summaryrefslogtreecommitdiff
path: root/editor/filesystem_dock.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'editor/filesystem_dock.cpp')
-rw-r--r--editor/filesystem_dock.cpp12
1 files changed, 8 insertions, 4 deletions
diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp
index 3f15b3f206..cd29a3e617 100644
--- a/editor/filesystem_dock.cpp
+++ b/editor/filesystem_dock.cpp
@@ -48,6 +48,8 @@
#include "servers/display_server.h"
#include "shader_create_dialog.h"
+FileSystemDock *FileSystemDock::singleton = nullptr;
+
Ref<Texture2D> FileSystemDock::_get_tree_item_icon(bool p_is_valid, String p_file_type) {
Ref<Texture2D> file_icon;
if (!p_is_valid) {
@@ -2335,7 +2337,7 @@ void FileSystemDock::drop_data_fw(const Point2 &p_point, const Variant &p_data,
String to_dir;
bool favorite;
_get_drag_target_folder(to_dir, favorite, p_point, p_from);
- EditorNode::get_singleton()->get_scene_tree_dock()->save_branch_to_file(to_dir);
+ SceneTreeDock::get_singleton()->save_branch_to_file(to_dir);
}
}
@@ -2743,11 +2745,11 @@ void FileSystemDock::_update_import_dock() {
}
if (imports.size() == 0) {
- EditorNode::get_singleton()->get_import_dock()->clear();
+ ImportDock::get_singleton()->clear();
} else if (imports.size() == 1) {
- EditorNode::get_singleton()->get_import_dock()->set_edit_path(imports[0]);
+ ImportDock::get_singleton()->set_edit_path(imports[0]);
} else {
- EditorNode::get_singleton()->get_import_dock()->set_edit_multiple_paths(imports);
+ ImportDock::get_singleton()->set_edit_multiple_paths(imports);
}
import_dock_needs_update = false;
@@ -2816,6 +2818,7 @@ void FileSystemDock::_bind_methods() {
}
FileSystemDock::FileSystemDock(EditorNode *p_editor) {
+ singleton = this;
set_name("FileSystem");
editor = p_editor;
path = "res://";
@@ -3051,4 +3054,5 @@ FileSystemDock::FileSystemDock(EditorNode *p_editor) {
}
FileSystemDock::~FileSystemDock() {
+ singleton = nullptr;
}