diff options
Diffstat (limited to 'editor/filesystem_dock.cpp')
-rw-r--r-- | editor/filesystem_dock.cpp | 104 |
1 files changed, 37 insertions, 67 deletions
diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp index aae8cf25b6..2d6ec0c63a 100644 --- a/editor/filesystem_dock.cpp +++ b/editor/filesystem_dock.cpp @@ -43,6 +43,7 @@ #include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/import_dock.h" +#include "editor/scene_create_dialog.h" #include "editor/scene_tree_dock.h" #include "editor/shader_create_dialog.h" #include "scene/gui/label.h" @@ -726,7 +727,7 @@ void FileSystemDock::_sort_file_info_list(List<FileSystemDock::FileInfo> &r_file void FileSystemDock::_update_file_list(bool p_keep_selection) { // Register the previously selected items. - Set<String> cselection; + HashSet<String> cselection; if (p_keep_selection) { for (int i = 0; i < files->get_item_count(); i++) { if (files->is_selected(i)) { @@ -1161,7 +1162,7 @@ void FileSystemDock::_get_all_items_in_dir(EditorFileSystemDirectory *efsd, Vect } } -void FileSystemDock::_find_remaps(EditorFileSystemDirectory *efsd, const Map<String, String> &renames, Vector<String> &to_remaps) const { +void FileSystemDock::_find_remaps(EditorFileSystemDirectory *efsd, const HashMap<String, String> &renames, Vector<String> &to_remaps) const { for (int i = 0; i < efsd->get_subdir_count(); i++) { _find_remaps(efsd->get_subdir(i), renames, to_remaps); } @@ -1177,7 +1178,7 @@ void FileSystemDock::_find_remaps(EditorFileSystemDirectory *efsd, const Map<Str } void FileSystemDock::_try_move_item(const FileOrFolder &p_item, const String &p_new_path, - Map<String, String> &p_file_renames, Map<String, String> &p_folder_renames) { + HashMap<String, String> &p_file_renames, HashMap<String, String> &p_folder_renames) { // Ensure folder paths end with "/". String old_path = (p_item.is_file || p_item.path.ends_with("/")) ? p_item.path : (p_item.path + "/"); String new_path = (p_item.is_file || p_new_path.ends_with("/")) ? p_new_path : (p_new_path + "/"); @@ -1301,7 +1302,7 @@ void FileSystemDock::_try_duplicate_item(const FileOrFolder &p_item, const Strin } } -void FileSystemDock::_update_resource_paths_after_move(const Map<String, String> &p_renames) const { +void FileSystemDock::_update_resource_paths_after_move(const HashMap<String, String> &p_renames) const { // Rename all resources loaded, be it subresources or actual resources. List<Ref<Resource>> cached; ResourceCache::get_cached_resources(&cached); @@ -1346,7 +1347,7 @@ void FileSystemDock::_update_resource_paths_after_move(const Map<String, String> } } -void FileSystemDock::_update_dependencies_after_move(const Map<String, String> &p_renames) const { +void FileSystemDock::_update_dependencies_after_move(const HashMap<String, String> &p_renames) const { // The following code assumes that the following holds: // 1) EditorFileSystem contains the old paths/folder structure from before the rename/move. // 2) ResourceLoader can use the new paths without needing to call rescan. @@ -1367,9 +1368,9 @@ void FileSystemDock::_update_dependencies_after_move(const Map<String, String> & } } -void FileSystemDock::_update_project_settings_after_move(const Map<String, String> &p_renames) const { +void FileSystemDock::_update_project_settings_after_move(const HashMap<String, String> &p_renames) const { // Find all project settings of type FILE and replace them if needed. - const Map<StringName, PropertyInfo> prop_info = ProjectSettings::get_singleton()->get_custom_property_info(); + const HashMap<StringName, PropertyInfo> prop_info = ProjectSettings::get_singleton()->get_custom_property_info(); for (const KeyValue<StringName, PropertyInfo> &E : prop_info) { if (E.value.hint == PROPERTY_HINT_FILE) { String old_path = GLOBAL_GET(E.key); @@ -1398,7 +1399,7 @@ void FileSystemDock::_update_project_settings_after_move(const Map<String, Strin ProjectSettings::get_singleton()->save(); } -void FileSystemDock::_update_favorites_list_after_move(const Map<String, String> &p_files_renames, const Map<String, String> &p_folders_renames) const { +void FileSystemDock::_update_favorites_list_after_move(const HashMap<String, String> &p_files_renames, const HashMap<String, String> &p_folders_renames) const { Vector<String> favorites = EditorSettings::get_singleton()->get_favorites(); Vector<String> new_favorites; @@ -1416,7 +1417,7 @@ void FileSystemDock::_update_favorites_list_after_move(const Map<String, String> EditorSettings::get_singleton()->set_favorites(new_favorites); } -void FileSystemDock::_save_scenes_after_move(const Map<String, String> &p_renames) const { +void FileSystemDock::_save_scenes_after_move(const HashMap<String, String> &p_renames) const { Vector<String> remaps; _find_remaps(EditorFileSystem::get_singleton()->get_filesystem(), p_renames, remaps); Vector<String> new_filenames; @@ -1469,44 +1470,12 @@ void FileSystemDock::_make_dir_confirm() { } void FileSystemDock::_make_scene_confirm() { - String scene_name = make_scene_dialog_text->get_text().strip_edges(); - - if (scene_name.length() == 0) { - EditorNode::get_singleton()->show_warning(TTR("No name provided.")); - return; - } - - String directory = path; - if (!directory.ends_with("/")) { - directory = directory.get_base_dir(); - } - - String extension = scene_name.get_extension(); - List<String> extensions; - Ref<PackedScene> sd = memnew(PackedScene); - ResourceSaver::get_recognized_extensions(sd, &extensions); - - bool extension_correct = false; - for (const String &E : extensions) { - if (E == extension) { - extension_correct = true; - break; - } - } - if (!extension_correct) { - scene_name = scene_name.get_basename() + ".tscn"; - } - - scene_name = directory.plus_file(scene_name); - - Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_RESOURCES); - if (da->file_exists(scene_name)) { - EditorNode::get_singleton()->show_warning(TTR("A file or folder with this name already exists.")); - return; - } + const String scene_path = make_scene_dialog->get_scene_path(); int idx = EditorNode::get_singleton()->new_scene(); - EditorNode::get_singleton()->get_editor_data().set_scene_path(idx, scene_name); + EditorNode::get_singleton()->get_editor_data().set_scene_path(idx, scene_path); + EditorNode::get_singleton()->set_edited_scene(make_scene_dialog->create_scene_root()); + EditorNode::get_singleton()->save_scene_list({ scene_path }); } void FileSystemDock::_file_removed(String p_file) { @@ -1577,8 +1546,8 @@ void FileSystemDock::_rename_operation_confirm() { return; } - Map<String, String> file_renames; - Map<String, String> folder_renames; + HashMap<String, String> file_renames; + HashMap<String, String> folder_renames; _try_move_item(to_rename, new_path, file_renames, folder_renames); int current_tab = EditorNode::get_singleton()->get_current_tab(); @@ -1677,8 +1646,8 @@ void FileSystemDock::_move_operation_confirm(const String &p_to_path, bool p_ove } } - Map<String, String> file_renames; - Map<String, String> folder_renames; + HashMap<String, String> file_renames; + HashMap<String, String> folder_renames; bool is_moved = false; for (int i = 0; i < to_move.size(); i++) { String old_path = to_move[i].path.ends_with("/") ? to_move[i].path.substr(0, to_move[i].path.length() - 1) : to_move[i].path; @@ -2003,10 +1972,12 @@ void FileSystemDock::_file_option(int p_option, const Vector<String> &p_selected } break; case FILE_NEW_SCENE: { - make_scene_dialog_text->set_text("new scene"); - make_scene_dialog_text->select_all(); - make_scene_dialog->popup_centered(Size2(250, 80) * EDSCALE); - make_scene_dialog_text->grab_focus(); + String directory = path; + if (!directory.ends_with("/")) { + directory = directory.get_base_dir(); + } + make_scene_dialog->config(directory); + make_scene_dialog->popup_centered(); } break; case FILE_NEW_SCRIPT: { @@ -2592,7 +2563,10 @@ void FileSystemDock::_file_and_folders_fill_popup(PopupMenu *p_popup, Vector<Str } } -void FileSystemDock::_tree_rmb_select(const Vector2 &p_pos) { +void FileSystemDock::_tree_rmb_select(const Vector2 &p_pos, MouseButton p_button) { + if (p_button != MouseButton::RIGHT) { + return; + } // Right click is pressed in the tree. Vector<String> paths = _tree_get_selected(false); @@ -2615,7 +2589,10 @@ void FileSystemDock::_tree_rmb_select(const Vector2 &p_pos) { } } -void FileSystemDock::_tree_rmb_empty(const Vector2 &p_pos) { +void FileSystemDock::_tree_empty_click(const Vector2 &p_pos, MouseButton p_button) { + if (p_button != MouseButton::RIGHT) { + return; + } // Right click is pressed in the empty space of the tree. path = "res://"; tree_popup->clear(); @@ -3076,7 +3053,7 @@ FileSystemDock::FileSystemDock() { tree_search_box = memnew(LineEdit); tree_search_box->set_h_size_flags(SIZE_EXPAND_FILL); - tree_search_box->set_placeholder(TTR("Search files")); + tree_search_box->set_placeholder(TTR("Filter Files")); tree_search_box->connect("text_changed", callable_mp(this, &FileSystemDock::_search_changed), varray(tree_search_box)); toolbar2_hbc->add_child(tree_search_box); @@ -3106,8 +3083,8 @@ FileSystemDock::FileSystemDock() { tree->connect("item_activated", callable_mp(this, &FileSystemDock::_tree_activate_file)); tree->connect("multi_selected", callable_mp(this, &FileSystemDock::_tree_multi_selected)); - tree->connect("item_rmb_selected", callable_mp(this, &FileSystemDock::_tree_rmb_select)); - tree->connect("empty_rmb", callable_mp(this, &FileSystemDock::_tree_rmb_empty)); + tree->connect("item_mouse_selected", callable_mp(this, &FileSystemDock::_tree_rmb_select)); + tree->connect("empty_clicked", callable_mp(this, &FileSystemDock::_tree_empty_click)); tree->connect("nothing_selected", callable_mp(this, &FileSystemDock::_tree_empty_selected)); tree->connect("gui_input", callable_mp(this, &FileSystemDock::_tree_gui_input)); tree->connect("mouse_exited", callable_mp(this, &FileSystemDock::_tree_mouse_exited)); @@ -3121,7 +3098,7 @@ FileSystemDock::FileSystemDock() { file_list_search_box = memnew(LineEdit); file_list_search_box->set_h_size_flags(SIZE_EXPAND_FILL); - file_list_search_box->set_placeholder(TTR("Search files")); + file_list_search_box->set_placeholder(TTR("Filter Files")); file_list_search_box->connect("text_changed", callable_mp(this, &FileSystemDock::_search_changed), varray(file_list_search_box)); path_hb->add_child(file_list_search_box); @@ -3210,15 +3187,8 @@ FileSystemDock::FileSystemDock() { make_dir_dialog->register_text_enter(make_dir_dialog_text); make_dir_dialog->connect("confirmed", callable_mp(this, &FileSystemDock::_make_dir_confirm)); - make_scene_dialog = memnew(ConfirmationDialog); - make_scene_dialog->set_title(TTR("Create Scene")); - VBoxContainer *make_scene_dialog_vb = memnew(VBoxContainer); - make_scene_dialog->add_child(make_scene_dialog_vb); - - make_scene_dialog_text = memnew(LineEdit); - make_scene_dialog_vb->add_margin_child(TTR("Name:"), make_scene_dialog_text); + make_scene_dialog = memnew(SceneCreateDialog); add_child(make_scene_dialog); - make_scene_dialog->register_text_enter(make_scene_dialog_text); make_scene_dialog->connect("confirmed", callable_mp(this, &FileSystemDock::_make_scene_confirm)); make_script_dialog = memnew(ScriptCreateDialog); |