diff options
Diffstat (limited to 'editor/import')
-rw-r--r-- | editor/import/scene_import_settings.cpp | 23 |
1 files changed, 15 insertions, 8 deletions
diff --git a/editor/import/scene_import_settings.cpp b/editor/import/scene_import_settings.cpp index af145c22b4..8ae05f046e 100644 --- a/editor/import/scene_import_settings.cpp +++ b/editor/import/scene_import_settings.cpp @@ -135,6 +135,12 @@ void SceneImportSettings::_fill_material(Tree *p_tree, const Ref<Material> &p_ma String import_id; bool has_import_id = false; + bool created = false; + if (!material_set.has(p_material)) { + material_set.insert(p_material); + created = true; + } + if (p_material->has_meta("import_id")) { import_id = p_material->get_meta("import_id"); has_import_id = true; @@ -142,7 +148,7 @@ void SceneImportSettings::_fill_material(Tree *p_tree, const Ref<Material> &p_ma import_id = p_material->get_name(); has_import_id = true; } else { - import_id = "@MATERIAL:" + itos(material_set.size()); + import_id = "@MATERIAL:" + itos(material_set.size() - 1); } if (!material_map.has(import_id)) { @@ -160,14 +166,12 @@ void SceneImportSettings::_fill_material(Tree *p_tree, const Ref<Material> &p_ma Ref<Texture2D> icon = get_theme_icon(SNAME("StandardMaterial3D"), SNAME("EditorIcons")); TreeItem *item = p_tree->create_item(p_parent); - item->set_text(0, p_material->get_name()); - item->set_icon(0, icon); - - bool created = false; - if (!material_set.has(p_material)) { - material_set.insert(p_material); - created = true; + if (p_material->get_name().is_empty()) { + item->set_text(0, TTR("<Unnamed Material>")); + } else { + item->set_text(0, p_material->get_name()); } + item->set_icon(0, icon); item->set_meta("type", "Material"); item->set_meta("import_id", import_id); @@ -606,6 +610,9 @@ void SceneImportSettings::open_settings(const String &p_path, bool p_for_animati _update_view_gizmos(); _update_camera(); + // Start with the root item (Scene) selected. + scene_tree->get_root()->select(0); + if (p_for_animation) { set_title(vformat(TTR("Advanced Import Settings for AnimationLibrary '%s'"), base_path.get_file())); } else { |