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-rw-r--r--editor/filesystem_dock.cpp104
1 files changed, 37 insertions, 67 deletions
diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp
index aae8cf25b6..2d6ec0c63a 100644
--- a/editor/filesystem_dock.cpp
+++ b/editor/filesystem_dock.cpp
@@ -43,6 +43,7 @@
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
#include "editor/import_dock.h"
+#include "editor/scene_create_dialog.h"
#include "editor/scene_tree_dock.h"
#include "editor/shader_create_dialog.h"
#include "scene/gui/label.h"
@@ -726,7 +727,7 @@ void FileSystemDock::_sort_file_info_list(List<FileSystemDock::FileInfo> &r_file
void FileSystemDock::_update_file_list(bool p_keep_selection) {
// Register the previously selected items.
- Set<String> cselection;
+ HashSet<String> cselection;
if (p_keep_selection) {
for (int i = 0; i < files->get_item_count(); i++) {
if (files->is_selected(i)) {
@@ -1161,7 +1162,7 @@ void FileSystemDock::_get_all_items_in_dir(EditorFileSystemDirectory *efsd, Vect
}
}
-void FileSystemDock::_find_remaps(EditorFileSystemDirectory *efsd, const Map<String, String> &renames, Vector<String> &to_remaps) const {
+void FileSystemDock::_find_remaps(EditorFileSystemDirectory *efsd, const HashMap<String, String> &renames, Vector<String> &to_remaps) const {
for (int i = 0; i < efsd->get_subdir_count(); i++) {
_find_remaps(efsd->get_subdir(i), renames, to_remaps);
}
@@ -1177,7 +1178,7 @@ void FileSystemDock::_find_remaps(EditorFileSystemDirectory *efsd, const Map<Str
}
void FileSystemDock::_try_move_item(const FileOrFolder &p_item, const String &p_new_path,
- Map<String, String> &p_file_renames, Map<String, String> &p_folder_renames) {
+ HashMap<String, String> &p_file_renames, HashMap<String, String> &p_folder_renames) {
// Ensure folder paths end with "/".
String old_path = (p_item.is_file || p_item.path.ends_with("/")) ? p_item.path : (p_item.path + "/");
String new_path = (p_item.is_file || p_new_path.ends_with("/")) ? p_new_path : (p_new_path + "/");
@@ -1301,7 +1302,7 @@ void FileSystemDock::_try_duplicate_item(const FileOrFolder &p_item, const Strin
}
}
-void FileSystemDock::_update_resource_paths_after_move(const Map<String, String> &p_renames) const {
+void FileSystemDock::_update_resource_paths_after_move(const HashMap<String, String> &p_renames) const {
// Rename all resources loaded, be it subresources or actual resources.
List<Ref<Resource>> cached;
ResourceCache::get_cached_resources(&cached);
@@ -1346,7 +1347,7 @@ void FileSystemDock::_update_resource_paths_after_move(const Map<String, String>
}
}
-void FileSystemDock::_update_dependencies_after_move(const Map<String, String> &p_renames) const {
+void FileSystemDock::_update_dependencies_after_move(const HashMap<String, String> &p_renames) const {
// The following code assumes that the following holds:
// 1) EditorFileSystem contains the old paths/folder structure from before the rename/move.
// 2) ResourceLoader can use the new paths without needing to call rescan.
@@ -1367,9 +1368,9 @@ void FileSystemDock::_update_dependencies_after_move(const Map<String, String> &
}
}
-void FileSystemDock::_update_project_settings_after_move(const Map<String, String> &p_renames) const {
+void FileSystemDock::_update_project_settings_after_move(const HashMap<String, String> &p_renames) const {
// Find all project settings of type FILE and replace them if needed.
- const Map<StringName, PropertyInfo> prop_info = ProjectSettings::get_singleton()->get_custom_property_info();
+ const HashMap<StringName, PropertyInfo> prop_info = ProjectSettings::get_singleton()->get_custom_property_info();
for (const KeyValue<StringName, PropertyInfo> &E : prop_info) {
if (E.value.hint == PROPERTY_HINT_FILE) {
String old_path = GLOBAL_GET(E.key);
@@ -1398,7 +1399,7 @@ void FileSystemDock::_update_project_settings_after_move(const Map<String, Strin
ProjectSettings::get_singleton()->save();
}
-void FileSystemDock::_update_favorites_list_after_move(const Map<String, String> &p_files_renames, const Map<String, String> &p_folders_renames) const {
+void FileSystemDock::_update_favorites_list_after_move(const HashMap<String, String> &p_files_renames, const HashMap<String, String> &p_folders_renames) const {
Vector<String> favorites = EditorSettings::get_singleton()->get_favorites();
Vector<String> new_favorites;
@@ -1416,7 +1417,7 @@ void FileSystemDock::_update_favorites_list_after_move(const Map<String, String>
EditorSettings::get_singleton()->set_favorites(new_favorites);
}
-void FileSystemDock::_save_scenes_after_move(const Map<String, String> &p_renames) const {
+void FileSystemDock::_save_scenes_after_move(const HashMap<String, String> &p_renames) const {
Vector<String> remaps;
_find_remaps(EditorFileSystem::get_singleton()->get_filesystem(), p_renames, remaps);
Vector<String> new_filenames;
@@ -1469,44 +1470,12 @@ void FileSystemDock::_make_dir_confirm() {
}
void FileSystemDock::_make_scene_confirm() {
- String scene_name = make_scene_dialog_text->get_text().strip_edges();
-
- if (scene_name.length() == 0) {
- EditorNode::get_singleton()->show_warning(TTR("No name provided."));
- return;
- }
-
- String directory = path;
- if (!directory.ends_with("/")) {
- directory = directory.get_base_dir();
- }
-
- String extension = scene_name.get_extension();
- List<String> extensions;
- Ref<PackedScene> sd = memnew(PackedScene);
- ResourceSaver::get_recognized_extensions(sd, &extensions);
-
- bool extension_correct = false;
- for (const String &E : extensions) {
- if (E == extension) {
- extension_correct = true;
- break;
- }
- }
- if (!extension_correct) {
- scene_name = scene_name.get_basename() + ".tscn";
- }
-
- scene_name = directory.plus_file(scene_name);
-
- Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
- if (da->file_exists(scene_name)) {
- EditorNode::get_singleton()->show_warning(TTR("A file or folder with this name already exists."));
- return;
- }
+ const String scene_path = make_scene_dialog->get_scene_path();
int idx = EditorNode::get_singleton()->new_scene();
- EditorNode::get_singleton()->get_editor_data().set_scene_path(idx, scene_name);
+ EditorNode::get_singleton()->get_editor_data().set_scene_path(idx, scene_path);
+ EditorNode::get_singleton()->set_edited_scene(make_scene_dialog->create_scene_root());
+ EditorNode::get_singleton()->save_scene_list({ scene_path });
}
void FileSystemDock::_file_removed(String p_file) {
@@ -1577,8 +1546,8 @@ void FileSystemDock::_rename_operation_confirm() {
return;
}
- Map<String, String> file_renames;
- Map<String, String> folder_renames;
+ HashMap<String, String> file_renames;
+ HashMap<String, String> folder_renames;
_try_move_item(to_rename, new_path, file_renames, folder_renames);
int current_tab = EditorNode::get_singleton()->get_current_tab();
@@ -1677,8 +1646,8 @@ void FileSystemDock::_move_operation_confirm(const String &p_to_path, bool p_ove
}
}
- Map<String, String> file_renames;
- Map<String, String> folder_renames;
+ HashMap<String, String> file_renames;
+ HashMap<String, String> folder_renames;
bool is_moved = false;
for (int i = 0; i < to_move.size(); i++) {
String old_path = to_move[i].path.ends_with("/") ? to_move[i].path.substr(0, to_move[i].path.length() - 1) : to_move[i].path;
@@ -2003,10 +1972,12 @@ void FileSystemDock::_file_option(int p_option, const Vector<String> &p_selected
} break;
case FILE_NEW_SCENE: {
- make_scene_dialog_text->set_text("new scene");
- make_scene_dialog_text->select_all();
- make_scene_dialog->popup_centered(Size2(250, 80) * EDSCALE);
- make_scene_dialog_text->grab_focus();
+ String directory = path;
+ if (!directory.ends_with("/")) {
+ directory = directory.get_base_dir();
+ }
+ make_scene_dialog->config(directory);
+ make_scene_dialog->popup_centered();
} break;
case FILE_NEW_SCRIPT: {
@@ -2592,7 +2563,10 @@ void FileSystemDock::_file_and_folders_fill_popup(PopupMenu *p_popup, Vector<Str
}
}
-void FileSystemDock::_tree_rmb_select(const Vector2 &p_pos) {
+void FileSystemDock::_tree_rmb_select(const Vector2 &p_pos, MouseButton p_button) {
+ if (p_button != MouseButton::RIGHT) {
+ return;
+ }
// Right click is pressed in the tree.
Vector<String> paths = _tree_get_selected(false);
@@ -2615,7 +2589,10 @@ void FileSystemDock::_tree_rmb_select(const Vector2 &p_pos) {
}
}
-void FileSystemDock::_tree_rmb_empty(const Vector2 &p_pos) {
+void FileSystemDock::_tree_empty_click(const Vector2 &p_pos, MouseButton p_button) {
+ if (p_button != MouseButton::RIGHT) {
+ return;
+ }
// Right click is pressed in the empty space of the tree.
path = "res://";
tree_popup->clear();
@@ -3076,7 +3053,7 @@ FileSystemDock::FileSystemDock() {
tree_search_box = memnew(LineEdit);
tree_search_box->set_h_size_flags(SIZE_EXPAND_FILL);
- tree_search_box->set_placeholder(TTR("Search files"));
+ tree_search_box->set_placeholder(TTR("Filter Files"));
tree_search_box->connect("text_changed", callable_mp(this, &FileSystemDock::_search_changed), varray(tree_search_box));
toolbar2_hbc->add_child(tree_search_box);
@@ -3106,8 +3083,8 @@ FileSystemDock::FileSystemDock() {
tree->connect("item_activated", callable_mp(this, &FileSystemDock::_tree_activate_file));
tree->connect("multi_selected", callable_mp(this, &FileSystemDock::_tree_multi_selected));
- tree->connect("item_rmb_selected", callable_mp(this, &FileSystemDock::_tree_rmb_select));
- tree->connect("empty_rmb", callable_mp(this, &FileSystemDock::_tree_rmb_empty));
+ tree->connect("item_mouse_selected", callable_mp(this, &FileSystemDock::_tree_rmb_select));
+ tree->connect("empty_clicked", callable_mp(this, &FileSystemDock::_tree_empty_click));
tree->connect("nothing_selected", callable_mp(this, &FileSystemDock::_tree_empty_selected));
tree->connect("gui_input", callable_mp(this, &FileSystemDock::_tree_gui_input));
tree->connect("mouse_exited", callable_mp(this, &FileSystemDock::_tree_mouse_exited));
@@ -3121,7 +3098,7 @@ FileSystemDock::FileSystemDock() {
file_list_search_box = memnew(LineEdit);
file_list_search_box->set_h_size_flags(SIZE_EXPAND_FILL);
- file_list_search_box->set_placeholder(TTR("Search files"));
+ file_list_search_box->set_placeholder(TTR("Filter Files"));
file_list_search_box->connect("text_changed", callable_mp(this, &FileSystemDock::_search_changed), varray(file_list_search_box));
path_hb->add_child(file_list_search_box);
@@ -3210,15 +3187,8 @@ FileSystemDock::FileSystemDock() {
make_dir_dialog->register_text_enter(make_dir_dialog_text);
make_dir_dialog->connect("confirmed", callable_mp(this, &FileSystemDock::_make_dir_confirm));
- make_scene_dialog = memnew(ConfirmationDialog);
- make_scene_dialog->set_title(TTR("Create Scene"));
- VBoxContainer *make_scene_dialog_vb = memnew(VBoxContainer);
- make_scene_dialog->add_child(make_scene_dialog_vb);
-
- make_scene_dialog_text = memnew(LineEdit);
- make_scene_dialog_vb->add_margin_child(TTR("Name:"), make_scene_dialog_text);
+ make_scene_dialog = memnew(SceneCreateDialog);
add_child(make_scene_dialog);
- make_scene_dialog->register_text_enter(make_scene_dialog_text);
make_scene_dialog->connect("confirmed", callable_mp(this, &FileSystemDock::_make_scene_confirm));
make_script_dialog = memnew(ScriptCreateDialog);