diff options
Diffstat (limited to 'editor/editor_themes.cpp')
-rw-r--r-- | editor/editor_themes.cpp | 32 |
1 files changed, 22 insertions, 10 deletions
diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp index 10412eac41..5d60baf202 100644 --- a/editor/editor_themes.cpp +++ b/editor/editor_themes.cpp @@ -97,7 +97,6 @@ static Ref<Texture2D> flip_icon(Ref<Texture2D> p_texture, bool p_flip_y = false, return p_texture; } - Ref<ImageTexture> texture(memnew(ImageTexture)); Ref<Image> img = p_texture->get_image(); ERR_FAIL_NULL_V(img, Ref<Texture2D>()); img = img->duplicate(); @@ -109,14 +108,12 @@ static Ref<Texture2D> flip_icon(Ref<Texture2D> p_texture, bool p_flip_y = false, img->flip_x(); } - texture->create_from_image(img); - return texture; + return ImageTexture::create_from_image(img); } #ifdef MODULE_SVG_ENABLED // See also `generate_icon()` in `scene/resources/default_theme.cpp`. static Ref<ImageTexture> editor_generate_icon(int p_index, bool p_convert_color, float p_scale = EDSCALE, float p_saturation = 1.0, Dictionary p_convert_colors = Dictionary()) { - Ref<ImageTexture> icon = memnew(ImageTexture); Ref<Image> img = memnew(Image); // Upsample icon generation only if the editor scale isn't an integer multiplier. @@ -129,9 +126,9 @@ static Ref<ImageTexture> editor_generate_icon(int p_index, bool p_convert_color, if (p_saturation != 1.0) { img->adjust_bcs(1.0, 1.0, p_saturation); } - icon->create_from_image(img); // in this case filter really helps - return icon; + // In this case filter really helps. + return ImageTexture::create_from_image(img); } #endif @@ -280,6 +277,14 @@ void editor_register_and_generate_icons(Ref<Theme> p_theme, bool p_dark_theme = exceptions.insert("StatusWarning"); exceptions.insert("OverbrightIndicator"); exceptions.insert("GuiMiniCheckerboard"); + + // Prevents Code Editor icons from changing + exceptions.insert("GuiTab"); + exceptions.insert("GuiSpace"); + exceptions.insert("CodeFoldedRightArrow"); + exceptions.insert("CodeFoldDownArrow"); + exceptions.insert("TextEditorPlay"); + exceptions.insert("Breakpoint"); } // These ones should be converted even if we are using a dark theme. @@ -1662,7 +1667,7 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { const float mono_value = mono_color.r; const Color alpha1 = Color(mono_value, mono_value, mono_value, 0.07); const Color alpha2 = Color(mono_value, mono_value, mono_value, 0.14); - const Color alpha3 = Color(mono_value, mono_value, mono_value, 0.7); + const Color alpha3 = Color(mono_value, mono_value, mono_value, 0.27); // editor main color const Color main_color = dark_theme ? Color(0.34, 0.7, 1.0) : Color(0.02, 0.5, 1.0); @@ -1683,6 +1688,7 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { const Color completion_existing_color = alpha2; // Same opacity as the scroll grabber editor icon. const Color completion_scroll_color = Color(mono_value, mono_value, mono_value, 0.29); + const Color completion_scroll_hovered_color = Color(mono_value, mono_value, mono_value, 0.4); const Color completion_font_color = font_color; const Color text_color = font_color; const Color line_number_color = dim_color; @@ -1721,6 +1727,7 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { setting->set_initial_value("text_editor/theme/highlighting/completion_selected_color", completion_selected_color, true); setting->set_initial_value("text_editor/theme/highlighting/completion_existing_color", completion_existing_color, true); setting->set_initial_value("text_editor/theme/highlighting/completion_scroll_color", completion_scroll_color, true); + setting->set_initial_value("text_editor/theme/highlighting/completion_scroll_hovered_color", completion_scroll_hovered_color, true); setting->set_initial_value("text_editor/theme/highlighting/completion_font_color", completion_font_color, true); setting->set_initial_value("text_editor/theme/highlighting/text_color", text_color, true); setting->set_initial_value("text_editor/theme/highlighting/line_number_color", line_number_color, true); @@ -1750,22 +1757,27 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { // Now theme is loaded, apply it to CodeEdit. theme->set_font("font", "CodeEdit", theme->get_font(SNAME("source"), SNAME("EditorFonts"))); theme->set_font_size("font_size", "CodeEdit", theme->get_font_size(SNAME("source_size"), SNAME("EditorFonts"))); + Ref<StyleBoxFlat> code_edit_stylebox = make_flat_stylebox(EDITOR_GET("text_editor/theme/highlighting/background_color"), widget_default_margin.x, widget_default_margin.y, widget_default_margin.x, widget_default_margin.y, corner_radius); theme->set_stylebox("normal", "CodeEdit", code_edit_stylebox); theme->set_stylebox("read_only", "CodeEdit", code_edit_stylebox); theme->set_stylebox("focus", "CodeEdit", Ref<StyleBoxEmpty>(memnew(StyleBoxEmpty))); + theme->set_icon("tab", "CodeEdit", theme->get_icon(SNAME("GuiTab"), SNAME("EditorIcons"))); theme->set_icon("space", "CodeEdit", theme->get_icon(SNAME("GuiSpace"), SNAME("EditorIcons"))); - theme->set_icon("folded", "CodeEdit", theme->get_icon(SNAME("GuiTreeArrowRight"), SNAME("EditorIcons"))); - theme->set_icon("can_fold", "CodeEdit", theme->get_icon(SNAME("GuiTreeArrowDown"), SNAME("EditorIcons"))); - theme->set_icon("executing_line", "CodeEdit", theme->get_icon(SNAME("MainPlay"), SNAME("EditorIcons"))); + theme->set_icon("folded", "CodeEdit", theme->get_icon(SNAME("CodeFoldedRightArrow"), SNAME("EditorIcons"))); + theme->set_icon("can_fold", "CodeEdit", theme->get_icon(SNAME("CodeFoldDownArrow"), SNAME("EditorIcons"))); + theme->set_icon("executing_line", "CodeEdit", theme->get_icon(SNAME("TextEditorPlay"), SNAME("EditorIcons"))); theme->set_icon("breakpoint", "CodeEdit", theme->get_icon(SNAME("Breakpoint"), SNAME("EditorIcons"))); + theme->set_constant("line_spacing", "CodeEdit", EDITOR_GET("text_editor/appearance/whitespace/line_spacing")); + theme->set_color("background_color", "CodeEdit", Color(0, 0, 0, 0)); theme->set_color("completion_background_color", "CodeEdit", EDITOR_GET("text_editor/theme/highlighting/completion_background_color")); theme->set_color("completion_selected_color", "CodeEdit", EDITOR_GET("text_editor/theme/highlighting/completion_selected_color")); theme->set_color("completion_existing_color", "CodeEdit", EDITOR_GET("text_editor/theme/highlighting/completion_existing_color")); theme->set_color("completion_scroll_color", "CodeEdit", EDITOR_GET("text_editor/theme/highlighting/completion_scroll_color")); + theme->set_color("completion_scroll_hovered_color", "CodeEdit", EDITOR_GET("text_editor/theme/highlighting/completion_scroll_hovered_color")); theme->set_color("completion_font_color", "CodeEdit", EDITOR_GET("text_editor/theme/highlighting/completion_font_color")); theme->set_color("font_color", "CodeEdit", EDITOR_GET("text_editor/theme/highlighting/text_color")); theme->set_color("line_number_color", "CodeEdit", EDITOR_GET("text_editor/theme/highlighting/line_number_color")); |