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-rw-r--r--editor/editor_themes.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp
index 35aad36db5..db4161fc3d 100644
--- a/editor/editor_themes.cpp
+++ b/editor/editor_themes.cpp
@@ -112,6 +112,7 @@ static Ref<Texture2D> flip_icon(Ref<Texture2D> p_texture, bool p_flip_y = false,
}
#ifdef MODULE_SVG_ENABLED
+// See also `generate_icon()` in `scene/resources/default_theme.cpp`.
static Ref<ImageTexture> editor_generate_icon(int p_index, bool p_convert_color, float p_scale = EDSCALE, float p_saturation = 1.0, Dictionary p_convert_colors = Dictionary()) {
Ref<ImageTexture> icon = memnew(ImageTexture);
Ref<Image> img = memnew(Image);
@@ -1442,6 +1443,11 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
style_info_3d_viewport->set_border_width_all(0);
theme->set_stylebox("Information3dViewport", "EditorStyles", style_info_3d_viewport);
+ // Asset Library.
+ theme->set_stylebox("panel", "AssetLib", style_content_panel);
+ theme->set_color("status_color", "AssetLib", Color(0.5, 0.5, 0.5));
+ theme->set_icon("dismiss", "AssetLib", theme->get_icon("Close", "EditorIcons"));
+
// Theme editor.
theme->set_color("preview_picker_overlay_color", "ThemeEditor", Color(0.1, 0.1, 0.1, 0.25));
Color theme_preview_picker_bg_color = accent_color;