diff options
Diffstat (limited to 'editor/import')
-rw-r--r-- | editor/import/collada.cpp | 164 | ||||
-rw-r--r-- | editor/import/editor_import_collada.cpp | 2 | ||||
-rw-r--r-- | editor/import/resource_importer_layered_texture.cpp | 124 | ||||
-rw-r--r-- | editor/import/resource_importer_layered_texture.h | 2 | ||||
-rw-r--r-- | editor/import/resource_importer_obj.cpp | 27 | ||||
-rw-r--r-- | editor/import/resource_importer_scene.cpp | 14 | ||||
-rw-r--r-- | editor/import/resource_importer_scene.h | 18 | ||||
-rw-r--r-- | editor/import/resource_importer_shader_file.cpp | 1 | ||||
-rw-r--r-- | editor/import/resource_importer_texture.cpp | 130 | ||||
-rw-r--r-- | editor/import/scene_import_settings.cpp | 28 |
10 files changed, 286 insertions, 224 deletions
diff --git a/editor/import/collada.cpp b/editor/import/collada.cpp index fcd706627d..a8d746fde6 100644 --- a/editor/import/collada.cpp +++ b/editor/import/collada.cpp @@ -262,7 +262,7 @@ void Collada::_parse_asset(XMLParser &parser) { COLLADA_PRINT("up axis: " + parser.get_node_data()); } else if (name == "unit") { - state.unit_scale = parser.get_attribute_value("meter").to_float(); + state.unit_scale = parser.get_named_attribute_value("meter").to_float(); COLLADA_PRINT("unit scale: " + rtos(state.unit_scale)); } @@ -273,7 +273,7 @@ void Collada::_parse_asset(XMLParser &parser) { } void Collada::_parse_image(XMLParser &parser) { - String id = parser.get_attribute_value("id"); + String id = parser.get_named_attribute_value("id"); if (!(state.import_flags & IMPORT_FLAG_SCENE)) { if (!parser.is_empty()) { @@ -286,7 +286,7 @@ void Collada::_parse_image(XMLParser &parser) { if (state.version < State::Version(1, 4, 0)) { /* <1.4 */ - String path = parser.get_attribute_value("source").strip_edges(); + String path = parser.get_named_attribute_value("source").strip_edges(); if (!path.contains("://") && path.is_relative_path()) { // path is relative to file being loaded, so convert to a resource path image.path = ProjectSettings::get_singleton()->localize_path(state.local_path.get_base_dir().path_join(path.uri_decode())); @@ -337,9 +337,9 @@ void Collada::_parse_material(XMLParser &parser) { Material material; - String id = parser.get_attribute_value("id"); + String id = parser.get_named_attribute_value("id"); if (parser.has_attribute("name")) { - material.name = parser.get_attribute_value("name"); + material.name = parser.get_named_attribute_value("name"); } if (state.version < State::Version(1, 4, 0)) { @@ -348,7 +348,7 @@ void Collada::_parse_material(XMLParser &parser) { } else { while (parser.read() == OK) { if (parser.get_node_type() == XMLParser::NODE_ELEMENT && parser.get_node_name() == "instance_effect") { - material.instance_effect = _uri_to_id(parser.get_attribute_value("url")); + material.instance_effect = _uri_to_id(parser.get_named_attribute_value("url")); } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name() == "material") { break; //end of <asset> } @@ -549,7 +549,7 @@ void Collada::_parse_effect_material(XMLParser &parser, Effect &effect, String & _parse_effect_material(parser, effect, id); // try again } else if (parser.get_node_name() == "newparam") { - String name = parser.get_attribute_value("sid"); + String name = parser.get_named_attribute_value("sid"); Variant value = _parse_param(parser); effect.params[name] = value; COLLADA_PRINT("param: " + name + " value:" + String(value)); @@ -591,7 +591,7 @@ void Collada::_parse_effect_material(XMLParser &parser, Effect &effect, String & } } else if (parser.get_node_name() == "texture") { - String sampler = parser.get_attribute_value("texture"); + String sampler = parser.get_named_attribute_value("texture"); if (!effect.params.has(sampler)) { ERR_PRINT(String("Couldn't find sampler: " + sampler + " in material:" + id).utf8().get_data()); } else { @@ -609,7 +609,7 @@ void Collada::_parse_effect_material(XMLParser &parser, Effect &effect, String & } else if (what == "emission") { effect.emission.texture = uri; } else if (what == "bump") { - if (parser.has_attribute("bumptype") && parser.get_attribute_value("bumptype") != "NORMALMAP") { + if (parser.has_attribute("bumptype") && parser.get_named_attribute_value("bumptype") != "NORMALMAP") { WARN_PRINT("'bump' texture type is not NORMALMAP, only NORMALMAP is supported."); } @@ -654,7 +654,7 @@ void Collada::_parse_effect_material(XMLParser &parser, Effect &effect, String & while (parser.read() == OK) { if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { if (parser.get_node_name() == "texture") { - String sampler = parser.get_attribute_value("texture"); + String sampler = parser.get_named_attribute_value("texture"); if (!effect.params.has(sampler)) { ERR_PRINT(String("Couldn't find sampler: " + sampler + " in material:" + id).utf8().get_data()); } else { @@ -665,7 +665,7 @@ void Collada::_parse_effect_material(XMLParser &parser, Effect &effect, String & } else { String uri = effect.params[surface]; - if (parser.has_attribute("bumptype") && parser.get_attribute_value("bumptype") != "NORMALMAP") { + if (parser.has_attribute("bumptype") && parser.get_named_attribute_value("bumptype") != "NORMALMAP") { WARN_PRINT("'bump' texture type is not NORMALMAP, only NORMALMAP is supported."); } @@ -703,11 +703,11 @@ void Collada::_parse_effect(XMLParser &parser) { return; } - String id = parser.get_attribute_value("id"); + String id = parser.get_named_attribute_value("id"); Effect effect; if (parser.has_attribute("name")) { - effect.name = parser.get_attribute_value("name"); + effect.name = parser.get_named_attribute_value("name"); } _parse_effect_material(parser, effect, id); @@ -724,7 +724,7 @@ void Collada::_parse_camera(XMLParser &parser) { return; } - String id = parser.get_attribute_value("id"); + String id = parser.get_named_attribute_value("id"); state.camera_data_map[id] = CameraData(); CameraData &camera = state.camera_data_map[id]; @@ -780,7 +780,7 @@ void Collada::_parse_light(XMLParser &parser) { return; } - String id = parser.get_attribute_value("id"); + String id = parser.get_named_attribute_value("id"); state.light_data_map[id] = LightData(); LightData &light = state.light_data_map[id]; @@ -848,7 +848,7 @@ void Collada::_parse_curve_geometry(XMLParser &parser, String p_id, String p_nam CurveData &curvedata = state.curve_data_map[p_id]; curvedata.name = p_name; - String closed = parser.get_attribute_value_safe("closed").to_lower(); + String closed = parser.get_named_attribute_value_safe("closed").to_lower(); curvedata.closed = closed == "true" || closed == "1"; COLLADA_PRINT("curve name: " + p_name); @@ -865,7 +865,7 @@ void Collada::_parse_curve_geometry(XMLParser &parser, String p_id, String p_nam String section = parser.get_node_name(); if (section == "source") { - String id = parser.get_attribute_value("id"); + String id = parser.get_named_attribute_value("id"); curvedata.sources[id] = CurveData::Source(); current_source = id; COLLADA_PRINT("source data: " + id); @@ -888,15 +888,15 @@ void Collada::_parse_curve_geometry(XMLParser &parser, String p_id, String p_nam } else if (section == "accessor") { // child of source (below a technique tag) if (curvedata.sources.has(current_source)) { - curvedata.sources[current_source].stride = parser.get_attribute_value("stride").to_int(); + curvedata.sources[current_source].stride = parser.get_named_attribute_value("stride").to_int(); COLLADA_PRINT("section: " + current_source + " stride " + itos(curvedata.sources[current_source].stride)); } } else if (section == "control_vertices") { while (parser.read() == OK) { if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { if (parser.get_node_name() == "input") { - String semantic = parser.get_attribute_value("semantic"); - String source = _uri_to_id(parser.get_attribute_value("source")); + String semantic = parser.get_named_attribute_value("semantic"); + String source = _uri_to_id(parser.get_named_attribute_value("source")); curvedata.control_vertices[semantic] = source; @@ -945,7 +945,7 @@ void Collada::_parse_mesh_geometry(XMLParser &parser, String p_id, String p_name String section = parser.get_node_name(); if (section == "source") { - String id = parser.get_attribute_value("id"); + String id = parser.get_named_attribute_value("id"); meshdata.sources[id] = MeshData::Source(); current_source = id; COLLADA_PRINT("source data: " + id); @@ -961,19 +961,19 @@ void Collada::_parse_mesh_geometry(XMLParser &parser, String p_id, String p_name } else if (section == "accessor") { // child of source (below a technique tag) if (meshdata.sources.has(current_source)) { - meshdata.sources[current_source].stride = parser.get_attribute_value("stride").to_int(); + meshdata.sources[current_source].stride = parser.get_named_attribute_value("stride").to_int(); COLLADA_PRINT("section: " + current_source + " stride " + itos(meshdata.sources[current_source].stride)); } } else if (section == "vertices") { MeshData::Vertices vert; - String id = parser.get_attribute_value("id"); + String id = parser.get_named_attribute_value("id"); int last_ref = 0; while (parser.read() == OK) { if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { if (parser.get_node_name() == "input") { - String semantic = parser.get_attribute_value("semantic"); - String source = _uri_to_id(parser.get_attribute_value("source")); + String semantic = parser.get_named_attribute_value("semantic"); + String source = _uri_to_id(parser.get_named_attribute_value("source")); if (semantic == "TEXCOORD") { semantic = "TEXCOORD" + itos(last_ref++); @@ -998,22 +998,22 @@ void Collada::_parse_mesh_geometry(XMLParser &parser, String p_id, String p_name MeshData::Primitives prim; if (parser.has_attribute("material")) { - prim.material = parser.get_attribute_value("material"); + prim.material = parser.get_named_attribute_value("material"); } - prim.count = parser.get_attribute_value("count").to_int(); + prim.count = parser.get_named_attribute_value("count").to_int(); prim.vertex_size = 0; int last_ref = 0; while (parser.read() == OK) { if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { if (parser.get_node_name() == "input") { - String semantic = parser.get_attribute_value("semantic"); - String source = _uri_to_id(parser.get_attribute_value("source")); + String semantic = parser.get_named_attribute_value("semantic"); + String source = _uri_to_id(parser.get_named_attribute_value("source")); if (semantic == "TEXCOORD") { semantic = "TEXCOORD" + itos(last_ref++); } - int offset = parser.get_attribute_value("offset").to_int(); + int offset = parser.get_named_attribute_value("offset").to_int(); MeshData::Primitives::SourceRef sref; sref.source = source; @@ -1074,7 +1074,7 @@ void Collada::_parse_skin_controller(XMLParser &parser, String p_id) { state.skin_controller_data_map[p_id] = SkinControllerData(); SkinControllerData &skindata = state.skin_controller_data_map[p_id]; - skindata.base = _uri_to_id(parser.get_attribute_value("source")); + skindata.base = _uri_to_id(parser.get_named_attribute_value("source")); String current_source; @@ -1091,7 +1091,7 @@ void Collada::_parse_skin_controller(XMLParser &parser, String p_id) { COLLADA_PRINT("skeleton bind shape transform: " + skindata.bind_shape); } else if (section == "source") { - String id = parser.get_attribute_value("id"); + String id = parser.get_named_attribute_value("id"); skindata.sources[id] = SkinControllerData::Source(); current_source = id; COLLADA_PRINT("source data: " + id); @@ -1125,7 +1125,7 @@ void Collada::_parse_skin_controller(XMLParser &parser, String p_id) { if (skindata.sources.has(current_source)) { int stride = 1; if (parser.has_attribute("stride")) { - stride = parser.get_attribute_value("stride").to_int(); + stride = parser.get_named_attribute_value("stride").to_int(); } skindata.sources[current_source].stride = stride; @@ -1138,8 +1138,8 @@ void Collada::_parse_skin_controller(XMLParser &parser, String p_id) { while (parser.read() == OK) { if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { if (parser.get_node_name() == "input") { - String semantic = parser.get_attribute_value("semantic"); - String source = _uri_to_id(parser.get_attribute_value("source")); + String semantic = parser.get_named_attribute_value("semantic"); + String source = _uri_to_id(parser.get_named_attribute_value("source")); joint.sources[semantic] = source; @@ -1155,15 +1155,15 @@ void Collada::_parse_skin_controller(XMLParser &parser, String p_id) { } else if (section == "vertex_weights") { SkinControllerData::Weights weights; - weights.count = parser.get_attribute_value("count").to_int(); + weights.count = parser.get_named_attribute_value("count").to_int(); while (parser.read() == OK) { if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { if (parser.get_node_name() == "input") { - String semantic = parser.get_attribute_value("semantic"); - String source = _uri_to_id(parser.get_attribute_value("source")); + String semantic = parser.get_named_attribute_value("semantic"); + String source = _uri_to_id(parser.get_named_attribute_value("source")); - int offset = parser.get_attribute_value("offset").to_int(); + int offset = parser.get_named_attribute_value("offset").to_int(); SkinControllerData::Weights::SourceRef sref; sref.source = source; @@ -1228,8 +1228,8 @@ void Collada::_parse_morph_controller(XMLParser &parser, String p_id) { state.morph_controller_data_map[p_id] = MorphControllerData(); MorphControllerData &morphdata = state.morph_controller_data_map[p_id]; - morphdata.mesh = _uri_to_id(parser.get_attribute_value("source")); - morphdata.mode = parser.get_attribute_value("method"); + morphdata.mesh = _uri_to_id(parser.get_named_attribute_value("source")); + morphdata.mode = parser.get_named_attribute_value("method"); String current_source; while (parser.read() == OK) { @@ -1237,7 +1237,7 @@ void Collada::_parse_morph_controller(XMLParser &parser, String p_id) { String section = parser.get_node_name(); if (section == "source") { - String id = parser.get_attribute_value("id"); + String id = parser.get_named_attribute_value("id"); morphdata.sources[id] = MorphControllerData::Source(); current_source = id; COLLADA_PRINT("source data: " + id); @@ -1261,7 +1261,7 @@ void Collada::_parse_morph_controller(XMLParser &parser, String p_id) { if (morphdata.sources.has(current_source)) { int stride = 1; if (parser.has_attribute("stride")) { - stride = parser.get_attribute_value("stride").to_int(); + stride = parser.get_named_attribute_value("stride").to_int(); } morphdata.sources[current_source].stride = stride; @@ -1272,8 +1272,8 @@ void Collada::_parse_morph_controller(XMLParser &parser, String p_id) { while (parser.read() == OK) { if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { if (parser.get_node_name() == "input") { - String semantic = parser.get_attribute_value("semantic"); - String source = _uri_to_id(parser.get_attribute_value("source")); + String semantic = parser.get_named_attribute_value("semantic"); + String source = _uri_to_id(parser.get_named_attribute_value("source")); morphdata.targets[semantic] = source; @@ -1295,7 +1295,7 @@ void Collada::_parse_morph_controller(XMLParser &parser, String p_id) { } void Collada::_parse_controller(XMLParser &parser) { - String id = parser.get_attribute_value("id"); + String id = parser.get_named_attribute_value("id"); if (parser.is_empty()) { return; @@ -1320,7 +1320,7 @@ Collada::Node *Collada::_parse_visual_instance_geometry(XMLParser &parser) { String type = parser.get_node_name(); NodeGeometry *geom = memnew(NodeGeometry); geom->controller = type == "instance_controller"; - geom->source = _uri_to_id(parser.get_attribute_value_safe("url")); + geom->source = _uri_to_id(parser.get_named_attribute_value_safe("url")); if (parser.is_empty()) { //nothing else to parse... return geom; @@ -1329,8 +1329,8 @@ Collada::Node *Collada::_parse_visual_instance_geometry(XMLParser &parser) { while (parser.read() == OK) { if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { if (parser.get_node_name() == "instance_material") { - String symbol = parser.get_attribute_value("symbol"); - String target = _uri_to_id(parser.get_attribute_value("target")); + String symbol = parser.get_named_attribute_value("symbol"); + String target = _uri_to_id(parser.get_named_attribute_value("target")); NodeGeometry::Material mat; mat.target = target; @@ -1370,7 +1370,7 @@ Collada::Node *Collada::_parse_visual_instance_geometry(XMLParser &parser) { Collada::Node *Collada::_parse_visual_instance_camera(XMLParser &parser) { NodeCamera *cam = memnew(NodeCamera); - cam->camera = _uri_to_id(parser.get_attribute_value_safe("url")); + cam->camera = _uri_to_id(parser.get_named_attribute_value_safe("url")); if (state.up_axis == Vector3::AXIS_Z) { //collada weirdness cam->post_transform.basis.rotate(Vector3(1, 0, 0), -Math_PI * 0.5); @@ -1391,7 +1391,7 @@ Collada::Node *Collada::_parse_visual_instance_camera(XMLParser &parser) { Collada::Node *Collada::_parse_visual_instance_light(XMLParser &parser) { NodeLight *cam = memnew(NodeLight); - cam->light = _uri_to_id(parser.get_attribute_value_safe("url")); + cam->light = _uri_to_id(parser.get_named_attribute_value_safe("url")); if (state.up_axis == Vector3::AXIS_Z) { //collada weirdness cam->post_transform.basis.rotate(Vector3(1, 0, 0), -Math_PI * 0.5); @@ -1437,7 +1437,7 @@ Collada::Node *Collada::_parse_visual_node_instance_data(XMLParser &parser) { Collada::Node *Collada::_parse_visual_scene_node(XMLParser &parser) { String name; - String id = parser.get_attribute_value_safe("id"); + String id = parser.get_named_attribute_value_safe("id"); bool found_name = false; @@ -1455,25 +1455,25 @@ Collada::Node *Collada::_parse_visual_scene_node(XMLParser &parser) { Node *node = nullptr; - name = parser.has_attribute("name") ? parser.get_attribute_value_safe("name") : parser.get_attribute_value_safe("id"); + name = parser.has_attribute("name") ? parser.get_named_attribute_value_safe("name") : parser.get_named_attribute_value_safe("id"); if (name.is_empty()) { name = id; } else { found_name = true; } - if ((parser.has_attribute("type") && parser.get_attribute_value("type") == "JOINT") || state.idref_joints.has(name)) { + if ((parser.has_attribute("type") && parser.get_named_attribute_value("type") == "JOINT") || state.idref_joints.has(name)) { // handle a bone NodeJoint *joint = memnew(NodeJoint); if (parser.has_attribute("sid")) { //bones may not have sid - joint->sid = parser.get_attribute_value("sid"); + joint->sid = parser.get_named_attribute_value("sid"); //state.bone_map[joint->sid]=joint; } else if (state.idref_joints.has(name)) { joint->sid = name; //kind of a cheat but.. } else if (parser.has_attribute("name")) { - joint->sid = parser.get_attribute_value_safe("name"); + joint->sid = parser.get_named_attribute_value_safe("name"); } if (!joint->sid.is_empty()) { @@ -1490,7 +1490,7 @@ Collada::Node *Collada::_parse_visual_scene_node(XMLParser &parser) { if (section == "translate") { Node::XForm xf; if (parser.has_attribute("sid")) { - xf.id = parser.get_attribute_value("sid"); + xf.id = parser.get_named_attribute_value("sid"); } xf.op = Node::XForm::OP_TRANSLATE; @@ -1501,7 +1501,7 @@ Collada::Node *Collada::_parse_visual_scene_node(XMLParser &parser) { } else if (section == "rotate") { Node::XForm xf; if (parser.has_attribute("sid")) { - xf.id = parser.get_attribute_value("sid"); + xf.id = parser.get_named_attribute_value("sid"); } xf.op = Node::XForm::OP_ROTATE; @@ -1513,7 +1513,7 @@ Collada::Node *Collada::_parse_visual_scene_node(XMLParser &parser) { } else if (section == "scale") { Node::XForm xf; if (parser.has_attribute("sid")) { - xf.id = parser.get_attribute_value("sid"); + xf.id = parser.get_named_attribute_value("sid"); } xf.op = Node::XForm::OP_SCALE; @@ -1527,7 +1527,7 @@ Collada::Node *Collada::_parse_visual_scene_node(XMLParser &parser) { } else if (section == "matrix") { Node::XForm xf; if (parser.has_attribute("sid")) { - xf.id = parser.get_attribute_value("sid"); + xf.id = parser.get_named_attribute_value("sid"); } xf.op = Node::XForm::OP_MATRIX; @@ -1544,7 +1544,7 @@ Collada::Node *Collada::_parse_visual_scene_node(XMLParser &parser) { } else if (section == "visibility") { Node::XForm xf; if (parser.has_attribute("sid")) { - xf.id = parser.get_attribute_value("sid"); + xf.id = parser.get_named_attribute_value("sid"); } xf.op = Node::XForm::OP_VISIBILITY; @@ -1609,7 +1609,7 @@ Collada::Node *Collada::_parse_visual_scene_node(XMLParser &parser) { } void Collada::_parse_visual_scene(XMLParser &parser) { - String id = parser.get_attribute_value("id"); + String id = parser.get_named_attribute_value("id"); if (parser.is_empty()) { return; @@ -1619,7 +1619,7 @@ void Collada::_parse_visual_scene(XMLParser &parser) { VisualScene &vscene = state.visual_scene_map[id]; if (parser.has_attribute("name")) { - vscene.name = parser.get_attribute_value("name"); + vscene.name = parser.get_named_attribute_value("name"); } while (parser.read() == OK) { @@ -1656,7 +1656,7 @@ void Collada::_parse_animation(XMLParser &parser) { String id = ""; if (parser.has_attribute("id")) { - id = parser.get_attribute_value("id"); + id = parser.get_named_attribute_value("id"); } String current_source; @@ -1668,7 +1668,7 @@ void Collada::_parse_animation(XMLParser &parser) { if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { String name = parser.get_node_name(); if (name == "source") { - current_source = parser.get_attribute_value("id"); + current_source = parser.get_named_attribute_value("id"); source_param_names[current_source] = Vector<String>(); source_param_types[current_source] = Vector<String>(); @@ -1683,32 +1683,32 @@ void Collada::_parse_animation(XMLParser &parser) { } } else if (name == "accessor") { if (!current_source.is_empty() && parser.has_attribute("stride")) { - source_strides[current_source] = parser.get_attribute_value("stride").to_int(); + source_strides[current_source] = parser.get_named_attribute_value("stride").to_int(); } } else if (name == "sampler") { - current_sampler = parser.get_attribute_value("id"); + current_sampler = parser.get_named_attribute_value("id"); samplers[current_sampler] = HashMap<String, String>(); } else if (name == "param") { if (parser.has_attribute("name")) { - source_param_names[current_source].push_back(parser.get_attribute_value("name")); + source_param_names[current_source].push_back(parser.get_named_attribute_value("name")); } else { source_param_names[current_source].push_back(""); } if (parser.has_attribute("type")) { - source_param_types[current_source].push_back(parser.get_attribute_value("type")); + source_param_types[current_source].push_back(parser.get_named_attribute_value("type")); } else { source_param_types[current_source].push_back(""); } } else if (name == "input") { if (!current_sampler.is_empty()) { - samplers[current_sampler][parser.get_attribute_value("semantic")] = parser.get_attribute_value("source"); + samplers[current_sampler][parser.get_named_attribute_value("semantic")] = parser.get_named_attribute_value("source"); } } else if (name == "channel") { - channel_sources.push_back(parser.get_attribute_value("source")); - channel_targets.push_back(parser.get_attribute_value("target")); + channel_sources.push_back(parser.get_named_attribute_value("source")); + channel_targets.push_back(parser.get_named_attribute_value("target")); } } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name() == "animation") { @@ -1857,22 +1857,22 @@ void Collada::_parse_animation_clip(XMLParser &parser) { AnimationClip clip; if (parser.has_attribute("name")) { - clip.name = parser.get_attribute_value("name"); + clip.name = parser.get_named_attribute_value("name"); } else if (parser.has_attribute("id")) { - clip.name = parser.get_attribute_value("id"); + clip.name = parser.get_named_attribute_value("id"); } if (parser.has_attribute("start")) { - clip.begin = parser.get_attribute_value("start").to_float(); + clip.begin = parser.get_named_attribute_value("start").to_float(); } if (parser.has_attribute("end")) { - clip.end = parser.get_attribute_value("end").to_float(); + clip.end = parser.get_named_attribute_value("end").to_float(); } while (parser.read() == OK) { if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { String name = parser.get_node_name(); if (name == "instance_animation") { - String url = _uri_to_id(parser.get_attribute_value("url")); + String url = _uri_to_id(parser.get_named_attribute_value("url")); clip.tracks.push_back(url); } @@ -1894,9 +1894,9 @@ void Collada::_parse_scene(XMLParser &parser) { String name = parser.get_node_name(); if (name == "instance_visual_scene") { - state.root_visual_scene = _uri_to_id(parser.get_attribute_value("url")); + state.root_visual_scene = _uri_to_id(parser.get_named_attribute_value("url")); } else if (name == "instance_physics_scene") { - state.root_physics_scene = _uri_to_id(parser.get_attribute_value("url")); + state.root_physics_scene = _uri_to_id(parser.get_named_attribute_value("url")); } } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name() == "scene") { @@ -1925,8 +1925,8 @@ void Collada::_parse_library(XMLParser &parser) { } else if (name == "light") { _parse_light(parser); } else if (name == "geometry") { - String id = parser.get_attribute_value("id"); - String name2 = parser.get_attribute_value_safe("name"); + String id = parser.get_named_attribute_value("id"); + String name2 = parser.get_named_attribute_value_safe("name"); while (parser.read() == OK) { if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { if (parser.get_node_name() == "mesh") { @@ -2346,7 +2346,7 @@ Error Collada::load(const String &p_path, int p_flags) { { //version - String version = parser.get_attribute_value("version"); + String version = parser.get_named_attribute_value("version"); state.version.major = version.get_slice(".", 0).to_int(); state.version.minor = version.get_slice(".", 1).to_int(); state.version.rev = version.get_slice(".", 2).to_int(); diff --git a/editor/import/editor_import_collada.cpp b/editor/import/editor_import_collada.cpp index 4b0ece3367..1ffede6502 100644 --- a/editor/import/editor_import_collada.cpp +++ b/editor/import/editor_import_collada.cpp @@ -734,7 +734,7 @@ Error ColladaImport::_create_mesh_surfaces(bool p_optimize, Ref<ImporterMesh> &p /* CREATE PRIMITIVE ARRAY */ /**************************/ - // The way collada uses indices is more optimal, and friendlier with 3D modelling software, + // The way collada uses indices is more optimal, and friendlier with 3D modeling software, // because it can index everything, not only vertices (similar to how the WII works). // This is, however, more incompatible with standard video cards, so arrays must be converted. // Must convert to GL/DX format. diff --git a/editor/import/resource_importer_layered_texture.cpp b/editor/import/resource_importer_layered_texture.cpp index bc4ced7ea2..10a0c2662f 100644 --- a/editor/import/resource_importer_layered_texture.cpp +++ b/editor/import/resource_importer_layered_texture.cpp @@ -123,6 +123,9 @@ bool ResourceImporterLayeredTexture::get_option_visibility(const String &p_path, if (p_option == "compress/lossy_quality" && p_options.has("compress/mode")) { return int(p_options["compress/mode"]) == COMPRESS_LOSSY; } + if ((p_option == "compress/high_quality" || p_option == "compress/hdr_compression") && p_options.has("compress/mode")) { + return int(p_options["compress/mode"]) == COMPRESS_VRAM_COMPRESSED; + } return true; } @@ -136,9 +139,9 @@ String ResourceImporterLayeredTexture::get_preset_name(int p_idx) const { void ResourceImporterLayeredTexture::get_import_options(const String &p_path, List<ImportOption> *r_options, int p_preset) const { r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/mode", PROPERTY_HINT_ENUM, "Lossless,Lossy,VRAM Compressed,VRAM Uncompressed,Basis Universal", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), 1)); + r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "compress/high_quality"), false)); r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "compress/lossy_quality", PROPERTY_HINT_RANGE, "0,1,0.01"), 0.7)); r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/hdr_compression", PROPERTY_HINT_ENUM, "Disabled,Opaque Only,Always"), 1)); - r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/bptc_ldr", PROPERTY_HINT_ENUM, "Disabled,Enabled,RGBA Only"), 0)); r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/channel_pack", PROPERTY_HINT_ENUM, "sRGB Friendly,Optimized,Normal Map (RG Channels)"), 0)); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "mipmaps/generate"), true)); r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "mipmaps/limit", PROPERTY_HINT_RANGE, "-1,256"), -1)); @@ -283,8 +286,8 @@ void ResourceImporterLayeredTexture::_save_tex(Vector<Ref<Image>> p_images, cons Error ResourceImporterLayeredTexture::import(const String &p_source_file, const String &p_save_path, const HashMap<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files, Variant *r_metadata) { int compress_mode = p_options["compress/mode"]; float lossy = p_options["compress/lossy_quality"]; + float high_quality = p_options["compress/high_quality"]; int hdr_compression = p_options["compress/hdr_compression"]; - int bptc_ldr = p_options["compress/bptc_ldr"]; bool mipmaps = p_options["mipmaps/generate"]; int channel_pack = p_options["compress/channel_pack"]; @@ -389,9 +392,10 @@ Error ResourceImporterLayeredTexture::import(const String &p_source_file, const texture_import->compress_mode = compress_mode; texture_import->lossy = lossy; texture_import->hdr_compression = hdr_compression; - texture_import->bptc_ldr = bptc_ldr; texture_import->mipmaps = mipmaps; texture_import->used_channels = used_channels; + texture_import->high_quality = high_quality; + _check_compress_ctex(p_source_file, texture_import); if (r_metadata) { Dictionary meta; @@ -406,12 +410,11 @@ Error ResourceImporterLayeredTexture::import(const String &p_source_file, const } const char *ResourceImporterLayeredTexture::compression_formats[] = { - "bptc", - "s3tc", - "etc", - "etc2", + "s3tc_bptc", + "etc2_astc", nullptr }; + String ResourceImporterLayeredTexture::get_import_settings_string() const { String s; @@ -450,12 +453,16 @@ bool ResourceImporterLayeredTexture::are_import_settings_valid(const String &p_p bool valid = true; while (compression_formats[index]) { String setting_path = "rendering/textures/vram_compression/import_" + String(compression_formats[index]); - bool test = GLOBAL_GET(setting_path); - if (test) { - if (!formats_imported.has(compression_formats[index])) { - valid = false; - break; + if (ProjectSettings::get_singleton()->has_setting(setting_path)) { + bool test = GLOBAL_GET(setting_path); + if (test) { + if (!formats_imported.has(compression_formats[index])) { + valid = false; + break; + } } + } else { + WARN_PRINT("Setting for imported format not found: " + setting_path); } index++; } @@ -484,64 +491,83 @@ void ResourceImporterLayeredTexture::_check_compress_ctex(const String &p_source // Must import in all formats, in order of priority (so platform choses the best supported one. IE, etc2 over etc). // Android, GLES 2.x - bool can_bptc = GLOBAL_GET("rendering/textures/vram_compression/import_bptc"); - if (can_bptc) { - r_texture_import->formats_imported.push_back("bptc"); // BPTC needs to be added anyway. + const bool can_s3tc_bptc = GLOBAL_GET("rendering/textures/vram_compression/import_s3tc_bptc") || OS::get_singleton()->get_preferred_texture_format() == OS::PREFERRED_TEXTURE_FORMAT_S3TC_BPTC; + const bool can_etc2_astc = GLOBAL_GET("rendering/textures/vram_compression/import_etc2_astc") || OS::get_singleton()->get_preferred_texture_format() == OS::PREFERRED_TEXTURE_FORMAT_ETC2_ASTC; + + // Add list of formats imported + if (can_s3tc_bptc) { + r_texture_import->formats_imported.push_back("s3tc_bptc"); } + if (can_etc2_astc) { + r_texture_import->formats_imported.push_back("etc2_astc"); + } + bool can_compress_hdr = r_texture_import->hdr_compression > 0; ERR_FAIL_NULL(r_texture_import->image); bool is_hdr = (r_texture_import->image->get_format() >= Image::FORMAT_RF && r_texture_import->image->get_format() <= Image::FORMAT_RGBE9995); - bool is_ldr = (r_texture_import->image->get_format() >= Image::FORMAT_L8 && r_texture_import->image->get_format() <= Image::FORMAT_RGB565); - bool can_s3tc = GLOBAL_GET("rendering/textures/vram_compression/import_s3tc"); ERR_FAIL_NULL(r_texture_import->slices); // Can compress hdr, but hdr with alpha is not compressible. - if (r_texture_import->hdr_compression == 2) { - // The user selected to compress hdr anyway, so force an alpha-less format. - if (r_texture_import->image->get_format() == Image::FORMAT_RGBAF) { - for (int i = 0; i < r_texture_import->slices->size(); i++) { - r_texture_import->slices->write[i]->convert(Image::FORMAT_RGBF); - } + bool use_uncompressed = false; + + if (is_hdr) { + if (r_texture_import->used_channels == Image::USED_CHANNELS_LA || r_texture_import->used_channels == Image::USED_CHANNELS_RGBA) { + if (r_texture_import->hdr_compression == 2) { + // The user selected to compress hdr anyway, so force an alpha-less format. + if (r_texture_import->image->get_format() == Image::FORMAT_RGBAF) { + for (int i = 0; i < r_texture_import->slices->size(); i++) { + r_texture_import->slices->write[i]->convert(Image::FORMAT_RGBF); + } - } else if (r_texture_import->image->get_format() == Image::FORMAT_RGBAH) { - for (int i = 0; i < r_texture_import->slices->size(); i++) { - r_texture_import->slices->write[i]->convert(Image::FORMAT_RGBH); + } else if (r_texture_import->image->get_format() == Image::FORMAT_RGBAH) { + for (int i = 0; i < r_texture_import->slices->size(); i++) { + r_texture_import->slices->write[i]->convert(Image::FORMAT_RGBH); + } + } + } else { + can_compress_hdr = false; } } - } else { - can_compress_hdr = false; - } - if (is_hdr && can_compress_hdr) { - if (!can_bptc) { + if (!can_compress_hdr) { //default to rgbe if (r_texture_import->image->get_format() != Image::FORMAT_RGBE9995) { for (int i = 0; i < r_texture_import->slices->size(); i++) { r_texture_import->slices->write[i]->convert(Image::FORMAT_RGBE9995); } } + use_uncompressed = true; } - } else { - can_bptc = false; } - if (is_ldr && can_bptc) { - if (r_texture_import->bptc_ldr == 0 || (r_texture_import->bptc_ldr == 1 && !(r_texture_import->used_channels == Image::USED_CHANNELS_LA || r_texture_import->used_channels == Image::USED_CHANNELS_RGBA))) { - can_bptc = false; - } - } - if (!(r_texture_import->used_channels == Image::USED_CHANNELS_LA || r_texture_import->used_channels == Image::USED_CHANNELS_RGBA)) { - if (GLOBAL_GET("rendering/textures/vram_compression/import_etc2")) { - _save_tex(*r_texture_import->slices, r_texture_import->save_path + ".etc2." + extension, r_texture_import->compress_mode, r_texture_import->lossy, Image::COMPRESS_ETC2, *r_texture_import->csource, r_texture_import->used_channels, r_texture_import->mipmaps, true); - r_texture_import->platform_variants->push_back("etc2"); - r_texture_import->formats_imported.push_back("etc2"); + if (use_uncompressed) { + _save_tex(*r_texture_import->slices, r_texture_import->save_path + "." + extension, COMPRESS_VRAM_UNCOMPRESSED, r_texture_import->lossy, Image::COMPRESS_S3TC /* IGNORED */, *r_texture_import->csource, r_texture_import->used_channels, r_texture_import->mipmaps, false); + } else { + if (can_s3tc_bptc) { + Image::CompressMode image_compress_mode; + String image_compress_format; + if (r_texture_import->high_quality || is_hdr) { + image_compress_mode = Image::COMPRESS_BPTC; + image_compress_format = "bptc"; + } else { + image_compress_mode = Image::COMPRESS_S3TC; + image_compress_format = "s3tc"; + } + _save_tex(*r_texture_import->slices, r_texture_import->save_path + "." + image_compress_format + "." + extension, r_texture_import->compress_mode, r_texture_import->lossy, image_compress_mode, *r_texture_import->csource, r_texture_import->used_channels, r_texture_import->mipmaps, true); + r_texture_import->platform_variants->push_back(image_compress_format); } - if (can_bptc || can_s3tc) { - _save_tex(*r_texture_import->slices, r_texture_import->save_path + ".s3tc." + extension, r_texture_import->compress_mode, r_texture_import->lossy, can_bptc ? Image::COMPRESS_BPTC : Image::COMPRESS_S3TC, *r_texture_import->csource, r_texture_import->used_channels, r_texture_import->mipmaps, false); - r_texture_import->platform_variants->push_back("s3tc"); - r_texture_import->formats_imported.push_back("s3tc"); + if (can_etc2_astc) { + Image::CompressMode image_compress_mode; + String image_compress_format; + if (r_texture_import->high_quality || is_hdr) { + image_compress_mode = Image::COMPRESS_ASTC; + image_compress_format = "astc"; + } else { + image_compress_mode = Image::COMPRESS_ETC2; + image_compress_format = "etc2"; + } + _save_tex(*r_texture_import->slices, r_texture_import->save_path + "." + image_compress_format + "." + extension, r_texture_import->compress_mode, r_texture_import->lossy, image_compress_mode, *r_texture_import->csource, r_texture_import->used_channels, r_texture_import->mipmaps, true); + r_texture_import->platform_variants->push_back(image_compress_format); } - return; } - EditorNode::add_io_error(vformat(TTR("%s: No suitable PC VRAM compression algorithm enabled in Project Settings (S3TC or BPTC). This texture may not display correctly on desktop platforms."), p_source_file)); } diff --git a/editor/import/resource_importer_layered_texture.h b/editor/import/resource_importer_layered_texture.h index 5118ad7ba4..52fd37639d 100644 --- a/editor/import/resource_importer_layered_texture.h +++ b/editor/import/resource_importer_layered_texture.h @@ -51,8 +51,8 @@ public: int compress_mode = 0; float lossy = 1.0; int hdr_compression = 0; - int bptc_ldr = 0; bool mipmaps = true; + bool high_quality = false; Image::UsedChannels used_channels = Image::USED_CHANNELS_RGBA; virtual ~LayeredTextureImport() {} }; diff --git a/editor/import/resource_importer_obj.cpp b/editor/import/resource_importer_obj.cpp index f1fd1d5a03..3dd01754a3 100644 --- a/editor/import/resource_importer_obj.cpp +++ b/editor/import/resource_importer_obj.cpp @@ -206,6 +206,20 @@ static Error _parse_obj(const String &p_path, List<Ref<Mesh>> &r_meshes, bool p_ Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ); ERR_FAIL_COND_V_MSG(f.is_null(), ERR_CANT_OPEN, vformat("Couldn't open OBJ file '%s', it may not exist or not be readable.", p_path)); + // Avoid trying to load/interpret potential build artifacts from Visual Studio (e.g. when compiling native plugins inside the project tree) + // This should only match, if it's indeed a COFF file header + // https://learn.microsoft.com/en-us/windows/win32/debug/pe-format#machine-types + const int first_bytes = f->get_16(); + static const Vector<int> coff_header_machines{ + 0x0, // IMAGE_FILE_MACHINE_UNKNOWN + 0x8664, // IMAGE_FILE_MACHINE_AMD64 + 0x1c0, // IMAGE_FILE_MACHINE_ARM + 0x14c, // IMAGE_FILE_MACHINE_I386 + 0x200, // IMAGE_FILE_MACHINE_IA64 + }; + ERR_FAIL_COND_V_MSG(coff_header_machines.find(first_bytes) != -1, ERR_FILE_CORRUPT, vformat("Couldn't read OBJ file '%s', it seems to be binary, corrupted, or empty.", p_path)); + f->seek(0); + Ref<ArrayMesh> mesh; mesh.instantiate(); @@ -218,7 +232,8 @@ static Error _parse_obj(const String &p_path, List<Ref<Mesh>> &r_meshes, bool p_ Vector<Vector3> normals; Vector<Vector2> uvs; Vector<Color> colors; - String name; + const String default_name = "Mesh"; + String name = default_name; HashMap<String, HashMap<String, Ref<StandardMaterial3D>>> material_map; @@ -395,9 +410,12 @@ static Error _parse_obj(const String &p_path, List<Ref<Mesh>> &r_meshes, bool p_ if (l.begins_with("o ") || f->eof_reached()) { if (!p_single_mesh) { - mesh->set_name(name); - r_meshes.push_back(mesh); - mesh.instantiate(); + if (mesh->get_surface_count() > 0) { + mesh->set_name(name); + r_meshes.push_back(mesh); + mesh.instantiate(); + } + name = default_name; current_group = ""; current_material = ""; } @@ -460,6 +478,7 @@ Node *EditorOBJImporter::import_scene(const String &p_path, uint32_t p_flags, co for (const Ref<Mesh> &m : meshes) { Ref<ImporterMesh> mesh; mesh.instantiate(); + mesh->set_name(m->get_name()); for (int i = 0; i < m->get_surface_count(); i++) { mesh->add_surface(m->surface_get_primitive_type(i), m->surface_get_arrays(i), Array(), Dictionary(), m->surface_get_material(i)); } diff --git a/editor/import/resource_importer_scene.cpp b/editor/import/resource_importer_scene.cpp index 102fa903b8..6c6c89bcc0 100644 --- a/editor/import/resource_importer_scene.cpp +++ b/editor/import/resource_importer_scene.cpp @@ -1085,10 +1085,10 @@ Node *ResourceImporterScene::_post_fix_animations(Node *p_node, Node *p_root, co return p_node; } -Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, HashMap<Ref<ImporterMesh>, Vector<Ref<Shape3D>>> &collision_map, Pair<PackedVector3Array, PackedInt32Array> &r_occluder_arrays, HashSet<Ref<ImporterMesh>> &r_scanned_meshes, const Dictionary &p_node_data, const Dictionary &p_material_data, const Dictionary &p_animation_data, float p_animation_fps) { +Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, HashMap<Ref<ImporterMesh>, Vector<Ref<Shape3D>>> &collision_map, Pair<PackedVector3Array, PackedInt32Array> &r_occluder_arrays, HashSet<Ref<ImporterMesh>> &r_scanned_meshes, const Dictionary &p_node_data, const Dictionary &p_material_data, const Dictionary &p_animation_data, float p_animation_fps, float p_applied_root_scale) { // children first for (int i = 0; i < p_node->get_child_count(); i++) { - Node *r = _post_fix_node(p_node->get_child(i), p_root, collision_map, r_occluder_arrays, r_scanned_meshes, p_node_data, p_material_data, p_animation_data, p_animation_fps); + Node *r = _post_fix_node(p_node->get_child(i), p_root, collision_map, r_occluder_arrays, r_scanned_meshes, p_node_data, p_material_data, p_animation_data, p_animation_fps, p_applied_root_scale); if (!r) { i--; //was erased } @@ -1231,7 +1231,8 @@ Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, HashMap< } else { shapes = get_collision_shapes( m->get_mesh(), - node_settings); + node_settings, + p_applied_root_scale); } if (shapes.size()) { @@ -1242,6 +1243,7 @@ Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, HashMap< p_node->add_child(col, true); col->set_owner(p_node->get_owner()); col->set_transform(get_collision_shapes_transform(node_settings)); + col->set_position(p_applied_root_scale * col->get_position()); base = col; } break; case MESH_PHYSICS_RIGID_BODY_AND_MESH: { @@ -1249,6 +1251,7 @@ Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, HashMap< rigid_body->set_name(p_node->get_name()); p_node->replace_by(rigid_body); rigid_body->set_transform(mi->get_transform() * get_collision_shapes_transform(node_settings)); + rigid_body->set_position(p_applied_root_scale * rigid_body->get_position()); p_node = rigid_body; mi->set_transform(Transform3D()); rigid_body->add_child(mi, true); @@ -1258,6 +1261,7 @@ Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, HashMap< case MESH_PHYSICS_STATIC_COLLIDER_ONLY: { StaticBody3D *col = memnew(StaticBody3D); col->set_transform(mi->get_transform() * get_collision_shapes_transform(node_settings)); + col->set_position(p_applied_root_scale * col->get_position()); col->set_name(p_node->get_name()); p_node->replace_by(col); memdelete(p_node); @@ -1267,6 +1271,7 @@ Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, HashMap< case MESH_PHYSICS_AREA_ONLY: { Area3D *area = memnew(Area3D); area->set_transform(mi->get_transform() * get_collision_shapes_transform(node_settings)); + area->set_position(p_applied_root_scale * area->get_position()); area->set_name(p_node->get_name()); p_node->replace_by(area); memdelete(p_node); @@ -1865,6 +1870,7 @@ void ResourceImporterScene::get_import_options(const String &p_path, List<Import r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "animation/import"), true)); r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "animation/fps", PROPERTY_HINT_RANGE, "1,120,1"), 30)); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "animation/trimming"), false)); + r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "animation/remove_immutable_tracks"), true)); r_options->push_back(ImportOption(PropertyInfo(Variant::STRING, "import_script/path", PROPERTY_HINT_FILE, script_ext_hint), "")); r_options->push_back(ImportOption(PropertyInfo(Variant::DICTIONARY, "_subresources", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), Dictionary())); @@ -2397,7 +2403,7 @@ Error ResourceImporterScene::import(const String &p_source_file, const String &p fps = (float)p_options[SNAME("animation/fps")]; } _pre_fix_animations(scene, scene, node_data, animation_data, fps); - _post_fix_node(scene, scene, collision_map, occluder_arrays, scanned_meshes, node_data, material_data, animation_data, fps); + _post_fix_node(scene, scene, collision_map, occluder_arrays, scanned_meshes, node_data, material_data, animation_data, fps, apply_root ? root_scale : 1.0); _post_fix_animations(scene, scene, node_data, animation_data, fps); String root_type = p_options["nodes/root_type"]; diff --git a/editor/import/resource_importer_scene.h b/editor/import/resource_importer_scene.h index 2d08d4df50..aa057d3404 100644 --- a/editor/import/resource_importer_scene.h +++ b/editor/import/resource_importer_scene.h @@ -279,7 +279,7 @@ public: Node *_pre_fix_node(Node *p_node, Node *p_root, HashMap<Ref<ImporterMesh>, Vector<Ref<Shape3D>>> &r_collision_map, Pair<PackedVector3Array, PackedInt32Array> *r_occluder_arrays, List<Pair<NodePath, Node *>> &r_node_renames); Node *_pre_fix_animations(Node *p_node, Node *p_root, const Dictionary &p_node_data, const Dictionary &p_animation_data, float p_animation_fps); - Node *_post_fix_node(Node *p_node, Node *p_root, HashMap<Ref<ImporterMesh>, Vector<Ref<Shape3D>>> &collision_map, Pair<PackedVector3Array, PackedInt32Array> &r_occluder_arrays, HashSet<Ref<ImporterMesh>> &r_scanned_meshes, const Dictionary &p_node_data, const Dictionary &p_material_data, const Dictionary &p_animation_data, float p_animation_fps); + Node *_post_fix_node(Node *p_node, Node *p_root, HashMap<Ref<ImporterMesh>, Vector<Ref<Shape3D>>> &collision_map, Pair<PackedVector3Array, PackedInt32Array> &r_occluder_arrays, HashSet<Ref<ImporterMesh>> &r_scanned_meshes, const Dictionary &p_node_data, const Dictionary &p_material_data, const Dictionary &p_animation_data, float p_animation_fps, float p_applied_root_scale); Node *_post_fix_animations(Node *p_node, Node *p_root, const Dictionary &p_node_data, const Dictionary &p_animation_data, float p_animation_fps); Ref<Animation> _save_animation_to_file(Ref<Animation> anim, bool p_save_to_file, String p_save_to_path, bool p_keep_custom_tracks); @@ -298,7 +298,7 @@ public: ResourceImporterScene(bool p_animation_import = false); template <class M> - static Vector<Ref<Shape3D>> get_collision_shapes(const Ref<Mesh> &p_mesh, const M &p_options); + static Vector<Ref<Shape3D>> get_collision_shapes(const Ref<Mesh> &p_mesh, const M &p_options, float p_applied_root_scale); template <class M> static Transform3D get_collision_shapes_transform(const M &p_options); @@ -314,7 +314,7 @@ public: }; template <class M> -Vector<Ref<Shape3D>> ResourceImporterScene::get_collision_shapes(const Ref<Mesh> &p_mesh, const M &p_options) { +Vector<Ref<Shape3D>> ResourceImporterScene::get_collision_shapes(const Ref<Mesh> &p_mesh, const M &p_options, float p_applied_root_scale) { ShapeType generate_shape_type = SHAPE_TYPE_DECOMPOSE_CONVEX; if (p_options.has(SNAME("physics/shape_type"))) { generate_shape_type = (ShapeType)p_options[SNAME("physics/shape_type")].operator int(); @@ -409,7 +409,7 @@ Vector<Ref<Shape3D>> ResourceImporterScene::get_collision_shapes(const Ref<Mesh> Ref<BoxShape3D> box; box.instantiate(); if (p_options.has(SNAME("primitive/size"))) { - box->set_size(p_options[SNAME("primitive/size")]); + box->set_size(p_options[SNAME("primitive/size")].operator Vector3() * p_applied_root_scale); } Vector<Ref<Shape3D>> shapes; @@ -420,7 +420,7 @@ Vector<Ref<Shape3D>> ResourceImporterScene::get_collision_shapes(const Ref<Mesh> Ref<SphereShape3D> sphere; sphere.instantiate(); if (p_options.has(SNAME("primitive/radius"))) { - sphere->set_radius(p_options[SNAME("primitive/radius")]); + sphere->set_radius(p_options[SNAME("primitive/radius")].operator float() * p_applied_root_scale); } Vector<Ref<Shape3D>> shapes; @@ -430,10 +430,10 @@ Vector<Ref<Shape3D>> ResourceImporterScene::get_collision_shapes(const Ref<Mesh> Ref<CylinderShape3D> cylinder; cylinder.instantiate(); if (p_options.has(SNAME("primitive/height"))) { - cylinder->set_height(p_options[SNAME("primitive/height")]); + cylinder->set_height(p_options[SNAME("primitive/height")].operator float() * p_applied_root_scale); } if (p_options.has(SNAME("primitive/radius"))) { - cylinder->set_radius(p_options[SNAME("primitive/radius")]); + cylinder->set_radius(p_options[SNAME("primitive/radius")].operator float() * p_applied_root_scale); } Vector<Ref<Shape3D>> shapes; @@ -443,10 +443,10 @@ Vector<Ref<Shape3D>> ResourceImporterScene::get_collision_shapes(const Ref<Mesh> Ref<CapsuleShape3D> capsule; capsule.instantiate(); if (p_options.has(SNAME("primitive/height"))) { - capsule->set_height(p_options[SNAME("primitive/height")]); + capsule->set_height(p_options[SNAME("primitive/height")].operator float() * p_applied_root_scale); } if (p_options.has(SNAME("primitive/radius"))) { - capsule->set_radius(p_options[SNAME("primitive/radius")]); + capsule->set_radius(p_options[SNAME("primitive/radius")].operator float() * p_applied_root_scale); } Vector<Ref<Shape3D>> shapes; diff --git a/editor/import/resource_importer_shader_file.cpp b/editor/import/resource_importer_shader_file.cpp index 7187e85df0..ba48fc9029 100644 --- a/editor/import/resource_importer_shader_file.cpp +++ b/editor/import/resource_importer_shader_file.cpp @@ -91,6 +91,7 @@ static String _include_function(const String &p_path, void *userpointer) { Error ResourceImporterShaderFile::import(const String &p_source_file, const String &p_save_path, const HashMap<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files, Variant *r_metadata) { /* STEP 1, Read shader code */ + ERR_FAIL_COND_V_EDMSG((OS::get_singleton()->get_current_rendering_method() == "gl_compatibility"), ERR_UNAVAILABLE, "Cannot import custom .glsl shaders when using the gl_compatibility rendering_method. Please switch to the forward_plus or mobile rendering methods to use custom shaders."); Error err; Ref<FileAccess> file = FileAccess::open(p_source_file, FileAccess::READ, &err); diff --git a/editor/import/resource_importer_texture.cpp b/editor/import/resource_importer_texture.cpp index 2f543ea02d..c05e7582eb 100644 --- a/editor/import/resource_importer_texture.cpp +++ b/editor/import/resource_importer_texture.cpp @@ -169,9 +169,14 @@ String ResourceImporterTexture::get_resource_type() const { } bool ResourceImporterTexture::get_option_visibility(const String &p_path, const String &p_option, const HashMap<StringName, Variant> &p_options) const { - if (p_option == "compress/lossy_quality") { + if (p_option == "compress/high_quality" || p_option == "compress/hdr_compression") { int compress_mode = int(p_options["compress/mode"]); - if (compress_mode != COMPRESS_LOSSY && compress_mode != COMPRESS_VRAM_COMPRESSED) { + if (compress_mode != COMPRESS_VRAM_COMPRESSED) { + return false; + } + } else if (p_option == "compress/lossy_quality") { + int compress_mode = int(p_options["compress/mode"]); + if (compress_mode != COMPRESS_LOSSY) { return false; } } else if (p_option == "compress/hdr_mode") { @@ -186,15 +191,6 @@ bool ResourceImporterTexture::get_option_visibility(const String &p_path, const } } else if (p_option == "mipmaps/limit") { return p_options["mipmaps/generate"]; - - } else if (p_option == "compress/bptc_ldr") { - int compress_mode = int(p_options["compress/mode"]); - if (compress_mode < COMPRESS_VRAM_COMPRESSED) { - return false; - } - if (!GLOBAL_GET("rendering/textures/vram_compression/import_bptc")) { - return false; - } } return true; @@ -216,9 +212,9 @@ String ResourceImporterTexture::get_preset_name(int p_idx) const { void ResourceImporterTexture::get_import_options(const String &p_path, List<ImportOption> *r_options, int p_preset) const { r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/mode", PROPERTY_HINT_ENUM, "Lossless,Lossy,VRAM Compressed,VRAM Uncompressed,Basis Universal", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), p_preset == PRESET_3D ? 2 : 0)); + r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "compress/high_quality"), false)); r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "compress/lossy_quality", PROPERTY_HINT_RANGE, "0,1,0.01"), 0.7)); r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/hdr_compression", PROPERTY_HINT_ENUM, "Disabled,Opaque Only,Always"), 1)); - r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/bptc_ldr", PROPERTY_HINT_ENUM, "Disabled,Enabled,RGBA Only"), 0)); r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/normal_map", PROPERTY_HINT_ENUM, "Detect,Enable,Disabled"), 0)); r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/channel_pack", PROPERTY_HINT_ENUM, "sRGB Friendly,Optimized"), 0)); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "mipmaps/generate"), (p_preset == PRESET_3D ? true : false))); @@ -289,7 +285,7 @@ void ResourceImporterTexture::save_to_ctex_format(Ref<FileAccess> f, const Ref<I case COMPRESS_VRAM_COMPRESSED: { Ref<Image> image = p_image->duplicate(); - image->compress_from_channels(p_compress_format, p_channels, p_lossy_quality); + image->compress_from_channels(p_compress_format, p_channels); f->store_32(CompressedTexture2D::DATA_FORMAT_IMAGE); f->store_16(image->get_width()); @@ -322,15 +318,11 @@ void ResourceImporterTexture::save_to_ctex_format(Ref<FileAccess> f, const Ref<I f->store_16(p_image->get_height()); f->store_32(p_image->get_mipmap_count()); f->store_32(p_image->get_format()); - - for (int i = 0; i < p_image->get_mipmap_count() + 1; i++) { - Vector<uint8_t> data = Image::basis_universal_packer(p_image->get_image_from_mipmap(i), p_channels); - int data_len = data.size(); - f->store_32(data_len); - - const uint8_t *r = data.ptr(); - f->store_buffer(r, data_len); - } + Vector<uint8_t> data = Image::basis_universal_packer(p_image, p_channels); + int data_len = data.size(); + f->store_32(data_len); + const uint8_t *r = data.ptr(); + f->store_buffer(r, data_len); } break; } } @@ -387,7 +379,7 @@ void ResourceImporterTexture::_save_ctex(const Ref<Image> &p_image, const String Ref<Image> image = p_image->duplicate(); - if (((p_compress_mode == COMPRESS_BASIS_UNIVERSAL) || (p_compress_mode == COMPRESS_VRAM_COMPRESSED && p_force_po2_for_compressed)) && p_mipmaps) { + if (p_force_po2_for_compressed && p_mipmaps && ((p_compress_mode == COMPRESS_BASIS_UNIVERSAL) || (p_compress_mode == COMPRESS_VRAM_COMPRESSED))) { image->resize_to_po2(); } @@ -425,7 +417,7 @@ Error ResourceImporterTexture::import(const String &p_source_file, const String const int pack_channels = p_options["compress/channel_pack"]; const int normal = p_options["compress/normal_map"]; const int hdr_compression = p_options["compress/hdr_compression"]; - const int bptc_ldr = p_options["compress/bptc_ldr"]; + const int high_quality = p_options["compress/high_quality"]; // Mipmaps. const bool mipmaps = p_options["mipmaps/generate"]; @@ -598,19 +590,22 @@ Error ResourceImporterTexture::import(const String &p_source_file, const String // Android, GLES 2.x const bool is_hdr = (image->get_format() >= Image::FORMAT_RF && image->get_format() <= Image::FORMAT_RGBE9995); - bool is_ldr = (image->get_format() >= Image::FORMAT_L8 && image->get_format() <= Image::FORMAT_RGB565); - const bool can_bptc = GLOBAL_GET("rendering/textures/vram_compression/import_bptc"); - const bool can_s3tc = GLOBAL_GET("rendering/textures/vram_compression/import_s3tc"); + const bool can_s3tc_bptc = GLOBAL_GET("rendering/textures/vram_compression/import_s3tc_bptc") || OS::get_singleton()->get_preferred_texture_format() == OS::PREFERRED_TEXTURE_FORMAT_S3TC_BPTC; + const bool can_etc2_astc = GLOBAL_GET("rendering/textures/vram_compression/import_etc2_astc") || OS::get_singleton()->get_preferred_texture_format() == OS::PREFERRED_TEXTURE_FORMAT_ETC2_ASTC; - if (can_bptc) { - // Add to the list anyway. - formats_imported.push_back("bptc"); + // Add list of formats imported + if (can_s3tc_bptc) { + formats_imported.push_back("s3tc_bptc"); + } + if (can_etc2_astc) { + formats_imported.push_back("etc2_astc"); } bool can_compress_hdr = hdr_compression > 0; bool has_alpha = image->detect_alpha() != Image::ALPHA_NONE; + bool use_uncompressed = false; - if (is_hdr && can_compress_hdr) { + if (is_hdr) { if (has_alpha) { // Can compress HDR, but HDR with alpha is not compressible. if (hdr_compression == 2) { @@ -629,36 +624,41 @@ Error ResourceImporterTexture::import(const String &p_source_file, const String // Fallback to RGBE99995. if (image->get_format() != Image::FORMAT_RGBE9995) { image->convert(Image::FORMAT_RGBE9995); + use_uncompressed = true; } } } - bool ok_on_pc = false; - if (can_bptc || can_s3tc) { - ok_on_pc = true; - Image::CompressMode image_compress_mode = Image::COMPRESS_BPTC; - if (!bptc_ldr && can_s3tc && is_ldr) { - image_compress_mode = Image::COMPRESS_S3TC; + if (use_uncompressed) { + _save_ctex(image, p_save_path + ".ctex", COMPRESS_VRAM_UNCOMPRESSED, lossy, Image::COMPRESS_S3TC /*this is ignored */, mipmaps, stream, detect_3d, detect_roughness, detect_normal, force_normal, srgb_friendly_pack, false, mipmap_limit, normal_image, roughness_channel); + } else { + if (can_s3tc_bptc) { + Image::CompressMode image_compress_mode; + String image_compress_format; + if (high_quality || is_hdr) { + image_compress_mode = Image::COMPRESS_BPTC; + image_compress_format = "bptc"; + } else { + image_compress_mode = Image::COMPRESS_S3TC; + image_compress_format = "s3tc"; + } + _save_ctex(image, p_save_path + "." + image_compress_format + ".ctex", compress_mode, lossy, image_compress_mode, mipmaps, stream, detect_3d, detect_roughness, detect_normal, force_normal, srgb_friendly_pack, false, mipmap_limit, normal_image, roughness_channel); + r_platform_variants->push_back(image_compress_format); } - _save_ctex(image, p_save_path + ".s3tc.ctex", compress_mode, lossy, image_compress_mode, mipmaps, stream, detect_3d, detect_roughness, detect_normal, force_normal, srgb_friendly_pack, false, mipmap_limit, normal_image, roughness_channel); - r_platform_variants->push_back("s3tc"); - formats_imported.push_back("s3tc"); - } - - if (GLOBAL_GET("rendering/textures/vram_compression/import_etc2")) { - _save_ctex(image, p_save_path + ".etc2.ctex", compress_mode, lossy, Image::COMPRESS_ETC2, mipmaps, stream, detect_3d, detect_roughness, detect_normal, force_normal, srgb_friendly_pack, true, mipmap_limit, normal_image, roughness_channel); - r_platform_variants->push_back("etc2"); - formats_imported.push_back("etc2"); - } - if (GLOBAL_GET("rendering/textures/vram_compression/import_etc")) { - _save_ctex(image, p_save_path + ".etc.ctex", compress_mode, lossy, Image::COMPRESS_ETC, mipmaps, stream, detect_3d, detect_roughness, detect_normal, force_normal, srgb_friendly_pack, true, mipmap_limit, normal_image, roughness_channel); - r_platform_variants->push_back("etc"); - formats_imported.push_back("etc"); - } - - if (!ok_on_pc) { - EditorNode::add_io_error(vformat(TTR("%s: No suitable desktop VRAM compression algorithm enabled in Project Settings (S3TC or BPTC). This texture may not display correctly on desktop platforms."), p_source_file)); + if (can_etc2_astc) { + Image::CompressMode image_compress_mode; + String image_compress_format; + if (high_quality || is_hdr) { + image_compress_mode = Image::COMPRESS_ASTC; + image_compress_format = "astc"; + } else { + image_compress_mode = Image::COMPRESS_ETC2; + image_compress_format = "etc2"; + } + _save_ctex(image, p_save_path + "." + image_compress_format + ".ctex", compress_mode, lossy, image_compress_mode, mipmaps, stream, detect_3d, detect_roughness, detect_normal, force_normal, srgb_friendly_pack, false, mipmap_limit, normal_image, roughness_channel); + r_platform_variants->push_back(image_compress_format); + } } } else { // Import normally. @@ -692,10 +692,8 @@ Error ResourceImporterTexture::import(const String &p_source_file, const String } const char *ResourceImporterTexture::compression_formats[] = { - "bptc", - "s3tc", - "etc", - "etc2", + "s3tc_bptc", + "etc2_astc", nullptr }; String ResourceImporterTexture::get_import_settings_string() const { @@ -745,12 +743,16 @@ bool ResourceImporterTexture::are_import_settings_valid(const String &p_path) co bool valid = true; while (compression_formats[index]) { String setting_path = "rendering/textures/vram_compression/import_" + String(compression_formats[index]); - bool test = GLOBAL_GET(setting_path); - if (test) { - if (!formats_imported.has(compression_formats[index])) { - valid = false; - break; + if (ProjectSettings::get_singleton()->has_setting(setting_path)) { + bool test = GLOBAL_GET(setting_path); + if (test) { + if (!formats_imported.has(compression_formats[index])) { + valid = false; + break; + } } + } else { + WARN_PRINT("Setting for imported format not found: " + setting_path); } index++; } diff --git a/editor/import/scene_import_settings.cpp b/editor/import/scene_import_settings.cpp index f6ec7da158..8d26feebf4 100644 --- a/editor/import/scene_import_settings.cpp +++ b/editor/import/scene_import_settings.cpp @@ -441,7 +441,7 @@ void SceneImportSettings::_update_view_gizmos() { // This collider_view doesn't have a mesh so we need to generate a new one. // Generate the mesh collider. - Vector<Ref<Shape3D>> shapes = ResourceImporterScene::get_collision_shapes(mesh_node->get_mesh(), e.value.settings); + Vector<Ref<Shape3D>> shapes = ResourceImporterScene::get_collision_shapes(mesh_node->get_mesh(), e.value.settings, 1.0); const Transform3D transform = ResourceImporterScene::get_collision_shapes_transform(e.value.settings); Ref<ArrayMesh> collider_view_mesh; @@ -703,15 +703,17 @@ void SceneImportSettings::_select(Tree *p_from, String p_type, String p_id) { } MeshData &md = mesh_map[p_id]; - if (p_from != mesh_tree) { - md.mesh_node->uncollapse_tree(); - md.mesh_node->select(0); - mesh_tree->ensure_cursor_is_visible(); - } - if (p_from != scene_tree) { - md.scene_node->uncollapse_tree(); - md.scene_node->select(0); - scene_tree->ensure_cursor_is_visible(); + if (md.mesh_node != nullptr) { + if (p_from != mesh_tree) { + md.mesh_node->uncollapse_tree(); + md.mesh_node->select(0); + mesh_tree->ensure_cursor_is_visible(); + } + if (p_from != scene_tree) { + md.scene_node->uncollapse_tree(); + md.scene_node->select(0); + scene_tree->ensure_cursor_is_visible(); + } } mesh_preview->set_mesh(md.mesh); @@ -1234,6 +1236,12 @@ SceneImportSettings::SceneImportSettings() { action_menu = memnew(MenuButton); action_menu->set_text(TTR("Actions...")); + // Style the MenuButton like a regular Button to make it more noticeable. + action_menu->set_flat(false); + action_menu->add_theme_style_override("normal", get_theme_stylebox("normal", "Button")); + action_menu->add_theme_style_override("hover", get_theme_stylebox("hover", "Button")); + action_menu->add_theme_style_override("pressed", get_theme_stylebox("pressed", "Button")); + action_menu->set_focus_mode(Control::FOCUS_ALL); menu_hb->add_child(action_menu); action_menu->get_popup()->add_item(TTR("Extract Materials"), ACTION_EXTRACT_MATERIALS); |