diff options
Diffstat (limited to 'editor/filesystem_dock.cpp')
-rw-r--r-- | editor/filesystem_dock.cpp | 51 |
1 files changed, 34 insertions, 17 deletions
diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp index f40a048b75..72fc9fbc6e 100644 --- a/editor/filesystem_dock.cpp +++ b/editor/filesystem_dock.cpp @@ -46,6 +46,7 @@ #include "scene/main/window.h" #include "scene/resources/packed_scene.h" #include "servers/display_server.h" +#include "shader_create_dialog.h" Ref<Texture2D> FileSystemDock::_get_tree_item_icon(bool p_is_valid, String p_file_type) { Ref<Texture2D> file_icon; @@ -63,7 +64,7 @@ bool FileSystemDock::_create_tree(TreeItem *p_parent, EditorFileSystemDirectory // Create a tree item for the subdirectory. TreeItem *subdirectory_item = tree->create_item(p_parent); String dname = p_dir->get_name(); - if (dname == "") { + if (dname.is_empty()) { dname = "res://"; } @@ -922,7 +923,7 @@ void FileSystemDock::_update_file_list(bool p_keep_selection) { files->select(item_index, false); } - if (!p_keep_selection && file != "" && fname == file) { + if (!p_keep_selection && !file.is_empty() && fname == file) { files->select(item_index, true); files->ensure_current_is_visible(); } @@ -1669,7 +1670,7 @@ Vector<String> FileSystemDock::_remove_self_included_paths(Vector<String> select selected_strings.sort_custom<NaturalNoCaseComparator>(); String last_path = ""; for (int i = 0; i < selected_strings.size(); i++) { - if (last_path != "" && selected_strings[i].begins_with(last_path)) { + if (!last_path.is_empty() && selected_strings[i].begins_with(last_path)) { selected_strings.remove_at(i); i--; } @@ -1967,6 +1968,22 @@ void FileSystemDock::_file_option(int p_option, const Vector<String> &p_selected } void FileSystemDock::_resource_created() { + String fpath = path; + if (!fpath.ends_with("/")) { + fpath = fpath.get_base_dir(); + } + + String type_name = new_resource_dialog->get_selected_type(); + if (type_name == "Shader") { + make_shader_dialog->config(fpath.plus_file("new_shader"), false, false, 0); + make_shader_dialog->popup_centered(); + return; + } else if (type_name == "VisualShader") { + make_shader_dialog->config(fpath.plus_file("new_shader"), false, false, 1); + make_shader_dialog->popup_centered(); + return; + } + Variant c = new_resource_dialog->instance_selected(); ERR_FAIL_COND(!c); @@ -1982,12 +1999,6 @@ void FileSystemDock::_resource_created() { } editor->push_item(r); - - String fpath = path; - if (!fpath.ends_with("/")) { - fpath = fpath.get_base_dir(); - } - editor->save_resource_as(RES(r), fpath); } @@ -2005,7 +2016,7 @@ void FileSystemDock::_search_changed(const String &p_text, const Control *p_from tree_search_box->set_text(searched_string); } - bool unfold_path = (p_text == String() && path != String()); + bool unfold_path = (p_text.is_empty() && !path.is_empty()); switch (display_mode) { case DISPLAY_MODE_TREE_ONLY: { _update_tree(searched_string.length() == 0 ? uncollapsed_paths_before_search : Vector<String>(), false, false, unfold_path); @@ -2510,6 +2521,7 @@ void FileSystemDock::_tree_rmb_select(const Vector2 &p_pos) { tree_popup->reset_size(); _file_and_folders_fill_popup(tree_popup, paths); tree_popup->set_position(tree->get_screen_position() + p_pos); + tree_popup->reset_size(); tree_popup->popup(); } } @@ -2524,7 +2536,8 @@ void FileSystemDock::_tree_rmb_empty(const Vector2 &p_pos) { tree_popup->add_icon_item(get_theme_icon(SNAME("Script"), SNAME("EditorIcons")), TTR("New Script..."), FILE_NEW_SCRIPT); tree_popup->add_icon_item(get_theme_icon(SNAME("Object"), SNAME("EditorIcons")), TTR("New Resource..."), FILE_NEW_RESOURCE); tree_popup->add_icon_item(get_theme_icon(SNAME("TextFile"), SNAME("EditorIcons")), TTR("New TextFile..."), FILE_NEW_TEXTFILE); - tree_popup->set_position(tree->get_global_position() + p_pos); + tree_popup->set_position(tree->get_screen_position() + p_pos); + tree_popup->reset_size(); tree_popup->popup(); } @@ -2549,9 +2562,9 @@ void FileSystemDock::_file_list_rmb_select(int p_item, const Vector2 &p_pos) { // Popup. if (!paths.is_empty()) { file_list_popup->clear(); - file_list_popup->reset_size(); _file_and_folders_fill_popup(file_list_popup, paths, searched_string.length() == 0); - file_list_popup->set_position(files->get_global_position() + p_pos); + file_list_popup->set_position(files->get_screen_position() + p_pos); + file_list_popup->reset_size(); file_list_popup->popup(); } } @@ -2572,7 +2585,8 @@ void FileSystemDock::_file_list_rmb_pressed(const Vector2 &p_pos) { file_list_popup->add_icon_item(get_theme_icon(SNAME("TextFile"), SNAME("EditorIcons")), TTR("New TextFile..."), FILE_NEW_TEXTFILE); file_list_popup->add_separator(); file_list_popup->add_icon_item(get_theme_icon(SNAME("Filesystem"), SNAME("EditorIcons")), TTR("Open in File Manager"), FILE_SHOW_IN_EXPLORER); - file_list_popup->set_position(files->get_global_position() + p_pos); + file_list_popup->set_position(files->get_screen_position() + p_pos); + file_list_popup->reset_size(); file_list_popup->popup(); } @@ -2651,7 +2665,7 @@ void FileSystemDock::_get_imported_files(const String &p_path, Vector<String> &f DirAccess *da = DirAccess::open(p_path); da->list_dir_begin(); String n = da->get_next(); - while (n != String()) { + while (!n.is_empty()) { if (n != "." && n != ".." && !n.ends_with(".import")) { String npath = p_path + n + (da->current_is_dir() ? "/" : ""); _get_imported_files(npath, files); @@ -2706,7 +2720,7 @@ void FileSystemDock::_update_import_dock() { if (cf->has_section_key("remap", "type")) { type = cf->get_value("remap", "type"); } - if (import_type == "") { + if (import_type.is_empty()) { import_type = type; } else if (import_type != type) { // All should be the same type. @@ -2922,7 +2936,7 @@ FileSystemDock::FileSystemDock(EditorNode *p_editor) { Label *slabel = memnew(Label); slabel->set_text(TTR("Scanning Files,\nPlease Wait...")); - slabel->set_align(Label::ALIGN_CENTER); + slabel->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER); scanning_vb->add_child(slabel); scanning_progress = memnew(ProgressBar); @@ -2997,6 +3011,9 @@ FileSystemDock::FileSystemDock(EditorNode *p_editor) { make_script_dialog->set_title(TTR("Create Script")); add_child(make_script_dialog); + make_shader_dialog = memnew(ShaderCreateDialog); + add_child(make_shader_dialog); + new_resource_dialog = memnew(CreateDialog); add_child(new_resource_dialog); new_resource_dialog->set_base_type("Resource"); |