diff options
Diffstat (limited to 'editor/filesystem_dock.cpp')
-rw-r--r-- | editor/filesystem_dock.cpp | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp index bbbdd85a5a..a45568db48 100644 --- a/editor/filesystem_dock.cpp +++ b/editor/filesystem_dock.cpp @@ -225,7 +225,7 @@ void FileSystemDock::_update_tree(const Vector<String> &p_uncollapsed_paths, boo Vector<String> favorite_paths = EditorSettings::get_singleton()->get_favorites(); - DirAccessRef da = DirAccess::create(DirAccess::ACCESS_RESOURCES); + Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_RESOURCES); bool fav_changed = false; for (int i = favorite_paths.size() - 1; i >= 0; i--) { if (da->dir_exists(favorite_paths[i]) || da->file_exists(favorite_paths[i])) { @@ -539,7 +539,7 @@ void FileSystemDock::_navigate_to_path(const String &p_path, bool p_select_in_fa if (target_path.ends_with("/")) { target_path = target_path.substr(0, target_path.length() - 1); } - DirAccessRef da = DirAccess::create(DirAccess::ACCESS_RESOURCES); + Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_RESOURCES); if (da->file_exists(p_path)) { path = target_path; } else if (da->dir_exists(p_path)) { @@ -1183,7 +1183,7 @@ void FileSystemDock::_try_move_item(const FileOrFolder &p_item, const String &p_ _get_all_items_in_dir(EditorFileSystem::get_singleton()->get_filesystem_path(old_path), file_changed_paths, folder_changed_paths); } - DirAccessRef da = DirAccess::create(DirAccess::ACCESS_RESOURCES); + Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_RESOURCES); print_verbose("Moving " + old_path + " -> " + new_path); Error err = da->rename(old_path, new_path); if (err == OK) { @@ -1241,7 +1241,7 @@ void FileSystemDock::_try_duplicate_item(const FileOrFolder &p_item, const Strin return; } - DirAccessRef da = DirAccess::create(DirAccess::ACCESS_RESOURCES); + Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_RESOURCES); print_verbose("Duplicating " + old_path + " -> " + new_path); Error err = p_item.is_file ? da->copy(old_path, new_path) : da->copy_dir(old_path, new_path); if (err == OK) { @@ -1260,7 +1260,7 @@ void FileSystemDock::_try_duplicate_item(const FileOrFolder &p_item, const Strin cfg->save(new_path + ".import"); } else if (p_item.is_file && (old_path.get_extension() == "tscn" || old_path.get_extension() == "tres")) { // FIXME: Quick hack to fix text resources. This should be fixed properly. - FileAccessRef file = FileAccess::open(old_path, FileAccess::READ, &err); + Ref<FileAccess> file = FileAccess::open(old_path, FileAccess::READ, &err); if (err == OK) { PackedStringArray lines = file->get_as_utf8_string().split("\n"); String line = lines[0]; @@ -1269,7 +1269,7 @@ void FileSystemDock::_try_duplicate_item(const FileOrFolder &p_item, const Strin line = line.substr(0, line.find(" uid")) + "]"; lines.write[0] = line; - FileAccessRef file2 = FileAccess::open(new_path, FileAccess::WRITE, &err); + Ref<FileAccess> file2 = FileAccess::open(new_path, FileAccess::WRITE, &err); if (err == OK) { file2->store_string(String("\n").join(lines)); } @@ -1429,7 +1429,7 @@ void FileSystemDock::_make_dir_confirm() { } print_verbose("Making folder " + dir_name + " in " + directory); - DirAccessRef da = DirAccess::create(DirAccess::ACCESS_RESOURCES); + Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_RESOURCES); Error err = da->change_dir(directory); ERR_FAIL_COND_MSG(err != OK, "Cannot open directory '" + directory + "'."); @@ -1479,7 +1479,7 @@ void FileSystemDock::_make_scene_confirm() { scene_name = directory.plus_file(scene_name); - DirAccessRef da = DirAccess::create(DirAccess::ACCESS_RESOURCES); + Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_RESOURCES); if (da->file_exists(scene_name)) { EditorNode::get_singleton()->show_warning(TTR("A file or folder with this name already exists.")); return; @@ -1494,7 +1494,7 @@ void FileSystemDock::_file_removed(String p_file) { // Find the closest parent directory available, in case multiple items were deleted along the same path. path = p_file.get_base_dir(); - DirAccessRef da = DirAccess::create(DirAccess::ACCESS_RESOURCES); + Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_RESOURCES); while (!da->dir_exists(path)) { path = path.get_base_dir(); } @@ -1507,7 +1507,7 @@ void FileSystemDock::_folder_removed(String p_folder) { // Find the closest parent directory available, in case multiple items were deleted along the same path. path = p_folder.get_base_dir(); - DirAccessRef da = DirAccess::create(DirAccess::ACCESS_RESOURCES); + Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_RESOURCES); while (!da->dir_exists(path)) { path = path.get_base_dir(); } @@ -1546,7 +1546,7 @@ void FileSystemDock::_rename_operation_confirm() { } // Present a more user friendly warning for name conflict. - DirAccessRef da = DirAccess::create(DirAccess::ACCESS_RESOURCES); + Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_RESOURCES); #if defined(WINDOWS_ENABLED) || defined(UWP_ENABLED) // Workaround case insensitivity on Windows. if ((da->file_exists(new_path) || da->dir_exists(new_path)) && new_path.to_lower() != old_path.to_lower()) { @@ -1599,7 +1599,7 @@ void FileSystemDock::_duplicate_operation_confirm() { String new_path = base_dir.plus_file(new_name); // Present a more user friendly warning for name conflict - DirAccessRef da = DirAccess::create(DirAccess::ACCESS_RESOURCES); + Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_RESOURCES); if (da->file_exists(new_path) || da->dir_exists(new_path)) { EditorNode::get_singleton()->show_warning(TTR("A file or folder with this name already exists.")); return; @@ -2354,7 +2354,7 @@ void FileSystemDock::drop_data_fw(const Point2 &p_point, const Variant &p_data, } int exist_counter = 1; - DirAccessRef da = DirAccess::create(DirAccess::ACCESS_RESOURCES); + Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_RESOURCES); while (da->file_exists(new_path) || da->dir_exists(new_path)) { exist_counter++; new_path = vformat(new_path_base, exist_counter); @@ -2831,7 +2831,7 @@ void FileSystemDock::_get_imported_files(const String &p_path, Vector<String> &f return; } - DirAccessRef da = DirAccess::open(p_path); + Ref<DirAccess> da = DirAccess::open(p_path); da->list_dir_begin(); String n = da->get_next(); while (!n.is_empty()) { |