diff options
Diffstat (limited to 'editor/import')
-rw-r--r-- | editor/import/editor_import_collada.cpp | 4 | ||||
-rw-r--r-- | editor/import/editor_importer_bake_reset.cpp | 17 | ||||
-rw-r--r-- | editor/import/resource_importer_scene.cpp | 25 |
3 files changed, 21 insertions, 25 deletions
diff --git a/editor/import/editor_import_collada.cpp b/editor/import/editor_import_collada.cpp index b615c73422..54b93edcdd 100644 --- a/editor/import/editor_import_collada.cpp +++ b/editor/import/editor_import_collada.cpp @@ -1414,7 +1414,7 @@ void ColladaImport::create_animation(int p_clip, bool p_make_tracks_in_all_bones //animation->set_loop(true); //create animation tracks - Vector<float> base_snapshots; + Vector<real_t> base_snapshots; float f = 0; float snapshot_interval = 1.0 / bake_fps; //should be customizable somewhere... @@ -1466,7 +1466,7 @@ void ColladaImport::create_animation(int p_clip, bool p_make_tracks_in_all_bones animation->track_set_path(track, path); animation->track_set_imported(track, true); //helps merging later - Vector<float> snapshots = base_snapshots; + Vector<real_t> snapshots = base_snapshots; if (nm.anim_tracks.size() == 1) { //use snapshot keys from anim track instead, because this was most likely exported baked diff --git a/editor/import/editor_importer_bake_reset.cpp b/editor/import/editor_importer_bake_reset.cpp index 939c47faa4..00dce6850e 100644 --- a/editor/import/editor_importer_bake_reset.cpp +++ b/editor/import/editor_importer_bake_reset.cpp @@ -30,6 +30,7 @@ #include "editor/import/editor_importer_bake_reset.h" +#include "core/error/error_list.h" #include "core/error/error_macros.h" #include "core/math/transform_3d.h" #include "editor/import/scene_importer_mesh_node_3d.h" @@ -151,13 +152,20 @@ void BakeReset::_align_animations(AnimationPlayer *p_ap, const Map<StringName, B } void BakeReset::_fetch_reset_animation(AnimationPlayer *p_ap, Map<StringName, BakeResetRestBone> &r_rest_bones, const String &p_bake_anim) { - ERR_FAIL_NULL(p_ap); + if (!p_ap) { + return; + } List<StringName> anim_names; p_ap->get_animation_list(&anim_names); Node *root = p_ap->get_owner(); ERR_FAIL_NULL(root); + if (!p_ap->has_animation(p_bake_anim)) { + return; + } Ref<Animation> a = p_ap->get_animation(p_bake_anim); - ERR_FAIL_NULL(a); + if (a.is_null()) { + return; + } for (int32_t track = 0; track < a->get_track_count(); track++) { NodePath path = a->track_get_path(track); String string_path = path; @@ -171,7 +179,10 @@ void BakeReset::_fetch_reset_animation(AnimationPlayer *p_ap, Map<StringName, Ba Quaternion rot; Vector3 scale; Error err = a->transform_track_get_key(track, key_i, &loc, &rot, &scale); - ERR_CONTINUE(err); + if (err != OK) { + ERR_PRINT_ONCE("Reset animation baker can't get key."); + continue; + } rot.normalize(); Basis rot_basis = Basis(rot, scale); BakeResetRestBone rest_bone; diff --git a/editor/import/resource_importer_scene.cpp b/editor/import/resource_importer_scene.cpp index 1e642462dc..50aae6c434 100644 --- a/editor/import/resource_importer_scene.cpp +++ b/editor/import/resource_importer_scene.cpp @@ -234,21 +234,6 @@ static String _fixstr(const String &p_what, const String &p_str) { return what; } -static void _gen_shape_list(const Ref<Mesh> &mesh, List<Ref<Shape3D>> &r_shape_list, bool p_convex) { - ERR_FAIL_NULL_MSG(mesh, "Cannot generate shape list with null mesh value"); - if (!p_convex) { - Ref<Shape3D> shape = mesh->create_trimesh_shape(); - r_shape_list.push_back(shape); - } else { - Vector<Ref<Shape3D>> cd = mesh->convex_decompose(); - if (cd.size()) { - for (int i = 0; i < cd.size(); i++) { - r_shape_list.push_back(cd[i]); - } - } - } -} - static void _pre_gen_shape_list(const Ref<EditorSceneImporterMesh> &mesh, List<Ref<Shape3D>> &r_shape_list, bool p_convex) { ERR_FAIL_NULL_MSG(mesh, "Cannot generate shape list with null mesh value"); if (!p_convex) { @@ -426,7 +411,7 @@ Node *ResourceImporterScene::_pre_fix_node(Node *p_node, Node *p_root, Map<Ref<E if (collision_map.has(mesh)) { shapes = collision_map[mesh]; } else { - _gen_shape_list(mesh, shapes, true); + _pre_gen_shape_list(mesh, shapes, true); } RigidBody3D *rigid_body = memnew(RigidBody3D); @@ -452,10 +437,10 @@ Node *ResourceImporterScene::_pre_fix_node(Node *p_node, Node *p_root, Map<Ref<E if (collision_map.has(mesh)) { shapes = collision_map[mesh]; } else if (_teststr(name, "col")) { - _gen_shape_list(mesh, shapes, false); + _pre_gen_shape_list(mesh, shapes, false); collision_map[mesh] = shapes; } else if (_teststr(name, "convcol")) { - _gen_shape_list(mesh, shapes, true); + _pre_gen_shape_list(mesh, shapes, true); collision_map[mesh] = shapes; } @@ -510,11 +495,11 @@ Node *ResourceImporterScene::_pre_fix_node(Node *p_node, Node *p_root, Map<Ref<E if (collision_map.has(mesh)) { shapes = collision_map[mesh]; } else if (_teststr(mesh->get_name(), "col")) { - _gen_shape_list(mesh, shapes, false); + _pre_gen_shape_list(mesh, shapes, false); collision_map[mesh] = shapes; mesh->set_name(_fixstr(mesh->get_name(), "col")); } else if (_teststr(mesh->get_name(), "convcol")) { - _gen_shape_list(mesh, shapes, true); + _pre_gen_shape_list(mesh, shapes, true); collision_map[mesh] = shapes; mesh->set_name(_fixstr(mesh->get_name(), "convcol")); } |