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-rw-r--r--editor/filesystem_dock.cpp112
1 files changed, 73 insertions, 39 deletions
diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp
index 608e7ce3cb..8df5808b11 100644
--- a/editor/filesystem_dock.cpp
+++ b/editor/filesystem_dock.cpp
@@ -42,6 +42,7 @@
#include "editor/editor_resource_preview.h"
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
+#include "editor/import/resource_importer_scene.h"
#include "editor/import_dock.h"
#include "editor/scene_create_dialog.h"
#include "editor/scene_tree_dock.h"
@@ -511,7 +512,15 @@ void FileSystemDock::_tree_multi_selected(Object *p_item, int p_column, bool p_s
}
}
-String FileSystemDock::get_selected_path() const {
+Vector<String> FileSystemDock::get_selected_paths() const {
+ return _tree_get_selected(false);
+}
+
+String FileSystemDock::get_current_path() const {
+ return path;
+}
+
+String FileSystemDock::get_current_directory() const {
if (path.ends_with("/")) {
return path;
} else {
@@ -519,10 +528,6 @@ String FileSystemDock::get_selected_path() const {
}
}
-String FileSystemDock::get_current_path() const {
- return path;
-}
-
void FileSystemDock::_set_current_path_text(const String &p_path) {
if (p_path == "Favorites") {
current_path->set_text(TTR("Favorites"));
@@ -1283,42 +1288,71 @@ void FileSystemDock::_try_duplicate_item(const FileOrFolder &p_item, const Strin
}
Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
- print_verbose("Duplicating " + old_path + " -> " + new_path);
- Error err = p_item.is_file ? da->copy(old_path, new_path) : da->copy_dir(old_path, new_path);
- if (err == OK) {
- // Move/Rename any corresponding import settings too.
- if (p_item.is_file && FileAccess::exists(old_path + ".import")) {
- err = da->copy(old_path + ".import", new_path + ".import");
+
+ if (p_item.is_file) {
+ print_verbose("Duplicating " + old_path + " -> " + new_path);
+
+ // Create the directory structure.
+ da->make_dir_recursive(new_path.get_base_dir());
+
+ if (FileAccess::exists(old_path + ".import")) {
+ Error err = da->copy(old_path, new_path);
if (err != OK) {
- EditorNode::get_singleton()->add_io_error(TTR("Error duplicating:") + "\n" + old_path + ".import\n");
+ EditorNode::get_singleton()->add_io_error(TTR("Error duplicating:") + "\n" + old_path + ": " + error_names[err] + "\n");
+ return;
}
// Remove uid from .import file to avoid conflict.
Ref<ConfigFile> cfg;
cfg.instantiate();
- cfg->load(new_path + ".import");
+ cfg->load(old_path + ".import");
cfg->erase_section_key("remap", "uid");
- cfg->save(new_path + ".import");
- } else if (p_item.is_file && (old_path.get_extension() == "tscn" || old_path.get_extension() == "tres")) {
- // FIXME: Quick hack to fix text resources. This should be fixed properly.
- Ref<FileAccess> file = FileAccess::open(old_path, FileAccess::READ, &err);
- if (err == OK) {
- PackedStringArray lines = file->get_as_utf8_string().split("\n");
- String line = lines[0];
-
- if (line.contains("uid")) {
- line = line.substr(0, line.find(" uid")) + "]";
- lines.write[0] = line;
+ err = cfg->save(new_path + ".import");
+ if (err != OK) {
+ EditorNode::get_singleton()->add_io_error(TTR("Error duplicating:") + "\n" + old_path + ".import: " + error_names[err] + "\n");
+ return;
+ }
+ } else {
+ // Files which do not use an uid can just be copied.
+ if (ResourceLoader::get_resource_uid(old_path) == ResourceUID::INVALID_ID) {
+ Error err = da->copy(old_path, new_path);
+ if (err != OK) {
+ EditorNode::get_singleton()->add_io_error(TTR("Error duplicating:") + "\n" + old_path + ": " + error_names[err] + "\n");
+ }
+ return;
+ }
- Ref<FileAccess> file2 = FileAccess::open(new_path, FileAccess::WRITE, &err);
- if (err == OK) {
- file2->store_string(String("\n").join(lines));
- }
+ // Load the resource and save it again in the new location (this generates a new UID).
+ Error err;
+ Ref<Resource> res = ResourceLoader::load(old_path, "", ResourceFormatLoader::CACHE_MODE_REUSE, &err);
+ if (err == OK && res.is_valid()) {
+ err = ResourceSaver::save(res, new_path, ResourceSaver::FLAG_COMPRESS);
+ if (err != OK) {
+ EditorNode::get_singleton()->add_io_error(TTR("Error duplicating:") + " " + vformat(TTR("Failed to save resource at %s: %s"), new_path, error_names[err]));
}
+ } else if (err != OK) {
+ // When loading files like text files the error is OK but the resource is still null.
+ // We can ignore such files.
+ EditorNode::get_singleton()->add_io_error(TTR("Error duplicating:") + " " + vformat(TTR("Failed to load resource at %s: %s"), new_path, error_names[err]));
}
}
} else {
- EditorNode::get_singleton()->add_io_error(TTR("Error duplicating:") + "\n" + old_path + "\n");
+ // Recursively duplicate all files inside the folder.
+ Ref<DirAccess> old_dir = DirAccess::open(old_path);
+ Ref<FileAccess> file_access = FileAccess::create(FileAccess::ACCESS_RESOURCES);
+ old_dir->set_include_navigational(false);
+ old_dir->list_dir_begin();
+ for (String f = old_dir->_get_next(); !f.is_empty(); f = old_dir->_get_next()) {
+ if (f.get_extension() == "import") {
+ continue;
+ }
+ if (file_access->file_exists(old_path + f)) {
+ _try_duplicate_item(FileOrFolder(old_path + f, true), new_path + f);
+ } else if (da->dir_exists(old_path + f)) {
+ _try_duplicate_item(FileOrFolder(old_path + f, false), new_path + f);
+ }
+ }
+ old_dir->list_dir_end();
}
}
@@ -1697,7 +1731,7 @@ void FileSystemDock::_move_operation_confirm(const String &p_to_path, bool p_ove
}
}
-Vector<String> FileSystemDock::_tree_get_selected(bool remove_self_inclusion) {
+Vector<String> FileSystemDock::_tree_get_selected(bool remove_self_inclusion) const {
// Build a list of selected items with the active one at the first position.
Vector<String> selected_strings;
@@ -1818,8 +1852,8 @@ void FileSystemDock::_file_option(int p_option, const Vector<String> &p_selected
}
} break;
- case FILE_INSTANCE: {
- // Instance all selected scenes.
+ case FILE_INSTANTIATE: {
+ // Instantiate all selected scenes.
Vector<String> paths;
for (int i = 0; i < p_selected.size(); i++) {
String fpath = p_selected[i];
@@ -1828,7 +1862,7 @@ void FileSystemDock::_file_option(int p_option, const Vector<String> &p_selected
}
}
if (!paths.is_empty()) {
- emit_signal(SNAME("instance"), paths);
+ emit_signal(SNAME("instantiate"), paths);
}
} break;
@@ -2043,7 +2077,7 @@ void FileSystemDock::_resource_created() {
return;
}
- Variant c = new_resource_dialog->instance_selected();
+ Variant c = new_resource_dialog->instantiate_selected();
ERR_FAIL_COND(!c);
Resource *r = Object::cast_to<Resource>(c);
@@ -2506,7 +2540,7 @@ void FileSystemDock::_file_and_folders_fill_popup(PopupMenu *p_popup, Vector<Str
} else {
p_popup->add_icon_item(get_theme_icon(SNAME("Load"), SNAME("EditorIcons")), TTR("Open Scenes"), FILE_OPEN);
}
- p_popup->add_icon_item(get_theme_icon(SNAME("Instance"), SNAME("EditorIcons")), TTR("Instance"), FILE_INSTANCE);
+ p_popup->add_icon_item(get_theme_icon(SNAME("Instance"), SNAME("EditorIcons")), TTR("Instantiate"), FILE_INSTANTIATE);
p_popup->add_separator();
} else if (filenames.size() == 1) {
p_popup->add_icon_item(get_theme_icon(SNAME("Load"), SNAME("EditorIcons")), TTR("Open"), FILE_OPEN);
@@ -2960,7 +2994,7 @@ void FileSystemDock::_file_sort_popup(int p_id) {
MenuButton *FileSystemDock::_create_file_menu_button() {
MenuButton *button = memnew(MenuButton);
button->set_flat(true);
- button->set_tooltip_text(TTR("Sort files"));
+ button->set_tooltip_text(TTR("Sort Files"));
PopupMenu *p = button->get_popup();
p->connect("id_pressed", callable_mp(this, &FileSystemDock::_file_sort_popup));
@@ -2989,7 +3023,7 @@ void FileSystemDock::_bind_methods() {
ClassDB::bind_method(D_METHOD("_update_import_dock"), &FileSystemDock::_update_import_dock);
ADD_SIGNAL(MethodInfo("inherit", PropertyInfo(Variant::STRING, "file")));
- ADD_SIGNAL(MethodInfo("instance", PropertyInfo(Variant::PACKED_STRING_ARRAY, "files")));
+ ADD_SIGNAL(MethodInfo("instantiate", PropertyInfo(Variant::PACKED_STRING_ARRAY, "files")));
ADD_SIGNAL(MethodInfo("file_removed", PropertyInfo(Variant::STRING, "file")));
ADD_SIGNAL(MethodInfo("folder_removed", PropertyInfo(Variant::STRING, "folder")));
@@ -3023,14 +3057,14 @@ FileSystemDock::FileSystemDock() {
button_hist_prev->set_flat(true);
button_hist_prev->set_disabled(true);
button_hist_prev->set_focus_mode(FOCUS_NONE);
- button_hist_prev->set_tooltip_text(TTR("Previous Folder/File"));
+ button_hist_prev->set_tooltip_text(TTR("Go to previous selected folder/file."));
toolbar_hbc->add_child(button_hist_prev);
button_hist_next = memnew(Button);
button_hist_next->set_flat(true);
button_hist_next->set_disabled(true);
button_hist_next->set_focus_mode(FOCUS_NONE);
- button_hist_next->set_tooltip_text(TTR("Next Folder/File"));
+ button_hist_next->set_tooltip_text(TTR("Go to next selected folder/file."));
toolbar_hbc->add_child(button_hist_next);
current_path = memnew(LineEdit);