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Diffstat (limited to 'editor/import/collada.cpp')
-rw-r--r-- | editor/import/collada.cpp | 2582 |
1 files changed, 2582 insertions, 0 deletions
diff --git a/editor/import/collada.cpp b/editor/import/collada.cpp new file mode 100644 index 0000000000..9e49fa9066 --- /dev/null +++ b/editor/import/collada.cpp @@ -0,0 +1,2582 @@ +/*************************************************************************/ +/* collada.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "collada.h" + +#include <stdio.h> + +//#define DEBUG_DEFAULT_ANIMATION +//#define DEBUG_COLLADA +#ifdef DEBUG_COLLADA +#define COLLADA_PRINT(m_what) print_line(m_what) +#else +#define COLLADA_PRINT(m_what) +#endif + +#define COLLADA_IMPORT_SCALE_SCENE + +/* HELPERS */ + +String Collada::Effect::get_texture_path(const String &p_source, Collada &state) const { + + const String &image = p_source; + ERR_FAIL_COND_V(!state.state.image_map.has(image), ""); + return state.state.image_map[image].path; +} + +Transform Collada::get_root_transform() const { + + Transform unit_scale_transform; +#ifndef COLLADA_IMPORT_SCALE_SCENE + unit_scale_transform.scale(Vector3(state.unit_scale, state.unit_scale, state.unit_scale)); +#endif + return unit_scale_transform; +} + +void Collada::Vertex::fix_unit_scale(Collada &state) { +#ifdef COLLADA_IMPORT_SCALE_SCENE + vertex *= state.state.unit_scale; +#endif +} + +static String _uri_to_id(const String &p_uri) { + + if (p_uri.begins_with("#")) + return p_uri.substr(1, p_uri.size() - 1); + else + return p_uri; +} + +/** HELPER FUNCTIONS **/ + +Transform Collada::fix_transform(const Transform &p_transform) { + + Transform tr = p_transform; + +#ifndef NO_UP_AXIS_SWAP + + if (state.up_axis != Vector3::AXIS_Y) { + + for (int i = 0; i < 3; i++) + SWAP(tr.basis[1][i], tr.basis[state.up_axis][i]); + for (int i = 0; i < 3; i++) + SWAP(tr.basis[i][1], tr.basis[i][state.up_axis]); + + SWAP(tr.origin[1], tr.origin[state.up_axis]); + + tr.basis[state.up_axis][0] = -tr.basis[state.up_axis][0]; + tr.basis[state.up_axis][1] = -tr.basis[state.up_axis][1]; + tr.basis[0][state.up_axis] = -tr.basis[0][state.up_axis]; + tr.basis[1][state.up_axis] = -tr.basis[1][state.up_axis]; + tr.origin[state.up_axis] = -tr.origin[state.up_axis]; + } +#endif + + //tr.scale(Vector3(state.unit_scale.unit_scale.unit_scale)); + return tr; + //return state.matrix_fix * p_transform; +} + +static Transform _read_transform_from_array(const Vector<float> &array, int ofs = 0) { + + Transform tr; + // i wonder why collada matrices are transposed, given that's opposed to opengl.. + tr.basis.elements[0][0] = array[0 + ofs]; + tr.basis.elements[0][1] = array[1 + ofs]; + tr.basis.elements[0][2] = array[2 + ofs]; + tr.basis.elements[1][0] = array[4 + ofs]; + tr.basis.elements[1][1] = array[5 + ofs]; + tr.basis.elements[1][2] = array[6 + ofs]; + tr.basis.elements[2][0] = array[8 + ofs]; + tr.basis.elements[2][1] = array[9 + ofs]; + tr.basis.elements[2][2] = array[10 + ofs]; + tr.origin.x = array[3 + ofs]; + tr.origin.y = array[7 + ofs]; + tr.origin.z = array[11 + ofs]; + return tr; +} + +/* STRUCTURES */ + +Transform Collada::Node::compute_transform(Collada &state) const { + + Transform xform; + + for (int i = 0; i < xform_list.size(); i++) { + + Transform xform_step; + const XForm &xf = xform_list[i]; + switch (xf.op) { + + case XForm::OP_ROTATE: { + if (xf.data.size() >= 4) { + + xform_step.rotate(Vector3(xf.data[0], xf.data[1], xf.data[2]), Math::deg2rad(xf.data[3])); + } + } break; + case XForm::OP_SCALE: { + + if (xf.data.size() >= 3) { + + xform_step.scale(Vector3(xf.data[0], xf.data[1], xf.data[2])); + } + + } break; + case XForm::OP_TRANSLATE: { + + if (xf.data.size() >= 3) { + + xform_step.origin = Vector3(xf.data[0], xf.data[1], xf.data[2]); + } + + } break; + case XForm::OP_MATRIX: { + + if (xf.data.size() >= 16) { + xform_step = _read_transform_from_array(xf.data, 0); + } + + } break; + default: { + } + } + + xform = xform * xform_step; + } + +#ifdef COLLADA_IMPORT_SCALE_SCENE + xform.origin *= state.state.unit_scale; +#endif + return xform; +} + +Transform Collada::Node::get_transform() const { + + return default_transform; +} + +Transform Collada::Node::get_global_transform() const { + + if (parent) + return parent->get_global_transform() * default_transform; + else + return default_transform; +} + +Vector<float> Collada::AnimationTrack::get_value_at_time(float p_time) const { + + ERR_FAIL_COND_V(keys.size() == 0, Vector<float>()); + int i = 0; + + for (i = 0; i < keys.size(); i++) { + + if (keys[i].time > p_time) + break; + } + + if (i == 0) + return keys[0].data; + if (i == keys.size()) + return keys[keys.size() - 1].data; + + switch (keys[i].interp_type) { + + case INTERP_BEZIER: //wait for bezier + case INTERP_LINEAR: { + + float c = (p_time - keys[i - 1].time) / (keys[i].time - keys[i - 1].time); + + if (keys[i].data.size() == 16) { + //interpolate a matrix + Transform src = _read_transform_from_array(keys[i - 1].data); + Transform dst = _read_transform_from_array(keys[i].data); + + Transform interp = c < 0.001 ? src : src.interpolate_with(dst, c); + + Vector<float> ret; + ret.resize(16); + Transform tr; + // i wonder why collada matrices are transposed, given that's opposed to opengl.. + ret.write[0] = interp.basis.elements[0][0]; + ret.write[1] = interp.basis.elements[0][1]; + ret.write[2] = interp.basis.elements[0][2]; + ret.write[4] = interp.basis.elements[1][0]; + ret.write[5] = interp.basis.elements[1][1]; + ret.write[6] = interp.basis.elements[1][2]; + ret.write[8] = interp.basis.elements[2][0]; + ret.write[9] = interp.basis.elements[2][1]; + ret.write[10] = interp.basis.elements[2][2]; + ret.write[3] = interp.origin.x; + ret.write[7] = interp.origin.y; + ret.write[11] = interp.origin.z; + ret.write[12] = 0; + ret.write[13] = 0; + ret.write[14] = 0; + ret.write[15] = 1; + + return ret; + } else { + + Vector<float> dest; + dest.resize(keys[i].data.size()); + for (int j = 0; j < dest.size(); j++) { + + dest.write[j] = keys[i].data[j] * c + keys[i - 1].data[j] * (1.0 - c); + } + return dest; + //interpolate one by one + } + } break; + } + + ERR_FAIL_V(Vector<float>()); +} + +void Collada::_parse_asset(XMLParser &parser) { + + while (parser.read() == OK) { + + if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { + + String name = parser.get_node_name(); + + if (name == "up_axis") { + + parser.read(); + if (parser.get_node_data() == "X_UP") + state.up_axis = Vector3::AXIS_X; + if (parser.get_node_data() == "Y_UP") + state.up_axis = Vector3::AXIS_Y; + if (parser.get_node_data() == "Z_UP") + state.up_axis = Vector3::AXIS_Z; + + COLLADA_PRINT("up axis: " + parser.get_node_data()); + } else if (name == "unit") { + + state.unit_scale = parser.get_attribute_value("meter").to_double(); + COLLADA_PRINT("unit scale: " + rtos(state.unit_scale)); + } + + } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name() == "asset") + break; //end of <asset> + } +} + +void Collada::_parse_image(XMLParser &parser) { + + String id = parser.get_attribute_value("id"); + + if (!(state.import_flags & IMPORT_FLAG_SCENE)) { + if (!parser.is_empty()) + parser.skip_section(); + return; + } + + Image image; + + if (state.version < State::Version(1, 4, 0)) { + /* <1.4 */ + String path = parser.get_attribute_value("source").strip_edges(); + if (path.find("://") == -1 && path.is_rel_path()) { + // path is relative to file being loaded, so convert to a resource path + image.path = ProjectSettings::get_singleton()->localize_path(state.local_path.get_base_dir().plus_file(path.percent_decode())); + } + } else { + + while (parser.read() == OK) { + + if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { + + String name = parser.get_node_name(); + + if (name == "init_from") { + + parser.read(); + String path = parser.get_node_data().strip_edges().percent_decode(); + + if (path.find("://") == -1 && path.is_rel_path()) { + // path is relative to file being loaded, so convert to a resource path + path = ProjectSettings::get_singleton()->localize_path(state.local_path.get_base_dir().plus_file(path)); + + } else if (path.find("file:///") == 0) { + path = path.replace_first("file:///", ""); + path = ProjectSettings::get_singleton()->localize_path(path); + } + + image.path = path; + + } else if (name == "data") { + + ERR_PRINT("COLLADA Embedded image data not supported!"); + + } else if (name == "extra" && !parser.is_empty()) + parser.skip_section(); + + } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name() == "image") + break; //end of <asset> + } + } + + state.image_map[id] = image; +} + +void Collada::_parse_material(XMLParser &parser) { + + if (!(state.import_flags & IMPORT_FLAG_SCENE)) { + if (!parser.is_empty()) + parser.skip_section(); + return; + } + + Material material; + + String id = parser.get_attribute_value("id"); + if (parser.has_attribute("name")) + material.name = parser.get_attribute_value("name"); + + if (state.version < State::Version(1, 4, 0)) { + /* <1.4 */ + ERR_PRINT("Collada Materials < 1.4 are not supported (yet)"); + } else { + + while (parser.read() == OK) { + + if (parser.get_node_type() == XMLParser::NODE_ELEMENT && parser.get_node_name() == "instance_effect") { + + material.instance_effect = _uri_to_id(parser.get_attribute_value("url")); + } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name() == "material") + break; //end of <asset> + } + } + + state.material_map[id] = material; +} + +//! reads floats from inside of xml element until end of xml element +Vector<float> Collada::_read_float_array(XMLParser &parser) { + + if (parser.is_empty()) + return Vector<float>(); + + Vector<String> splitters; + splitters.push_back(" "); + splitters.push_back("\n"); + splitters.push_back("\r"); + splitters.push_back("\t"); + + Vector<float> array; + while (parser.read() == OK) { + // TODO: check for comments inside the element + // and ignore them. + + if (parser.get_node_type() == XMLParser::NODE_TEXT) { + // parse float data + String str = parser.get_node_data(); + array = str.split_floats_mk(splitters, false); + //array=str.split_floats(" ",false); + } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END) + break; // end parsing text + } + + return array; +} + +Vector<String> Collada::_read_string_array(XMLParser &parser) { + + if (parser.is_empty()) + return Vector<String>(); + + Vector<String> array; + while (parser.read() == OK) { + // TODO: check for comments inside the element + // and ignore them. + + if (parser.get_node_type() == XMLParser::NODE_TEXT) { + // parse String data + String str = parser.get_node_data(); + array = str.split_spaces(); + } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END) + break; // end parsing text + } + + return array; +} + +Transform Collada::_read_transform(XMLParser &parser) { + + if (parser.is_empty()) + return Transform(); + + Vector<String> array; + while (parser.read() == OK) { + // TODO: check for comments inside the element + // and ignore them. + + if (parser.get_node_type() == XMLParser::NODE_TEXT) { + // parse float data + String str = parser.get_node_data(); + array = str.split_spaces(); + } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END) + break; // end parsing text + } + + ERR_FAIL_COND_V(array.size() != 16, Transform()); + Vector<float> farr; + farr.resize(16); + for (int i = 0; i < 16; i++) { + farr.write[i] = array[i].to_double(); + } + + return _read_transform_from_array(farr); +} + +String Collada::_read_empty_draw_type(XMLParser &parser) { + + String empty_draw_type = ""; + + if (parser.is_empty()) + return empty_draw_type; + + while (parser.read() == OK) { + if (parser.get_node_type() == XMLParser::NODE_TEXT) { + empty_draw_type = parser.get_node_data(); + } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END) + break; // end parsing text + } + return empty_draw_type; +} + +Variant Collada::_parse_param(XMLParser &parser) { + + if (parser.is_empty()) + return Variant(); + + String from = parser.get_node_name(); + Variant data; + + while (parser.read() == OK) { + if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { + + if (parser.get_node_name() == "float") { + + parser.read(); + if (parser.get_node_type() == XMLParser::NODE_TEXT) { + + data = parser.get_node_data().to_double(); + } + } else if (parser.get_node_name() == "float2") { + + Vector<float> v2 = _read_float_array(parser); + + if (v2.size() >= 2) { + + data = Vector2(v2[0], v2[1]); + } + } else if (parser.get_node_name() == "float3") { + + Vector<float> v3 = _read_float_array(parser); + + if (v3.size() >= 3) { + + data = Vector3(v3[0], v3[1], v3[2]); + } + } else if (parser.get_node_name() == "float4") { + + Vector<float> v4 = _read_float_array(parser); + + if (v4.size() >= 4) { + + data = Color(v4[0], v4[1], v4[2], v4[3]); + } + } else if (parser.get_node_name() == "sampler2D") { + + while (parser.read() == OK) { + + if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { + + if (parser.get_node_name() == "source") { + + parser.read(); + + if (parser.get_node_type() == XMLParser::NODE_TEXT) { + + data = parser.get_node_data(); + } + } + } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name() == "sampler2D") + break; + } + } else if (parser.get_node_name() == "surface") { + + while (parser.read() == OK) { + + if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { + + if (parser.get_node_name() == "init_from") { + + parser.read(); + + if (parser.get_node_type() == XMLParser::NODE_TEXT) { + + data = parser.get_node_data(); + } + } + } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name() == "surface") + break; + } + } + + } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name() == from) + break; + } + + COLLADA_PRINT("newparam ending " + parser.get_node_name()); + return data; +} + +void Collada::_parse_effect_material(XMLParser &parser, Effect &effect, String &id) { + + if (!(state.import_flags & IMPORT_FLAG_SCENE)) { + if (!parser.is_empty()) + parser.skip_section(); + return; + } + + while (parser.read() == OK) { + + if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { + + // first come the tags we descend, but ignore the top-levels + + COLLADA_PRINT("node name: " + parser.get_node_name()); + + if (!parser.is_empty() && (parser.get_node_name() == "profile_COMMON" || parser.get_node_name() == "technique" || parser.get_node_name() == "extra")) { + + _parse_effect_material(parser, effect, id); // try again + + } else if (parser.get_node_name() == "newparam") { + String name = parser.get_attribute_value("sid"); + Variant value = _parse_param(parser); + effect.params[name] = value; + COLLADA_PRINT("param: " + name + " value:" + String(value)); + + } else if (parser.get_node_name() == "constant" || + parser.get_node_name() == "lambert" || + parser.get_node_name() == "phong" || + parser.get_node_name() == "blinn") { + + COLLADA_PRINT("shade model: " + parser.get_node_name()); + while (parser.read() == OK) { + + if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { + + String what = parser.get_node_name(); + + if (what == "emission" || + what == "diffuse" || + what == "specular" || + what == "reflective") { + + // color or texture types + while (parser.read() == OK) { + + if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { + + if (parser.get_node_name() == "color") { + + Vector<float> colorarr = _read_float_array(parser); + COLLADA_PRINT("colorarr size: " + rtos(colorarr.size())); + + if (colorarr.size() >= 3) { + + // alpha strangely not alright? maybe it needs to be multiplied by value as a channel intensity + Color color(colorarr[0], colorarr[1], colorarr[2], 1.0); + if (what == "diffuse") + effect.diffuse.color = color; + if (what == "specular") + effect.specular.color = color; + if (what == "emission") + effect.emission.color = color; + + COLLADA_PRINT(what + " color: " + color); + } + + } else if (parser.get_node_name() == "texture") { + + String sampler = parser.get_attribute_value("texture"); + if (!effect.params.has(sampler)) { + ERR_PRINT(String("Couldn't find sampler: " + sampler + " in material:" + id).utf8().get_data()); + } else { + String surface = effect.params[sampler]; + + if (!effect.params.has(surface)) { + ERR_PRINT(String("Couldn't find surface: " + surface + " in material:" + id).utf8().get_data()); + } else { + String uri = effect.params[surface]; + + if (what == "diffuse") { + effect.diffuse.texture = uri; + } else if (what == "specular") { + effect.specular.texture = uri; + } else if (what == "emission") { + effect.emission.texture = uri; + } else if (what == "bump") { + if (parser.has_attribute("bumptype") && parser.get_attribute_value("bumptype") != "NORMALMAP") { + WARN_PRINT("'bump' texture type is not NORMALMAP, only NORMALMAP is supported."); + } + + effect.bump.texture = uri; + } + + COLLADA_PRINT(what + " texture: " + uri); + } + } + } else if (!parser.is_empty()) + parser.skip_section(); + + } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name() == what) + break; + } + + } else if (what == "shininess") { + effect.shininess = _parse_param(parser); + } + } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && (parser.get_node_name() == "constant" || + parser.get_node_name() == "lambert" || + parser.get_node_name() == "phong" || + parser.get_node_name() == "blinn")) + break; + } + } else if (parser.get_node_name() == "double_sided" || parser.get_node_name() == "show_double_sided") { // colladamax / google earth + + // 3DS Max / Google Earth double sided extension + parser.read(); + effect.found_double_sided = true; + effect.double_sided = parser.get_node_data().to_int(); + COLLADA_PRINT("double sided: " + itos(parser.get_node_data().to_int())); + } else if (parser.get_node_name() == "unshaded") { + parser.read(); + effect.unshaded = parser.get_node_data().to_int(); + } else if (parser.get_node_name() == "bump") { + + // color or texture types + while (parser.read() == OK) { + + if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { + + if (parser.get_node_name() == "texture") { + + String sampler = parser.get_attribute_value("texture"); + if (!effect.params.has(sampler)) { + ERR_PRINT(String("Couldn't find sampler: " + sampler + " in material:" + id).utf8().get_data()); + } else { + String surface = effect.params[sampler]; + + if (!effect.params.has(surface)) { + ERR_PRINT(String("Couldn't find surface: " + surface + " in material:" + id).utf8().get_data()); + } else { + String uri = effect.params[surface]; + + if (parser.has_attribute("bumptype") && parser.get_attribute_value("bumptype") != "NORMALMAP") { + WARN_PRINT("'bump' texture type is not NORMALMAP, only NORMALMAP is supported."); + } + + effect.bump.texture = uri; + COLLADA_PRINT(" bump: " + uri); + } + } + } else if (!parser.is_empty()) + parser.skip_section(); + + } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name() == "bump") + break; + } + + } else if (!parser.is_empty()) + parser.skip_section(); + } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && + (parser.get_node_name() == "effect" || + parser.get_node_name() == "profile_COMMON" || + parser.get_node_name() == "technique" || + parser.get_node_name() == "extra")) + break; + } +} + +void Collada::_parse_effect(XMLParser &parser) { + + if (!(state.import_flags & IMPORT_FLAG_SCENE)) { + if (!parser.is_empty()) + parser.skip_section(); + return; + } + + String id = parser.get_attribute_value("id"); + + Effect effect; + if (parser.has_attribute("name")) + effect.name = parser.get_attribute_value("name"); + _parse_effect_material(parser, effect, id); + + state.effect_map[id] = effect; + + COLLADA_PRINT("Effect ID:" + id); +} + +void Collada::_parse_camera(XMLParser &parser) { + + if (!(state.import_flags & IMPORT_FLAG_SCENE)) { + if (!parser.is_empty()) + parser.skip_section(); + return; + } + + String id = parser.get_attribute_value("id"); + + state.camera_data_map[id] = CameraData(); + CameraData &camera = state.camera_data_map[id]; + + while (parser.read() == OK) { + + if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { + + String name = parser.get_node_name(); + + if (name == "perspective") { + + camera.mode = CameraData::MODE_PERSPECTIVE; + } else if (name == "orthographic") { + + camera.mode = CameraData::MODE_ORTHOGONAL; + } else if (name == "xfov") { + + parser.read(); + camera.perspective.x_fov = parser.get_node_data().to_double(); + + } else if (name == "yfov") { + + parser.read(); + camera.perspective.y_fov = parser.get_node_data().to_double(); + } else if (name == "xmag") { + + parser.read(); + camera.orthogonal.x_mag = parser.get_node_data().to_double(); + + } else if (name == "ymag") { + + parser.read(); + camera.orthogonal.y_mag = parser.get_node_data().to_double(); + } else if (name == "aspect_ratio") { + + parser.read(); + camera.aspect = parser.get_node_data().to_double(); + + } else if (name == "znear") { + + parser.read(); + camera.z_near = parser.get_node_data().to_double(); + + } else if (name == "zfar") { + + parser.read(); + camera.z_far = parser.get_node_data().to_double(); + } + + } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name() == "camera") + break; //end of <asset> + } + + COLLADA_PRINT("Camera ID:" + id); +} + +void Collada::_parse_light(XMLParser &parser) { + + if (!(state.import_flags & IMPORT_FLAG_SCENE)) { + if (!parser.is_empty()) + parser.skip_section(); + return; + } + + String id = parser.get_attribute_value("id"); + + state.light_data_map[id] = LightData(); + LightData &light = state.light_data_map[id]; + + while (parser.read() == OK) { + + if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { + + String name = parser.get_node_name(); + + if (name == "ambient") { + + light.mode = LightData::MODE_AMBIENT; + } else if (name == "directional") { + + light.mode = LightData::MODE_DIRECTIONAL; + } else if (name == "point") { + + light.mode = LightData::MODE_OMNI; + } else if (name == "spot") { + + light.mode = LightData::MODE_SPOT; + } else if (name == "color") { + + parser.read(); + Vector<float> colorarr = _read_float_array(parser); + COLLADA_PRINT("colorarr size: " + rtos(colorarr.size())); + + if (colorarr.size() >= 4) { + // alpha strangely not alright? maybe it needs to be multiplied by value as a channel intensity + Color color(colorarr[0], colorarr[1], colorarr[2], 1.0); + light.color = color; + } + + } else if (name == "constant_attenuation") { + + parser.read(); + light.constant_att = parser.get_node_data().to_double(); + } else if (name == "linear_attenuation") { + + parser.read(); + light.linear_att = parser.get_node_data().to_double(); + } else if (name == "quadratic_attenuation") { + + parser.read(); + light.quad_att = parser.get_node_data().to_double(); + } else if (name == "falloff_angle") { + + parser.read(); + light.spot_angle = parser.get_node_data().to_double(); + + } else if (name == "falloff_exponent") { + + parser.read(); + light.spot_exp = parser.get_node_data().to_double(); + } + + } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name() == "light") + break; //end of <asset> + } + + COLLADA_PRINT("Light ID:" + id); +} + +void Collada::_parse_curve_geometry(XMLParser &parser, String p_id, String p_name) { + + if (!(state.import_flags & IMPORT_FLAG_SCENE)) { + if (!parser.is_empty()) + parser.skip_section(); + return; + } + + //load everything into a pre dictionary + + state.curve_data_map[p_id] = CurveData(); + + CurveData &curvedata = state.curve_data_map[p_id]; + curvedata.name = p_name; + + COLLADA_PRINT("curve name: " + p_name); + + String current_source; + // handles geometry node and the curve children in this loop + // read sources with arrays and accessor for each curve + if (parser.is_empty()) { + return; + } + + while (parser.read() == OK) { + + if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { + + String section = parser.get_node_name(); + + if (section == "source") { + + String id = parser.get_attribute_value("id"); + curvedata.sources[id] = CurveData::Source(); + current_source = id; + COLLADA_PRINT("source data: " + id); + + } else if (section == "float_array" || section == "array") { + // create a new array and read it. + if (curvedata.sources.has(current_source)) { + + curvedata.sources[current_source].array = _read_float_array(parser); + COLLADA_PRINT("section: " + current_source + " read " + itos(curvedata.sources[current_source].array.size()) + " values."); + } + } else if (section == "Name_array") { + // create a new array and read it. + if (curvedata.sources.has(current_source)) { + + curvedata.sources[current_source].sarray = _read_string_array(parser); + COLLADA_PRINT("section: " + current_source + " read " + itos(curvedata.sources[current_source].array.size()) + " values."); + } + + } else if (section == "technique_common") { + //skip it + } else if (section == "accessor") { // child of source (below a technique tag) + + if (curvedata.sources.has(current_source)) { + curvedata.sources[current_source].stride = parser.get_attribute_value("stride").to_int(); + COLLADA_PRINT("section: " + current_source + " stride " + itos(curvedata.sources[current_source].stride)); + } + } else if (section == "control_vertices") { + + while (parser.read() == OK) { + + if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { + + if (parser.get_node_name() == "input") { + + String semantic = parser.get_attribute_value("semantic"); + String source = _uri_to_id(parser.get_attribute_value("source")); + + curvedata.control_vertices[semantic] = source; + + COLLADA_PRINT(section + " input semantic: " + semantic + " source: " + source); + } + } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name() == section) + break; + } + + } else if (!parser.is_empty()) { + + parser.skip_section(); + } + } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name() == "spline") + break; + } +} + +void Collada::_parse_mesh_geometry(XMLParser &parser, String p_id, String p_name) { + + if (!(state.import_flags & IMPORT_FLAG_SCENE)) { + if (!parser.is_empty()) + parser.skip_section(); + return; + } + + //load everything into a pre dictionary + + state.mesh_data_map[p_id] = MeshData(); + + MeshData &meshdata = state.mesh_data_map[p_id]; + meshdata.name = p_name; + + COLLADA_PRINT("mesh name: " + p_name); + + String current_source; + // handles geometry node and the mesh children in this loop + // read sources with arrays and accessor for each mesh + if (parser.is_empty()) { + return; + } + + while (parser.read() == OK) { + + if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { + + String section = parser.get_node_name(); + + if (section == "source") { + + String id = parser.get_attribute_value("id"); + meshdata.sources[id] = MeshData::Source(); + current_source = id; + COLLADA_PRINT("source data: " + id); + + } else if (section == "float_array" || section == "array") { + // create a new array and read it. + if (meshdata.sources.has(current_source)) { + + meshdata.sources[current_source].array = _read_float_array(parser); + COLLADA_PRINT("section: " + current_source + " read " + itos(meshdata.sources[current_source].array.size()) + " values."); + } + } else if (section == "technique_common") { + //skip it + } else if (section == "accessor") { // child of source (below a technique tag) + + if (meshdata.sources.has(current_source)) { + meshdata.sources[current_source].stride = parser.get_attribute_value("stride").to_int(); + COLLADA_PRINT("section: " + current_source + " stride " + itos(meshdata.sources[current_source].stride)); + } + } else if (section == "vertices") { + + MeshData::Vertices vert; + String id = parser.get_attribute_value("id"); + + while (parser.read() == OK) { + + if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { + + if (parser.get_node_name() == "input") { + + String semantic = parser.get_attribute_value("semantic"); + String source = _uri_to_id(parser.get_attribute_value("source")); + + vert.sources[semantic] = source; + + COLLADA_PRINT(section + " input semantic: " + semantic + " source: " + source); + } + } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name() == section) + break; + } + + meshdata.vertices[id] = vert; + + } else if (section == "triangles" || section == "polylist" || section == "polygons") { + + bool polygons = (section == "polygons"); + if (polygons) { + WARN_PRINT("Primitive type \"polygons\" is not well supported (concave shapes may fail). To ensure that the geometry is properly imported, please re-export using \"triangles\" or \"polylist\"."); + } + MeshData::Primitives prim; + + if (parser.has_attribute("material")) + prim.material = parser.get_attribute_value("material"); + prim.count = parser.get_attribute_value("count").to_int(); + prim.vertex_size = 0; + int last_ref = 0; + + while (parser.read() == OK) { + + if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { + + if (parser.get_node_name() == "input") { + + String semantic = parser.get_attribute_value("semantic"); + String source = _uri_to_id(parser.get_attribute_value("source")); + + if (semantic == "TEXCOORD") { + /* + if (parser.has_attribute("set"))// a texcoord + semantic+=parser.get_attribute_value("set"); + else + semantic="TEXCOORD0";*/ + semantic = "TEXCOORD" + itos(last_ref++); + } + int offset = parser.get_attribute_value("offset").to_int(); + + MeshData::Primitives::SourceRef sref; + sref.source = source; + sref.offset = offset; + prim.sources[semantic] = sref; + prim.vertex_size = MAX(prim.vertex_size, offset + 1); + + COLLADA_PRINT(section + " input semantic: " + semantic + " source: " + source + " offset: " + itos(offset)); + + } else if (parser.get_node_name() == "p") { //indices + + Vector<float> values = _read_float_array(parser); + if (polygons) { + + ERR_CONTINUE(prim.vertex_size == 0); + prim.polygons.push_back(values.size() / prim.vertex_size); + int from = prim.indices.size(); + prim.indices.resize(from + values.size()); + for (int i = 0; i < values.size(); i++) + prim.indices.write[from + i] = values[i]; + + } else if (prim.vertex_size > 0) { + prim.indices = values; + } + + COLLADA_PRINT("read " + itos(values.size()) + " index values"); + + } else if (parser.get_node_name() == "vcount") { // primitive + + Vector<float> values = _read_float_array(parser); + prim.polygons = values; + COLLADA_PRINT("read " + itos(values.size()) + " polygon values"); + } + } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name() == section) + break; + } + + meshdata.primitives.push_back(prim); + + } else if (parser.get_node_name() == "double_sided") { + + parser.read(); + meshdata.found_double_sided = true; + meshdata.double_sided = parser.get_node_data().to_int(); + + } else if (parser.get_node_name() == "polygons") { + ERR_PRINT("Primitive type \"polygons\" not supported, re-export using \"polylist\" or \"triangles\"."); + } else if (!parser.is_empty()) { + + parser.skip_section(); + } + } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name() == "mesh") + break; + } +} + +void Collada::_parse_skin_controller(XMLParser &parser, String p_id) { + + state.skin_controller_data_map[p_id] = SkinControllerData(); + SkinControllerData &skindata = state.skin_controller_data_map[p_id]; + + skindata.base = _uri_to_id(parser.get_attribute_value("source")); + + String current_source; + + while (parser.read() == OK) { + + if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { + + String section = parser.get_node_name(); + + if (section == "bind_shape_matrix") { + + skindata.bind_shape = _read_transform(parser); +#ifdef COLLADA_IMPORT_SCALE_SCENE + skindata.bind_shape.origin *= state.unit_scale; + +#endif + COLLADA_PRINT("skeleton bind shape transform: " + skindata.bind_shape); + + } else if (section == "source") { + + String id = parser.get_attribute_value("id"); + skindata.sources[id] = SkinControllerData::Source(); + current_source = id; + COLLADA_PRINT("source data: " + id); + + } else if (section == "float_array" || section == "array") { + // create a new array and read it. + if (skindata.sources.has(current_source)) { + + skindata.sources[current_source].array = _read_float_array(parser); + COLLADA_PRINT("section: " + current_source + " read " + itos(skindata.sources[current_source].array.size()) + " values."); + } + } else if (section == "Name_array" || section == "IDREF_array") { + // create a new array and read it. + + if (section == "IDREF_array") + skindata.use_idrefs = true; + if (skindata.sources.has(current_source)) { + + skindata.sources[current_source].sarray = _read_string_array(parser); + if (section == "IDREF_array") { + Vector<String> sa = skindata.sources[current_source].sarray; + for (int i = 0; i < sa.size(); i++) + state.idref_joints.insert(sa[i]); + } + COLLADA_PRINT("section: " + current_source + " read " + itos(skindata.sources[current_source].array.size()) + " values."); + } + } else if (section == "technique_common") { + //skip it + } else if (section == "accessor") { // child of source (below a technique tag) + + if (skindata.sources.has(current_source)) { + + int stride = 1; + if (parser.has_attribute("stride")) + stride = parser.get_attribute_value("stride").to_int(); + + skindata.sources[current_source].stride = stride; + COLLADA_PRINT("section: " + current_source + " stride " + itos(skindata.sources[current_source].stride)); + } + + } else if (section == "joints") { + + SkinControllerData::Joints joint; + + while (parser.read() == OK) { + + if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { + + if (parser.get_node_name() == "input") { + + String semantic = parser.get_attribute_value("semantic"); + String source = _uri_to_id(parser.get_attribute_value("source")); + + joint.sources[semantic] = source; + + COLLADA_PRINT(section + " input semantic: " + semantic + " source: " + source); + } + } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name() == section) + break; + } + + skindata.joints = joint; + + } else if (section == "vertex_weights") { + + SkinControllerData::Weights weights; + + weights.count = parser.get_attribute_value("count").to_int(); + + while (parser.read() == OK) { + + if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { + + if (parser.get_node_name() == "input") { + + String semantic = parser.get_attribute_value("semantic"); + String source = _uri_to_id(parser.get_attribute_value("source")); + + int offset = parser.get_attribute_value("offset").to_int(); + + SkinControllerData::Weights::SourceRef sref; + sref.source = source; + sref.offset = offset; + weights.sources[semantic] = sref; + + COLLADA_PRINT(section + " input semantic: " + semantic + " source: " + source + " offset: " + itos(offset)); + + } else if (parser.get_node_name() == "v") { //indices + + Vector<float> values = _read_float_array(parser); + weights.indices = values; + COLLADA_PRINT("read " + itos(values.size()) + " index values"); + + } else if (parser.get_node_name() == "vcount") { // weightsitive + + Vector<float> values = _read_float_array(parser); + weights.sets = values; + COLLADA_PRINT("read " + itos(values.size()) + " polygon values"); + } + } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name() == section) + break; + } + + skindata.weights = weights; + } + /* + else if (!parser.is_empty()) + parser.skip_section(); + */ + + } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name() == "skin") + break; + } + + /* STORE REST MATRICES */ + + Vector<Transform> rests; + ERR_FAIL_COND(!skindata.joints.sources.has("JOINT")); + ERR_FAIL_COND(!skindata.joints.sources.has("INV_BIND_MATRIX")); + + String joint_arr = skindata.joints.sources["JOINT"]; + String ibm = skindata.joints.sources["INV_BIND_MATRIX"]; + + ERR_FAIL_COND(!skindata.sources.has(joint_arr)); + ERR_FAIL_COND(!skindata.sources.has(ibm)); + + SkinControllerData::Source &joint_source = skindata.sources[joint_arr]; + SkinControllerData::Source &ibm_source = skindata.sources[ibm]; + + ERR_FAIL_COND(joint_source.sarray.size() != ibm_source.array.size() / 16); + + for (int i = 0; i < joint_source.sarray.size(); i++) { + + String name = joint_source.sarray[i]; + Transform xform = _read_transform_from_array(ibm_source.array, i * 16); //<- this is a mistake, it must be applied to vertices + xform.affine_invert(); // inverse for rest, because it's an inverse +#ifdef COLLADA_IMPORT_SCALE_SCENE + xform.origin *= state.unit_scale; +#endif + skindata.bone_rest_map[name] = xform; + } +} + +void Collada::_parse_morph_controller(XMLParser &parser, String p_id) { + + state.morph_controller_data_map[p_id] = MorphControllerData(); + MorphControllerData &morphdata = state.morph_controller_data_map[p_id]; + + morphdata.mesh = _uri_to_id(parser.get_attribute_value("source")); + morphdata.mode = parser.get_attribute_value("method"); + String current_source; + + while (parser.read() == OK) { + + if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { + + String section = parser.get_node_name(); + + if (section == "source") { + + String id = parser.get_attribute_value("id"); + morphdata.sources[id] = MorphControllerData::Source(); + current_source = id; + COLLADA_PRINT("source data: " + id); + + } else if (section == "float_array" || section == "array") { + // create a new array and read it. + if (morphdata.sources.has(current_source)) { + + morphdata.sources[current_source].array = _read_float_array(parser); + COLLADA_PRINT("section: " + current_source + " read " + itos(morphdata.sources[current_source].array.size()) + " values."); + } + } else if (section == "Name_array" || section == "IDREF_array") { + // create a new array and read it. + + /* + if (section=="IDREF_array") + morphdata.use_idrefs=true; + */ + if (morphdata.sources.has(current_source)) { + + morphdata.sources[current_source].sarray = _read_string_array(parser); + /* + if (section=="IDREF_array") { + Vector<String> sa = morphdata.sources[current_source].sarray; + for(int i=0;i<sa.size();i++) + state.idref_joints.insert(sa[i]); + }*/ + COLLADA_PRINT("section: " + current_source + " read " + itos(morphdata.sources[current_source].array.size()) + " values."); + } + } else if (section == "technique_common") { + //skip it + } else if (section == "accessor") { // child of source (below a technique tag) + + if (morphdata.sources.has(current_source)) { + + int stride = 1; + if (parser.has_attribute("stride")) + stride = parser.get_attribute_value("stride").to_int(); + + morphdata.sources[current_source].stride = stride; + COLLADA_PRINT("section: " + current_source + " stride " + itos(morphdata.sources[current_source].stride)); + } + + } else if (section == "targets") { + + while (parser.read() == OK) { + + if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { + + if (parser.get_node_name() == "input") { + + String semantic = parser.get_attribute_value("semantic"); + String source = _uri_to_id(parser.get_attribute_value("source")); + + morphdata.targets[semantic] = source; + + COLLADA_PRINT(section + " input semantic: " + semantic + " source: " + source); + } + } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name() == section) + break; + } + } + /* + else if (!parser.is_empty()) + parser.skip_section(); + */ + + } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name() == "morph") + break; + } + + if (morphdata.targets.has("MORPH_WEIGHT")) { + + state.morph_name_map[morphdata.targets["MORPH_WEIGHT"]] = p_id; + } +} + +void Collada::_parse_controller(XMLParser &parser) { + + String id = parser.get_attribute_value("id"); + + if (parser.is_empty()) { + return; + } + + while (parser.read() == OK) { + + if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { + + String section = parser.get_node_name(); + + if (section == "skin") { + _parse_skin_controller(parser, id); + } else if (section == "morph") { + _parse_morph_controller(parser, id); + } + } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name() == "controller") + break; + } +} + +Collada::Node *Collada::_parse_visual_instance_geometry(XMLParser &parser) { + + String type = parser.get_node_name(); + NodeGeometry *geom = memnew(NodeGeometry); + geom->controller = type == "instance_controller"; + geom->source = _uri_to_id(parser.get_attribute_value_safe("url")); + + if (parser.is_empty()) //nothing else to parse... + return geom; + // try to find also many materials and skeletons! + while (parser.read() == OK) { + + if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { + + if (parser.get_node_name() == "instance_material") { + + String symbol = parser.get_attribute_value("symbol"); + String target = _uri_to_id(parser.get_attribute_value("target")); + + NodeGeometry::Material mat; + mat.target = target; + geom->material_map[symbol] = mat; + COLLADA_PRINT("uses material: '" + target + "' on primitive'" + symbol + "'"); + } else if (parser.get_node_name() == "skeleton") { + + parser.read(); + String uri = _uri_to_id(parser.get_node_data()); + if (uri != "") { + geom->skeletons.push_back(uri); + } + } + + } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name() == type) + break; + } + + if (geom->controller) { + + if (geom->skeletons.empty()) { + //XSI style + + if (state.skin_controller_data_map.has(geom->source)) { + SkinControllerData *skin = &state.skin_controller_data_map[geom->source]; + //case where skeletons reference bones with IDREF (XSI) + ERR_FAIL_COND_V(!skin->joints.sources.has("JOINT"), geom); + String joint_arr = skin->joints.sources["JOINT"]; + ERR_FAIL_COND_V(!skin->sources.has(joint_arr), geom); + Collada::SkinControllerData::Source &joint_source = skin->sources[joint_arr]; + geom->skeletons = joint_source.sarray; //quite crazy, but should work. + } + } + } + + return geom; +} + +Collada::Node *Collada::_parse_visual_instance_camera(XMLParser &parser) { + + NodeCamera *cam = memnew(NodeCamera); + cam->camera = _uri_to_id(parser.get_attribute_value_safe("url")); + + if (state.up_axis == Vector3::AXIS_Z) //collada weirdness + cam->post_transform.basis.rotate(Vector3(1, 0, 0), -Math_PI * 0.5); + + if (parser.is_empty()) //nothing else to parse... + return cam; + + while (parser.read() == OK) { + + if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name() == "instance_camera") + break; + } + + return cam; +} + +Collada::Node *Collada::_parse_visual_instance_light(XMLParser &parser) { + + NodeLight *cam = memnew(NodeLight); + cam->light = _uri_to_id(parser.get_attribute_value_safe("url")); + + if (state.up_axis == Vector3::AXIS_Z) //collada weirdness + cam->post_transform.basis.rotate(Vector3(1, 0, 0), -Math_PI * 0.5); + + if (parser.is_empty()) //nothing else to parse... + return cam; + + while (parser.read() == OK) { + + if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name() == "instance_light") + break; + } + + return cam; +} + +Collada::Node *Collada::_parse_visual_node_instance_data(XMLParser &parser) { + + String instance_type = parser.get_node_name(); + + if (instance_type == "instance_geometry" || instance_type == "instance_controller") { + return _parse_visual_instance_geometry(parser); + } else if (instance_type == "instance_camera") { + + return _parse_visual_instance_camera(parser); + } else if (instance_type == "instance_light") { + return _parse_visual_instance_light(parser); + } + + if (parser.is_empty()) //nothing else to parse... + return nullptr; + + while (parser.read() == OK) { + + if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name() == instance_type) + break; + } + + return nullptr; +} + +Collada::Node *Collada::_parse_visual_scene_node(XMLParser &parser) { + + String name; + + String id = parser.get_attribute_value_safe("id"); + + bool found_name = false; + + if (id == "") { + + id = "%NODEID%" + itos(Math::rand()); + + } else { + found_name = true; + } + + Vector<Node::XForm> xform_list; + Vector<Node *> children; + + String empty_draw_type = ""; + + Node *node = nullptr; + + name = parser.has_attribute("name") ? parser.get_attribute_value_safe("name") : parser.get_attribute_value_safe("id"); + if (name == "") { + + name = id; + } else { + found_name = true; + } + + if ((parser.has_attribute("type") && parser.get_attribute_value("type") == "JOINT") || state.idref_joints.has(name)) { + // handle a bone + + NodeJoint *joint = memnew(NodeJoint); + + if (parser.has_attribute("sid")) { //bones may not have sid + joint->sid = parser.get_attribute_value("sid"); + //state.bone_map[joint->sid]=joint; + } else if (state.idref_joints.has(name)) { + joint->sid = name; //kind of a cheat but.. + } else if (parser.has_attribute("name")) { + joint->sid = parser.get_attribute_value_safe("name"); + } + + if (joint->sid != "") { + state.sid_to_node_map[joint->sid] = id; + } + + node = joint; + } + + while (parser.read() == OK) { + + if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { + + String section = parser.get_node_name(); + + if (section == "translate") { + Node::XForm xf; + if (parser.has_attribute("sid")) { + xf.id = parser.get_attribute_value("sid"); + } + xf.op = Node::XForm::OP_TRANSLATE; + + Vector<float> xlt = _read_float_array(parser); + xf.data = xlt; + xform_list.push_back(xf); + + } else if (section == "rotate") { + Node::XForm xf; + if (parser.has_attribute("sid")) { + xf.id = parser.get_attribute_value("sid"); + } + xf.op = Node::XForm::OP_ROTATE; + + Vector<float> rot = _read_float_array(parser); + xf.data = rot; + + xform_list.push_back(xf); + + } else if (section == "scale") { + Node::XForm xf; + if (parser.has_attribute("sid")) { + xf.id = parser.get_attribute_value("sid"); + } + + xf.op = Node::XForm::OP_SCALE; + + Vector<float> scale = _read_float_array(parser); + + xf.data = scale; + + xform_list.push_back(xf); + + } else if (section == "matrix") { + Node::XForm xf; + if (parser.has_attribute("sid")) { + xf.id = parser.get_attribute_value("sid"); + } + xf.op = Node::XForm::OP_MATRIX; + + Vector<float> matrix = _read_float_array(parser); + + xf.data = matrix; + String mtx; + for (int i = 0; i < matrix.size(); i++) + mtx += " " + rtos(matrix[i]); + + xform_list.push_back(xf); + + } else if (section == "visibility") { + Node::XForm xf; + if (parser.has_attribute("sid")) { + xf.id = parser.get_attribute_value("sid"); + } + xf.op = Node::XForm::OP_VISIBILITY; + + Vector<float> visible = _read_float_array(parser); + + xf.data = visible; + + xform_list.push_back(xf); + + } else if (section == "empty_draw_type") { + empty_draw_type = _read_empty_draw_type(parser); + } else if (section == "technique" || section == "extra") { + + } else if (section != "node") { + //usually what defines the type of node + if (section.begins_with("instance_")) { + + if (!node) { + + node = _parse_visual_node_instance_data(parser); + + } else { + ERR_PRINT("Multiple instance_* not supported."); + } + } + + } else { + + /* Found a child node!! what to do..*/ + + Node *child = _parse_visual_scene_node(parser); + children.push_back(child); + } + + } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name() == "node") + break; + } + + if (!node) { + + node = memnew(Node); //generic node, nothing of relevance found + } + + node->noname = !found_name; + node->xform_list = xform_list; + node->children = children; + for (int i = 0; i < children.size(); i++) { + node->children[i]->parent = node; + } + + node->name = name; + node->id = id; + node->empty_draw_type = empty_draw_type; + + if (node->children.size() == 1) { + if (node->children[0]->noname && !node->noname) { + node->children[0]->name = node->name; + node->name = node->name + "-base"; + } + } + + node->default_transform = node->compute_transform(*this); + state.scene_map[id] = node; + + return node; +} + +void Collada::_parse_visual_scene(XMLParser &parser) { + + String id = parser.get_attribute_value("id"); + + if (parser.is_empty()) { + return; + } + + state.visual_scene_map[id] = VisualScene(); + VisualScene &vscene = state.visual_scene_map[id]; + + if (parser.has_attribute("name")) + vscene.name = parser.get_attribute_value("name"); + + while (parser.read() == OK) { + + if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { + + String section = parser.get_node_name(); + + if (section == "node") { + vscene.root_nodes.push_back(_parse_visual_scene_node(parser)); + } + + } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name() == "visual_scene") + break; + } + + COLLADA_PRINT("Scene ID:" + id); +} + +void Collada::_parse_animation(XMLParser &parser) { + + if (!(state.import_flags & IMPORT_FLAG_ANIMATION)) { + if (!parser.is_empty()) + parser.skip_section(); + + return; + } + + Map<String, Vector<float>> float_sources; + Map<String, Vector<String>> string_sources; + Map<String, int> source_strides; + Map<String, Map<String, String>> samplers; + Map<String, Vector<String>> source_param_names; + Map<String, Vector<String>> source_param_types; + + String id = ""; + if (parser.has_attribute("id")) + id = parser.get_attribute_value("id"); + + String current_source; + String current_sampler; + Vector<String> channel_sources; + Vector<String> channel_targets; + + while (parser.read() == OK) { + + if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { + + String name = parser.get_node_name(); + if (name == "source") { + + current_source = parser.get_attribute_value("id"); + source_param_names[current_source] = Vector<String>(); + source_param_types[current_source] = Vector<String>(); + + } else if (name == "float_array") { + + if (current_source != "") { + float_sources[current_source] = _read_float_array(parser); + } + + } else if (name == "Name_array") { + + if (current_source != "") { + string_sources[current_source] = _read_string_array(parser); + } + } else if (name == "accessor") { + + if (current_source != "" && parser.has_attribute("stride")) { + source_strides[current_source] = parser.get_attribute_value("stride").to_int(); + } + } else if (name == "sampler") { + + current_sampler = parser.get_attribute_value("id"); + samplers[current_sampler] = Map<String, String>(); + } else if (name == "param") { + + if (parser.has_attribute("name")) + source_param_names[current_source].push_back(parser.get_attribute_value("name")); + else + source_param_names[current_source].push_back(""); + + if (parser.has_attribute("type")) + source_param_types[current_source].push_back(parser.get_attribute_value("type")); + else + source_param_types[current_source].push_back(""); + + } else if (name == "input") { + + if (current_sampler != "") { + + samplers[current_sampler][parser.get_attribute_value("semantic")] = parser.get_attribute_value("source"); + } + + } else if (name == "channel") { + + channel_sources.push_back(parser.get_attribute_value("source")); + channel_targets.push_back(parser.get_attribute_value("target")); + } + + } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name() == "animation") + break; //end of <asset> + } + + for (int i = 0; i < channel_sources.size(); i++) { + + String source = _uri_to_id(channel_sources[i]); + String target = channel_targets[i]; + ERR_CONTINUE(!samplers.has(source)); + Map<String, String> &sampler = samplers[source]; + + ERR_CONTINUE(!sampler.has("INPUT")); //no input semantic? wtf? + String input_id = _uri_to_id(sampler["INPUT"]); + COLLADA_PRINT("input id is " + input_id); + ERR_CONTINUE(!float_sources.has(input_id)); + + ERR_CONTINUE(!sampler.has("OUTPUT")); + String output_id = _uri_to_id(sampler["OUTPUT"]); + ERR_CONTINUE(!float_sources.has(output_id)); + + ERR_CONTINUE(!source_param_names.has(output_id)); + + Vector<String> &names = source_param_names[output_id]; + + for (int l = 0; l < names.size(); l++) { + + String name = names[l]; + + Vector<float> &time_keys = float_sources[input_id]; + int key_count = time_keys.size(); + + AnimationTrack track; //begin crating track + track.id = id; + + track.keys.resize(key_count); + + for (int j = 0; j < key_count; j++) { + track.keys.write[j].time = time_keys[j]; + state.animation_length = MAX(state.animation_length, time_keys[j]); + } + + //now read actual values + + int stride = 1; + + if (source_strides.has(output_id)) + stride = source_strides[output_id]; + int output_len = stride / names.size(); + + ERR_CONTINUE(output_len == 0); + ERR_CONTINUE(!float_sources.has(output_id)); + + Vector<float> &output = float_sources[output_id]; + + ERR_CONTINUE_MSG((output.size() / stride) != key_count, "Wrong number of keys in output."); + + for (int j = 0; j < key_count; j++) { + track.keys.write[j].data.resize(output_len); + for (int k = 0; k < output_len; k++) + track.keys.write[j].data.write[k] = output[l + j * stride + k]; //super weird but should work: + } + + if (sampler.has("INTERPOLATION")) { + + String interp_id = _uri_to_id(sampler["INTERPOLATION"]); + ERR_CONTINUE(!string_sources.has(interp_id)); + Vector<String> &interps = string_sources[interp_id]; + ERR_CONTINUE(interps.size() != key_count); + + for (int j = 0; j < key_count; j++) { + if (interps[j] == "BEZIER") + track.keys.write[j].interp_type = AnimationTrack::INTERP_BEZIER; + else + track.keys.write[j].interp_type = AnimationTrack::INTERP_LINEAR; + } + } + + if (sampler.has("IN_TANGENT") && sampler.has("OUT_TANGENT")) { + //bezier control points.. + String intangent_id = _uri_to_id(sampler["IN_TANGENT"]); + ERR_CONTINUE(!float_sources.has(intangent_id)); + Vector<float> &intangents = float_sources[intangent_id]; + + ERR_CONTINUE(intangents.size() != key_count * 2 * names.size()); + + String outangent_id = _uri_to_id(sampler["OUT_TANGENT"]); + ERR_CONTINUE(!float_sources.has(outangent_id)); + Vector<float> &outangents = float_sources[outangent_id]; + ERR_CONTINUE(outangents.size() != key_count * 2 * names.size()); + + for (int j = 0; j < key_count; j++) { + track.keys.write[j].in_tangent = Vector2(intangents[j * 2 * names.size() + 0 + l * 2], intangents[j * 2 * names.size() + 1 + l * 2]); + track.keys.write[j].out_tangent = Vector2(outangents[j * 2 * names.size() + 0 + l * 2], outangents[j * 2 * names.size() + 1 + l * 2]); + } + } + + if (target.find("/") != -1) { //transform component + track.target = target.get_slicec('/', 0); + track.param = target.get_slicec('/', 1); + if (track.param.find(".") != -1) + track.component = track.param.get_slice(".", 1).to_upper(); + track.param = track.param.get_slice(".", 0); + if (names.size() > 1 && track.component == "") { + //this is a guess because the collada spec is ambiguous here... + //i suppose if you have many names (outputs) you can't use a component and i should abide to that. + track.component = name; + } + } else { + track.target = target; + } + + state.animation_tracks.push_back(track); + + if (!state.referenced_tracks.has(target)) + state.referenced_tracks[target] = Vector<int>(); + + state.referenced_tracks[target].push_back(state.animation_tracks.size() - 1); + + if (id != "") { + if (!state.by_id_tracks.has(id)) + state.by_id_tracks[id] = Vector<int>(); + + state.by_id_tracks[id].push_back(state.animation_tracks.size() - 1); + } + + COLLADA_PRINT("loaded animation with " + itos(key_count) + " keys"); + } + } +} + +void Collada::_parse_animation_clip(XMLParser &parser) { + + if (!(state.import_flags & IMPORT_FLAG_ANIMATION)) { + if (!parser.is_empty()) + parser.skip_section(); + + return; + } + + AnimationClip clip; + + if (parser.has_attribute("name")) + clip.name = parser.get_attribute_value("name"); + else if (parser.has_attribute("id")) + clip.name = parser.get_attribute_value("id"); + if (parser.has_attribute("start")) + clip.begin = parser.get_attribute_value("start").to_double(); + if (parser.has_attribute("end")) + clip.end = parser.get_attribute_value("end").to_double(); + + while (parser.read() == OK) { + + if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { + + String name = parser.get_node_name(); + if (name == "instance_animation") { + + String url = _uri_to_id(parser.get_attribute_value("url")); + clip.tracks.push_back(url); + } + + } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name() == "animation_clip") + break; //end of <asset> + } + + state.animation_clips.push_back(clip); +} + +void Collada::_parse_scene(XMLParser &parser) { + + if (parser.is_empty()) { + return; + } + + while (parser.read() == OK) { + + if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { + + String name = parser.get_node_name(); + + if (name == "instance_visual_scene") { + + state.root_visual_scene = _uri_to_id(parser.get_attribute_value("url")); + } else if (name == "instance_physics_scene") { + + state.root_physics_scene = _uri_to_id(parser.get_attribute_value("url")); + } + + } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name() == "scene") + break; //end of <asset> + } +} + +void Collada::_parse_library(XMLParser &parser) { + + if (parser.is_empty()) { + return; + } + + while (parser.read() == OK) { + + if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { + + String name = parser.get_node_name(); + COLLADA_PRINT("library name is: " + name); + if (name == "image") { + + _parse_image(parser); + } else if (name == "material") { + + _parse_material(parser); + } else if (name == "effect") { + + _parse_effect(parser); + } else if (name == "camera") { + + _parse_camera(parser); + } else if (name == "light") { + + _parse_light(parser); + } else if (name == "geometry") { + + String id = parser.get_attribute_value("id"); + String name2 = parser.get_attribute_value_safe("name"); + while (parser.read() == OK) { + + if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { + + if (parser.get_node_name() == "mesh") { + state.mesh_name_map[id] = (name2 != "") ? name2 : id; + _parse_mesh_geometry(parser, id, name2); + } else if (parser.get_node_name() == "spline") { + state.mesh_name_map[id] = (name2 != "") ? name2 : id; + _parse_curve_geometry(parser, id, name2); + } else if (!parser.is_empty()) + parser.skip_section(); + } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name() == "geometry") + break; + } + + } else if (name == "controller") { + + _parse_controller(parser); + } else if (name == "animation") { + + _parse_animation(parser); + } else if (name == "animation_clip") { + + _parse_animation_clip(parser); + } else if (name == "visual_scene") { + + COLLADA_PRINT("visual scene"); + _parse_visual_scene(parser); + } else if (!parser.is_empty()) + parser.skip_section(); + + } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name().begins_with("library_")) + break; //end of <asset> + } +} + +void Collada::_joint_set_owner(Collada::Node *p_node, NodeSkeleton *p_owner) { + + if (p_node->type == Node::TYPE_JOINT) { + + NodeJoint *nj = static_cast<NodeJoint *>(p_node); + nj->owner = p_owner; + + for (int i = 0; i < nj->children.size(); i++) { + + _joint_set_owner(nj->children.write[i], p_owner); + } + } +} + +void Collada::_create_skeletons(Collada::Node **p_node, NodeSkeleton *p_skeleton) { + + Node *node = *p_node; + + if (node->type == Node::TYPE_JOINT) { + + if (!p_skeleton) { + + // ohohohoohoo it's a joint node, time to work! + NodeSkeleton *sk = memnew(NodeSkeleton); + *p_node = sk; + sk->children.push_back(node); + sk->parent = node->parent; + node->parent = sk; + p_skeleton = sk; + } + + NodeJoint *nj = static_cast<NodeJoint *>(node); + nj->owner = p_skeleton; + } else { + p_skeleton = nullptr; + } + + for (int i = 0; i < node->children.size(); i++) { + _create_skeletons(&node->children.write[i], p_skeleton); + } +} + +bool Collada::_remove_node(Node *p_parent, Node *p_node) { + + for (int i = 0; i < p_parent->children.size(); i++) { + + if (p_parent->children[i] == p_node) { + p_parent->children.remove(i); + return true; + } + if (_remove_node(p_parent->children[i], p_node)) + return true; + } + + return false; +} + +void Collada::_remove_node(VisualScene *p_vscene, Node *p_node) { + + for (int i = 0; i < p_vscene->root_nodes.size(); i++) { + if (p_vscene->root_nodes[i] == p_node) { + + p_vscene->root_nodes.remove(i); + return; + } + if (_remove_node(p_vscene->root_nodes[i], p_node)) + return; + } + + ERR_PRINT("ERROR: Not found node to remove?"); +} + +void Collada::_merge_skeletons(VisualScene *p_vscene, Node *p_node) { + + if (p_node->type == Node::TYPE_GEOMETRY) { + + NodeGeometry *gnode = static_cast<NodeGeometry *>(p_node); + if (gnode->controller) { + + // recount skeletons used + Set<NodeSkeleton *> skeletons; + + for (int i = 0; i < gnode->skeletons.size(); i++) { + + String nodeid = gnode->skeletons[i]; + + ERR_CONTINUE(!state.scene_map.has(nodeid)); //weird, it should have it... + +#ifdef NO_SAFE_CAST + NodeJoint *nj = static_cast<NodeJoint *>(state.scene_map[nodeid]); +#else + NodeJoint *nj = dynamic_cast<NodeJoint *>(state.scene_map[nodeid]); +#endif + ERR_CONTINUE(!nj); //broken collada + ERR_CONTINUE(!nj->owner); //weird, node should have a skeleton owner + + skeletons.insert(nj->owner); + } + + if (skeletons.size() > 1) { + + //do the merger!! + Set<NodeSkeleton *>::Element *E = skeletons.front(); + NodeSkeleton *base = E->get(); + + for (E = E->next(); E; E = E->next()) { + + NodeSkeleton *merged = E->get(); + _remove_node(p_vscene, merged); + for (int i = 0; i < merged->children.size(); i++) { + + _joint_set_owner(merged->children[i], base); + base->children.push_back(merged->children[i]); + merged->children[i]->parent = base; + } + + merged->children.clear(); //take children from it + memdelete(merged); + } + } + } + } + + for (int i = 0; i < p_node->children.size(); i++) { + _merge_skeletons(p_vscene, p_node->children[i]); + } +} + +void Collada::_merge_skeletons2(VisualScene *p_vscene) { + + for (Map<String, SkinControllerData>::Element *E = state.skin_controller_data_map.front(); E; E = E->next()) { + + SkinControllerData &cd = E->get(); + + NodeSkeleton *skeleton = nullptr; + + for (Map<String, Transform>::Element *F = cd.bone_rest_map.front(); F; F = F->next()) { + + String name; + + if (!state.sid_to_node_map.has(F->key())) { + continue; + } + + name = state.sid_to_node_map[F->key()]; + + ERR_CONTINUE(!state.scene_map.has(name)); + + Node *node = state.scene_map[name]; + ERR_CONTINUE(node->type != Node::TYPE_JOINT); + + NodeSkeleton *sk = nullptr; + + while (node && !sk) { + + if (node->type == Node::TYPE_SKELETON) { + sk = static_cast<NodeSkeleton *>(node); + } + node = node->parent; + } + + ERR_CONTINUE(!sk); + + if (!skeleton) { + skeleton = sk; + continue; + } + + if (skeleton != sk) { + //whoa.. wtf, merge. + _remove_node(p_vscene, sk); + for (int i = 0; i < sk->children.size(); i++) { + + _joint_set_owner(sk->children[i], skeleton); + skeleton->children.push_back(sk->children[i]); + sk->children[i]->parent = skeleton; + } + + sk->children.clear(); //take children from it + memdelete(sk); + } + } + } +} + +bool Collada::_optimize_skeletons(VisualScene *p_vscene, Node *p_node) { + + Node *node = p_node; + + if (node->type == Node::TYPE_SKELETON && node->parent && node->parent->type == Node::TYPE_NODE && node->parent->children.size() == 1) { + //replace parent by this... + Node *parent = node->parent; + + //i wonder if this is alright.. i think it is since created skeleton (first joint) is already animated by bone.. + node->id = parent->id; + node->name = parent->name; + node->xform_list = parent->xform_list; + node->default_transform = parent->default_transform; + + state.scene_map[node->id] = node; + node->parent = parent->parent; + + if (parent->parent) { + Node *gp = parent->parent; + bool found = false; + for (int i = 0; i < gp->children.size(); i++) { + + if (gp->children[i] == parent) { + gp->children.write[i] = node; + found = true; + break; + } + } + if (!found) { + ERR_PRINT("BUG"); + } + } else { + + bool found = false; + + for (int i = 0; i < p_vscene->root_nodes.size(); i++) { + + if (p_vscene->root_nodes[i] == parent) { + + p_vscene->root_nodes.write[i] = node; + found = true; + break; + } + } + if (!found) { + ERR_PRINT("BUG"); + } + } + + parent->children.clear(); + memdelete(parent); + return true; + } + + for (int i = 0; i < node->children.size(); i++) { + + if (_optimize_skeletons(p_vscene, node->children[i])) + return false; //stop processing, go up + } + + return false; +} + +bool Collada::_move_geometry_to_skeletons(VisualScene *p_vscene, Node *p_node, List<Node *> *p_mgeom) { + + // Bind Shape Matrix scales the bones and makes them gigantic, so the matrix then shrinks the model? + // Solution: apply the Bind Shape Matrix to the VERTICES, and if the object comes scaled, it seems to be left alone! + + if (p_node->type == Node::TYPE_GEOMETRY) { + + NodeGeometry *ng = static_cast<NodeGeometry *>(p_node); + if (ng->ignore_anim) + return false; //already made child of skeleton and processeg + + if (ng->controller && ng->skeletons.size()) { + + String nodeid = ng->skeletons[0]; + + ERR_FAIL_COND_V(!state.scene_map.has(nodeid), false); //weird, it should have it... +#ifdef NO_SAFE_CAST + NodeJoint *nj = static_cast<NodeJoint *>(state.scene_map[nodeid]); +#else + NodeJoint *nj = dynamic_cast<NodeJoint *>(state.scene_map[nodeid]); +#endif + ERR_FAIL_COND_V(!nj, false); + ERR_FAIL_COND_V(!nj->owner, false); //weird, node should have a skeleton owner + + NodeSkeleton *sk = nj->owner; + + Node *p = sk->parent; + bool node_is_parent_of_skeleton = false; + + while (p) { + if (p == p_node) { + node_is_parent_of_skeleton = true; + break; + } + p = p->parent; // try again + } + + ERR_FAIL_COND_V(node_is_parent_of_skeleton, false); + + //this should be correct + ERR_FAIL_COND_V(!state.skin_controller_data_map.has(ng->source), false); + SkinControllerData &skin = state.skin_controller_data_map[ng->source]; + Transform skel_inv = sk->get_global_transform().affine_inverse(); + p_node->default_transform = skel_inv * (skin.bind_shape /* p_node->get_global_transform()*/); // i honestly have no idea what to do with a previous model xform.. most exporters ignore it + + //make rests relative to the skeleton (they seem to be always relative to world) + for (Map<String, Transform>::Element *E = skin.bone_rest_map.front(); E; E = E->next()) { + + E->get() = skel_inv * E->get(); //make the bone rest local to the skeleton + state.bone_rest_map[E->key()] = E->get(); // make it remember where the bone is globally, now that it's relative + } + + //but most exporters seem to work only if i do this.. + //p_node->default_transform = p_node->get_global_transform(); + + //p_node->default_transform=Transform(); //this seems to be correct, because bind shape makes the object local to the skeleton + p_node->ignore_anim = true; // collada may animate this later, if it does, then this is not supported (redo your original asset and don't animate the base mesh) + p_node->parent = sk; + //sk->children.push_back(0,p_node); //avoid INFINITE loop + p_mgeom->push_back(p_node); + return true; + } + } + + for (int i = 0; i < p_node->children.size(); i++) { + + if (_move_geometry_to_skeletons(p_vscene, p_node->children[i], p_mgeom)) { + p_node->children.remove(i); + i--; + } + } + + return false; +} + +void Collada::_find_morph_nodes(VisualScene *p_vscene, Node *p_node) { + + if (p_node->type == Node::TYPE_GEOMETRY) { + + NodeGeometry *nj = static_cast<NodeGeometry *>(p_node); + + if (nj->controller) { + + String base = nj->source; + + while (base != "" && !state.mesh_data_map.has(base)) { + + if (state.skin_controller_data_map.has(base)) { + + SkinControllerData &sk = state.skin_controller_data_map[base]; + base = sk.base; + } else if (state.morph_controller_data_map.has(base)) { + + state.morph_ownership_map[base] = nj->id; + break; + } else { + ERR_FAIL_MSG("Invalid scene."); + } + } + } + } + + for (int i = 0; i < p_node->children.size(); i++) { + + _find_morph_nodes(p_vscene, p_node->children[i]); + } +} + +void Collada::_optimize() { + + for (Map<String, VisualScene>::Element *E = state.visual_scene_map.front(); E; E = E->next()) { + + VisualScene &vs = E->get(); + for (int i = 0; i < vs.root_nodes.size(); i++) { + _create_skeletons(&vs.root_nodes.write[i]); + } + + for (int i = 0; i < vs.root_nodes.size(); i++) { + _merge_skeletons(&vs, vs.root_nodes[i]); + } + + _merge_skeletons2(&vs); + + for (int i = 0; i < vs.root_nodes.size(); i++) { + _optimize_skeletons(&vs, vs.root_nodes[i]); + } + + for (int i = 0; i < vs.root_nodes.size(); i++) { + + List<Node *> mgeom; + if (_move_geometry_to_skeletons(&vs, vs.root_nodes[i], &mgeom)) { + vs.root_nodes.remove(i); + i--; + } + + while (!mgeom.empty()) { + + Node *n = mgeom.front()->get(); + n->parent->children.push_back(n); + mgeom.pop_front(); + } + } + + for (int i = 0; i < vs.root_nodes.size(); i++) { + _find_morph_nodes(&vs, vs.root_nodes[i]); + } + } +} + +int Collada::get_uv_channel(String p_name) { + + if (!channel_map.has(p_name)) { + + ERR_FAIL_COND_V(channel_map.size() == 2, 0); + + channel_map[p_name] = channel_map.size(); + } + + return channel_map[p_name]; +} + +Error Collada::load(const String &p_path, int p_flags) { + + Ref<XMLParser> parserr = memnew(XMLParser); + XMLParser &parser = *parserr.ptr(); + Error err = parser.open(p_path); + ERR_FAIL_COND_V_MSG(err, err, "Cannot open Collada file '" + p_path + "'."); + + state.local_path = ProjectSettings::get_singleton()->localize_path(p_path); + state.import_flags = p_flags; + /* Skip headers */ + while ((err = parser.read()) == OK) { + + if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { + + if (parser.get_node_name() == "COLLADA") { + break; + } else if (!parser.is_empty()) + parser.skip_section(); // unknown section, likely headers + } + } + + ERR_FAIL_COND_V_MSG(err != OK, ERR_FILE_CORRUPT, "Corrupted Collada file '" + p_path + "'."); + + /* Start loading Collada */ + + { + //version + String version = parser.get_attribute_value("version"); + state.version.major = version.get_slice(".", 0).to_int(); + state.version.minor = version.get_slice(".", 1).to_int(); + state.version.rev = version.get_slice(".", 2).to_int(); + COLLADA_PRINT("Collada VERSION: " + version); + } + + while ((err = parser.read()) == OK) { + + /* Read all the main sections.. */ + + if (parser.get_node_type() != XMLParser::NODE_ELEMENT) + continue; //no idea what this may be, but skipping anyway + + String section = parser.get_node_name(); + + COLLADA_PRINT("section: " + section); + + if (section == "asset") { + _parse_asset(parser); + + } else if (section.begins_with("library_")) { + + _parse_library(parser); + } else if (section == "scene") { + + _parse_scene(parser); + } else if (!parser.is_empty()) { + parser.skip_section(); // unknown section, likely headers + } + } + + _optimize(); + return OK; +} + +Collada::Collada() { +} |