diff options
Diffstat (limited to 'editor/import')
-rw-r--r-- | editor/import/resource_importer_layered_texture.cpp | 113 | ||||
-rw-r--r-- | editor/import/resource_importer_layered_texture.h | 4 |
2 files changed, 102 insertions, 15 deletions
diff --git a/editor/import/resource_importer_layered_texture.cpp b/editor/import/resource_importer_layered_texture.cpp index f954931cee..bbf62596d0 100644 --- a/editor/import/resource_importer_layered_texture.cpp +++ b/editor/import/resource_importer_layered_texture.cpp @@ -70,7 +70,7 @@ String ResourceImporterLayeredTexture::get_visible_name() const { return "CubemapArray"; } break; case MODE_3D: { - return "3D"; + return "Texture3D"; } break; } @@ -156,15 +156,103 @@ void ResourceImporterLayeredTexture::get_import_options(List<ImportOption> *r_op } void ResourceImporterLayeredTexture::_save_tex(Vector<Ref<Image>> p_images, const String &p_to_path, int p_compress_mode, float p_lossy, Image::CompressMode p_vram_compression, Image::CompressSource p_csource, Image::UsedChannels used_channels, bool p_mipmaps, bool p_force_po2) { - for (int i = 0; i < p_images.size(); i++) { - if (p_force_po2) { - p_images.write[i]->resize_to_po2(); + Vector<Ref<Image>> mipmap_images; //for 3D + + if (mode == MODE_3D) { + //3D saves in its own way + + for (int i = 0; i < p_images.size(); i++) { + if (p_images.write[i]->has_mipmaps()) { + p_images.write[i]->clear_mipmaps(); + } + + if (p_force_po2) { + p_images.write[i]->resize_to_po2(); + } } if (p_mipmaps) { - p_images.write[i]->generate_mipmaps(); - } else { - p_images.write[i]->clear_mipmaps(); + Vector<Ref<Image>> parent_images = p_images; + //create 3D mipmaps, this is horrible, though not used very often + int w = p_images[0]->get_width(); + int h = p_images[0]->get_height(); + int d = p_images.size(); + + while (w > 1 || h > 1 || d > 1) { + Vector<Ref<Image>> mipmaps; + int mm_w = MAX(1, w >> 1); + int mm_h = MAX(1, h >> 1); + int mm_d = MAX(1, d >> 1); + + for (int i = 0; i < mm_d; i++) { + Ref<Image> mm; + mm.instance(); + mm->create(mm_w, mm_h, false, p_images[0]->get_format()); + Vector3 pos; + pos.z = float(i) * float(d) / float(mm_d) + 0.5; + for (int x = 0; x < mm_w; x++) { + for (int y = 0; y < mm_h; y++) { + pos.x = float(x) * float(w) / float(mm_w) + 0.5; + pos.y = float(y) * float(h) / float(mm_h) + 0.5; + + Vector3i posi = Vector3i(pos); + Vector3 fract = pos - Vector3(posi); + Vector3i posi_n = posi; + if (posi_n.x < w - 1) { + posi_n.x++; + } + if (posi_n.y < h - 1) { + posi_n.y++; + } + if (posi_n.z < d - 1) { + posi_n.z++; + } + + Color c000 = parent_images[posi.z]->get_pixel(posi.x, posi.y); + Color c100 = parent_images[posi.z]->get_pixel(posi_n.x, posi.y); + Color c010 = parent_images[posi.z]->get_pixel(posi.x, posi_n.y); + Color c110 = parent_images[posi.z]->get_pixel(posi_n.x, posi_n.y); + Color c001 = parent_images[posi_n.z]->get_pixel(posi.x, posi.y); + Color c101 = parent_images[posi_n.z]->get_pixel(posi_n.x, posi.y); + Color c011 = parent_images[posi_n.z]->get_pixel(posi.x, posi_n.y); + Color c111 = parent_images[posi_n.z]->get_pixel(posi_n.x, posi_n.y); + + Color cx00 = c000.lerp(c100, fract.x); + Color cx01 = c001.lerp(c101, fract.x); + Color cx10 = c010.lerp(c110, fract.x); + Color cx11 = c011.lerp(c111, fract.x); + + Color cy0 = cx00.lerp(cx10, fract.y); + Color cy1 = cx01.lerp(cx11, fract.y); + + Color cz = cy0.lerp(cy1, fract.z); + + mm->set_pixel(x, y, cz); + } + } + + mipmaps.push_back(mm); + } + + w = mm_w; + h = mm_h; + d = mm_d; + + mipmap_images.append_array(mipmaps); + parent_images = mipmaps; + } + } + } else { + for (int i = 0; i < p_images.size(); i++) { + if (p_force_po2) { + p_images.write[i]->resize_to_po2(); + } + + if (p_mipmaps) { + p_images.write[i]->generate_mipmaps(); + } else { + p_images.write[i]->clear_mipmaps(); + } } } @@ -175,13 +263,12 @@ void ResourceImporterLayeredTexture::_save_tex(Vector<Ref<Image>> p_images, cons f->store_8('L'); f->store_32(StreamTextureLayered::FORMAT_VERSION); - f->store_32(p_images.size()); + f->store_32(p_images.size()); //2d layers or 3d depth f->store_32(mode); - f->store_32(0); //dataformat - f->store_32(0); //mipmap limit + f->store_32(0); - //reserved f->store_32(0); + f->store_32(mipmap_images.size()); // amount of mipmaps f->store_32(0); f->store_32(0); @@ -189,6 +276,10 @@ void ResourceImporterLayeredTexture::_save_tex(Vector<Ref<Image>> p_images, cons ResourceImporterTexture::save_to_stex_format(f, p_images[i], ResourceImporterTexture::CompressMode(p_compress_mode), used_channels, p_vram_compression, p_lossy); } + for (int i = 0; i < mipmap_images.size(); i++) { + ResourceImporterTexture::save_to_stex_format(f, mipmap_images[i], ResourceImporterTexture::CompressMode(p_compress_mode), used_channels, p_vram_compression, p_lossy); + } + f->close(); } diff --git a/editor/import/resource_importer_layered_texture.h b/editor/import/resource_importer_layered_texture.h index 2d50889e9e..b54923be00 100644 --- a/editor/import/resource_importer_layered_texture.h +++ b/editor/import/resource_importer_layered_texture.h @@ -93,10 +93,6 @@ private: static const char *compression_formats[]; protected: - static void _texture_reimport_srgb(const Ref<StreamTexture2D> &p_tex); - static void _texture_reimport_3d(const Ref<StreamTexture2D> &p_tex); - static void _texture_reimport_normal(const Ref<StreamTexture2D> &p_tex); - static ResourceImporterLayeredTexture *singleton; public: |