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+/*************************************************************************/
+/* resource_importer_dynamicfont.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef RESOURCE_IMPORTER_FONT_DATA_H
+#define RESOURCE_IMPORTER_FONT_DATA_H
+
+#include "core/io/resource_importer.h"
+#include "scene/resources/font.h"
+#include "servers/text_server.h"
+
+class ResourceImporterDynamicFont : public ResourceImporter {
+ GDCLASS(ResourceImporterDynamicFont, ResourceImporter);
+
+ enum Presets {
+ PRESET_DYNAMIC,
+ PRESET_MSDF,
+ PRESET_MAX
+ };
+
+public:
+ static bool _decode_range(const String &p_token, int32_t &r_pos);
+ static bool _decode_variation(const String &p_token, Dictionary &r_variations, Vector2i &r_size, String &r_name, Vector2i &r_spacing);
+
+ virtual String get_importer_name() const override;
+ virtual String get_visible_name() const override;
+ virtual void get_recognized_extensions(List<String> *p_extensions) const override;
+ virtual String get_save_extension() const override;
+ virtual String get_resource_type() const override;
+
+ virtual int get_preset_count() const override;
+ virtual String get_preset_name(int p_idx) const override;
+
+ virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const override;
+ virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const override;
+
+ bool has_advanced_options() const override;
+ void show_advanced_options(const String &p_path) override;
+
+ virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = nullptr, Variant *r_metadata = nullptr) override;
+
+ ResourceImporterDynamicFont();
+};
+
+#endif // RESOURCE_IMPORTER_FONTDATA_H