diff options
Diffstat (limited to 'editor/import')
-rw-r--r-- | editor/import/audio_stream_import_settings.cpp | 1 | ||||
-rw-r--r-- | editor/import/audio_stream_import_settings.h | 3 | ||||
-rw-r--r-- | editor/import/dynamic_font_import_settings.cpp | 177 | ||||
-rw-r--r-- | editor/import/dynamic_font_import_settings.h | 16 | ||||
-rw-r--r-- | editor/import/post_import_plugin_skeleton_renamer.cpp | 208 | ||||
-rw-r--r-- | editor/import/post_import_plugin_skeleton_renamer.h | 2 | ||||
-rw-r--r-- | editor/import/resource_importer_imagefont.cpp | 49 | ||||
-rw-r--r-- | editor/import/resource_importer_scene.cpp | 2 | ||||
-rw-r--r-- | editor/import/resource_importer_wav.cpp | 10 |
9 files changed, 349 insertions, 119 deletions
diff --git a/editor/import/audio_stream_import_settings.cpp b/editor/import/audio_stream_import_settings.cpp index d94b517003..a8cd4c3e49 100644 --- a/editor/import/audio_stream_import_settings.cpp +++ b/editor/import/audio_stream_import_settings.cpp @@ -32,6 +32,7 @@ #include "editor/audio_stream_preview.h" #include "editor/editor_file_system.h" #include "editor/editor_scale.h" +#include "scene/gui/check_box.h" AudioStreamImportSettings *AudioStreamImportSettings::singleton = nullptr; diff --git a/editor/import/audio_stream_import_settings.h b/editor/import/audio_stream_import_settings.h index 5e399237ca..fc756c6524 100644 --- a/editor/import/audio_stream_import_settings.h +++ b/editor/import/audio_stream_import_settings.h @@ -34,9 +34,12 @@ #include "editor/editor_plugin.h" #include "scene/audio/audio_stream_player.h" #include "scene/gui/color_rect.h" +#include "scene/gui/dialogs.h" #include "scene/gui/spin_box.h" #include "scene/resources/texture.h" +class CheckBox; + class AudioStreamImportSettings : public ConfirmationDialog { GDCLASS(AudioStreamImportSettings, ConfirmationDialog); diff --git a/editor/import/dynamic_font_import_settings.cpp b/editor/import/dynamic_font_import_settings.cpp index f61ff5182d..8f15becd95 100644 --- a/editor/import/dynamic_font_import_settings.cpp +++ b/editor/import/dynamic_font_import_settings.cpp @@ -30,6 +30,7 @@ #include "dynamic_font_import_settings.h" +#include "core/config/project_settings.h" #include "editor/editor_file_dialog.h" #include "editor/editor_file_system.h" #include "editor/editor_inspector.h" @@ -528,6 +529,12 @@ void DynamicFontImportSettings::_variation_selected() { label_glyphs->set_text(TTR("Preloaded glyphs: ") + itos(import_variation_data->selected_glyphs.size())); _range_selected(); _change_text_opts(); + + btn_fill->set_disabled(false); + btn_fill_locales->set_disabled(false); + } else { + btn_fill->set_disabled(true); + btn_fill_locales->set_disabled(true); } } @@ -551,6 +558,15 @@ void DynamicFontImportSettings::_variation_remove(Object *p_item, int p_column, } _variations_validate(); + + vars_item = vars_list->get_selected(); + if (vars_item) { + btn_fill->set_disabled(false); + btn_fill_locales->set_disabled(false); + } else { + btn_fill->set_disabled(true); + btn_fill_locales->set_disabled(true); + } } void DynamicFontImportSettings::_variation_changed(const String &p_edited_property) { @@ -623,6 +639,27 @@ void DynamicFontImportSettings::_change_text_opts() { text_edit->add_theme_font_override("font", font_main_text); } +void DynamicFontImportSettings::_glyph_update_lbl() { + Ref<DynamicFontImportSettingsData> import_variation_data; + + TreeItem *vars_item = vars_list->get_selected(); + if (vars_item) { + import_variation_data = vars_item->get_metadata(0); + } + if (import_variation_data.is_null()) { + return; + } + + int linked_glyphs = 0; + for (const char32_t &c : import_variation_data->selected_chars) { + if (import_variation_data->selected_glyphs.has(font_main->get_glyph_index(16, c))) { + linked_glyphs++; + } + } + int unlinked_glyphs = import_variation_data->selected_glyphs.size() - linked_glyphs; + label_glyphs->set_text(TTR("Preloaded glyphs:") + " " + itos(unlinked_glyphs + import_variation_data->selected_chars.size())); +} + void DynamicFontImportSettings::_glyph_clear() { Ref<DynamicFontImportSettingsData> import_variation_data; @@ -635,7 +672,7 @@ void DynamicFontImportSettings::_glyph_clear() { } import_variation_data->selected_glyphs.clear(); - label_glyphs->set_text(TTR("Preloaded glyphs:") + " " + itos(import_variation_data->selected_glyphs.size())); + _glyph_update_lbl(); _range_selected(); } @@ -662,7 +699,7 @@ void DynamicFontImportSettings::_glyph_text_selected() { } } TS->free_rid(text_rid); - label_glyphs->set_text(TTR("Preloaded glyphs:") + " " + itos(import_variation_data->selected_glyphs.size())); + _glyph_update_lbl(); } _range_selected(); } @@ -699,7 +736,7 @@ void DynamicFontImportSettings::_glyph_selected() { item->clear_custom_bg_color(glyph_table->get_selected_column()); } } - label_glyphs->set_text(TTR("Preloaded glyphs:") + " " + itos(import_variation_data->selected_glyphs.size())); + _glyph_update_lbl(); item = glyph_tree->get_selected(); ERR_FAIL_NULL(item); @@ -800,7 +837,7 @@ void DynamicFontImportSettings::_edit_range(int32_t p_start, int32_t p_end) { col = 0; } } - label_glyphs->set_text(TTR("Preloaded glyphs:") + " " + itos(import_variation_data->selected_glyphs.size())); + _glyph_update_lbl(); } bool DynamicFontImportSettings::_char_update(int32_t p_char) { @@ -947,10 +984,73 @@ void DynamicFontImportSettings::_re_import() { EditorFileSystem::get_singleton()->reimport_file_with_custom_parameters(base_path, "font_data_dynamic", main_settings); } +void DynamicFontImportSettings::_locale_edited() { + TreeItem *item = locale_tree->get_selected(); + ERR_FAIL_NULL(item); + item->set_checked(0, !item->is_checked(0)); +} + +void DynamicFontImportSettings::_process_locales() { + Ref<DynamicFontImportSettingsData> import_variation_data; + + TreeItem *vars_item = vars_list->get_selected(); + if (vars_item) { + import_variation_data = vars_item->get_metadata(0); + } + if (import_variation_data.is_null()) { + return; + } + + for (int i = 0; i < locale_root->get_child_count(); i++) { + TreeItem *item = locale_root->get_child(i); + if (item) { + if (item->is_checked(0)) { + String locale = item->get_text(0); + Ref<Translation> tr = ResourceLoader::load(locale); + if (tr.is_valid()) { + Vector<String> messages = tr->get_translated_message_list(); + for (const String &E : messages) { + RID text_rid = TS->create_shaped_text(); + if (text_rid.is_valid()) { + TS->shaped_text_add_string(text_rid, E, font_main->get_rids(), 16, Dictionary(), tr->get_locale()); + TS->shaped_text_shape(text_rid); + const Glyph *gl = TS->shaped_text_get_glyphs(text_rid); + const int gl_size = TS->shaped_text_get_glyph_count(text_rid); + + for (int j = 0; j < gl_size; j++) { + if (gl[j].font_rid.is_valid() && gl[j].index != 0) { + import_variation_data->selected_glyphs.insert(gl[j].index); + } + } + TS->free_rid(text_rid); + } + } + } + } + } + } + + _glyph_update_lbl(); + _range_selected(); +} + void DynamicFontImportSettings::open_settings(const String &p_path) { // Load base font data. Vector<uint8_t> font_data = FileAccess::get_file_as_array(p_path); + // Load project locale list. + locale_tree->clear(); + locale_root = locale_tree->create_item(); + ERR_FAIL_NULL(locale_root); + + Vector<String> translations = GLOBAL_GET("internationalization/locale/translations"); + for (const String &E : translations) { + TreeItem *item = locale_tree->create_item(locale_root); + ERR_FAIL_NULL(item); + item->set_cell_mode(0, TreeItem::CELL_MODE_CHECK); + item->set_text(0, E); + } + // Load font for preview. font_preview.instantiate(); font_preview->set_data(font_data); @@ -1003,10 +1103,11 @@ void DynamicFontImportSettings::open_settings(const String &p_path) { int gww = get_theme_font(SNAME("font"))->get_string_size("00000").x + 50; glyph_table->set_column_custom_minimum_width(0, gww); - glyph_table->clear(); vars_list->clear(); + glyph_tree->set_selected(glyph_root->get_child(0)); + vars_list_root = vars_list->create_item(); import_settings_data->settings.clear(); @@ -1080,6 +1181,10 @@ void DynamicFontImportSettings::open_settings(const String &p_path) { import_variation_data_custom->selected_glyphs.insert(c); } } + if (preload_configurations.is_empty()) { + _variation_add(); // Add default variation. + } + vars_list->set_selected(vars_list_root->get_child(0)); } else { Variant value = config->get_value("params", key); import_settings_data->defaults[key] = value; @@ -1269,11 +1374,57 @@ DynamicFontImportSettings::DynamicFontImportSettings() { inspector_vars->connect("property_edited", callable_mp(this, &DynamicFontImportSettings::_variation_changed)); page2_side_vb->add_child(inspector_vars); + VBoxContainer *preload_pages_vb = memnew(VBoxContainer); + page2_hb->add_child(preload_pages_vb); + preload_pages = memnew(TabContainer); preload_pages->set_tab_alignment(TabBar::ALIGNMENT_CENTER); preload_pages->set_v_size_flags(Control::SIZE_EXPAND_FILL); preload_pages->set_h_size_flags(Control::SIZE_EXPAND_FILL); - page2_hb->add_child(preload_pages); + preload_pages_vb->add_child(preload_pages); + + HBoxContainer *gl_hb = memnew(HBoxContainer); + preload_pages_vb->add_child(gl_hb); + gl_hb->set_h_size_flags(Control::SIZE_EXPAND_FILL); + + label_glyphs = memnew(Label); + gl_hb->add_child(label_glyphs); + label_glyphs->set_text(TTR("Preloaded glyphs:") + " " + itos(0)); + label_glyphs->set_custom_minimum_size(Size2(50 * EDSCALE, 0)); + + Button *btn_clear = memnew(Button); + gl_hb->add_child(btn_clear); + btn_clear->set_text(TTR("Clear Glyph List")); + btn_clear->connect("pressed", callable_mp(this, &DynamicFontImportSettings::_glyph_clear)); + + VBoxContainer *page2_0_vb = memnew(VBoxContainer); + page2_0_vb->set_name(TTR("Glyphs from the Translations")); + preload_pages->add_child(page2_0_vb); + + page2_0_description = memnew(Label); + page2_0_description->set_text(TTR("Select translations to add all required glyphs to pre-render list:")); + page2_0_description->set_h_size_flags(Control::SIZE_EXPAND_FILL); + page2_0_description->set_autowrap_mode(TextServer::AUTOWRAP_WORD_SMART); + page2_0_vb->add_child(page2_0_description); + + locale_tree = memnew(Tree); + page2_0_vb->add_child(locale_tree); + locale_tree->set_columns(1); + locale_tree->set_hide_root(true); + locale_tree->set_column_expand(0, true); + locale_tree->connect("item_activated", callable_mp(this, &DynamicFontImportSettings::_locale_edited)); + locale_tree->set_column_custom_minimum_width(0, 120 * EDSCALE); + locale_tree->set_v_size_flags(Control::SIZE_EXPAND_FILL); + locale_root = locale_tree->create_item(); + + HBoxContainer *locale_hb = memnew(HBoxContainer); + page2_0_vb->add_child(locale_hb); + locale_hb->set_h_size_flags(Control::SIZE_EXPAND_FILL); + + btn_fill_locales = memnew(Button); + locale_hb->add_child(btn_fill_locales); + btn_fill_locales->set_text(TTR("Shape all Strings in the Translations and Add Glyphs")); + btn_fill_locales->connect("pressed", callable_mp(this, &DynamicFontImportSettings::_process_locales)); // Page 2.1 layout: Text to select glyphs VBoxContainer *page2_1_vb = memnew(VBoxContainer); @@ -1281,7 +1432,7 @@ DynamicFontImportSettings::DynamicFontImportSettings() { preload_pages->add_child(page2_1_vb); page2_1_description = memnew(Label); - page2_1_description->set_text(TTR("Enter a text to shape and add all required glyphs to pre-render list:")); + page2_1_description->set_text(TTR("Enter a text and select OpenType features to shape and add all required glyphs to pre-render list:")); page2_1_description->set_h_size_flags(Control::SIZE_EXPAND_FILL); page2_1_description->set_autowrap_mode(TextServer::AUTOWRAP_WORD_SMART); page2_1_vb->add_child(page2_1_description); @@ -1307,21 +1458,11 @@ DynamicFontImportSettings::DynamicFontImportSettings() { page2_1_vb->add_child(text_hb); text_hb->set_h_size_flags(Control::SIZE_EXPAND_FILL); - label_glyphs = memnew(Label); - text_hb->add_child(label_glyphs); - label_glyphs->set_text(TTR("Preloaded glyphs:") + " " + itos(0)); - label_glyphs->set_custom_minimum_size(Size2(50 * EDSCALE, 0)); - - Button *btn_fill = memnew(Button); + btn_fill = memnew(Button); text_hb->add_child(btn_fill); btn_fill->set_text(TTR("Shape Text and Add Glyphs")); btn_fill->connect("pressed", callable_mp(this, &DynamicFontImportSettings::_glyph_text_selected)); - Button *btn_clear = memnew(Button); - text_hb->add_child(btn_clear); - btn_clear->set_text(TTR("Clear Glyph List")); - btn_clear->connect("pressed", callable_mp(this, &DynamicFontImportSettings::_glyph_clear)); - // Page 2.2 layout: Character map VBoxContainer *page2_2_vb = memnew(VBoxContainer); page2_2_vb->set_name(TTR("Glyphs from the Character Map")); diff --git a/editor/import/dynamic_font_import_settings.h b/editor/import/dynamic_font_import_settings.h index a1f763b445..386e9896dc 100644 --- a/editor/import/dynamic_font_import_settings.h +++ b/editor/import/dynamic_font_import_settings.h @@ -118,18 +118,30 @@ class DynamicFontImportSettings : public ConfirmationDialog { TabContainer *preload_pages = nullptr; + Label *label_glyphs = nullptr; + void _glyph_clear(); + void _glyph_update_lbl(); + + // Page 2.0 layout: Translations + Label *page2_0_description = nullptr; + Tree *locale_tree = nullptr; + TreeItem *locale_root = nullptr; + Button *btn_fill_locales = nullptr; + + void _locale_edited(); + void _process_locales(); + // Page 2.1 layout: Text to select glyphs Label *page2_1_description = nullptr; - Label *label_glyphs = nullptr; TextEdit *text_edit = nullptr; EditorInspector *inspector_text = nullptr; + Button *btn_fill = nullptr; List<ResourceImporter::ImportOption> options_text; Ref<DynamicFontImportSettingsData> text_settings_data; void _change_text_opts(); void _glyph_text_selected(); - void _glyph_clear(); // Page 2.2 layout: Character map Label *page2_2_description = nullptr; diff --git a/editor/import/post_import_plugin_skeleton_renamer.cpp b/editor/import/post_import_plugin_skeleton_renamer.cpp index 72ccb832c7..c2694329c2 100644 --- a/editor/import/post_import_plugin_skeleton_renamer.cpp +++ b/editor/import/post_import_plugin_skeleton_renamer.cpp @@ -44,100 +44,164 @@ void PostImportPluginSkeletonRenamer::get_internal_import_options(InternalImport } } -void PostImportPluginSkeletonRenamer::internal_process(InternalImportCategory p_category, Node *p_base_scene, Node *p_node, Ref<Resource> p_resource, const Dictionary &p_options) { - if (p_category == INTERNAL_IMPORT_CATEGORY_SKELETON_3D_NODE) { - // Prepare objects. - Object *map = p_options["retarget/bone_map"].get_validated_object(); - if (!map || !bool(p_options["retarget/bone_renamer/rename_bones"])) { - return; - } - BoneMap *bone_map = Object::cast_to<BoneMap>(map); - Skeleton3D *skeleton = Object::cast_to<Skeleton3D>(p_node); +void PostImportPluginSkeletonRenamer::_internal_process(InternalImportCategory p_category, Node *p_base_scene, Node *p_node, Ref<Resource> p_resource, const Dictionary &p_options, HashMap<String, String> p_rename_map) { + // Prepare objects. + Object *map = p_options["retarget/bone_map"].get_validated_object(); + if (!map || !bool(p_options["retarget/bone_renamer/rename_bones"])) { + return; + } + Skeleton3D *skeleton = Object::cast_to<Skeleton3D>(p_node); - // Rename bones in Skeleton3D. - { - int len = skeleton->get_bone_count(); - for (int i = 0; i < len; i++) { - StringName bn = bone_map->find_profile_bone_name(skeleton->get_bone_name(i)); - if (bn) { - skeleton->set_bone_name(i, bn); - } + // Rename bones in Skeleton3D. + { + int len = skeleton->get_bone_count(); + for (int i = 0; i < len; i++) { + StringName bn = p_rename_map[skeleton->get_bone_name(i)]; + if (bn) { + skeleton->set_bone_name(i, bn); } } + } - // Rename bones in Skin. - { - TypedArray<Node> nodes = p_base_scene->find_children("*", "ImporterMeshInstance3D"); - while (nodes.size()) { - ImporterMeshInstance3D *mi = Object::cast_to<ImporterMeshInstance3D>(nodes.pop_back()); - Ref<Skin> skin = mi->get_skin(); - if (skin.is_valid()) { - Node *node = mi->get_node(mi->get_skeleton_path()); - if (node) { - Skeleton3D *mesh_skeleton = Object::cast_to<Skeleton3D>(node); - if (mesh_skeleton && node == skeleton) { - int len = skin->get_bind_count(); - for (int i = 0; i < len; i++) { - StringName bn = bone_map->find_profile_bone_name(skin->get_bind_name(i)); - if (bn) { - skin->set_bind_name(i, bn); - } + // Rename bones in Skin. + { + TypedArray<Node> nodes = p_base_scene->find_children("*", "ImporterMeshInstance3D"); + while (nodes.size()) { + ImporterMeshInstance3D *mi = Object::cast_to<ImporterMeshInstance3D>(nodes.pop_back()); + Ref<Skin> skin = mi->get_skin(); + if (skin.is_valid()) { + Node *node = mi->get_node(mi->get_skeleton_path()); + if (node) { + Skeleton3D *mesh_skeleton = Object::cast_to<Skeleton3D>(node); + if (mesh_skeleton && node == skeleton) { + int len = skin->get_bind_count(); + for (int i = 0; i < len; i++) { + StringName bn = p_rename_map[skin->get_bind_name(i)]; + if (bn) { + skin->set_bind_name(i, bn); } } } } } } + } - // Rename bones in AnimationPlayer. - { - TypedArray<Node> nodes = p_base_scene->find_children("*", "AnimationPlayer"); - while (nodes.size()) { - AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(nodes.pop_back()); - List<StringName> anims; - ap->get_animation_list(&anims); - for (const StringName &name : anims) { - Ref<Animation> anim = ap->get_animation(name); - int len = anim->get_track_count(); - for (int i = 0; i < len; i++) { - if (anim->track_get_path(i).get_subname_count() != 1 || !(anim->track_get_type(i) == Animation::TYPE_POSITION_3D || anim->track_get_type(i) == Animation::TYPE_ROTATION_3D || anim->track_get_type(i) == Animation::TYPE_SCALE_3D)) { - continue; - } - String track_path = String(anim->track_get_path(i).get_concatenated_names()); - Node *node = (ap->get_node(ap->get_root()))->get_node(NodePath(track_path)); - if (node) { - Skeleton3D *track_skeleton = Object::cast_to<Skeleton3D>(node); - if (track_skeleton && track_skeleton == skeleton) { - StringName bn = bone_map->find_profile_bone_name(anim->track_get_path(i).get_subname(0)); - if (bn) { - anim->track_set_path(i, track_path + ":" + bn); - } + // Rename bones in AnimationPlayer. + { + TypedArray<Node> nodes = p_base_scene->find_children("*", "AnimationPlayer"); + while (nodes.size()) { + AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(nodes.pop_back()); + List<StringName> anims; + ap->get_animation_list(&anims); + for (const StringName &name : anims) { + Ref<Animation> anim = ap->get_animation(name); + int len = anim->get_track_count(); + for (int i = 0; i < len; i++) { + if (anim->track_get_path(i).get_subname_count() != 1 || !(anim->track_get_type(i) == Animation::TYPE_POSITION_3D || anim->track_get_type(i) == Animation::TYPE_ROTATION_3D || anim->track_get_type(i) == Animation::TYPE_SCALE_3D)) { + continue; + } + String track_path = String(anim->track_get_path(i).get_concatenated_names()); + Node *node = (ap->get_node(ap->get_root()))->get_node(NodePath(track_path)); + if (node) { + Skeleton3D *track_skeleton = Object::cast_to<Skeleton3D>(node); + if (track_skeleton && track_skeleton == skeleton) { + StringName bn = p_rename_map[anim->track_get_path(i).get_subname(0)]; + if (bn) { + anim->track_set_path(i, track_path + ":" + bn); } } } } } } + } + + // Rename bones in all Nodes by calling method. + { + Vector<Variant> vargs; + vargs.push_back(p_base_scene); + vargs.push_back(skeleton); + Dictionary rename_map_dict; + for (HashMap<String, String>::Iterator E = p_rename_map.begin(); E; ++E) { + rename_map_dict[E->key] = E->value; + } + vargs.push_back(rename_map_dict); + const Variant **argptrs = (const Variant **)alloca(sizeof(const Variant **) * vargs.size()); + const Variant *args = vargs.ptr(); + uint32_t argcount = vargs.size(); + for (uint32_t i = 0; i < argcount; i++) { + argptrs[i] = &args[i]; + } + + TypedArray<Node> nodes = p_base_scene->find_children("*"); + while (nodes.size()) { + Node *nd = Object::cast_to<Node>(nodes.pop_back()); + Callable::CallError ce; + nd->callp("_notify_skeleton_bones_renamed", argptrs, argcount, ce); + } + } +} + +void PostImportPluginSkeletonRenamer::internal_process(InternalImportCategory p_category, Node *p_base_scene, Node *p_node, Ref<Resource> p_resource, const Dictionary &p_options) { + if (p_category == INTERNAL_IMPORT_CATEGORY_SKELETON_3D_NODE) { + // Prepare objects. + Object *map = p_options["retarget/bone_map"].get_validated_object(); + if (!map || !bool(p_options["retarget/bone_renamer/rename_bones"])) { + return; + } + Skeleton3D *skeleton = Object::cast_to<Skeleton3D>(p_node); + BoneMap *bone_map = Object::cast_to<BoneMap>(map); + int len = skeleton->get_bone_count(); + + // First, prepare main rename map. + HashMap<String, String> main_rename_map; + for (int i = 0; i < len; i++) { + String bone_name = skeleton->get_bone_name(i); + String target_name = bone_map->find_profile_bone_name(bone_name); + if (target_name.is_empty()) { + continue; + } + main_rename_map.insert(bone_name, target_name); + } - // Rename bones in all Nodes by calling method. + // Preprocess of renaming bones to avoid to conflict with original bone name. + HashMap<String, String> pre_rename_map; // HashMap<skeleton bone name, target(profile) bone name> { - Vector<Variant> vargs; - vargs.push_back(p_base_scene); - vargs.push_back(skeleton); - vargs.push_back(bone_map); - const Variant **argptrs = (const Variant **)alloca(sizeof(const Variant **) * vargs.size()); - const Variant *args = vargs.ptr(); - uint32_t argcount = vargs.size(); - for (uint32_t i = 0; i < argcount; i++) { - argptrs[i] = &args[i]; + Vector<String> solved_name_stack; + for (int i = 0; i < len; i++) { + String bone_name = skeleton->get_bone_name(i); + String target_name = bone_map->find_profile_bone_name(bone_name); + if (target_name.is_empty() || bone_name == target_name || skeleton->find_bone(target_name) == -1) { + continue; // No conflicting. + } + + // Solve conflicting. + Ref<SkeletonProfile> profile = bone_map->get_profile(); + String solved_name = target_name; + for (int j = 2; skeleton->find_bone(solved_name) >= 0 || profile->find_bone(solved_name) >= 0 || solved_name_stack.has(solved_name); j++) { + solved_name = target_name + itos(j); + } + solved_name_stack.push_back(solved_name); + pre_rename_map.insert(target_name, solved_name); } + _internal_process(p_category, p_base_scene, p_node, p_resource, p_options, pre_rename_map); + } - TypedArray<Node> nodes = p_base_scene->find_children("*"); - while (nodes.size()) { - Node *nd = Object::cast_to<Node>(nodes.pop_back()); - Callable::CallError ce; - nd->callp("_notify_skeleton_bones_renamed", argptrs, argcount, ce); + // Main process of renaming bones. + { + // Apply pre-renaming result to prepared main rename map. + Vector<String> remove_queue; + for (HashMap<String, String>::Iterator E = main_rename_map.begin(); E; ++E) { + if (pre_rename_map.has(E->key)) { + remove_queue.push_back(E->key); + } + } + for (int i = 0; i < remove_queue.size(); i++) { + main_rename_map.insert(pre_rename_map[remove_queue[i]], main_rename_map[remove_queue[i]]); + main_rename_map.erase(remove_queue[i]); } + _internal_process(p_category, p_base_scene, p_node, p_resource, p_options, main_rename_map); } // Make unique skeleton. diff --git a/editor/import/post_import_plugin_skeleton_renamer.h b/editor/import/post_import_plugin_skeleton_renamer.h index 73cbabd1c5..b430f49ff4 100644 --- a/editor/import/post_import_plugin_skeleton_renamer.h +++ b/editor/import/post_import_plugin_skeleton_renamer.h @@ -40,6 +40,8 @@ public: virtual void get_internal_import_options(InternalImportCategory p_category, List<ResourceImporter::ImportOption> *r_options) override; virtual void internal_process(InternalImportCategory p_category, Node *p_base_scene, Node *p_node, Ref<Resource> p_resource, const Dictionary &p_options) override; + void _internal_process(InternalImportCategory p_category, Node *p_base_scene, Node *p_node, Ref<Resource> p_resource, const Dictionary &p_options, HashMap<String, String> p_rename_map); + PostImportPluginSkeletonRenamer(); }; diff --git a/editor/import/resource_importer_imagefont.cpp b/editor/import/resource_importer_imagefont.cpp index 58c2061051..9d15854707 100644 --- a/editor/import/resource_importer_imagefont.cpp +++ b/editor/import/resource_importer_imagefont.cpp @@ -63,7 +63,8 @@ void ResourceImporterImageFont::get_import_options(const String &p_path, List<Im r_options->push_back(ImportOption(PropertyInfo(Variant::PACKED_STRING_ARRAY, "character_ranges"), Vector<String>())); r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "columns"), 1)); r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "rows"), 1)); - r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "font_size"), 14)); + r_options->push_back(ImportOption(PropertyInfo(Variant::RECT2I, "image_margin"), Rect2i())); + r_options->push_back(ImportOption(PropertyInfo(Variant::RECT2I, "character_margin"), Rect2i())); r_options->push_back(ImportOption(PropertyInfo(Variant::ARRAY, "fallbacks", PROPERTY_HINT_ARRAY_TYPE, vformat("%s/%s:%s", Variant::OBJECT, PROPERTY_HINT_RESOURCE_TYPE, "Font")), Array())); @@ -93,33 +94,39 @@ Error ResourceImporterImageFont::import(const String &p_source_file, const Strin int columns = p_options["columns"]; int rows = p_options["rows"]; - int base_size = p_options["font_size"]; Vector<String> ranges = p_options["character_ranges"]; Array fallbacks = p_options["fallbacks"]; + Rect2i img_margin = p_options["image_margin"]; + Rect2i char_margin = p_options["character_margin"]; + + Ref<Image> img; + img.instantiate(); + Error err = ImageLoader::load_image(p_source_file, img); + ERR_FAIL_COND_V_MSG(err != OK, ERR_FILE_CANT_READ, TTR("Can't load font texture:") + " \"" + p_source_file + "\"."); + + int count = columns * rows; + int chr_cell_width = (img->get_width() - img_margin.position.x - img_margin.size.x) / columns; + int chr_cell_height = (img->get_height() - img_margin.position.y - img_margin.size.y) / rows; + ERR_FAIL_COND_V_MSG(chr_cell_width <= 0 || chr_cell_height <= 0, ERR_FILE_CANT_READ, TTR("Image margin too big.")); + + int chr_width = chr_cell_width - char_margin.position.x - char_margin.size.x; + int chr_height = chr_cell_height - char_margin.position.y - char_margin.size.y; + ERR_FAIL_COND_V_MSG(chr_width <= 0 || chr_height <= 0, ERR_FILE_CANT_READ, TTR("Character margin too bit.")); Ref<FontFile> font; font.instantiate(); font->set_antialiasing(TextServer::FONT_ANTIALIASING_NONE); font->set_generate_mipmaps(false); font->set_multichannel_signed_distance_field(false); - font->set_fixed_size(base_size); + font->set_fixed_size(chr_height); font->set_subpixel_positioning(TextServer::SUBPIXEL_POSITIONING_DISABLED); font->set_force_autohinter(false); font->set_hinting(TextServer::HINTING_NONE); font->set_oversampling(1.0f); font->set_fallbacks(fallbacks); + font->set_texture_image(0, Vector2i(chr_height, 0), 0, img); - Ref<Image> img; - img.instantiate(); - Error err = ImageLoader::load_image(p_source_file, img); - ERR_FAIL_COND_V_MSG(err != OK, ERR_FILE_CANT_READ, TTR("Can't load font texture:") + " \"" + p_source_file + "\"."); - font->set_texture_image(0, Vector2i(base_size, 0), 0, img); - - int count = columns * rows; - int chr_width = img->get_width() / columns; - int chr_height = img->get_height() / rows; int pos = 0; - for (int i = 0; i < ranges.size(); i++) { int32_t start, end; Vector<String> tokens = ranges[i].split("-"); @@ -141,17 +148,17 @@ Error ResourceImporterImageFont::import(const String &p_source_file, const Strin for (int32_t idx = start; idx <= end; idx++) { int x = pos % columns; int y = pos / columns; - font->set_glyph_advance(0, base_size, idx, Vector2(chr_width, 0)); - font->set_glyph_offset(0, Vector2i(base_size, 0), idx, Vector2(0, -0.5 * chr_height)); - font->set_glyph_size(0, Vector2i(base_size, 0), idx, Vector2(chr_width, chr_height)); - font->set_glyph_uv_rect(0, Vector2i(base_size, 0), idx, Rect2(chr_width * x, chr_height * y, chr_width, chr_height)); - font->set_glyph_texture_idx(0, Vector2i(base_size, 0), idx, 0); + font->set_glyph_advance(0, chr_height, idx, Vector2(chr_width, 0)); + font->set_glyph_offset(0, Vector2i(chr_height, 0), idx, Vector2(0, -0.5 * chr_height)); + font->set_glyph_size(0, Vector2i(chr_height, 0), idx, Vector2(chr_width, chr_height)); + font->set_glyph_uv_rect(0, Vector2i(chr_height, 0), idx, Rect2(img_margin.position.x + chr_cell_width * x + char_margin.position.x, img_margin.position.y + chr_cell_height * y + char_margin.position.y, chr_width, chr_height)); + font->set_glyph_texture_idx(0, Vector2i(chr_height, 0), idx, 0); pos++; - ERR_FAIL_COND_V_MSG(pos >= count, ERR_CANT_CREATE, "Too many characters in range."); + ERR_FAIL_COND_V_MSG(pos >= count, ERR_CANT_CREATE, "Too many characters in range, should be " + itos(columns * rows)); } } - font->set_cache_ascent(0, base_size, 0.5 * chr_height); - font->set_cache_descent(0, base_size, 0.5 * chr_height); + font->set_cache_ascent(0, chr_height, 0.5 * chr_height); + font->set_cache_descent(0, chr_height, 0.5 * chr_height); int flg = 0; if ((bool)p_options["compress"]) { diff --git a/editor/import/resource_importer_scene.cpp b/editor/import/resource_importer_scene.cpp index a6a0eef11b..f7a3ce2679 100644 --- a/editor/import/resource_importer_scene.cpp +++ b/editor/import/resource_importer_scene.cpp @@ -402,7 +402,7 @@ void _rescale_importer_mesh(Vector3 p_scale, Ref<ImporterMesh> p_mesh, bool is_s const int fmt_compress_flags = p_mesh->get_surface_format(surf_idx); Array arr = p_mesh->get_surface_arrays(surf_idx); String name = p_mesh->get_surface_name(surf_idx); - Dictionary lods = Dictionary(); + Dictionary lods; Ref<Material> mat = p_mesh->get_surface_material(surf_idx); { Vector<Vector3> vertex_array = arr[ArrayMesh::ARRAY_VERTEX]; diff --git a/editor/import/resource_importer_wav.cpp b/editor/import/resource_importer_wav.cpp index 1dcae2841b..f5a0f0abcf 100644 --- a/editor/import/resource_importer_wav.cpp +++ b/editor/import/resource_importer_wav.cpp @@ -107,7 +107,7 @@ Error ResourceImporterWAV::import(const String &p_source_file, const String &p_s file->get_buffer((uint8_t *)&riff, 4); //RIFF if (riff[0] != 'R' || riff[1] != 'I' || riff[2] != 'F' || riff[3] != 'F') { - ERR_FAIL_V(ERR_FILE_UNRECOGNIZED); + ERR_FAIL_V_MSG(ERR_FILE_UNRECOGNIZED, vformat("Not a WAV file. File should start with 'RIFF', but found '%s', in file of size %d bytes", riff, file->get_length())); } /* GET FILESIZE */ @@ -115,12 +115,12 @@ Error ResourceImporterWAV::import(const String &p_source_file, const String &p_s /* CHECK WAVE */ - char wave[4]; - - file->get_buffer((uint8_t *)&wave, 4); //RIFF + char wave[5]; + wave[4] = 0; + file->get_buffer((uint8_t *)&wave, 4); //WAVE if (wave[0] != 'W' || wave[1] != 'A' || wave[2] != 'V' || wave[3] != 'E') { - ERR_FAIL_V_MSG(ERR_FILE_UNRECOGNIZED, "Not a WAV file (no WAVE RIFF header)."); + ERR_FAIL_V_MSG(ERR_FILE_UNRECOGNIZED, vformat("Not a WAV file. Header should contain 'WAVE', but found '%s', in file of size %d bytes", wave, file->get_length())); } // Let users override potential loop points from the WAV. |