diff options
Diffstat (limited to 'editor/import/collada.cpp')
-rw-r--r-- | editor/import/collada.cpp | 14 |
1 files changed, 3 insertions, 11 deletions
diff --git a/editor/import/collada.cpp b/editor/import/collada.cpp index f4d19fe8b6..7cf35c519b 100644 --- a/editor/import/collada.cpp +++ b/editor/import/collada.cpp @@ -131,7 +131,7 @@ Transform3D Collada::Node::compute_transform(const Collada &state) const { switch (xf.op) { case XForm::OP_ROTATE: { if (xf.data.size() >= 4) { - xform_step.rotate(Vector3(xf.data[0], xf.data[1], xf.data[2]), Math::deg2rad(xf.data[3])); + xform_step.rotate(Vector3(xf.data[0], xf.data[1], xf.data[2]), Math::deg_to_rad(xf.data[3])); } } break; case XForm::OP_SCALE: { @@ -289,7 +289,7 @@ void Collada::_parse_image(XMLParser &parser) { String path = parser.get_attribute_value("source").strip_edges(); if (!path.contains("://") && path.is_relative_path()) { // path is relative to file being loaded, so convert to a resource path - image.path = ProjectSettings::get_singleton()->localize_path(state.local_path.get_base_dir().plus_file(path.uri_decode())); + image.path = ProjectSettings::get_singleton()->localize_path(state.local_path.get_base_dir().path_join(path.uri_decode())); } } else { while (parser.read() == OK) { @@ -302,7 +302,7 @@ void Collada::_parse_image(XMLParser &parser) { if (!path.contains("://") && path.is_relative_path()) { // path is relative to file being loaded, so convert to a resource path - path = ProjectSettings::get_singleton()->localize_path(state.local_path.get_base_dir().plus_file(path)); + path = ProjectSettings::get_singleton()->localize_path(state.local_path.get_base_dir().path_join(path)); } else if (path.find("file:///") == 0) { path = path.replace_first("file:///", ""); @@ -2036,11 +2036,7 @@ void Collada::_merge_skeletons(VisualScene *p_vscene, Node *p_node) { ERR_CONTINUE(!state.scene_map.has(nodeid)); //weird, it should have it... -#ifdef NO_SAFE_CAST - NodeJoint *nj = static_cast<NodeJoint *>(state.scene_map[nodeid]); -#else NodeJoint *nj = dynamic_cast<NodeJoint *>(state.scene_map[nodeid]); -#endif ERR_CONTINUE(!nj); //broken collada ERR_CONTINUE(!nj->owner); //weird, node should have a skeleton owner @@ -2197,11 +2193,7 @@ bool Collada::_move_geometry_to_skeletons(VisualScene *p_vscene, Node *p_node, L String nodeid = ng->skeletons[0]; ERR_FAIL_COND_V(!state.scene_map.has(nodeid), false); //weird, it should have it... -#ifdef NO_SAFE_CAST - NodeJoint *nj = static_cast<NodeJoint *>(state.scene_map[nodeid]); -#else NodeJoint *nj = dynamic_cast<NodeJoint *>(state.scene_map[nodeid]); -#endif ERR_FAIL_COND_V(!nj, false); ERR_FAIL_COND_V(!nj->owner, false); //weird, node should have a skeleton owner |