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-rw-r--r--editor/import/resource_importer_scene.cpp149
-rw-r--r--editor/import/resource_importer_scene.h2
-rw-r--r--editor/import/scene_importer_mesh.cpp130
-rw-r--r--editor/import/scene_importer_mesh.h2
4 files changed, 107 insertions, 176 deletions
diff --git a/editor/import/resource_importer_scene.cpp b/editor/import/resource_importer_scene.cpp
index 4bb56beaeb..96002400f3 100644
--- a/editor/import/resource_importer_scene.cpp
+++ b/editor/import/resource_importer_scene.cpp
@@ -1136,7 +1136,7 @@ Ref<Animation> ResourceImporterScene::import_animation_from_other_importer(Edito
return importer->import_animation(p_path, p_flags, p_bake_fps);
}
-void ResourceImporterScene::_generate_meshes(Node *p_node, const Dictionary &p_mesh_data, bool p_generate_lods, bool p_create_shadow_meshes, LightBakeMode p_light_bake_mode, float p_lightmap_texel_size, const Vector<uint8_t> &p_src_lightmap_cache, Vector<uint8_t> &r_dst_lightmap_cache) {
+void ResourceImporterScene::_generate_meshes(Node *p_node, const Dictionary &p_mesh_data, bool p_generate_lods, bool p_create_shadow_meshes, LightBakeMode p_light_bake_mode, float p_lightmap_texel_size, const Vector<uint8_t> &p_src_lightmap_cache, Vector<Vector<uint8_t>> &r_lightmap_caches) {
EditorSceneImporterMeshNode3D *src_mesh_node = Object::cast_to<EditorSceneImporterMeshNode3D>(p_node);
if (src_mesh_node) {
//is mesh
@@ -1216,7 +1216,28 @@ void ResourceImporterScene::_generate_meshes(Node *p_node, const Dictionary &p_m
n = n->get_parent_spatial();
}
- //use xf as transform for mesh, and bake it
+ Vector<uint8_t> lightmap_cache;
+ src_mesh_node->get_mesh()->lightmap_unwrap_cached(xf, p_lightmap_texel_size, p_src_lightmap_cache, lightmap_cache);
+
+ if (!lightmap_cache.is_empty()) {
+ if (r_lightmap_caches.is_empty()) {
+ r_lightmap_caches.push_back(lightmap_cache);
+ } else {
+ String new_md5 = String::md5(lightmap_cache.ptr()); // MD5 is stored at the beginning of the cache data
+
+ for (int i = 0; i < r_lightmap_caches.size(); i++) {
+ String md5 = String::md5(r_lightmap_caches[i].ptr());
+ if (new_md5 < md5) {
+ r_lightmap_caches.insert(i, lightmap_cache);
+ break;
+ }
+
+ if (new_md5 == md5) {
+ break;
+ }
+ }
+ }
+ }
}
if (save_to_file != String()) {
@@ -1265,7 +1286,7 @@ void ResourceImporterScene::_generate_meshes(Node *p_node, const Dictionary &p_m
}
for (int i = 0; i < p_node->get_child_count(); i++) {
- _generate_meshes(p_node->get_child(i), p_mesh_data, p_generate_lods, p_create_shadow_meshes, p_light_bake_mode, p_lightmap_texel_size, p_src_lightmap_cache, r_dst_lightmap_cache);
+ _generate_meshes(p_node->get_child(i), p_mesh_data, p_generate_lods, p_create_shadow_meshes, p_light_bake_mode, p_lightmap_texel_size, p_src_lightmap_cache, r_lightmap_caches);
}
}
@@ -1433,7 +1454,7 @@ Error ResourceImporterScene::import(const String &p_source_file, const String &p
float lightmap_texel_size = MAX(0.001, texel_size);
Vector<uint8_t> src_lightmap_cache;
- Vector<uint8_t> dst_lightmap_cache;
+ Vector<Vector<uint8_t>> mesh_lightmap_caches;
{
src_lightmap_cache = FileAccess::get_file_as_array(p_source_file + ".unwrap_cache", &err);
@@ -1446,124 +1467,20 @@ Error ResourceImporterScene::import(const String &p_source_file, const String &p
if (subresources.has("meshes")) {
mesh_data = subresources["meshes"];
}
- _generate_meshes(scene, mesh_data, gen_lods, create_shadow_meshes, LightBakeMode(light_bake_mode), lightmap_texel_size, src_lightmap_cache, dst_lightmap_cache);
+ _generate_meshes(scene, mesh_data, gen_lods, create_shadow_meshes, LightBakeMode(light_bake_mode), lightmap_texel_size, src_lightmap_cache, mesh_lightmap_caches);
- if (dst_lightmap_cache.size()) {
+ if (mesh_lightmap_caches.size()) {
FileAccessRef f = FileAccess::open(p_source_file + ".unwrap_cache", FileAccess::WRITE);
if (f) {
- f->store_buffer(dst_lightmap_cache.ptr(), dst_lightmap_cache.size());
- }
- }
- err = OK;
-
-#if 0
- if (light_bake_mode == 2 /* || generate LOD */) {
- Map<Ref<ArrayMesh>, Transform> meshes;
- _find_meshes(scene, meshes);
-
- String file_id = src_path.get_file();
- String cache_file_path = base_path.plus_file(file_id + ".unwrap_cache");
-
- Vector<unsigned char> cache_data;
-
- if (FileAccess::exists(cache_file_path)) {
- Error err2;
- FileAccess *file = FileAccess::open(cache_file_path, FileAccess::READ, &err2);
-
- if (err2) {
- if (file) {
- memdelete(file);
- }
- } else {
- int cache_size = file->get_len();
- cache_data.resize(cache_size);
- file->get_buffer(cache_data.ptrw(), cache_size);
+ f->store_32(mesh_lightmap_caches.size());
+ for (int i = 0; i < mesh_lightmap_caches.size(); i++) {
+ String md5 = String::md5(mesh_lightmap_caches[i].ptr());
+ f->store_buffer(mesh_lightmap_caches[i].ptr(), mesh_lightmap_caches[i].size());
}
- }
-
- Map<String, unsigned int> used_unwraps;
-
- EditorProgress progress2("gen_lightmaps", TTR("Generating Lightmaps"), meshes.size());
- int step = 0;
- for (Map<Ref<ArrayMesh>, Transform>::Element *E = meshes.front(); E; E = E->next()) {
- Ref<ArrayMesh> mesh = E->key();
- String name = mesh->get_name();
- if (name == "") { //should not happen but..
- name = "Mesh " + itos(step);
- }
-
- progress2.step(TTR("Generating for Mesh: ") + name + " (" + itos(step) + "/" + itos(meshes.size()) + ")", step);
-
- int *ret_cache_data = (int *)cache_data.ptrw();
- unsigned int ret_cache_size = cache_data.size();
- bool ret_used_cache = true; // Tell the unwrapper to use the cache
- Error err2 = mesh->lightmap_unwrap_cached(ret_cache_data, ret_cache_size, ret_used_cache, E->get(), texel_size);
-
- if (err2 != OK) {
- EditorNode::add_io_error("Mesh '" + name + "' failed lightmap generation. Please fix geometry.");
- } else {
-` String hash = String::md5((unsigned char *)ret_cache_data);
- used_unwraps.insert(hash, ret_cache_size);
-
- if (!ret_used_cache) {
- // Cache was not used, add the generated entry to the current cache
- if (cache_data.is_empty()) {
- cache_data.resize(4 + ret_cache_size);
- int *data = (int *)cache_data.ptrw();
- data[0] = 1;
- memcpy(&data[1], ret_cache_data, ret_cache_size);
- } else {
- int current_size = cache_data.size();
- cache_data.resize(cache_data.size() + ret_cache_size);
- unsigned char *ptrw = cache_data.ptrw();
- memcpy(&ptrw[current_size], ret_cache_data, ret_cache_size);
- int *data = (int *)ptrw;
- data[0] += 1;
- }
- }
- }
- step++;
- }
-
- Error err2;
- FileAccess *file = FileAccess::open(cache_file_path, FileAccess::WRITE, &err2);
-
- if (err2) {
- if (file) {
- memdelete(file);
- }
- } else {
- // Store number of entries
- file->store_32(used_unwraps.size());
-
- // Store cache entries
- const int *cache = (int *)cache_data.ptr();
- unsigned int r_idx = 1;
- for (int i = 0; i < cache[0]; ++i) {
- unsigned char *entry_start = (unsigned char *)&cache[r_idx];
- String entry_hash = String::md5(entry_start);
- if (used_unwraps.has(entry_hash)) {
- unsigned int entry_size = used_unwraps[entry_hash];
- file->store_buffer(entry_start, entry_size);
- }
-
- r_idx += 4; // hash
- r_idx += 2; // size hint
-
- int vertex_count = cache[r_idx];
- r_idx += 1; // vertex count
- r_idx += vertex_count; // vertex
- r_idx += vertex_count * 2; // uvs
-
- int index_count = cache[r_idx];
- r_idx += 1; // index count
- r_idx += index_count; // indices
- }
-
- file->close();
+ f->close();
}
}
-#endif
+ err = OK;
progress.step(TTR("Running Custom Script..."), 2);
diff --git a/editor/import/resource_importer_scene.h b/editor/import/resource_importer_scene.h
index 00039f2ac6..8cb84abce2 100644
--- a/editor/import/resource_importer_scene.h
+++ b/editor/import/resource_importer_scene.h
@@ -119,7 +119,7 @@ class ResourceImporterScene : public ResourceImporter {
};
void _replace_owner(Node *p_node, Node *p_scene, Node *p_new_owner);
- void _generate_meshes(Node *p_node, const Dictionary &p_mesh_data, bool p_generate_lods, bool p_create_shadow_meshes, LightBakeMode p_light_bake_mode, float p_lightmap_texel_size, const Vector<uint8_t> &p_src_lightmap_cache, Vector<uint8_t> &r_dst_lightmap_cache);
+ void _generate_meshes(Node *p_node, const Dictionary &p_mesh_data, bool p_generate_lods, bool p_create_shadow_meshes, LightBakeMode p_light_bake_mode, float p_lightmap_texel_size, const Vector<uint8_t> &p_src_lightmap_cache, Vector<Vector<uint8_t>> &r_lightmap_caches);
void _add_shapes(Node *p_node, const List<Ref<Shape3D>> &p_shapes);
public:
diff --git a/editor/import/scene_importer_mesh.cpp b/editor/import/scene_importer_mesh.cpp
index 28fdd4ddbd..bc7e8a1626 100644
--- a/editor/import/scene_importer_mesh.cpp
+++ b/editor/import/scene_importer_mesh.cpp
@@ -583,7 +583,7 @@ Ref<NavigationMesh> EditorSceneImporterMesh::create_navigation_mesh() {
return nm;
}
-extern bool (*array_mesh_lightmap_unwrap_callback)(float p_texel_size, const float *p_vertices, const float *p_normals, int p_vertex_count, const int *p_indices, int p_index_count, float **r_uv, int **r_vertex, int *r_vertex_count, int **r_index, int *r_index_count, int *r_size_hint_x, int *r_size_hint_y, int *&r_cache_data, unsigned int &r_cache_size, bool &r_used_cache);
+extern bool (*array_mesh_lightmap_unwrap_callback)(float p_texel_size, const float *p_vertices, const float *p_normals, int p_vertex_count, const int *p_indices, int p_index_count, const uint8_t *p_cache_data, bool *r_use_cache, uint8_t **r_mesh_cache, int *r_mesh_cache_size, float **r_uv, int **r_vertex, int *r_vertex_count, int **r_index, int *r_index_count, int *r_size_hint_x, int *r_size_hint_y);
struct EditorSceneImporterMeshLightmapSurface {
Ref<Material> material;
@@ -593,22 +593,24 @@ struct EditorSceneImporterMeshLightmapSurface {
String name;
};
-Error EditorSceneImporterMesh::lightmap_unwrap_cached(int *&r_cache_data, unsigned int &r_cache_size, bool &r_used_cache, const Transform &p_base_transform, float p_texel_size) {
+Error EditorSceneImporterMesh::lightmap_unwrap_cached(const Transform &p_base_transform, float p_texel_size, const Vector<uint8_t> &p_src_cache, Vector<uint8_t> &r_dst_cache) {
ERR_FAIL_COND_V(!array_mesh_lightmap_unwrap_callback, ERR_UNCONFIGURED);
ERR_FAIL_COND_V_MSG(blend_shapes.size() != 0, ERR_UNAVAILABLE, "Can't unwrap mesh with blend shapes.");
- Vector<float> vertices;
- Vector<float> normals;
- Vector<int> indices;
- Vector<float> uv;
- Vector<Pair<int, int>> uv_indices;
+ LocalVector<float> vertices;
+ LocalVector<float> normals;
+ LocalVector<int> indices;
+ LocalVector<float> uv;
+ LocalVector<Pair<int, int>> uv_indices;
Vector<EditorSceneImporterMeshLightmapSurface> lightmap_surfaces;
// Keep only the scale
- Transform transform = p_base_transform;
- transform.origin = Vector3();
- transform.looking_at(Vector3(1, 0, 0), Vector3(0, 1, 0));
+ Basis basis = p_base_transform.get_basis();
+ Vector3 scale = Vector3(basis.get_axis(0).length(), basis.get_axis(1).length(), basis.get_axis(2).length());
+
+ Transform transform;
+ transform.scale(scale);
Basis normal_basis = transform.basis.inverse().transposed();
@@ -623,15 +625,10 @@ Error EditorSceneImporterMesh::lightmap_unwrap_cached(int *&r_cache_data, unsign
SurfaceTool::create_vertex_array_from_triangle_arrays(arrays, s.vertices, &s.format);
- Vector<Vector3> rvertices = arrays[Mesh::ARRAY_VERTEX];
+ PackedVector3Array rvertices = arrays[Mesh::ARRAY_VERTEX];
int vc = rvertices.size();
- const Vector3 *r = rvertices.ptr();
-
- Vector<Vector3> rnormals = arrays[Mesh::ARRAY_NORMAL];
-
- ERR_FAIL_COND_V_MSG(rnormals.size() == 0, ERR_UNAVAILABLE, "Normals are required for lightmap unwrap.");
- const Vector3 *rn = rnormals.ptr();
+ PackedVector3Array rnormals = arrays[Mesh::ARRAY_NORMAL];
int vertex_ofs = vertices.size() / 3;
@@ -640,24 +637,29 @@ Error EditorSceneImporterMesh::lightmap_unwrap_cached(int *&r_cache_data, unsign
uv_indices.resize(vertex_ofs + vc);
for (int j = 0; j < vc; j++) {
- Vector3 v = transform.xform(r[j]);
- Vector3 n = normal_basis.xform(rn[j]).normalized();
-
- vertices.write[(j + vertex_ofs) * 3 + 0] = v.x;
- vertices.write[(j + vertex_ofs) * 3 + 1] = v.y;
- vertices.write[(j + vertex_ofs) * 3 + 2] = v.z;
- normals.write[(j + vertex_ofs) * 3 + 0] = n.x;
- normals.write[(j + vertex_ofs) * 3 + 1] = n.y;
- normals.write[(j + vertex_ofs) * 3 + 2] = n.z;
- uv_indices.write[j + vertex_ofs] = Pair<int, int>(i, j);
+ Vector3 v = transform.xform(rvertices[j]);
+ Vector3 n = normal_basis.xform(rnormals[j]).normalized();
+
+ vertices[(j + vertex_ofs) * 3 + 0] = v.x;
+ vertices[(j + vertex_ofs) * 3 + 1] = v.y;
+ vertices[(j + vertex_ofs) * 3 + 2] = v.z;
+ normals[(j + vertex_ofs) * 3 + 0] = n.x;
+ normals[(j + vertex_ofs) * 3 + 1] = n.y;
+ normals[(j + vertex_ofs) * 3 + 2] = n.z;
+ uv_indices[j + vertex_ofs] = Pair<int, int>(i, j);
}
- Vector<int> rindices = arrays[Mesh::ARRAY_INDEX];
+ PackedInt32Array rindices = arrays[Mesh::ARRAY_INDEX];
int ic = rindices.size();
+ float eps = 1.19209290e-7F; // Taken from xatlas.h
if (ic == 0) {
for (int j = 0; j < vc / 3; j++) {
- if (Face3(r[j * 3 + 0], r[j * 3 + 1], r[j * 3 + 2]).is_degenerate()) {
+ Vector3 p0 = transform.xform(rvertices[j * 3 + 0]);
+ Vector3 p1 = transform.xform(rvertices[j * 3 + 1]);
+ Vector3 p2 = transform.xform(rvertices[j * 3 + 2]);
+
+ if ((p0 - p1).length_squared() < eps || (p1 - p2).length_squared() < eps || (p2 - p0).length_squared() < eps) {
continue;
}
@@ -667,15 +669,18 @@ Error EditorSceneImporterMesh::lightmap_unwrap_cached(int *&r_cache_data, unsign
}
} else {
- const int *ri = rindices.ptr();
-
for (int j = 0; j < ic / 3; j++) {
- if (Face3(r[ri[j * 3 + 0]], r[ri[j * 3 + 1]], r[ri[j * 3 + 2]]).is_degenerate()) {
+ Vector3 p0 = transform.xform(rvertices[rindices[j * 3 + 0]]);
+ Vector3 p1 = transform.xform(rvertices[rindices[j * 3 + 1]]);
+ Vector3 p2 = transform.xform(rvertices[rindices[j * 3 + 2]]);
+
+ if ((p0 - p1).length_squared() < eps || (p1 - p2).length_squared() < eps || (p2 - p0).length_squared() < eps) {
continue;
}
- indices.push_back(vertex_ofs + ri[j * 3 + 0]);
- indices.push_back(vertex_ofs + ri[j * 3 + 1]);
- indices.push_back(vertex_ofs + ri[j * 3 + 2]);
+
+ indices.push_back(vertex_ofs + rindices[j * 3 + 0]);
+ indices.push_back(vertex_ofs + rindices[j * 3 + 1]);
+ indices.push_back(vertex_ofs + rindices[j * 3 + 2]);
}
}
@@ -684,6 +689,9 @@ Error EditorSceneImporterMesh::lightmap_unwrap_cached(int *&r_cache_data, unsign
//unwrap
+ bool use_cache = true; // Used to request cache generation and to know if cache was used
+ uint8_t *gen_cache;
+ int gen_cache_size;
float *gen_uvs;
int *gen_vertices;
int *gen_indices;
@@ -692,7 +700,7 @@ Error EditorSceneImporterMesh::lightmap_unwrap_cached(int *&r_cache_data, unsign
int size_x;
int size_y;
- bool ok = array_mesh_lightmap_unwrap_callback(p_texel_size, vertices.ptr(), normals.ptr(), vertices.size() / 3, indices.ptr(), indices.size(), &gen_uvs, &gen_vertices, &gen_vertex_count, &gen_indices, &gen_index_count, &size_x, &size_y, r_cache_data, r_cache_size, r_used_cache);
+ bool ok = array_mesh_lightmap_unwrap_callback(p_texel_size, vertices.ptr(), normals.ptr(), vertices.size() / 3, indices.ptr(), indices.size(), p_src_cache.ptr(), &use_cache, &gen_cache, &gen_cache_size, &gen_uvs, &gen_vertices, &gen_vertex_count, &gen_indices, &gen_index_count, &size_x, &size_y);
if (!ok) {
return ERR_CANT_CREATE;
@@ -702,7 +710,7 @@ Error EditorSceneImporterMesh::lightmap_unwrap_cached(int *&r_cache_data, unsign
clear();
//create surfacetools for each surface..
- Vector<Ref<SurfaceTool>> surfaces_tools;
+ LocalVector<Ref<SurfaceTool>> surfaces_tools;
for (int i = 0; i < lightmap_surfaces.size(); i++) {
Ref<SurfaceTool> st;
@@ -714,11 +722,12 @@ Error EditorSceneImporterMesh::lightmap_unwrap_cached(int *&r_cache_data, unsign
}
print_verbose("Mesh: Gen indices: " + itos(gen_index_count));
+
//go through all indices
for (int i = 0; i < gen_index_count; i += 3) {
- ERR_FAIL_INDEX_V(gen_vertices[gen_indices[i + 0]], uv_indices.size(), ERR_BUG);
- ERR_FAIL_INDEX_V(gen_vertices[gen_indices[i + 1]], uv_indices.size(), ERR_BUG);
- ERR_FAIL_INDEX_V(gen_vertices[gen_indices[i + 2]], uv_indices.size(), ERR_BUG);
+ ERR_FAIL_INDEX_V(gen_vertices[gen_indices[i + 0]], (int)uv_indices.size(), ERR_BUG);
+ ERR_FAIL_INDEX_V(gen_vertices[gen_indices[i + 1]], (int)uv_indices.size(), ERR_BUG);
+ ERR_FAIL_INDEX_V(gen_vertices[gen_indices[i + 2]], (int)uv_indices.size(), ERR_BUG);
ERR_FAIL_COND_V(uv_indices[gen_vertices[gen_indices[i + 0]]].first != uv_indices[gen_vertices[gen_indices[i + 1]]].first || uv_indices[gen_vertices[gen_indices[i + 0]]].first != uv_indices[gen_vertices[gen_indices[i + 2]]].first, ERR_BUG);
@@ -728,49 +737,54 @@ Error EditorSceneImporterMesh::lightmap_unwrap_cached(int *&r_cache_data, unsign
SurfaceTool::Vertex v = lightmap_surfaces[surface].vertices[uv_indices[gen_vertices[gen_indices[i + j]]].second];
if (lightmap_surfaces[surface].format & Mesh::ARRAY_FORMAT_COLOR) {
- surfaces_tools.write[surface]->set_color(v.color);
+ surfaces_tools[surface]->set_color(v.color);
}
if (lightmap_surfaces[surface].format & Mesh::ARRAY_FORMAT_TEX_UV) {
- surfaces_tools.write[surface]->set_uv(v.uv);
+ surfaces_tools[surface]->set_uv(v.uv);
}
if (lightmap_surfaces[surface].format & Mesh::ARRAY_FORMAT_NORMAL) {
- surfaces_tools.write[surface]->set_normal(v.normal);
+ surfaces_tools[surface]->set_normal(v.normal);
}
if (lightmap_surfaces[surface].format & Mesh::ARRAY_FORMAT_TANGENT) {
Plane t;
t.normal = v.tangent;
t.d = v.binormal.dot(v.normal.cross(v.tangent)) < 0 ? -1 : 1;
- surfaces_tools.write[surface]->set_tangent(t);
+ surfaces_tools[surface]->set_tangent(t);
}
if (lightmap_surfaces[surface].format & Mesh::ARRAY_FORMAT_BONES) {
- surfaces_tools.write[surface]->set_bones(v.bones);
+ surfaces_tools[surface]->set_bones(v.bones);
}
if (lightmap_surfaces[surface].format & Mesh::ARRAY_FORMAT_WEIGHTS) {
- surfaces_tools.write[surface]->set_weights(v.weights);
+ surfaces_tools[surface]->set_weights(v.weights);
}
Vector2 uv2(gen_uvs[gen_indices[i + j] * 2 + 0], gen_uvs[gen_indices[i + j] * 2 + 1]);
- surfaces_tools.write[surface]->set_uv2(uv2);
+ surfaces_tools[surface]->set_uv2(uv2);
- surfaces_tools.write[surface]->add_vertex(v.vertex);
+ surfaces_tools[surface]->add_vertex(v.vertex);
}
}
//generate surfaces
-
- for (int i = 0; i < surfaces_tools.size(); i++) {
- surfaces_tools.write[i]->index();
- Array arrays = surfaces_tools.write[i]->commit_to_arrays();
- add_surface(surfaces_tools.write[i]->get_primitive(), arrays, Array(), Dictionary(), surfaces_tools.write[i]->get_material(), surfaces_tools.write[i]->get_meta("name"));
+ for (unsigned int i = 0; i < surfaces_tools.size(); i++) {
+ surfaces_tools[i]->index();
+ Array arrays = surfaces_tools[i]->commit_to_arrays();
+ add_surface(surfaces_tools[i]->get_primitive(), arrays, Array(), Dictionary(), surfaces_tools[i]->get_material(), surfaces_tools[i]->get_meta("name"));
}
set_lightmap_size_hint(Size2(size_x, size_y));
- if (!r_used_cache) {
- //free stuff
- ::free(gen_vertices);
- ::free(gen_indices);
- ::free(gen_uvs);
+ if (gen_cache_size > 0) {
+ r_dst_cache.resize(gen_cache_size);
+ memcpy(r_dst_cache.ptrw(), gen_cache, gen_cache_size);
+ memfree(gen_cache);
+ }
+
+ if (!use_cache) {
+ // Cache was not used, free the buffers
+ memfree(gen_vertices);
+ memfree(gen_indices);
+ memfree(gen_uvs);
}
return OK;
diff --git a/editor/import/scene_importer_mesh.h b/editor/import/scene_importer_mesh.h
index 3326fab55d..b3e8137e0a 100644
--- a/editor/import/scene_importer_mesh.h
+++ b/editor/import/scene_importer_mesh.h
@@ -105,7 +105,7 @@ public:
Vector<Ref<Shape3D>> convex_decompose() const;
Ref<Shape3D> create_trimesh_shape() const;
Ref<NavigationMesh> create_navigation_mesh();
- Error lightmap_unwrap_cached(int *&r_cache_data, unsigned int &r_cache_size, bool &r_used_cache, const Transform &p_base_transform, float p_texel_size);
+ Error lightmap_unwrap_cached(const Transform &p_base_transform, float p_texel_size, const Vector<uint8_t> &p_src_cache, Vector<uint8_t> &r_dst_cache);
void set_lightmap_size_hint(const Size2i &p_size);
Size2i get_lightmap_size_hint() const;