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-rw-r--r--editor/import/resource_importer_obj.cpp1
-rw-r--r--editor/import/resource_importer_scene.cpp109
2 files changed, 83 insertions, 27 deletions
diff --git a/editor/import/resource_importer_obj.cpp b/editor/import/resource_importer_obj.cpp
index 4541c77085..bd24aac99b 100644
--- a/editor/import/resource_importer_obj.cpp
+++ b/editor/import/resource_importer_obj.cpp
@@ -413,6 +413,7 @@ Node *EditorOBJImporter::import_scene(const String &p_path, uint32_t p_flags, in
for (List<Ref<Mesh> >::Element *E = meshes.front(); E; E = E->next()) {
MeshInstance *mi = memnew(MeshInstance);
+ mi->set_mesh(E->get());
mi->set_name(E->get()->get_name());
scene->add_child(mi);
mi->set_owner(scene);
diff --git a/editor/import/resource_importer_scene.cpp b/editor/import/resource_importer_scene.cpp
index 660db9ac27..63d4039295 100644
--- a/editor/import/resource_importer_scene.cpp
+++ b/editor/import/resource_importer_scene.cpp
@@ -232,16 +232,26 @@ Node *ResourceImporterScene::_fix_node(Node *p_node, Node *p_root, Map<Ref<Array
}
}
- if (_teststr(name, "colonly")) {
+ if (_teststr(name, "colonly") || _teststr(name, "convcolonly")) {
if (isroot)
return p_node;
MeshInstance *mi = Object::cast_to<MeshInstance>(p_node);
if (mi) {
- Node *col = mi->create_trimesh_collision_node();
- ERR_FAIL_COND_V(!col, NULL);
+ Node *col;
+
+ if (_teststr(name, "colonly")) {
+ col = mi->create_trimesh_collision_node();
+ ERR_FAIL_COND_V(!col, NULL);
+
+ col->set_name(_fixstr(name, "colonly"));
+ } else {
+ col = mi->create_convex_collision_node();
+ ERR_FAIL_COND_V(!col, NULL);
+
+ col->set_name(_fixstr(name, "convcolonly"));
+ }
- col->set_name(_fixstr(name, "colonly"));
Object::cast_to<Spatial>(col)->set_transform(mi->get_transform());
p_node->replace_by(col);
memdelete(p_node);
@@ -292,7 +302,7 @@ Node *ResourceImporterScene::_fix_node(Node *p_node, Node *p_root, Map<Ref<Array
// get mesh instance and bounding box
MeshInstance *mi = Object::cast_to<MeshInstance>(p_node);
- Rect3 aabb = mi->get_aabb();
+ AABB aabb = mi->get_aabb();
// create a new rigid body collision node
RigidBody *rigid_body = memnew(RigidBody);
@@ -328,15 +338,25 @@ Node *ResourceImporterScene::_fix_node(Node *p_node, Node *p_root, Map<Ref<Array
rb->add_child(colshape);
colshape->set_owner(p_node->get_owner());
- } else if (_teststr(name, "col") && Object::cast_to<MeshInstance>(p_node)) {
+ } else if ((_teststr(name, "col") || (_teststr(name, "convcol"))) && Object::cast_to<MeshInstance>(p_node)) {
MeshInstance *mi = Object::cast_to<MeshInstance>(p_node);
+ Node *col;
- mi->set_name(_fixstr(name, "col"));
- Node *col = mi->create_trimesh_collision_node();
- ERR_FAIL_COND_V(!col, NULL);
+ if (_teststr(name, "col")) {
+ mi->set_name(_fixstr(name, "col"));
+ col = mi->create_trimesh_collision_node();
+ ERR_FAIL_COND_V(!col, NULL);
+
+ col->set_name("col");
+ } else {
+ mi->set_name(_fixstr(name, "convcol"));
+ col = mi->create_convex_collision_node();
+ ERR_FAIL_COND_V(!col, NULL);
+
+ col->set_name("convcol");
+ }
- col->set_name("col");
p_node->add_child(col);
StaticBody *sb = Object::cast_to<StaticBody>(col);
@@ -527,26 +547,55 @@ Node *ResourceImporterScene::_fix_node(Node *p_node, Node *p_root, Map<Ref<Array
#endif
} else if (Object::cast_to<MeshInstance>(p_node)) {
- //last attempt, maybe collision insde the mesh data
+ //last attempt, maybe collision inside the mesh data
MeshInstance *mi = Object::cast_to<MeshInstance>(p_node);
Ref<ArrayMesh> mesh = mi->get_mesh();
if (!mesh.is_null()) {
- if (_teststr(mesh->get_name(), "col")) {
-
- mesh->set_name(_fixstr(mesh->get_name(), "col"));
+ if (_teststr(mesh->get_name(), "col") || _teststr(mesh->get_name(), "convcol")) {
Ref<Shape> shape;
+ if (_teststr(mesh->get_name(), "col")) {
+ mesh->set_name(_fixstr(mesh->get_name(), "col"));
- if (collision_map.has(mesh)) {
- shape = collision_map[mesh];
+ if (collision_map.has(mesh)) {
+ shape = collision_map[mesh];
- } else {
+ } else {
+
+ shape = mesh->create_trimesh_shape();
+ if (!shape.is_null())
+ collision_map[mesh] = shape;
+ }
+ } else if (_teststr(mesh->get_name(), "convcol")) {
+ mesh->set_name(_fixstr(mesh->get_name(), "convcol"));
+
+ if (collision_map.has(mesh)) {
+ shape = collision_map[mesh];
- shape = mesh->create_trimesh_shape();
- if (!shape.is_null())
- collision_map[mesh] = shape;
+ } else {
+
+ shape = mesh->create_convex_shape();
+ if (!shape.is_null())
+ collision_map[mesh] = shape;
+ }
+ }
+
+ if (!shape.is_null()) {
+ StaticBody *col = memnew(StaticBody);
+ CollisionShape *cshape = memnew(CollisionShape);
+ cshape->set_shape(shape);
+ col->add_child(cshape);
+
+ col->set_transform(mi->get_transform());
+ col->set_name(mi->get_name());
+ p_node->replace_by(col);
+ memdelete(p_node);
+ p_node = col;
+
+ cshape->set_name("shape");
+ cshape->set_owner(p_node->get_owner());
}
}
}
@@ -858,12 +907,11 @@ void ResourceImporterScene::_make_external_resources(Node *p_node, const String
String ext_name = p_base_path.plus_file(_make_extname(mat->get_name()) + ".material");
if (p_keep_materials && FileAccess::exists(ext_name)) {
//if exists, use it
- Ref<Material> existing = ResourceLoader::load(ext_name);
- p_materials[mat] = existing;
+ p_materials[mat] = ResourceLoader::load(ext_name);
} else {
ResourceSaver::save(ext_name, mat, ResourceSaver::FLAG_CHANGE_PATH);
- p_materials[mat] = mat;
+ p_materials[mat] = ResourceLoader::load(ext_name);
}
}
@@ -887,7 +935,8 @@ void ResourceImporterScene::_make_external_resources(Node *p_node, const String
String ext_name = p_base_path.plus_file(_make_extname(mesh->get_name()) + ".mesh");
ResourceSaver::save(ext_name, mesh, ResourceSaver::FLAG_CHANGE_PATH);
- p_meshes[mesh] = mesh;
+ p_meshes[mesh] = ResourceLoader::load(ext_name);
+ p_node->set(E->get().name, p_meshes[mesh]);
mesh_just_added = true;
}
}
@@ -907,18 +956,24 @@ void ResourceImporterScene::_make_external_resources(Node *p_node, const String
;
if (FileAccess::exists(ext_name)) {
//if exists, use it
- Ref<Material> existing = ResourceLoader::load(ext_name);
- p_materials[mat] = existing;
+ p_materials[mat] = ResourceLoader::load(ext_name);
} else {
ResourceSaver::save(ext_name, mat, ResourceSaver::FLAG_CHANGE_PATH);
- p_materials[mat] = mat;
+ p_materials[mat] = ResourceLoader::load(ext_name);
}
}
if (p_materials[mat] != mat) {
mesh->surface_set_material(i, p_materials[mat]);
+
+ //re-save the mesh since a material is now assigned
+ if (p_make_meshes) {
+ String ext_name = p_base_path.plus_file(_make_extname(mesh->get_name()) + ".mesh");
+ ResourceSaver::save(ext_name, mesh, ResourceSaver::FLAG_CHANGE_PATH);
+ p_meshes[mesh] = ResourceLoader::load(ext_name);
+ }
}
}