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-rw-r--r--editor/filesystem_dock.h16
1 files changed, 14 insertions, 2 deletions
diff --git a/editor/filesystem_dock.h b/editor/filesystem_dock.h
index e59d4c96e1..6a0c73d52e 100644
--- a/editor/filesystem_dock.h
+++ b/editor/filesystem_dock.h
@@ -47,6 +47,8 @@
#include "os/dir_access.h"
#include "os/thread.h"
+#include "create_dialog.h"
+
#include "dependency_editor.h"
#include "editor_dir_dialog.h"
#include "editor_file_system.h"
@@ -78,7 +80,8 @@ private:
FILE_NEW_FOLDER,
FILE_NEW_SCRIPT,
FILE_SHOW_IN_EXPLORER,
- FILE_COPY_PATH
+ FILE_COPY_PATH,
+ FILE_NEW_RESOURCE
};
enum FolderMenu {
@@ -106,6 +109,7 @@ private:
Button *button_display_mode;
Button *button_hist_next;
Button *button_hist_prev;
+ Button *button_show;
LineEdit *current_path;
LineEdit *search_box;
TextureRect *search_icon;
@@ -128,7 +132,9 @@ private:
LineEdit *duplicate_dialog_text;
ConfirmationDialog *make_dir_dialog;
LineEdit *make_dir_dialog_text;
+ ConfirmationDialog *overwrite_dialog;
ScriptCreateDialog *make_script_dialog_text;
+ CreateDialog *new_resource_dialog;
class FileOrFolder {
public:
@@ -145,6 +151,7 @@ private:
FileOrFolder to_rename;
FileOrFolder to_duplicate;
Vector<FileOrFolder> to_move;
+ String to_move_path;
Vector<String> history;
int history_pos;
@@ -186,11 +193,15 @@ private:
void _update_dependencies_after_move(const Map<String, String> &p_renames) const;
void _update_resource_paths_after_move(const Map<String, String> &p_renames) const;
void _update_favorite_dirs_list_after_move(const Map<String, String> &p_renames) const;
+ void _update_project_settings_after_move(const Map<String, String> &p_renames) const;
+ void _resource_created() const;
void _make_dir_confirm();
void _rename_operation_confirm();
void _duplicate_operation_confirm();
- void _move_operation_confirm(const String &p_to_path);
+ void _move_with_overwrite();
+ bool _check_existing();
+ void _move_operation_confirm(const String &p_to_path, bool overwrite = false);
void _file_option(int p_option);
void _folder_option(int p_option);
@@ -204,6 +215,7 @@ private:
void _rescan();
void _favorites_pressed();
+ void _show_current_scene_file();
void _search_changed(const String &p_text);
void _dir_rmb_pressed(const Vector2 &p_pos);