1] = 0; + } else { + wg[ofs_dst + 1] = 0; + wgo[ofs_dst + 1] = r[ofs_src + 1] * 2; + } + wb[ofs_dst + 0] = 255; + wbo[ofs_dst + 0] = 255; + if (r[ofs_src + 2] > 0x0F) { + wb[ofs_dst + 1] = (r[ofs_src + 2] - 0x0F) * 2; + wbo[ofs_dst + 1] = 0; + } else { + wb[ofs_dst + 1] = 0; + wbo[ofs_dst + 1] = r[ofs_src + 2] * 2; + } + wa[ofs_dst + 0] = 255; + wao[ofs_dst + 0] = 255; + if (r[ofs_src + 3] > 0x0F) { + wa[ofs_dst + 1] = (r[ofs_src + 3] - 0x0F) * 2; + wao[ofs_dst + 1] = 0; + } else { + wa[ofs_dst + 1] = 0; + wao[ofs_dst + 1] = r[ofs_src + 3] * 2; + } + } + } + Ref<Image> img_r = memnew(Image(w, h, 0, Image::FORMAT_LA8, imgdata_r)); + r_font->set_texture_image(0, Vector2i(p_sz, 0), p_page * 4 + 0, img_r); + Ref<Image> img_g = memnew(Image(w, h, 0, Image::FORMAT_LA8, imgdata_g)); + r_font->set_texture_image(0, Vector2i(p_sz, 0), p_page * 4 + 1, img_g); + Ref<Image> img_b = memnew(Image(w, h, 0, Image::FORMAT_LA8, imgdata_b)); + r_font->set_texture_image(0, Vector2i(p_sz, 0), p_page * 4 + 2, img_b); + Ref<Image> img_a = memnew(Image(w, h, 0, Image::FORMAT_LA8, imgdata_a)); + r_font->set_texture_image(0, Vector2i(p_sz, 0), p_page * 4 + 3, img_a); + + Ref<Image> img_ro = memnew(Image(w, h, 0, Image::FORMAT_LA8, imgdata_ro)); + r_font->set_texture_image(0, Vector2i(p_sz, 1), p_page * 4 + 0, img_ro); + Ref<Image> img_go = memnew(Image(w, h, 0, Image::FORMAT_LA8, imgdata_go)); + r_font->set_texture_image(0, Vector2i(p_sz, 1), p_page * 4 + 1, img_go); + Ref<Image> img_bo = memnew(Image(w, h, 0, Image::FORMAT_LA8, imgdata_bo)); + r_font->set_texture_image(0, Vector2i(p_sz, 1), p_page * 4 + 2, img_bo); + Ref<Image> img_ao = memnew(Image(w, h, 0, Image::FORMAT_LA8, imgdata_ao)); + r_font->set_texture_image(0, Vector2i(p_sz, 1), p_page * 4 + 3, img_ao); +} + +void _convert_rgba_4bit(Ref<FontData> &r_font, Ref<Image> &p_source, int p_page, int p_sz) { + int w = p_source->get_width(); + int h = p_source->get_height(); + + PackedByteArray imgdata = p_source->get_data(); + const uint8_t *r = imgdata.ptr(); + + PackedByteArray imgdata_g; + imgdata_g.resize(w * h * 4); + uint8_t *wg = imgdata_g.ptrw(); + + PackedByteArray imgdata_o; + imgdata_o.resize(w * h * 4); + uint8_t *wo = imgdata_o.ptrw(); + + for (int i = 0; i < h; i++) { + for (int j = 0; j < w; j++) { + int ofs = (i * w + j) * 4; + + if (r[ofs + 0] > 0x7F) { + wg[ofs + 0] = r[ofs + 0]; + wo[ofs + 0] = 0; + } else { + wg[ofs + 0] = 0; + wo[ofs + 0] = r[ofs + 0] * 2; + } + if (r[ofs + 1] > 0x7F) { + wg[ofs + 1] = r[ofs + 1]; + wo[ofs + 1] = 0; + } else { + wg[ofs + 1] = 0; + wo[ofs + 1] = r[ofs + 1] * 2; + } + if (r[ofs + 2] > 0x7F) { + wg[ofs + 2] = r[ofs + 2]; + wo[ofs + 2] = 0; + } else { + wg[ofs + 2] = 0; + wo[ofs + 2] = r[ofs + 2] * 2; + } + if (r[ofs + 3] > 0x7F) { + wg[ofs + 3] = r[ofs + 3]; + wo[ofs + 3] = 0; + } else { + wg[ofs + 3] = 0; + wo[ofs + 3] = r[ofs + 3] * 2; + } + } + } + Ref<Image> img_g = memnew(Image(w, h, 0, Image::FORMAT_RGBA8, imgdata_g)); + r_font->set_texture_image(0, Vector2i(p_sz, 0), p_page, img_g); + + Ref<Image> img_o = memnew(Image(w, h, 0, Image::FORMAT_RGBA8, imgdata_o)); + r_font->set_texture_image(0, Vector2i(p_sz, 1), p_page, img_o); +} + +void _convert_mono_8bit(Ref<FontData> &r_font, Ref<Image> &p_source, int p_page, int p_ch, int p_sz, int p_ol) { + int w = p_source->get_width(); + int h = p_source->get_height(); + + PackedByteArray imgdata = p_source->get_data(); + const uint8_t *r = imgdata.ptr(); + + int size = 4; + if (p_source->get_format() == Image::FORMAT_L8) { + size = 1; + p_ch = 0; + } + + PackedByteArray imgdata_g; + imgdata_g.resize(w * h * 2); + uint8_t *wg = imgdata_g.ptrw(); + + for (int i = 0; i < h; i++) { + for (int j = 0; j < w; j++) { + int ofs_src = (i * w + j) * size; + int ofs_dst = (i * w + j) * 2; + wg[ofs_dst + 0] = 255; + wg[ofs_dst + 1] = r[ofs_src + p_ch]; + } + } + Ref<Image> img_g = memnew(Image(w, h, 0, Image::FORMAT_LA8, imgdata_g)); + r_font->set_texture_image(0, Vector2i(p_sz, p_ol), p_page, img_g); +} + +void _convert_mono_4bit(Ref<FontData> &r_font, Ref<Image> &p_source, int p_page, int p_ch, int p_sz, int p_ol) { + int w = p_source->get_width(); + int h = p_source->get_height(); + + PackedByteArray imgdata = p_source->get_data(); + const uint8_t *r = imgdata.ptr(); + + int size = 4; + if (p_source->get_format() == Image::FORMAT_L8) { + size = 1; + p_ch = 0; + } + + PackedByteArray imgdata_g; + imgdata_g.resize(w * h * 2); + uint8_t *wg = imgdata_g.ptrw(); + + PackedByteArray imgdata_o; + imgdata_o.resize(w * h * 2); + uint8_t *wo = imgdata_o.ptrw(); + + for (int i = 0; i < h; i++) { + for (int j = 0; j < w; j++) { + int ofs_src = (i * w + j) * size; + int ofs_dst = (i * w + j) * 2; + wg[ofs_dst + 0] = 255; + wo[ofs_dst + 0] = 255; + if (r[ofs_src + p_ch] > 0x7F) { + wg[ofs_dst + 1] = r[ofs_src + p_ch]; + wo[ofs_dst + 1] = 0; + } else { + wg[ofs_dst + 1] = 0; + wo[ofs_dst + 1] = r[ofs_src + p_ch] * 2; + } + } + } + Ref<Image> img_g = memnew(Image(w, h, 0, Image::FORMAT_LA8, imgdata_g)); + r_font->set_texture_image(0, Vector2i(p_sz, 0), p_page, img_g); + + Ref<Image> img_o = memnew(Image(w, h, 0, Image::FORMAT_LA8, imgdata_o)); + r_font->set_texture_image(0, Vector2i(p_sz, p_ol), p_page, img_o); +} + +Error ResourceImporterBMFont::import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files, Variant *r_metadata) { + print_verbose("Importing BMFont font from: " + p_source_file); + + Ref<FontData> font; + font.instantiate(); + font->set_antialiased(false); + font->set_multichannel_signed_distance_field(false); + font->set_force_autohinter(false); + font->set_hinting(TextServer::HINTING_NONE); + font->set_oversampling(1.0f); + + FileAccessRef f = FileAccess::open(p_source_file, FileAccess::READ); + if (f == nullptr) { + ERR_FAIL_V_MSG(ERR_CANT_CREATE, TTR("Cannot open font from file ") + "\"" + p_source_file + "\"."); + } + + int base_size = 16; + int height = 0; + int ascent = 0; + int outline = 0; + + bool packed = false; + uint8_t ch[4] = { 0, 0, 0, 0 }; // RGBA + int first_gl_ch = -1; + int first_ol_ch = -1; + int first_cm_ch = -1; + + unsigned char magic[4]; + f->get_buffer((unsigned char *)&magic, 4); + if (magic[0] == 'B' && magic[1] == 'M' && magic[2] == 'F') { + // Binary BMFont file. + ERR_FAIL_COND_V_MSG(magic[3] != 3, ERR_CANT_CREATE, vformat(TTR("Version %d of BMFont is not supported."), (int)magic[3])); + + uint8_t block_type = f->get_8(); + uint32_t block_size = f->get_32(); + while (!f->eof_reached()) { + uint64_t off = f->get_position(); + switch (block_type) { + case 1: /* info */ { + ERR_FAIL_COND_V_MSG(block_size < 15, ERR_CANT_CREATE, TTR("Invalid BMFont info block size.")); + base_size = f->get_16(); + uint8_t flags = f->get_8(); + ERR_FAIL_COND_V_MSG(flags & 0x02, ERR_CANT_CREATE, TTR("Non-unicode version of BMFont is not supported.")); + f->get_8(); // non-unicode charset, skip + f->get_16(); // stretch_h, skip + f->get_8(); // aa, skip + f->get_32(); // padding, skip + f->get_16(); // spacing, skip + outline = f->get_8(); + // font name, skip + font->set_fixed_size(base_size); + } break; + case 2: /* common */ { + ERR_FAIL_COND_V_MSG(block_size != 15, ERR_CANT_CREATE, TTR("Invalid BMFont common block size.")); + height = f->get_16(); + ascent = f->get_16(); + f->get_32(); // scale, skip + f->get_16(); // pages, skip + uint8_t flags = f->get_8(); + packed = (flags & 0x01); + ch[3] = f->get_8(); + ch[0] = f->get_8(); + ch[1] = f->get_8(); + ch[2] = f->get_8(); + for (int i = 0; i < 4; i++) { + if (ch[i] == 0 && first_gl_ch == -1) { + first_gl_ch = i; + } + if (ch[i] == 1 && first_ol_ch == -1) { + first_ol_ch = i; + } + if (ch[i] == 2 && first_cm_ch == -1) { + first_cm_ch = i; + } + } + } break; + case 3: /* pages */ { + int page = 0; + CharString cs; + char32_t c = f->get_8(); + while (!f->eof_reached() && f->get_position() <= off + block_size) { + if (c == '\0') { + String base_dir = p_source_file.get_base_dir(); + String file = base_dir.plus_file(String::utf8(cs.ptr(), cs.length())); + if (RenderingServer::get_singleton() != nullptr) { + Ref<Image> img; + img.instantiate(); + Error err = ImageLoader::load_image(file, img); + ERR_FAIL_COND_V_MSG(err != OK, ERR_FILE_CANT_READ, TTR("Can't load font texture: ") + "\"" + file + "\"."); + + if (packed) { + if (ch[3] == 0) { // 4 x 8 bit monochrome, no outline + outline = 0; + ERR_FAIL_COND_V_MSG(img->get_format() != Image::FORMAT_RGBA8, ERR_FILE_CANT_READ, TTR("Unsupported BMFont texture format.")); + _convert_packed_8bit(font, img, page, base_size); + } else if ((ch[3] == 2) && (outline > 0)) { // 4 x 4 bit monochrome, gl + outline + ERR_FAIL_COND_V_MSG(img->get_format() != Image::FORMAT_RGBA8, ERR_FILE_CANT_READ, TTR("Unsupported BMFont texture format.")); + _convert_packed_4bit(font, img, page, base_size); + } else { + ERR_FAIL_V_MSG(ERR_CANT_CREATE, TTR("Unsupported BMFont texture format.")); + } + } else { + if ((ch[0] == 0) && (ch[1] == 0) && (ch[2] == 0) && (ch[3] == 0)) { // RGBA8 color, no outline + outline = 0; + ERR_FAIL_COND_V_MSG(img->get_format() != Image::FORMAT_RGBA8, ERR_FILE_CANT_READ, TTR("Unsupported BMFont texture format.")); + font->set_texture_image(0, Vector2i(base_size, 0), page, img); + } else if ((ch[0] == 2) && (ch[1] == 2) && (ch[2] == 2) && (ch[3] == 2) && (outline > 0)) { // RGBA4 color, gl + outline + ERR_FAIL_COND_V_MSG(img->get_format() != Image::FORMAT_RGBA8, ERR_FILE_CANT_READ, TTR("Unsupported BMFont texture format.")); + _convert_rgba_4bit(font, img, page, base_size); + } else if ((first_gl_ch >= 0) && (first_ol_ch >= 0) && (outline > 0)) { // 1 x 8 bit monochrome, gl + outline + ERR_FAIL_COND_V_MSG(img->get_format() != Image::FORMAT_RGBA8 && img->get_format() != Image::FORMAT_L8, ERR_FILE_CANT_READ, TTR("Unsupported BMFont texture format.")); + _convert_mono_8bit(font, img, page, first_gl_ch, base_size, 0); + _convert_mono_8bit(font, img, page, first_ol_ch, base_size, 1); + } else if ((first_cm_ch >= 0) && (outline > 0)) { // 1 x 4 bit monochrome, gl + outline + ERR_FAIL_COND_V_MSG(img->get_format() != Image::FORMAT_RGBA8 && img->get_format() != Image::FORMAT_L8, ERR_FILE_CANT_READ, TTR("Unsupported BMFont texture format.")); + _convert_mono_4bit(font, img, page, first_cm_ch, base_size, 1); + } else if (first_gl_ch >= 0) { // 1 x 8 bit monochrome, no outline + outline = 0; + ERR_FAIL_COND_V_MSG(img->get_format() != Image::FORMAT_RGBA8 && img->get_format() != Image::FORMAT_L8, ERR_FILE_CANT_READ, TTR("Unsupported BMFont texture format.")); + _convert_mono_8bit(font, img, page, first_gl_ch, base_size, 0); + } else { + ERR_FAIL_V_MSG(ERR_CANT_CREATE, TTR("Unsupported BMFont texture format.")); + } + } + } + page++; + cs = ""; + } else { + cs += c; + } + c = f->get_8(); + } + } break; + case 4: /* chars */ { + int char_count = block_size / 20; + for (int i = 0; i < char_count; i++) { + Vector2 advance; + Vector2 size; + Vector2 offset; + Rect2 uv_rect; + + char32_t idx = f->get_32(); + uv_rect.position.x = (int16_t)f->get_16(); + uv_rect.position.y = (int16_t)f->get_16(); + uv_rect.size.width = (int16_t)f->get_16(); + size.width = uv_rect.size.width; + uv_rect.size.height = (int16_t)f->get_16(); + size.height = uv_rect.size.height; + offset.x = (int16_t)f->get_16(); + offset.y = (int16_t)f->get_16() - ascent; + advance.x = (int16_t)f->get_16(); + if (advance.x < 0) { + advance.x = size.width + 1; + } + + int texture_idx = f->get_8(); + uint8_t channel = f->get_8(); + + ERR_FAIL_COND_V_MSG(!packed && channel != 15, ERR_CANT_CREATE, TTR("Invalid glyph channel.")); + int ch_off = 0; + switch (channel) { + case 1: + ch_off = 2; + break; // B + case 2: + ch_off = 1; + break; // G + case 4: + ch_off = 0; + break; // R + case 8: + ch_off = 3; + break; // A + default: + ch_off = 0; + break; + } + font->set_glyph_advance(0, base_size, idx, advance); + font->set_glyph_offset(0, Vector2i(base_size, 0), idx, offset); + font->set_glyph_size(0, Vector2i(base_size, 0), idx, size); + font->set_glyph_uv_rect(0, Vector2i(base_size, 0), idx, uv_rect); + font->set_glyph_texture_idx(0, Vector2i(base_size, 0), idx, texture_idx * (packed ? 4 : 1) + ch_off); + if (outline > 0) { + font->set_glyph_offset(0, Vector2i(base_size, 1), idx, offset); + font->set_glyph_size(0, Vector2i(base_size, 1), idx, size); + font->set_glyph_uv_rect(0, Vector2i(base_size, 1), idx, uv_rect); + font->set_glyph_texture_idx(0, Vector2i(base_size, 1), idx, texture_idx * (packed ? 4 : 1) + ch_off); + } + } + } break; + case 5: /* kerning */ { + int pair_count = block_size / 10; + for (int i = 0; i < pair_count; i++) { + Vector2i kpk; + kpk.x = f->get_32(); + kpk.y = f->get_32(); + font->set_kerning(0, base_size, kpk, Vector2((int16_t)f->get_16(), 0)); + } + } break; + default: { + ERR_FAIL_V_MSG(ERR_CANT_CREATE, TTR("Invalid BMFont block type.")); + } break; + } + f->seek(off + block_size); + block_type = f->get_8(); + block_size = f->get_32(); + } + + } else { + // Text BMFont file. + f->seek(0); + while (true) { + String line = f->get_line(); + + int delimiter = line.find(" "); + String type = line.substr(0, delimiter); + int pos = delimiter + 1; + Map<String, String> keys; + + while (pos < line.size() && line[pos] == ' ') { + pos++; + } + + while (pos < line.size()) { + int eq = line.find("=", pos); + if (eq == -1) { + break; + } + String key = line.substr(pos, eq - pos); + int end = -1; + String value; + if (line[eq + 1] == '"') { + end = line.find("\"", eq + 2); + if (end == -1) { + break; + } + value = line.substr(eq + 2, end - 1 - eq - 1); + pos = end + 1; + } else { + end = line.find(" ", eq + 1); + if (end == -1) { + end = line.size(); + } + value = line.substr(eq + 1, end - eq); + pos = end; + } + + while (pos < line.size() && line[pos] == ' ') { + pos++; + } + + keys[key] = value; + } + + if (type == "info") { + if (keys.has("size")) { + base_size = keys["size"].to_int(); + font->set_fixed_size(base_size); + } + if (keys.has("outline")) { + outline = keys["outline"].to_int(); + } + ERR_FAIL_COND_V_MSG((!keys.has("unicode") || keys["unicode"].to_int() != 1), ERR_CANT_CREATE, TTR("Non-unicode version of BMFont is not supported.")); + } else if (type == "common") { + if (keys.has("lineHeight")) { + height = keys["lineHeight"].to_int(); + } + if (keys.has("base")) { + ascent = keys["base"].to_int(); + } + if (keys.has("packed")) { + packed = (keys["packed"].to_int() == 1); + } + if (keys.has("alphaChnl")) { + ch[3] = keys["alphaChnl"].to_int(); + } + if (keys.has("redChnl")) { + ch[0] = keys["redChnl"].to_int(); + } + if (keys.has("greenChnl")) { + ch[1] = keys["greenChnl"].to_int(); + } + if (keys.has("blueChnl")) { + ch[2] = keys["blueChnl"].to_int(); + } + for (int i = 0; i < 4; i++) { + if (ch[i] == 0 && first_gl_ch == -1) { + first_gl_ch = i; + } + if (ch[i] == 1 && first_ol_ch == -1) { + first_ol_ch = i; + } + if (ch[i] == 2 && first_cm_ch == -1) { + first_cm_ch = i; + } + } + } else if (type == "page") { + int page = 0; + if (keys.has("id")) { + page = keys["id"].to_int(); + } + if (keys.has("file")) { + String base_dir = p_source_file.get_base_dir(); + String file = base_dir.plus_file(keys["file"]); + if (RenderingServer::get_singleton() != nullptr) { + Ref<Image> img; + img.instantiate(); + Error err = ImageLoader::load_image(file, img); + ERR_FAIL_COND_V_MSG(err != OK, ERR_FILE_CANT_READ, TTR("Can't load font texture: ") + "\"" + file + "\"."); + if (packed) { + if (ch[3] == 0) { // 4 x 8 bit monochrome, no outline + outline = 0; + ERR_FAIL_COND_V_MSG(img->get_format() != Image::FORMAT_RGBA8, ERR_FILE_CANT_READ, TTR("Unsupported BMFont texture format.")); + _convert_packed_8bit(font, img, page, base_size); + } else if ((ch[3] == 2) && (outline > 0)) { // 4 x 4 bit monochrome, gl + outline + ERR_FAIL_COND_V_MSG(img->get_format() != Image::FORMAT_RGBA8, ERR_FILE_CANT_READ, TTR("Unsupported BMFont texture format.")); + _convert_packed_4bit(font, img, page, base_size); + } else { + ERR_FAIL_V_MSG(ERR_CANT_CREATE, TTR("Unsupported BMFont texture format.")); + } + } else { + if ((ch[0] == 0) && (ch[1] == 0) && (ch[2] == 0) && (ch[3] == 0)) { // RGBA8 color, no outline + outline = 0; + ERR_FAIL_COND_V_MSG(img->get_format() != Image::FORMAT_RGBA8, ERR_FILE_CANT_READ, TTR("Unsupported BMFont texture format.")); + font->set_texture_image(0, Vector2i(base_size, 0), page, img); + } else if ((ch[0] == 2) && (ch[1] == 2) && (ch[2] == 2) && (ch[3] == 2) && (outline > 0)) { // RGBA4 color, gl + outline + ERR_FAIL_COND_V_MSG(img->get_format() != Image::FORMAT_RGBA8, ERR_FILE_CANT_READ, TTR("Unsupported BMFont texture format.")); + _convert_rgba_4bit(font, img, page, base_size); + } else if ((first_gl_ch >= 0) && (first_ol_ch >= 0) && (outline > 0)) { // 1 x 8 bit monochrome, gl + outline + ERR_FAIL_COND_V_MSG(img->get_format() != Image::FORMAT_RGBA8 && img->get_format() != Image::FORMAT_L8, ERR_FILE_CANT_READ, TTR("Unsupported BMFont texture format.")); + _convert_mono_8bit(font, img, page, first_gl_ch, base_size, 0); + _convert_mono_8bit(font, img, page, first_ol_ch, base_size, 1); + } else if ((first_cm_ch >= 0) && (outline > 0)) { // 1 x 4 bit monochrome, gl + outline + ERR_FAIL_COND_V_MSG(img->get_format() != Image::FORMAT_RGBA8 && img->get_format() != Image::FORMAT_L8, ERR_FILE_CANT_READ, TTR("Unsupported BMFont texture format.")); + _convert_mono_4bit(font, img, page, first_cm_ch, base_size, 1); + } else if (first_gl_ch >= 0) { // 1 x 8 bit monochrome, no outline + outline = 0; + ERR_FAIL_COND_V_MSG(img->get_format() != Image::FORMAT_RGBA8 && img->get_format() != Image::FORMAT_L8, ERR_FILE_CANT_READ, TTR("Unsupported BMFont texture format.")); + _convert_mono_8bit(font, img, page, first_gl_ch, base_size, 0); + } else { + ERR_FAIL_V_MSG(ERR_CANT_CREATE, TTR("Unsupported BMFont texture format.")); + } + } + } + } + } else if (type == "char") { + char32_t idx = 0; + Vector2 advance; + Vector2 size; + Vector2 offset; + Rect2 uv_rect; + int texture_idx = -1; + uint8_t channel = 15; + + if (keys.has("id")) { + idx = keys["id"].to_int(); + } + if (keys.has("x")) { + uv_rect.position.x = keys["x"].to_int(); + } + if (keys.has("y")) { + uv_rect.position.y = keys["y"].to_int(); + } + if (keys.has("width")) { + uv_rect.size.width = keys["width"].to_int(); + size.width = keys["width"].to_int(); + } + if (keys.has("height")) { + uv_rect.size.height = keys["height"].to_int(); + size.height = keys["height"].to_int(); + } + if (keys.has("xoffset")) { + offset.x = keys["xoffset"].to_int(); + } + if (keys.has("yoffset")) { + offset.y = keys["yoffset"].to_int() - ascent; + } + if (keys.has("page")) { + texture_idx = keys["page"].to_int(); + } + if (keys.has("xadvance")) { + advance.x = keys["xadvance"].to_int(); + } + if (advance.x < 0) { + advance.x = size.width + 1; + } + if (keys.has("chnl")) { + channel = keys["chnl"].to_int(); + } + + ERR_FAIL_COND_V_MSG(!packed && channel != 15, ERR_CANT_CREATE, TTR("Invalid glyph channel.")); + int ch_off = 0; + switch (channel) { + case 1: + ch_off = 2; + break; // B + case 2: + ch_off = 1; + break; // G + case 4: + ch_off = 0; + break; // R + case 8: + ch_off = 3; + break; // A + default: + ch_off = 0; + break; + } + font->set_glyph_advance(0, base_size, idx, advance); + font->set_glyph_offset(0, Vector2i(base_size, 0), idx, offset); + font->set_glyph_size(0, Vector2i(base_size, 0), idx, size); + font->set_glyph_uv_rect(0, Vector2i(base_size, 0), idx, uv_rect); + font->set_glyph_texture_idx(0, Vector2i(base_size, 0), idx, texture_idx * (packed ? 4 : 1) + ch_off); + if (outline > 0) { + font->set_glyph_offset(0, Vector2i(base_size, 1), idx, offset); + font->set_glyph_size(0, Vector2i(base_size, 1), idx, size); + font->set_glyph_uv_rect(0, Vector2i(base_size, 1), idx, uv_rect); + font->set_glyph_texture_idx(0, Vector2i(base_size, 1), idx, texture_idx * (packed ? 4 : 1) + ch_off); + } + } else if (type == "kerning") { + Vector2i kpk; + if (keys.has("first")) { + kpk.x = keys["first"].to_int(); + } + if (keys.has("second")) { + kpk.y = keys["second"].to_int(); + } + if (keys.has("amount")) { + font->set_kerning(0, base_size, kpk, Vector2(keys["amount"].to_int(), 0)); + } + } + + if (f->eof_reached()) { + break; + } + } + } + + font->set_ascent(0, base_size, ascent); + font->set_descent(0, base_size, height - ascent); + + int flg = ResourceSaver::SaverFlags::FLAG_BUNDLE_RESOURCES | ResourceSaver::FLAG_REPLACE_SUBRESOURCE_PATHS; + if ((bool)p_options["compress"]) { + flg |= ResourceSaver::SaverFlags::FLAG_COMPRESS; + } + + print_verbose("Saving to: " + p_save_path + ".fontdata"); + Error err = ResourceSaver::save(p_save_path + ".fontdata", font, flg); + ERR_FAIL_COND_V_MSG(err != OK, err, "Cannot save font to file \"" + p_save_path + ".res\"."); + print_verbose("Done saving to: " + p_save_path + ".fontdata"); + return OK; +} + +ResourceImporterBMFont::ResourceImporterBMFont() { +} diff --git a/editor/import/resource_importer_bmfont.h b/editor/import/resource_importer_bmfont.h new file mode 100644 index 0000000000..065703132a --- /dev/null +++ b/editor/import/resource_importer_bmfont.h @@ -0,0 +1,56 @@ +/*************************************************************************/ +/* resource_importer_bmfont.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef RESOURCE_IMPORTER_BMFONT_H +#define RESOURCE_IMPORTER_BMFONT_H + +#include "core/io/resource_importer.h" +#include "scene/resources/font.h" +#include "servers/text_server.h" + +class ResourceImporterBMFont : public ResourceImporter { + GDCLASS(ResourceImporterBMFont, ResourceImporter); + +public: + virtual String get_importer_name() const override; + virtual String get_visible_name() const override; + virtual void get_recognized_extensions(List<String> *p_extensions) const override; + virtual String get_save_extension() const override; + virtual String get_resource_type() const override; + + virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const override; + virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const override; + + virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = nullptr, Variant *r_metadata = nullptr) override; + + ResourceImporterBMFont(); +}; + +#endif // RESOURCE_IMPORTER_BMFONT_H diff --git a/editor/import/resource_importer_csv_translation.cpp b/editor/import/resource_importer_csv_translation.cpp index 4a4d9d8f06..07647d8b6a 100644 --- a/editor/import/resource_importer_csv_translation.cpp +++ b/editor/import/resource_importer_csv_translation.cpp @@ -30,8 +30,8 @@ #include "resource_importer_csv_translation.h" +#include "core/io/file_access.h" #include "core/io/resource_saver.h" -#include "core/os/file_access.h" #include "core/string/optimized_translation.h" #include "core/string/translation.h" @@ -104,7 +104,7 @@ Error ResourceImporterCSVTranslation::import(const String &p_source_file, const locales.push_back(locale); Ref<Translation> translation; - translation.instance(); + translation.instantiate(); translation->set_locale(locale); translations.push_back(translation); } diff --git a/editor/import/resource_importer_dynamicfont.cpp b/editor/import/resource_importer_dynamicfont.cpp new file mode 100644 index 0000000000..8e01adbd56 --- /dev/null +++ b/editor/import/resource_importer_dynamicfont.cpp @@ -0,0 +1,304 @@ +/*************************************************************************/ +/* resource_importer_dynamicfont.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "resource_importer_dynamicfont.h" + +#include "dynamicfont_import_settings.h" + +#include "core/io/file_access.h" +#include "core/io/resource_saver.h" +#include "editor/editor_node.h" +#include "modules/modules_enabled.gen.h" + +String ResourceImporterDynamicFont::get_importer_name() const { + return "font_data_dynamic"; +} + +String ResourceImporterDynamicFont::get_visible_name() const { + return "Font Data (Dynamic Font)"; +} + +void ResourceImporterDynamicFont::get_recognized_extensions(List<String> *p_extensions) const { + if (p_extensions) { +#ifdef MODULE_FREETYPE_ENABLED + p_extensions->push_back("ttf"); + p_extensions->push_back("otf"); + p_extensions->push_back("woff"); + //p_extensions->push_back("woff2"); + p_extensions->push_back("pfb"); + p_extensions->push_back("pfm"); +#endif + } +} + +String ResourceImporterDynamicFont::get_save_extension() const { + return "fontdata"; +} + +String ResourceImporterDynamicFont::get_resource_type() const { + return "FontData"; +} + +bool ResourceImporterDynamicFont::get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const { + if (p_option == "msdf_pixel_range" && !bool(p_options["multichannel_signed_distance_field"])) { + return false; + } + if (p_option == "msdf_size" && !bool(p_options["multichannel_signed_distance_field"])) { + return false; + } + if (p_option == "oversampling" && bool(p_options["multichannel_signed_distance_field"])) { + return false; + } + return true; +} + +int ResourceImporterDynamicFont::get_preset_count() const { + return PRESET_MAX; +} + +String ResourceImporterDynamicFont::get_preset_name(int p_idx) const { + switch (p_idx) { + case PRESET_DYNAMIC: + return TTR("Dynamically rendered TrueType/OpenType font"); + case PRESET_MSDF: + return TTR("Prerendered multichannel(+true) signed distance field"); + default: + return String(); + } +} + +void ResourceImporterDynamicFont::get_import_options(List<ImportOption> *r_options, int p_preset) const { + bool msdf = p_preset == PRESET_MSDF; + + r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "antialiased"), true)); + r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "multichannel_signed_distance_field", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), (msdf) ? true : false)); + r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "msdf_pixel_range", PROPERTY_HINT_RANGE, "1,100,1"), 8)); + r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "msdf_size", PROPERTY_HINT_RANGE, "1,250,1"), 48)); + + r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "force_autohinter"), false)); + r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "hinting", PROPERTY_HINT_ENUM, "None,Light,Normal"), 1)); + r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "oversampling", PROPERTY_HINT_RANGE, "0,10,0.1"), 0.0)); + + r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "compress"), true)); + + r_options->push_back(ImportOption(PropertyInfo(Variant::PACKED_STRING_ARRAY, "preload/char_ranges"), Vector<String>())); + r_options->push_back(ImportOption(PropertyInfo(Variant::PACKED_STRING_ARRAY, "preload/glyph_ranges"), Vector<String>())); + r_options->push_back(ImportOption(PropertyInfo(Variant::PACKED_STRING_ARRAY, "preload/configurations"), Vector<String>())); + + r_options->push_back(ImportOption(PropertyInfo(Variant::PACKED_STRING_ARRAY, "support_overrides/language_enabled"), Vector<String>())); + r_options->push_back(ImportOption(PropertyInfo(Variant::PACKED_STRING_ARRAY, "support_overrides/language_disabled"), Vector<String>())); + + r_options->push_back(ImportOption(PropertyInfo(Variant::PACKED_STRING_ARRAY, "support_overrides/script_enabled"), Vector<String>())); + r_options->push_back(ImportOption(PropertyInfo(Variant::PACKED_STRING_ARRAY, "support_overrides/script_disabled"), Vector<String>())); +} + +bool ResourceImporterDynamicFont::_decode_variation(const String &p_token, Dictionary &r_variations, Vector2i &r_size, String &r_name, Vector2i &r_spacing) { + Vector<String> tokens = p_token.split("="); + if (tokens.size() == 2) { + if (tokens[0] == "name") { + r_name = tokens[1]; + } else if (tokens[0] == "size") { + r_size.x = tokens[1].to_int(); + } else if (tokens[0] == "outline_size") { + r_size.y = tokens[1].to_int(); + } else if (tokens[0] == "spacing_space") { + r_spacing.x = tokens[1].to_int(); + } else if (tokens[0] == "spacing_glyph") { + r_spacing.y = tokens[1].to_int(); + } else { + r_variations[tokens[0]] = tokens[1].to_float(); + } + return true; + } else { + WARN_PRINT("Invalid variation: '" + p_token + "'."); + return false; + } +} + +bool ResourceImporterDynamicFont::_decode_range(const String &p_token, int32_t &r_pos) { + if (p_token.begins_with("U+") || p_token.begins_with("u+") || p_token.begins_with("0x")) { + // Unicode character hex index. + r_pos = p_token.substr(2).hex_to_int(); + return true; + } else if (p_token.length() == 3 && p_token[0] == '\'' && p_token[2] == '\'') { + // Unicode character. + r_pos = p_token.unicode_at(1); + return true; + } else if (p_token.is_numeric()) { + // Unicode character decimal index. + r_pos = p_token.to_int(); + return true; + } else { + return false; + } +} + +bool ResourceImporterDynamicFont::has_advanced_options() const { + return true; +} +void ResourceImporterDynamicFont::show_advanced_options(const String &p_path) { + DynamicFontImportSettings::get_singleton()->open_settings(p_path); +} + +Error ResourceImporterDynamicFont::import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files, Variant *r_metadata) { + print_verbose("Importing dynamic font from: " + p_source_file); + + bool antialiased = p_options["antialiased"]; + bool msdf = p_options["multichannel_signed_distance_field"]; + int px_range = p_options["msdf_pixel_range"]; + int px_size = p_options["msdf_size"]; + + bool autohinter = p_options["force_autohinter"]; + int hinting = p_options["hinting"]; + real_t oversampling = p_options["oversampling"]; + + // Load base font data. + Vector<uint8_t> data = FileAccess::get_file_as_array(p_source_file); + + // Create font. + Ref<FontData> font; + font.instantiate(); + font->set_data(data); + font->set_antialiased(antialiased); + font->set_multichannel_signed_distance_field(msdf); + font->set_msdf_pixel_range(px_range); + font->set_msdf_size(px_size); + font->set_fixed_size(0); + font->set_force_autohinter(autohinter); + font->set_hinting((TextServer::Hinting)hinting); + font->set_oversampling(oversampling); + + Vector<String> lang_en = p_options["support_overrides/language_enabled"]; + for (int i = 0; i < lang_en.size(); i++) { + font->set_language_support_override(lang_en[i], true); + } + + Vector<String> lang_dis = p_options["support_overrides/language_disabled"]; + for (int i = 0; i < lang_dis.size(); i++) { + font->set_language_support_override(lang_dis[i], false); + } + + Vector<String> scr_en = p_options["support_overrides/script_enabled"]; + for (int i = 0; i < scr_en.size(); i++) { + font->set_script_support_override(scr_en[i], true); + } + + Vector<String> scr_dis = p_options["support_overrides/script_disabled"]; + for (int i = 0; i < scr_dis.size(); i++) { + font->set_script_support_override(scr_dis[i], false); + } + + Vector<String> variations = p_options["preload/configurations"]; + Vector<String> char_ranges = p_options["preload/char_ranges"]; + Vector<String> gl_ranges = p_options["preload/glyph_ranges"]; + + for (int i = 0; i < variations.size(); i++) { + String name; + Dictionary var; + Vector2i size = Vector2(16, 0); + Vector2i spacing; + + Vector<String> variation_tags = variations[i].split(","); + for (int j = 0; j < variation_tags.size(); j++) { + if (!_decode_variation(variation_tags[j], var, size, name, spacing)) { + WARN_PRINT(vformat(TTR("Invalid variation: \"%s\""), variations[i])); + continue; + } + } + RID conf = font->find_cache(var); + + for (int j = 0; j < char_ranges.size(); j++) { + int32_t start, end; + Vector<String> tokens = char_ranges[j].split("-"); + if (tokens.size() == 2) { + if (!_decode_range(tokens[0], start) || !_decode_range(tokens[1], end)) { + WARN_PRINT(vformat(TTR("Invalid range: \"%s\""), char_ranges[j])); + continue; + } + } else if (tokens.size() == 1) { + if (!_decode_range(tokens[0], start)) { + WARN_PRINT(vformat(TTR("Invalid range: \"%s\""), char_ranges[j])); + continue; + } + end = start; + } else { + WARN_PRINT(vformat(TTR("Invalid range: \"%s\""), char_ranges[j])); + continue; + } + + // Preload character ranges for each variations / sizes. + print_verbose(vformat(TTR("Pre-rendering range U+%s...%s from configuration \"%s\" (%d / %d)..."), String::num_int64(start, 16), String::num_int64(end, 16), name, i + 1, variations.size())); + TS->font_render_range(conf, size, start, end); + } + + for (int j = 0; j < gl_ranges.size(); j++) { + int32_t start, end; + Vector<String> tokens = gl_ranges[j].split("-"); + if (tokens.size() == 2) { + if (!_decode_range(tokens[0], start) || !_decode_range(tokens[1], end)) { + WARN_PRINT(vformat(TTR("Invalid range: \"%s\""), gl_ranges[j])); + continue; + } + } else if (tokens.size() == 1) { + if (!_decode_range(tokens[0], start)) { + WARN_PRINT(vformat(TTR("Invalid range: \"%s\""), gl_ranges[j])); + continue; + } + end = start; + } else { + WARN_PRINT(vformat(TTR("Invalid range: \"%s\""), gl_ranges[j])); + continue; + } + + // Preload glyph range for each variations / sizes. + print_verbose(vformat(TTR("Pre-rendering glyph range 0x%s...%s from configuration \"%s\" (%d / %d)..."), String::num_int64(start, 16), String::num_int64(end, 16), name, i + 1, variations.size())); + for (int32_t k = start; k <= end; k++) { + TS->font_render_glyph(conf, size, k); + } + } + + TS->font_set_spacing(conf, size.x, TextServer::SPACING_SPACE, spacing.x); + TS->font_set_spacing(conf, size.x, TextServer::SPACING_GLYPH, spacing.y); + } + + int flg = ResourceSaver::SaverFlags::FLAG_BUNDLE_RESOURCES | ResourceSaver::FLAG_REPLACE_SUBRESOURCE_PATHS; + if ((bool)p_options["compress"]) { + flg |= ResourceSaver::SaverFlags::FLAG_COMPRESS; + } + + print_verbose("Saving to: " + p_save_path + ".fontdata"); + Error err = ResourceSaver::save(p_save_path + ".fontdata", font, flg); + ERR_FAIL_COND_V_MSG(err != OK, err, "Cannot save font to file \"" + p_save_path + ".res\"."); + print_verbose("Done saving to: " + p_save_path + ".fontdata"); + return OK; +} + +ResourceImporterDynamicFont::ResourceImporterDynamicFont() { +} diff --git a/editor/import/resource_importer_dynamicfont.h b/editor/import/resource_importer_dynamicfont.h new file mode 100644 index 0000000000..52f256ab96 --- /dev/null +++ b/editor/import/resource_importer_dynamicfont.h @@ -0,0 +1,71 @@ +/*************************************************************************/ +/* resource_importer_dynamicfont.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef RESOURCE_IMPORTER_FONT_DATA_H +#define RESOURCE_IMPORTER_FONT_DATA_H + +#include "core/io/resource_importer.h" +#include "scene/resources/font.h" +#include "servers/text_server.h" + +class ResourceImporterDynamicFont : public ResourceImporter { + GDCLASS(ResourceImporterDynamicFont, ResourceImporter); + + enum Presets { + PRESET_DYNAMIC, + PRESET_MSDF, + PRESET_MAX + }; + +public: + static bool _decode_range(const String &p_token, int32_t &r_pos); + static bool _decode_variation(const String &p_token, Dictionary &r_variations, Vector2i &r_size, String &r_name, Vector2i &r_spacing); + + virtual String get_importer_name() const override; + virtual String get_visible_name() const override; + virtual void get_recognized_extensions(List<String> *p_extensions) const override; + virtual String get_save_extension() const override; + virtual String get_resource_type() const override; + + virtual int get_preset_count() const override; + virtual String get_preset_name(int p_idx) const override; + + virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const override; + virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const override; + + bool has_advanced_options() const override; + void show_advanced_options(const String &p_path) override; + + virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = nullptr, Variant *r_metadata = nullptr) override; + + ResourceImporterDynamicFont(); +}; + +#endif // RESOURCE_IMPORTER_FONTDATA_H diff --git a/editor/import/resource_importer_image.cpp b/editor/import/resource_importer_image.cpp index c5b2a8dc3a..2dea359188 100644 --- a/editor/import/resource_importer_image.cpp +++ b/editor/import/resource_importer_image.cpp @@ -30,9 +30,9 @@ #include "resource_importer_image.h" +#include "core/io/file_access.h" #include "core/io/image_loader.h" #include "core/io/resource_saver.h" -#include "core/os/file_access.h" #include "scene/resources/texture.h" String ResourceImporterImage::get_importer_name() const { diff --git a/editor/import/resource_importer_imagefont.cpp b/editor/import/resource_importer_imagefont.cpp new file mode 100644 index 0000000000..997280d1dd --- /dev/null +++ b/editor/import/resource_importer_imagefont.cpp @@ -0,0 +1,162 @@ +/*************************************************************************/ +/* resource_importer_imagefont.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "resource_importer_imagefont.h" + +#include "core/io/image_loader.h" +#include "core/io/resource_saver.h" + +String ResourceImporterImageFont::get_importer_name() const { + return "font_data_image"; +} + +String ResourceImporterImageFont::get_visible_name() const { + return "Font Data (Monospace Image Font)"; +} + +void ResourceImporterImageFont::get_recognized_extensions(List<String> *p_extensions) const { + if (p_extensions) { + ImageLoader::get_recognized_extensions(p_extensions); + } +} + +String ResourceImporterImageFont::get_save_extension() const { + return "fontdata"; +} + +String ResourceImporterImageFont::get_resource_type() const { + return "FontData"; +} + +bool ResourceImporterImageFont::get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const { + return true; +} + +void ResourceImporterImageFont::get_import_options(List<ImportOption> *r_options, int p_preset) const { + r_options->push_back(ImportOption(PropertyInfo(Variant::PACKED_STRING_ARRAY, "character_ranges"), Vector<String>())); + r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "columns"), 1)); + r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "rows"), 1)); + r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "font_size"), 14)); + r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "compress"), true)); +} + +bool ResourceImporterImageFont::_decode_range(const String &p_token, int32_t &r_pos) { + if (p_token.begins_with("U+") || p_token.begins_with("u+") || p_token.begins_with("0x")) { + // Unicode character hex index. + r_pos = p_token.substr(2).hex_to_int(); + return true; + } else if (p_token.length() == 3 && p_token[0] == '\'' && p_token[2] == '\'') { + // Unicode character. + r_pos = p_token.unicode_at(1); + return true; + } else if (p_token.is_numeric()) { + // Unicode character decimal index. + r_pos = p_token.to_int(); + return true; + } else { + return false; + } +} + +Error ResourceImporterImageFont::import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files, Variant *r_metadata) { + print_verbose("Importing image font from: " + p_source_file); + + int columns = p_options["columns"]; + int rows = p_options["rows"]; + int base_size = p_options["font_size"]; + Vector<String> ranges = p_options["character_ranges"]; + + Ref<FontData> font; + font.instantiate(); + font->set_antialiased(false); + font->set_multichannel_signed_distance_field(false); + font->set_fixed_size(base_size); + font->set_force_autohinter(false); + font->set_hinting(TextServer::HINTING_NONE); + font->set_oversampling(1.0f); + + Ref<Image> img; + img.instantiate(); + Error err = ImageLoader::load_image(p_source_file, img); + ERR_FAIL_COND_V_MSG(err != OK, ERR_FILE_CANT_READ, TTR("Can't load font texture: ") + "\"" + p_source_file + "\"."); + font->set_texture_image(0, Vector2i(base_size, 0), 0, img); + + int count = columns * rows; + int chr_width = img->get_width() / columns; + int chr_height = img->get_height() / rows; + int pos = 0; + + for (int i = 0; i < ranges.size(); i++) { + int32_t start, end; + Vector<String> tokens = ranges[i].split("-"); + if (tokens.size() == 2) { + if (!_decode_range(tokens[0], start) || !_decode_range(tokens[1], end)) { + WARN_PRINT("Invalid range: \"" + ranges[i] + "\""); + continue; + } + } else if (tokens.size() == 1) { + if (!_decode_range(tokens[0], start)) { + WARN_PRINT("Invalid range: \"" + ranges[i] + "\""); + continue; + } + end = start; + } else { + WARN_PRINT("Invalid range: \"" + ranges[i] + "\""); + continue; + } + for (int32_t idx = start; idx <= end; idx++) { + int x = pos % columns; + int y = pos / columns; + font->set_glyph_advance(0, base_size, idx, Vector2(chr_width, 0)); + font->set_glyph_offset(0, Vector2i(base_size, 0), idx, Vector2(0, -0.5 * chr_height)); + font->set_glyph_size(0, Vector2i(base_size, 0), idx, Vector2(chr_width, chr_height)); + font->set_glyph_uv_rect(0, Vector2i(base_size, 0), idx, Rect2(chr_width * x, chr_height * y, chr_width, chr_height)); + font->set_glyph_texture_idx(0, Vector2i(base_size, 0), idx, 0); + pos++; + ERR_FAIL_COND_V_MSG(pos >= count, ERR_CANT_CREATE, "Too many characters in range."); + } + } + font->set_ascent(0, base_size, 0.5 * chr_height); + font->set_descent(0, base_size, 0.5 * chr_height); + + int flg = ResourceSaver::SaverFlags::FLAG_BUNDLE_RESOURCES | ResourceSaver::FLAG_REPLACE_SUBRESOURCE_PATHS; + if ((bool)p_options["compress"]) { + flg |= ResourceSaver::SaverFlags::FLAG_COMPRESS; + } + + print_verbose("Saving to: " + p_save_path + ".fontdata"); + err = ResourceSaver::save(p_save_path + ".fontdata", font, flg); + ERR_FAIL_COND_V_MSG(err != OK, err, "Cannot save font to file \"" + p_save_path + ".res\"."); + print_verbose("Done saving to: " + p_save_path + ".fontdata"); + return OK; +} + +ResourceImporterImageFont::ResourceImporterImageFont() { +} diff --git a/editor/import/resource_importer_imagefont.h b/editor/import/resource_importer_imagefont.h new file mode 100644 index 0000000000..9b2b38596f --- /dev/null +++ b/editor/import/resource_importer_imagefont.h @@ -0,0 +1,58 @@ +/*************************************************************************/ +/* resource_importer_imagefont.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef RESOURCE_IMPORTER_IMAGE_FONT_H +#define RESOURCE_IMPORTER_IMAGE_FONT_H + +#include "core/io/resource_importer.h" +#include "scene/resources/font.h" +#include "servers/text_server.h" + +class ResourceImporterImageFont : public ResourceImporter { + GDCLASS(ResourceImporterImageFont, ResourceImporter); + +public: + static bool _decode_range(const String &p_token, int32_t &r_pos); + + virtual String get_importer_name() const override; + virtual String get_visible_name() const override; + virtual void get_recognized_extensions(List<String> *p_extensions) const override; + virtual String get_save_extension() const override; + virtual String get_resource_type() const override; + + virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const override; + virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const override; + + virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = nullptr, Variant *r_metadata = nullptr) override; + + ResourceImporterImageFont(); +}; + +#endif // RESOURCE_IMPORTER_IMAGE_FONT_H diff --git a/editor/import/resource_importer_layered_texture.cpp b/editor/import/resource_importer_layered_texture.cpp index 6d2215c379..d5bb21443c 100644 --- a/editor/import/resource_importer_layered_texture.cpp +++ b/editor/import/resource_importer_layered_texture.cpp @@ -186,7 +186,7 @@ void ResourceImporterLayeredTexture::_save_tex(Vector<Ref<Image>> p_images, cons for (int i = 0; i < mm_d; i++) { Ref<Image> mm; - mm.instance(); + mm.instantiate(); mm->create(mm_w, mm_h, false, p_images[0]->get_format()); Vector3 pos; pos.z = float(i) * float(d) / float(mm_d) + 0.5; @@ -328,7 +328,7 @@ Error ResourceImporterLayeredTexture::import(const String &p_source_file, const } Ref<Image> image; - image.instance(); + image.instantiate(); Error err = ImageLoader::load_image(p_source_file, image, nullptr, false, 1.0); if (err != OK) { return err; @@ -341,10 +341,7 @@ Error ResourceImporterLayeredTexture::import(const String &p_source_file, const if (compress_mode == COMPRESS_VRAM_COMPRESSED) { mipmaps = true; - } - //optimize - if (compress_mode == COMPRESS_VRAM_COMPRESSED) { //if using video ram, optimize if (channel_pack == 0) { //remove alpha if not needed, so compression is more efficient diff --git a/editor/import/resource_importer_obj.cpp b/editor/import/resource_importer_obj.cpp index dd62c72d8a..34bc0a7d8d 100644 --- a/editor/import/resource_importer_obj.cpp +++ b/editor/import/resource_importer_obj.cpp @@ -30,8 +30,8 @@ #include "resource_importer_obj.h" +#include "core/io/file_access.h" #include "core/io/resource_saver.h" -#include "core/os/file_access.h" #include "editor/import/scene_importer_mesh.h" #include "editor/import/scene_importer_mesh_node_3d.h" #include "scene/3d/mesh_instance_3d.h" @@ -57,7 +57,7 @@ static Error _parse_material_library(const String &p_path, Map<String, Ref<Stand //vertex current_name = l.replace("newmtl", "").strip_edges(); - current.instance(); + current.instantiate(); current->set_name(current_name); material_map[current_name] = current; } else if (l.begins_with("Ka ")) { @@ -126,7 +126,7 @@ static Error _parse_material_library(const String &p_path, Map<String, Ref<Stand String p = l.replace("map_Kd", "").replace("\\", "/").strip_edges(); String path; - if (p.is_abs_path()) { + if (p.is_absolute_path()) { path = p; } else { path = base_path.plus_file(p); @@ -146,7 +146,7 @@ static Error _parse_material_library(const String &p_path, Map<String, Ref<Stand String p = l.replace("map_Ks", "").replace("\\", "/").strip_edges(); String path; - if (p.is_abs_path()) { + if (p.is_absolute_path()) { path = p; } else { path = base_path.plus_file(p); @@ -166,7 +166,7 @@ static Error _parse_material_library(const String &p_path, Map<String, Ref<Stand String p = l.replace("map_Ns", "").replace("\\", "/").strip_edges(); String path; - if (p.is_abs_path()) { + if (p.is_absolute_path()) { path = p; } else { path = base_path.plus_file(p); @@ -207,7 +207,7 @@ static Error _parse_obj(const String &p_path, List<Ref<Mesh>> &r_meshes, bool p_ ERR_FAIL_COND_V_MSG(!f, ERR_CANT_OPEN, vformat("Couldn't open OBJ file '%s', it may not exist or not be readable.", p_path)); Ref<ArrayMesh> mesh; - mesh.instance(); + mesh.instantiate(); bool generate_tangents = p_generate_tangents; Vector3 scale_mesh = p_scale_mesh; @@ -378,7 +378,7 @@ static Error _parse_obj(const String &p_path, List<Ref<Mesh>> &r_meshes, bool p_ if (!p_single_mesh) { mesh->set_name(name); r_meshes.push_back(mesh); - mesh.instance(); + mesh.instantiate(); current_group = ""; current_material = ""; } @@ -438,17 +438,16 @@ Node *EditorOBJImporter::import_scene(const String &p_path, uint32_t p_flags, in Node3D *scene = memnew(Node3D); - for (List<Ref<Mesh>>::Element *E = meshes.front(); E; E = E->next()) { + for (const Ref<Mesh> &m : meshes) { Ref<EditorSceneImporterMesh> mesh; - mesh.instance(); - Ref<Mesh> m = E->get(); + mesh.instantiate(); for (int i = 0; i < m->get_surface_count(); i++) { mesh->add_surface(m->surface_get_primitive_type(i), m->surface_get_arrays(i), Array(), Dictionary(), m->surface_get_material(i)); } EditorSceneImporterMeshNode3D *mi = memnew(EditorSceneImporterMeshNode3D); mi->set_mesh(mesh); - mi->set_name(E->get()->get_name()); + mi->set_name(m->get_name()); scene->add_child(mi); mi->set_owner(scene); } diff --git a/editor/import/resource_importer_scene.cpp b/editor/import/resource_importer_scene.cpp index 96002400f3..753dcb1275 100644 --- a/editor/import/resource_importer_scene.cpp +++ b/editor/import/resource_importer_scene.cpp @@ -32,6 +32,7 @@ #include "core/io/resource_saver.h" #include "editor/editor_node.h" +#include "editor/import/editor_importer_bake_reset.h" #include "editor/import/scene_import_settings.h" #include "editor/import/scene_importer_mesh_node_3d.h" #include "scene/3d/area_3d.h" @@ -44,23 +45,24 @@ #include "scene/resources/animation.h" #include "scene/resources/box_shape_3d.h" #include "scene/resources/packed_scene.h" -#include "scene/resources/ray_shape_3d.h" #include "scene/resources/resource_format_text.h" +#include "scene/resources/separation_ray_shape_3d.h" #include "scene/resources/sphere_shape_3d.h" #include "scene/resources/surface_tool.h" -#include "scene/resources/world_margin_shape_3d.h" +#include "scene/resources/world_boundary_shape_3d.h" uint32_t EditorSceneImporter::get_import_flags() const { - if (get_script_instance()) { - return get_script_instance()->call("_get_import_flags"); + int ret; + if (GDVIRTUAL_CALL(_get_import_flags, ret)) { + return ret; } ERR_FAIL_V(0); } void EditorSceneImporter::get_extensions(List<String> *r_extensions) const { - if (get_script_instance()) { - Array arr = get_script_instance()->call("_get_extensions"); + Vector<String> arr; + if (GDVIRTUAL_CALL(_get_extensions, arr)) { for (int i = 0; i < arr.size(); i++) { r_extensions->push_back(arr[i]); } @@ -71,16 +73,18 @@ void EditorSceneImporter::get_extensions(List<String> *r_extensions) const { } Node *EditorSceneImporter::import_scene(const String &p_path, uint32_t p_flags, int p_bake_fps, List<String> *r_missing_deps, Error *r_err) { - if (get_script_instance()) { - return get_script_instance()->call("_import_scene", p_path, p_flags, p_bake_fps); + Object *ret; + if (GDVIRTUAL_CALL(_import_scene, p_path, p_flags, p_bake_fps, ret)) { + return Object::cast_to<Node>(ret); } ERR_FAIL_V(nullptr); } Ref<Animation> EditorSceneImporter::import_animation(const String &p_path, uint32_t p_flags, int p_bake_fps) { - if (get_script_instance()) { - return get_script_instance()->call("_import_animation", p_path, p_flags); + Ref<Animation> ret; + if (GDVIRTUAL_CALL(_import_animation, p_path, p_flags, p_bake_fps, ret)) { + return ret; } ERR_FAIL_V(nullptr); @@ -101,15 +105,10 @@ void EditorSceneImporter::_bind_methods() { ClassDB::bind_method(D_METHOD("import_scene_from_other_importer", "path", "flags", "bake_fps"), &EditorSceneImporter::import_scene_from_other_importer); ClassDB::bind_method(D_METHOD("import_animation_from_other_importer", "path", "flags", "bake_fps"), &EditorSceneImporter::import_animation_from_other_importer); - BIND_VMETHOD(MethodInfo(Variant::INT, "_get_import_flags")); - BIND_VMETHOD(MethodInfo(Variant::ARRAY, "_get_extensions")); - - MethodInfo mi = MethodInfo(Variant::OBJECT, "_import_scene", PropertyInfo(Variant::STRING, "path"), PropertyInfo(Variant::INT, "flags"), PropertyInfo(Variant::INT, "bake_fps")); - mi.return_val.class_name = "Node"; - BIND_VMETHOD(mi); - mi = MethodInfo(Variant::OBJECT, "_import_animation", PropertyInfo(Variant::STRING, "path"), PropertyInfo(Variant::INT, "flags"), PropertyInfo(Variant::INT, "bake_fps")); - mi.return_val.class_name = "Animation"; - BIND_VMETHOD(mi); + GDVIRTUAL_BIND(_get_import_flags); + GDVIRTUAL_BIND(_get_extensions); + GDVIRTUAL_BIND(_import_scene, "path", "flags", "bake_fps"); + GDVIRTUAL_BIND(_import_animation, "path", "flags", "bake_fps"); BIND_CONSTANT(IMPORT_SCENE); BIND_CONSTANT(IMPORT_ANIMATION); @@ -120,13 +119,14 @@ void EditorSceneImporter::_bind_methods() { ///////////////////////////////// void EditorScenePostImport::_bind_methods() { - BIND_VMETHOD(MethodInfo(Variant::OBJECT, "post_import", PropertyInfo(Variant::OBJECT, "scene"))); + GDVIRTUAL_BIND(_post_import, "scene") ClassDB::bind_method(D_METHOD("get_source_file"), &EditorScenePostImport::get_source_file); } Node *EditorScenePostImport::post_import(Node *p_scene) { - if (get_script_instance()) { - return get_script_instance()->call("post_import", p_scene); + Object *ret; + if (GDVIRTUAL_CALL(_post_import, p_scene, ret)) { + return Object::cast_to<Node>(ret); } return p_scene; @@ -233,28 +233,14 @@ static String _fixstr(const String &p_what, const String &p_str) { return what; } -static void _gen_shape_list(const Ref<Mesh> &mesh, List<Ref<Shape3D>> &r_shape_list, bool p_convex) { - ERR_FAIL_NULL_MSG(mesh, "Cannot generate shape list with null mesh value"); - if (!p_convex) { - Ref<Shape3D> shape = mesh->create_trimesh_shape(); - r_shape_list.push_back(shape); - } else { - Vector<Ref<Shape3D>> cd = mesh->convex_decompose(); - if (cd.size()) { - for (int i = 0; i < cd.size(); i++) { - r_shape_list.push_back(cd[i]); - } - } - } -} - -static void _pre_gen_shape_list(const Ref<EditorSceneImporterMesh> &mesh, List<Ref<Shape3D>> &r_shape_list, bool p_convex) { +static void _pre_gen_shape_list(Ref<EditorSceneImporterMesh> &mesh, Vector<Ref<Shape3D>> &r_shape_list, bool p_convex) { ERR_FAIL_NULL_MSG(mesh, "Cannot generate shape list with null mesh value"); if (!p_convex) { Ref<Shape3D> shape = mesh->create_trimesh_shape(); r_shape_list.push_back(shape); } else { - Vector<Ref<Shape3D>> cd = mesh->convex_decompose(); + Vector<Ref<Shape3D>> cd; + cd.push_back(mesh->get_mesh()->create_convex_shape(true, /*Passing false, otherwise VHACD will be used to simplify (Decompose) the Mesh.*/ false)); if (cd.size()) { for (int i = 0; i < cd.size(); i++) { r_shape_list.push_back(cd[i]); @@ -263,7 +249,7 @@ static void _pre_gen_shape_list(const Ref<EditorSceneImporterMesh> &mesh, List<R } } -Node *ResourceImporterScene::_pre_fix_node(Node *p_node, Node *p_root, Map<Ref<EditorSceneImporterMesh>, List<Ref<Shape3D>>> &collision_map) { +Node *ResourceImporterScene::_pre_fix_node(Node *p_node, Node *p_root, Map<Ref<EditorSceneImporterMesh>, Vector<Ref<Shape3D>>> &collision_map) { // children first for (int i = 0; i < p_node->get_child_count(); i++) { Node *r = _pre_fix_node(p_node->get_child(i), p_root, collision_map); @@ -312,8 +298,8 @@ Node *ResourceImporterScene::_pre_fix_node(Node *p_node, Node *p_root, Map<Ref<E List<StringName> anims; ap->get_animation_list(&anims); - for (List<StringName>::Element *E = anims.front(); E; E = E->next()) { - Ref<Animation> anim = ap->get_animation(E->get()); + for (const StringName &E : anims) { + Ref<Animation> anim = ap->get_animation(E); ERR_CONTINUE(anim.is_null()); for (int i = 0; i < anim->get_track_count(); i++) { NodePath path = anim->track_get_path(i); @@ -328,14 +314,14 @@ Node *ResourceImporterScene::_pre_fix_node(Node *p_node, Node *p_root, Map<Ref<E } } - String animname = E->get(); + String animname = E; const int loop_string_count = 3; static const char *loop_strings[loop_string_count] = { "loops", "loop", "cycle" }; for (int i = 0; i < loop_string_count; i++) { if (_teststr(animname, loop_strings[i])) { anim->set_loop(true); animname = _fixstr(animname, loop_strings[i]); - ap->rename_animation(E->get(), animname); + ap->rename_animation(E, animname); } } } @@ -350,7 +336,7 @@ Node *ResourceImporterScene::_pre_fix_node(Node *p_node, Node *p_root, Map<Ref<E Ref<EditorSceneImporterMesh> mesh = mi->get_mesh(); if (mesh.is_valid()) { - List<Ref<Shape3D>> shapes; + Vector<Ref<Shape3D>> shapes; String fixed_name; if (collision_map.has(mesh)) { shapes = collision_map[mesh]; @@ -396,13 +382,13 @@ Node *ResourceImporterScene::_pre_fix_node(Node *p_node, Node *p_root, Map<Ref<E boxShape->set_size(Vector3(2, 2, 2)); colshape->set_shape(boxShape); } else if (empty_draw_type == "SINGLE_ARROW") { - RayShape3D *rayShape = memnew(RayShape3D); + SeparationRayShape3D *rayShape = memnew(SeparationRayShape3D); rayShape->set_length(1); colshape->set_shape(rayShape); Object::cast_to<Node3D>(sb)->rotate_x(Math_PI / 2); } else if (empty_draw_type == "IMAGE") { - WorldMarginShape3D *world_margin_shape = memnew(WorldMarginShape3D); - colshape->set_shape(world_margin_shape); + WorldBoundaryShape3D *world_boundary_shape = memnew(WorldBoundaryShape3D); + colshape->set_shape(world_boundary_shape); } else { SphereShape3D *sphereShape = memnew(SphereShape3D); sphereShape->set_radius(1); @@ -421,11 +407,11 @@ Node *ResourceImporterScene::_pre_fix_node(Node *p_node, Node *p_root, Map<Ref<E Ref<EditorSceneImporterMesh> mesh = mi->get_mesh(); if (mesh.is_valid()) { - List<Ref<Shape3D>> shapes; + Vector<Ref<Shape3D>> shapes; if (collision_map.has(mesh)) { shapes = collision_map[mesh]; } else { - _gen_shape_list(mesh, shapes, true); + _pre_gen_shape_list(mesh, shapes, true); } RigidBody3D *rigid_body = memnew(RigidBody3D); @@ -433,7 +419,7 @@ Node *ResourceImporterScene::_pre_fix_node(Node *p_node, Node *p_root, Map<Ref<E p_node->replace_by(rigid_body); rigid_body->set_transform(mi->get_transform()); p_node = rigid_body; - mi->set_transform(Transform()); + mi->set_transform(Transform3D()); rigid_body->add_child(mi); mi->set_owner(rigid_body->get_owner()); @@ -446,15 +432,15 @@ Node *ResourceImporterScene::_pre_fix_node(Node *p_node, Node *p_root, Map<Ref<E Ref<EditorSceneImporterMesh> mesh = mi->get_mesh(); if (mesh.is_valid()) { - List<Ref<Shape3D>> shapes; + Vector<Ref<Shape3D>> shapes; String fixed_name; if (collision_map.has(mesh)) { shapes = collision_map[mesh]; } else if (_teststr(name, "col")) { - _gen_shape_list(mesh, shapes, false); + _pre_gen_shape_list(mesh, shapes, false); collision_map[mesh] = shapes; } else if (_teststr(name, "convcol")) { - _gen_shape_list(mesh, shapes, true); + _pre_gen_shape_list(mesh, shapes, true); collision_map[mesh] = shapes; } @@ -505,15 +491,15 @@ Node *ResourceImporterScene::_pre_fix_node(Node *p_node, Node *p_root, Map<Ref<E Ref<EditorSceneImporterMesh> mesh = mi->get_mesh(); if (!mesh.is_null()) { - List<Ref<Shape3D>> shapes; + Vector<Ref<Shape3D>> shapes; if (collision_map.has(mesh)) { shapes = collision_map[mesh]; } else if (_teststr(mesh->get_name(), "col")) { - _gen_shape_list(mesh, shapes, false); + _pre_gen_shape_list(mesh, shapes, false); collision_map[mesh] = shapes; mesh->set_name(_fixstr(mesh->get_name(), "col")); } else if (_teststr(mesh->get_name(), "convcol")) { - _gen_shape_list(mesh, shapes, true); + _pre_gen_shape_list(mesh, shapes, true); collision_map[mesh] = shapes; mesh->set_name(_fixstr(mesh->get_name(), "convcol")); } @@ -531,7 +517,7 @@ Node *ResourceImporterScene::_pre_fix_node(Node *p_node, Node *p_root, Map<Ref<E return p_node; } -Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, Map<Ref<EditorSceneImporterMesh>, List<Ref<Shape3D>>> &collision_map, Set<Ref<EditorSceneImporterMesh>> &r_scanned_meshes, const Dictionary &p_node_data, const Dictionary &p_material_data, const Dictionary &p_animation_data, float p_animation_fps) { +Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, Map<Ref<EditorSceneImporterMesh>, Vector<Ref<Shape3D>>> &collision_map, Set<Ref<EditorSceneImporterMesh>> &r_scanned_meshes, const Dictionary &p_node_data, const Dictionary &p_material_data, const Dictionary &p_animation_data, float p_animation_fps) { // children first for (int i = 0; i < p_node->get_child_count(); i++) { Node *r = _post_fix_node(p_node->get_child(i), p_root, collision_map, r_scanned_meshes, p_node_data, p_material_data, p_animation_data, p_animation_fps); @@ -594,28 +580,35 @@ Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, Map<Ref< } if (node_settings.has("generate/physics")) { - int mesh_physics_mode = node_settings["generate/physics"]; - - if (mesh_physics_mode != MESH_PHYSICS_DISABLED) { - List<Ref<Shape3D>> shapes; + int mesh_physics_mode = MeshPhysicsMode::MESH_PHYSICS_DISABLED; + + const bool generate_collider = node_settings["generate/physics"]; + if (generate_collider) { + mesh_physics_mode = MeshPhysicsMode::MESH_PHYSICS_MESH_AND_STATIC_COLLIDER; + if (node_settings.has("physics/body_type")) { + const BodyType body_type = (BodyType)node_settings["physics/body_type"].operator int(); + switch (body_type) { + case BODY_TYPE_STATIC: + mesh_physics_mode = MeshPhysicsMode::MESH_PHYSICS_MESH_AND_STATIC_COLLIDER; + break; + case BODY_TYPE_DYNAMIC: + mesh_physics_mode = MeshPhysicsMode::MESH_PHYSICS_RIGID_BODY_AND_MESH; + break; + case BODY_TYPE_AREA: + mesh_physics_mode = MeshPhysicsMode::MESH_PHYSICS_AREA_ONLY; + break; + } + } + } + if (mesh_physics_mode != MeshPhysicsMode::MESH_PHYSICS_DISABLED) { + Vector<Ref<Shape3D>> shapes; if (collision_map.has(m)) { shapes = collision_map[m]; } else { - switch (mesh_physics_mode) { - case MESH_PHYSICS_MESH_AND_STATIC_COLLIDER: { - _pre_gen_shape_list(m, shapes, false); - } break; - case MESH_PHYSICS_RIGID_BODY_AND_MESH: { - _pre_gen_shape_list(m, shapes, true); - } break; - case MESH_PHYSICS_STATIC_COLLIDER_ONLY: { - _pre_gen_shape_list(m, shapes, false); - } break; - case MESH_PHYSICS_AREA_ONLY: { - _pre_gen_shape_list(m, shapes, true); - } break; - } + shapes = get_collision_shapes( + m->get_mesh(), + node_settings); } if (shapes.size()) { @@ -624,22 +617,24 @@ Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, Map<Ref< case MESH_PHYSICS_MESH_AND_STATIC_COLLIDER: { StaticBody3D *col = memnew(StaticBody3D); p_node->add_child(col); + col->set_owner(p_node->get_owner()); + col->set_transform(get_collision_shapes_transform(node_settings)); base = col; } break; case MESH_PHYSICS_RIGID_BODY_AND_MESH: { RigidBody3D *rigid_body = memnew(RigidBody3D); rigid_body->set_name(p_node->get_name()); p_node->replace_by(rigid_body); - rigid_body->set_transform(mi->get_transform()); + rigid_body->set_transform(mi->get_transform() * get_collision_shapes_transform(node_settings)); p_node = rigid_body; - mi->set_transform(Transform()); + mi->set_transform(Transform3D()); rigid_body->add_child(mi); mi->set_owner(rigid_body->get_owner()); base = rigid_body; } break; case MESH_PHYSICS_STATIC_COLLIDER_ONLY: { StaticBody3D *col = memnew(StaticBody3D); - col->set_transform(mi->get_transform()); + col->set_transform(mi->get_transform() * get_collision_shapes_transform(node_settings)); col->set_name(p_node->get_name()); p_node->replace_by(col); memdelete(p_node); @@ -648,7 +643,7 @@ Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, Map<Ref< } break; case MESH_PHYSICS_AREA_ONLY: { Area3D *area = memnew(Area3D); - area->set_transform(mi->get_transform()); + area->set_transform(mi->get_transform() * get_collision_shapes_transform(node_settings)); area->set_name(p_node->get_name()); p_node->replace_by(area); memdelete(p_node); @@ -659,9 +654,9 @@ Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, Map<Ref< } int idx = 0; - for (List<Ref<Shape3D>>::Element *E = shapes.front(); E; E = E->next()) { + for (const Ref<Shape3D> &E : shapes) { CollisionShape3D *cshape = memnew(CollisionShape3D); - cshape->set_shape(E->get()); + cshape->set_shape(E); base->add_child(cshape); cshape->set_owner(base->get_owner()); @@ -712,9 +707,9 @@ Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, Map<Ref< //fill node settings for this node with default values List<ImportOption> iopts; get_internal_import_options(INTERNAL_IMPORT_CATEGORY_ANIMATION_NODE, &iopts); - for (List<ImportOption>::Element *E = iopts.front(); E; E = E->next()) { - if (!node_settings.has(E->get().option.name)) { - node_settings[E->get().option.name] = E->get().default_value; + for (const ImportOption &E : iopts) { + if (!node_settings.has(E.option.name)) { + node_settings[E.option.name] = E.default_value; } } } @@ -756,8 +751,7 @@ Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, Map<Ref< } else { List<StringName> anims; ap->get_animation_list(&anims); - for (List<StringName>::Element *E = anims.front(); E; E = E->next()) { - String name = E->get(); + for (const StringName &name : anims) { Ref<Animation> anim = ap->get_animation(name); if (p_animation_data.has(name)) { Dictionary anim_settings = p_animation_data[name]; @@ -765,9 +759,9 @@ Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, Map<Ref< //fill with default values List<ImportOption> iopts; get_internal_import_options(INTERNAL_IMPORT_CATEGORY_ANIMATION, &iopts); - for (List<ImportOption>::Element *F = iopts.front(); F; F = F->next()) { - if (!anim_settings.has(F->get().option.name)) { - anim_settings[F->get().option.name] = F->get().default_value; + for (const ImportOption &F : iopts) { + if (!anim_settings.has(F.option.name)) { + anim_settings[F.option.name] = F.default_value; } } } @@ -856,8 +850,8 @@ void ResourceImporterScene::_create_clips(AnimationPlayer *anim, const Array &p_ new_anim->track_set_path(dtrack, default_anim->track_get_path(j)); if (kt > (from + 0.01) && k > 0) { - if (default_anim->track_get_type(j) == Animation::TYPE_TRANSFORM) { - Quat q; + if (default_anim->track_get_type(j) == Animation::TYPE_TRANSFORM3D) { + Quaternion q; Vector3 p; Vector3 s; default_anim->transform_track_interpolate(j, from, &p, &q, &s); @@ -870,8 +864,8 @@ void ResourceImporterScene::_create_clips(AnimationPlayer *anim, const Array &p_ } } - if (default_anim->track_get_type(j) == Animation::TYPE_TRANSFORM) { - Quat q; + if (default_anim->track_get_type(j) == Animation::TYPE_TRANSFORM3D) { + Quaternion q; Vector3 p; Vector3 s; default_anim->transform_track_get_key(j, k, &p, &q, &s); @@ -884,8 +878,8 @@ void ResourceImporterScene::_create_clips(AnimationPlayer *anim, const Array &p_ } if (dtrack != -1 && kt >= to) { - if (default_anim->track_get_type(j) == Animation::TYPE_TRANSFORM) { - Quat q; + if (default_anim->track_get_type(j) == Animation::TYPE_TRANSFORM3D) { + Quaternion q; Vector3 p; Vector3 s; default_anim->transform_track_interpolate(j, to, &p, &q, &s); @@ -902,8 +896,8 @@ void ResourceImporterScene::_create_clips(AnimationPlayer *anim, const Array &p_ new_anim->add_track(default_anim->track_get_type(j)); dtrack = new_anim->get_track_count() - 1; new_anim->track_set_path(dtrack, default_anim->track_get_path(j)); - if (default_anim->track_get_type(j) == Animation::TYPE_TRANSFORM) { - Quat q; + if (default_anim->track_get_type(j) == Animation::TYPE_TRANSFORM3D) { + Quaternion q; Vector3 p; Vector3 s; default_anim->transform_track_interpolate(j, from, &p, &q, &s); @@ -936,8 +930,8 @@ void ResourceImporterScene::_create_clips(AnimationPlayer *anim, const Array &p_ void ResourceImporterScene::_optimize_animations(AnimationPlayer *anim, float p_max_lin_error, float p_max_ang_error, float p_max_angle) { List<StringName> anim_names; anim->get_animation_list(&anim_names); - for (List<StringName>::Element *E = anim_names.front(); E; E = E->next()) { - Ref<Animation> a = anim->get_animation(E->get()); + for (const StringName &E : anim_names) { + Ref<Animation> a = anim->get_animation(E); a->optimize(p_max_lin_error, p_max_ang_error, Math::deg2rad(p_max_angle)); } } @@ -949,8 +943,35 @@ void ResourceImporterScene::get_internal_import_options(InternalImportCategory p } break; case INTERNAL_IMPORT_CATEGORY_MESH_3D_NODE: { r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "import/skip_import", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), false)); - r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "generate/physics", PROPERTY_HINT_ENUM, "Disabled,Mesh + Static Collider,Rigid Body + Mesh,Static Collider Only,Area Only"), 0)); + r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "generate/physics", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), false)); r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "generate/navmesh", PROPERTY_HINT_ENUM, "Disabled,Mesh + NavMesh,NavMesh Only"), 0)); + r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "physics/body_type", PROPERTY_HINT_ENUM, "Static,Dynamic,Area"), 0)); + r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "physics/shape_type", PROPERTY_HINT_ENUM, "Decompose Convex,Simple Convex,Trimesh,Box,Sphere,Cylinder,Capsule", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), 0)); + + // Decomposition + Mesh::ConvexDecompositionSettings decomposition_default; + r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "decomposition/advanced", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), false)); + r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "decomposition/precision", PROPERTY_HINT_RANGE, "1,10,1"), 5)); + r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "decomposition/max_concavity", PROPERTY_HINT_RANGE, "0.0,1.0,0.001", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), decomposition_default.max_concavity)); + r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "decomposition/symmetry_planes_clipping_bias", PROPERTY_HINT_RANGE, "0.0,1.0,0.001", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), decomposition_default.symmetry_planes_clipping_bias)); + r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "decomposition/revolution_axes_clipping_bias", PROPERTY_HINT_RANGE, "0.0,1.0,0.001", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), decomposition_default.revolution_axes_clipping_bias)); + r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "decomposition/min_volume_per_convex_hull", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), decomposition_default.min_volume_per_convex_hull)); + r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "decomposition/resolution", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), decomposition_default.resolution)); + r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "decomposition/max_num_vertices_per_convex_hull", PROPERTY_HINT_RANGE, "5,512,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), decomposition_default.max_num_vertices_per_convex_hull)); + r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "decomposition/plane_downsampling", PROPERTY_HINT_RANGE, "1,16,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), decomposition_default.plane_downsampling)); + r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "decomposition/convexhull_downsampling", PROPERTY_HINT_RANGE, "1,16,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), decomposition_default.convexhull_downsampling)); + r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "decomposition/normalize_mesh", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), decomposition_default.normalize_mesh)); + r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "decomposition/mode", PROPERTY_HINT_ENUM, "Voxel,Tetrahedron", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), static_cast<int>(decomposition_default.mode))); + r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "decomposition/convexhull_approximation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), decomposition_default.convexhull_approximation)); + r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "decomposition/max_convex_hulls", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), decomposition_default.max_convex_hulls)); + r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "decomposition/project_hull_vertices", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), decomposition_default.project_hull_vertices)); + + // Primitives: Box, Sphere, Cylinder, Capsule. + r_options->push_back(ImportOption(PropertyInfo(Variant::VECTOR3, "primitive/size", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), Vector3(2.0, 2.0, 2.0))); + r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "primitive/height", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), 1.0)); + r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "primitive/radius", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), 1.0)); + r_options->push_back(ImportOption(PropertyInfo(Variant::VECTOR3, "primitive/position", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), Vector3())); + r_options->push_back(ImportOption(PropertyInfo(Variant::VECTOR3, "primitive/rotation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), Vector3())); } break; case INTERNAL_IMPORT_CATEGORY_MESH: { r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "save_to_file/enabled", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), false)); @@ -1001,6 +1022,65 @@ bool ResourceImporterScene::get_internal_option_visibility(InternalImportCategor case INTERNAL_IMPORT_CATEGORY_NODE: { } break; case INTERNAL_IMPORT_CATEGORY_MESH_3D_NODE: { + const bool generate_physics = + p_options.has("generate/physics") && + p_options["generate/physics"].operator bool(); + + if ( + p_option == "physics/body_type" || + p_option == "physics/shape_type") { + // Show if need to generate collisions. + return generate_physics; + } + + if (p_option.find("decomposition/") >= 0) { + // Show if need to generate collisions. + if (generate_physics && + // Show if convex is enabled. + p_options["physics/shape_type"] == Variant(SHAPE_TYPE_DECOMPOSE_CONVEX)) { + if (p_option == "decomposition/advanced") { + return true; + } + + const bool decomposition_advanced = + p_options.has("decomposition/advanced") && + p_options["decomposition/advanced"].operator bool(); + + if (p_option == "decomposition/precision") { + return !decomposition_advanced; + } else { + return decomposition_advanced; + } + } + + return false; + } + + if (p_option == "primitive/position" || p_option == "primitive/rotation") { + const ShapeType physics_shape = (ShapeType)p_options["physics/shape_type"].operator int(); + return generate_physics && + physics_shape >= SHAPE_TYPE_BOX; + } + + if (p_option == "primitive/size") { + const ShapeType physics_shape = (ShapeType)p_options["physics/shape_type"].operator int(); + return generate_physics && + physics_shape == SHAPE_TYPE_BOX; + } + + if (p_option == "primitive/radius") { + const ShapeType physics_shape = (ShapeType)p_options["physics/shape_type"].operator int(); + return generate_physics && (physics_shape == SHAPE_TYPE_SPHERE || + physics_shape == SHAPE_TYPE_CYLINDER || + physics_shape == SHAPE_TYPE_CAPSULE); + } + + if (p_option == "primitive/height") { + const ShapeType physics_shape = (ShapeType)p_options["physics/shape_type"].operator int(); + return generate_physics && + (physics_shape == SHAPE_TYPE_CYLINDER || + physics_shape == SHAPE_TYPE_CAPSULE); + } } break; case INTERNAL_IMPORT_CATEGORY_MESH: { if (p_option == "save_to_file/path" || p_option == "save_to_file/make_streamable") { @@ -1037,6 +1117,33 @@ bool ResourceImporterScene::get_internal_option_visibility(InternalImportCategor return true; } +bool ResourceImporterScene::get_internal_option_update_view_required(InternalImportCategory p_category, const String &p_option, const Map<StringName, Variant> &p_options) const { + switch (p_category) { + case INTERNAL_IMPORT_CATEGORY_NODE: { + } break; + case INTERNAL_IMPORT_CATEGORY_MESH_3D_NODE: { + if ( + p_option == "generate/physics" || + p_option == "physics/shape_type" || + p_option.find("decomposition/") >= 0 || + p_option.find("primitive/") >= 0) { + return true; + } + } break; + case INTERNAL_IMPORT_CATEGORY_MESH: { + } break; + case INTERNAL_IMPORT_CATEGORY_MATERIAL: { + } break; + case INTERNAL_IMPORT_CATEGORY_ANIMATION: { + } break; + case INTERNAL_IMPORT_CATEGORY_ANIMATION_NODE: { + } break; + default: { + } + } + return false; +} + void ResourceImporterScene::get_import_options(List<ImportOption> *r_options, int p_preset) const { r_options->push_back(ImportOption(PropertyInfo(Variant::STRING, "nodes/root_type", PROPERTY_HINT_TYPE_STRING, "Node"), "Node3D")); r_options->push_back(ImportOption(PropertyInfo(Variant::STRING, "nodes/root_name"), "Scene Root")); @@ -1046,11 +1153,11 @@ void ResourceImporterScene::get_import_options(List<ImportOption> *r_options, in String script_ext_hint; - for (List<String>::Element *E = script_extentions.front(); E; E = E->next()) { + for (const String &E : script_extentions) { if (script_ext_hint != "") { script_ext_hint += ","; } - script_ext_hint += "*." + E->get(); + script_ext_hint += "*." + E; } r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "nodes/root_scale", PROPERTY_HINT_RANGE, "0.001,1000,0.001"), 1.0)); @@ -1061,6 +1168,7 @@ void ResourceImporterScene::get_import_options(List<ImportOption> *r_options, in r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "meshes/lightmap_texel_size", PROPERTY_HINT_RANGE, "0.001,100,0.001"), 0.1)); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "skins/use_named_skins"), true)); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "animation/import"), true)); + r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "animation/bake_reset_animation"), true)); r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "animation/fps", PROPERTY_HINT_RANGE, "1,120,1"), 15)); r_options->push_back(ImportOption(PropertyInfo(Variant::STRING, "import_script/path", PROPERTY_HINT_FILE, script_ext_hint), "")); @@ -1089,9 +1197,9 @@ Node *ResourceImporterScene::import_scene_from_other_importer(EditorSceneImporte List<String> extensions; E->get()->get_extensions(&extensions); - for (List<String>::Element *F = extensions.front(); F; F = F->next()) { - if (F->get().to_lower() == ext) { - importer = E->get(); + for (const String &F : extensions) { + if (F.to_lower() == ext) { + importer = E; break; } } @@ -1119,9 +1227,9 @@ Ref<Animation> ResourceImporterScene::import_animation_from_other_importer(Edito List<String> extensions; E->get()->get_extensions(&extensions); - for (List<String>::Element *F = extensions.front(); F; F = F->next()) { - if (F->get().to_lower() == ext) { - importer = E->get(); + for (const String &F : extensions) { + if (F.to_lower() == ext) { + importer = E; break; } } @@ -1209,11 +1317,11 @@ void ResourceImporterScene::_generate_meshes(Node *p_node, const Dictionary &p_m } if (bake_lightmaps) { - Transform xf; + Transform3D xf; Node3D *n = src_mesh_node; while (n) { xf = n->get_transform() * xf; - n = n->get_parent_spatial(); + n = n->get_parent_node_3d(); } Vector<uint8_t> lightmap_cache; @@ -1290,10 +1398,10 @@ void ResourceImporterScene::_generate_meshes(Node *p_node, const Dictionary &p_m } } -void ResourceImporterScene::_add_shapes(Node *p_node, const List<Ref<Shape3D>> &p_shapes) { - for (const List<Ref<Shape3D>>::Element *E = p_shapes.front(); E; E = E->next()) { +void ResourceImporterScene::_add_shapes(Node *p_node, const Vector<Ref<Shape3D>> &p_shapes) { + for (const Ref<Shape3D> &E : p_shapes) { CollisionShape3D *cshape = memnew(CollisionShape3D); - cshape->set_shape(E->get()); + cshape->set_shape(E); p_node->add_child(cshape); cshape->set_owner(p_node->get_owner()); @@ -1311,8 +1419,8 @@ Node *ResourceImporterScene::pre_import(const String &p_source_file) { List<String> extensions; E->get()->get_extensions(&extensions); - for (List<String>::Element *F = extensions.front(); F; F = F->next()) { - if (F->get().to_lower() == ext) { + for (const String &F : extensions) { + if (F.to_lower() == ext) { importer = E->get(); break; } @@ -1331,7 +1439,7 @@ Node *ResourceImporterScene::pre_import(const String &p_source_file) { return nullptr; } - Map<Ref<EditorSceneImporterMesh>, List<Ref<Shape3D>>> collision_map; + Map<Ref<EditorSceneImporterMesh>, Vector<Ref<Shape3D>>> collision_map; _pre_fix_node(scene, scene, collision_map); @@ -1351,8 +1459,8 @@ Error ResourceImporterScene::import(const String &p_source_file, const String &p List<String> extensions; E->get()->get_extensions(&extensions); - for (List<String>::Element *F = extensions.front(); F; F = F->next()) { - if (F->get().to_lower() == ext) { + for (const String &F : extensions) { + if (F.to_lower() == ext) { importer = E->get(); break; } @@ -1407,10 +1515,15 @@ Error ResourceImporterScene::import(const String &p_source_file, const String &p } Set<Ref<EditorSceneImporterMesh>> scanned_meshes; - Map<Ref<EditorSceneImporterMesh>, List<Ref<Shape3D>>> collision_map; + Map<Ref<EditorSceneImporterMesh>, Vector<Ref<Shape3D>>> collision_map; _pre_fix_node(scene, scene, collision_map); _post_fix_node(scene, scene, collision_map, scanned_meshes, node_data, material_data, animation_data, fps); + bool use_bake_reset_animation = p_options["animation/bake_reset_animation"]; + if (use_bake_reset_animation) { + BakeReset bake_reset; + bake_reset._bake_animation_pose(scene, "RESET"); + } String root_type = p_options["nodes/root_type"]; root_type = root_type.split(" ")[0]; // full root_type is "ClassName (filename.gd)" for a script global class. @@ -1422,7 +1535,7 @@ Error ResourceImporterScene::import(const String &p_source_file, const String &p } if (root_type != "Node3D") { - Node *base_node = Object::cast_to<Node>(ClassDB::instance(root_type)); + Node *base_node = Object::cast_to<Node>(ClassDB::instantiate(root_type)); if (base_node) { scene->replace_by(base_node); @@ -1508,7 +1621,7 @@ Error ResourceImporterScene::import(const String &p_source_file, const String &p if (!scene) { EditorNode::add_io_error( TTR("Error running post-import script:") + " " + post_import_script_path + "\n" + - TTR("Did you return a Node-derived object in the `post_import()` method?")); + TTR("Did you return a Node-derived object in the `_post_import()` method?")); return err; } } @@ -1557,7 +1670,7 @@ Node *EditorSceneImporterESCN::import_scene(const String &p_path, uint32_t p_fla Ref<PackedScene> ps = ResourceFormatLoaderText::singleton->load(p_path, p_path, &error); ERR_FAIL_COND_V_MSG(!ps.is_valid(), nullptr, "Cannot load scene as text resource from path '" + p_path + "'."); - Node *scene = ps->instance(); + Node *scene = ps->instantiate(); ERR_FAIL_COND_V(!scene, nullptr); return scene; diff --git a/editor/import/resource_importer_scene.h b/editor/import/resource_importer_scene.h index 8cb84abce2..e232b715be 100644 --- a/editor/import/resource_importer_scene.h +++ b/editor/import/resource_importer_scene.h @@ -42,8 +42,8 @@ class Material; class AnimationPlayer; class EditorSceneImporterMesh; -class EditorSceneImporter : public Reference { - GDCLASS(EditorSceneImporter, Reference); +class EditorSceneImporter : public RefCounted { + GDCLASS(EditorSceneImporter, RefCounted); protected: static void _bind_methods(); @@ -51,6 +51,11 @@ protected: Node *import_scene_from_other_importer(const String &p_path, uint32_t p_flags, int p_bake_fps); Ref<Animation> import_animation_from_other_importer(const String &p_path, uint32_t p_flags, int p_bake_fps); + GDVIRTUAL0RC(int, _get_import_flags) + GDVIRTUAL0RC(Vector<String>, _get_extensions) + GDVIRTUAL3R(Object *, _import_scene, String, uint32_t, uint32_t) + GDVIRTUAL3R(Ref<Animation>, _import_animation, String, uint32_t, uint32_t) + public: enum ImportFlags { IMPORT_SCENE = 1, @@ -58,7 +63,6 @@ public: IMPORT_FAIL_ON_MISSING_DEPENDENCIES = 4, IMPORT_GENERATE_TANGENT_ARRAYS = 8, IMPORT_USE_NAMED_SKIN_BINDS = 16, - }; virtual uint32_t get_import_flags() const; @@ -69,14 +73,16 @@ public: EditorSceneImporter() {} }; -class EditorScenePostImport : public Reference { - GDCLASS(EditorScenePostImport, Reference); +class EditorScenePostImport : public RefCounted { + GDCLASS(EditorScenePostImport, RefCounted); String source_file; protected: static void _bind_methods(); + GDVIRTUAL1R(Object *, _post_import, Node *) + public: String get_source_file() const; virtual Node *post_import(Node *p_scene); @@ -118,9 +124,25 @@ class ResourceImporterScene : public ResourceImporter { MESH_OVERRIDE_DISABLE, }; + enum BodyType { + BODY_TYPE_STATIC, + BODY_TYPE_DYNAMIC, + BODY_TYPE_AREA + }; + + enum ShapeType { + SHAPE_TYPE_DECOMPOSE_CONVEX, + SHAPE_TYPE_SIMPLE_CONVEX, + SHAPE_TYPE_TRIMESH, + SHAPE_TYPE_BOX, + SHAPE_TYPE_SPHERE, + SHAPE_TYPE_CYLINDER, + SHAPE_TYPE_CAPSULE, + }; + void _replace_owner(Node *p_node, Node *p_scene, Node *p_new_owner); void _generate_meshes(Node *p_node, const Dictionary &p_mesh_data, bool p_generate_lods, bool p_create_shadow_meshes, LightBakeMode p_light_bake_mode, float p_lightmap_texel_size, const Vector<uint8_t> &p_src_lightmap_cache, Vector<Vector<uint8_t>> &r_lightmap_caches); - void _add_shapes(Node *p_node, const List<Ref<Shape3D>> &p_shapes); + void _add_shapes(Node *p_node, const Vector<Ref<Shape3D>> &p_shapes); public: static ResourceImporterScene *get_singleton() { return singleton; } @@ -152,13 +174,15 @@ public: void get_internal_import_options(InternalImportCategory p_category, List<ImportOption> *r_options) const; bool get_internal_option_visibility(InternalImportCategory p_category, const String &p_option, const Map<StringName, Variant> &p_options) const; + bool get_internal_option_update_view_required(InternalImportCategory p_category, const String &p_option, const Map<StringName, Variant> &p_options) const; virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const override; virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const override; - virtual int get_import_order() const override { return 100; } //after everything + // Import scenes *after* everything else (such as textures). + virtual int get_import_order() const override { return ResourceImporter::IMPORT_ORDER_SCENE; } - Node *_pre_fix_node(Node *p_node, Node *p_root, Map<Ref<EditorSceneImporterMesh>, List<Ref<Shape3D>>> &collision_map); - Node *_post_fix_node(Node *p_node, Node *p_root, Map<Ref<EditorSceneImporterMesh>, List<Ref<Shape3D>>> &collision_map, Set<Ref<EditorSceneImporterMesh>> &r_scanned_meshes, const Dictionary &p_node_data, const Dictionary &p_material_data, const Dictionary &p_animation_data, float p_animation_fps); + Node *_pre_fix_node(Node *p_node, Node *p_root, Map<Ref<EditorSceneImporterMesh>, Vector<Ref<Shape3D>>> &collision_map); + Node *_post_fix_node(Node *p_node, Node *p_root, Map<Ref<EditorSceneImporterMesh>, Vector<Ref<Shape3D>>> &collision_map, Set<Ref<EditorSceneImporterMesh>> &r_scanned_meshes, const Dictionary &p_node_data, const Dictionary &p_material_data, const Dictionary &p_animation_data, float p_animation_fps); Ref<Animation> _save_animation_to_file(Ref<Animation> anim, bool p_save_to_file, String p_save_to_path, bool p_keep_custom_tracks); void _create_clips(AnimationPlayer *anim, const Array &p_clips, bool p_bake_all); @@ -176,6 +200,12 @@ public: virtual bool can_import_threaded() const override { return false; } ResourceImporterScene(); + + template <class M> + static Vector<Ref<Shape3D>> get_collision_shapes(const Ref<Mesh> &p_mesh, const M &p_options); + + template <class M> + static Transform3D get_collision_shapes_transform(const M &p_options); }; class EditorSceneImporterESCN : public EditorSceneImporter { @@ -188,4 +218,176 @@ public: virtual Ref<Animation> import_animation(const String &p_path, uint32_t p_flags, int p_bake_fps) override; }; +#include "scene/resources/box_shape_3d.h" +#include "scene/resources/capsule_shape_3d.h" +#include "scene/resources/cylinder_shape_3d.h" +#include "scene/resources/sphere_shape_3d.h" + +template <class M> +Vector<Ref<Shape3D>> ResourceImporterScene::get_collision_shapes(const Ref<Mesh> &p_mesh, const M &p_options) { + ShapeType generate_shape_type = SHAPE_TYPE_DECOMPOSE_CONVEX; + if (p_options.has(SNAME("physics/shape_type"))) { + generate_shape_type = (ShapeType)p_options[SNAME("physics/shape_type")].operator int(); + } + + if (generate_shape_type == SHAPE_TYPE_DECOMPOSE_CONVEX) { + Mesh::ConvexDecompositionSettings decomposition_settings; + bool advanced = false; + if (p_options.has(SNAME("decomposition/advanced"))) { + advanced = p_options[SNAME("decomposition/advanced")]; + } + + if (advanced) { + if (p_options.has(SNAME("decomposition/max_concavity"))) { + decomposition_settings.max_concavity = p_options[SNAME("decomposition/max_concavity")]; + } + + if (p_options.has(SNAME("decomposition/symmetry_planes_clipping_bias"))) { + decomposition_settings.symmetry_planes_clipping_bias = p_options[SNAME("decomposition/symmetry_planes_clipping_bias")]; + } + + if (p_options.has(SNAME("decomposition/revolution_axes_clipping_bias"))) { + decomposition_settings.revolution_axes_clipping_bias = p_options[SNAME("decomposition/revolution_axes_clipping_bias")]; + } + + if (p_options.has(SNAME("decomposition/min_volume_per_convex_hull"))) { + decomposition_settings.min_volume_per_convex_hull = p_options[SNAME("decomposition/min_volume_per_convex_hull")]; + } + + if (p_options.has(SNAME("decomposition/resolution"))) { + decomposition_settings.resolution = p_options[SNAME("decomposition/resolution")]; + } + + if (p_options.has(SNAME("decomposition/max_num_vertices_per_convex_hull"))) { + decomposition_settings.max_num_vertices_per_convex_hull = p_options[SNAME("decomposition/max_num_vertices_per_convex_hull")]; + } + + if (p_options.has(SNAME("decomposition/plane_downsampling"))) { + decomposition_settings.plane_downsampling = p_options[SNAME("decomposition/plane_downsampling")]; + } + + if (p_options.has(SNAME("decomposition/convexhull_downsampling"))) { + decomposition_settings.convexhull_downsampling = p_options[SNAME("decomposition/convexhull_downsampling")]; + } + + if (p_options.has(SNAME("decomposition/normalize_mesh"))) { + decomposition_settings.normalize_mesh = p_options[SNAME("decomposition/normalize_mesh")]; + } + + if (p_options.has(SNAME("decomposition/mode"))) { + decomposition_settings.mode = (Mesh::ConvexDecompositionSettings::Mode)p_options[SNAME("decomposition/mode")].operator int(); + } + + if (p_options.has(SNAME("decomposition/convexhull_approximation"))) { + decomposition_settings.convexhull_approximation = p_options[SNAME("decomposition/convexhull_approximation")]; + } + + if (p_options.has(SNAME("decomposition/max_convex_hulls"))) { + decomposition_settings.max_convex_hulls = p_options[SNAME("decomposition/max_convex_hulls")]; + } + + if (p_options.has(SNAME("decomposition/project_hull_vertices"))) { + decomposition_settings.project_hull_vertices = p_options[SNAME("decomposition/project_hull_vertices")]; + } + } else { + int precision_level = 5; + if (p_options.has(SNAME("decomposition/precision"))) { + precision_level = p_options[SNAME("decomposition/precision")]; + } + + const real_t precision = real_t(precision_level - 1) / 9.0; + + decomposition_settings.max_concavity = Math::lerp(real_t(1.0), real_t(0.001), precision); + decomposition_settings.min_volume_per_convex_hull = Math::lerp(real_t(0.01), real_t(0.0001), precision); + decomposition_settings.resolution = Math::lerp(10'000, 100'000, precision); + decomposition_settings.max_num_vertices_per_convex_hull = Math::lerp(32, 64, precision); + decomposition_settings.plane_downsampling = Math::lerp(3, 16, precision); + decomposition_settings.convexhull_downsampling = Math::lerp(3, 16, precision); + decomposition_settings.max_convex_hulls = Math::lerp(1, 32, precision); + } + + return p_mesh->convex_decompose(decomposition_settings); + } else if (generate_shape_type == SHAPE_TYPE_SIMPLE_CONVEX) { + Vector<Ref<Shape3D>> shapes; + shapes.push_back(p_mesh->create_convex_shape(true, /*Passing false, otherwise VHACD will be used to simplify (Decompose) the Mesh.*/ false)); + return shapes; + } else if (generate_shape_type == SHAPE_TYPE_TRIMESH) { + Vector<Ref<Shape3D>> shapes; + shapes.push_back(p_mesh->create_trimesh_shape()); + return shapes; + } else if (generate_shape_type == SHAPE_TYPE_BOX) { + Ref<BoxShape3D> box; + box.instantiate(); + if (p_options.has(SNAME("primitive/size"))) { + box->set_size(p_options[SNAME("primitive/size")]); + } + + Vector<Ref<Shape3D>> shapes; + shapes.push_back(box); + return shapes; + + } else if (generate_shape_type == SHAPE_TYPE_SPHERE) { + Ref<SphereShape3D> sphere; + sphere.instantiate(); + if (p_options.has(SNAME("primitive/radius"))) { + sphere->set_radius(p_options[SNAME("primitive/radius")]); + } + + Vector<Ref<Shape3D>> shapes; + shapes.push_back(sphere); + return shapes; + } else if (generate_shape_type == SHAPE_TYPE_CYLINDER) { + Ref<CylinderShape3D> cylinder; + cylinder.instantiate(); + if (p_options.has(SNAME("primitive/height"))) { + cylinder->set_height(p_options[SNAME("primitive/height")]); + } + if (p_options.has(SNAME("primitive/radius"))) { + cylinder->set_radius(p_options[SNAME("primitive/radius")]); + } + + Vector<Ref<Shape3D>> shapes; + shapes.push_back(cylinder); + return shapes; + } else if (generate_shape_type == SHAPE_TYPE_CAPSULE) { + Ref<CapsuleShape3D> capsule; + capsule.instantiate(); + if (p_options.has(SNAME("primitive/height"))) { + capsule->set_height(p_options[SNAME("primitive/height")]); + } + if (p_options.has(SNAME("primitive/radius"))) { + capsule->set_radius(p_options[SNAME("primitive/radius")]); + } + + Vector<Ref<Shape3D>> shapes; + shapes.push_back(capsule); + return shapes; + } + return Vector<Ref<Shape3D>>(); +} + +template <class M> +Transform3D ResourceImporterScene::get_collision_shapes_transform(const M &p_options) { + Transform3D transform; + + ShapeType generate_shape_type = SHAPE_TYPE_DECOMPOSE_CONVEX; + if (p_options.has(SNAME("physics/shape_type"))) { + generate_shape_type = (ShapeType)p_options[SNAME("physics/shape_type")].operator int(); + } + + if (generate_shape_type == SHAPE_TYPE_BOX || + generate_shape_type == SHAPE_TYPE_SPHERE || + generate_shape_type == SHAPE_TYPE_CYLINDER || + generate_shape_type == SHAPE_TYPE_CAPSULE) { + if (p_options.has(SNAME("primitive/position"))) { + transform.origin = p_options[SNAME("primitive/position")]; + } + + if (p_options.has(SNAME("primitive/rotation"))) { + transform.basis.set_euler((p_options[SNAME("primitive/rotation")].operator Vector3() / 180.0) * Math_PI); + } + } + return transform; +} + #endif // RESOURCEIMPORTERSCENE_H diff --git a/editor/import/resource_importer_shader_file.cpp b/editor/import/resource_importer_shader_file.cpp index f4d20a6296..c01d8068da 100644 --- a/editor/import/resource_importer_shader_file.cpp +++ b/editor/import/resource_importer_shader_file.cpp @@ -30,9 +30,9 @@ #include "resource_importer_shader_file.h" +#include "core/io/file_access.h" #include "core/io/marshalls.h" #include "core/io/resource_saver.h" -#include "core/os/file_access.h" #include "editor/editor_node.h" #include "editor/plugins/shader_file_editor_plugin.h" #include "servers/rendering/rendering_device_binds.h" @@ -78,7 +78,7 @@ static String _include_function(const String &p_path, void *userpointer) { String *base_path = (String *)userpointer; String include = p_path; - if (include.is_rel_path()) { + if (include.is_relative_path()) { include = base_path->plus_file(include); } @@ -99,7 +99,7 @@ Error ResourceImporterShaderFile::import(const String &p_source_file, const Stri String file_txt = file->get_as_utf8_string(); Ref<RDShaderFile> shader_file; - shader_file.instance(); + shader_file.instantiate(); String base_path = p_source_file.get_base_dir(); err = shader_file->parse_versions_from_text(file_txt, "", _include_function, &base_path); diff --git a/editor/import/resource_importer_texture.cpp b/editor/import/resource_importer_texture.cpp index de8031af35..61745cb6ee 100644 --- a/editor/import/resource_importer_texture.cpp +++ b/editor/import/resource_importer_texture.cpp @@ -88,7 +88,7 @@ void ResourceImporterTexture::update_imports() { for (Map<StringName, MakeInfo>::Element *E = make_flags.front(); E; E = E->next()) { Ref<ConfigFile> cf; - cf.instance(); + cf.instantiate(); String src_path = String(E->key()) + ".import"; Error err = cf->load(src_path); @@ -208,7 +208,7 @@ void ResourceImporterTexture::get_import_options(List<ImportOption> *r_options, r_options->push_back(ImportOption(PropertyInfo(Variant::STRING, "roughness/src_normal", PROPERTY_HINT_FILE, "*.bmp,*.dds,*.exr,*.jpeg,*.jpg,*.hdr,*.png,*.svg,*.svgz,*.tga,*.webp"), "")); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "process/fix_alpha_border"), p_preset != PRESET_3D)); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "process/premult_alpha"), false)); - r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "process/invert_color"), false)); + r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "process/normal_map_invert_y"), false)); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "process/HDR_as_SRGB"), false)); r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "process/size_limit", PROPERTY_HINT_RANGE, "0,4096,1"), 0)); r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "detect_3d/compress_to", PROPERTY_HINT_ENUM, "Disabled,VRAM Compressed,Basis Universal"), (p_preset == PRESET_DETECT) ? 1 : 0)); @@ -218,14 +218,21 @@ void ResourceImporterTexture::get_import_options(List<ImportOption> *r_options, void ResourceImporterTexture::save_to_stex_format(FileAccess *f, const Ref<Image> &p_image, CompressMode p_compress_mode, Image::UsedChannels p_channels, Image::CompressMode p_compress_format, float p_lossy_quality) { switch (p_compress_mode) { case COMPRESS_LOSSLESS: { - f->store_32(StreamTexture2D::DATA_FORMAT_LOSSLESS); + bool lossless_force_png = ProjectSettings::get_singleton()->get("rendering/textures/lossless_compression/force_png"); + bool use_webp = !lossless_force_png && p_image->get_width() <= 16383 && p_image->get_height() <= 16383; // WebP has a size limit + f->store_32(use_webp ? StreamTexture2D::DATA_FORMAT_WEBP : StreamTexture2D::DATA_FORMAT_PNG); f->store_16(p_image->get_width()); f->store_16(p_image->get_height()); f->store_32(p_image->get_mipmap_count()); f->store_32(p_image->get_format()); for (int i = 0; i < p_image->get_mipmap_count() + 1; i++) { - Vector<uint8_t> data = Image::lossless_packer(p_image->get_image_from_mipmap(i)); + Vector<uint8_t> data; + if (use_webp) { + data = Image::webp_lossless_packer(p_image->get_image_from_mipmap(i)); + } else { + data = Image::png_packer(p_image->get_image_from_mipmap(i)); + } int data_len = data.size(); f->store_32(data_len); @@ -235,14 +242,14 @@ void ResourceImporterTexture::save_to_stex_format(FileAccess *f, const Ref<Image } break; case COMPRESS_LOSSY: { - f->store_32(StreamTexture2D::DATA_FORMAT_LOSSY); + f->store_32(StreamTexture2D::DATA_FORMAT_WEBP); f->store_16(p_image->get_width()); f->store_16(p_image->get_height()); f->store_32(p_image->get_mipmap_count()); f->store_32(p_image->get_format()); for (int i = 0; i < p_image->get_mipmap_count() + 1; i++) { - Vector<uint8_t> data = Image::lossy_packer(p_image->get_image_from_mipmap(i), p_lossy_quality); + Vector<uint8_t> data = Image::webp_lossy_packer(p_image->get_image_from_mipmap(i), p_lossy_quality); int data_len = data.size(); f->store_32(data_len); @@ -301,6 +308,7 @@ void ResourceImporterTexture::save_to_stex_format(FileAccess *f, const Ref<Image void ResourceImporterTexture::_save_stex(const Ref<Image> &p_image, const String &p_to_path, CompressMode p_compress_mode, float p_lossy_quality, Image::CompressMode p_vram_compression, bool p_mipmaps, bool p_streamable, bool p_detect_3d, bool p_detect_roughness, bool p_detect_normal, bool p_force_normal, bool p_srgb_friendly, bool p_force_po2_for_compressed, uint32_t p_limit_mipmap, const Ref<Image> &p_normal, Image::RoughnessChannel p_roughness_channel) { FileAccess *f = FileAccess::open(p_to_path, FileAccess::WRITE); + ERR_FAIL_NULL(f); f->store_8('G'); f->store_8('S'); f->store_8('T'); @@ -385,10 +393,10 @@ Error ResourceImporterTexture::import(const String &p_source_file, const String float lossy = p_options["compress/lossy_quality"]; int pack_channels = p_options["compress/channel_pack"]; bool mipmaps = p_options["mipmaps/generate"]; - uint32_t mipmap_limit = int(mipmaps ? int(p_options["mipmaps/limit"]) : int(-1)); + uint32_t mipmap_limit = mipmaps ? uint32_t(p_options["mipmaps/limit"]) : uint32_t(-1); bool fix_alpha_border = p_options["process/fix_alpha_border"]; bool premult_alpha = p_options["process/premult_alpha"]; - bool invert_color = p_options["process/invert_color"]; + bool normal_map_invert_y = p_options["process/normal_map_invert_y"]; bool stream = p_options["compress/streamed"]; int size_limit = p_options["process/size_limit"]; bool hdr_as_srgb = p_options["process/HDR_as_SRGB"]; @@ -403,13 +411,13 @@ Error ResourceImporterTexture::import(const String &p_source_file, const String Image::RoughnessChannel roughness_channel = Image::ROUGHNESS_CHANNEL_R; if (mipmaps && roughness > 1 && FileAccess::exists(normal_map)) { - normal_image.instance(); + normal_image.instantiate(); if (ImageLoader::load_image(normal_map, normal_image) == OK) { roughness_channel = Image::RoughnessChannel(roughness - 2); } } Ref<Image> image; - image.instance(); + image.instantiate(); Error err = ImageLoader::load_image(p_source_file, image, nullptr, hdr_as_srgb, scale); if (err != OK) { return err; @@ -444,13 +452,18 @@ Error ResourceImporterTexture::import(const String &p_source_file, const String image->premultiply_alpha(); } - if (invert_color) { - int height = image->get_height(); - int width = image->get_width(); + if (normal_map_invert_y) { + // Inverting the green channel can be used to flip a normal map's direction. + // There's no standard when it comes to normal map Y direction, so this is + // sometimes needed when using a normal map exported from another program. + // See <http://wiki.polycount.com/wiki/Normal_Map_Technical_Details#Common_Swizzle_Coordinates>. + const int height = image->get_height(); + const int width = image->get_width(); for (int i = 0; i < width; i++) { for (int j = 0; j < height; j++) { - image->set_pixel(i, j, image->get_pixel(i, j).inverted()); + const Color color = image->get_pixel(i, j); + image->set_pixel(i, j, Color(color.r, 1 - color.g, color.b)); } } } diff --git a/editor/import/resource_importer_texture.h b/editor/import/resource_importer_texture.h index 0d551a965c..41220009cd 100644 --- a/editor/import/resource_importer_texture.h +++ b/editor/import/resource_importer_texture.h @@ -31,9 +31,9 @@ #ifndef RESOURCEIMPORTTEXTURE_H #define RESOURCEIMPORTTEXTURE_H +#include "core/io/file_access.h" #include "core/io/image.h" #include "core/io/resource_importer.h" -#include "core/os/file_access.h" #include "scene/resources/texture.h" #include "servers/rendering_server.h" diff --git a/editor/import/resource_importer_texture_atlas.cpp b/editor/import/resource_importer_texture_atlas.cpp index 4c3ae59951..dec1466da1 100644 --- a/editor/import/resource_importer_texture_atlas.cpp +++ b/editor/import/resource_importer_texture_atlas.cpp @@ -31,10 +31,10 @@ #include "resource_importer_texture_atlas.h" #include "atlas_import_failed.xpm" +#include "core/io/file_access.h" #include "core/io/image_loader.h" #include "core/io/resource_saver.h" #include "core/math/geometry_2d.h" -#include "core/os/file_access.h" #include "editor/editor_atlas_packer.h" #include "scene/resources/mesh.h" #include "scene/resources/texture.h" @@ -87,7 +87,7 @@ Error ResourceImporterTextureAtlas::import(const String &p_source_file, const St //it's a simple hack Ref<Image> broken = memnew(Image((const char **)atlas_import_failed_xpm)); Ref<ImageTexture> broken_texture; - broken_texture.instance(); + broken_texture.instantiate(); broken_texture->create_from_image(broken); String target_file = p_save_path + ".tex"; @@ -201,7 +201,7 @@ Error ResourceImporterTextureAtlas::import_group_file(const String &p_group_file const Map<StringName, Variant> &options = E->get(); Ref<Image> image; - image.instance(); + image.instantiate(); Error err = ImageLoader::load_image(source, image); ERR_CONTINUE(err != OK); @@ -240,7 +240,7 @@ Error ResourceImporterTextureAtlas::import_group_file(const String &p_group_file pack_data.is_mesh = true; Ref<BitMap> bit_map; - bit_map.instance(); + bit_map.instantiate(); bit_map->create_from_image_alpha(image); Vector<Vector<Vector2>> polygons = bit_map->clip_opaque_to_polygons(Rect2(0, 0, image->get_width(), image->get_height())); @@ -272,7 +272,7 @@ Error ResourceImporterTextureAtlas::import_group_file(const String &p_group_file //blit the atlas Ref<Image> new_atlas; - new_atlas.instance(); + new_atlas.instantiate(); new_atlas->create(atlas_width, atlas_height, false, Image::FORMAT_RGBA8); for (int i = 0; i < pack_data_files.size(); i++) { @@ -303,7 +303,7 @@ Error ResourceImporterTextureAtlas::import_group_file(const String &p_group_file cache.reference_ptr(resptr); } else { Ref<ImageTexture> res_cache; - res_cache.instance(); + res_cache.instantiate(); res_cache->create_from_image(new_atlas); res_cache->set_path(p_group_file); cache = res_cache; @@ -321,7 +321,7 @@ Error ResourceImporterTextureAtlas::import_group_file(const String &p_group_file //region Ref<AtlasTexture> atlas_texture; - atlas_texture.instance(); + atlas_texture.instantiate(); atlas_texture->set_atlas(cache); atlas_texture->set_region(Rect2(offset, pack_data.region.size)); atlas_texture->set_margin(Rect2(pack_data.region.position, Size2(pack_data.image->get_width(), pack_data.image->get_height()) - pack_data.region.size)); @@ -329,7 +329,7 @@ Error ResourceImporterTextureAtlas::import_group_file(const String &p_group_file texture = atlas_texture; } else { Ref<ArrayMesh> mesh; - mesh.instance(); + mesh.instantiate(); for (int i = 0; i < pack_data.chart_pieces.size(); i++) { const EditorAtlasPacker::Chart &chart = charts[pack_data.chart_pieces[i]]; @@ -375,7 +375,7 @@ Error ResourceImporterTextureAtlas::import_group_file(const String &p_group_file } Ref<MeshTexture> mesh_texture; - mesh_texture.instance(); + mesh_texture.instantiate(); mesh_texture->set_base_texture(cache); mesh_texture->set_image_size(pack_data.image->get_size()); mesh_texture->set_mesh(mesh); diff --git a/editor/import/resource_importer_wav.cpp b/editor/import/resource_importer_wav.cpp index bcc55b330b..2db1db9e51 100644 --- a/editor/import/resource_importer_wav.cpp +++ b/editor/import/resource_importer_wav.cpp @@ -30,9 +30,9 @@ #include "resource_importer_wav.h" +#include "core/io/file_access.h" #include "core/io/marshalls.h" #include "core/io/resource_saver.h" -#include "core/os/file_access.h" #include "scene/resources/audio_stream_sample.h" const float TRIM_DB_LIMIT = -50; @@ -78,7 +78,7 @@ void ResourceImporterWAV::get_import_options(List<ImportOption> *r_options, int r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "force/8_bit"), false)); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "force/mono"), false)); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "force/max_rate", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), false)); - r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "force/max_rate_hz", PROPERTY_HINT_EXP_RANGE, "11025,192000,1"), 44100)); + r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "force/max_rate_hz", PROPERTY_HINT_RANGE, "11025,192000,1,exp"), 44100)); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "edit/trim"), false)); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "edit/normalize"), false)); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "edit/loop"), false)); @@ -508,7 +508,7 @@ Error ResourceImporterWAV::import(const String &p_source_file, const String &p_s } Ref<AudioStreamSample> sample; - sample.instance(); + sample.instantiate(); sample->set_data(dst_data); sample->set_format(dst_format); sample->set_mix_rate(rate); diff --git a/editor/import/scene_import_settings.cpp b/editor/import/scene_import_settings.cpp index 488c124c28..4bcb6863fb 100644 --- a/editor/import/scene_import_settings.cpp +++ b/editor/import/scene_import_settings.cpp @@ -53,6 +53,11 @@ class SceneImportSettingsData : public Object { } current[p_name] = p_value; + + if (ResourceImporterScene::get_singleton()->get_internal_option_update_view_required(category, p_name, current)) { + SceneImportSettings::get_singleton()->update_view(); + } + return true; } return false; @@ -71,9 +76,9 @@ class SceneImportSettingsData : public Object { return false; } void _get_property_list(List<PropertyInfo> *p_list) const { - for (const List<ResourceImporter::ImportOption>::Element *E = options.front(); E; E = E->next()) { - if (ResourceImporterScene::get_singleton()->get_internal_option_visibility(category, E->get().option.name, current)) { - p_list->push_back(E->get().option); + for (const ResourceImporter::ImportOption &E : options) { + if (ResourceImporterScene::get_singleton()->get_internal_option_visibility(category, E.option.name, current)) { + p_list->push_back(E.option); } } } @@ -105,7 +110,7 @@ void SceneImportSettings::_fill_material(Tree *p_tree, const Ref<Material> &p_ma MaterialData &material_data = material_map[import_id]; - Ref<Texture2D> icon = get_theme_icon("StandardMaterial3D", "EditorIcons"); + Ref<Texture2D> icon = get_theme_icon(SNAME("StandardMaterial3D"), SNAME("EditorIcons")); TreeItem *item = p_tree->create_item(p_parent); item->set_text(0, p_material->get_name()); @@ -161,7 +166,7 @@ void SceneImportSettings::_fill_mesh(Tree *p_tree, const Ref<Mesh> &p_mesh, Tree MeshData &mesh_data = mesh_map[import_id]; - Ref<Texture2D> icon = get_theme_icon("Mesh", "EditorIcons"); + Ref<Texture2D> icon = get_theme_icon(SNAME("Mesh"), SNAME("EditorIcons")); TreeItem *item = p_tree->create_item(p_parent); item->set_text(0, p_mesh->get_name()); @@ -211,7 +216,7 @@ void SceneImportSettings::_fill_animation(Tree *p_tree, const Ref<Animation> &p_ AnimationData &animation_data = animation_map[p_name]; - Ref<Texture2D> icon = get_theme_icon("Animation", "EditorIcons"); + Ref<Texture2D> icon = get_theme_icon(SNAME("Animation"), SNAME("EditorIcons")); TreeItem *item = p_tree->create_item(p_parent); item->set_text(0, p_name); @@ -255,17 +260,17 @@ void SceneImportSettings::_fill_scene(Node *p_node, TreeItem *p_parent_item) { String type = p_node->get_class(); - if (!has_theme_icon(type, "EditorIcons")) { + if (!has_theme_icon(type, SNAME("EditorIcons"))) { type = "Node3D"; } - Ref<Texture2D> icon = get_theme_icon(type, "EditorIcons"); + Ref<Texture2D> icon = get_theme_icon(type, SNAME("EditorIcons")); TreeItem *item = scene_tree->create_item(p_parent_item); item->set_text(0, p_node->get_name()); if (p_node == scene) { - icon = get_theme_icon("PackedScene", "EditorIcons"); + icon = get_theme_icon(SNAME("PackedScene"), SNAME("EditorIcons")); item->set_text(0, "Scene"); } @@ -305,8 +310,8 @@ void SceneImportSettings::_fill_scene(Node *p_node, TreeItem *p_parent_item) { if (anim_node) { List<StringName> animations; anim_node->get_animation_list(&animations); - for (List<StringName>::Element *E = animations.front(); E; E = E->next()) { - _fill_animation(scene_tree, anim_node->get_animation(E->get()), E->get(), item); + for (const StringName &E : animations) { + _fill_animation(scene_tree, anim_node->get_animation(E), E, item); } } @@ -317,7 +322,14 @@ void SceneImportSettings::_fill_scene(Node *p_node, TreeItem *p_parent_item) { if (mesh_node && mesh_node->get_mesh().is_valid()) { _fill_mesh(scene_tree, mesh_node->get_mesh(), item); - Transform accum_xform; + // Add the collider view. + MeshInstance3D *collider_view = memnew(MeshInstance3D); + collider_view->set_name("collider_view"); + collider_view->set_visible(false); + mesh_node->add_child(collider_view); + collider_view->set_owner(mesh_node); + + Transform3D accum_xform; Node3D *base = mesh_node; while (base) { accum_xform = base->get_transform() * accum_xform; @@ -346,6 +358,54 @@ void SceneImportSettings::_update_scene() { _fill_scene(scene, nullptr); } +void SceneImportSettings::_update_view_gizmos() { + for (const KeyValue<String, NodeData> &e : node_map) { + bool generate_collider = false; + if (e.value.settings.has(SNAME("generate/physics"))) { + generate_collider = e.value.settings[SNAME("generate/physics")]; + } + + MeshInstance3D *mesh_node = Object::cast_to<MeshInstance3D>(e.value.node); + if (mesh_node == nullptr || mesh_node->get_mesh().is_null()) { + // Nothing to do + continue; + } + + MeshInstance3D *collider_view = static_cast<MeshInstance3D *>(mesh_node->find_node("collider_view")); + CRASH_COND_MSG(collider_view == nullptr, "This is unreachable, since the collider view is always created even when the collision is not used! If this is triggered there is a bug on the function `_fill_scene`."); + + collider_view->set_visible(generate_collider); + if (generate_collider) { + // This collider_view doesn't have a mesh so we need to generate a new one. + + // Generate the mesh collider. + Vector<Ref<Shape3D>> shapes = ResourceImporterScene::get_collision_shapes(mesh_node->get_mesh(), e.value.settings); + const Transform3D transform = ResourceImporterScene::get_collision_shapes_transform(e.value.settings); + + Ref<ArrayMesh> collider_view_mesh; + collider_view_mesh.instantiate(); + for (Ref<Shape3D> shape : shapes) { + Ref<ArrayMesh> debug_shape_mesh; + if (shape.is_valid()) { + debug_shape_mesh = shape->get_debug_mesh(); + } + if (debug_shape_mesh.is_valid()) { + collider_view_mesh->add_surface_from_arrays( + debug_shape_mesh->surface_get_primitive_type(0), + debug_shape_mesh->surface_get_arrays(0)); + + collider_view_mesh->surface_set_material( + collider_view_mesh->get_surface_count() - 1, + collider_mat); + } + } + + collider_view->set_mesh(collider_view_mesh); + collider_view->set_transform(transform); + } + } +} + void SceneImportSettings::_update_camera() { AABB camera_aabb; @@ -379,7 +439,7 @@ void SceneImportSettings::_update_camera() { camera->set_orthogonal(camera_size * zoom, 0.0001, camera_size * 2); - Transform xf; + Transform3D xf; xf.basis = Basis(Vector3(0, 1, 0), rot_y) * Basis(Vector3(1, 0, 0), rot_x); xf.origin = center; xf.translate(0, 0, camera_size); @@ -394,8 +454,8 @@ void SceneImportSettings::_load_default_subresource_settings(Map<StringName, Var d = d[p_import_id]; List<ResourceImporterScene::ImportOption> options; ResourceImporterScene::get_singleton()->get_internal_import_options(p_category, &options); - for (List<ResourceImporterScene::ImportOption>::Element *E = options.front(); E; E = E->next()) { - String key = E->get().option.name; + for (const ResourceImporterScene::ImportOption &E : options) { + String key = E.option.name; if (d.has(key)) { settings[key] = d[key]; } @@ -404,11 +464,16 @@ void SceneImportSettings::_load_default_subresource_settings(Map<StringName, Var } } +void SceneImportSettings::update_view() { + _update_view_gizmos(); +} + void SceneImportSettings::open_settings(const String &p_path) { if (scene) { memdelete(scene); scene = nullptr; } + scene_import_settings_data->settings = nullptr; scene = ResourceImporterScene::get_singleton()->pre_import(p_path); if (scene == nullptr) { EditorNode::get_singleton()->show_warning(TTR("Error opening scene")); @@ -435,17 +500,17 @@ void SceneImportSettings::open_settings(const String &p_path) { base_subresource_settings.clear(); Ref<ConfigFile> config; - config.instance(); + config.instantiate(); Error err = config->load(p_path + ".import"); if (err == OK) { List<String> keys; config->get_section_keys("params", &keys); - for (List<String>::Element *E = keys.front(); E; E = E->next()) { - Variant value = config->get_value("params", E->get()); - if (E->get() == "_subresources") { + for (const String &E : keys) { + Variant value = config->get_value("params", E); + if (E == "_subresources") { base_subresource_settings = value; } else { - defaults[E->get()] = value; + defaults[E] = value; } } } @@ -463,6 +528,7 @@ void SceneImportSettings::open_settings(const String &p_path) { } popup_centered_ratio(); + _update_view_gizmos(); _update_camera(); set_title(vformat(TTR("Advanced Import Settings for '%s'"), base_path.get_file())); @@ -493,7 +559,7 @@ void SceneImportSettings::_select(Tree *p_from, String p_type, String p_id) { Ref<Mesh> base_mesh = mi->get_mesh(); if (base_mesh.is_valid()) { AABB aabb = base_mesh->get_aabb(); - Transform aabb_xf; + Transform3D aabb_xf; aabb_xf.basis.scale(aabb.size); aabb_xf.origin = aabb.position; @@ -605,13 +671,13 @@ void SceneImportSettings::_select(Tree *p_from, String p_type, String p_id) { scene_import_settings_data->defaults.clear(); scene_import_settings_data->current.clear(); - for (List<ResourceImporter::ImportOption>::Element *E = options.front(); E; E = E->next()) { - scene_import_settings_data->defaults[E->get().option.name] = E->get().default_value; + for (const ResourceImporter::ImportOption &E : options) { + scene_import_settings_data->defaults[E.option.name] = E.default_value; //needed for visibility toggling (fails if something is missing) - if (scene_import_settings_data->settings->has(E->get().option.name)) { - scene_import_settings_data->current[E->get().option.name] = (*scene_import_settings_data->settings)[E->get().option.name]; + if (scene_import_settings_data->settings->has(E.option.name)) { + scene_import_settings_data->current[E.option.name] = (*scene_import_settings_data->settings)[E.option.name]; } else { - scene_import_settings_data->current[E->get().option.name] = E->get().default_value; + scene_import_settings_data->current[E.option.name] = E.default_value; } } scene_import_settings_data->options = options; @@ -629,6 +695,7 @@ void SceneImportSettings::_material_tree_selected() { _select(material_tree, type, import_id); } + void SceneImportSettings::_mesh_tree_selected() { if (selecting) { return; @@ -640,6 +707,7 @@ void SceneImportSettings::_mesh_tree_selected() { _select(mesh_tree, type, import_id); } + void SceneImportSettings::_scene_tree_selected() { if (selecting) { return; @@ -795,11 +863,11 @@ void SceneImportSettings::_save_path_changed(const String &p_path) { if (FileAccess::exists(p_path)) { save_path_item->set_text(2, "Warning: File exists"); save_path_item->set_tooltip(2, TTR("Existing file with the same name will be replaced.")); - save_path_item->set_icon(2, get_theme_icon("StatusWarning", "EditorIcons")); + save_path_item->set_icon(2, get_theme_icon(SNAME("StatusWarning"), SNAME("EditorIcons"))); } else { save_path_item->set_text(2, "Will create new File"); - save_path_item->set_icon(2, get_theme_icon("StatusSuccess", "EditorIcons")); + save_path_item->set_icon(2, get_theme_icon(SNAME("StatusSuccess"), SNAME("EditorIcons"))); } } @@ -829,7 +897,7 @@ void SceneImportSettings::_save_dir_callback(const String &p_path) { String name = md.material_node->get_text(0); item->set_cell_mode(0, TreeItem::CELL_MODE_CHECK); - item->set_icon(0, get_theme_icon("StandardMaterial3D", "EditorIcons")); + item->set_icon(0, get_theme_icon(SNAME("StandardMaterial3D"), SNAME("EditorIcons"))); item->set_text(0, name); if (md.has_import_id) { @@ -851,20 +919,20 @@ void SceneImportSettings::_save_dir_callback(const String &p_path) { if (FileAccess::exists(path)) { item->set_text(2, "Warning: File exists"); item->set_tooltip(2, TTR("Existing file with the same name will be replaced.")); - item->set_icon(2, get_theme_icon("StatusWarning", "EditorIcons")); + item->set_icon(2, get_theme_icon(SNAME("StatusWarning"), SNAME("EditorIcons"))); } else { item->set_text(2, "Will create new File"); - item->set_icon(2, get_theme_icon("StatusSuccess", "EditorIcons")); + item->set_icon(2, get_theme_icon(SNAME("StatusSuccess"), SNAME("EditorIcons"))); } - item->add_button(1, get_theme_icon("Folder", "EditorIcons")); + item->add_button(1, get_theme_icon(SNAME("Folder"), SNAME("EditorIcons"))); } } else { item->set_text(2, "No import ID"); item->set_tooltip(2, TTR("Material has no name nor any other way to identify on re-import.\nPlease name it or ensure it is exported with an unique ID.")); - item->set_icon(2, get_theme_icon("StatusError", "EditorIcons")); + item->set_icon(2, get_theme_icon(SNAME("StatusError"), SNAME("EditorIcons"))); } save_path_items.push_back(item); @@ -882,7 +950,7 @@ void SceneImportSettings::_save_dir_callback(const String &p_path) { String name = md.mesh_node->get_text(0); item->set_cell_mode(0, TreeItem::CELL_MODE_CHECK); - item->set_icon(0, get_theme_icon("Mesh", "EditorIcons")); + item->set_icon(0, get_theme_icon(SNAME("Mesh"), SNAME("EditorIcons"))); item->set_text(0, name); if (md.has_import_id) { @@ -904,20 +972,20 @@ void SceneImportSettings::_save_dir_callback(const String &p_path) { if (FileAccess::exists(path)) { item->set_text(2, "Warning: File exists"); item->set_tooltip(2, TTR("Existing file with the same name will be replaced on import.")); - item->set_icon(2, get_theme_icon("StatusWarning", "EditorIcons")); + item->set_icon(2, get_theme_icon(SNAME("StatusWarning"), SNAME("EditorIcons"))); } else { item->set_text(2, "Will save to new File"); - item->set_icon(2, get_theme_icon("StatusSuccess", "EditorIcons")); + item->set_icon(2, get_theme_icon(SNAME("StatusSuccess"), SNAME("EditorIcons"))); } - item->add_button(1, get_theme_icon("Folder", "EditorIcons")); + item->add_button(1, get_theme_icon(SNAME("Folder"), SNAME("EditorIcons"))); } } else { item->set_text(2, "No import ID"); item->set_tooltip(2, TTR("Mesh has no name nor any other way to identify on re-import.\nPlease name it or ensure it is exported with an unique ID.")); - item->set_icon(2, get_theme_icon("StatusError", "EditorIcons")); + item->set_icon(2, get_theme_icon(SNAME("StatusError"), SNAME("EditorIcons"))); } save_path_items.push_back(item); @@ -935,7 +1003,7 @@ void SceneImportSettings::_save_dir_callback(const String &p_path) { String name = ad.scene_node->get_text(0); item->set_cell_mode(0, TreeItem::CELL_MODE_CHECK); - item->set_icon(0, get_theme_icon("Animation", "EditorIcons")); + item->set_icon(0, get_theme_icon(SNAME("Animation"), SNAME("EditorIcons"))); item->set_text(0, name); if (ad.settings.has("save_to_file/enabled") && bool(ad.settings["save_to_file/enabled"])) { @@ -956,14 +1024,14 @@ void SceneImportSettings::_save_dir_callback(const String &p_path) { if (FileAccess::exists(path)) { item->set_text(2, "Warning: File exists"); item->set_tooltip(2, TTR("Existing file with the same name will be replaced on import.")); - item->set_icon(2, get_theme_icon("StatusWarning", "EditorIcons")); + item->set_icon(2, get_theme_icon(SNAME("StatusWarning"), SNAME("EditorIcons"))); } else { item->set_text(2, "Will save to new File"); - item->set_icon(2, get_theme_icon("StatusSuccess", "EditorIcons")); + item->set_icon(2, get_theme_icon(SNAME("StatusSuccess"), SNAME("EditorIcons"))); } - item->add_button(1, get_theme_icon("Folder", "EditorIcons")); + item->add_button(1, get_theme_icon(SNAME("Folder"), SNAME("EditorIcons"))); } save_path_items.push_back(item); @@ -1099,18 +1167,18 @@ SceneImportSettings::SceneImportSettings() { camera->make_current(); light = memnew(DirectionalLight3D); - light->set_transform(Transform().looking_at(Vector3(-1, -2, -0.6), Vector3(0, 1, 0))); + light->set_transform(Transform3D().looking_at(Vector3(-1, -2, -0.6), Vector3(0, 1, 0))); base_viewport->add_child(light); light->set_shadow(true); { Ref<StandardMaterial3D> selection_mat; - selection_mat.instance(); + selection_mat.instantiate(); selection_mat->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED); selection_mat->set_albedo(Color(1, 0.8, 1.0)); Ref<SurfaceTool> st; - st.instance(); + st.instantiate(); st->begin(Mesh::PRIMITIVE_LINES); AABB base_aabb; @@ -1126,7 +1194,7 @@ SceneImportSettings::SceneImportSettings() { st->add_vertex(b.lerp(a, 0.2)); } - selection_mesh.instance(); + selection_mesh.instantiate(); st->commit(selection_mesh); selection_mesh->surface_set_material(0, selection_mat); @@ -1141,7 +1209,13 @@ SceneImportSettings::SceneImportSettings() { base_viewport->add_child(mesh_preview); mesh_preview->hide(); - material_preview.instance(); + material_preview.instantiate(); + } + + { + collider_mat.instantiate(); + collider_mat->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED); + collider_mat->set_albedo(Color(0.5, 0.5, 1.0)); } inspector = memnew(EditorInspector); @@ -1163,13 +1237,13 @@ SceneImportSettings::SceneImportSettings() { external_path_tree->set_columns(3); external_path_tree->set_column_titles_visible(true); external_path_tree->set_column_expand(0, true); - external_path_tree->set_column_min_width(0, 100 * EDSCALE); + external_path_tree->set_column_custom_minimum_width(0, 100 * EDSCALE); external_path_tree->set_column_title(0, TTR("Resource")); external_path_tree->set_column_expand(1, true); - external_path_tree->set_column_min_width(1, 100 * EDSCALE); + external_path_tree->set_column_custom_minimum_width(1, 100 * EDSCALE); external_path_tree->set_column_title(1, TTR("Path")); external_path_tree->set_column_expand(2, false); - external_path_tree->set_column_min_width(2, 200 * EDSCALE); + external_path_tree->set_column_custom_minimum_width(2, 200 * EDSCALE); external_path_tree->set_column_title(2, TTR("Status")); save_path = memnew(EditorFileDialog); save_path->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_DIR); diff --git a/editor/import/scene_import_settings.h b/editor/import/scene_import_settings.h index ddcf4a6d5d..c7c94af493 100644 --- a/editor/import/scene_import_settings.h +++ b/editor/import/scene_import_settings.h @@ -84,6 +84,8 @@ class SceneImportSettings : public ConfirmationDialog { MeshInstance3D *mesh_preview; Ref<SphereMesh> material_preview; + Ref<StandardMaterial3D> collider_mat; + float cam_rot_x; float cam_rot_y; float cam_zoom; @@ -145,6 +147,7 @@ class SceneImportSettings : public ConfirmationDialog { bool selecting = false; + void _update_view_gizmos(); void _update_camera(); void _select(Tree *p_from, String p_type, String p_id); void _material_tree_selected(); @@ -190,6 +193,7 @@ protected: void _notification(int p_what); public: + void update_view(); void open_settings(const String &p_path); static SceneImportSettings *get_singleton(); SceneImportSettings(); diff --git a/editor/import/scene_importer_mesh.cpp b/editor/import/scene_importer_mesh.cpp index fa1a027a8d..5e6dd08e79 100644 --- a/editor/import/scene_importer_mesh.cpp +++ b/editor/import/scene_importer_mesh.cpp @@ -33,6 +33,8 @@ #include "core/math/math_defs.h" #include "scene/resources/surface_tool.h" +#include <cstdint> + void EditorSceneImporterMesh::add_blend_shape(const String &p_name) { ERR_FAIL_COND(surfaces.size() > 0); blend_shapes.push_back(p_name); @@ -55,13 +57,14 @@ Mesh::BlendShapeMode EditorSceneImporterMesh::get_blend_shape_mode() const { return blend_shape_mode; } -void EditorSceneImporterMesh::add_surface(Mesh::PrimitiveType p_primitive, const Array &p_arrays, const Array &p_blend_shapes, const Dictionary &p_lods, const Ref<Material> &p_material, const String &p_name) { +void EditorSceneImporterMesh::add_surface(Mesh::PrimitiveType p_primitive, const Array &p_arrays, const Array &p_blend_shapes, const Dictionary &p_lods, const Ref<Material> &p_material, const String &p_name, const uint32_t p_flags) { ERR_FAIL_COND(p_blend_shapes.size() != blend_shapes.size()); ERR_FAIL_COND(p_arrays.size() != Mesh::ARRAY_MAX); Surface s; s.primitive = p_primitive; s.arrays = p_arrays; s.name = p_name; + s.flags = p_flags; Vector<Vector3> vertex_array = p_arrays[Mesh::ARRAY_VERTEX]; int vertex_count = vertex_array.size(); @@ -79,11 +82,11 @@ void EditorSceneImporterMesh::add_surface(Mesh::PrimitiveType p_primitive, const List<Variant> lods; p_lods.get_key_list(&lods); - for (List<Variant>::Element *E = lods.front(); E; E = E->next()) { - ERR_CONTINUE(!E->get().is_num()); + for (const Variant &E : lods) { + ERR_CONTINUE(!E.is_num()); Surface::LOD lod; - lod.distance = E->get(); - lod.indices = p_lods[E->get()]; + lod.distance = E; + lod.indices = p_lods[E]; ERR_CONTINUE(lod.indices.size() == 0); s.lods.push_back(lod); } @@ -110,6 +113,12 @@ String EditorSceneImporterMesh::get_surface_name(int p_surface) const { ERR_FAIL_INDEX_V(p_surface, surfaces.size(), String()); return surfaces[p_surface].name; } +void EditorSceneImporterMesh::set_surface_name(int p_surface, const String &p_name) { + ERR_FAIL_INDEX(p_surface, surfaces.size()); + surfaces.write[p_surface].name = p_name; + mesh.unref(); +} + Array EditorSceneImporterMesh::get_surface_blend_shape_arrays(int p_surface, int p_blend_shape) const { ERR_FAIL_INDEX_V(p_surface, surfaces.size(), Array()); ERR_FAIL_INDEX_V(p_blend_shape, surfaces[p_surface].blend_shape_data.size(), Array()); @@ -132,6 +141,11 @@ float EditorSceneImporterMesh::get_surface_lod_size(int p_surface, int p_lod) co return surfaces[p_surface].lods[p_lod].distance; } +uint32_t EditorSceneImporterMesh::get_surface_format(int p_surface) const { + ERR_FAIL_INDEX_V(p_surface, surfaces.size(), 0); + return surfaces[p_surface].flags; +} + Ref<Material> EditorSceneImporterMesh::get_surface_material(int p_surface) const { ERR_FAIL_INDEX_V(p_surface, surfaces.size(), Ref<Material>()); return surfaces[p_surface].material; @@ -140,6 +154,7 @@ Ref<Material> EditorSceneImporterMesh::get_surface_material(int p_surface) const void EditorSceneImporterMesh::set_surface_material(int p_surface, const Ref<Material> &p_material) { ERR_FAIL_INDEX(p_surface, surfaces.size()); surfaces.write[p_surface].material = p_material; + mesh.unref(); } Basis EditorSceneImporterMesh::compute_rotation_matrix_from_ortho_6d(Vector3 p_x_raw, Vector3 p_y_raw) { @@ -215,6 +230,7 @@ void EditorSceneImporterMesh::generate_lods() { int index_target = indices.size() * threshold; float max_mesh_error_percentage = 1e0f; float mesh_error = 0.0f; + float scale = SurfaceTool::simplify_scale_func((const float *)vertices_ptr, vertex_count, sizeof(Vector3)); while (index_target > min_indices) { Vector<int> new_indices; new_indices.resize(indices.size()); @@ -223,8 +239,8 @@ void EditorSceneImporterMesh::generate_lods() { break; } Surface::LOD lod; - lod.distance = mesh_error; - if (Math::is_equal_approx(mesh_error, 0.0f)) { + lod.distance = mesh_error * scale; + if (Math::is_zero_approx(mesh_error)) { break; } if (new_len <= 0) { @@ -243,7 +259,7 @@ bool EditorSceneImporterMesh::has_mesh() const { return mesh.is_valid(); } -Ref<ArrayMesh> EditorSceneImporterMesh::get_mesh(const Ref<Mesh> &p_base) { +Ref<ArrayMesh> EditorSceneImporterMesh::get_mesh(const Ref<ArrayMesh> &p_base) { ERR_FAIL_COND_V(surfaces.size() == 0, Ref<ArrayMesh>()); if (mesh.is_null()) { @@ -251,7 +267,7 @@ Ref<ArrayMesh> EditorSceneImporterMesh::get_mesh(const Ref<Mesh> &p_base) { mesh = p_base; } if (mesh.is_null()) { - mesh.instance(); + mesh.instantiate(); } mesh->set_name(get_name()); if (has_meta("import_id")) { @@ -275,7 +291,7 @@ Ref<ArrayMesh> EditorSceneImporterMesh::get_mesh(const Ref<Mesh> &p_base) { } } - mesh->add_surface_from_arrays(surfaces[i].primitive, surfaces[i].arrays, bs_data, lods); + mesh->add_surface_from_arrays(surfaces[i].primitive, surfaces[i].arrays, bs_data, lods, surfaces[i].flags); if (surfaces[i].material.is_valid()) { mesh->surface_set_material(mesh->get_surface_count() - 1, surfaces[i].material); } @@ -320,7 +336,7 @@ void EditorSceneImporterMesh::create_shadow_mesh() { } } - shadow_mesh.instance(); + shadow_mesh.instantiate(); for (int i = 0; i < surfaces.size(); i++) { LocalVector<int> vertex_remap; @@ -390,7 +406,7 @@ void EditorSceneImporterMesh::create_shadow_mesh() { } } - shadow_mesh->add_surface(surfaces[i].primitive, new_surface, Array(), lods, Ref<Material>(), surfaces[i].name); + shadow_mesh->add_surface(surfaces[i].primitive, new_surface, Array(), lods, Ref<Material>(), surfaces[i].name, surfaces[i].flags); } } @@ -428,7 +444,11 @@ void EditorSceneImporterMesh::_set_data(const Dictionary &p_data) { if (s.has("material")) { material = s["material"]; } - add_surface(prim, arr, blend_shapes, lods, material, name); + uint32_t flags = 0; + if (s.has("flags")) { + flags = s["flags"]; + } + add_surface(prim, arr, blend_shapes, lods, material, name, flags); } } } @@ -465,6 +485,10 @@ Dictionary EditorSceneImporterMesh::_get_data() const { d["name"] = surfaces[i].name; } + if (surfaces[i].flags != 0) { + d["flags"] = surfaces[i].flags; + } + surface_arr.push_back(d); } data["surfaces"] = surface_arr; @@ -500,36 +524,47 @@ Vector<Face3> EditorSceneImporterMesh::get_faces() const { return faces; } -Vector<Ref<Shape3D>> EditorSceneImporterMesh::convex_decompose() const { - ERR_FAIL_COND_V(!Mesh::convex_composition_function, Vector<Ref<Shape3D>>()); +Vector<Ref<Shape3D>> EditorSceneImporterMesh::convex_decompose(const Mesh::ConvexDecompositionSettings &p_settings) const { + ERR_FAIL_COND_V(!Mesh::convex_decomposition_function, Vector<Ref<Shape3D>>()); const Vector<Face3> faces = get_faces(); + int face_count = faces.size(); + + Vector<Vector3> vertices; + uint32_t vertex_count = 0; + vertices.resize(face_count * 3); + Vector<uint32_t> indices; + indices.resize(face_count * 3); + { + Map<Vector3, uint32_t> vertex_map; + Vector3 *vertex_w = vertices.ptrw(); + uint32_t *index_w = indices.ptrw(); + for (int i = 0; i < face_count; i++) { + for (int j = 0; j < 3; j++) { + const Vector3 &vertex = faces[i].vertex[j]; + Map<Vector3, uint32_t>::Element *found_vertex = vertex_map.find(vertex); + uint32_t index; + if (found_vertex) { + index = found_vertex->get(); + } else { + index = ++vertex_count; + vertex_map[vertex] = index; + vertex_w[index] = vertex; + } + index_w[i * 3 + j] = index; + } + } + } + vertices.resize(vertex_count); - Vector<Vector<Face3>> decomposed = Mesh::convex_composition_function(faces); + Vector<Vector<Vector3>> decomposed = Mesh::convex_decomposition_function((real_t *)vertices.ptr(), vertex_count, indices.ptr(), face_count, p_settings, nullptr); Vector<Ref<Shape3D>> ret; for (int i = 0; i < decomposed.size(); i++) { - Set<Vector3> points; - for (int j = 0; j < decomposed[i].size(); j++) { - points.insert(decomposed[i][j].vertex[0]); - points.insert(decomposed[i][j].vertex[1]); - points.insert(decomposed[i][j].vertex[2]); - } - - Vector<Vector3> convex_points; - convex_points.resize(points.size()); - { - Vector3 *w = convex_points.ptrw(); - int idx = 0; - for (Set<Vector3>::Element *E = points.front(); E; E = E->next()) { - w[idx++] = E->get(); - } - } - Ref<ConvexPolygonShape3D> shape; - shape.instance(); - shape->set_points(convex_points); + shape.instantiate(); + shape->set_points(decomposed[i]); ret.push_back(shape); } @@ -587,7 +622,7 @@ Ref<NavigationMesh> EditorSceneImporterMesh::create_navigation_mesh() { } Ref<NavigationMesh> nm; - nm.instance(); + nm.instantiate(); nm->set_vertices(vertices); Vector<int> v3; @@ -612,7 +647,7 @@ struct EditorSceneImporterMeshLightmapSurface { String name; }; -Error EditorSceneImporterMesh::lightmap_unwrap_cached(const Transform &p_base_transform, float p_texel_size, const Vector<uint8_t> &p_src_cache, Vector<uint8_t> &r_dst_cache) { +Error EditorSceneImporterMesh::lightmap_unwrap_cached(const Transform3D &p_base_transform, float p_texel_size, const Vector<uint8_t> &p_src_cache, Vector<uint8_t> &r_dst_cache) { ERR_FAIL_COND_V(!array_mesh_lightmap_unwrap_callback, ERR_UNCONFIGURED); ERR_FAIL_COND_V_MSG(blend_shapes.size() != 0, ERR_UNAVAILABLE, "Can't unwrap mesh with blend shapes."); @@ -628,7 +663,7 @@ Error EditorSceneImporterMesh::lightmap_unwrap_cached(const Transform &p_base_tr Basis basis = p_base_transform.get_basis(); Vector3 scale = Vector3(basis.get_axis(0).length(), basis.get_axis(1).length(), basis.get_axis(2).length()); - Transform transform; + Transform3D transform; transform.scale(scale); Basis normal_basis = transform.basis.inverse().transposed(); @@ -733,7 +768,7 @@ Error EditorSceneImporterMesh::lightmap_unwrap_cached(const Transform &p_base_tr for (int i = 0; i < lightmap_surfaces.size(); i++) { Ref<SurfaceTool> st; - st.instance(); + st.instantiate(); st->begin(Mesh::PRIMITIVE_TRIANGLES); st->set_material(lightmap_surfaces[i].material); st->set_meta("name", lightmap_surfaces[i].name); @@ -825,7 +860,7 @@ void EditorSceneImporterMesh::_bind_methods() { ClassDB::bind_method(D_METHOD("set_blend_shape_mode", "mode"), &EditorSceneImporterMesh::set_blend_shape_mode); ClassDB::bind_method(D_METHOD("get_blend_shape_mode"), &EditorSceneImporterMesh::get_blend_shape_mode); - ClassDB::bind_method(D_METHOD("add_surface", "primitive", "arrays", "blend_shapes", "lods", "material", "name"), &EditorSceneImporterMesh::add_surface, DEFVAL(Array()), DEFVAL(Dictionary()), DEFVAL(Ref<Material>()), DEFVAL(String())); + ClassDB::bind_method(D_METHOD("add_surface", "primitive", "arrays", "blend_shapes", "lods", "material", "name", "flags"), &EditorSceneImporterMesh::add_surface, DEFVAL(Array()), DEFVAL(Dictionary()), DEFVAL(Ref<Material>()), DEFVAL(String()), DEFVAL(0)); ClassDB::bind_method(D_METHOD("get_surface_count"), &EditorSceneImporterMesh::get_surface_count); ClassDB::bind_method(D_METHOD("get_surface_primitive_type", "surface_idx"), &EditorSceneImporterMesh::get_surface_primitive_type); @@ -836,8 +871,12 @@ void EditorSceneImporterMesh::_bind_methods() { ClassDB::bind_method(D_METHOD("get_surface_lod_size", "surface_idx", "lod_idx"), &EditorSceneImporterMesh::get_surface_lod_size); ClassDB::bind_method(D_METHOD("get_surface_lod_indices", "surface_idx", "lod_idx"), &EditorSceneImporterMesh::get_surface_lod_indices); ClassDB::bind_method(D_METHOD("get_surface_material", "surface_idx"), &EditorSceneImporterMesh::get_surface_material); + ClassDB::bind_method(D_METHOD("get_surface_format", "surface_idx"), &EditorSceneImporterMesh::get_surface_format); + + ClassDB::bind_method(D_METHOD("set_surface_name", "surface_idx", "name"), &EditorSceneImporterMesh::set_surface_name); + ClassDB::bind_method(D_METHOD("set_surface_material", "surface_idx", "material"), &EditorSceneImporterMesh::set_surface_material); - ClassDB::bind_method(D_METHOD("get_mesh"), &EditorSceneImporterMesh::get_mesh); + ClassDB::bind_method(D_METHOD("get_mesh", "base_mesh"), &EditorSceneImporterMesh::get_mesh, DEFVAL(Ref<ArrayMesh>())); ClassDB::bind_method(D_METHOD("clear"), &EditorSceneImporterMesh::clear); ClassDB::bind_method(D_METHOD("_set_data", "data"), &EditorSceneImporterMesh::_set_data); diff --git a/editor/import/scene_importer_mesh.h b/editor/import/scene_importer_mesh.h index c00339a620..d32b1fdf74 100644 --- a/editor/import/scene_importer_mesh.h +++ b/editor/import/scene_importer_mesh.h @@ -36,6 +36,9 @@ #include "scene/resources/convex_polygon_shape_3d.h" #include "scene/resources/mesh.h" #include "scene/resources/navigation_mesh.h" + +#include <cstdint> + // The following classes are used by importers instead of ArrayMesh and MeshInstance3D // so the data is not registered (hence, quality loss), importing happens faster and // its easier to modify before saving @@ -57,6 +60,7 @@ class EditorSceneImporterMesh : public Resource { Vector<LOD> lods; Ref<Material> material; String name; + uint32_t flags = 0; }; Vector<Surface> surfaces; Vector<String> blend_shapes; @@ -80,7 +84,7 @@ public: int get_blend_shape_count() const; String get_blend_shape_name(int p_blend_shape) const; - void add_surface(Mesh::PrimitiveType p_primitive, const Array &p_arrays, const Array &p_blend_shapes = Array(), const Dictionary &p_lods = Dictionary(), const Ref<Material> &p_material = Ref<Material>(), const String &p_name = String()); + void add_surface(Mesh::PrimitiveType p_primitive, const Array &p_arrays, const Array &p_blend_shapes = Array(), const Dictionary &p_lods = Dictionary(), const Ref<Material> &p_material = Ref<Material>(), const String &p_name = String(), const uint32_t p_flags = 0); int get_surface_count() const; void set_blend_shape_mode(Mesh::BlendShapeMode p_blend_shape_mode); @@ -88,12 +92,14 @@ public: Mesh::PrimitiveType get_surface_primitive_type(int p_surface); String get_surface_name(int p_surface) const; + void set_surface_name(int p_surface, const String &p_name); Array get_surface_arrays(int p_surface) const; Array get_surface_blend_shape_arrays(int p_surface, int p_blend_shape) const; int get_surface_lod_count(int p_surface) const; Vector<int> get_surface_lod_indices(int p_surface, int p_lod) const; float get_surface_lod_size(int p_surface, int p_lod) const; Ref<Material> get_surface_material(int p_surface) const; + uint32_t get_surface_format(int p_surface) const; void set_surface_material(int p_surface, const Ref<Material> &p_material); @@ -103,16 +109,16 @@ public: Ref<EditorSceneImporterMesh> get_shadow_mesh() const; Vector<Face3> get_faces() const; - Vector<Ref<Shape3D>> convex_decompose() const; + Vector<Ref<Shape3D>> convex_decompose(const Mesh::ConvexDecompositionSettings &p_settings) const; Ref<Shape3D> create_trimesh_shape() const; Ref<NavigationMesh> create_navigation_mesh(); - Error lightmap_unwrap_cached(const Transform &p_base_transform, float p_texel_size, const Vector<uint8_t> &p_src_cache, Vector<uint8_t> &r_dst_cache); + Error lightmap_unwrap_cached(const Transform3D &p_base_transform, float p_texel_size, const Vector<uint8_t> &p_src_cache, Vector<uint8_t> &r_dst_cache); void set_lightmap_size_hint(const Size2i &p_size); Size2i get_lightmap_size_hint() const; bool has_mesh() const; - Ref<ArrayMesh> get_mesh(const Ref<Mesh> &p_base = Ref<Mesh>()); + Ref<ArrayMesh> get_mesh(const Ref<ArrayMesh> &p_base = Ref<ArrayMesh>()); void clear(); }; #endif // EDITOR_SCENE_IMPORTER_MESH_H |