diff options
Diffstat (limited to 'editor/import')
-rw-r--r-- | editor/import/resource_importer_scene.cpp | 2 | ||||
-rw-r--r-- | editor/import/resource_importer_scene.h | 14 |
2 files changed, 14 insertions, 2 deletions
diff --git a/editor/import/resource_importer_scene.cpp b/editor/import/resource_importer_scene.cpp index f24759ace6..0ee86c8ed0 100644 --- a/editor/import/resource_importer_scene.cpp +++ b/editor/import/resource_importer_scene.cpp @@ -1612,7 +1612,7 @@ void ResourceImporterScene::get_internal_import_options(InternalImportCategory p r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "decomposition/normalize_mesh", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), decomposition_default.normalize_mesh)); r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "decomposition/mode", PROPERTY_HINT_ENUM, "Voxel,Tetrahedron", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), static_cast<int>(decomposition_default.mode))); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "decomposition/convexhull_approximation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), decomposition_default.convexhull_approximation)); - r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "decomposition/max_convex_hulls", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), decomposition_default.max_convex_hulls)); + r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "decomposition/max_convex_hulls", PROPERTY_HINT_RANGE, "1,100,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), decomposition_default.max_convex_hulls)); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "decomposition/project_hull_vertices", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), decomposition_default.project_hull_vertices)); // Primitives: Box, Sphere, Cylinder, Capsule. diff --git a/editor/import/resource_importer_scene.h b/editor/import/resource_importer_scene.h index 7a1fd72f68..520ccd1070 100644 --- a/editor/import/resource_importer_scene.h +++ b/editor/import/resource_importer_scene.h @@ -375,7 +375,7 @@ Vector<Ref<Shape3D>> ResourceImporterScene::get_collision_shapes(const Ref<Impor } if (p_options.has(SNAME("decomposition/max_convex_hulls"))) { - decomposition_settings.max_convex_hulls = p_options[SNAME("decomposition/max_convex_hulls")]; + decomposition_settings.max_convex_hulls = MAX(1, (int)p_options[SNAME("decomposition/max_convex_hulls")]); } if (p_options.has(SNAME("decomposition/project_hull_vertices"))) { @@ -412,6 +412,8 @@ Vector<Ref<Shape3D>> ResourceImporterScene::get_collision_shapes(const Ref<Impor box.instantiate(); if (p_options.has(SNAME("primitive/size"))) { box->set_size(p_options[SNAME("primitive/size")].operator Vector3() * p_applied_root_scale); + } else { + box->set_size(Vector3(2, 2, 2) * p_applied_root_scale); } Vector<Ref<Shape3D>> shapes; @@ -423,6 +425,8 @@ Vector<Ref<Shape3D>> ResourceImporterScene::get_collision_shapes(const Ref<Impor sphere.instantiate(); if (p_options.has(SNAME("primitive/radius"))) { sphere->set_radius(p_options[SNAME("primitive/radius")].operator float() * p_applied_root_scale); + } else { + sphere->set_radius(1.0f * p_applied_root_scale); } Vector<Ref<Shape3D>> shapes; @@ -433,9 +437,13 @@ Vector<Ref<Shape3D>> ResourceImporterScene::get_collision_shapes(const Ref<Impor cylinder.instantiate(); if (p_options.has(SNAME("primitive/height"))) { cylinder->set_height(p_options[SNAME("primitive/height")].operator float() * p_applied_root_scale); + } else { + cylinder->set_height(1.0f * p_applied_root_scale); } if (p_options.has(SNAME("primitive/radius"))) { cylinder->set_radius(p_options[SNAME("primitive/radius")].operator float() * p_applied_root_scale); + } else { + cylinder->set_radius(1.0f * p_applied_root_scale); } Vector<Ref<Shape3D>> shapes; @@ -446,9 +454,13 @@ Vector<Ref<Shape3D>> ResourceImporterScene::get_collision_shapes(const Ref<Impor capsule.instantiate(); if (p_options.has(SNAME("primitive/height"))) { capsule->set_height(p_options[SNAME("primitive/height")].operator float() * p_applied_root_scale); + } else { + capsule->set_height(1.0f * p_applied_root_scale); } if (p_options.has(SNAME("primitive/radius"))) { capsule->set_radius(p_options[SNAME("primitive/radius")].operator float() * p_applied_root_scale); + } else { + capsule->set_radius(1.0f * p_applied_root_scale); } Vector<Ref<Shape3D>> shapes; |