diff options
Diffstat (limited to 'editor/filesystem_dock.cpp')
-rw-r--r-- | editor/filesystem_dock.cpp | 271 |
1 files changed, 181 insertions, 90 deletions
diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp index d37f2aab43..54d5ddacab 100644 --- a/editor/filesystem_dock.cpp +++ b/editor/filesystem_dock.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* filesystem_dock.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* filesystem_dock.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "filesystem_dock.h" @@ -42,6 +42,7 @@ #include "editor/editor_resource_preview.h" #include "editor/editor_scale.h" #include "editor/editor_settings.h" +#include "editor/import/resource_importer_scene.h" #include "editor/import_dock.h" #include "editor/scene_create_dialog.h" #include "editor/scene_tree_dock.h" @@ -106,7 +107,7 @@ bool FileSystemDock::_create_tree(TreeItem *p_parent, EditorFileSystemDirectory // Create all items for the files in the subdirectory. if (display_mode == DISPLAY_MODE_TREE_ONLY) { - String main_scene = ProjectSettings::get_singleton()->get("application/run/main_scene"); + String main_scene = GLOBAL_GET("application/run/main_scene"); // Build the list of the files to display. List<FileInfo> file_list; @@ -383,7 +384,7 @@ void FileSystemDock::_notification(int p_what) { current_path->connect("text_submitted", callable_mp(this, &FileSystemDock::_navigate_to_path).bind(false)); - always_show_folders = bool(EditorSettings::get_singleton()->get("docks/filesystem/always_show_folders")); + always_show_folders = bool(EDITOR_GET("docks/filesystem/always_show_folders")); set_file_list_display_mode(FileSystemDock::FILE_LIST_DISPLAY_LIST); @@ -464,7 +465,7 @@ void FileSystemDock::_notification(int p_what) { file_list_button_sort->set_icon(get_theme_icon(SNAME("Sort"), SNAME("EditorIcons"))); // Update always show folders. - bool new_always_show_folders = bool(EditorSettings::get_singleton()->get("docks/filesystem/always_show_folders")); + bool new_always_show_folders = bool(EDITOR_GET("docks/filesystem/always_show_folders")); if (new_always_show_folders != always_show_folders) { always_show_folders = new_always_show_folders; _update_file_list(true); @@ -511,7 +512,15 @@ void FileSystemDock::_tree_multi_selected(Object *p_item, int p_column, bool p_s } } -String FileSystemDock::get_selected_path() const { +Vector<String> FileSystemDock::get_selected_paths() const { + return _tree_get_selected(false); +} + +String FileSystemDock::get_current_path() const { + return path; +} + +String FileSystemDock::get_current_directory() const { if (path.ends_with("/")) { return path; } else { @@ -519,10 +528,6 @@ String FileSystemDock::get_selected_path() const { } } -String FileSystemDock::get_current_path() const { - return path; -} - void FileSystemDock::_set_current_path_text(const String &p_path) { if (p_path == "Favorites") { current_path->set_text(TTR("Favorites")); @@ -743,7 +748,7 @@ void FileSystemDock::_update_file_list(bool p_keep_selection) { String directory = path; String file = ""; - int thumbnail_size = EditorSettings::get_singleton()->get("docks/filesystem/thumbnail_size"); + int thumbnail_size = EDITOR_GET("docks/filesystem/thumbnail_size"); thumbnail_size *= EDSCALE; Ref<Texture2D> folder_thumbnail; Ref<Texture2D> file_thumbnail; @@ -893,7 +898,7 @@ void FileSystemDock::_update_file_list(bool p_keep_selection) { _sort_file_info_list(file_list); // Fills the ItemList control node from the FileInfos. - String main_scene = ProjectSettings::get_singleton()->get("application/run/main_scene"); + String main_scene = GLOBAL_GET("application/run/main_scene"); for (FileInfo &E : file_list) { FileInfo *finfo = &(E); String fname = finfo->name; @@ -1283,42 +1288,71 @@ void FileSystemDock::_try_duplicate_item(const FileOrFolder &p_item, const Strin } Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_RESOURCES); - print_verbose("Duplicating " + old_path + " -> " + new_path); - Error err = p_item.is_file ? da->copy(old_path, new_path) : da->copy_dir(old_path, new_path); - if (err == OK) { - // Move/Rename any corresponding import settings too. - if (p_item.is_file && FileAccess::exists(old_path + ".import")) { - err = da->copy(old_path + ".import", new_path + ".import"); + + if (p_item.is_file) { + print_verbose("Duplicating " + old_path + " -> " + new_path); + + // Create the directory structure. + da->make_dir_recursive(new_path.get_base_dir()); + + if (FileAccess::exists(old_path + ".import")) { + Error err = da->copy(old_path, new_path); if (err != OK) { - EditorNode::get_singleton()->add_io_error(TTR("Error duplicating:") + "\n" + old_path + ".import\n"); + EditorNode::get_singleton()->add_io_error(TTR("Error duplicating:") + "\n" + old_path + ": " + error_names[err] + "\n"); + return; } // Remove uid from .import file to avoid conflict. Ref<ConfigFile> cfg; cfg.instantiate(); - cfg->load(new_path + ".import"); + cfg->load(old_path + ".import"); cfg->erase_section_key("remap", "uid"); - cfg->save(new_path + ".import"); - } else if (p_item.is_file && (old_path.get_extension() == "tscn" || old_path.get_extension() == "tres")) { - // FIXME: Quick hack to fix text resources. This should be fixed properly. - Ref<FileAccess> file = FileAccess::open(old_path, FileAccess::READ, &err); - if (err == OK) { - PackedStringArray lines = file->get_as_utf8_string().split("\n"); - String line = lines[0]; - - if (line.contains("uid")) { - line = line.substr(0, line.find(" uid")) + "]"; - lines.write[0] = line; + err = cfg->save(new_path + ".import"); + if (err != OK) { + EditorNode::get_singleton()->add_io_error(TTR("Error duplicating:") + "\n" + old_path + ".import: " + error_names[err] + "\n"); + return; + } + } else { + // Files which do not use an uid can just be copied. + if (ResourceLoader::get_resource_uid(old_path) == ResourceUID::INVALID_ID) { + Error err = da->copy(old_path, new_path); + if (err != OK) { + EditorNode::get_singleton()->add_io_error(TTR("Error duplicating:") + "\n" + old_path + ": " + error_names[err] + "\n"); + } + return; + } - Ref<FileAccess> file2 = FileAccess::open(new_path, FileAccess::WRITE, &err); - if (err == OK) { - file2->store_string(String("\n").join(lines)); - } + // Load the resource and save it again in the new location (this generates a new UID). + Error err; + Ref<Resource> res = ResourceLoader::load(old_path, "", ResourceFormatLoader::CACHE_MODE_REUSE, &err); + if (err == OK && res.is_valid()) { + err = ResourceSaver::save(res, new_path, ResourceSaver::FLAG_COMPRESS); + if (err != OK) { + EditorNode::get_singleton()->add_io_error(TTR("Error duplicating:") + " " + vformat(TTR("Failed to save resource at %s: %s"), new_path, error_names[err])); } + } else if (err != OK) { + // When loading files like text files the error is OK but the resource is still null. + // We can ignore such files. + EditorNode::get_singleton()->add_io_error(TTR("Error duplicating:") + " " + vformat(TTR("Failed to load resource at %s: %s"), new_path, error_names[err])); } } } else { - EditorNode::get_singleton()->add_io_error(TTR("Error duplicating:") + "\n" + old_path + "\n"); + // Recursively duplicate all files inside the folder. + Ref<DirAccess> old_dir = DirAccess::open(old_path); + Ref<FileAccess> file_access = FileAccess::create(FileAccess::ACCESS_RESOURCES); + old_dir->set_include_navigational(false); + old_dir->list_dir_begin(); + for (String f = old_dir->_get_next(); !f.is_empty(); f = old_dir->_get_next()) { + if (f.get_extension() == "import") { + continue; + } + if (file_access->file_exists(old_path + f)) { + _try_duplicate_item(FileOrFolder(old_path + f, true), new_path + f); + } else if (da->dir_exists(old_path + f)) { + _try_duplicate_item(FileOrFolder(old_path + f, false), new_path + f); + } + } + old_dir->list_dir_end(); } } @@ -1380,7 +1414,7 @@ void FileSystemDock::_update_dependencies_after_move(const HashMap<String, Strin Error err = ResourceLoader::rename_dependencies(file, p_renames); if (err == OK) { if (ResourceLoader::get_resource_type(file) == "PackedScene") { - EditorNode::get_singleton()->reload_scene(file); + callable_mp(EditorNode::get_singleton(), &EditorNode::reload_scene).bind(file).call_deferred(); } } else { EditorNode::get_singleton()->add_io_error(TTR("Unable to update dependencies:") + "\n" + remaps[i] + "\n"); @@ -1697,7 +1731,7 @@ void FileSystemDock::_move_operation_confirm(const String &p_to_path, bool p_ove } } -Vector<String> FileSystemDock::_tree_get_selected(bool remove_self_inclusion) { +Vector<String> FileSystemDock::_tree_get_selected(bool remove_self_inclusion) const { // Build a list of selected items with the active one at the first position. Vector<String> selected_strings; @@ -1785,6 +1819,43 @@ void FileSystemDock::_file_option(int p_option, const Vector<String> &p_selected OS::get_singleton()->shell_open(String("file://") + dir); } break; + case FILE_OPEN_EXTERNAL: { + String fpath = path; + if (path == "Favorites") { + fpath = p_selected[0]; + } + + String file = ProjectSettings::get_singleton()->globalize_path(fpath); + + String resource_type = ResourceLoader::get_resource_type(fpath); + String external_program; + + if (resource_type == "CompressedTexture2D" || resource_type == "Image") { + if (file.get_extension() == "svg" || file.get_extension() == "svgz") { + external_program = EDITOR_GET("filesystem/external_programs/vector_image_editor"); + } else { + external_program = EDITOR_GET("filesystem/external_programs/raster_image_editor"); + } + } else if (ClassDB::is_parent_class(resource_type, "AudioStream")) { + external_program = EDITOR_GET("filesystem/external_programs/audio_editor"); + } else if (resource_type == "PackedScene") { + // Ignore non-model scenes. + if (file.get_extension() != "tscn" && file.get_extension() != "scn" && file.get_extension() != "res") { + external_program = EDITOR_GET("filesystem/external_programs/3d_model_editor"); + } + } else if (ClassDB::is_parent_class(resource_type, "Script")) { + external_program = EDITOR_GET("text_editor/external/exec_path"); + } + + if (external_program.is_empty()) { + OS::get_singleton()->shell_open(file); + } else { + List<String> args; + args.push_back(file); + OS::get_singleton()->create_process(external_program, args); + } + } break; + case FILE_OPEN: { // Open folders. TreeItem *selected = tree->get_root(); @@ -1818,8 +1889,8 @@ void FileSystemDock::_file_option(int p_option, const Vector<String> &p_selected } } break; - case FILE_INSTANCE: { - // Instance all selected scenes. + case FILE_INSTANTIATE: { + // Instantiate all selected scenes. Vector<String> paths; for (int i = 0; i < p_selected.size(); i++) { String fpath = p_selected[i]; @@ -1828,7 +1899,7 @@ void FileSystemDock::_file_option(int p_option, const Vector<String> &p_selected } } if (!paths.is_empty()) { - emit_signal(SNAME("instance"), paths); + emit_signal(SNAME("instantiate"), paths); } } break; @@ -2017,7 +2088,8 @@ void FileSystemDock::_file_option(int p_option, const Vector<String> &p_selected if (!fpath.ends_with("/")) { fpath = fpath.get_base_dir(); } - ScriptEditor::get_singleton()->open_text_file_create_dialog(fpath); + String dir = ProjectSettings::get_singleton()->globalize_path(fpath); + ScriptEditor::get_singleton()->open_text_file_create_dialog(dir); } break; } } @@ -2043,7 +2115,7 @@ void FileSystemDock::_resource_created() { return; } - Variant c = new_resource_dialog->instance_selected(); + Variant c = new_resource_dialog->instantiate_selected(); ERR_FAIL_COND(!c); Resource *r = Object::cast_to<Resource>(c); @@ -2500,13 +2572,13 @@ void FileSystemDock::_file_and_folders_fill_popup(PopupMenu *p_popup, Vector<Str if (filenames.size() == 1) { p_popup->add_icon_item(get_theme_icon(SNAME("Load"), SNAME("EditorIcons")), TTR("Open Scene"), FILE_OPEN); p_popup->add_icon_item(get_theme_icon(SNAME("CreateNewSceneFrom"), SNAME("EditorIcons")), TTR("New Inherited Scene"), FILE_INHERIT); - if (ProjectSettings::get_singleton()->get("application/run/main_scene") != filenames[0]) { + if (GLOBAL_GET("application/run/main_scene") != filenames[0]) { p_popup->add_icon_item(get_theme_icon(SNAME("PlayScene"), SNAME("EditorIcons")), TTR("Set As Main Scene"), FILE_MAIN_SCENE); } } else { p_popup->add_icon_item(get_theme_icon(SNAME("Load"), SNAME("EditorIcons")), TTR("Open Scenes"), FILE_OPEN); } - p_popup->add_icon_item(get_theme_icon(SNAME("Instance"), SNAME("EditorIcons")), TTR("Instance"), FILE_INSTANCE); + p_popup->add_icon_item(get_theme_icon(SNAME("Instance"), SNAME("EditorIcons")), TTR("Instantiate"), FILE_INSTANTIATE); p_popup->add_separator(); } else if (filenames.size() == 1) { p_popup->add_icon_item(get_theme_icon(SNAME("Load"), SNAME("EditorIcons")), TTR("Open"), FILE_OPEN); @@ -2555,17 +2627,29 @@ void FileSystemDock::_file_and_folders_fill_popup(PopupMenu *p_popup, Vector<Str if (p_paths.size() == 1) { p_popup->add_separator(); if (p_display_path_dependent_options) { - p_popup->add_icon_item(get_theme_icon(SNAME("Folder"), SNAME("EditorIcons")), TTR("New Folder..."), FILE_NEW_FOLDER); - p_popup->add_icon_item(get_theme_icon(SNAME("PackedScene"), SNAME("EditorIcons")), TTR("New Scene..."), FILE_NEW_SCENE); - p_popup->add_icon_item(get_theme_icon(SNAME("Script"), SNAME("EditorIcons")), TTR("New Script..."), FILE_NEW_SCRIPT); - p_popup->add_icon_item(get_theme_icon(SNAME("Object"), SNAME("EditorIcons")), TTR("New Resource..."), FILE_NEW_RESOURCE); - p_popup->add_icon_item(get_theme_icon(SNAME("TextFile"), SNAME("EditorIcons")), TTR("New TextFile..."), FILE_NEW_TEXTFILE); + PopupMenu *new_menu = memnew(PopupMenu); + new_menu->set_name("New"); + new_menu->connect("id_pressed", callable_mp(this, &FileSystemDock::_tree_rmb_option)); + + p_popup->add_child(new_menu); + p_popup->add_submenu_item(TTR("New"), "New"); + + new_menu->add_icon_item(get_theme_icon(SNAME("Folder"), SNAME("EditorIcons")), TTR("Folder..."), FILE_NEW_FOLDER); + new_menu->add_icon_item(get_theme_icon(SNAME("PackedScene"), SNAME("EditorIcons")), TTR("Scene..."), FILE_NEW_SCENE); + new_menu->add_icon_item(get_theme_icon(SNAME("Script"), SNAME("EditorIcons")), TTR("Script..."), FILE_NEW_SCRIPT); + new_menu->add_icon_item(get_theme_icon(SNAME("Object"), SNAME("EditorIcons")), TTR("Resource..."), FILE_NEW_RESOURCE); + new_menu->add_icon_item(get_theme_icon(SNAME("TextFile"), SNAME("EditorIcons")), TTR("TextFile..."), FILE_NEW_TEXTFILE); p_popup->add_separator(); } String fpath = p_paths[0]; - String item_text = fpath.ends_with("/") ? TTR("Open in File Manager") : TTR("Show in File Manager"); - p_popup->add_icon_item(get_theme_icon(SNAME("Filesystem"), SNAME("EditorIcons")), item_text, FILE_SHOW_IN_EXPLORER); + bool is_directory = fpath.ends_with("/"); + String item_text = is_directory ? TTR("Open in File Manager") : TTR("Show in File Manager"); + p_popup->add_icon_shortcut(get_theme_icon(SNAME("Filesystem"), SNAME("EditorIcons")), ED_GET_SHORTCUT("filesystem_dock/show_in_explorer"), FILE_SHOW_IN_EXPLORER); + p_popup->set_item_text(p_popup->get_item_index(FILE_SHOW_IN_EXPLORER), item_text); + if (!is_directory) { + p_popup->add_icon_shortcut(get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons")), ED_GET_SHORTCUT("filesystem_dock/open_in_external_program"), FILE_OPEN_EXTERNAL); + } path = fpath; } } @@ -2610,7 +2694,7 @@ void FileSystemDock::_tree_empty_click(const Vector2 &p_pos, MouseButton p_butto tree_popup->add_icon_item(get_theme_icon(SNAME("Object"), SNAME("EditorIcons")), TTR("New Resource..."), FILE_NEW_RESOURCE); tree_popup->add_icon_item(get_theme_icon(SNAME("TextFile"), SNAME("EditorIcons")), TTR("New TextFile..."), FILE_NEW_TEXTFILE); tree_popup->add_separator(); - tree_popup->add_icon_item(get_theme_icon(SNAME("Filesystem"), SNAME("EditorIcons")), TTR("Open in File Manager"), FILE_SHOW_IN_EXPLORER); + tree_popup->add_icon_shortcut(get_theme_icon(SNAME("Filesystem"), SNAME("EditorIcons")), ED_GET_SHORTCUT("filesystem_dock/show_in_explorer"), FILE_SHOW_IN_EXPLORER); tree_popup->set_position(tree->get_screen_position() + p_pos); tree_popup->reset_size(); @@ -2670,7 +2754,8 @@ void FileSystemDock::_file_list_empty_clicked(const Vector2 &p_pos, MouseButton file_list_popup->add_icon_item(get_theme_icon(SNAME("Object"), SNAME("EditorIcons")), TTR("New Resource..."), FILE_NEW_RESOURCE); file_list_popup->add_icon_item(get_theme_icon(SNAME("TextFile"), SNAME("EditorIcons")), TTR("New TextFile..."), FILE_NEW_TEXTFILE); file_list_popup->add_separator(); - file_list_popup->add_icon_item(get_theme_icon(SNAME("Filesystem"), SNAME("EditorIcons")), TTR("Open in File Manager"), FILE_SHOW_IN_EXPLORER); + file_list_popup->add_icon_shortcut(get_theme_icon(SNAME("Filesystem"), SNAME("EditorIcons")), ED_GET_SHORTCUT("filesystem_dock/show_in_explorer"), FILE_SHOW_IN_EXPLORER); + file_list_popup->set_position(files->get_screen_position() + p_pos); file_list_popup->reset_size(); file_list_popup->popup(); @@ -2782,6 +2867,10 @@ void FileSystemDock::_tree_gui_input(Ref<InputEvent> p_event) { _tree_rmb_option(FILE_REMOVE); } else if (ED_IS_SHORTCUT("filesystem_dock/rename", p_event)) { _tree_rmb_option(FILE_RENAME); + } else if (ED_IS_SHORTCUT("filesystem_dock/show_in_explorer", p_event)) { + _tree_rmb_option(FILE_SHOW_IN_EXPLORER); + } else if (ED_IS_SHORTCUT("filesystem_dock/open_in_external_program", p_event)) { + _tree_rmb_option(FILE_OPEN_EXTERNAL); } else if (ED_IS_SHORTCUT("editor/open_search", p_event)) { focus_on_filter(); } else { @@ -2840,6 +2929,8 @@ void FileSystemDock::_file_list_gui_input(Ref<InputEvent> p_event) { _file_list_rmb_option(FILE_REMOVE); } else if (ED_IS_SHORTCUT("filesystem_dock/rename", p_event)) { _file_list_rmb_option(FILE_RENAME); + } else if (ED_IS_SHORTCUT("filesystem_dock/show_in_explorer", p_event)) { + _file_list_rmb_option(FILE_SHOW_IN_EXPLORER); } else if (ED_IS_SHORTCUT("editor/open_search", p_event)) { focus_on_filter(); } else { @@ -2960,7 +3051,7 @@ void FileSystemDock::_file_sort_popup(int p_id) { MenuButton *FileSystemDock::_create_file_menu_button() { MenuButton *button = memnew(MenuButton); button->set_flat(true); - button->set_tooltip_text(TTR("Sort files")); + button->set_tooltip_text(TTR("Sort Files")); PopupMenu *p = button->get_popup(); p->connect("id_pressed", callable_mp(this, &FileSystemDock::_file_sort_popup)); @@ -2981,15 +3072,12 @@ void FileSystemDock::_bind_methods() { ClassDB::bind_method(D_METHOD("_tree_thumbnail_done"), &FileSystemDock::_tree_thumbnail_done); ClassDB::bind_method(D_METHOD("_select_file"), &FileSystemDock::_select_file); - ClassDB::bind_method(D_METHOD("_get_drag_data_fw", "position", "from"), &FileSystemDock::get_drag_data_fw); - ClassDB::bind_method(D_METHOD("_can_drop_data_fw", "position", "data", "from"), &FileSystemDock::can_drop_data_fw); - ClassDB::bind_method(D_METHOD("_drop_data_fw", "position", "data", "from"), &FileSystemDock::drop_data_fw); ClassDB::bind_method(D_METHOD("navigate_to_path", "path"), &FileSystemDock::navigate_to_path); ClassDB::bind_method(D_METHOD("_update_import_dock"), &FileSystemDock::_update_import_dock); ADD_SIGNAL(MethodInfo("inherit", PropertyInfo(Variant::STRING, "file"))); - ADD_SIGNAL(MethodInfo("instance", PropertyInfo(Variant::PACKED_STRING_ARRAY, "files"))); + ADD_SIGNAL(MethodInfo("instantiate", PropertyInfo(Variant::PACKED_STRING_ARRAY, "files"))); ADD_SIGNAL(MethodInfo("file_removed", PropertyInfo(Variant::STRING, "file"))); ADD_SIGNAL(MethodInfo("folder_removed", PropertyInfo(Variant::STRING, "folder"))); @@ -3011,6 +3099,8 @@ FileSystemDock::FileSystemDock() { ED_SHORTCUT("filesystem_dock/delete", TTR("Delete"), Key::KEY_DELETE); ED_SHORTCUT("filesystem_dock/rename", TTR("Rename..."), Key::F2); ED_SHORTCUT_OVERRIDE("filesystem_dock/rename", "macos", Key::ENTER); + ED_SHORTCUT("filesystem_dock/show_in_explorer", TTR("Open in File Manager")); + ED_SHORTCUT("filesystem_dock/open_in_external_program", TTR("Open in External Program")); VBoxContainer *top_vbc = memnew(VBoxContainer); add_child(top_vbc); @@ -3023,14 +3113,14 @@ FileSystemDock::FileSystemDock() { button_hist_prev->set_flat(true); button_hist_prev->set_disabled(true); button_hist_prev->set_focus_mode(FOCUS_NONE); - button_hist_prev->set_tooltip_text(TTR("Previous Folder/File")); + button_hist_prev->set_tooltip_text(TTR("Go to previous selected folder/file.")); toolbar_hbc->add_child(button_hist_prev); button_hist_next = memnew(Button); button_hist_next->set_flat(true); button_hist_next->set_disabled(true); button_hist_next->set_focus_mode(FOCUS_NONE); - button_hist_next->set_tooltip_text(TTR("Next Folder/File")); + button_hist_next->set_tooltip_text(TTR("Go to next selected folder/file.")); toolbar_hbc->add_child(button_hist_next); current_path = memnew(LineEdit); @@ -3082,10 +3172,11 @@ FileSystemDock::FileSystemDock() { tree = memnew(Tree); tree->set_hide_root(true); - tree->set_drag_forwarding(this); + SET_DRAG_FORWARDING_GCD(tree, FileSystemDock); tree->set_allow_rmb_select(true); tree->set_select_mode(Tree::SELECT_MULTI); tree->set_custom_minimum_size(Size2(0, 15 * EDSCALE)); + tree->set_column_clip_content(0, true); split_box->add_child(tree); tree->connect("item_activated", callable_mp(this, &FileSystemDock::_tree_activate_file)); @@ -3119,7 +3210,7 @@ FileSystemDock::FileSystemDock() { files = memnew(ItemList); files->set_v_size_flags(SIZE_EXPAND_FILL); files->set_select_mode(ItemList::SELECT_MULTI); - files->set_drag_forwarding(this); + SET_DRAG_FORWARDING_GCD(files, FileSystemDock); files->connect("item_clicked", callable_mp(this, &FileSystemDock::_file_list_item_clicked)); files->connect("gui_input", callable_mp(this, &FileSystemDock::_file_list_gui_input)); files->connect("multi_selected", callable_mp(this, &FileSystemDock::_file_multi_selected)); |